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Decompiled source of DomainMaster v0.1.2
domainmaster/birdemote.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using CustomEmotesAPI_Template_Mod; using EmotesAPI; using LethalEmotesAPI.ImportV2; using Lethal_Company_CustomEmotesAPI_Template_Mod; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Lethal_Company_CustomEmotesAPI_Template_Mod { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.deady.xddxd0496.domainmaster", "DomainMaster", "1.0.0")] public class BirdEmote : BaseUnityPlugin { public const string PluginGUID = "com.deady.xddxd0496.domainmaster"; public const string PluginName = "DomainMaster"; public const string PluginVersion = "1.0.0"; private AudioSource[] audioSources = (AudioSource[])(object)new AudioSource[7]; public static PluginInfo PInfo { get; private set; } public static BirdEmote Instance { get; private set; } private void Awake() { //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Expected O, but got Unknown Instance = this; PInfo = ((BaseUnityPlugin)this).Info; Assets.LoadAssetBundlesFromFolder("assetbundles"); ImportEmote("gojo", "Gojo Purple", "gojo_start.anim", "gojo_loop.anim", "gojosound.ogg", looping: false, dmca: false, cantMove: true, 0); ImportEmote("omae", "Omae", "omae_start.anim", "omae_loop.anim", "omae.mp3", looping: true, dmca: false, cantMove: false, 1); ImportEmote("hakari", "Hakari", "hakari_start.anim", "hakari_loop.anim", "hakari.ogg", looping: true, dmca: false, cantMove: false, 2); ImportEmote("livesey", "Dr.Livesey", "livesey_start.anim", "livesey_loop.anim", "livesey.ogg", looping: true, dmca: false, cantMove: false, 3); ImportEmote("walk", "Walk", "walk_start.anim", "walk_loop.anim", "walk.ogg", looping: false, dmca: false, cantMove: false, 4); ImportEmote("mewing", "Mewing", "mewing_start.anim", "mewing_loop.anim", "mew.ogg", looping: false, dmca: false, cantMove: true, 5); ImportEmote("raga", "Raga", "big_raga.start.anim", "big_raga.loop.anim", "Big_Raga.mp3", looping: false, dmca: false, cantMove: true, 6); CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged); } private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper) { if (newAnimation.StartsWith("com.deady.xddxd0496.domainmaster")) { newAnimation = newAnimation.Split("__")[1]; string text = newAnimation; string text2 = text; } } private void ImportEmote(string name, string displayName, string primaryAnim, string secondaryAnim, string audio, bool looping, bool dmca, bool cantMove, int audioIndex) { AnimationClip primaryClip = Assets.Load<AnimationClip>(primaryAnim); AnimationClip secondaryClip = Assets.Load<AnimationClip>(secondaryAnim); AudioClip val = Assets.Load<AudioClip>(audio); ImportAnimation(primaryClip, secondaryClip, looping, val, sync: false, displayName, dmca, cantMove, thirdPerson: false); audioSources[audioIndex] = ((Component)this).gameObject.AddComponent<AudioSource>(); audioSources[audioIndex].clip = val; audioSources[audioIndex].loop = looping; } private void ImportAnimation(AnimationClip primaryClip, AnimationClip secondaryClip, bool looping, AudioClip audioClip, bool sync, string customName, bool dmca, bool cantMove, bool thirdPerson) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_007c: Unknown result type (might be due to invalid IL or missing references) CustomEmoteParams val = new CustomEmoteParams(); val.primaryAnimationClips = (AnimationClip[])(object)new AnimationClip[1] { primaryClip }; val.secondaryAnimationClips = (AnimationClip[])(object)new AnimationClip[1] { secondaryClip }; val.audioLoops = looping; val.primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { audioClip }; val.secondaryAudioClips = null; val.visible = true; val.syncAnim = sync; val.syncAudio = sync; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.internalName = customName; val.lockType = (LockType)1; val.willGetClaimedByDMCA = dmca; val.audioLevel = 0.3f; val.rootBonesToIgnore = null; val.soloBonesToIgnore = null; val.stopWhenMove = cantMove; val.thirdPerson = thirdPerson; val.displayName = customName; CustomEmoteParams val2 = val; EmoteImporter.ImportEmote(val2); } private void AddProp(string prefabPath, Vector3 position, BoneMapper mapper) { //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) int count = mapper.props.Count; GameObject val = Assets.Load<GameObject>("Autism Hat/flathat Variant.prefab"); if ((Object)(object)val != (Object)null) { mapper.props.Add(Object.Instantiate<GameObject>(val)); mapper.props[count].transform.SetParent(mapper.mapperBody.transform); mapper.props[count].transform.localEulerAngles = new Vector3(90f, 0f, 0f); mapper.props[count].transform.localPosition = new Vector3(-0.083f, 1.785f, -4.488f); } } } } namespace CustomEmotesAPI_Template_Mod { internal static class Assets { internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>(); private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>(); private static BirdEmote birdEmoteInstance; internal static void LoadAssetBundlesFromFolder(string folderName) { folderName = Path.Combine(Path.GetDirectoryName(BirdEmote.PInfo.Location), folderName); string[] files = Directory.GetFiles(folderName); foreach (string text in files) { AssetBundle val = AssetBundle.LoadFromFile(text); int count = AssetBundles.Count; AssetBundles.Add(val); string[] allAssetNames = val.GetAllAssetNames(); foreach (string text2 in allAssetNames) { string text3 = text2.ToLowerInvariant(); if (text3.StartsWith("assets/")) { text3 = text3.Remove(0, "assets/".Length); } AssetIndices[text3] = count; } Debug.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text))); } } internal static T Load<T>(string assetName) where T : Object { try { assetName = assetName.ToLowerInvariant(); if (assetName.Contains(":")) { string[] array = assetName.Split(':'); assetName = array[1].ToLowerInvariant(); } if (assetName.StartsWith("assets/")) { assetName = assetName.Remove(0, "assets/".Length); } if (AssetIndices.TryGetValue(assetName, out var value)) { return AssetBundles[value].LoadAsset<T>("assets/" + assetName); } Debug.LogError((object)("Asset [" + assetName + "] not found in AssetIndices.")); return default(T); } catch (Exception arg) { Debug.LogError((object)$"Couldn't load asset [{assetName}] reason: {arg}"); return default(T); } } } }