Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Lethal Rebirth
[v73] The same company. Reborn for profit.
| Date uploaded | 9 months ago |
| Version | 2.4.1 |
| Download link | Rebirth-Lethal_Rebirth-2.4.1.zip |
| Downloads | 348 |
| Dependency string | Rebirth-Lethal_Rebirth-2.4.1 |
This mod requires the following mods to function
AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1AtomicStudio-Atomics_Cosmetics
Adds new cosmetics via the MoreCompany mod. 30+ Cosmetics by me!
Preferred version: 1.3.4AtomicStudio-Left_and_Right_Map_Indicator
A mod that helps people who struggle with lefts and rights communicate better!
Preferred version: 1.1.1BADQUEST-FancyWeatherAPI
Allows to register new Fancy Weather monitor ASCII animations for the General Improvements mod.
Preferred version: 1.0.1Beaniebe-Deepcore_Mines
A massive deep mine interior, with 5 floors and many variants!
Preferred version: 1.0.6BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Bertogim-LoadingScreen
A fork of BepInEx.SplashScreen, with a highly customizable UI, and some things fixed
Preferred version: 1.1.4BigBadPigeon-PigeonsCosmeticsAddon
Cosmetics add-on for morecompany i made for my pals
Preferred version: 1.3.0ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 2.2.1ButteryStancakes-BarberFixes
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Preferred version: 1.3.0ButteryStancakes-ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Preferred version: 0.3.2ButteryStancakes-ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Preferred version: 1.16.3ButteryStancakes-Chameleon
Aesthetic changes to make moon environments feel more cohesive.
Preferred version: 2.2.4ButteryStancakes-ClassicSuitRestoration
Adds an additional suit similar to the brown suits in the game's announcement teaser.
Preferred version: 2.1.3ButteryStancakes-EnemySoundFixes
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Preferred version: 1.8.7ButteryStancakes-HalloweenAction
Replaces the action ambience with the Halloween version from v67. Configurable
Preferred version: 1.0.2ButteryStancakes-HalloweenElevator
Brings back the spookified elevator tunes from v65, composed by ZedFox.
Preferred version: 1.0.1ButteryStancakes-JetpackFixes
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Preferred version: 1.5.4ButteryStancakes-KeepUnlocks
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Preferred version: 1.0.5ButteryStancakes-MaskFixes
Fixes several problems with mask items and masked enemies.
Preferred version: 1.5.2ButteryStancakes-MeleeFixes
Fixes several gamebreaking bugs with shovels and knives.
Preferred version: 1.4.1ButteryStancakes-RadioBabyFace
Adds the unused "Baby Face" song to the Cruiser radio.
Preferred version: 1.0.1ButteryStancakes-RevisitStingers
Allow an interior's unique stinger music track to replay under certain circumstances.
Preferred version: 1.3.0ButteryStancakes-SafeSoloScrap
Lets you keep some scrap on the ship after dying in singleplayer, for a more casual solo-friendly experience.
Preferred version: 2.0.1ButteryStancakes-SnowyHolidayDropship
Brings back the holiday dropship on snowy moons. Configurable
Preferred version: 1.1.4ButteryStancakes-SpawnCycleFixes
Fixes various bugs with the spawn cycle, making enemy spawns more consistent and fair.
Preferred version: 1.0.0ButteryStancakes-UpturnedVariety
Includes some additional variants for reused The Upturned assets. (1 boombox track, 12 item reskins, 1 record)
Preferred version: 2.2.0ButteryStancakes-VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Preferred version: 1.2.3ButteryStancakes-WeedKillerFixes
Fixes several gamebreaking issues with weed killer.
Preferred version: 1.1.2Crafty-LunarConfig
An all-in-one configuration solution for changing almost anything about almost everything!
Preferred version: 0.3.9DBJ-BetterScanVision
Light your way through the darkness with every scan. Highly configurable.
Preferred version: 0.0.6DOkge-InventoryFixPlugin
Solves the problem of interacting with objects. add a button to change the "ThrowingObjects" parameter, which tracks a random point in time and blocks interaction. The "ThrowingObjects" parameter is reversed when the button is pressed
Preferred version: 0.0.1DaanSmoki-ReviveDesyncPatch
Adds a timeout to a check if all players have been revived, to prevent a potential softlock.
Preferred version: 1.0.0DeviousEquine-Company_Globes
Adds globe scrap that change depending on the moon.
Preferred version: 1.0.6DiFFoZ-BepInEx_Faster_Load_AssetBundles_Patcher
Makes start up loading time faster
Preferred version: 1.0.1DiFFoZ-HarmonyXTranspilerFix
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Preferred version: 1.1.0DiFFoZ-LethalPerformance
Optimizes the game by caching frequently searchable components
Preferred version: 1.2.1EliteMasterEric-Coroner
Add Cause of Death to the performance report, now with a Mod API!
Preferred version: 2.3.0Endoxicom-Gradient_Suits
Collection of variously colored and themed gradient suits.
Preferred version: 1.2.1Entity378-Lethal_Doors_Fixed
Updated version of Lethal Doors that works with V50 of the game
Preferred version: 1.2.1Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5FREAKS-SuitsPlus
Mod from FREAKS® for Lethal Company, adding 17 colored suits and 10 custom suits for you and your friends to play with!
Preferred version: 3.0.0Fandovec03-NaturalSelectionLib
Personal Library with functions for getting, sorting and filtering enemies
Preferred version: 0.8.2Fandovec03-Natural_selection
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Preferred version: 0.4.18Fandovec03-SpiderPositionFix
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Preferred version: 1.5.3Fighter-Lethal_Questing
Assigns daily quests to the crew with credit rewards.
Preferred version: 1.3.0FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Lightning warning icons included. Additional slots can now be purchased!
Preferred version: 1.8.6FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible
Preferred version: 2.0.54Fusition-BetterSpectate
This client-side mod aims to provide highly customizable improvements to the spectator camera.
Preferred version: 1.0.0FutureSavior-Boombox_Sync_Fix
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Preferred version: 1.1.3Generic_GMD-Generic_Cosmetics
13 cosmetics to help you really feel like an underpaid disposable worker. And one suit if you have More Suits.
Preferred version: 1.0.3Generic_GMD-Generic_Doorscript
Makes doorways with the tag id 7779 unable to connect. Does nothing on its own.
Preferred version: 1.0.1Generic_GMD-Generic_Interiors
Currently adds 4 interiors. Includes Storehouse, Drains, Tower, and Liminal Facility.
Preferred version: 4.0.5Generic_GMD-Generic_Scraps
Currently adds 20 actual vanilla friendly scrap. Icon by Teserex. Weights are actively being tested.
Preferred version: 1.0.1HGG-JigglePhysicsPlugin
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Preferred version: 1.1.21HQ_Team-ReservedSlotPositionsForInventory
It allows you to view the tools in your reserved slot in your normal inventory (v73)
Preferred version: 1.0.1Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v55)
Preferred version: 1.2.1IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.8JacobG5-LostEnemyFix
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Preferred version: 1.1.0JacobG5-ReverbTriggerFix
Attempts to improve performance with AudioReverbTriggers
Preferred version: 0.3.0Kittenji-LaserPointerDetonator
Detonate landmines remotely using a Laser Pointer.
Preferred version: 1.0.1Lauriichan-FriendPatches
Fixes late joining players having 'Unknown' as name and added the ability to see players you played with in the 'Recently played' interface of Steam.
Preferred version: 1.0.4LethalCompanyModding-LCUltrawide_Community
Ultrawide monitor support for the game Lethal Company
Preferred version: 1.2.2LethalCompanyModding-RuntimeIcons
Generate Icons for scrap at runtime, replacing the gear icon.
Preferred version: 0.3.3LethalCompanyModding-VertexLibrary
Provides extension methods for obtaining the oriented bounding box (OBB) of Unity objects.
Preferred version: 1.1.0Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2024.2.2700Lunxara-BetterLaddersFixed
[v2.1.0] Configurable climbing speed, extension ladder time, and climbing with two-handed items.
Preferred version: 2.1.0Lunxara-Lunxaras_Addons
[v73 Support!!!] Our hairstyles plus some suits designed for our group!!!
Preferred version: 7.0.0Lunxara-Lunxaras_Menu_Theme
An Improved Vanilla Main Menu that we created with Emblem!!!
Preferred version: 3.0.6Magic_Wesley-Wesleys_Ememy_Variants
Variants of vanilla enemies for my projects.
Preferred version: 1.2.3Mattomo-WaluigiSuitLite
Changes the Waluigi Suit mod from Team Waluigi to resemble the suits in the More Suits mod
Preferred version: 1.0.0MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits (Configurable)
Preferred version: 1.3.0Megalophobia-Longer_Day
This mod increases day length in Lethal company, default value is 0.5 (2x slower than usual), you can change it in the config section of bepinex.
Preferred version: 1.0.0MikuOreo-Fairer_Fire_Exits
Adjust fire exit spawns to make them more likely to spawn deep in the dungeon
Preferred version: 1.2.1MissileMann-EliteFlashlight
Adds a new tier of flashlight that has a wider and longer light than the pro's and has a longer battery life.
Preferred version: 1.1.0MonoDetour-MonoDetour
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.7.13MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.13MrHydralisk-EnhancedLockpicker
Mod for Lethal Company, that enhance Lockpicker
Preferred version: 1.1.8MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.8.1MrHydralisk-MajorityVote
Mod for Lethal Company, that allow adjusting percentage of votes required for the ship to leave
Preferred version: 1.1.2MysticDEV-BetterCruiserSync
A small QOL/Bug fix Lethal Company mod that ensures the cruiser syncs properly for clients, even if the host does not have the mod.
