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DrunkerCompany
Team-vs-team drinking-game mod: a Captain leads colour-coded teams of 2, buys team buffs, and dies into Masked enemies. Adds team suits, a scoreboard, walkies, and a ship rules poster.
By STA
CHANGELOG
Changelog
1.0.2
- Documentation and packaging updates.
1.0.0
Initial release.
- Captain + colour-coded teams of two, drawn fresh each round.
- Team suits via More Suits (Red, Blue, Dandelion, Neon Green, Purple, White, Pink, Orange) — no tinting.
- Shop restricted to the Captain, with a notice on the store screen.
- Captain terminal commands:
boost <colour>(team speed boost) andrevive <colour>(one-time group revive). teamsscoreboard command for everyone.- Masked enemies surface when the Captain dies.
- Revive a fallen teammate by carrying their body onto the ship and dropping it (once per player per round), including ship deaths.
- Revival notices are shown only to the revived player's own team.
- Fresh, fully-charged walkie-talkies dropped by the terminal each round (configurable count); previous rounds' walkies are left untouched.
- Custom ship rules poster mounted on the wall (embedded, syncs to all clients).
- BepInEx config for masked count, walkie count, poster, speed boost, and group revive.