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Decompiled source of Pop Goes the Freddy v1.0.0
PopGoesFreddy/FunnyJackNoise.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FunnyJackNoise")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FunnyJackNoise")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("354AD31D-DF26-4663-A7C8-F7DA80375B99")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace FunnyJackNoise; [BepInPlugin("com.porta137.funnyjacknoise", "FunnyJackNoise", "1.0.0")] public class ModBase : BaseUnityPlugin { private const string GUID = "com.porta137.funnyjacknoise"; private const string NAME = "FunnyJackNoise"; private const string VERSION = "1.0.0"; private Harmony harmony = new Harmony("com.porta137.funnyjacknoise"); private static ModBase Instance; internal ManualLogSource MLS; private string AssetBundlePath; public static AudioClip[] newSfx; private void Awake() { if (!Object.op_Implicit((Object)(object)Instance)) { Instance = this; } MLS = Logger.CreateLogSource("com.porta137.funnyjacknoise"); MLS.LogInfo((object)"Loading FunnyJackNoise"); AssetBundlePath = ((BaseUnityPlugin)Instance).Info.Location.TrimEnd("FunnyJackNoise.dll".ToCharArray()) + "bundle"; MLS.LogInfo((object)("Using AssetBundlePath: " + AssetBundlePath)); AssetBundle val = AssetBundle.LoadFromFile(AssetBundlePath); if ((Object)(object)val == (Object)null) { MLS.LogError((object)"Failed to load AssetBundle, mod loading aborted."); return; } newSfx = val.LoadAssetWithSubAssets<AudioClip>("Assets/death.mp3"); MLS.LogInfo((object)"Bundle loaded, patching..."); harmony.PatchAll(); MLS.LogInfo((object)"Mod loading Complete!"); } } [HarmonyPatch(typeof(JesterAI))] public class JesterPatch { [HarmonyPatch("Start")] [HarmonyPrefix] public static void Prefix(ref AudioClip ___popGoesTheWeaselTheme) { AudioClip[] newSfx = ModBase.newSfx; if (newSfx != null && newSfx.Length != 0) { AudioClip val = newSfx[0]; ___popGoesTheWeaselTheme = val; } } }