Preferred version: 1.0.5Nikki-NikkisCosmeticKingdom
An optimized cosmetic pack with 75+ references to several games, including several animated cosmetics and subtle lights!
Preferred version: 3.0.1Nikki-StarTrekSuitsCore
A stripped version that adds only the Captain suits from StarTrek_Suits by Colon_D.
Preferred version: 1.1.4NutDaddy-GlitchedAddonsSuits
This mod/addon adds suits, intended for personal use
Preferred version: 1.2.1OniroDev-WeedKillerAdjuster
Adds several quality of life options to the weed killer item.
Preferred version: 1.0.1Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.7.3Rminin-FinallyCorrectKeys
Corrects most UI elements to display the currently bound key (Keyboard).
Preferred version: 1.6.1Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.12ScienceBird-Polished_Plushies_and_Silly_Scrap
Silly plushie scrap items, polished and tailored to Lethal Company.
Preferred version: 1.0.4ScienceBird-Universal_Radar
Improved, dynamic, and configurable contour maps (and more) for every moon.
Preferred version: 1.2.3Scintesto-Monster_Plushies
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Preferred version: 1.2.9Scintesto-Scavenger_Plushie
Adds a scrap thats a plushie version of a scavenger, depends on bepinex, lethal lib and hookgenpatcher
Preferred version: 1.0.9Scoops-LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Preferred version: 1.3.6ShaosilGaming-GeneralImprovements
Fixes many bugs and adds many QoL improvements and optional tweaks. Very configurable.
Preferred version: 1.4.15SimonTendo-LCLocalFixes
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Preferred version: 0.0.4Sniper1_1-FlashlightToolLoader
A tool to dynamically load custom flashlights.
Preferred version: 1.0.3Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 1.0.2SpookyBuddy-SpikeTrapFixes
Some simple changes to make the Spike Traps less annoying.
Preferred version: 1.2.0Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Preferred version: 2.6.2Swaggies-BetterPaycheck
Changes the Paycheck to be more readable, sorting items by value and listing one item per line. Compatible with NoSellLimit.
Preferred version: 0.9.0Swaggies-NaturalHealthRegen
Highly-configurable health regeneration with many built-in factors and multipliers.
Preferred version: 1.0.1TeamClark-SCP_Foundation_Suit
Adds an SCP Facility Guard suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.1.0TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods
Preferred version: 0.8.16TestAccount666-AnnounceMoonAndWeatherChange
A mod that shows weather warnings and moon route info
Preferred version: 2.0.5TestAccount666-LooseJesterSpring
The spring that's holding the Jester shut is a little loose
Preferred version: 1.0.5TestAccount666-TestAccountCore
A mod with some common methods I use in my mods
Preferred version: 1.16.6ThePotato-scanForItemsFix
Fixes an error that occurs when scanning for scrap
Preferred version: 1.0.4Tomatobird-AlwaysInBounds
Teleports player back to the play area when entering an out of bounds trigger.
Preferred version: 1.2.1Turkeysteaks-CoronerIntegrations
Provides integration between Coroner and many mods. See the README for the full list!
Preferred version: 0.5.0TwinDimensionalProductions-CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Preferred version: 1.1.0Unyucord-TransmitPunctuation
The transmit command removes punctuation, this mod removes that limitation.
Preferred version: 1.0.3VirusTLNR-MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Preferred version: 0.0.2WhiteSpike-Custom_Item_Behaviour_Library
Library focused on providing custom GrabbableObject scripts which can be used on item implementations for other modders
Preferred version: 1.2.9WhiteSpike-Diving_Kit
Mod focused on providing a shop item which can be used to retain oxygen while underwater in flooded weathers
Preferred version: 1.0.2WhiteSpike-Extend_Deadline
Mod focused on providing an interactive terminal application where you can increase the days before the deadline of current quota for some Company Credits
Preferred version: 1.0.4WhiteSpike-Interactive_Terminal_API
API focused on making interactable UI in the terminal
Preferred version: 1.3.2WhiteSpike-Maneater_Damage_Patch
Mod focused on patching the maneater's behaviour in regards of taking damage to account for how much force the damage is dealt with rather than always consdering it as one point of damage
Preferred version: 1.0.1WhiteSpike-Shopping_Cart
Mod focused on providing a scrap item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.2WhiteSpike-Wheelbarrow
Mod focused on providing a store item in which you can carry items on it to spare your inventory slots
Preferred version: 1.0.3XuXiaolan-ImmersiveScrap
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Preferred version: 1.4.2XuXiaolan-ReXuvination
Mod that currently completely optimises collision performance in the game.
Preferred version: 1.1.0Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.11Zaggy1024-PathfindingLagFix
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Preferred version: 2.2.5Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1Zaggy1024-RagdollDesyncFix
Fixes a bug that can cause player bodies to be non-interactable on clients.
Preferred version: 0.0.2Zaggy1024-SmartEnemyPathfinding
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Preferred version: 0.0.3Zaggy1024-TwoRadarMaps
Monitor different players' radar at the main monitor and the terminal simultaneously.
Preferred version: 1.6.4Zehs-LCBetterSavesFix
Fixes the LCBetterSaves mod to work properly with the LethalModDataLib mod.
Preferred version: 1.0.0Zehs-MelaniesVoice
[v73+] Allows players to talk through Text-To-Speech (TTS) by using the in-game chat. Includes 96+ unique voices!
Preferred version: 1.7.1Zehs-WesleysInteriorsAddon
This is an addon mod for WesleysInteriors. Adds a few new features.
Preferred version: 1.1.0Zehs-Whiteboard
[v73+] Adds a new whiteboard store item that you can write on!
Preferred version: 1.2.0Zeldahu-MorePartyPoppers
Brings the party poppers from the Pride Flag mod, now server-sided! Also adds a few more variants for maximum party potential :D
Preferred version: 1.1.2ZetaArcade-WeatherInjector
Addon for WeatherRegistry to overwrite what vanilla weathers are registered on moons
Preferred version: 1.2.0Zigzag-Combined_Weathers_Toolkit
Provides easy ways for developers and users to register combined weather effects in WeatherTweaks without needing to write code. Also comes with some predefined combined weathers!
Preferred version: 1.1.1blink9803-DimmingFlashlights
flashlights get dimmer as the battery gets low
Preferred version: 1.0.1chuxiaaaa-ChuxiaFixes
A collection of Fixes for the vanilla game.(including LateJoin, Player Name, and various bug fixes.)
Preferred version: 1.0.4chuxiaaaa-LoadingInfo
display the players who have not yet finished loading.
Preferred version: 1.1.2coderCleric-Poltergeist
Lets players freecam on death as a ghost and do various interactions.
Preferred version: 1.2.9crump_laude-VisorColorsCosmetics
Visors...The windows to the soul. See anything?
Preferred version: 1.0.0darmuh-OpenLib
Open-source development library for LethalCompany Mods, maintained by darmuh
Preferred version: 0.4.1darmuh-darmuhsTerminalStuff
(V73 Compatible) A completely configurable All-In-One Terminal expansion mod
Preferred version: 3.9.0darmuh-suitsTerminal
(V73) An alternative solution to having too many suits crowding the suits rack! Remove all suits from the rack and allow them to be selected via the terminal. Rack modification is configurable and should be compatible with most other mods
Preferred version: 1.8.1debit_card_debit-RuntimeIcons_BetterRotations
An addon for RuntimeIcons to make items look better in your inventory. Supports items from Wesley's Moons as well as many other mods!
Preferred version: 1.1.11debit_card_debit-UniqueItemSounds
[WIP] Aims to eventually give each item their own unique grab & drop sounds. Currently has sounds for 14 items.
Preferred version: 0.1.5dopadream-HexiShotgunTweaks
Tweaks HexiBetterShotgun to have updated/configurable visuals.
Preferred version: 1.0.1dopadream-LLLHotreloadPatch
Tries to prevent errors regarding scene loading when landing with LLL.
Preferred version: 1.0.1dopadream-RebalancedMoonsBeta
Rebalances and tweaks the exteriors of moons.
Preferred version: 1.16.0dragonmcmx-AudibleHydraulics
Dogs will hear the ship door. Be careful letting your friends in...
Preferred version: 1.0.1fumiko-CullFactory
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Preferred version: 2.0.4giosuel-ToiletPaperNormalizer
Makes it so toilet paper doesn't cover the whole screen when carried
Preferred version: 1.0.0hu_luo_bo_ya-V73dcfix
Temporary fix V73: The issue where the client does not disconnect after the host exits the game.
Preferred version: 1.0.6ironthumb-BetterFog
BetterFog is a Mod Plugin used on the game Lethal Company to provide thousands of custom fog weather presets with modifiable densities and colors, with graphical interface and custom keybind!
Preferred version: 3.4.1lethal_coder-Interior_Title_Cards
Announces your grand indoor arrival in Lethal Company.
Preferred version: 1.3.1loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.8lukeprime-DissonanceVoiceSettings
Allows changing various Dissonance VOIP/voice chat settings.
Preferred version: 1.0.1mattymatty-AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
Preferred version: 2.3.6mattymatty-EntranceTeleportOptimizations
Mod to optimize EntranceTeleport scripts
Preferred version: 0.0.5mattymatty-LobbyControl
A collection of Patches for Lethal Company with Quality of life changes for the Host.
Preferred version: 2.5.11mattymatty-Matty_Fixes
A collection of Fixes for the vanilla game, with focus on vanilla compatibility.
Preferred version: 1.1.35mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.5mrov-WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Preferred version: 1.1.9notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.12.0pacoito-LethalLevelLoaderUpdated
[Deprecated] A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0quackandcheese-ToggleMute
A mod for Lethal Company that adds a customizable toggle mute hotkey
Preferred version: 1.3.1rectorado-FontUpdate
Updates LC's font, adding the expanded latin unicode characters list.
