Decompiled source of LethalMods v1.0.0

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/BepInEx.MonoMod.HookGenPatcher.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using BepInEx.Configuration;
using BepInEx.Logging;
using Mono.Cecil;
using MonoMod;
using MonoMod.RuntimeDetour.HookGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyDescription("Runtime HookGen for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HarbingerOfMe")]
[assembly: AssemblyProduct("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyCopyright("HarbingerOfMe-2022")]
[assembly: AssemblyTrademark("MIT")]
[assembly: ComVisible(false)]
[assembly: Guid("12032e45-9577-4195-8f4f-a729911b2f08")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: AssemblyVersion("1.2.1.0")]
namespace BepInEx.MonoMod.HookGenPatcher;

public static class HookGenPatcher
{
	internal static ManualLogSource Logger = Logger.CreateLogSource("HookGenPatcher");

	private const string CONFIG_FILE_NAME = "HookGenPatcher.cfg";

	private static readonly ConfigFile Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "HookGenPatcher.cfg"), true);

	private const char EntrySeparator = ',';

	private static readonly ConfigEntry<string> AssemblyNamesToHookGenPatch = Config.Bind<string>("General", "MMHOOKAssemblyNames", "Assembly-CSharp.dll", $"Assembly names to make mmhooks for, separate entries with : {','} ");

	private static readonly ConfigEntry<bool> preciseHash = Config.Bind<bool>("General", "Preciser filehashing", false, "Hash file using contents instead of size. Minor perfomance impact.");

	private static bool skipHashing => !preciseHash.Value;

	public static IEnumerable<string> TargetDLLs { get; } = new string[0];


	public static void Initialize()
	{
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cf: Expected O, but got Unknown
		//IL_0237: Unknown result type (might be due to invalid IL or missing references)
		//IL_023e: Expected O, but got Unknown
		//IL_0278: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Expected O, but got Unknown
		string[] array = AssemblyNamesToHookGenPatch.Value.Split(new char[1] { ',' });
		string text = Path.Combine(Paths.PluginPath, "MMHOOK");
		string[] array2 = array;
		foreach (string text2 in array2)
		{
			string text3 = "MMHOOK_" + text2;
			string text4 = Path.Combine(Paths.ManagedPath, text2);
			string text5 = Path.Combine(text, text3);
			bool flag = true;
			string[] files = Directory.GetFiles(Paths.PluginPath, text3, SearchOption.AllDirectories);
			foreach (string text6 in files)
			{
				if (Path.GetFileName(text6).Equals(text3))
				{
					text5 = text6;
					Logger.LogInfo((object)"Previous MMHOOK location found. Using that location to save instead.");
					flag = false;
					break;
				}
			}
			if (flag)
			{
				Directory.CreateDirectory(text);
			}
			FileInfo fileInfo = new FileInfo(text4);
			long length = fileInfo.Length;
			long num = 0L;
			if (File.Exists(text5))
			{
				try
				{
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text5);
					try
					{
						if (val.MainModule.GetType("BepHookGen.size" + length) != null)
						{
							if (skipHashing)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
							num = fileInfo.makeHash();
							if (val.MainModule.GetType("BepHookGen.content" + num) != null)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
						}
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
				}
				catch (BadImageFormatException)
				{
					Logger.LogWarning((object)("Failed to read " + Path.GetFileName(text5) + ", probably corrupted, remaking one."));
				}
			}
			Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
			Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			MonoModder val2 = new MonoModder
			{
				InputPath = text4,
				OutputPath = text5,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				IAssemblyResolver assemblyResolver = val2.AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Paths.BepInExAssemblyDirectory);
				}
				val2.Read();
				val2.MapDependencies();
				if (File.Exists(text5))
				{
					Logger.LogDebug((object)("Clearing " + text5));
					File.Delete(text5);
				}
				Logger.LogInfo((object)"Starting HookGenerator");
				HookGenerator val3 = new HookGenerator(val2, Path.GetFileName(text5));
				ModuleDefinition outputModule = val3.OutputModule;
				try
				{
					val3.Generate();
					outputModule.Types.Add(new TypeDefinition("BepHookGen", "size" + length, (TypeAttributes)1, outputModule.TypeSystem.Object));
					if (!skipHashing)
					{
						outputModule.Types.Add(new TypeDefinition("BepHookGen", "content" + ((num == 0L) ? fileInfo.makeHash() : num), (TypeAttributes)1, outputModule.TypeSystem.Object));
					}
					outputModule.Write(text5);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				Logger.LogInfo((object)"Done.");
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}
	}

	public static void Patch(AssemblyDefinition _)
	{
	}

	private static long makeHash(this FileInfo fileInfo)
	{
		FileStream inputStream = fileInfo.OpenRead();
		byte[] value = null;
		using (MD5 mD = new MD5CryptoServiceProvider())
		{
			value = mD.ComputeHash(inputStream);
		}
		long num = BitConverter.ToInt64(value, 0);
		if (num == 0L)
		{
			return 1L;
		}
		return num;
	}
}

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

BepInEx/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.RuntimeDetour.HookGen.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

BepInEx/plugins/aeioucompany/AEIOUCompany.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("AEIOUCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Jogn Maden")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AEIOUCompany")]
[assembly: AssemblyTitle("AEIOUCompany")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class Speak
{
	public string ChatMessage;

	public int PlayerId;

	public Speak(string chatMessage, int playerId)
	{
		ChatMessage = chatMessage;
		PlayerId = playerId;
	}
}
namespace AEIOU_Company
{
	[HarmonyPatch]
	public class Patches
	{
		private static int NEW_CHAT_SIZE = Plugin.ChatSize;

		private static TMP_InputField chatTextField = null;

		private static string lastChatMessage = "";

		private static readonly float[] emptySamples = new float[TTS.IN_BUFFER_SIZE];

		private static List<Speak> _speaks = new List<Speak>();

		private static bool _isProcessing = false;

		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
		[HarmonyPostfix]
		public static void AddPlayerChatMessageClientRpcPostfix(HUDManager __instance, string chatMessage, int playerId)
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			if (lastChatMessage == chatMessage)
			{
				return;
			}
			lastChatMessage = chatMessage;
			if (playerId > HUDManager.Instance.playersManager.allPlayerScripts.Length)
			{
				return;
			}
			bool flag = GameNetworkManager.Instance.localPlayerController.holdingWalkieTalkie && StartOfRound.Instance.allPlayerScripts[playerId].holdingWalkieTalkie;
			float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)HUDManager.Instance.playersManager.allPlayerScripts[playerId]).transform.position);
			if (num > 25f && !flag && GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
				methodInfo.Invoke(HUDManager.Instance, new object[2]
				{
					chatMessage,
					HUDManager.Instance.playersManager.allPlayerScripts[playerId].playerUsername
				});
			}
			Plugin.Log($"AddTextToChatOnServer: {chatMessage} {playerId}");
			QueueSpeak(__instance, chatMessage, playerId);
			if (_isProcessing)
			{
				return;
			}
			_isProcessing = true;
			Task.Run(delegate
			{
				while (_speaks.Count > 0)
				{
					try
					{
						Speak(__instance, _speaks[0].ChatMessage, _speaks[0].PlayerId);
						_speaks.RemoveAt(0);
					}
					catch (Exception data)
					{
						Plugin.Log(data);
						_speaks.Clear();
						_isProcessing = false;
						return;
					}
				}
				_isProcessing = false;
			});
		}

		public static void Speak(HUDManager __instance, string chatMessage, int playerId)
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Expected O, but got Unknown
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0445: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log("Speak");
			PlayerControllerB val = null;
			for (int i = 0; i < __instance.playersManager.allPlayerScripts.Length; i++)
			{
				if (Object.op_Implicit((Object)(object)__instance.playersManager.allPlayerScripts[playerId]))
				{
					val = __instance.playersManager.allPlayerScripts[playerId];
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Log("couldnt find player");
				return;
			}
			Plugin.Log("Found player");
			Transform obj = ((Component)val).gameObject.transform.Find("AEIOUSpeakObject");
			GameObject val2 = ((obj != null) ? ((Component)obj).gameObject : null);
			if ((Object)(object)val2 == (Object)null)
			{
				val2 = new GameObject("AEIOUSpeakObject");
				val2.transform.parent = ((Component)val).transform;
				val2.transform.localPosition = Vector3.zero;
				val2.AddComponent<AudioSource>();
				val2.AddComponent<AudioHighPassFilter>();
				val2.AddComponent<AudioLowPassFilter>();
			}
			Plugin.Log("Found AEIOUSpeakObject");
			AudioSource component = val2.GetComponent<AudioSource>();
			if ((Object)(object)component == (Object)null)
			{
				Plugin.LogError("Couldn't speak, AudioSource was null");
				return;
			}
			string message = chatMessage.Replace("\r", "").Replace("\n", "");
			float[] array = TTS.SpeakToMemory(message, 7.5f);
			if ((Object)(object)component.clip == (Object)null)
			{
				component.clip = AudioClip.Create("AEIOUCLIP", TTS.IN_BUFFER_SIZE, 1, 11025, false);
			}
			Plugin.Log("Setting up clip");
			component.clip.SetData(emptySamples, 0);
			component.clip.SetData(array, 0);
			component.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[val.playerClientId];
			component.rolloffMode = (AudioRolloffMode)2;
			component.minDistance = 1f;
			component.maxDistance = 40f;
			component.dopplerLevel = Plugin.TTSDopperLevel;
			component.pitch = 1f;
			component.spatialize = true;
			component.spatialBlend = (val.isPlayerDead ? 0f : 1f);
			bool flag = !val.isPlayerDead || StartOfRound.Instance.localPlayerController.isPlayerDead;
			component.volume = (flag ? Plugin.TTSVolume : 0f);
			AudioHighPassFilter component2 = val2.GetComponent<AudioHighPassFilter>();
			if ((Object)(object)component2 != (Object)null)
			{
				((Behaviour)component2).enabled = false;
			}
			AudioLowPassFilter component3 = val2.GetComponent<AudioLowPassFilter>();
			if ((Object)(object)component3 != (Object)null)
			{
				component3.lowpassResonanceQ = 1f;
				component3.cutoffFrequency = 5000f;
			}
			if (component.isPlaying)
			{
				component.Stop(true);
			}
			Plugin.Log("Playing audio: " + ((object)component).ToString() + component.volume);
			if (val.holdingWalkieTalkie)
			{
				GrabbableObject currentlyHeldObjectServer = val.currentlyHeldObjectServer;
				WalkieTalkie val3 = (WalkieTalkie)(object)((currentlyHeldObjectServer is WalkieTalkie) ? currentlyHeldObjectServer : null);
				if (val3 != null)
				{
					Plugin.Log("WalkieTalkie");
					bool flag2 = false;
					for (int j = 0; j < WalkieTalkie.allWalkieTalkies.Count; j++)
					{
						if ((Object)(object)((GrabbableObject)WalkieTalkie.allWalkieTalkies[j]).playerHeldBy == (Object)(object)StartOfRound.Instance.localPlayerController && ((GrabbableObject)WalkieTalkie.allWalkieTalkies[j]).isBeingUsed)
						{
							flag2 = true;
						}
					}
					if ((Object)(object)val3 != (Object)null && ((GrabbableObject)val3).isBeingUsed && flag2)
					{
						component.volume = Plugin.TTSVolume;
						if ((Object)(object)val == (Object)(object)StartOfRound.Instance.localPlayerController)
						{
							Plugin.Log("Pushing walkie button");
							val.playerBodyAnimator.SetBool("walkieTalkie", true);
							((MonoBehaviour)val3).StartCoroutine(WaitAndStopUsingWalkieTalkie(component.clip, val));
						}
						else
						{
							((Behaviour)component2).enabled = true;
							component3.lowpassResonanceQ = 3f;
							component3.cutoffFrequency = 4000f;
							component.spatialBlend = 0f;
						}
					}
				}
			}
			component.PlayOneShot(component.clip, 1f);
			RoundManager.Instance.PlayAudibleNoise(val2.transform.position, 25f, 0.7f, 0, false, 0);
		}

		public static void QueueSpeak(HUDManager __instance, string chatMessage, int playerId)
		{
			Plugin.Log("Queueing speak");
			_speaks.Add(new Speak(chatMessage, playerId));
		}

		public static IEnumerator WaitAndStopUsingWalkieTalkie(AudioClip clip, PlayerControllerB player)
		{
			Plugin.Log($"WalkieButton Length {TTS.CurrentAudioLengthInSeconds}");
			yield return (object)new WaitForSeconds(TTS.CurrentAudioLengthInSeconds);
			Plugin.Log("WalkieButton end");
			player.playerBodyAnimator.SetBool("walkieTalkie", false);
		}

		[HarmonyPatch(typeof(HUDManager), "EnableChat_performed")]
		[HarmonyPostfix]
		public static void EnableChat_performedPostfix(ref TMP_InputField ___chatTextField, HUDManager __instance)
		{
			___chatTextField.characterLimit = NEW_CHAT_SIZE;
			chatTextField = ___chatTextField;
			Plugin.Log("Enable Chat");
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void KillPlayerPostfix(PlayerControllerB __instance)
		{
			HUDManager.Instance.HideHUD(false);
			HUDManager.Instance.UpdateHealthUI(100, false);
			Plugin.Log("Player died, re-enabling UI");
		}

		[HarmonyPatch(typeof(HUDManager), "EnableChat_performed")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> EnableChat_performedTranspiler(IEnumerable<CodeInstruction> oldInstructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(oldInstructions);
			for (int i = 0; i < list.Count - 3; i++)
			{
				if (list[i].opcode == OpCodes.Ldarg_0 && CodeInstructionExtensions.Is(list[i + 1], OpCodes.Ldfld, (MemberInfo)AccessTools.Field(typeof(HUDManager), "localPlayer")) && CodeInstructionExtensions.Is(list[i + 2], OpCodes.Ldfld, (MemberInfo)AccessTools.Field(typeof(PlayerControllerB), "isPlayerDead")) && list[i + 3].opcode == OpCodes.Brfalse)
				{
					Plugin.Log("Patching dead chat in EnableChat_performed");
					list[i].opcode = OpCodes.Br;
					list[i].operand = list[i + 3].operand;
					break;
				}
			}
			return list.AsEnumerable();
		}

