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TTSCompany
This library makes it easy to add text-to-speech (TTS) speech to your Lethal Company mods
CHANGELOG
1.2.1
- TTSCompanyUtils.IsNetworkObjectCurrentlySpeaking() now has an useGlobalAudioSource option
- TTSCompanyUtils.IsNetworkObjectAwaitingTTSGeneration() now has an useGlobalAudioSource option
- TTSCompanyUtils.GetTTSNetworkObjectState() now has an useGlobalAudioSource option
- Replaced Concentus with a Concentus dependency
- Fixed '...' being read as seperate sentences
v1.2.0
- Added GetAllFoundTTSVoiceNames() to the Utils
- Added GetAllLoadedTTSVoiceNames() to the Utils
- Made performance improvements
- Changed some of the debug input names to provide more information
- Fixed a missing capital letter in GetRandomLoadedTTSVoiceName()
- Fixed an issue that caused a memory leak
v1.1.0
- TTS speech now has the ability to be heard by entities
- Added StopSpeakingTTSAtNetworkObject() to the API
- Added a third test keybind that says three sentences using the default settings
v1.0.2
- Added the changelog
v1.0.1
- Added the documentation descriptions in the mod itself
v1.0.0
- Initial release