Preferred version: 0.8.2s1ckboy-LethalHUD
Quality of Life mod to improve HUD elements with config options and additional features, fixes, custom UIs
Preferred version: 1.4.6slayer6409-LethalScrollFix
Fixes the scrolling jumping to the top and bottom for all UI scrolling
Preferred version: 0.0.1taffyko-BetterSprayPaint
Significantly more responsive and reliable painting, many bug-fixes, infinite spray paint, longer range, quieter sounds. Adds an erase feature, as well as the ability to control color and brush size. All configurable.
Preferred version: 2.1.0taffyko-NameplateTweaks
Client-side options for player username billboards. Voice activity speaking indicators, options for better visibility or to hide nameplates completely, etc.
Preferred version: 1.0.7taffyko-NiceChat
Better text chat. Chat for dead players / spectators, infinite scrolling message history, greatly increased character limit, bigger chat area, fade/hide chat when not in use, and more.
Preferred version: 1.2.7taffyko-QuickQuitToMenu
Instantly quit to the main menu with Ctrl-Alt-Shift-Q, even at times when you are soft-locked or unable to access the pause menu.
Preferred version: 1.0.1toosday-ShipAudioTweaks
Small tweaks/replacements for the autopilot ship noises.
Preferred version: 2.1.1willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.4.1x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.5.2xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2zealsprince-Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Preferred version: 1.6.2README
Lethal Rebirth
Promotion Announcement
Congratulations, Contractor.
Effective immediately, you are promoted to Elite Recovery Operative - Operation Rebirth. This promotion is not a courtesy. It is a metric-driven adjustment based on sustained profitability and demonstrated tolerance for hazardous assignment environments.
As an Elite Recovery Operative you will be deployed to newly commissioned Company assets. These locations contain high-yield proprietary material and unverified hazards. Your role is to extract value, and return usable assets to Company custody. Previous recovery operations produced significant anomalous data. Including personnel apparent duplications. These phenomena are non-compensable and non-billable. If you encounter expired staff, doppelgängers, or other anomalous entities:
- Do not engage outside of mission parameters.
- Neutralize or bypass as required to preserve mission integrity.
- Mark any recovered biological material as “non-standard” and route to containment.
Noncompliance will affect promotional standing and future assignment eligibility.
Operational Summary
Major features
The concept of Lethal Rebirth is simple: optimize some of the game's mechanics, increase performance, and expand the experience without losing the vanilla feel. This includes:
- Bigger Teams: Lobbies with up to 32 players (4-8 recommended) are now possible! To keep the ship from getting too crowded, a larger ship is available right away.
- Latejoin: Per
Lobby openyou can re-open the lobby in orbit and allow players to late join!
- Latejoin: Per
- Rebalanced Moons: Existing moons have been adjusted in terms of scrap yield, enemy presence, and much more. Additional fire exits, better access to different locations, and cruiser friendliness are also included.
- New Interiors: Various interiors (including the Backrooms), Wesley's Interiors, the Lethal Office (inspired by The Upturned), Deepcore Mines & some vanilla-style interiors are accessible.
- Expanded Interiors: The Facility and Mineshaft interiors have been replaced by Wesley's expanded variants, featuring new rooms that expand the experience in an immersive way. There is also a Manor alternative.
- Better Immersion: Cave variants & new fog styles
- New enemies: Two additional threats: The Locker & The Cabinet. Infestation variants are also present.
- Mirages: Masked individuals have found ways to imitate both the appearance and voice of an employee. They appear to be rare, but should be approached with caution.
- Cautious with the body of fallen crewmates as well...
- Lategame Upgrades: Various ship and equipment upgrades
- Additional Slots: 1 additional equipment-only slot can be purchased.
- Quota Rollover: Rollover for superceeded quotas. In the event that all crew members die, the quota rollover will be reduced by 50%.
- Terminal Improvements: New commands & formatting.
For a proper guide to these changes, check here.
ℹ️ For a complete list of all gameplay-relevant mods and what they do in this modpack, check here.
We recommend installing LethalCasino if you aim for a more casual, relaxed experience when meeting your quota!
→ Further recommendations can be found here: Recommended Mods
Hotkeys
General:
F: Flashlight controlM: Toggle MuteLeft Alt: Switch to utility slotsRight + Alt: Toggle swap utility slotsF1: Betterfog configuration menuF2: Toggle HUD
Special:
O: Femmployee Customization - ⚠️ Recommended to be changed to a non-letter/-number key due to potential terminal interferences.CTRL + SHIFT + ALT + Q: Quit to Menu, no matter what.Left + Alt: Toggle Night Vision Goggles (have to be bought & equipped first)Middle Mouse Button: Wholly empty wheelbarrow/shopping cart.
Spray Paint:
T: Change spray paint color.+/-: Adjust spray size.E + LMB: Erase when using spray paint.
Terminal:
↑: Get prior command in command history←/→: Switchview monitortargetLeft + Shift: Display alternative currency (PC from LGU)
Spectator:
Q: Switch to poltergeist spectator modeLMBin poltergeist: Enable night visionH: Show poltergeist keybinds
Known Issues
Updating the mods after installing the modpack can cause new issues! Please let us know if you updated your mods when reporting them.
Issues can easily be reported per GitHub Issue or in our Discord Thread on the Official LC Modding Discord Server.
- Monster Samples disappearing on lobby reload: Might be fixed soon, is an error caused by the v73 update that has yet to be fixed.
- Game Crash when hosting after having been a client: Restart the game whenever you have been a client and want to host a lobby afterwards. Seems to be caused by LLL & LeathalNetworkAPI, will address it sometime.
- Betterfog Preset Desync: Betterfog might use the incorrect preset, which can be noticed by unfittig color or higher fog density than your peers.
- How to deal with it: Press F1, disable autosync, then revert to vanilla mode or manually select the correct preset. To understand which preset is used when, check out the BetterFog Configuration Guide.
- General Desync: Terminal purchases or similar functions may become unavailable to one or more players.
- How to deal with it: All affected players must exit and rejoin the lobby.
- Messed up screen width: LCUltrawide_Community most likely is responsible. Occurs more often on linux systems apparently.
- How to deal with it: Disable the mod and restart. As the mod is wholly clientside, it should be save to disable.
- Wheelbarrow / Shopping Cart glitch: You can not place items into it again despite it being empty.
- How to deal with it: Use the
Middle Mouse Buttonto wholly empty the wheelbarrow/shopping cart to remove it.
- How to deal with it: Use the
- Invisible Maneater: Sometimes a man eater that ate scrap is invisible before pick up. Cause is unknown (maybe Cullfactory?).
- 0 value Anvil: Sometimes the anvil from Immersive Scrap does not have any value. Cause is unknown.
- Airborn Mines/Hazards: Some hazards, mostly (prison) mines might float above the floor or cliffs. Cause is unknown.
- Unable to enter PW for lobby: Had it occur once that no PW could be entered. Pressing space might have fixed it. Cause is unknown.
Future Plans
Here an overview over our future plans and priorities. Everything on here is not guaranteed to be implemented but simply plans we have made thus far for the development of this modpack.
Update Roadmap
- [X] Release Lethal Rebirth v2.0.0 pre-Halloween
- [X] Re-add BetterSpraypaint: Once updated to v73
- [X] Re-add FixCharWarn by chuxiaaaa: Once updated to be compatible with LGU
- [X] Re-enable EnhancedLockPicker/RadarBooster Enhancements: Once updated for v73
- [X] LGU Pricing & Upgrade distribution Overhaul
- [X] LunarConfigMoons: Vanilla-like Interior Weights
- [X] LoadingTips for most mods.
- [X] Better Solo Balancing
- [ ] LunarConfig: Implement ButteRyBalance's changes for moon balancing & enemy weights manually & tweak it.
- [ ] Weather Overhaul with Combined Weathers Toolkit & LethalElementsTheta + Weather_Probe
- [ ] Custom Logs (Lore, Info, Modpack Intro)
- [ ] Skin Registry integration & configuration
- [ ] Wesley's Moons Compatibility per Configuration
Sometime
Everything in this category especially is less set in stone.
- [X] BetterFog Enhancement: Custom presets for Embrion & Eclipsed Artifice - Already implemented, dependent on betterfog patch to work
- [ ] More Vanilla-like Interior Mods (Maybe Castellum Carnis, PlayZone, Cabin, and/or Sector0(Beta)?)
- [ ] More Vanilla-like Moon Mods (Maybe Tunere, Oxyde, Lua, Seichi, and/or Wither?)
- [X] Testing - FairAI by TheFluff: Integration when compatible
- [ ] Testing - FacilityMeltdown by loaforc (+chance): Re-implementation when functional again
- [ ] Testing - CodeRebirth by XuXiaolan: Either integration or compatibility
- [ ] Testing - DawnLib by TeamXiaolan: Integration (+ Company_Globes!)
- [ ] Testing - Biodiversity by super_fucking_cool_and_basass_team: Integration when fitting
- [ ] Testing - InsanityRemastered by BudgetAirpods: When updated for v73 and deemed fitting
- [ ] Testing - MapImprovements by SpookyBuddy: When compatible with RebalancedMoons or as an alternative.
- [ ] Testing - LCGoldScrapMod by SimonTendo: Needs proper adjustment
- [ ] Testing - Diversity: Needs proper adjustment for compatibility & balancing.
- [ ] Testing - LethalThings by Evaisa: Either integration or compatibility
- [ ] Testing - Piggys_Variety_Mod by Piggy: Either integration or compatibility
- [ ] Testing - Company Hauler by Glojam: Integration when compatible with v73, CruiserImproved & LC_VR
- [ ] Testing - GhostCodes by darmuh: Integration when compatible with v73
Installation
Two things are required:
- The game Lethal Company
- An approved mod manager:
Installing this modpack is simple. Download the package from Thunderstore as you would any other mod and you're ready to go!
