Decompiled source of LCFartFiring v1.0.0

BepInEx/plugins/LCFartFiring.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LC_API.BundleAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LCFartFiring")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Improve the firing experience")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0ab2a5dd209ce9516269e302e279521e423b79bc")]
[assembly: AssemblyProduct("LCFartFiring")]
[assembly: AssemblyTitle("LCFartFiring")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCFartFiring
{
	[BepInPlugin("LCFartFiring", "LCFartFiring", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(StartOfRound), "Start")]
		public class StartOfRoundPatch
		{
			public static void Postfix(StartOfRound __instance)
			{
				AudioClip loadedAsset = BundleLoader.GetLoadedAsset<AudioClip>("assets/FiringSound.mp3");
				__instance.suckedIntoSpaceSFX = loadedAsset;
			}
		}

		private Harmony harmony;

		public static AudioClip audioClip;

		public static bool audioClipPlayed;

		public void Awake()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LCFartFiring is loaded!");
			harmony = new Harmony("LCFartFiring");
			harmony.PatchAll();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LCFartFiring";

		public const string PLUGIN_NAME = "LCFartFiring";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}