STA-DrunkerCompany icon

DrunkerCompany

Team-vs-team drinking-game mod: a Captain leads colour-coded teams of 2, buys team buffs, and dies into Masked enemies. Adds team suits, a scoreboard, walkies, and a ship rules poster.

By STA

CHANGELOG

Changelog

1.0.2

  • Documentation and packaging updates.

1.0.0

Initial release.

  • Captain + colour-coded teams of two, drawn fresh each round.
  • Team suits via More Suits (Red, Blue, Dandelion, Neon Green, Purple, White, Pink, Orange) — no tinting.
  • Shop restricted to the Captain, with a notice on the store screen.
  • Captain terminal commands: boost <colour> (team speed boost) and revive <colour> (one-time group revive).
  • teams scoreboard command for everyone.
  • Masked enemies surface when the Captain dies.
  • Revive a fallen teammate by carrying their body onto the ship and dropping it (once per player per round), including ship deaths.
  • Revival notices are shown only to the revived player's own team.
  • Fresh, fully-charged walkie-talkies dropped by the terminal each round (configurable count); previous rounds' walkies are left untouched.
  • Custom ship rules poster mounted on the wall (embedded, syncs to all clients).
  • BepInEx config for masked count, walkie count, poster, speed boost, and group revive.