ℹ️ All players must have the modpack installed when playing in multiplayer.
Updating the game or individual mods may cause bugs. If this happens, please create an issue.
⚠️ Install other mods at your own risk. Any further modifications may result in instability or bugs.
Credits
Big thanks to Zeekerss, the creator of Lethal Company. His work laid the foundation for all our testing, adjustments, and balancing efforts.
We’d also like to thank all the mod creators whose work is included in this pack. Their contributions add variety and make the experience a lot more engaging. Check out our list of mods and what they add to this modpack.
Additional thanks go out to other fellow modpack creators, like ZetaArcade, Moroxide and ProfoundlyPurple, who through their own perspectives and ideas also inspire the development of this modpack. Their stuff is worth checking out!
Also consider joining the Lethal Company Modding Community Server!
Acknowledged Contributions
Most of the Configuration & modpack conceptualization done by Shaydelity, member of Team Rebirth.
Technical execution of the modpack and its publishing, done by Nando Lawson, member of Team Rebirth.
Thanks to ThecheeseXD for providing feedback on the Wiki and Mod choice!
Thanks to Jovius, who helped us with the promotional material.
Thanks to Zeta (aka. ZetaArcade), creator of the Testudination Modpacks for providing feedback and inspiring Lethal Rebirth's development.
Huge thanks to Purple, creator of the Arduous Modpacks, for inspiring this modpack, offering feedback on the mods included, and inspiring the direction of Lethal Rebirth.
CHANGELOG
Changelog
Every change to the modpack itself will be noted in this file.
The format of the changelog is based on Keep a Changelog.
We adhere to a slightly altered version of Semantic Versioning:
Given a version number MAJOR.MINOR.PATCH, we increment the:
- MAJOR version when we make changes that disrupt backwards compatibility.
- MINOR version when we add functionality and extend the experience in a backward compatible manner.
- PATCH version when we make backward compatible bug fixes or other patches that don't affect the experience much.
Additional labels for pre-release and build metadata are available as extensions to the MAJOR.MINOR.PATCH format.
[unreleased/v3.?.?] - 2025-??-?? | ??? (v73)
Changed [unreleased]
- LoadingScreen (WIP): Now uses the Lethal Rebirth Icon properly.
- CustomStoryLogs (WIP): Logs are properly placed in plugin folder.
Noted [unreleased]
- Updated Dependencies.
[v3.2.2] - 2025-03-25 | Hotfix (v73)
Changed [v3.2.2]
- ReservedJsonSlots: Utility Slot now also holds Stun Grenades & Homemade Flashbangs.
- LoadingTips: Reworked, added, and removed some.
Noted [v3.2.2]
- Updated Dependencies.
- Corrected minor typos and such.
[v3.2.1] - 2025-03-24 | Hotfix (v73)
Changed [v3.2.1]
- Interior Title Cards: Interior Title Overwrites now work.
Noted [v3.2.1]
- Updated Dependencies.
- Corrected minor typos and such.
[v3.2.0] - 2025-03-24 | More to it; Pre-v80 (v73)
This update is me going through all the updates and checking the status of the pack, only to realize I messed up a lot with the v3.0.0 release. I am now rectifying that and trying to catch up on any past mistakes. Additionally, I had a lot of minor additions on the shelf since a while so I figured it'd make sense to include them now :3
As I managed to miss some pretty gameplay relevant changes it is a minor update.
Added [v3.2.0]
Basically everything that should've been here since v3.0.0 or should've been in the last update + some more things that I wanted to add since a while.
- BetterSpectator by Aelstraz
- SavePlayerVolume by egg_node
- BetterCruiserSync by MysticDEV: Makes sure the Cruiser syncs more properly for clients.
- NicheTweaks by mr_hat: Makes the MoreCompany cosmetics icon orange. Removes LethalConfig main menu. Makes footsteps last longer. Causes blood effects when damaged. Enables global voice volume slider. More minor tweaks that improve the experience.
- KeepUnlocks by ButteryStancakes: Keep suits and furniture past save reset due to failed quota or reset command.
- MorePartyPoppers by Zeldahu: Adds party poppers as scrap.
- Natural_selection by Fandovec03: Makes Spiders & Circuit bees chase & kill a selection of enemies. Forest Keepers have a low chance to be set on fire by circuit bees and a low chance to extinguish the fire before death.
- Lethal_Questing by Fighter: Adds quests with minor rewards.
- SpawnCycleFixes by ButteryStancakes
- BetterSpectate by Fusition: Adds first-person spectator view (toggle
P) and scrolling for 3rd person view. - FancyWeatherAPI by BADQUEST: Custom Animations for custom weathers :3
- AlwaysInBounds by Tomatobird: If you fall out of the map you are teleported to the ship or entrance.
- NestFix by PureFPSZac: Make sure Baboon Hawk nests choose reasonable spots.
- ReservedJsonSlots by JacobG5: Allows custom inventory slots using json files. (The implemented slots are made using ReservedCustomPosition v1.1.1 by Moroxide as a base, thanks!)
- ReservedSlotPositionsForInventory: Makes any items with custom reserved slots positions also take the position when in the inventory and not held. (The implemented positions are made using ReservedCustomPosition v1.1.1 by Moroxide as a base, thanks!)
Removed [v3.2.0]
- ReservedUtilitySlot: Now handled with custom slots. Do not worry, if you unlocked it in your current run the new one is unlocked as well!
- MoreCupboards: Hasn't worked properly for a while.
Changed [v3.2.0]
- LunarConfigEnemies: Set Butlerbees/Masked Hornet Powerlevel from 2 to 1.
- SpawnCycleFixes: Enabled Masked Hornet Power fix (mentioned as this setting was from ButteryFixes prior).
- Whiteboard: Changed text.
Noted [v3.2.0]
- Updated Dependencies.
- Updated the Wiki! It is much closer to a finished state now and up to date again! Check it NOW, YES, NOW!!!!!
[v3.1.0] - 2025-03-18 | Back to it; Pre-v80 (v73)
This update is several weeks late due to my current past study phase with the exams coming up and sadly not as well tested nor as feature complete as I had to sacrifice some mods that caused issues that I couldn't investigate. I am trying to maintain this pack in an okay-ish fashion until I am more available again. And maybe until v80 drops which is not that far in the horizon.
LunarConfig's new Dungeon- & Weather-Injection is something I really wanna mess with but that will have to wait as I'd have to test its interactions with ButteRyBalance first, for which I lack time.
Added [v3.1.0]
BetterSpectator by Aelstraz– Forgot to add- WeatherInjector by ZetaArcade: Allows injecting weathers and adapting their strength/effects on a per moon basis.
- Additional Networking by mattymatty: Networks the game more for a better experience in sync.
- LethalScrollFix: Thought I added it already.
Removed [v.3.1.0]
- LategameUpgrades (+ LGU GUI): Entirely malfunctioned for me, leaving nothing but a few items it could spawn. I do not have the time to test it currently so I decided to remove it, temporarily…
- Dusted: Now handled by WeatherInjector and thus removed.
- FairAI: Caused issues on the last playtest by making traps ignore all entities among other things and thus is temporarily removed as I do not have the time to figure them out. Config is retained because it will be readded once it works well again.
- TerminalConflictFix: Now handled by DawnLib.
Changed [v3.1.0]
- LethalHUD: Set Damage display to vanilla.
- WeatherInjector: Reduced Offense Eclipsed intensity (4 -> 3)
- Added LethalLevelLoaderUpdated back to the dependencies, as it is installed automatically anyway due to some mods having it as a dependency. That leads to it being installed in an older vesrsion which then leads the mod manager to offer updates.
- TestAccountVariety: Disabled Trap Mines, disable acid spitters, disable propulsion mines, disable rocket, disable Evil YIPPEE, disable gift mimic, disable Stone, disable telepad, disable tree cookie, disable ginger bread man, increase light switch energy usage
- DawnLib: Now handles the terminal conflict specificity.
- LunarConfigCentral: Disabled Dungeon- & Weather-Injection.
- LunarConfigEnemies: Made Spore Lizard immortal again to avoid weird death behavior.
- LunarConfigMoons: Decreased Light Switch spawnrate across the board. Added the
Webbed-tag to Offense to DeepCore Mines webbed.
Noted [v3.1.0]
- This modpack is now compliant with ThecheeseXD's Starter Pack which contains all basic performance improvement and bug fix mods one could want.
- Updated Dependencies. LOTS OF UPDATES…
- Cleaned up README & fixed minor formatting errors in Changelog.
[v3.0.2] - 2025-12-28 | Tweaks & Hotfix (v73)
Changed [v3.0.2]
- NicheTweaks: Changed configuration for EladsHUD.
Noted [v3.0.2]
- Updated Dependencies.
- This fixes the
moons-command & (lobby) quit button not working.
- This fixes the
[v3.0.1] - 2025-12-24 | Tweaks (v73)
Changed [v3.0.1]
- LunarConfigMoons: Adjusted scrap pools.
Noted [v3.0.1]
- Updated Dependencies.
[v3.0.0] - 2025-12-24 | The Dawn of Rebirth (v73)
DO NOT UPDATE IF YOU ARE NOT READY TO LOSE SAFE DATA!
With this update DawnLib is introduced to this modpack, which will bring lots of good, such as a better, faster, and more reliable safe system but also leads to a whipe of existing safes.
After all this time LunarConfig by Crafty finally made the jump to using DawnLib by TeamXiaolan! This means this mod comes with a breaking change, not allowing backwards compatibility whatsoever. The experience will also have changed in a miriad of subtle ways as the balancing is now no longer handled by ButteRyBalance alone but also by us directly and minor tweaks have been introduced.
