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ArduousHardships
Experience all the moons of the vanilla game with completely altered monster spawns, scrap spawns, power levels, diversity levels, min/max scrap, interior chances, interior sizes, hazard spawns, and prices! Can you get past Experimentation alone?
CHANGELOG
Changelog
1.2.2
- Added BagConfig, you can now store some more tool-like items into the Belt Bag that are scraps
- Moon descriptions now properly lay out the gimmick of the moon (mostly)
1.2.1
- Made the splash text that mentions Torridity's existence a different color
1.2.0
- Added the modded moon "Torridity", it is a hidden alternate to Experimentation that you can play instead of it if you hate the edit/are tired of playing it, it is discoverable naturally by a new splash text that mentions its existence, which you have a 1/15 chance to get
- Dine no longer relies on eclipsed for its gimmick
- Fixed Allure having two weight entries for the watering can
- Added the mod "EnhancedTweaks"
1.1.23
- Fixed every moon spawning one more max scrap than intended
- Increased the Zap Gun's battery life a bit
1.1.22
- ButteRyBalance (and other mods) update
1.1.21
- Added the mod "Fairer Fire Exits"
1.1.20
- Made every monster (that is not a Daytime spawn) have the exact same probability curve
1.1.19
- Added a few anti-cheat measures
- Removed LethalScrollFix cause I forgor
1.1.18
- ButteRyBalance update
1.1.17
- Added the mod "LoadingTips" to mention this mod pack's Wiki exists directly in game, which will also help with clarity the mod pack isn't designed to be a troll to mess with people
1.1.16
- Removed some cosmetic mods that most people probably didn't experience much anyways
- This has reduced the total mod count to 93
1.1.15
- Lowered the Zap Gun's battery
1.1.14
- Enabled "Cadaver HUD" in ButteryFixes
1.1.13
- Made blood stones 0 LBS
- Fixed the conflict of the firetruck with Item Lights and Effects Fix
1.1.12
- Small fixes
1.1.11
- Reduced the count of Old Birds on Experimentation to 3
- Changed the top part of Experimentation's center monitor info to mention this mod pack's description
- Fixed some outdated README text
1.1.10
- Figured out what was wrong with UsualScrap, so I updated it
- Fixed keys being 1 pound
1.1.9
NOTICE: For right now, DO NOT update UsualScrap, otherwise, several items meant to be in the pack will not exist!
- Removed CustomStoryLogs and its dependencies because it stopped working, really hope people actually read the README of this mod pack..
- Edited the tooltips of a lot of items
- Updated mods
- Probably other stuff I forgot, sorry, I wasn't writing notes down of changes I did inbetween the last update and now
1.1.8
- Mod updates
- Added new TerrasScrap items to moons
- Baseball glove had a weight increase
- Bronze trophy had a value range decrease
1.1.7
- Mod updates
- Removed FairerFireExits, now using ButteRyBalance for similar effect
1.1.6
- Fixed the Cruiser's radio being really quiet
1.1.5
- Mod updates
- Removed daytime spawns on Experimentation and Offense to prevent a mod conflict issue happening with SpawnCycleFixes (I'm also not going to revert this when it's fixed as it doesn't really matter much)
1.1.4
- Mod updates
- Turn off Gray Apartments' "Empty Hall"
1.1.3
- Reduced Vow's interior size
- Fixed Titan not using the spawn curve setup for hazards every other moon uses
- Disabled Vain Shroud spawns on every moon (sorry Kidnapper Fox fans)
- Changed a couple other random config settings
1.1.2
- ButteRyBalance update
1.1.1
- Removed the Frigid Capsule and the Jester from Dine
1.1.0
- Added a bunch of new TerrasScrap items to moons
- Traffic cone from the same mod also spawns now
- Added LightsOut
- Updated the "Balance Changes" Wiki page
1.0.10
- ButteRyBalance Update
- Cruiser now costs 600 credits due to this
- Made the Belt Bag rotation not fucked like it is in vanilla
1.0.9
- Reduced the price of Dine, Titan, and Allure
- Reduced Dine's and Embrion's interior size
1.0.8
- DawnLib and StarlancerAIFix update
1.0.7
- Fixed Imperium being included
- Sigh
1.0.6
- Added a band-aid patch for Dine's problem of not spawning monsters like it should've been
- Updated the list of current pack issues, to a single issue, in both the README and custom data chip on Experimentation, read it for more information!
1.0.5
- Removed TerminalFormatter
- Fixed some README stuff
1.0.4
- Added metal sheet spawns to a couple moons (they never spawned before lol)
- Increased Eyeless Dog chance on Adamance and moved Bunker Spiders indoors on it also
- Added steering wheel to Vow's scrap spawn
- Added the compass back to the UI because apparently people use it
- Reduced the dropship item pickup delay
1.0.3
- Made TZP-Inhalants not conductive
- Increased ribcage min value by 10
- Lowered briefcase weight by 2 LBS
- Increased value range of the frying pan
- Created Wiki pages for the Thunderstore page describing almost every major mod pack change/addition
1.0.2
- Added ScienceBird Tweaks
1.0.1
- Added LobbyControl (I was given misinformation... on the internet...)
1.0.0
- Re-released for V81 with a new coat of paint!