CHANGELOG


Version 1.0.3

  • Fixed main entrance door slightly clipping into frame.
  • Removed DawnLib dependency for now, instead using LLL's footstep registration system.
  • Removed Moon_Day_Speed_Multiplier_Patcher since LLL fixes it natively now.

Version 1.0.2

  • VR support (Apparently this is something we have to do. I don't have the hardware to test).
  • Did something with diffusion profiles (Might make vegitation look better).

Version 1.0.1

  • Updated for V81.
  • Added DawnLib dependency for footstep system.

Version 1.0.0

  • Updated README.
  • Uh... I think I tweaked the charger particles and something internal? Don't really remember.

Version 0.1.10

  • Added Universal Radar as a dependency because I forgot to do it earlier.

Version 0.1.9

  • Added moon video.
  • More decor.
  • Changed box mesh.

Version 0.1.8

  • Decorated.
  • Gave train tracks some collision.
  • Added 3 configs for extra worm spawns (each adds an extra 3 worm spawns, only one defaults to true).

Version 0.1.7

  • Icon updated.

Version 0.1.6

  • Readme pics.

Version 0.1.5

  • More compatibility with v0xx's LethalElements (confirmed with the Beta version).

Version 0.1.4

  • Removed collision on a puddle.

Version 0.1.3

  • Added scaffolding near fire exit.
  • Dust storm effect now resumes when exiting fire exit.

Version 0.1.2

  • Update to README.
  • Added Moon_Day_Speed_Multiplier_Patcher and AutoScroll as dependencies.
  • Converted terrain to mesh to fix graphical issues (Thanks Voxx!)
  • Type faster on the keyboards!

Version 0.1.1

  • Added JLL as a dependeny.

Version 0.1.0

  • Initial standalone upload.