Added [v3.0.0]
For some reason half of the mods weren't added in restrospective. I am sorry.
- DawnLib by TeamXiaolan: The Dawn of Lethal Company modding (Centralized Library for all sorts of things).
- Company_Globes by DeviousEquine: Adds collectible, moon-based, globes as scrap.
- Whiteboard by Zehs: Adds a whiteboard as a furniture item.
- FlashlightToolLoader by Sniper1_1: Makes the light when custom flashlights are in the off-hand consistent with their normal light. Thanks a lot to ThecheeseXD for the recommendation!
BetterCruiserSync by MysticDEV: Makes sure the Cruiser syncs more properly for clients.– Not added back then for some reason.- LethalScrollFix by slayer6409: Fixes the erratic scrolling introduced by v73.
NicheTweaks by mr_hat: Makes the MoreCompany cosmetics icon orange. Removes LethalConfig main menu. Makes footsteps last longer. Causes blood effects when damaged. Enables global voice volume slider. More minor tweaks that improve the experience.– Not added back then for some reason.SavePlayerVolume by egg_node– Was not added here for some reason.KeepUnlocks by ButteryStancakes: Keep suits and furniture past save reset due to failed quota or reset command.– For some reason not added back then.MorePartyPoppers by Zeldahu: Adds party poppers as scrap.Natural_selection by Fandovec03: Makes Spiders & Circuit bees chase & kill a selection of enemies. Forest Keepers have a low chance to be set on fire by circuit bees and a low chance to extinguish the fire before death.
Removed [v3.0.0]
- LethalLevelLoaderUpdated: Pacoito now maintains the main mod and thus deprecated this branch.
Changed [v3.0.0]
- MoreCupboards: Set price to 0 and allows buying max. 1, which only allows the orange cupboard.
- FurnitureLock: No longer auto unlocks purple cupboard (as it currently does not work with DawnLib), sets predefined positions for all cupboards. Also added the whiteboard.
- Lategame Upgrades (moreshipupgrades.cfg): Raised amount of quota credits needed for player credits (PCs); Decreased the amount of player credits that will be received. Decreased value of some hunter samples.
- Shopping_Card: Altered spawn weights on a per-moon basis. Reduced item amount and tolerated weight.
- Wheelbarrow: Buffed weight decrease, reduced item amount.
- ButteRyBalance: No longer handles moon outdoor power, moon interior multipliers, scrap spawn weights, and enemy spawn weights. Jester has no collision when winding up now. Apparatus price is now randomized when plugged out. No longer handles Zap Gun battery & item weight changes. Now shrinks mineshaft interiors.
- ScieneBirdTweaks: Set Zapgun battery to 92 seconds. Rebalanced interior-based scrap bonuses.
- ImmersiveScrap: Set initial weights to 0 for everything.
- FairAI: Tulip snakes are no longer affected by quicksand.
- Betterfog: Fixed fog density getting too high on Adamance in foggy weather.
- TestAccountVariety: Disabled cage mines due to too frequent spawns. Will be reimplemented soon.
- MajorityVote: Set min votes to 1 as 2 had no effect in duo sessions.
- LunarConfigCentral: Migrated from v0.1 to v0.2 of LunarConfig! We took the opportunity to balance the modpack better as well.
- Major input for the balance changes and how they are managed are found in Minaxa's Video and ButteRyBalance's Wiki.
- Every change followed by
(BRB)is based on changes made by ButteRyBalance and thus a change that was already present in a similar or the same fashion. - Every change followed by
(MIN)is based on Minaxa's video and is new. - All changes with nothing followed are "original" and also new.
- LunarConfigItems:
- Set up proper aliases for items (Iwrench & OfficeWrench + OfficeScrewdriver, Generic Screwdriver & Iscrewdriver).
- Increased Bee-hive minimum value.
- Decreased Lightswitch & Fire Axe value.
- Doubled value of all Body Part/Corpse Scrap items. (BRB)
- Increased Metal Sheet value. (BRB)
- Decreased weight for Bottles, Brush, Candy, Metal Sheet, Ring, Stop Sign, Tea Kettle, Yield Sign, Flask, and Soccer Ball. (BRB/MIN)
- Increased weight for Chemical Jug, Large Axle, Golden Goblet, Fancy Lamp, Hairdryer, Garbage Lid, and clock. (BRB)
- LunarConfigEnemies:
- Spore Lizard:
Can now be killed. Has 6 HP.- Does not work yet. - Hoarding Bugs:
- Power level set to 0.5 .
- Now spawn in groups of 2.
- HP decreased from 3 to 2.
- Bunker Spiders: Spawn cap from 1 to 2.
- Coil Head: Power level set from 1 to 2. (BRB) (Serves to make their spawn more relevant on lower tier moons)
- Nutcracker: Power level set from 1 to 2. (Serves to make their spawn more relevant on lower tier moons)
- Maneater: Power level set from 2 to 3. (BRB)
- Spore Lizard:
- LunarConfigDungeons:
- Set up aliases for interiors.
- LunarConfigMoons:
- All:
- Added Gold, Silver, and Bronze bars. (BRB)
- Where comedy or tragedy can be found Masked now have a chance to spawn. (BRB)
- Adjusted Locker chances per moon.
- Adjusted modded scrap chances, which most often debuffs lower tier moons and buffs higher tier moons (as modded scrap had equal chances everywhere prior, which equalized the scrap quality more toward the middle across moons and broke balancing). It should also feel a bit more vanilla-like, for better or worse. Will need more adjusting in the future.
- Adjusted interior weights due to new info about future moon reworks and reworked Generic Interiors! (The Storehouse is incredible now)
- Experimentation:
- Increased scrap count from 8-12 to 10-13. (BRB)
- Removed Forest Keeper & Easter Egg spawn.
- Assurance:
- Base scrap value no longer decreased. (MIN)
- Vow:
- Reduced chance for Coil Heads. (BRB)
- Base scrap value no longer decreased. (MIN)
- Offense:
- Increased indoor power from 12 to 13 (to accomondate Nutcracker/Coil-Head power level increase).
- Increased scrap amount from 14-18 to 18-23. (BRB/MIN)
- March:
- Increased scrap count from 13-17 to 16-21. (BRB)
- Adamance:
- Decreased outdoor power from 13 -> 11. (BRB)
- Increased scrap amount from 16-19 to 19-23. (BRB)
- Rend:
- Decreased interior multiplier from 1.8 to 1.7. (BRB)
- Reintroduced Earth Leviathan. (BRB)
- Base scrap value no longer decreased. (MIN)
- Increased interior power from 10 to 13 (to accomondate Nutcracker/Coil-Head power level inrease).
- Dine:
- Halfed scrap amount and expanded scrap pool. (BRB)
- This way Dine is now close to its current vanilla implementation instead of v72's as it was before.
- Diversified enemy spawn pool. (BRB)
- Decreased Eyeless Dog & Forest Keeper spawn chances. (BRB)
- Halfed scrap amount and expanded scrap pool. (BRB)
- Titan:
- Increased scrap amount from 28-32 to 28-35. (BRB/MIN)
- Adjusted enemies: Fewer Jesters and Forest Keepers, more Old Bids. (BRB)
- Decreased interior multiplier from 2.2 to 2.1. (BRB)
- Embrion:
- Made a day on embrion last 10% longer.
- Massively increased scrap amount from 14-17 to 23-28. (BRB)
- Increased interior multiplier from 1.1 to 1.8. (BRB)
- Massively reduced biological enemy spawn rates. (BRB)
- Increased interior power from 8 to 12.
- Artifice:
- Increased scrap count from 26-31 to 31-37. (BRB)
- Increased interior power from 13 to 15 (to accomondate Nutcracker/Coil-Head power level inrease).
- All:
Noted [v3.0.0]
- Updated Dependencies.
- Especially notable are suitsTerminal's rework and Generic Interior's Storehouse & Drains rework.
[v2.4.2] - 2025-12-07 | Dependency Update + The Drains (v73)
Changed [v2.4.2]
- LunarConfigCentral: Disabled all but the Moon config.
- LunarConfigMoons: Added
Drainsinterior from Generic Interiors to spawn pool for some moons. - LunarConfigMoons: Adjusted some interior spawn weights to focus on fewer per moon.
- InteriorTitleCards: Added name override for
Drains.
Noted [v2.4.2]
- Updated Dependencies.
- Interior chances in Wiki have been adjusted for inclusion of Drains.
- Removed not yet used LunarConfigs and options to reduce files transferred and file size.
- Hunter Sample removal on lobby reload is fixed now and thus no longer mentioned in README.
[v2.4.1] - 2025-11-30 | Terminal Hotfix (v73)
Changed [v2.4.1]
- TerminalStuff: Enabled networking, solving an issue that would make the Terminal uninteractable after a client attempted to use it.
- LoadingTips: Better Section Markers that are entirely unnoticed for players, thanks to Zeta (ZetaArcade).
Removed [v2.4.1]
- TwitchChatAPI: Unneeded nor required anymore after the removal of NightofTheLivingMimic
- Atlas
Noted [v2.4.1]
- Updated Dependencies.
[v2.4.0] - 2025-11-30 | Vanilla-Adaptation (v73)
The goal of this update was to offer an experience more closely aligned with vanilla while providing some more minor enhancements and moving some mods that do not fit the base vision to be recommended instead.
Added [v2.4.0]
- Longer_Day by Megalophobia: Increases time on moons slightly.
SpectateDeathCause by ViViKo: Displays cause of death for your fellow spectators.– Wasn't added.
