Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of PetrAPavel v1.0.2
PetrAPavel.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PetrAPavel")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PetrAPavel")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8c6b0969-72af-4650-ab2e-b28c80f84789")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PetrAPavel; [BepInPlugin("seyirs.PetrAPavel", "PetrAPavel seyirs.off", "1.0.0")] public class PetrAPavel : BaseUnityPlugin { private const string modGUID = "seyirs.PetrAPavel"; private const string modName = "PetrAPavel seyirs.off"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("seyirs.PetrAPavel"); private static PetrAPavel Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "petrapavel"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/ModItems/PetrAPavel/PetrAPavelItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 25, (LevelTypes)(-1)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Petr A Pavel Plugin"); } } }