		[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> SubmitChat_performedTranspiler(IEnumerable<CodeInstruction> oldInstructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(oldInstructions);
			patchMaxChatSize(list);
			patchDeadChat(list);
			return list.AsEnumerable();
			static void patchDeadChat(List<CodeInstruction> newInstructions)
			{
				for (int i = 0; i < newInstructions.Count - 3; i++)
				{
					if (newInstructions[i].opcode == OpCodes.Ldarg_0 && CodeInstructionExtensions.Is(newInstructions[i + 1], OpCodes.Ldfld, (MemberInfo)AccessTools.Field(typeof(HUDManager), "localPlayer")) && CodeInstructionExtensions.Is(newInstructions[i + 2], OpCodes.Ldfld, (MemberInfo)AccessTools.Field(typeof(PlayerControllerB), "isPlayerDead")) && newInstructions[i + 3].opcode == OpCodes.Brfalse)
					{
						Plugin.Log("Patching dead chat in SubmitChat_performed");
						newInstructions[i].opcode = OpCodes.Br;
						newInstructions[i].operand = newInstructions[i + 3].operand;
						break;
					}
				}
			}
			static void patchMaxChatSize(List<CodeInstruction> newInstructions)
			{
				CodeInstruction val = null;
				bool flag = false;
				foreach (CodeInstruction newInstruction in newInstructions)
				{
					if (CodeInstructionExtensions.Is(newInstruction, OpCodes.Ldc_I4_S, (object)50))
					{
						flag = true;
						val = newInstruction;
					}
					else
					{
						if (newInstruction.opcode == OpCodes.Bge && flag)
						{
							val.opcode = OpCodes.Ldc_I4;
							val.operand = NEW_CHAT_SIZE + 1;
							Plugin.Log("Patched max chat length");
							break;
						}
						if (flag)
						{
							flag = false;
							val = null;
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> AddPlayerChatMessageServerRpcTranspiler(IEnumerable<CodeInstruction> oldInstructions)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(oldInstructions);
			foreach (CodeInstruction item in list)
			{
				if (CodeInstructionExtensions.Is(item, OpCodes.Ldc_I4_S, (object)50))
				{
					item.opcode = OpCodes.Ldc_I4;
					item.operand = NEW_CHAT_SIZE;
					Plugin.Log("Patched server max chat length");
					break;
				}
			}
			return list.AsEnumerable();
		}
	}
	public class LCModUtils
	{
		private static Harmony _harmony;

		private static bool _shouldHost;

		private static bool _shouldJoin;

		public LCModUtils(Harmony harmony)
		{
			_harmony = harmony;
		}

		public void DisableFullscreen()
		{
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(IngamePlayerSettings), "SetFullscreenMode", (Type[])null, (Type[])null);
			if (methodInfo == null)
			{
				Plugin.LogError("Couldn't find method SetFullscreenMode");
			}
			MethodInfo methodInfo2 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => SetFullScreenModePrefix()));
			_harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Plugin.Log("Disabled Fullscreen");
		}

		public void BootToLANMenu()
		{
			Plugin.Log("Attempting to load lan scene");
			SceneManager.sceneLoaded += OnSceneLoaded;
			SceneManager.LoadScene("InitSceneLANMode");
		}

		public void StartLANHost()
		{
			BootToLANMenu();
			_shouldHost = true;
		}

		public void StartLANClient()
		{
			BootToLANMenu();
			_shouldJoin = true;
		}

		private static bool SetFullScreenModePrefix()
		{
			return false;
		}

		private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			MenuManager val = Object.FindObjectOfType<MenuManager>();
			if (!(((Scene)(ref scene)).name == "MainMenu"))
			{
				return;
			}
			Plugin.Log("MainMenuLoaded");
			GameObject lanWarningContainer = val.lanWarningContainer;
			if (Object.op_Implicit((Object)(object)lanWarningContainer))
			{
				Plugin.Log("Destroy LAN Warning");
				Object.Destroy((Object)(object)lanWarningContainer);
			}
			else
			{
				Plugin.Log("LANWarning Null");
			}
			if (_shouldHost || _shouldJoin)
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(MenuManager), "Start", (Type[])null, (Type[])null);
				if (methodInfo == null)
				{
					Plugin.LogError("Couldn't find method \"Start\" in MenuManager");
				}
				MethodInfo methodInfo2 = SymbolExtensions.GetMethodInfo((Expression<Action>)(() => HostOrJoin()));
				_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private static void HostOrJoin()
		{
			MenuManager val = Object.FindObjectOfType<MenuManager>();
			if (_shouldHost)
			{
				if (val != null)
				{
					val.ClickHostButton();
				}
				if (val != null)
				{
					val.ConfirmHostButton();
				}
			}
			else if (_shouldJoin)
			{
				AccessTools.Method(typeof(MenuManager), "ClickJoinButton", (Type[])null, (Type[])null)?.Invoke(val, null);
			}
		}
	}
	[BepInPlugin("AEIOUCompany", "AEIOUCompany", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Harmony Harmony;

		protected static ManualLogSource Logger;

		public static bool PlayStartingUpMessage;

		public static float TTSVolume;

		public static float TTSDopperLevel;

		public static int ChatSize;

		public static void Log(object data)
		{
			ManualLogSource logger = Logger;
			if (logger != null)
			{
				logger.LogInfo(data);
			}
		}

		public static void LogError(object data)
		{
			ManualLogSource logger = Logger;
			if (logger != null)
			{
				logger.LogError(data);
			}
		}

		public void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony harmony = new Harmony("AEIOUCompany");
			Harmony = harmony;
			Logger = ((BaseUnityPlugin)this).Logger;
			PlayStartingUpMessage = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "StartingUpMessage", true, "Enables \"starting up\" sound effect.").Value;
			TTSVolume = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Volume", 1f, "Volume scale of text-to-speech-voice. Values range from 0 to 1").Value;
			TTSDopperLevel = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Doppler Effect Level", 1f, "Values range from 0 to 1").Value;
			ChatSize = ((BaseUnityPlugin)this).Config.Bind<int>("Advanced", "Chat Character Limit", 1024, "WARNING: Everybody must have the same value set for this!").Value;
			TTS.Init();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin AEIOUCompany is loaded!");
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin total patches appled: {Harmony.GetPatchedMethods().Count()}");
		}

		public void OnDestroy()
		{
			if (PlayStartingUpMessage)
			{
				TTS.Speak("Starting Up");
			}
		}

		private void EnableTestMode()
		{
			LCModUtils lCModUtils = new LCModUtils(Harmony);
			lCModUtils.DisableFullscreen();
			lCModUtils.BootToLANMenu();
		}
	}
	public static class TTS
	{
		private static readonly int OUT_BUFFER_SIZE = 8192;

		public static readonly int IN_BUFFER_SIZE = 8388608;

		public static float CurrentAudioLengthInSeconds = 0f;

		private static float[] floatBuffer = new float[IN_BUFFER_SIZE];

		private static NamedPipeClientStream _namedPipeClientStream;

		private static StreamWriter _streamWriter;

		private static BinaryWriter _binaryWriter;

		private static BinaryReader _binaryReader;

		private static bool _initialized = false;

		public static void Init()
		{
			StartSpeakServer();
			try
			{
				_namedPipeClientStream = new NamedPipeClientStream("AEIOUCOMPANYMOD");
				_streamWriter = new StreamWriter(_namedPipeClientStream, Encoding.UTF8, OUT_BUFFER_SIZE, leaveOpen: true);
				_binaryWriter = new BinaryWriter(_namedPipeClientStream, Encoding.UTF8, leaveOpen: true);
				_binaryReader = new BinaryReader(_namedPipeClientStream, Encoding.UTF8, leaveOpen: true);
			}
			catch (IOException data)
			{
				Plugin.LogError(data);
			}
			ConnectToSpeakServer();
			_initialized = true;
		}

		public static void Speak(string message)
		{
			if (!_initialized)
			{
				Plugin.LogError("Tried to speak before initializing TTS!");
				return;
			}
			try
			{
				SendMsg(message, "msgA");
			}
			catch (IOException ex)
			{
				Plugin.LogError("Speak" + ex);
			}
		}

		public static float[] SpeakToMemory(string message, float volumeScale = 1f)
		{
			if (!_initialized)
			{
				Plugin.LogError("Tried to speak before initializing TTS!");
				return null;
			}
			SendMsg(message, "msg");
			ClearSamplesBuffer();
			int num = _binaryReader.ReadInt32();
			byte[] value = _binaryReader.ReadBytes(num);
			for (int i = 0; i < num - 1; i += 2)
			{
				int num2 = i / 2;
				float num3 = volumeScale * ((float)BitConverter.ToInt16(value, i) / 32767f);
				if (i < floatBuffer.Length)
				{
					floatBuffer[num2] = num3;
				}
			}
			int num4 = 0;
			for (int num5 = floatBuffer.Length - 1; num5 > 0; num5--)
			{
				if ((double)floatBuffer[num5] != 0.0)
				{
					num4 = num5;
					break;
				}
			}
			CurrentAudioLengthInSeconds = (float)num4 / 11025f;
			Plugin.Log("END");
			return floatBuffer;
		}

		private static void SendMsg(string message, string prefix)
		{
			Plugin.Log("Sending: " + prefix + "=" + message + "]");
			try
			{
				_streamWriter.WriteLine();
				_streamWriter.Flush();
			}
			catch (IOException ex)
			{
				if (ex.Message.Contains("Pipe is broken"))
				{
					StartSpeakServer();
					ConnectToSpeakServer();
				}
				else
				{
					Plugin.LogError(ex);
				}
			}
			catch (Exception data)
			{
				Plugin.LogError(data);
			}
			_streamWriter.WriteLine(prefix + "=[:np]" + message + "]");
			_streamWriter.Flush();
		}

		private static void ConnectToSpeakServer()
		{
			Plugin.Log("ConnectingToPipe");
			try
			{
				_namedPipeClientStream.Connect(7500);
			}
			catch (TimeoutException)
			{
				Plugin.LogError("Unable to connect to SpeakServer after timeout");
			}
			catch (IOException)
			{
				Plugin.LogError("IOException while trying to ConnectToSpeakServer");
			}
		}

		private static void ClearSamplesBuffer()
		{
			for (int i = 0; i < floatBuffer.Length; i++)
			{
				floatBuffer[i] = 0f;
			}
		}

		private static void StartSpeakServer()
		{
			if (CheckForAEIOUSPEAKProcess())
			{
				Process[] processesByName = Process.GetProcessesByName("AEIOUSpeak");
				Process[] array = processesByName;
				foreach (Process process in array)
				{
					process.Close();
				}
			}
			string text = new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath.Replace("AEIOUCompany.dll", "");
			Plugin.Log(text + "AEIOUSpeak.exe");
			Process process2 = Process.Start(text + "AEIOUSpeak.exe");
			Plugin.Log("Started Speak Server");
			if (process2 == null)
			{
				Plugin.LogError("Failed to start Speak Server");
			}
		}

		private static bool CheckForAEIOUSPEAKProcess()
		{
			Process[] processesByName = Process.GetProcessesByName("AEIOUSpeak");
			if (processesByName.Length != 0)
			{
				return true;
			}
			return false;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AEIOUCompany";

		public const string PLUGIN_NAME = "AEIOUCompany";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/aeioucompany/SharpTalk.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SharpTalk")]
[assembly: AssemblyDescription("A .NET wrapper for the DECtalk TTS engine.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SharpTalk")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a8dbd00f-6cfd-4d00-a4d6-b0059b2eb887")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.8726.31713")]
[module: UnverifiableCode]
namespace SharpTalk;

public class FonixTalkEngine : IDisposable
{
	[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
	private delegate void DtCallbackRoutine(int lParam1, int lParam2, uint drCallbackParameter, uint uiMsg);

	private struct PhonemeMark
	{
		public byte ThisPhoneme;

		public byte NextPhoneme;

		public ushort Duration;
	}

	[StructLayout(LayoutKind.Explicit)]
	private struct PhonemeTag
	{
		[FieldOffset(0)]
		public PhonemeMark PMData;

		[FieldOffset(0)]
		public int DWData;
	}

	private struct InMemoryRaiiHelper : IDisposable
	{
		private readonly FonixTalkEngine _engine;

		public InMemoryRaiiHelper(FonixTalkEngine engine)
		{
			_engine = engine;
		}

		public void Dispose()
		{
			_engine.CloseInMemory();
		}
	}

	private struct BufferRaiiHelper : IDisposable
	{
		private readonly FonixTalkEngine _engine;

		public BufferRaiiHelper(FonixTalkEngine engine)
		{
			_engine = engine;
		}

		public void Dispose()
		{
			_engine.FreeBuffer();
		}
	}

	public const uint DefaultRate = 200u;

	public const TtsVoice DefaultSpeaker = TtsVoice.Paul;

	private const uint WaveFormat_1M16 = 4u;

	private const uint TtsNotSupported = 32767u;

	private const uint TtsNotAvailable = 32766u;

	private const uint TtsLangError = 16384u;

	private static readonly uint UiIndexMsg = RegisterWindowMessage("DECtalkIndexMessage");

	private static readonly uint UiErrorMsg = RegisterWindowMessage("DECtalkErrorMessage");

	private static readonly uint UiBufferMsg = RegisterWindowMessage("DECtalkBufferMessage");

	private static readonly uint UiPhonemeMsg = RegisterWindowMessage("DECtalkVisualMessage");

	private IntPtr _handle;

	private IntPtr _speakerParamsPtr;

	private IntPtr _dummy1;

	private IntPtr _dummy2;

	private IntPtr _dummy3;

	private DtCallbackRoutine _callback;

	private TtsBufferManaged _buffer;

	private Stream _bufferStream;

	public TtsVoice Voice
	{
		get
		{
			Check(TextToSpeechGetSpeaker(_handle, out var speaker));
			return speaker;
		}
		set
		{
			Check(TextToSpeechSetSpeaker(_handle, value));
		}
	}

	public uint Rate
	{
		get
		{
			Check(TextToSpeechGetRate(_handle, out var rate));
			return rate;
		}
		set
		{
			Check(TextToSpeechSetRate(_handle, value));
		}
	}

	public SpeakerParams SpeakerParams
	{
		get
		{
			Check(TextToSpeechGetSpeakerParams(_handle, 0u, out _speakerParamsPtr, out _dummy1, out _dummy2, out _dummy3));
			return (SpeakerParams)Marshal.PtrToStructure(_speakerParamsPtr, typeof(SpeakerParams));
		}
		set
		{
			Check(TextToSpeechGetSpeakerParams(_handle, 0u, out _speakerParamsPtr, out _dummy1, out _dummy2, out _dummy3));
			Marshal.StructureToPtr(value, _speakerParamsPtr, fDeleteOld: false);
			Check(TextToSpeechSetSpeakerParams(_handle, _speakerParamsPtr));
		}
	}

	public event EventHandler<PhonemeEventArgs> Phoneme;

