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Decompiled source of VtuberCardboard v1.1.1
VtuberCardboard.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("VtuberCardboard")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("VtuberCardboard")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6578762b-72d7-4054-8f38-d6d30aeeb80c")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace VtuberCardboard; [BepInPlugin("Reii.CardboardVtuber", "Cardboard Vtuber Mod", "1.1.1.0")] public class Plugin : BaseUnityPlugin { private const string modGUID = "Reii.CardboardVtuber"; private const string modName = "Cardboard Vtuber Mod"; private const string modVersion = "1.1.1.0"; private static Plugin Instance; private void Awake() { Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "vtubercutoutmod"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/Items/Cutout_Reii/Item_Reii_Cutout.asset"); Item val3 = val.LoadAsset<Item>("Assets/Items/Bread/Bread_Item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 50, (LevelTypes)(-1)); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 50, (LevelTypes)(-1)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"===========[Bread virus inserted]==========="); } }