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Decompiled source of VOTVModels v1.1.0
VotvOther.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Camchange.MiscellaneousVotv; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("VotvOther")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VotvOther")] [assembly: AssemblyTitle("VotvOther")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class MRINSOMNIAC : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Insomniac"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTANNEUL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Tanneul"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSHORTBOT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShortBot"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNERVOUSGUY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NervousGuy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGRAY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Gray"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSNAILGIRL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SnailGirl"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSHORTAR : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShortAr"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRERIEANGEL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ErieAngel"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRERIEBASIC : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ErieBasic"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRERIEDEVIL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ErieDevil"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } namespace Camchange { [BepInPlugin("ModelReplacementCameraVisualsMisModels", "Konk.MisModels", "1.0.0")] public class CameraVisuals : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("CameraVisualsMisModels"); private static CameraVisuals Instance; public static Vector3 baseSize; public static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(typeof(CameraVisuals)); mls.LogInfo((object)"CAMERA HEIGHTS LOADED"); } [HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")] [HarmonyPostfix] public static void DetectCamera(PlayerControllerB player) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)player).gameObject; Transform val = gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer"); if ((Object)(object)val != (Object)null) { GameObject gameObject2 = ((Component)val).gameObject; if (Object.op_Implicit((Object)(object)gameObject.GetComponent<MRERIEANGEL>())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.093f, -0.093f); gameObject.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent<MRERIEBASIC>())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.093f, -0.093f); gameObject.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); } if (Object.op_Implicit((Object)(object)gameObject.GetComponent<MRERIEDEVIL>())) { gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.093f, -0.093f); gameObject.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f); } } else { mls.LogInfo((object)"Child GameObject not found."); } } [HarmonyPatch(typeof(ModelReplacementAPI), "RemovePlayerModelReplacement")] [HarmonyPostfix] public static void ResetCamera(PlayerControllerB player) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)player).gameObject; gameObject.transform.localScale = new Vector3(1f, 1f, 1f); gameObject.transform.Find("ScavengerModel").Find("metarig").Find("CameraContainer") .Find("MainCamera") .Find("HUDHelmetPosition") .localPosition = new Vector3(0.01f, -0.048f, -0.063f); } [HarmonyPatch(typeof(Terminal), "BeginUsingTerminal")] [HarmonyPostfix] public static void DetectCamera() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; baseSize = ((Component)localPlayerController).gameObject.transform.localScale; if (baseSize == new Vector3(0.5f, 0.5f, 0.5f)) { ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, 1f, -0.4f); } } [HarmonyPatch(typeof(Terminal), "QuitTerminal")] [HarmonyPostfix] public static void ResetCamera() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; ((Component)localPlayerController).gameObject.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera").localPosition = new Vector3(0f, 0f, 0f); } } } namespace Camchange.MiscellaneousVotv { [BepInPlugin("com.pinkslime3.votvother", "Voices of the void models", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableModelForAllSuits { get; private set; } public static ConfigEntry<bool> enableModelAsDefault { get; private set; } public static ConfigEntry<string> suitNamesToEnableModel { get; private set; } private static void InitConfig() { enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits"); enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered."); suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])"); } private void Awake() { //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); if (enableModelForAllSuits.Value) { ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRINSOMNIAC)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRTANNEUL)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSHORTBOT)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRNERVOUSGUY)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRGRAY)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSNAILGIRL)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSHORTAR)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRERIEBASIC)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRERIEDEVIL)); } if (enableModelAsDefault.Value) { ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRINSOMNIAC)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRTANNEUL)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSHORTBOT)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRNERVOUSGUY)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRGRAY)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSNAILGIRL)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRSHORTAR)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRERIEANGEL)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRERIEBASIC)); ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRERIEDEVIL)); } string[] array = suitNamesToEnableModel.Value.Split(','); string[] array2 = array; foreach (string text in array2) { ModelReplacementAPI.RegisterSuitModelReplacement("Insomniac", typeof(MRINSOMNIAC)); ModelReplacementAPI.RegisterSuitModelReplacement("Tanneul", typeof(MRTANNEUL)); ModelReplacementAPI.RegisterSuitModelReplacement("ShortBot", typeof(MRSHORTBOT)); ModelReplacementAPI.RegisterSuitModelReplacement("NervousGuy", typeof(MRNERVOUSGUY)); ModelReplacementAPI.RegisterSuitModelReplacement("Gray", typeof(MRGRAY)); ModelReplacementAPI.RegisterSuitModelReplacement("SnailGirl", typeof(MRSNAILGIRL)); ModelReplacementAPI.RegisterSuitModelReplacement("ShortAr", typeof(MRSHORTAR)); ModelReplacementAPI.RegisterSuitModelReplacement("ErieAngel", typeof(MRERIEANGEL)); ModelReplacementAPI.RegisterSuitModelReplacement("ErieBasic", typeof(MRERIEBASIC)); ModelReplacementAPI.RegisterSuitModelReplacement("ErieDevil", typeof(MRERIEDEVIL)); } Harmony val = new Harmony("com.pinkslime3.votvother"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.pinkslime3.votvother is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "MiscellaneousVotv"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }