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Decompiled source of Reboot v1.0.1
Reboot.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using Unity.Netcode.Transports.UTP; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.sqbi.lethallanfixfix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Lethal Lan Fix Fix")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("LethalLanFixFix")] [assembly: AssemblyTitle("com.sqbi.lethallanfixfix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalLanFixFix { [BepInPlugin("com.sqbi.lethallanfixfix", "LethalLanFixFix", "1.0.2")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.sqbi.lethallanfixfix is loaded!"); SceneManager.sceneLoaded += OnSceneLoaded; Harmony val = new Harmony("com.sqbi.lethallanfixfix"); val.PatchAll(); } public void OnSceneLoaded(Scene scene, LoadSceneMode mode) { string name = ((Scene)(ref scene)).name; string text = name; if (text == "MainMenu") { MenuManagerPatches.AddIPInputMenu(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"IP Input menu added"); MenuManagerPatches.Patch_StartLAN(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"StartLAN button swapped"); } } } public class MenuManagerPatches : MonoBehaviour { [HarmonyPatch(typeof(MenuManager), "LAN_HostSetAllowRemoteConnections")] public static class MenuManager_LAN_HostSetAllowRemoteConnections { [HarmonyPostfix] public static void Postfix(MenuManager __instance) { if (!((object)Traverse.Create((object)__instance).Field("startingAClient")).Equals((object?)false)) { Debug.Log((object)("Listening to LAN server: " + IPInput.IP_Address)); ((Component)NetworkManager.Singleton).GetComponent<UnityTransport>().ConnectionData.Address = IPInput.IP_Address; } } } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__0_0; internal void <Patch_StartLAN>b__0_0() { OnStartLANClick(); } } public static void Patch_StartLAN() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown GameObject val = GameObject.Find("Canvas/MenuContainer/MainButtons/StartLAN"); val.GetComponent<Button>().onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = val.GetComponent<Button>().onClick; object obj = <>c.<>9__0_0; if (obj == null) { UnityAction val2 = delegate { OnStartLANClick(); }; <>c.<>9__0_0 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } private static void OnStartLANClick() { GameObject.Find("Canvas/MenuContainer/IPInputMenu").gameObject.SetActive(true); } public static void AddIPInputMenu() { GameObject val = IPInput.Create(); GameObject val2 = GameObject.Find("Canvas/MenuContainer"); val.transform.SetParent(val2.transform); } } public class IPInput : MonoBehaviour { public static string IP_Address = "192.168.20.4"; public static GameObject Create() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Expected O, but got Unknown GameObject val = GameObject.Find("Canvas/MenuContainer"); GameObject val2 = GameObject.Find("Canvas/MenuContainer/LANWarning"); GameObject val3 = Object.Instantiate<GameObject>(val2, val2.transform.position, val2.transform.rotation, val.transform); Transform val4 = val3.transform.Find("Panel"); GameObject gameObject = ((Component)val4.Find("NotificationText")).gameObject; GameObject gameObject2 = ((Component)(from obj in Resources.FindObjectsOfTypeAll<TMP_InputField>() where ((Object)obj).name == "ServerNameField" select obj).ElementAt(0)).gameObject; GameObject ip_field = Object.Instantiate<GameObject>(gameObject2, val4.position + new Vector3(0f, 2f, 0f), val4.rotation, val4); GameObject gameObject3 = ((Component)val3.transform.Find("Panel/Confirm")).gameObject; GameObject val5 = Object.Instantiate<GameObject>(gameObject3, gameObject3.transform.position + new Vector3(0f, 6f, 0f), gameObject3.transform.rotation, val4); ((Object)val3).name = "IPInputMenu"; ((Object)gameObject).name = "HeaderText"; ((TMP_Text)gameObject.GetComponent<TextMeshProUGUI>()).text = "Enter LAN Server IP Address"; ((Object)ip_field).name = "IPInputField"; ((TMP_Text)((Component)ip_field.GetComponent<TMP_InputField>().placeholder).GetComponent<TextMeshProUGUI>()).text = "127.0.0.1"; ip_field.GetComponent<TMP_InputField>().onValueChanged = new OnChangeEvent(); ((Object)gameObject3).name = "Connect"; ((TMP_Text)gameObject3.GetComponentInChildren<TextMeshProUGUI>()).text = "[ Connect ]"; ((UnityEvent)gameObject3.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { if (ip_field.GetComponent<TMP_InputField>().text != "") { IP_Address = ip_field.GetComponent<TMP_InputField>().text; } else { IP_Address = "127.0.0.1"; } GameObject.Find("MenuManager").GetComponent<MenuManager>().StartAClient(); }); ((Object)val5).name = "Cancel"; ((TMP_Text)val5.GetComponentInChildren<TextMeshProUGUI>()).text = "[ Cancel ]"; return val3; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "com.sqbi.lethallanfixfix"; public const string PLUGIN_NAME = "LethalLanFixFix"; public const string PLUGIN_VERSION = "1.0.2"; } }