Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of LCFartFiring v1.0.0
BepInEx/plugins/LCFartFiring.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LC_API.BundleAPI; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LCFartFiring")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Improve the firing experience")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+0ab2a5dd209ce9516269e302e279521e423b79bc")] [assembly: AssemblyProduct("LCFartFiring")] [assembly: AssemblyTitle("LCFartFiring")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LCFartFiring { [BepInPlugin("LCFartFiring", "LCFartFiring", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound), "Start")] public class StartOfRoundPatch { public static void Postfix(StartOfRound __instance) { AudioClip loadedAsset = BundleLoader.GetLoadedAsset<AudioClip>("assets/FiringSound.mp3"); __instance.suckedIntoSpaceSFX = loadedAsset; } } private Harmony harmony; public static AudioClip audioClip; public static bool audioClipPlayed; public void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LCFartFiring is loaded!"); harmony = new Harmony("LCFartFiring"); harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "LCFartFiring"; public const string PLUGIN_NAME = "LCFartFiring"; public const string PLUGIN_VERSION = "1.0.0"; } }