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechStartupEx(out IntPtr handle, uint uiDeviceNumber, uint dwDeviceOptions, DtCallbackRoutine callback, ref IntPtr dwCallbackParameter);

	[DllImport("FonixTalk.dll")]
	[return: MarshalAs(UnmanagedType.Bool)]
	private static extern bool TextToSpeechSelectLang(IntPtr handle, uint lang);

	[DllImport("FonixTalk.dll")]
	private static extern uint TextToSpeechStartLang([MarshalAs(UnmanagedType.LPStr)] string lang);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechSetSpeaker(IntPtr handle, TtsVoice speaker);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechGetSpeaker(IntPtr handle, out TtsVoice speaker);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechGetRate(IntPtr handle, out uint rate);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechSetRate(IntPtr handle, uint rate);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechSpeakA(IntPtr handle, [MarshalAs(UnmanagedType.LPStr)] string msg, uint flags);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechShutdown(IntPtr handle);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechPause(IntPtr handle);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechResume(IntPtr handle);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechReset(IntPtr handle, [MarshalAs(UnmanagedType.Bool)] bool bReset);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechSync(IntPtr handle);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechSetSpeakerParams(IntPtr handle, IntPtr spDefs);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechGetSpeakerParams(IntPtr handle, uint uiIndex, out IntPtr ppspCur, out IntPtr ppspLoLimit, out IntPtr ppspHiLimit, out IntPtr ppspDefault);

	[DllImport("FonixTalk.dll")]
	private unsafe static extern MMRESULT TextToSpeechAddBuffer(IntPtr handle, TtsBufferManaged.TTS_BUFFER_T* buffer);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechOpenInMemory(IntPtr handle, uint format);

	[DllImport("FonixTalk.dll")]
	private static extern MMRESULT TextToSpeechCloseInMemory(IntPtr handle);

	[DllImport("user32.dll")]
	private static extern uint RegisterWindowMessage([MarshalAs(UnmanagedType.LPStr)] string lpString);

	[DllImport("kernel32.dll")]
	private static extern void CopyMemory(IntPtr dest, IntPtr src, uint count);

	public FonixTalkEngine(string language)
	{
		Init(language);
	}

	public FonixTalkEngine()
	{
		Init("US");
	}

	public FonixTalkEngine(string language, uint rate, TtsVoice speaker)
	{
		Init(language);
		Voice = speaker;
		Rate = rate;
	}

	public FonixTalkEngine(uint rate, TtsVoice speaker)
	{
		Init("US");
		Voice = speaker;
		Rate = rate;
	}

	private void Init(string lang)
	{
		_callback = TtsCallback;
		_buffer = null;
		_bufferStream = null;
		if (lang != "XX")
		{
			uint num = TextToSpeechStartLang(lang);
			if ((num & 0x4000u) != 0)
			{
				switch (num)
				{
				case 32767u:
					throw new FonixTalkException("This version of DECtalk does not support multiple languages.");
				case 32766u:
					throw new FonixTalkException("The specified language was not found.");
				}
			}
			if (!TextToSpeechSelectLang(IntPtr.Zero, num))
			{
				throw new FonixTalkException("The specified language failed to load.");
			}
		}
		Check(TextToSpeechStartupEx(out _handle, uint.MaxValue, 0u, _callback, ref _handle));
		Speak("[:phone on]");
	}

	private unsafe void TtsCallback(int lParam1, int lParam2, uint drCallbackParameter, uint uiMsg)
	{
		if (uiMsg == UiPhonemeMsg && this.Phoneme != null)
		{
			PhonemeTag phonemeTag = default(PhonemeTag);
			phonemeTag.DWData = lParam2;
			PhonemeTag phonemeTag2 = phonemeTag;
			this.Phoneme(this, new PhonemeEventArgs((char)phonemeTag2.PMData.ThisPhoneme, phonemeTag2.PMData.Duration));
		}
		else if (uiMsg == UiBufferMsg)
		{
			_bufferStream.Write(_buffer.GetBufferBytes(), 0, (int)_buffer.Length);
			_ = _buffer.Full;
			_buffer.Reset();
			Check(TextToSpeechAddBuffer(_handle, _buffer.ValuePointer));
		}
		else if (uiMsg != UiErrorMsg)
		{
			_ = UiIndexMsg;
		}
	}

	public byte[] SpeakToMemory(string input)
	{
		using (_bufferStream = new MemoryStream())
		{
			using (OpenInMemory(4u))
			{
				using (ReadyBuffer())
				{
					Speak(input);
					Sync();
					TextToSpeechReset(_handle, bReset: false);
				}
			}
			return ((MemoryStream)_bufferStream).ToArray();
		}
	}

	public void SpeakToStream(Stream stream, string input)
	{
		_bufferStream = stream;
		using (OpenInMemory(4u))
		{
			using (ReadyBuffer())
			{
				Speak(input);
				Sync();
				TextToSpeechReset(_handle, bReset: false);
			}
		}
		_bufferStream = null;
	}

	public void SpeakToWavFile(string path, string input)
	{
		using MemoryStream memoryStream = new MemoryStream();
		SpeakToStream(memoryStream, input);
		int num = (int)memoryStream.Length;
		using BinaryWriter binaryWriter = new BinaryWriter(File.Create(path), Encoding.ASCII);
		binaryWriter.Write("RIFF".ToCharArray());
		binaryWriter.Write(num + 44 - 8);
		binaryWriter.Write("WAVE".ToCharArray());
		binaryWriter.Write("fmt ".ToCharArray());
		binaryWriter.Write(16);
		binaryWriter.Write((short)1);
		binaryWriter.Write((short)1);
		binaryWriter.Write(11025);
		binaryWriter.Write(22050);
		binaryWriter.Write((short)2);
		binaryWriter.Write((short)16);
		binaryWriter.Write("data".ToCharArray());
		binaryWriter.Write(num);
		memoryStream.Position = 0L;
		memoryStream.CopyTo(binaryWriter.BaseStream);
	}

	public void Pause()
	{
		Check(TextToSpeechPause(_handle));
	}

	public void Resume()
	{
		Check(TextToSpeechResume(_handle));
	}

	public void Reset()
	{
		Check(TextToSpeechReset(_handle, bReset: false));
	}

	public void Sync()
	{
		Check(TextToSpeechSync(_handle));
	}

	public void Speak(string msg)
	{
		Check(TextToSpeechSpeakA(_handle, msg, 1u));
	}

	private static void Check(MMRESULT code)
	{
		if (code != 0)
		{
			throw new FonixTalkException(code);
		}
	}

	private InMemoryRaiiHelper OpenInMemory(uint format)
	{
		Check(TextToSpeechOpenInMemory(_handle, format));
		return new InMemoryRaiiHelper(this);
	}

	private void CloseInMemory()
	{
		Check(TextToSpeechCloseInMemory(_handle));
	}

	private unsafe BufferRaiiHelper ReadyBuffer()
	{
		if (_buffer != null)
		{
			throw new InvalidOperationException("Buffer already exists.");
		}
		_buffer = new TtsBufferManaged();
		Check(TextToSpeechAddBuffer(_handle, _buffer.ValuePointer));
		return new BufferRaiiHelper(this);
	}

	private void FreeBuffer()
	{
		_buffer.Dispose();
		_buffer = null;
	}

	~FonixTalkEngine()
	{
		Dispose(disposing: false);
	}

	public void Dispose()
	{
		Dispose(disposing: true);
	}

	private void Dispose(bool disposing)
	{
		TextToSpeechShutdown(_handle);
		if (_buffer != null)
		{
			_buffer.Dispose();
		}
		if (disposing)
		{
			GC.SuppressFinalize(this);
		}
	}
}
public sealed class FonixTalkException : Exception
{
	internal FonixTalkException(MMRESULT code)
		: base(GetMessage(code))
	{
	}

	internal FonixTalkException(string message)
		: base(message)
	{
	}

	private static string GetMessage(MMRESULT code)
	{
		return code switch
		{
			MMRESULT.MMSYSERR_INVALPARAM => "An invalid parameter was passed to the function.", 
			MMRESULT.MMSYSERR_INVALHANDLE => "The associated handle is invalid. Did you dispose it?", 
			MMRESULT.MMSYSERR_ERROR => "The function returned a generic error. Please check that you are using the functions correctly.", 
			MMRESULT.MMSYSERR_NOERROR => "The function did not throw an error. If you are seeing this, Berkin was obviously high while coding.", 
			MMRESULT.MMSYSERR_NOMEM => "There was insufficnent memory available to allocate the requested resources.", 
			MMRESULT.MMSYSERR_ALLOCATED => "The requested resources are already in use somewhere else.", 
			MMRESULT.WAVERR_BADFORMAT => "Wave output device does not support request format.", 
			MMRESULT.MMSYSERR_BADDEVICEID => "Device ID out of range.", 
			MMRESULT.MMSYSERR_NODRIVER => "No wave output device present.", 
			_ => code.ToString(), 
		};
	}
}
[Flags]
internal enum DeviceOptions : uint
{
	OwnAudioDevice = 1u,
	ReportOpenError = 2u,
	UseSapi5AudioDevice = 0x40000000u,
	DoNotUseAudioDevice = 0x80000000u
}
public static class LanguageCode
{
	public const string EnglishUS = "US";

	public const string EnglishUK = "UK";

	public const string SpanishCastilian = "SP";

	public const string SpanishLatinAmerican = "LA";

	public const string German = "GR";

	public const string French = "FR";

	public const string None = "XX";
}
internal enum MMRESULT : uint
{
	MMSYSERR_NOERROR = 0u,
	MMSYSERR_ERROR = 1u,
	MMSYSERR_BADDEVICEID = 2u,
	MMSYSERR_NOTENABLED = 3u,
	MMSYSERR_ALLOCATED = 4u,
	MMSYSERR_INVALHANDLE = 5u,
	MMSYSERR_NODRIVER = 6u,
	MMSYSERR_NOMEM = 7u,
	MMSYSERR_NOTSUPPORTED = 8u,
	MMSYSERR_BADERRNUM = 9u,
	MMSYSERR_INVALFLAG = 10u,
	MMSYSERR_INVALPARAM = 11u,
	MMSYSERR_HANDLEBUSY = 12u,
	MMSYSERR_INVALIDALIAS = 13u,
	MMSYSERR_BADDB = 14u,
	MMSYSERR_KEYNOTFOUND = 15u,
	MMSYSERR_READERROR = 16u,
	MMSYSERR_WRITEERROR = 17u,
	MMSYSERR_DELETEERROR = 18u,
	MMSYSERR_VALNOTFOUND = 19u,
	MMSYSERR_NODRIVERCB = 20u,
	WAVERR_BADFORMAT = 32u,
	WAVERR_STILLPLAYING = 33u,
	WAVERR_UNPREPARED = 34u
}
public class PhonemeEventArgs : EventArgs
{
	public readonly char Phoneme;

	public readonly uint Duration;

	internal PhonemeEventArgs(char phoneme, uint duration)
	{
		Phoneme = phoneme;
		Duration = duration;
	}
}
public enum TtsVoice : uint
{
	Paul,
	Betty,
	Harry,
	Frank,
	Dennis,
	Kit,
	Ursula,
	Rita,
	Wendy
}
public struct SpeakerParams
{
	[MarshalAs(UnmanagedType.I2)]
	public Sex Sex;

	public short Smoothness;

	public short Assertiveness;

	public short AveragePitch;

	public short Breathiness;

	public short Richness;

	public short NumFixedSampOG;

	public short Laryngealization;

	public short HeadSize;

	public short Formant4ResFreq;

	public short Formant4Bandwidth;

	public short Formant5ResFreq;

	public short Formant5Bandwidth;

	public short Parallel4Freq;

	public short Parallel5Freq;

	public short GainFrication;

	public short GainAspiration;

	public short GainVoicing;

	public short GainNasalization;

	public short GainCFR1;

	public short GainCFR2;

	public short GainCFR3;

	public short GainCFR4;

	public short Loudness;

	public short SpectralTilt;

	public short BaselineFall;

	public short LaxBreathiness;

	public short Quickness;

	public short HatRise;

	public short StressRise;

	public short GlottalSpeed;

	public short OutputGainMultiplier;
}
public enum Sex : short
{
	Female,
	Male
}
[Flags]
internal enum SpeakFlags : uint
{
	Normal = 0u,
	Force = 1u
}
internal enum TTSMessageType : uint
{
	Buffer,
	IndexMarker,
	Status,
	Visual
}
[StructLayout(LayoutKind.Sequential)]
internal class TtsBufferManaged : IDisposable
{
	public struct TTS_BUFFER_T
	{
		public const int BufferSize = 16384;

		public IntPtr DataPtr;

		public unsafe TTS_PHONEME_T* PhonemeArrayPtr;

		public unsafe TTS_INDEX_T* IndexArrayPtr;

		public uint MaxBufferLength;

		public uint MaxPhonemeChanges;

		public uint MaxIndexMarks;

		public uint BufferLength;

		public uint PhonemeChangeCount;

		public uint IndexMarkCount;

		public uint _reserved;
	}

	private TTS_BUFFER_T _value;

	private GCHandle _pinHandle;

	public bool Full => _value.BufferLength == _value.MaxBufferLength;

	public uint Length => _value.BufferLength;

	public unsafe TTS_BUFFER_T* ValuePointer
	{
		get
		{
			fixed (TTS_BUFFER_T* result = &_value)
			{
				return result;
			}
		}
	}

	public TtsBufferManaged()
	{
		_value = default(TTS_BUFFER_T);
		_pinHandle = GCHandle.Alloc(this, GCHandleType.Pinned);
		_value.MaxBufferLength = 16384u;
		_value.DataPtr = Marshal.AllocHGlobal(16384);
	}

	public byte[] GetBufferBytes()
	{
		byte[] array = new byte[_value.BufferLength];
		Marshal.Copy(_value.DataPtr, array, 0, (int)_value.BufferLength);
		return array;
	}

	public void Reset()
	{
		_value.BufferLength = 0u;
		_value.PhonemeChangeCount = 0u;
		_value.IndexMarkCount = 0u;
	}

	public void Dispose()
	{
		Marshal.FreeHGlobal(_value.DataPtr);
		_pinHandle.Free();
		GC.SuppressFinalize(this);
	}
}
internal struct TTS_INDEX_T
{
	public uint IndexValue;

	public uint SampleNumber;

	private readonly uint _reserved;
}
internal struct TTS_PHONEME_T
{
	public uint Phoneme;

	public uint PhonemeSampleNumber;

	public uint PhonemeDuration;