Changed [v2.4.0]
- GeneralImprovements: Changed Masked Settings to reflect vanilla more. Set down FPS for ship cams for better perfomance. Replacted TotalDays with CompanyBuyRate monitor. Changed money to always be set to 60c instead of adjusting with player count due to inconsistency in its behavior. Disabled scan player.
- Poltergeist: Increased costs of spectator interactions to limit interference (but allow some mostly helpful behavior with patience and low player count).
- EntranceTeleportOptimization: Reduced range for outside enemy detection.
- LethalHUD: Deactivated total.
- LethalCasino (Mod not included, Recommended): Included configuration to reduce abusability of it.
- EnhancedLockpicker: Increased lockpicking and door jamming time from 7 seconds to 15 seconds.
- MaskFixes: Enabled random suits.
- LGU (moreshipupgrades.cfg): Changed Bigger Loungs effect distribution to make it easier to get early. Reduced worth of monster samples.
- InteriorTitleCards: Improved Interior Name Overrides and Interior name display delay.
- ButteryFixes: Golden cups are now named "Golden goblet" and body signal will be lost when bodies are destroyed by the Company Monster or similar.
- WeatherRegistry: Adapted weather multipliers to be less rewarding and more of a minor compensation.
- TooManyEmotes (Mod not included, Recommended): Unlocks all emotes from the start, makes emote wheel toggle based.
Removed [v2.4.0]
- Mimics + CoronerMimics: Discourages use of fire exits with no intriguing counterplay, which does not fit with the intent of this pack. Thus, now a Recommended Mod that has a configuration featured that only allows 1 mimic to exist with a chance of 30%.
- Mirage: Goes against the vanilla idea of the Masked and replaces them entirely. Still a very fun and good mod and thus now a Recommended Mod.
- NightOfTheLivingMimic: Punishes bringing your fallen assets to the shipt due to potential revives. Also entirely senseless without Mirage.
- SlimeTamingFix: Making slimes tamable per Boombox is already featured by ButteryFixes.
Noted [v2.4.0]
- Updated Dependencies.
[v2.3.4] - 2025-11-26 | Citadel Fix (v73)
Changed [v2.3.4]
- LunarConfigMoons: The (Atlantean) Citadel Interior's weights work now (input only
Citadelinstead ofAtlantean Citadelin the weights on accident).
Noted [v2.3.4]
- Updated Dependencies.
[v2.3.3] - 2025-11-23 | Weather Fixes (v73)
Added [v2.3.3]
- Combined_Weathers_Toolkit by Zigzag: Used to alter weather combination names and add/change combination.
- Dusted by ZetaArcade: Properly implements the DustClouds weather (vanilla) which makes fog behave as seen on Experimentation, Artifice, and the snowy moons. (Weather condition unused currently)
Changed [v2.3.3]
- WeatherRegistry: Now has all the correct values for multipliers and weights as described in the wiki. Disabled weathers should not be able to appear at all as well anymore. All moons are clear on first day too now.
- LethalHUD: Fixed total value position.
- Interior Title Cards: Minor adjustments to interior name display delay.
- ScienceBird_Tweaks: Disabled DustCloud rework configs.
- WeatherTweaks: Disabled vanilla algorithm for first day.
- BetterFog: Adapted to work with combined weathers featuring foggy through the adapted names.
- NaturalHealthRegen: Decreased max health regen, made regeneration in ship better.
Noted [v2.3.3]
- Updated Dependencies.
- Updated & reworked the Conditions (Weathers) Wiki page.
[v2.3.2] - 2025-11-23 | Hotfixes (v73)
Changes [v2.3.2]
- Interior Title Cards: Minor adjustments like text color.
- LethalHUD: Total value display position correction.
Noted [v2.3.2]
- Updated Dependencies.
[v2.3.1] - 2025-11-22 | Spike Trap Improvements (v73)
Added [v2.3.1]
- CustomStoryLogs by Yorimor: ONLY ADDED LOGS SO FAR, mod itself will be added later once the logs are done; Adds a few Lethal Rebirth-based logs to find.
- SpikeTrapFixes by SpookyBuddy: Increases the minimun intervall and decreases the max intervall of spiketrap and adds a scan node. Re-added thanks to SBT having been updated to be compatible.
Changed [v2.3.1]
- ScienceBird_Tweaks: Activated sun always casts shadows from newest version.
- BetterFog: Added yet not implemented Eclipsed presets for Experimentation & Artifice and foggy preset usage for combined weathers (both dysfunctional currently...).
- FairAI: Accounted for more of Wesley's Ememies
Noted [v2.3.1]
- Updated Dependencies.
[v2.3.0] - 2025-11-21 | Solo Balance & Info (v73)
Added [v2.3.0]
- SafeSoloScrap by ButteryStancakes: Safes all the scrap from the days before you died when you are playing solo.
- AnnounceMoonAndWeatherChange by TestAccount666: Announces when routing to another moon.
- BetterPaycheck by Swaggies: Improves the paycheck's format and readability.
- Interior_Title_Cards by lethal_coder: When entering the interior you shall be greeted with its name.
Changed [v2.3.0]
- LGU (moreshipupgrades.cfg): Increased price for Scrap Keeper, temporarily deactivated lightning rod
as distance config does not work(WRONG: It does not work for the UpgradeMode we chose, intentionally).
Noted [v2.3.0]
- Updated Dependencies.
[v2.2.1] - 2025-11-21 | Loading Tips (v73)
Changed [v2.2.1]
- LoadingTips: Added many more, refined some, added category marking tips.
Noted [v2.2.1]
- Updated Dependencies.
- Updated the Wiki's Modlist.
- Updated Roadmap in README.
[v2.2.0] - 2025-11-21 | Rebalancing (v73)
Added [v2.2.0]
- DimmingFlashlights by blink9803: Makes the flashligh dimmer with lower battery.
- FriendPatches by Lauriichan: Fixes an error that makes another player's name display as "Unknown" and adds players to steam's recently played list.
- DoNotEatItems by mattymatty: Items are always dropped upon death.
- EasterEggFixes by SpookyBuddy: Easter eggs can now only explode when thrown.
Changed [v.2.2.0]
- ImmersiveScrap: Disabled the Brick from spawning due to RPC errors when throwing it.
- LGU (moreshipupgrades.cfg): Rebalanced Hunter Sample prices to be less overpowered.
- ExtendDeadline: Increased cost for additional day, made cost primarily quota dependent allowing early game players to afford day extensions while not making it OP for high quotas.
- GeneralImprovements: Increased Quota Rollover Penalty for Squad-wipe from 25 to 50%
- LunarConfigMoons: Integrated Deep Sewers & Decrepit Store into interior weights (and corrected weights misaligned with the Wiki's entries).
Noted [v.2.2.0]
- Updated Dependencies.
- Some of the new mod additions have been inspired by Testudination.
- That excellent modpack exists thanks to Zeta (ZetaArcade) & their community and also features a (WIP) wiki!
[v2.1.2] - 2025-11-19 | Hotfix (v73)
Changed [v2.1.2]
- LoadingScreen: Window type set to FakeGame instead of FixedWindow
- Actually implemented the changes that were supposed to be present in v2.1.0!
- Specifically, the butterybalance interior adjustments have been disabled, the transitional weathers are gone from gordion.
Noted [v2.1.2]
- Updated Dependencies.
- Updated README.md
- Cleaned up wiki pages ^-^
- LLL config removed.
[v2.1.1] - 2025-11-19 | Hotfix (v73)
Changed [v2.1.1]
- LethalLevelLoader: Config reset to avoid conflicts with the lunarconfig (config removal next update)
Noted [v2.1.1]
- Updated Dependencies.
- Corrected minor inconsistencies in the v2.1.0 changelog.
[v2.1.0] - 2025-11-18 | Interior & Lategame Overhaul (v73)
This update features primarily a complete overhaul of Interior weights and Lategame Upgrade pricing & balancing, aiming for a more vanilla-like and fair experience.
This update has had massive delay due to multiple irl interventions and minor technical diffculties, but at last finally found its way to release. At least gave us the opportunity to feature Generic's Cosmetics as well!
Added [v2.1.0]
- Generic_Cosmetics by Generic_GMD
- ChuxiaFixes by chuxiaaaa: Quite a few network optimizing fixes/patches.
- LunarConfig by Crafty: Used for all configuration beyond single mods in the future. Used to rebalance interior chances thus far.
- FairAI by TheFluff: Allows mines and spiketraps to kill enemies and quicksand to slow them, and kill some.
- LateGameUpgrades_GUI by slayer6409: A GUI to use your Player Credits in.
Removed [v2.1.0]
- v73ncfix now in ChuxiaFixes
- FixPlayerName now in ChuxiaFixes
- FixCharWarn now in ChuxiaFixes
- NetworkMetricsFix now in ChuxiaFixes
- PoisonPuffer
- NutcrackerDontKickWhenNotAggrod
- LessPopups
Changed [v2.1.0]
- LunarConfigMoons: Rebalanced Interior weights according to the Wiki's Moons and Interiors page.
- Lategame_Upgrades: Reworked the entire price & currency system. Increased range and intensity of Night Vision Goggles.
- BetterFog: Added Eclipsed Experimentation & Artifice Presets.
- WeatherRegistry: FIXED PROGRESSIVE WEATHERS ON GORDION. Integrated Earthquakes into weather weights & added level filter for the Company everywhere.
- ButteRyBalance: Does all the moon balancing again (besides interiors).
- GeneralImprovements: Disabled "FixItemsFallingThrough" as it is incompatible with Matty's fix for it and disabled item falling instead.
- RebalancedMoonsBeta: No interior adjustments.
- Loadstone: Put Art Gallery (MuseumInteriorFlow) on blacklist due to lighting errors caused otherwise.
- LethalSponge: Reduced ship cam framerates for better performance.
