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TZPPlus
TZP Inhalant overhaul: heals while inhaling, shows its gas in the battery meter, builds up damage reduction (incl. fall damage), and too much gives a Lethal Dose with withdrawal. Fully configurable, host-synced.
CHANGELOG
Changelog
1.1.0
✨ New
- Buff / debuff icons with their
valueortime leftforDamage Reduction,Lethal Dose,Withdrawal, and the vanilla TZP effectsTZP Rush,Slippery,DizzyandOverdose.- Shown in the bottom-left corner next to the vanilla HUD (after Frailty's icons), or under the health bar with the SleepyMiles fork of Elad's HUD (with tooltips).
- Or pick
Text(bottom-right lines) orOff. - TZPPlus's own effects and the vanilla TZP effects can be turned on/off separately.
- Lethal Dose (optional, off by default): inhaling
20 secondsin one high concusses you (motion blur,red tint,dark edges) until every TZP effect has worn off. Only the game view gets it, the HUD stays readable. Frailty is not needed. - Withdrawal after a Lethal Dose:
60 secondsof15% slowerwalking / running,15% lowerjumps,15% slowerstamina refill and8% fasterstamina drain. Inhaling TZP makes it wear off10x faster. - Frailty injuries (optional, off by default): with Frailty installed, inhaling TZP makes broken / fractured legs and arms heal
10x faster. - Color changes: the vanilla stamina meter fades to
goldwhile the damage reduction is active and turnsredduring Withdrawal (Elad's HUD too).
🔧 Changes
- Damage reduction cap raised to
40%(was 20%). It still builds at2% per second(20% after 10 s, 40% after 20 s). - Damage reduction now holds for
10 seconds(was 5) after a counted puff before it starts to fade. - The "TZP -X% DMG" text is now the
Textoption of the new effect display.
⚙️ Settings
- New:
Max damage reduction %andReduction gained per second %(replaceMax reduction %andSeconds to max). Include fall damagemoved right underEnable damage reduction.3. Display UI(client side only):Effect display,Show TZPPlus effects,Show vanilla TZP effects,Buff icon numbers in buff color, icon row and text position / size, stamina meter gold / red.- New sections
4. Lethal Doseand5. Frailty injuries(synced from the host). - New section
6. EladsHUD compatibility(client side only) for the Elad's HUD bar colors.
1.0.2
Details
- Damage reduction: with no buff, inhaling now counts right away (no 2.5 s wait).
- With a buff already active, a new puff must last
2.5 secondsbefore the buff stacks again; stacking starts from that moment and the grace timer resets. Shorter puffs still do nothing.
1.0.1
Details
- Fixed an error that stopped the mod from working.
1.0.0
Details
- Initial release for Lethal Company V.81.
- TZP heals while inhaling (
5 HP/sby default), synced to other players without hurt animations. - TZP gas shown in the battery meter (vanilla HUD and Elad's HUD, incl. seconds left).
- Damage reduction buff from inhaling: up to
20%, builds up over 10 s, 2.5 s minimum puff, 5 s grace, 2%/s decay. Includes fall damage. - "TZP -X% DMG" text, and Elad's HUD health / stamina bars fade to the buff color.
- All gameplay settings synced from the host (CSync); display settings per player; editable in-game with LethalConfig.