	private readonly uint _reserved;
}

BepInEx/plugins/AlwaysHearWalkie.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCAlwaysHearWalkieMod.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlwaysHearWalkie")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.4.3.0")]
[assembly: AssemblyInformationalVersion("1.4.3+b44d9dd67954bb9cf96dd2ba0e84393e7774a6a0")]
[assembly: AssemblyProduct("Always Hear Active Walkies")]
[assembly: AssemblyTitle("AlwaysHearWalkie")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx5.PluginTemplate
{
	[BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.3")]
	public class LCAlwaysHearWalkieMod : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie";

		private const string modName = "LC Always Hear Active Walkies";

		private const string modVersion = "1.4.3";

		private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie");

		private static LCAlwaysHearWalkieMod Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie");
			Log.LogInfo((object)"\\ /");
			Log.LogInfo((object)"/|\\");
			Log.LogInfo((object)" |----|");
			Log.LogInfo((object)" |[__]| Always Hear Active Walkies");
			Log.LogInfo((object)" |.  .| Version 1.4.3 Loaded");
			Log.LogInfo((object)" |____|");
			harmony.PatchAll(typeof(LCAlwaysHearWalkieMod));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(WalkieTalkiePatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysHearWalkie";

		public const string PLUGIN_NAME = "Always Hear Active Walkies";

		public const string PLUGIN_VERSION = "1.4.3";
	}
}
namespace LCAlwaysHearWalkieMod.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static float AudibleDistance = 20f;

		private static float throttleInterval = 0.35f;

		private static float throttle = 0f;

		private static float AverageDistanceToHeldWalkie = 2f;

		private static float WalkieRecordingRange = 20f;

		private static float PlayerToPlayerSpatialHearingRange = 20f;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance)
		{
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_034d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			throttle += Time.deltaTime;
			if (throttle < throttleInterval)
			{
				return;
			}
			throttle = 0f;
			if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				List<WalkieTalkie> list = new List<WalkieTalkie>();
				List<WalkieTalkie> list2 = new List<WalkieTalkie>();
				for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++)
				{
					float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position);
					if (num <= AudibleDistance)
					{
						if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed)
						{
							list.Add(WalkieTalkie.allWalkieTalkies[i]);
						}
					}
					else
					{
						list2.Add(WalkieTalkie.allWalkieTalkies[i]);
					}
				}
				bool flag = list.Count > 0;
				if (flag != __instance.holdingWalkieTalkie)
				{
					___holdingWalkieTalkie = flag;
					for (int j = 0; j < list2.Count; j++)
					{
						if (j < list.Count)
						{
							list2[j].thisAudio.Stop();
						}
					}
				}
				if (!flag)
				{
					return;
				}
			}
			PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript);
			for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
			{
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k];
				if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController || val2.isPlayerDead || !val2.holdingWalkieTalkie)
				{
					continue;
				}
				float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position);
				float num3 = float.MaxValue;
				float num4 = float.MaxValue;
				for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++)
				{
					if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed)
					{
						continue;
					}
					float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position);
					if (num5 < num4)
					{
						num4 = num5;
					}
					if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie)
					{
						float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position);
						if (num6 < num3)
						{
							num3 = num6;
						}
					}
				}
				float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4));
				float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2);
				val2.voicePlayerState.Volume = Mathf.Max(num7, num8);
				if (val2.speakingToWalkieTalkie && num7 > num8)
				{
					makePlayerSoundWalkieTalkie(val2);
				}
				else
				{
					makePlayerSoundSpatial(val2);
				}
			}
		}

		private static void makePlayerSoundWalkieTalkie(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = true;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = true;
			currentVoiceChatAudioSource.spatialBlend = 0f;
			playerController.currentVoiceChatIngameSettings.set2D = true;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : 0.4f);
			component3.lowPassOverride = 4000f;
			component.lowpassResonanceQ = 3f;
		}

		private static void makePlayerSoundSpatial(PlayerControllerB playerController)
		{
			AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource;
			AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>();
			AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>();
			OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>();
			((Behaviour)component2).enabled = false;
			((Behaviour)component).enabled = true;
			component3.overridingLowPass = playerController.voiceMuffledByEnemy;
			currentVoiceChatAudioSource.spatialBlend = 1f;
			playerController.currentVoiceChatIngameSettings.set2D = false;
			currentVoiceChatAudioSource.bypassListenerEffects = false;
			currentVoiceChatAudioSource.bypassEffects = false;
			currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId];
			component.lowpassResonanceQ = 1f;
		}
	}
	[HarmonyPatch(typeof(WalkieTalkie))]
	internal class WalkieTalkiePatch
	{
		[HarmonyPatch("EnableWalkieTalkieListening")]
		[HarmonyPrefix]
		private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable)
		{
			if (!enable)
			{
				return false;
			}
			return true;
		}
	}
}

BepInEx/plugins/backrooms/Backrooms.dll

Decompiled 2 years ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[166]
		{
			0, 0, 0, 1, 0, 0, 0, 24, 92, 65,
			115, 115, 101, 116, 115, 92, 65, 114, 101, 89,
			111, 117, 87, 97, 116, 99, 104, 101, 100, 46,
			99, 115, 0, 0, 0, 1, 0, 0, 0, 29,
			92, 65, 115, 115, 101, 116, 115, 92, 66, 97,
			99, 107, 114, 111, 111, 109, 115, 71, 101, 110,
			101, 114, 97, 116, 111, 114, 46, 99, 115, 0,
			0, 0, 1, 0, 0, 0, 15, 92, 65, 115,
			115, 101, 116, 115, 92, 69, 120, 105, 116, 46,
			99, 115, 0, 0, 0, 1, 0, 0, 0, 15,
			92, 65, 115, 115, 101, 116, 115, 92, 72, 111,
			111, 107, 46, 99, 115, 0, 0, 0, 1, 0,
			0, 0, 17, 92, 65, 115, 115, 101, 116, 115,
			92, 76, 111, 97, 100, 101, 114, 46, 99, 115,
			0, 0, 0, 1, 0, 0, 0, 18, 92, 65,
			115, 115, 101, 116, 115, 92, 83, 107, 105, 98,
			105, 100, 105, 46, 99, 115
		};
		result.TypesData = new byte[142]
		{
			0, 0, 0, 0, 23, 66, 97, 99, 107, 114,
			111, 111, 109, 115, 124, 65, 114, 101, 89, 111,
			117, 87, 97, 116, 99, 104, 101, 100, 0, 0,
			0, 0, 28, 66, 97, 99, 107, 114, 111, 111,
			109, 115, 124, 66, 97, 99, 107, 114, 111, 111,
			109, 115, 71, 101, 110, 101, 114, 97, 116, 111,
			114, 0, 0, 0, 0, 14, 66, 97, 99, 107,
			114, 111, 111, 109, 115, 124, 69, 120, 105, 116,
			0, 0, 0, 0, 14, 66, 97, 99, 107, 114,
			111, 111, 109, 115, 124, 72, 111, 111, 107, 0,
			0, 0, 0, 16, 66, 97, 99, 107, 114, 111,
			111, 109, 115, 124, 76, 111, 97, 100, 101, 114,
			0, 0, 0, 0, 17, 66, 97, 99, 107, 114,
			111, 111, 109, 115, 124, 83, 107, 105, 98, 105,
			100, 105
		};
		result.TotalFiles = 6;
		result.TotalTypes = 6;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace Backrooms;

public class AreYouWatched : MonoBehaviour
{
	private float _timer;

	private float _timeToCheck = 5f;

	private bool _isWatched;

	private PlayerControllerB _controller;

	private int _index;

	public bool HasBeenInTheBackrooms;

	private void Start()
	{
		_controller = ((Component)this).GetComponent<PlayerControllerB>();
		for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
		{
			if (((Object)StartOfRound.Instance.allPlayerScripts[i]).GetInstanceID() == ((Object)_controller).GetInstanceID())
			{
				_index = i;
				break;
			}
		}
	}

	private void Update()
	{
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		if (_controller.isPlayerDead || !_controller.isPlayerControlled || !_isWatched || HasBeenInTheBackrooms)
		{
			return;
		}
		_timer += Time.deltaTime;
		if (_timer > _timeToCheck)
		{
			Debug.Log((object)"Check");
			if (_isWatched && Random.Range(0f, 100f) < Loader.TeleportationOdds.Value)
			{
				Debug.Log((object)"Teleport");
				BackroomsGenerator.Instance.TeleportToBackroomsClientRpc(_index, new Vector3(0f, BackroomsGenerator.Offset, 0f));
				HasBeenInTheBackrooms = true;
			}
			_isWatched = false;
			_timer = 0f;
			_timeToCheck = Random.Range(8f, 15f);
		}
	}

	public void StartBeingWatched()
	{
		_isWatched = true;
	}
}
public class BackroomsGenerator : NetworkBehaviour
{
	public static BackroomsGenerator Instance;

	public GameObject Floor;

	public GameObject Wall;

	public GameObject Ceiling;

	public GameObject LightlessCeiling;

	public GameObject Pillar;

	public GameObject Room;

	public static float Offset = -60f;

	private int Width = 30;

	private int Height = 30;

	private void Awake()
	{
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		for (int i = 0; i < types.Length; i++)
		{
			MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
	}

	private void Start()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
	}

	private IEnumerator Teleport()
	{
		yield return (object)new WaitForSeconds(10f);
		for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
		{
			if (StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled)
			{
				TeleportToBackroomsClientRpc(i, new Vector3(0f, Offset, 0f));
			}
		}
	}

	public void ServerGenerate()
	{
		int seed = Random.Range(0, 1000000);
		GenerateClientRpc(seed);
	}

	public void ServerClean()
	{
		CleanBackroomsClientRpc();
	}

	[ClientRpc]
	public void CleanBackroomsClientRpc()
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager == null || !networkManager.IsListening)
		{
			return;
		}
		if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
		{
			ClientRpcParams val = default(ClientRpcParams);
			FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2398337161u, val, (RpcDelivery)0);
			((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2398337161u, val, (RpcDelivery)0);
		}
		if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
		{
			return;
		}
		foreach (Transform item in ((Component)this).transform)
		{
			Object.Destroy((Object)(object)((Component)item).gameObject);
		}
	}

	[ClientRpc]
	public void TeleportToBackroomsClientRpc(int client, Vector3 position)
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b0: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2635639541u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, client);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2635639541u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				PlayerControllerB obj = StartOfRound.Instance.allPlayerScripts[client];
				obj.TeleportPlayer(position, false, 0f, false, true);
				obj.isInsideFactory = true;
			}
		}
	}

	[ClientRpc]
	public void GenerateClientRpc(int seed)
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_0099: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		//IL_010a: Unknown result type (might be due to invalid IL or missing references)
		//IL_011e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0213: Unknown result type (might be due to invalid IL or missing references)
		//IL_0227: Unknown result type (might be due to invalid IL or missing references)
		//IL_0194: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_0154: Unknown result type (might be due to invalid IL or missing references)
		//IL_0168: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
		//IL_0257: Unknown result type (might be due to invalid IL or missing references)
		//IL_026b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0313: Unknown result type (might be due to invalid IL or missing references)
		//IL_0327: Unknown result type (might be due to invalid IL or missing references)
		//IL_0355: Unknown result type (might be due to invalid IL or missing references)
		//IL_0369: Unknown result type (might be due to invalid IL or missing references)
		//IL_0472: Unknown result type (might be due to invalid IL or missing references)
		//IL_0486: Unknown result type (might be due to invalid IL or missing references)
		//IL_0434: Unknown result type (might be due to invalid IL or missing references)
		//IL_0448: Unknown result type (might be due to invalid IL or missing references)
		//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
		//IL_040a: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager == null || !networkManager.IsListening)
		{
			return;
		}
		if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
		{
			ClientRpcParams val = default(ClientRpcParams);
			FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4262673211u, val, (RpcDelivery)0);
			BytePacker.WriteValueBitPacked(val2, seed);
			((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4262673211u, val, (RpcDelivery)0);
		}
		if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
		{
			return;
		}
		Random random = new Random(seed);
		Debug.Log((object)"Generate floor and ceiling");
		for (int i = -Width / 2; i < Width / 2; i++)
		{
			for (int j = -Height / 2; j < Height / 2; j++)
			{
				Object.Instantiate<GameObject>(Floor, new Vector3((float)(i * 6), Offset, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
				if (random.Next(100) < 96)
				{
					Object.Instantiate<GameObject>(LightlessCeiling, new Vector3((float)(i * 6), Offset + 5f, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
				}
				else
				{
					Object.Instantiate<GameObject>(Ceiling, new Vector3((float)(i * 6), Offset + 5f, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
				}
			}
		}
		Debug.Log((object)"Generate walls");
		for (int k = -Width / 2; k < Width / 2; k++)
		{
			Object.Instantiate<GameObject>(Wall, new Vector3((float)(-Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
			if (k != 0)
			{
				Object.Instantiate<GameObject>(Wall, new Vector3((float)(Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
				continue;
			}
			Debug.Log((object)"Generate room");
			Object.Instantiate<GameObject>(Room, new Vector3((float)(Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(0f, 90f, 0f), ((Component)this).transform);
		}
		Debug.Log((object)"Generate walls 2");
		for (int l = -Width / 2; l < Width / 2; l++)
		{
			Object.Instantiate<GameObject>(Wall, new Vector3((float)(l * 6), Offset, (float)(-Height / 2 * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform);
			Object.Instantiate<GameObject>(Wall, new Vector3((float)(l * 6), Offset, (float)(Height / 2 * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform);
		}
		Debug.Log((object)"Generate inside 2");
		for (int m = -Width / 2; m < Width / 2; m++)
		{
			for (int n = -Height / 2; n < Height / 2; n++)
			{
				if (m == 0 && n == 0)
				{
					continue;
				}
				int num = random.Next(20);
				if (num < 15)
				{
					if (random.Next(10) < 5)
					{
						Object.Instantiate<GameObject>(Wall, new Vector3((float)(m * 6 - 3), Offset, (float)(n * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
					}
					else
					{
						Object.Instantiate<GameObject>(Wall, new Vector3((float)(m * 6), Offset, (float)(n * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform);
					}
				}
				if (num == 16)
				{
					Object.Instantiate<GameObject>(Pillar, new Vector3((float)(m * 6), Offset, (float)(n * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform);
				}
			}
		}
	}

	protected override void __initializeVariables()
	{
		((NetworkBehaviour)this).__initializeVariables();
	}