Noted [v2.1.0]
- Updated Dependencies.
- Updated LoadingTips.
- Switched back from BetterSprayPaintFIXED to BetterSprayPaint as it has been updated.
- Switched from Experimental LobbyControl & AsyncLoggers to stable
- The standard settings when you make WeatherTweaks Weathers configurable for some reason set the blacklist to be a whitelist per default, which led to progressive weathers on Gordion...
[v2.0.1] - 2025-10-31 | Dependency Fix & Branding Update (v73)
Changed [v2.0.1]
- LoadingScreen: Updated configuration & replaced original image with the modpack logo
- Updated dependencies
Fixes [v2.0.1]
- Upload workflow: Fixed disabling the console when launching the game.
- Upload workflow: Fixed version string in the main menu.
- Put YesFox on DiFFoZTweaks blacklist as it was not meant to be installed (but can not prevented).
Removed [v2.0.1]
- Removed LogNeuter
Noted [v2.0.1]
- Updated dependencies & removed all that will already be automatically installed due to other mods having them as dependencies.
[v2.0.0] - 2025-10-31 | The Rebirth (v73)
This update was initially planned as the "Ship & Weather Update". As we engaged with the weather aspect we found lots of balancing work to be done and thus focused on overhauling the modpack's difficulty and experience. Just as we had the first release candidate for this update, the V73 update for Lethal Company came around. Thus the modpack developed A LOT more, with V73 compatibility now in mind.
The current update certainly is more of a general overhaul, including loads of new features, reconfigured and adjusted features, new fixes, and much much more.
Added [v2.0.0]
Ship [v2.0.0]
- Added BiggerShip by mrov: Makes the ship bigger in a vanilla-ish way.
- Added ShipAudioTweaks by toosday: Tweaks and replaces some ship noises.
- Added AudibleHydraulics by dragonmcmx: Makes Enemies capable of hearing the ship door open and close.
- Added MoreCupboards by ScienceBird: Adds purchasable additional cupboards in different colors.
- Added Lethal_Doors_Fixed by Entity378: Makes the ship doors lethal to both players and enemies.
- Added FunitureLock: Allows pre-defined spawn locations and auto unlocking of furniture.
Terminal [v2.0.0]
- Added suitsTerminal by darmuh: Lets you select suits per terminal with a webcam-like preview.
- Added TwoRadarMaps by Zaggy1024: Makes switching the radar target in the terminal independent of the radar monitor.
- Added TransmitPunctuation by Unyucord: Allows the signal translator to transmit letters like
!,?, and..
Moons [v2.0.0]
- Added NoCompanyPenalties by mrov.
- Added Atlas by dopadream: Adds new, and better, HDRI skyboxes to moons.
- Added BetterLaddersFixed by Lunxara: Disables the retraction of the extension ladder, enables ladder sprint.
Weathers [v2.0.0]
- Added MrovWeathers by mrov: Adds cloudy & blackout weather conditions.
- Added WeatherTweaks by mrov: Adds combined weathers and inaccurate weather designations like
Foggy?and[UNKNOWN].
Interiors [v2.0.0]
- Added Fairer_Fire_Exits by MikuOreo: Makes Fire Exits generate farther away from the main entrance.
- Added Deepcore_Mines by Beaniebe: Adds the deepcore mines which serve as an alternative to the vanilla mines.
- Added WaterAssetRestorer
Enemies [v2.0.0]
- Added Wesleys_Ememy_Variants by Magic_Wesley.
- Added PoisonPuffer by TestAccount666: Makes the spore lizard's spores poisonous.
- Added CoilHeadStare by TwinDimensionalProductions: Makes the Coil-Head stare back.
- Added TheCabinet: Adds a shy, clingy, and potentially helpful creature.
- Added SmartEnemyPathfinding by Zaggy1024: Allows Masked enemies to use elevators in modded interiors and search for players more naturally.
- Added DynamicJesterCrank by Piggy: Makes the jester crank faster and faster...
- Added LooseJesterSpring by TestAccount666: Makes the jester pop when hit too much.
- Added NutCrackerDontKickWhenNotAggrod by qwcan: Makes the Nutcracker aggro onto a player it ran into instead of kicking them when not aggroed.
Hazards [v2.0.0]
- Added DoorBreach by TestAccount666: Landmines and Turrets can now destroy doors.
Quality of Life [v2.0.0]
- Added Extend_Deadline by WhiteSpike: Adds the option to extend the days until the deadline using credits.
- Added NaturalHealthRegen by Swaggies: Makes health regen situational and better.
- Added ProperOxygen: Adds gradual damage after the suit's oxygen tanks have been depleted, instead of instant death. The damage recovers once the water is left, Super Mario 64 style.
- Added LethalHUD: Overhauls the HUD. Configured bootstrap.cfg to make you use the local, the modpack's, configuration; Reverse this incase you have made your own (global) config.
- Added BetterEXP by Swaggies: A better EXP system that acknowleges statistics like how far you walked, how much scrap you gathered, and how much time you spent where.
- Added LethalHUD by s1ckboy: Allows for customization of the HUD.
- Added BetterScanVision by DBJ: Adds a light night vision effect on every scan; Wholly compatible with LethalHUD by s1ckboy.
- Added MelaniesVoice by Zehs: Adds text-to-speech.
- Added Emblem by Darkbrewery & Lunxaras_Menu_Theme.
- Added QuickQuitToMenu by taffyko.
- Added NameplateTweaks by taffyko.
- Added LoadingScreen by Bertogim.
- Added Poltergeist by coderCleric: Adds a free-cam-like spectator mode which allows limited interaction with environment and some entities.
- Added LethalRichPresenceExperimental by mrov: Makes the discord rich presence more detailed, displaying the current moon, wether you are playing online or LAN, how many players of how many possible players are in your lobby, as well as how much scrap currently is on your ship and which quota you are on.
- Added ToggleMute by quackandcheese: Allows to press
Mto mute oneself. - Added LobbyCompatibility by BMX: Lets you check a lobbies compatibility and let's you know what was incompatible.
- Added Left_and_Right_Map_Indicator by AtomicStudio: Adds an
LandRindicator to a player's radar icon. - Added KickWithoutBan by ButteryStancakes: Allows for kicking someone without them being banned. Changed LobbyControl's config to not auto re-open the lobby. Manually re-opening per
lobby openoropencommands is now required for late- and rejoin. - Added NiceChat by taffyko: Makes the chat scrollable and less disruptive when unused.
- Added LoadingInfo by chuxiaaaa: Displays how many players have loaded the moon while loading the moon.
- Added LoadingTips by Enova: Displays custom loading tips during loading a moon.
- Added LessPopups by Venture: Suppresses the scrap collected HUD element, making it more ambigious if crew members survived.
- Added CoronerIntegrations by TurkeySteak: Add support for other modded entities.
- Added DiFFoZTweaks: Limits MoreCompanyCosmetics, makes taskbar flash when game awaits input, fixes Soft Mask Incompatibility, allows BepInEx blacklist.
- Added DissonanceVoiceSettings: Improves management of voice chat data packages & similar.
- Added LobbyControl_Experimental by mattymatty: Allows re-opening the lobby per terminal in orbit (late joining) as well as changing other lobby settings + lobby fixes.
- Added SuitSaver: Saves last used suit.
- Added UniqueItemSounds by debit_card_debit: Add custom sounds for different items, both vanilla and modded.
Equipment [v2.0.0]
- Added HexiBetterShotgunFixed by Entity378 & HexiShotgunTweaks by dopadream.
- Added Shopping_Cart by WhiteSpikes are now allowed to be used for scrap transportation thanks to WhiteSpike's update to the company code.
- Added Diving_Kit by WhiteSpike: Two handed items that allows you to breathe underwater.
- Added BetterSprayPaintFIXED: Makes Spray Paint work more reliably, makes shake more effective, reduces volume, makes cruiser paintable, makes capacity infinite, and adds erase functionality.
Scraps [v2.0.0]
- Added TestAccountVariety: Adds items in reference to the modding community and its creators, and some new hazards.
- Added LaserPointerDetonator by Kittenji: The laserpointer can detonate landmines now.
- Added ToiletPaperNormalizer: Toilet paper won't cover your entire screen anylonger.
Cosmetics [v.2.0.0]
- Added WaluigiSuitLite by Mattomo: For the true WAH-Weegie Fans.
- Added Gradient_Suits by Endoxicom
- Added StarTrekSuitsCore by Nikki
- Added SuitsPlus by FREAKS
- Added Colorful_1000_Quota_Stare by TronMan63304: Adds suits.
- Added NikkisCosmeticKingdom by Nikki: Adds quite a few neat cosmetics.
- Added VisorColorsCosmetics by crump_laude.
- Added EquipmentCompany by companyeomployee: MoreCompany cosmetics.
- Added Lunxaras_Addons by Lunxara: Suits & MoreCompany cosmetics.
- Added SimpleCompany by Smxrez: MoreCompany cosmetics.
Performance [v2.0.0]
- Added BepInEx_MonoMod_Debug_Patcher by DiFFoZ.
- Added LethalSponge by Scoops: Decreases RAM & VRAM usage in exchange for longer inital loading time, optimizes general performance greatly.
- Added ReXuvination by XuXiaolan for optimization to collision performance.
- Added EntranceTeleportOptimizations by mattymatty: The enemy activity hint is now also displayed for going outdoors as well, the teleport mechanic is optimized for better performance.
- Added LightsOut by mrov: Makes items that emit light stop emitting light when placed in the ship, improving framerate.
Fixes [v2.0.0]
- Added InventoryFixPlugin by DOkge.
- Added LethalError by chuxiaaaa: Tries to fix
An error occured!on the client side. - Added RagdollDesyncFix by Zaggy1024.
