Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
Changelog
0.3.4 — compatibility hardening
- Prevents Loquat item failures from aborting game/network-manager startup.
- Validates donor prefabs, root
NetworkObjects, and required gameplay components before cloning. - Resolves donors by both display and internal asset names with safe fallbacks.
- Builds and validates dynamic prefabs before adding them to LethalLib's network-prefab registry.
- Isolates failures per item so one bad asset does not disable the rest of the pack.
- Makes optional Harmony patches and reflection probes non-fatal.
- Adds silent audio fallbacks when an optional packaged clip cannot be read.
- Uses Loquat marker components instead of item-name comparisons in global gameplay hooks.
- Makes the public description/README intentionally less spoilery.
0.3.2 — LoquatScrapPack rename
- Renamed the public package, DLL, install folder, plugin display name, namespace, and Thunderstore package from FriendGroupScrap to LoquatScrapPack.
- Plugin GUID is now
sosigelite.loquatscrappack. - The profile installer removes the legacy
BepInEx\plugins\FriendGroupScrapfolder to avoid loading both identities.
0.3.2
- Added a held-only 180° yaw correction for all custom scrap except Shumovka, so faces, labels and the Menorah candles point toward the player while carried.
- Dropped/resting orientation is unchanged.
- Added
[Held Poses v1] HeldFacingYawDegrees(default 180) for quick in-game tuning without recompiling.
0.3.1
- Removed the erroneous -90° resting Z tilt from all imported scrap; Doshirak's correct zero-rest orientation is now the baseline for the whole pack.
- Rebuilt Shumovka runtime visuals directly from the canonical re-uploaded GLB.
- Isolated Shumovka from the vanilla Shovel renderer so shovel material changes cannot turn the custom model gray.
- Split Shumovka into a metal part and an explicit wood-grip part using wood sampled from the canonical source texture.
- Preserved the vanilla Shovel Item handling metadata instead of overwriting it with generic scrap handling values.
- Reinforced the native shovel reel-up/swing player animation at
ItemActivateandSwingShovelwhile leaving vanilla melee/hit detection intact.
0.3.0
- Added Hasbullah as extremely rare, two-handed inert scrap.
- Added Doshirak with a rebuilt face-up product label.
- Added the Menorah: starts lit, LMB extinguishes it, and it can only be relit near a fire/flame source.
- Renamed the Roshen item to
Roshen Київський. - Re-imported Shumovka from the canonical re-uploaded GLB so the wooden handle texture is retained.
- Enlarged Shumovka and added a 45° roll around the handle axis so the skimmer bowl faces perpendicular to the player's torso.
- Reinforced the Shumovka shovel swing animation path while keeping vanilla shovel melee behavior.
- Conformed the Moutai front label to the bottle surface instead of using a flat floating label card.
- Preserved deliberately sparse spawn weights.
- Thunderstore-facing authorship is
sosigelite; no personal-name field is stored in the package manifest.
0.2.4
- Added Bimbka.
- Continued item orientation and physical-size tuning.