	[RuntimeInitializeOnLoadMethod]
	internal static void InitializeRPCS_BackroomsGenerator()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Expected O, but got Unknown
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Expected O, but got Unknown
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Expected O, but got Unknown
		NetworkManager.__rpc_func_table.Add(2398337161u, new RpcReceiveHandler(__rpc_handler_2398337161));
		NetworkManager.__rpc_func_table.Add(2635639541u, new RpcReceiveHandler(__rpc_handler_2635639541));
		NetworkManager.__rpc_func_table.Add(4262673211u, new RpcReceiveHandler(__rpc_handler_4262673211));
	}

	private static void __rpc_handler_2398337161(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			target.__rpc_exec_stage = (__RpcExecStage)2;
			((BackroomsGenerator)(object)target).CleanBackroomsClientRpc();
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	private static void __rpc_handler_2635639541(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			int client = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref client);
			Vector3 position = default(Vector3);
			((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
			target.__rpc_exec_stage = (__RpcExecStage)2;
			((BackroomsGenerator)(object)target).TeleportToBackroomsClientRpc(client, position);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	private static void __rpc_handler_4262673211(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			int seed = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref seed);
			target.__rpc_exec_stage = (__RpcExecStage)2;
			((BackroomsGenerator)(object)target).GenerateClientRpc(seed);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	protected internal override string __getTypeName()
	{
		return "BackroomsGenerator";
	}
}
public class Exit : MonoBehaviour
{
	private void Start()
	{
	}

	public void TeleportAway()
	{
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		GameNetworkManager.Instance.localPlayerController.TeleportPlayer(Vector3.zero, false, 0f, false, true);
	}

	private void OnTriggerEnter(Collider other)
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
		if ((Object)(object)component != (Object)null)
		{
			component.isInsideFactory = false;
			component.TeleportPlayer(Object.FindObjectOfType<StartOfRound>().playerSpawnPositions[0].position, false, 0f, false, true);
		}
	}
}
public static class Hook
{
	[HarmonyPatch(typeof(PlayerControllerB), "Start")]
	[HarmonyPostfix]
	private static void AddComponents(PlayerControllerB __instance)
	{
		if (((NetworkBehaviour)__instance).IsServer)
		{
			((Component)__instance).gameObject.AddComponent<AreYouWatched>();
		}
	}

	[HarmonyPatch(typeof(PlayerControllerB), "Update")]
	[HarmonyPostfix]
	private static void CheckIfPlayerIsInVision(PlayerControllerB __instance)
	{
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		if (!((NetworkBehaviour)__instance).IsServer || __instance.isPlayerDead || !__instance.isInsideFactory)
		{
			return;
		}
		for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
		{
			PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i];
			if (!((Object)(object)val == (Object)null) && ((Object)val).GetInstanceID() != ((Object)__instance).GetInstanceID() && __instance.HasLineOfSightToPosition(((Component)val).transform.position + Vector3.up, 60f, 60, -1f))
			{
				((Component)val).GetComponent<AreYouWatched>().StartBeingWatched();
			}
		}
	}

	[HarmonyPatch(typeof(RoundManager), "Start")]
	[HarmonyPostfix]
	private static void SpawnBackrooms(RoundManager __instance)
	{
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		if (((NetworkBehaviour)__instance).IsServer)
		{
			Debug.Log((object)"Spawning backrooms");
			Object.Instantiate<GameObject>(Loader.AssetBundle.LoadAsset<GameObject>("assets/backrooms/backrooms.prefab"), new Vector3(0f, -50f, 0f), Quaternion.identity).GetComponent<NetworkObject>().Spawn(false);
		}
	}

	[HarmonyPatch(typeof(RoundManager), "UnloadSceneObjectsEarly")]
	[HarmonyPrefix]
	public static void DeleteBackrooms(RoundManager __instance)
	{
		if (((NetworkBehaviour)__instance).IsServer)
		{
			BackroomsGenerator.Instance.ServerClean();
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				((Component)StartOfRound.Instance.allPlayerScripts[i]).GetComponent<AreYouWatched>().HasBeenInTheBackrooms = false;
			}
		}
	}

	[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
	[HarmonyPostfix]
	public static void GenerateBackrooms(RoundManager __instance)
	{
		if (((NetworkBehaviour)__instance).IsServer)
		{
			BackroomsGenerator.Instance.ServerGenerate();
		}
	}
}
[BepInPlugin("Neekhaulas.Backrooms", "Backrooms", "0.0.6")]
public class Loader : BaseUnityPlugin
{
	public static AssetBundle AssetBundle { get; private set; }

	public static ConfigEntry<float> TeleportationOdds { get; private set; }

	private void Awake()
	{
		TeleportationOdds = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Teleportation odds", 3f, "Odds to be teleported (in %) - This settings has to be changed by the host");
		AssetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "backrooms"));
		string[] array = new string[1] { "assets/backrooms/backrooms.prefab" };
		foreach (string text in array)
		{
			NetworkPrefabs.RegisterNetworkPrefab(AssetBundle.LoadAsset<GameObject>(text));
		}
		Harmony.CreateAndPatchAll(typeof(Hook), (string)null);
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Backrooms is loaded!");
	}
}
public class Skibidi : MonoBehaviour
{
	public static Skibidi instance;

	private void Start()
	{
		if ((Object)(object)instance == (Object)null)
		{
			instance = this;
		}
		((Component)this).gameObject.AddComponent<OccludeAudio>();
		((Component)instance).GetComponent<AudioSource>().Play();
	}

	public static void StartMusic()
	{
		((Component)instance).GetComponent<AudioSource>().Play();
	}
}

BepInEx/plugins/BonkHitSFX.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BonkHitSFX.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BonkHitSFX")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BonkHitSFX")]
[assembly: AssemblyTitle("BonkHitSFX")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace BonkHitSFX
{
	[BepInPlugin("sunnobunno.bonkhitsfx", "Bonk Hit SFX", "1.0.4")]
	public class BonkHitSFXBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.bonkhitsfx";

		private const string modName = "Bonk Hit SFX";

		private const string modVersion = "1.0.4";

		private readonly Harmony harmony = new Harmony("sunnobunno.bonkhitsfx");

		private static BonkHitSFXBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newHitSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.bonkhitsfx");
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "BonkHitSFX.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "bonkhitsfx";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newHitSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/bonkhitsfx.mp3");
			harmony.PatchAll(typeof(HitSFXPatch));
			mls.LogInfo((object)"sunnobunno.bonkhitsfx is loaded. Ow.");
		}
	}
}
namespace BonkHitSFX.Patches
{
	[HarmonyPatch(typeof(Shovel))]
	internal class HitSFXPatch
	{
		[HarmonyPatch("HitShovelClientRpc")]
		[HarmonyPatch("HitShovel")]
		[HarmonyPrefix]
		public static void hitSFXPatch(ref AudioClip[] ___hitSFX)
		{
			AudioClip[] newHitSFX = BonkHitSFXBase.newHitSFX;
			___hitSFX = newHitSFX;
		}
	}
}

BepInEx/plugins/CoilHeadStare.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TDP.CoilHeadStare.Patch;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CoilHeadStare")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CoilHeadStare")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9d96f0c2-6393-4d02-99d7-34538a0dad5c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TDP.CoilHeadStare
{
	[BepInPlugin("TDP.CoilHeadStare", "CoilHeadStare", "1.0.3")]
	public class ModBase : BaseUnityPlugin
	{
		private const string modGUID = "TDP.CoilHeadStare";

		private const string modName = "CoilHeadStare";

		private const string modVersion = "1.0.3";

		private Harmony harmony;

		internal static ModBase instance;

		internal ManualLogSource mls;

		public static ConfigEntry<float> config_timeUntilStare;

		public static ConfigEntry<float> config_maxStareDistance;

		public static ConfigEntry<float> config_turnHeadSpeed;

		private void Awake()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			else
			{
				Object.Destroy((Object)(object)this);
			}
			ConfigFile();
			harmony = new Harmony("TDP.CoilHeadStare");
			harmony.PatchAll(typeof(CoilHeadPatch));
			mls = Logger.CreateLogSource("TDP.CoilHeadStare");
			mls.LogInfo((object)"CoilHeadStare 1.0.3 loaded.");
		}

		private void ConfigFile()
		{
			config_timeUntilStare = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Time Until Stare", 8f, "Time between moving and looking at closest player (in seconds)");
			config_maxStareDistance = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Max Stare Distance", 6f, "Coilhead will only stare at players closer than this (for reference: coilhead's height is ca. 4)");
			config_turnHeadSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("CoilHeadStare", "Head Turn Speed", 0.3f, "The speed at which the head turns towards the player");
			Stare.timeUntilStare = config_timeUntilStare.Value;
			Stare.maxStareDistance = config_maxStareDistance.Value;
			Stare.turnHeadSpeed = config_turnHeadSpeed.Value;
		}

		private void ConfigureDoorControls()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("HangarDoorButtonPanel");
			GameObject val2 = new GameObject("PlacementCollider");
			val2.transform.SetParent(val.transform, false);
			BoxCollider val3 = val2.AddComponent<BoxCollider>();
			val3.size = new Vector3(0.881444f, 0.147624f, 0.7243316f);
			val3.center = new Vector3(0.2525222f, 0.06033165f, -0.06168448f);
			PlaceableShipObject val4 = val2.AddComponent<PlaceableShipObject>();
			val4.unlockableID = 1212;
			val4.parentObject = val.AddComponent<AutoParentToShip>();
			val4.mainMesh = val.GetComponent<MeshFilter>();
			val4.mainTransform = val.transform;
			val4.placeObjectCollider = (Collider)(object)val3;
			val4.yOffset = 0f;
			val4.AllowPlacementOnWalls = true;
			val2.AddComponent<AudioSource>();
		}
	}
}
namespace TDP.CoilHeadStare.Patch
{
	internal class CoilHeadPatch
	{
		[HarmonyPatch(typeof(EnemyAI), "Start")]
		[HarmonyPostfix]
		private static void StartPostFix(EnemyAI __instance)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			if (__instance is SpringManAI)
			{
				Debug.Log((object)"CoilHead found. Adding stare script.");
				Stare stare = ((Component)__instance).gameObject.AddComponent<Stare>();
				stare.Initialize((SpringManAI)__instance);
			}
		}
	}
	public class Stare : MonoBehaviour
	{
		private SpringManAI coilHeadInstance;

		public static float timeUntilStare;

		public static float maxStareDistance;

		public static float turnHeadSpeed;

		private Transform head;

		private float timeSinceMoving;

		private bool isTurningHead;

		private PlayerControllerB stareTarget;

		public void Initialize(SpringManAI instance)
		{
			Debug.Log((object)"Initializing Stare on Coilhead.");
			coilHeadInstance = instance;
			head = ((Component)coilHeadInstance).transform.GetChild(0).GetChild(2).GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(0)
				.GetChild(2)
				.GetChild(0)
				.GetChild(0)
				.GetChild(1);
			if (((Object)head).name != "springBone.002_end")
			{
				Debug.LogError((object)"CoilHeadStare could not find head transform. Destroying script.");
				Object.Destroy((Object)(object)this);
			}
		}

		private void Update()
		{
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)coilHeadInstance == (Object)null)
			{
				return;
			}
			if ((Object)(object)head == (Object)null)
			{
				Debug.LogError((object)"CoilHeadStare head transform missing. Destroying script.");
				Object.Destroy((Object)(object)this);
				return;
			}
			if (!isTurningHead)
			{
				stareTarget = ((EnemyAI)coilHeadInstance).GetClosestPlayer(false, false, false);
			}
			if (!((Object)(object)stareTarget == (Object)null))
			{
				Vector3 val = ((Component)stareTarget.gameplayCamera).transform.position - head.position;
				float num = Vector3.Distance(head.position, ((Component)((EnemyAI)coilHeadInstance).GetClosestPlayer(false, false, false)).transform.position);
				if ((double)((EnemyAI)coilHeadInstance).creatureAnimator.GetFloat("walkSpeed") > 0.01 || num > maxStareDistance || Vector3.Angle(head.forward, val) < 5f)
				{
					timeSinceMoving = 0f;
				}
				else
				{
					timeSinceMoving += Time.deltaTime;
				}
				if (timeSinceMoving > timeUntilStare)
				{
					isTurningHead = true;
				}
				else
				{
					isTurningHead = false;
				}
				if (isTurningHead)
				{
					head.forward = Vector3.RotateTowards(head.forward, val, turnHeadSpeed * Time.deltaTime, 0f);
				}
			}
		}
	}
}

BepInEx/plugins/Coroner.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Coroner.LCAPI;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EliteMasterEric")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Rework the Performance Report with new info, including cause of death.")]
[assembly: AssemblyFileVersion("1.4.2.0")]
[assembly: AssemblyInformationalVersion("1.4.2+57d4bb87a701adc39b5551b5ba1ecaf239a1871c")]
[assembly: AssemblyProduct("Coroner")]
[assembly: AssemblyTitle("Coroner")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Coroner
{
	internal class AdvancedDeathTracker
	{
		public const int PLAYER_CAUSE_OF_DEATH_DROPSHIP = 300;

		public static readonly string[] FUNNY_NOTES = new string[20]
		{
			"The goofiest goober.", "The cutest employee.", "Had the most fun.", "Had the least fun.", "The bravest employee.", "Did a sick flip.", "Stubbed their toe.", "The most likely to die next time.", "The least likely to die next time.", "Dislikes smoke.",
			"A team player.", "A real go-getter.", "Ate the most snacks.", "Passed GO and collected $200.", "Got freaky on a Friday night.", "I think this one's a serial killer.", "Perfectly unremarkable.", "Hasn't called their mother in a while.", "Has IP address 127.0.0.1.", "Secretly a lizard"
		};

		private static readonly Dictionary<int, AdvancedCauseOfDeath> PlayerCauseOfDeath = new Dictionary<int, AdvancedCauseOfDeath>();

		private static readonly Dictionary<int, string> PlayerNotes = new Dictionary<int, string>();

		public static void ClearDeathTracker()
		{
			PlayerCauseOfDeath.Clear();
			PlayerNotes.Clear();
		}

		public static void SetCauseOfDeath(int playerIndex, AdvancedCauseOfDeath causeOfDeath, bool broadcast = true)
		{
			PlayerCauseOfDeath[playerIndex] = causeOfDeath;
			if (broadcast)
			{
				DeathBroadcaster.BroadcastCauseOfDeath(playerIndex, causeOfDeath);
			}
		}

		public static void SetCauseOfDeath(int playerIndex, CauseOfDeath causeOfDeath, bool broadcast = true)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			SetCauseOfDeath(playerIndex, ConvertCauseOfDeath(causeOfDeath), broadcast);
		}