- Added TestAccountFixes by TestAccount666.
- Added FixCharWarn by huxiaaaa & FixPlayerName by huxiaaaa.
- Added TypeLoadExceptionFixer by Hamunii
- Added V73dcfix by hu_luo_bo_ya: Fixes an issue where clients do not disconnect after the host exits the game.
- Added v73ncfic by chuxiaaaa: Fix issues related to late joining.
- Added ApparatusFix: Fixes Apparatus desync.
- Added NetworkMetricsFix: Optimize network analyzer
- Added ReviveDesyncPatch by DaanSmoki: Fix an issue where players would not respawn in lobbys greater than 4.
Libraries & APIs [v2.0.0]
- Added LethalLevelLoaderUpdated by pacoito: Makes LLL compatible with V73.
Changed [v2.0.0]
Major Changes [v2.0.0]
- Reworked the weather weights for WeatherRegistry by mrov, making it less crazed and more vanilla-like, as well as properly integrating the new weathers added, as detailed here.
- Reworked the weather scrap value and quantity multipliers to incentivise visiting moons with weather conditions while not making it absurdly over powered, as detailed here.
- Reworked Lategame_Upgrades:
- Set Drop Ship Thrusters Upgrade & Sick Beats to auto enable.
- Buffed Night Vision Goggles.
- It now uses alternative currency, Player Credits (PC), as explained here.
- The configuration for the item progression has also been adjusted to properly consider every apparatus for unlocking the next cheapest upgrade.
- There have been price rebalances across the board to make most initial increments cost less for less effect, which is then balanced out with additional or more costly increments after, encouraging upgrade variety.
- The Deep Pockets upgrade has been disabled.
- The Medical Nanobots & Effective Bandaids have been disabled in favor of NaturalHealthRegen by swaggies.
- Reduced the number of ReservedUtilitySlot by FlipMods to one, lowered the price for the inital slot, and increased the price distance between the intial and second slot.
- Enabled ScienceBird_Tweaks' Zap Gun rework, which allows it to disable hazards and open shelter doors in addition to configured increased battery. Also enhanced the ship's floodlights and enabled the experimental scanned item highlight.
Minor Changes [v2.0.0]
- Configured HostFixes by CharlesE2 to disallow PvP inside the ship.
- Adjusted spawn weights for ImmersiveScrap by XuXiaolan.
- Adjusted RestoreMapper by ButteryStancakes to have a lower quality (for performance) and display the path back out.
- Rebalanced the Wheelbarrow by WhiteSpike.
- Adjusted OpenBodyCams by Zaggy1024 to have better night vision.
- EliteFlashlight by MissileMann now only costs 35c.
- Adjusted the Locker by zealsprince to go for a second dash less often and re-distributed spawn chances.
- Buffed the Weed Killer configuration using WeedKillerAdjuster by OniroDev & WeedKillerTweaks by Furiante.
- Made the Kidnapper Fox unable to spawn on Embrion, using YesFox by Dev1A3.
- Adjusted chances for HalloweenAction, HalloweenElevator, and SnowyHolidayDropship by ButteryStancakes.
- Adjusted KidnapperFoxSettings by Zehs to make the Fox Squishy.
- Configured More_Suits by x753 to not squish the suits on the rack.
- Added probabilities for Chameleon's new cave/rock types.
- Adjusted ButteryFixes by ButteryStancakes to not add indoor power for Mask Hornets.
- Adjusted ButteRyBalance: Enabled Kidnapper Squishy setting, reduce radar booster cost to 50c, nerf price of stun grenades to 40c, enabled nerf foggy weather (in case one switches to vanilla mode), enabled masks spawning rarely on lower tier moons and allows masked infestations IN CASE Mirage is deactivated, enabled all interior spawn adjustments, enabled the kill switch for all moon settings to prevent any potential spawn weight-related problems.
- Adjusted invulnerability settings in CruiserImprovements by DiggC and enabled the booster seat syncronization.
- Configured the Toy Store interior from WesleysInteriors by Magic_Wesley to be more spooky.
- Adjusted the interior weights in LethalLevelLoader by IAmBatby to make all of Wesley's & Generic's Interiors appear a little more regularly on the vanilla moons, except for the Rubber Rooms which has it chances more equalized and the Grand Amory which had its chances for specific moons increased and decreased outside of that.
- Adjusted MaskFixes by ButteryStancakes to have an increased chance for masks to spawn with tragedy masks (in case Mirage is disabled).
- Changed JetpackFixes by ButteryStancakes to change the jetpacks behavior to explode when going too fast.
Removed [v2.0.0]
- Removed Slaughterhouse (& SlaughterhouseScraps) due to lockpicker incompatible doors.
- Removed TakeThatMaskOff due to multiple mods offering that functionality as an option and Mirages (Masked) not visually displaying masks to begin with.
- Removed LethalCasino due to balancing concerns, instead now dearly recommended.
- Removed LethalCasinoTweaks due to observed errors in Black Jack.
- Removed MirrorDecor due to significant performance hits. Now among recommended Mods.
- Removed AstolfoPlushie due to disruptive, non-vanilla conforming, sound design. Now among recommended mods.
- Removed SpikeTrapFixes for breaking the Spike Trap Cooldown Animation (as implemented by ScienceBirdTweaks) & making the spike trap remain deactivated indefinitively.
- Removed No_Console_Spam for breaking the Zap Gun Rework (as implemented by ScienceBirdTweaks).
- Removed Moved_Magnet_Switch due to the magnet switch hitbox being misplaced.
- Removed Atomics_Suits due to Suit Desync.
- Removed WalkieRevamped.
- Removed Symbiosis due to inactive dev and too little gameplay influence.
- Removed Lethal_Missions due to errors.
- Removed ManiaBania's 1K Quota Stare in favor for the extended selection provided by Colorful_1000_Quota_Stare by TronMan63304.
- Removed MaskTheDead in favor of MirageRevive by qwbarch.
- Removed Hold_Scan_Button in favor of the implementation from LethalHUD by s1ckboy.
- Removed SpectateEnemies in favor of Poltergeist by coderCleric.
- Removed Arachnophilia.
- Removed NoMoreCompanyLogo
- Removed FacilityMeltdown
- Removed Malfunctions
- Removed BetterSprayPaint
- Removed KidnapperFoxSettings
- Removed YesFox
Fixed [v2.0.0]
- Extended the cookie2D Atlas from LethalPerformance by DiFFoZ.
- Configured FontUpdate by rectorado to no longer replace the credit symbol with a dollar.
Noted [v2.0.0]
- Updated dependencies.
- Added missing crediting in the mod list.
- Overhauled the past Changelog to be uniformely dry and to the point.
- Died typing out the masses of documentation for this modpack, not to mention structuring it to be accessible and non-overwhelming.
- Oh boy way it fun to rewrite 2 weeks work because I 1. did not push it, 2. accidentally used git restore :p
- Also, we have a Wiki now!
- Will refer to "Masked" entities as "Mirages" from now.
- Settled for ButteryFixes by ButteryStancakes instead of GeneralImprovments by ShaosilGaming to handle the fire exit rotation fix, which makes you face the interior instead of the fire exit upon entry, disabled Mask Hornet Indoor Power.
- Added all new mods to the Mod list. Also added missing crediting in said list.
[v1.1.0] - 2025-08-28 | The Initiation Update (v72)
Delayed arrival due to minor technical difficulties. A collection of mods we stumbled upon and found worth including.
Added [v1.1.0]
Quality of Life
- Added CoronerMimics by EliteMasterEric: Adds custom and new performance/death reports specifically for the Mimics by x753.
- Added TooManySuits by Verity: Adds pages to the suit racket.
- Added ScienceBird_Tweaks by ScienceBird: Adds Better Shotgun tooltips, specific scrap or scrap with a value of 0c being retained (like beloved plushies to collect), minor ship clean-up (removing tubes & wires, helmet, stray batteries) & collision fixes regarding teleporter placement, proper blackouts on Apparatus removal, and proper hazard deactivation signals.
- Added LessLogs by facodxb
- Added No_Console_Spam by 4902
- Added NoMoreCompanyLogo by DaXcess
Scraps [v1.1.0]
- Added Polished_Plushies_and_Silly_Scrap by ScienceBird: Miku, Teto, Frieren and more!
- Added AstolfoPlushie by Lugom for a friend: It's cuddly.
Cosmetics [v.1.1.0]
- Added Atomics_Suits by AtomicStudio
- Added PigeonsCosmeticsAddon by BigBadPigeon
- Added Atomics_Cosmetics by AtomicStudio
- Added 1000_Quota_Stare by ManiaBania: A Suit.
- Added SCP_Foundation_Suit
Fixes [v1.1.0]
- Added SlimeTamingFix by EliteMasterEric: Slimes can now be tamed per Boombox.
- Added BoomboxSyncFix by FutureSavior
- Added ScanforItemsFix by ThePotato
Fixed [v1.1.0]
- Changed BetterFog foggy presets to be a bit more tolerable (foggy weather is slightly more comfortable/playable than in vanilla this way).
- Fixed minor error (using a dot instead of a comma) in the Chameleon configuration regarding snowy windows.
Noted [v1.1.0]
- Updated dependencies & removed unneeded configs.
- Proper ReadMe & Documentation on the mods included and specific configurations on our GitHub Repository!
- Removed AtomicStudio's Better Shotgun Tooltips in favor of its implementation in ScienceBird_Tweaks by ScienceBird.
- We now have a changelog.
[v1.0.0] - 2025-08-25 | Initial Release (v72)
The initial upload of the modpack. We hope to provide you with the best Lethal Company experience thus far! Let us know if you have feedback per Issue or other in the README outlined ways in the future :3