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Decompiled source of RSHMod v1.0.0
RSH-mod.dll
Decompiled 2 years agousing System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using RSH_mod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("RSH-mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RSH-mod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f59cae03-45be-48a8-83ca-66b616d5bd15")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace RSH_mod { [BepInPlugin("Kaclo4.RSHmod", "RSH Mod", "0.0.1")] public class RSHModBase : BaseUnityPlugin { private const string modGUID = "Kaclo4.RSHmod"; private const string modName = "RSH Mod"; private const string modVersion = "0.0.1"; private readonly Harmony harmony = new Harmony("Kaclo4.RSHmod"); private static RSHModBase Instance; internal static ManualLogSource mls; internal static AudioClip[] BoomArray; private void Awake() { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Kaclo4.RSHmod"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "RSH-mod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "rshboombox"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } BoomArray = val.LoadAllAssets<AudioClip>().ToArray(); if (BoomArray.Length == 0) { mls.LogError((object)"Asset array is empty"); return; } mls.LogInfo((object)"The test mod has awaken :)"); harmony.PatchAll(typeof(BoomboxItemPatch)); } } } namespace RSH_mod.Patches { [HarmonyPatch(typeof(BoomboxItem))] internal class BoomboxItemPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void BoomboxAudioPatch(BoomboxItem __instance) { __instance.musicAudios = RSHModBase.BoomArray; RSHModBase.mls.LogDebug((object)$"Loaded boombox with {RSHModBase.BoomArray.Length} Songs"); } } }