		public static void SetCauseOfDeath(PlayerControllerB playerController, CauseOfDeath causeOfDeath, bool broadcast = true)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			SetCauseOfDeath((int)playerController.playerClientId, ConvertCauseOfDeath(causeOfDeath), broadcast);
		}

		public static void SetCauseOfDeath(PlayerControllerB playerController, AdvancedCauseOfDeath causeOfDeath, bool broadcast = true)
		{
			SetCauseOfDeath((int)playerController.playerClientId, causeOfDeath, broadcast);
		}

		public static AdvancedCauseOfDeath GetCauseOfDeath(int playerIndex)
		{
			PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerIndex];
			return GetCauseOfDeath(playerController);
		}

		public static AdvancedCauseOfDeath GetCauseOfDeath(PlayerControllerB playerController)
		{
			if (!PlayerCauseOfDeath.ContainsKey((int)playerController.playerClientId))
			{
				Plugin.Instance.PluginLogger.LogDebug((object)$"Player {playerController.playerClientId} has no custom cause of death stored! Using fallback...");
				return GuessCauseOfDeath(playerController);
			}
			Plugin.Instance.PluginLogger.LogDebug((object)$"Player {playerController.playerClientId} has custom cause of death stored! {PlayerCauseOfDeath[(int)playerController.playerClientId]}");
			return PlayerCauseOfDeath[(int)playerController.playerClientId];
		}

		public static AdvancedCauseOfDeath GuessCauseOfDeath(PlayerControllerB playerController)
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Invalid comparison between Unknown and I4
			if (playerController.isPlayerDead)
			{
				if (IsHoldingJetpack(playerController))
				{
					if ((int)playerController.causeOfDeath == 2)
					{
						return AdvancedCauseOfDeath.Player_Jetpack_Gravity;
					}
					if ((int)playerController.causeOfDeath == 3)
					{
						return AdvancedCauseOfDeath.Player_Jetpack_Blast;
					}
				}
				return ConvertCauseOfDeath(playerController.causeOfDeath);
			}
			return AdvancedCauseOfDeath.Unknown;
		}

		public static bool IsHoldingJetpack(PlayerControllerB playerController)
		{
			GrabbableObject currentlyHeldObjectServer = playerController.currentlyHeldObjectServer;
			if ((Object)(object)currentlyHeldObjectServer == (Object)null)
			{
				return false;
			}
			GameObject gameObject = ((Component)currentlyHeldObjectServer).gameObject;
			if ((Object)(object)gameObject == (Object)null)
			{
				return false;
			}
			GrabbableObject component = gameObject.GetComponent<GrabbableObject>();
			if ((Object)(object)component == (Object)null)
			{
				return false;
			}
			if (component is JetpackItem)
			{
				return true;
			}
			return false;
		}

		public static AdvancedCauseOfDeath ConvertCauseOfDeath(CauseOfDeath causeOfDeath)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected I4, but got Unknown
			return (int)causeOfDeath switch
			{
				0 => AdvancedCauseOfDeath.Unknown, 
				1 => AdvancedCauseOfDeath.Bludgeoning, 
				2 => AdvancedCauseOfDeath.Gravity, 
				3 => AdvancedCauseOfDeath.Blast, 
				4 => AdvancedCauseOfDeath.Strangulation, 
				5 => AdvancedCauseOfDeath.Suffocation, 
				6 => AdvancedCauseOfDeath.Mauling, 
				7 => AdvancedCauseOfDeath.Gunshots, 
				8 => AdvancedCauseOfDeath.Crushing, 
				9 => AdvancedCauseOfDeath.Drowning, 
				10 => AdvancedCauseOfDeath.Abandoned, 
				11 => AdvancedCauseOfDeath.Electrocution, 
				_ => AdvancedCauseOfDeath.Unknown, 
			};
		}

		public static string StringifyCauseOfDeath(CauseOfDeath causeOfDeath)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return StringifyCauseOfDeath(ConvertCauseOfDeath(causeOfDeath), Plugin.RANDOM);
		}

		public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath)
		{
			return StringifyCauseOfDeath(causeOfDeath, Plugin.RANDOM);
		}

		public static string StringifyCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath, Random random)
		{
			string[] array = SelectCauseOfDeath(causeOfDeath);
			if (array.Length == 1 || Plugin.Instance.PluginConfig.ShouldUseSeriousDeathMessages())
			{
				return array[0];
			}
			return array[random.Next(array.Length)];
		}

		public static string[] SelectCauseOfDeath(AdvancedCauseOfDeath? causeOfDeath)
		{
			if (!causeOfDeath.HasValue)
			{
				return FUNNY_NOTES;
			}
			return causeOfDeath switch
			{
				AdvancedCauseOfDeath.Bludgeoning => new string[1] { "Bludgeoned to death." }, 
				AdvancedCauseOfDeath.Gravity => new string[2] { "Fell to their death.", "Fell off a cliff." }, 
				AdvancedCauseOfDeath.Blast => new string[3] { "Exploded.", "Went out with a bang.", "Was blown to smithereens." }, 
				AdvancedCauseOfDeath.Strangulation => new string[1] { "Strangled to death." }, 
				AdvancedCauseOfDeath.Suffocation => new string[1] { "Suffocated to death." }, 
				AdvancedCauseOfDeath.Mauling => new string[1] { "Mauled to death." }, 
				AdvancedCauseOfDeath.Gunshots => new string[2] { "Shot to death.", "Filled to the brim with bullets." }, 
				AdvancedCauseOfDeath.Crushing => new string[1] { "Crushed to death." }, 
				AdvancedCauseOfDeath.Drowning => new string[1] { "Drowned to death." }, 
				AdvancedCauseOfDeath.Abandoned => new string[1] { "Abandoned by their coworkers." }, 
				AdvancedCauseOfDeath.Electrocution => new string[1] { "Electrocuted to death." }, 
				AdvancedCauseOfDeath.Kicking => new string[1] { "Kicked to death." }, 
				AdvancedCauseOfDeath.Enemy_Bracken => new string[2] { "Had their neck snapped by a Bracken.", "Stared at a Bracken too long." }, 
				AdvancedCauseOfDeath.Enemy_EyelessDog => new string[3] { "Was eaten by an Eyeless Dog.", "Got caught using a mechanical keyboard.", "Wasn't quiet around an Eyeless Dog." }, 
				AdvancedCauseOfDeath.Enemy_ForestGiant => new string[1] { "Swallowed whole by a Forest Giant." }, 
				AdvancedCauseOfDeath.Enemy_CircuitBees => new string[1] { "Electro-stung to death by Circuit Bees." }, 
				AdvancedCauseOfDeath.Enemy_GhostGirl => new string[4] { "Died a mysterious death.", "Lost their mind.", "Got a real bad headache.", "???" }, 
				AdvancedCauseOfDeath.Enemy_EarthLeviathan => new string[1] { "Swallowed whole by an Earth Leviathan." }, 
				AdvancedCauseOfDeath.Enemy_BaboonHawk => new string[2] { "Was eaten by a Baboon Hawk.", "Was mauled by a Baboon Hawk." }, 
				AdvancedCauseOfDeath.Enemy_Jester => new string[4] { "Mauled to death by a Jester.", "Was the butt of the Jester's joke.", "Got pranked by the Jester.", "Got popped like a weasel." }, 
				AdvancedCauseOfDeath.Enemy_CoilHead => new string[3] { "Mauled to death by a Coil Head.", "Got in a staring contest with a Coil Head.", "Lost a staring contest with a Coil Head." }, 
				AdvancedCauseOfDeath.Enemy_SnareFlea => new string[1] { "Was suffocated by a Snare Flea." }, 
				AdvancedCauseOfDeath.Enemy_Hygrodere => new string[3] { "Was absorbed by a Hygrodere.", "Got lost in the sauce.", "Had an oopsie with a Hygrodere." }, 
				AdvancedCauseOfDeath.Enemy_HoarderBug => new string[4] { "Was mauled by a Hoarder Bug.", "Was swarmed by a Hoarder Bug.", "Was hoarded by a Hoarder Bug.", "Tried to steal from a Hoarder Bug." }, 
				AdvancedCauseOfDeath.Enemy_SporeLizard => new string[2] { "Was bitten by a Spore Lizard.", "Was puffed by a Spore Lizard." }, 
				AdvancedCauseOfDeath.Enemy_BunkerSpider => new string[1] { "Ensnared in the Bunker Spider's web." }, 
				AdvancedCauseOfDeath.Enemy_Thumper => new string[2] { "Was ravaged by a Thumper.", "Got thumped by a Thumper." }, 
				AdvancedCauseOfDeath.Enemy_MaskedPlayer_Wear => new string[2] { "Donned the Mask.", "Nobody cared who they were until they put on the Mask." }, 
				AdvancedCauseOfDeath.Enemy_MaskedPlayer_Victim => new string[2] { "Was killed by a Masked coworker.", "Became a tragedy at the hands of the Mask." }, 
				AdvancedCauseOfDeath.Enemy_Nutcracker_Kicked => new string[2] { "Was kicked to death by a Nutcracker.", "Got their nuts cracked by a Nutcracker." }, 
				AdvancedCauseOfDeath.Enemy_Nutcracker_Shot => new string[2] { "Got shot by a Nutcracker.", "Was at the wrong end of a 21-gun salute." }, 
				AdvancedCauseOfDeath.Player_Jetpack_Gravity => new string[3] { "Fell while using a jetpack.", "Flew too close to the sun.", "Ran out of fuel." }, 
				AdvancedCauseOfDeath.Player_Jetpack_Blast => new string[2] { "Blew up while using a Jetpack.", "Turned into a firework." }, 
				AdvancedCauseOfDeath.Player_Murder_Melee => new string[4] { "Was bludgeoned to death by a coworker.", "Was the victim of a murder.", "Got murdered.", "Got backstabbed by a coworker." }, 
				AdvancedCauseOfDeath.Player_Murder_Shotgun => new string[5] { "Was shot to death by a coworker.", "Was the victim of a murder.", "Got murdered.", "Got one-pumped by a coworker.", "Got 360-noscoped by a coworker." }, 
				AdvancedCauseOfDeath.Player_Quicksand => new string[2] { "Got stuck in quicksand.", "Drowned in quicksand" }, 
				AdvancedCauseOfDeath.Player_StunGrenade => new string[2] { "Got flashbanged by a coworker.", "Was the victim of a murder." }, 
				AdvancedCauseOfDeath.Other_DepositItemsDesk => new string[2] { "Received a demotion.", "Was put on disciplinary leave." }, 
				AdvancedCauseOfDeath.Other_Dropship => new string[3] { "Was crushed by the Item Dropship.", "Couldn't wait for their items.", "Got too impatient for their items." }, 
				AdvancedCauseOfDeath.Other_Landmine => new string[1] { "Stepped on a landmine." }, 
				AdvancedCauseOfDeath.Other_Turret => new string[1] { "Got shot by a turret." }, 
				AdvancedCauseOfDeath.Other_Lightning => new string[1] { "Was struck by lightning." }, 
				_ => new string[3] { "Died somehow.", "Most sincerely dead.", "Expired in an inexplicable manner." }, 
			};
		}

		internal static void SetCauseOfDeath(PlayerControllerB playerControllerB, object enemy_BaboonHawk)
		{
			throw new NotImplementedException();
		}
	}
	internal enum AdvancedCauseOfDeath
	{
		Unknown,
		Bludgeoning,
		Gravity,
		Blast,
		Strangulation,
		Suffocation,
		Mauling,
		Gunshots,
		Crushing,
		Drowning,
		Abandoned,
		Electrocution,
		Kicking,
		Enemy_BaboonHawk,
		Enemy_Bracken,
		Enemy_CircuitBees,
		Enemy_CoilHead,
		Enemy_EarthLeviathan,
		Enemy_EyelessDog,
		Enemy_ForestGiant,
		Enemy_GhostGirl,
		Enemy_Hygrodere,
		Enemy_Jester,
		Enemy_SnareFlea,
		Enemy_SporeLizard,
		Enemy_HoarderBug,
		Enemy_Thumper,
		Enemy_BunkerSpider,
		Enemy_MaskedPlayer_Wear,
		Enemy_MaskedPlayer_Victim,
		Enemy_Nutcracker_Kicked,
		Enemy_Nutcracker_Shot,
		Player_Jetpack_Gravity,
		Player_Jetpack_Blast,
		Player_Quicksand,
		Player_Murder_Melee,
		Player_Murder_Shotgun,
		Player_StunGrenade,
		Other_Landmine,
		Other_Turret,
		Other_Lightning,
		Other_DepositItemsDesk,
		Other_Dropship
	}
	internal class DeathBroadcaster
	{
		private const string SIGNATURE_DEATH = "com.elitemastereric.coroner.death";

		public static void Initialize()
		{
			if (Plugin.Instance.IsLCAPIPresent)
			{
				DeathBroadcasterLCAPI.Initialize();
			}
			else
			{
				Plugin.Instance.PluginLogger.LogInfo((object)"LC_API is not present! Skipping registration...");
			}
		}

		public static void BroadcastCauseOfDeath(int playerId, AdvancedCauseOfDeath causeOfDeath)
		{
			AttemptBroadcast(BuildDataCauseOfDeath(playerId, causeOfDeath), "com.elitemastereric.coroner.death");
		}

		private static string BuildDataCauseOfDeath(int playerId, AdvancedCauseOfDeath causeOfDeath)
		{
			string text = playerId.ToString();
			int num = (int)causeOfDeath;
			return text + "|" + num;
		}

		private static void AttemptBroadcast(string data, string signature)
		{
			if (Plugin.Instance.IsLCAPIPresent)
			{
				DeathBroadcasterLCAPI.AttemptBroadcast(data, signature);
			}
			else
			{
				Plugin.Instance.PluginLogger.LogInfo((object)"LC_API is not present! Skipping broadcast...");
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_ID = "Coroner";

		public const string PLUGIN_NAME = "Coroner";

		public const string PLUGIN_VERSION = "1.4.2";

		public const string PLUGIN_GUID = "com.elitemastereric.coroner";
	}
	[BepInPlugin("com.elitemastereric.coroner", "Coroner", "1.4.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static readonly Random RANDOM = new Random();

		public ManualLogSource PluginLogger;

		public PluginConfig PluginConfig;

		public bool IsLCAPIPresent = false;

