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Decompiled source of GlowScream v1.1.0
BepInEx/plugins/glowscream.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Rendering.HighDefinition; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("glowscream")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("glowscream")] [assembly: AssemblyTitle("glowscream")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace glowscream { public static class MyPluginInfo { public const string PLUGIN_GUID = "glowscream"; public const string PLUGIN_NAME = "glowscream"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace glowscreamfix { [BepInPlugin("glowscream", "glowscream", "1.0.0")] public class glowscreamfix : BaseUnityPlugin { public static bool found; public static PlayerControllerB knownplayer; public static Transform currentlight; public static float lightIntensity; public static bool madelamp; public static glowscreamfix Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); Logger.LogInfo((object)"glowscream v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("glowscream"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public class makelamp { public static void lampspawn() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) Item[] array = Resources.FindObjectsOfTypeAll<Item>(); foreach (Item val in array) { if (((Object)val).name.ToLower() == "fancy lamp" || ((Object)val).name.ToLower() == "fancylamp") { Transform currentlight = Object.Instantiate<Transform>(val.spawnPrefab.transform.Find("light"), ((Component)glowscreamfix.knownplayer).transform.position + ((Component)glowscreamfix.knownplayer).transform.up * 1.28f, ((Component)glowscreamfix.knownplayer).transform.rotation, ((Component)glowscreamfix.knownplayer.thisController).transform); glowscreamfix.currentlight = currentlight; } } } } [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerConnection { [HarmonyPatch("ConnectClientToPlayerObject")] [HarmonyPostfix] public static void findplayer(PlayerControllerB __instance) { if (!glowscreamfix.found) { glowscreamfix.knownplayer = __instance; glowscreamfix.found = true; } } } [HarmonyPatch(typeof(StartOfRound))] public class PlayerDisconnection { [HarmonyPatch("OnLocalDisconnect")] [HarmonyPostfix] public static void removeplayer() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown if (glowscreamfix.found) { glowscreamfix.currentlight = new Transform(); glowscreamfix.knownplayer = new PlayerControllerB(); glowscreamfix.found = false; glowscreamfix.madelamp = false; } } } } namespace glowscreamfix.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class lightUpdatePatch { internal Dictionary<string, GameObject> ObjectCache = new Dictionary<string, GameObject>(); private static bool volumeLeniency; private static float Speed; private static float RangeSpeed; private static float timer; [HarmonyPatch("Update")] [HarmonyPostfix] private static void Update(PlayerControllerB __instance) { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) if ((!IngamePlayerSettings.Instance.settings.micEnabled || IngamePlayerSettings.Instance.settings.pushToTalk || StartOfRound.Instance.voiceChatModule == null) | ((Object)(object)__instance != (Object)(object)glowscreamfix.knownplayer)) { return; } float num = 1.28f; if (!glowscreamfix.madelamp) { makelamp.lampspawn(); glowscreamfix.madelamp = true; } if (__instance.isCrouching || __instance.inVehicleAnimation) { num /= 2f; } ((Component)glowscreamfix.currentlight).transform.position = ((Component)__instance).transform.position + ((Component)__instance).transform.up * num; VoicePlayerState val = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName); float num2 = Mathf.Clamp(val.Amplitude * 35f, 0f, 2f); if (num2 >= 0.9f) { timer = 0f; volumeLeniency = true; float num3 = (num2 * 20f - Speed) * 225f; float num4 = (num2 * 20f - Speed) * 50f; Speed += num3 / 60f * Time.deltaTime; RangeSpeed += num4 / 30f * Time.deltaTime; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f; return; } if (volumeLeniency && num2 >= 0.875f) { timer = 0f; float num5 = (num2 * 20f - Speed) * 225f; float num6 = (num2 * 20f - Speed) * 50f; Speed += num5 / 60f * Time.deltaTime; RangeSpeed += num6 / 30f * Time.deltaTime; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f; return; } timer += Time.deltaTime; if (!(timer <= 0.075f)) { volumeLeniency = false; float num7 = (0f - Speed) * 225f; float num8 = (0f - Speed) * 50f; Speed += num7 / 60f * Time.deltaTime; RangeSpeed += num8 / 30f * Time.deltaTime; glowscreamfix.lightIntensity = Mathf.MoveTowards(glowscreamfix.lightIntensity, Speed, 300f * Time.deltaTime); ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().intensity = Speed * 50f; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().range = RangeSpeed; ((Component)glowscreamfix.currentlight).GetComponent<HDAdditionalLightData>().shadowNearPlane = 2f; } } } } namespace glowscreamfix.Util { public static class UtilExtensions { public static float MoveTowards(this float source, float target, float delta) { if (target > source) { return Mathf.Min(target, source + delta); } if (target < source) { return Mathf.Max(target, source - delta); } return source; } public static Transform FindComponentInChildren(this Transform transform, string name) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown foreach (Transform item in transform) { Transform val = item; if (((Object)val).name == name) { return val; } Transform val2 = val.FindComponentInChildren(name); if (val2 != null) { return val2; } } return null; } } }