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			Instance = this;
			PluginLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("com.elitemastereric.coroner");
			val.PatchAll();
			PluginLogger.LogInfo((object)"Plugin Coroner (com.elitemastereric.coroner) is loaded!");
			LoadConfig();
			QueryLCAPI();
			DeathBroadcaster.Initialize();
		}

		private void QueryLCAPI()
		{
			PluginLogger.LogInfo((object)"Checking for LC_API...");
			if (Chainloader.PluginInfos.ContainsKey("LC_API"))
			{
				Chainloader.PluginInfos.TryGetValue("LC_API", out var value);
				if (value == null)
				{
					PluginLogger.LogError((object)"Detected LC_API, but could not get plugin info!");
					IsLCAPIPresent = false;
				}
				else
				{
					PluginLogger.LogInfo((object)("LCAPI is present! " + value.Metadata.GUID + ":" + value.Metadata.Version));
					IsLCAPIPresent = true;
				}
			}
			else
			{
				PluginLogger.LogInfo((object)"LCAPI is not present.");
				IsLCAPIPresent = false;
			}
		}

		private void LoadConfig()
		{
			PluginConfig = new PluginConfig();
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
		}
	}
	public class PluginConfig
	{
		private ConfigEntry<bool> DisplayCauseOfDeath;

		private ConfigEntry<bool> SeriousDeathMessages;

		private ConfigEntry<bool> DisplayFunnyNotes;

		private ConfigEntry<bool> DeathReplacesNotes;

		public void BindConfig(ConfigFile _config)
		{
			DisplayCauseOfDeath = _config.Bind<bool>("General", "DisplayCauseOfDeath", true, "Display the cause of death in the player notes.");
			SeriousDeathMessages = _config.Bind<bool>("General", "SeriousDeathMessages", false, "Cause of death messages are more to-the-point.");
			DisplayFunnyNotes = _config.Bind<bool>("General", "DisplayFunnyNotes", true, "Display a random note when the player has no notes.");
			DeathReplacesNotes = _config.Bind<bool>("General", "DeathReplacesNotes", true, "True to replace notes when the player dies, false to append.");
		}

		public bool ShouldDisplayCauseOfDeath()
		{
			return DisplayCauseOfDeath.Value;
		}

		public bool ShouldUseSeriousDeathMessages()
		{
			return SeriousDeathMessages.Value;
		}

		public bool ShouldDisplayFunnyNotes()
		{
			return DisplayFunnyNotes.Value;
		}

		public bool ShouldDeathReplaceNotes()
		{
			return DeathReplacesNotes.Value;
		}
	}
}
namespace Coroner.Patch
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	[HarmonyPatch("KillPlayer")]
	internal class PlayerControllerBKillPlayerPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref CauseOfDeath causeOfDeath)
		{
			try
			{
				if ((int)causeOfDeath == 300)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player died from item dropship! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Other_Dropship);
					causeOfDeath = (CauseOfDeath)8;
				}
				else if (__instance.isSinking && (int)causeOfDeath == 5)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player died of suffociation while sinking in quicksand! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Quicksand);
				}
				else if ((int)causeOfDeath != 3)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is dying! No cause of death registered in hook...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in PlayerControllerBKillPlayerPatch.Prefix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(DepositItemsDesk))]
	[HarmonyPatch("AnimationGrabPlayer")]
	internal class DepositItemsDeskAnimationGrabPlayerPatch
	{
		public static void Postfix(int playerID)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after tentacle devouring...");
				PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerID];
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is dying! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerController, AdvancedCauseOfDeath.Other_DepositItemsDesk);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in DepositItemsDeskAnimationGrabPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(JesterAI))]
	[HarmonyPatch("killPlayerAnimation")]
	internal class JesterAIKillPlayerAnimationPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after Jester mauling...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_Jester);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in JesterAIKillPlayerAnimationPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SandWormAI))]
	[HarmonyPatch("EatPlayer")]
	internal class SandWormAIEatPlayerPatch
	{
		public static void Postfix(PlayerControllerB playerScript)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after Sand Worm devouring...");
				if ((Object)(object)playerScript == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerScript, AdvancedCauseOfDeath.Enemy_EarthLeviathan);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in SandWormAIEatPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(RedLocustBees))]
	[HarmonyPatch("BeeKillPlayerOnLocalClient")]
	internal class RedLocustBeesBeeKillPlayerOnLocalClientPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after Circuit Bee electrocution...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (val.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_CircuitBees);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in RedLocustBeesBeeKillPlayerOnLocalClientPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(DressGirlAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class DressGirlAIOnCollideWithPlayerPatch
	{
		public static void Postfix(DressGirlAI __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Processing Ghost Girl player collision...");
				if ((Object)(object)__instance.hauntingPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after collision!");
				}
				else if (__instance.hauntingPlayer.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance.hauntingPlayer, AdvancedCauseOfDeath.Enemy_GhostGirl);
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in DressGirlAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(FlowermanAI))]
	[HarmonyPatch("killAnimation")]
	internal class FlowermanAIKillAnimationPatch
	{
		public static void Postfix(FlowermanAI __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after Bracken snapping neck...");
				if ((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after snapping neck!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(((EnemyAI)__instance).inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_Bracken);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in FlowermanAIKillAnimationPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI))]
	[HarmonyPatch("EatPlayerAnimation")]
	internal class ForestGiantAIEatPlayerAnimationPatch
	{
		public static void Postfix(PlayerControllerB playerBeingEaten)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after Forest Giant devouring...");
				if ((Object)(object)playerBeingEaten == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerBeingEaten, AdvancedCauseOfDeath.Enemy_ForestGiant);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in ForestGiantAIEatPlayerAnimationPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(MouthDogAI))]
	[HarmonyPatch("KillPlayer")]
	internal class MouthDogAIKillPlayerPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Accessing state after dog devouring...");
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerId];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_EyelessDog);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in MouthDogAIKillPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(CentipedeAI))]
	[HarmonyPatch("DamagePlayerOnIntervals")]
	internal class CentipedeAIDamagePlayerOnIntervalsPatch
	{
		public static void Postfix(CentipedeAI __instance)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Invalid comparison between Unknown and I4
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Snare Flea damage...");
				if ((Object)(object)__instance.clingingToPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player being clung to!");
				}
				else if (__instance.clingingToPlayer.isPlayerDead && (int)__instance.clingingToPlayer.causeOfDeath == 5)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(__instance.clingingToPlayer, AdvancedCauseOfDeath.Enemy_SnareFlea);
				}
				else if (__instance.clingingToPlayer.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player somehow died while attacked by Snare Flea! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in CentipedeAIDamagePlayerOnIntervalsPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(BaboonBirdAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class BaboonBirdAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Baboon Hawk damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BaboonHawk);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in BaboonBirdAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	[HarmonyPatch("DamagePlayerFromOtherClientClientRpc")]
	internal class PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Invalid comparison between Unknown and I4
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Invalid comparison between Unknown and I4
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Invalid comparison between Unknown and I4
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling friendly fire damage...");
				if ((Object)(object)__instance == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access victim after death!");
				}
				else if (__instance.isPlayerDead)
				{
					if ((int)__instance.causeOfDeath == 1)
					{
						Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Melee);
					}
					else if ((int)__instance.causeOfDeath == 6)
					{
						Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Melee);
					}
					else if ((int)__instance.causeOfDeath == 7)
					{
						Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(__instance, AdvancedCauseOfDeath.Player_Murder_Shotgun);
					}
					else
					{
						Plugin.Instance.PluginLogger.LogWarning((object)("Player was killed by someone else but we don't know how! " + ((object)(CauseOfDeath)(ref __instance.causeOfDeath)).ToString()));
					}
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in PlayerControllerBDamagePlayerFromOtherClientClientRpcPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(PufferAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class PufferAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Spore Lizard damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_SporeLizard);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in PufferAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class SpringManAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Coil Head damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_CoilHead);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in SpringManAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(BlobAI))]
	[HarmonyPatch("SlimeKillPlayerEffectServerRpc")]
	internal class BlobAISlimeKillPlayerEffectServerRpcPatch
	{
		public static void Postfix(int playerKilled)
		{
			try
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerKilled];
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (val.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(val, AdvancedCauseOfDeath.Enemy_Hygrodere);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in BlobAISlimeKillPlayerEffectServerRpcPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(HoarderBugAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class HoarderBugAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Hoarder Bug damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_HoarderBug);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in HoarderBugAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(CrawlerAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class CrawlerAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Thumper damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_Thumper);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in CrawlerAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(SandSpiderAI))]
	[HarmonyPatch("OnCollideWithPlayer")]
	internal class SandSpiderAIOnCollideWithPlayerPatch
	{
		public static void Postfix(Collider other)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling Bunker Spider damage...");
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (component.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(component, AdvancedCauseOfDeath.Enemy_BunkerSpider);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in SandSpiderAIOnCollideWithPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(NutcrackerEnemyAI))]
	[HarmonyPatch("LegKickPlayer")]
	internal class NutcrackerEnemyAILegKickPlayerPatch
	{
		public static void Postfix(int playerId)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Nutcracker kicked a player to death!");
				PlayerControllerB playerController = StartOfRound.Instance.allPlayerScripts[playerId];
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is dying! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(playerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Kicked);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in NutcrackerEnemyAILegKickPlayerPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ShotgunItem))]
	[HarmonyPatch("ShootGun")]
	internal class ShotgunItemShootGunPatch
	{
		public static void Postfix(ShotgunItem __instance)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Invalid comparison between Unknown and I4
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Handling shotgun shot...");
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if ((Object)(object)localPlayerController == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access local player after shotgun shot!");
				}
				else if (localPlayerController.isPlayerDead && (int)localPlayerController.causeOfDeath == 7)
				{
					if (((GrabbableObject)__instance).isHeldByEnemy)
					{
						Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Enemy_Nutcracker_Shot);
					}
					else
					{
						Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
						AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Player_Murder_Shotgun);
					}
				}
				else if (localPlayerController.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)("Player died while attacked by shotgun? Skipping... " + ((object)(CauseOfDeath)(ref localPlayerController.causeOfDeath)).ToString()));
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in ShotgunItemShootGunPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	[HarmonyPatch("killAnimation")]
	internal class MaskedPlayerEnemykillAnimationPatch
	{
		public static void Postfix(MaskedPlayerEnemy __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Masked Player killed someone...");
				PlayerControllerB inSpecialAnimationWithPlayer = ((EnemyAI)__instance).inSpecialAnimationWithPlayer;
				if ((Object)(object)inSpecialAnimationWithPlayer == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
					return;
				}
				Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
				AdvancedDeathTracker.SetCauseOfDeath(inSpecialAnimationWithPlayer, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Victim);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in MaskedPlayerEnemykillAnimationPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(HauntedMaskItem))]
	[HarmonyPatch("FinishAttaching")]
	internal class HauntedMaskItemFinishAttachingPatch
	{
		public static void Postfix(HauntedMaskItem __instance)
		{
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Masked Player killed someone...");
				PlayerControllerB value = Traverse.Create((object)__instance).Field("previousPlayerHeldBy").GetValue<PlayerControllerB>();
				if ((Object)(object)value == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogWarning((object)"Could not access player after death!");
				}
				else if (value.isPlayerDead)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(value, AdvancedCauseOfDeath.Enemy_MaskedPlayer_Wear);
				}
				else
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is somehow still alive! Skipping...");
				}
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in HauntedMaskItemFinishAttachingPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ExtensionLadderItem))]
	[HarmonyPatch("StartLadderAnimation")]
	internal class ExtensionLadderItemStartLadderAnimationPatch
	{
		public static void Postfix(ExtensionLadderItem __instance)
		{
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Extension ladder started animation! Modifying kill trigger...");
				GameObject gameObject = ((Component)__instance).gameObject;
				if ((Object)(object)gameObject == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch GameObject from ExtensionLadderItem.");
				}
				Transform val = gameObject.transform.Find("AnimContainer/MeshContainer/LadderMeshContainer/BaseLadder/LadderSecondPart/KillTrigger");
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillTrigger Transform from ExtensionLadderItem.");
				}
				GameObject gameObject2 = ((Component)val).gameObject;
				if ((Object)(object)gameObject2 == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillTrigger GameObject from ExtensionLadderItem.");
				}
				KillLocalPlayer component = gameObject2.GetComponent<KillLocalPlayer>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillLocalPlayer from KillTrigger GameObject.");
				}
				component.causeOfDeath = (CauseOfDeath)8;
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in ExtensionLadderItemStartLadderAnimationPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(ItemDropship))]
	[HarmonyPatch("Start")]
	internal class ItemDropshipStartPatch
	{
		public static void Postfix(ItemDropship __instance)
		{
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Item dropship spawned! Modifying kill trigger...");
				GameObject gameObject = ((Component)__instance).gameObject;
				if ((Object)(object)gameObject == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch GameObject from ItemDropship.");
				}
				Transform val = gameObject.transform.Find("ItemShip/KillTrigger");
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillTrigger Transform from ItemDropship.");
				}
				GameObject gameObject2 = ((Component)val).gameObject;
				if ((Object)(object)gameObject2 == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillTrigger GameObject from ItemDropship.");
				}
				KillLocalPlayer component = gameObject2.GetComponent<KillLocalPlayer>();
				if ((Object)(object)component == (Object)null)
				{
					Plugin.Instance.PluginLogger.LogError((object)"Could not fetch KillLocalPlayer from KillTrigger GameObject.");
				}
				component.causeOfDeath = (CauseOfDeath)300;
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in ItemDropshipStartPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}
	}
	[HarmonyPatch(typeof(Turret))]
	[HarmonyPatch("Update")]
	public class TurretUpdatePatch
	{
		public static void Postfix(Turret __instance)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			if ((int)__instance.turretMode == 2)
			{
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if (localPlayerController.isPlayerDead && (int)localPlayerController.causeOfDeath == 7)
				{
					Plugin.Instance.PluginLogger.LogDebug((object)"Player is now dead! Setting special cause of death...");
					AdvancedDeathTracker.SetCauseOfDeath(localPlayerController, AdvancedCauseOfDeath.Other_Turret);
				}
			}
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	[HarmonyPatch("SpawnExplosion")]
	public class LandmineSpawnExplosionPatch
	{
		private const string KILL_PLAYER_SIGNATURE = "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32)";

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
		{
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			List<CodeInstruction> list2 = BuildInstructionsToInsert(method);
			if (list2 == null)
			{
				Plugin.Instance.PluginLogger.LogError((object)"Could not build instructions to insert in LandmineSpawnExplosionPatch! Safely aborting...");
				return instructions;
			}
			int num = -1;
			for (int i = 0; i < list.Count; i++)
			{
				CodeInstruction val = list[i];
				if (val.opcode == OpCodes.Callvirt && val.operand.ToString() == "Void KillPlayer(UnityEngine.Vector3, Boolean, CauseOfDeath, Int32)")
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				Plugin.Instance.PluginLogger.LogError((object)"Could not find PlayerControllerB.KillPlayer call in LandmineSpawnExplosionPatch! Safely aborting...");
				return instructions;
			}
			Plugin.Instance.PluginLogger.LogInfo((object)"Injecting patch into Landmine.SpawnExplosion...");
			list.InsertRange(num, list2);
			Plugin.Instance.PluginLogger.LogInfo((object)"Done.");
			return list;
		}

		private static List<CodeInstruction> BuildInstructionsToInsert(MethodBase method)
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Expected O, but got Unknown
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>();
			int num = 2;
			IList<LocalVariableInfo> localVariables = method.GetMethodBody().LocalVariables;
			LocalVariableInfo localVariableInfo = null;
			for (int i = 0; i < localVariables.Count; i++)
			{
				LocalVariableInfo localVariableInfo2 = localVariables[i];
				if (localVariableInfo2.LocalType == typeof(PlayerControllerB))
				{
					if (localVariableInfo != null)
					{
						Plugin.Instance.PluginLogger.LogError((object)"Found multiple PlayerControllerB local variables in LandmineSpawnExplosionPatch!");
						return null;
					}
					localVariableInfo = localVariableInfo2;
					break;
				}
			}
			list.Add(new CodeInstruction(OpCodes.Ldloc_S, (object)localVariableInfo.LocalIndex));
			list.Add(new CodeInstruction(OpCodes.Ldarg, (object)num));
			list.Add(new CodeInstruction(OpCodes.Call, (object)typeof(LandmineSpawnExplosionPatch).GetMethod("RewriteCauseOfDeath")));
			return list;
		}

		public static void RewriteCauseOfDeath(PlayerControllerB targetPlayer, float killRange)
		{
			AdvancedCauseOfDeath causeOfDeath = AdvancedCauseOfDeath.Blast;
			if (killRange == 5f)
			{
				causeOfDeath = AdvancedCauseOfDeath.Player_Jetpack_Blast;
			}
			else if (killRange == 5.7f)
			{
				causeOfDeath = AdvancedCauseOfDeath.Other_Landmine;
			}
			else if (killRange == 2.4f)
			{
				causeOfDeath = AdvancedCauseOfDeath.Other_Lightning;
			}
			AdvancedDeathTracker.SetCauseOfDeath(targetPlayer, causeOfDeath);
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	[HarmonyPatch("FillEndGameStats")]
	internal class HUDManagerFillEndGameStatsPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			try
			{
				OverridePerformanceReport(__instance);
			}
			catch (Exception ex)
			{
				Plugin.Instance.PluginLogger.LogError((object)("Error in HUDManagerFillEndGameStatsPatch.Postfix: " + ex));
				Plugin.Instance.PluginLogger.LogError((object)ex.StackTrace);
			}
		}

		private static Random BuildSyncedRandom(HUDManager __instance)
		{
			int randomMapSeed = StartOfRound.Instance.randomMapSeed;
			Plugin.Instance.PluginLogger.LogDebug((object)("Syncing randomization to map seed: '" + randomMapSeed + "'"));
			return new Random(randomMapSeed);
		}

		private static void OverridePerformanceReport(HUDManager __instance)
		{
			Plugin.Instance.PluginLogger.LogDebug((object)"Applying Coroner patches to player notes...");
			Random random = BuildSyncedRandom(__instance);
			for (int i = 0; i < __instance.statsUIElements.playerNotesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				if (!val.disconnectedMidGame && !val.isPlayerDead && !val.isPlayerControlled)
				{
					Plugin.Instance.PluginLogger.LogInfo((object)("Player " + i + " is not controlled by a player. Skipping..."));
					continue;
				}
				TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
				if (val.isPlayerDead)
				{
					if (Plugin.Instance.PluginConfig.ShouldDisplayCauseOfDeath())
					{
						if (Plugin.Instance.PluginConfig.ShouldDeathReplaceNotes())
						{
							Plugin.Instance.PluginLogger.LogInfo((object)("[REPORT] Player " + i + " is dead! Replacing notes with Cause of Death..."));
							((TMP_Text)val2).text = "Cause of Death: \n";
						}
						else
						{
							Plugin.Instance.PluginLogger.LogInfo((object)("[REPORT] Player " + i + " is dead! Appending notes with Cause of Death..."));
						}
						AdvancedCauseOfDeath causeOfDeath = AdvancedDeathTracker.GetCauseOfDeath(val);
						string text = "* " + AdvancedDeathTracker.StringifyCauseOfDeath(causeOfDeath, random) + "\n";
						((TMP_Text)val2).text = ((TMP_Text)val2).text + text;
					}
					else
					{
						Plugin.Instance.PluginLogger.LogInfo((object)("[REPORT] Player " + i + " is dead, but Config says leave it be..."));
					}
				}
				else if (Plugin.Instance.PluginConfig.ShouldDisplayFunnyNotes())
				{
					Plugin.Instance.PluginLogger.LogInfo((object)("[REPORT] Player " + i + " has no notes! Injecting something funny..."));
					string text2 = "* " + AdvancedDeathTracker.StringifyCauseOfDeath(null, random) + "\n";
					((TMP_Text)val2).text = ((TMP_Text)val2).text + text2;
					((TMP_Text)val2).text = "Notes: \n";
					((TMP_Text)val2).text = ((TMP_Text)val2).text + text2;
				}
				else
				{
					Plugin.Instance.PluginLogger.LogInfo((object)("[REPORT] Player " + i + " has no notes, but Config says leave it be..."));
				}
			}
			AdvancedDeathTracker.ClearDeathTracker();
		}
	}
}
namespace Coroner.LCAPI
{
	internal class DeathBroadcasterLCAPI
	{
		private const string SIGNATURE_DEATH = "com.elitemastereric.coroner.death";

		public static void Initialize()
		{
			Plugin.Instance.PluginLogger.LogDebug((object)"Initializing DeathBroadcaster...");
			if (Plugin.Instance.IsLCAPIPresent)
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"LC_API is present! Registering signature...");
				Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(OnBroadcastString));
			}
			else
			{
				Plugin.Instance.PluginLogger.LogError((object)"LC_API is not present! Why did you try to register the DeathBroadcaster?");
			}
		}

		private static void OnBroadcastString(string data, string signature)
		{
			if (signature == "com.elitemastereric.coroner.death")
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"Broadcast has been received from LC_API!");
				string[] array = data.Split('|');
				int playerIndex = int.Parse(array[0]);
				int num = int.Parse(array[1]);
				AdvancedCauseOfDeath advancedCauseOfDeath = (AdvancedCauseOfDeath)num;
				Plugin.Instance.PluginLogger.LogDebug((object)("Player " + playerIndex + " died of " + AdvancedDeathTracker.StringifyCauseOfDeath((AdvancedCauseOfDeath?)advancedCauseOfDeath)));
				AdvancedDeathTracker.SetCauseOfDeath(playerIndex, advancedCauseOfDeath, broadcast: false);
			}
		}

		public static void AttemptBroadcast(string data, string signature)
		{
			if (Plugin.Instance.IsLCAPIPresent)
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"LC_API is present! Broadcasting...");
				Networking.Broadcast(data, signature);
			}
			else
			{
				Plugin.Instance.PluginLogger.LogDebug((object)"LC_API is not present! Skipping broadcast...");
			}
		}
	}
}

BepInEx/plugins/CreepyBrackens.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using CreepyBrackens.Patches;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CreepyBrackens")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CreepyBrackens")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9568b680-cde8-423a-b296-7890f2293a27")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace CreepyBrackens
{
	[BepInPlugin("ColtG5.CreepyBrackens", "CreepyBrackens", "1.0.0")]
	public class CreepyBrackens : BaseUnityPlugin
	{
		private const string modGUID = "ColtG5.CreepyBrackens";

		private const string modName = "CreepyBrackens";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("ColtG5.CreepyBrackens");

		private static CreepyBrackens Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("ColtG5.CreepyBrackens");
			harmony.PatchAll(typeof(BrackenUpdatePatch));
			mls.LogInfo((object)"Successfully patched CreepyBrackens into the game !!!!");
		}
	}
}
namespace CreepyBrackens.Patches
{
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class BrackenUpdatePatch
	{
		private class FlowermanAudioInfo
		{
			public bool IsPlaying { get; set; }

			public AudioSource AudioSource { get; set; }
		}

		private static Dictionary<FlowermanAI, FlowermanAudioInfo> flowermanAudioInfoMap = new Dictionary<FlowermanAI, FlowermanAudioInfo>();

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static async void UpdatePatch(FlowermanAI __instance)
		{
			if (!flowermanAudioInfoMap.TryGetValue(__instance, out var flowermanAudioInfo))
			{
				flowermanAudioInfo = new FlowermanAudioInfo
				{
					IsPlaying = false,
					AudioSource = ((Component)__instance).gameObject.AddComponent<AudioSource>()
				};
				flowermanAudioInfo.AudioSource.spatialBlend = 1f;
				flowermanAudioInfo.AudioSource.dopplerLevel = 1f;
				flowermanAudioInfo.AudioSource.rolloffMode = (AudioRolloffMode)0;
				flowermanAudioInfo.AudioSource.minDistance = 5f;
				flowermanAudioInfo.AudioSource.maxDistance = 50f;
				flowermanAudioInfo.AudioSource.volume = 0.8f;
				flowermanAudioInfoMap[__instance] = flowermanAudioInfo;
			}
			if (__instance.wasInEvadeMode && flowermanAudioInfo.IsPlaying)
			{
				flowermanAudioInfo.AudioSource.Stop();
				flowermanAudioInfo.IsPlaying = false;
			}
			if (!__instance.wasInEvadeMode && !flowermanAudioInfo.IsPlaying && ((EnemyAI)__instance).mostOptimalDistance <= 50f)
			{
				flowermanAudioInfo.IsPlaying = true;
				string path = "file://" + Paths.PluginPath + "\\ColtG5-CreepyBrackens\\creepy-bracken-sound.mp3";
				UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
				audioClip.SendWebRequest();
				while (!audioClip.isDone)
				{
				}
				AudioClip clip = DownloadHandlerAudioClip.GetContent(audioClip);
				flowermanAudioInfo.AudioSource.clip = clip;
				flowermanAudioInfo.AudioSource.PlayOneShot(clip);
				Random random = new Random();
				double randomDelay = random.NextDouble() * 5.0 + 5.0;
				Task.Run(async delegate
				{
					await Task.Delay(TimeSpan.FromSeconds((double)clip.length + randomDelay));
					flowermanAudioInfo.AudioSource.Stop();
					flowermanAudioInfo.IsPlaying = false;
				});
			}
		}
	}
}

BepInEx/plugins/CustomSounds.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using HarmonyLib;
using LCSoundTool;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.1.2";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static ConfigEntry<KeyboardShortcut> AcceptSyncKey;

		public ConfigEntry<bool> configUseNetworking;

		private Dictionary<string, string> customSoundNames = new Dictionary<string, string>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", true, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs CustomSounds to join and also \"EnableNetworking\" set to true.");
			AcceptSyncKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Experimental", "AcceptSyncKey", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Key to accept audio sync.");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(NetworkObjectManager));
			}
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				Directory.CreateDirectory(customSoundsFolderPath);
			}
			string path = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1)
				{
					logger.LogInfo((object)"\"hideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
				}
				File.WriteAllLines(path, list);
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				DeleteTempFolder();
				ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		private void OnApplicationQuit()
		{
			DeleteTempFolder();
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public void DeleteTempFolder()
		{
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			if (Directory.Exists(customSoundsTempFolderPath))
			{
				try
				{
					Directory.Delete(customSoundsTempFolderPath, recursive: true);
					logger.LogInfo((object)"Temporary-Sync folder deleted successfully.");
				}
				catch (Exception ex)
				{
					logger.LogError((object)("Error deleting Temporary-Sync folder: " + ex.Message));
				}
			}
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "CustomSounds");
		}

		public string GetCustomSoundsTempFolderPath()
		{
			return Path.Combine(GetCustomSoundsFolderPath(), "Temporary-Sync");
		}

		public static byte[] SerializeWavToBytes(string filePath)
		{
			try
			{
				return File.ReadAllBytes(filePath);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static string SerializeWavToBase64(string filePath)
		{
			try
			{
				byte[] inArray = File.ReadAllBytes(filePath);
				return Convert.ToBase64String(inArray);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static void DeserializeBytesToWav(byte[] byteArray, string audioFileName)
		{
			try
			{
				string customSoundsTempFolderPath = Instance.GetCustomSoundsTempFolderPath();
				if (!Directory.Exists(customSoundsTempFolderPath))
				{
					Instance.logger.LogInfo((object)"\"Temporary-Sync\" folder not found. Creating it now.");
					Directory.CreateDirectory(customSoundsTempFolderPath);
				}
				File.WriteAllBytes(Path.Combine(customSoundsTempFolderPath, audioFileName), byteArray);
				Console.WriteLine("WAV file \"" + audioFileName + "\" created!");
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
			}
		}

		public static List<byte[]> SplitAudioData(byte[] audioData, int maxSegmentSize = 62000)
		{
			List<byte[]> list = new List<byte[]>();
			for (int i = 0; i < audioData.Length; i += maxSegmentSize)
			{
				int num = Mathf.Min(maxSegmentSize, audioData.Length - i);
				byte[] array = new byte[num];
				Array.Copy(audioData, i, array, 0, num);
				list.Add(array);
			}
			return list;
		}

		public static byte[] CombineAudioSegments(List<byte[]> segments)
		{
			List<byte> list = new List<byte>();
			foreach (byte[] segment in segments)
			{
				list.AddRange(segment);
			}
			return list.ToArray();
		}

		public void ShowCustomTip(string header, string body, bool isWarning)
		{
			HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1");
		}

		public void ForceUnsync()
		{
			DeleteTempFolder();
			ReloadSounds(serverSync: false, isTemporarySync: false);
		}

		public void RevertSounds()
		{
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public static string CalculateMD5(string filename)
		{
			using MD5 mD = MD5.Create();
			using FileStream inputStream = File.OpenRead(filename);
			byte[] array = mD.ComputeHash(inputStream);
			return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant();
		}

		public void ReloadSounds(bool serverSync, bool isTemporarySync)
		{
			oldSounds = new HashSet<string>(currentSounds);
			modifiedSounds.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			currentSounds.Clear();
			customSoundNames.Clear();
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			logger.LogInfo((object)("Temporary folder: " + customSoundsTempFolderPath));
			if (Directory.Exists(customSoundsTempFolderPath) && isTemporarySync)
			{
				ProcessDirectory(customSoundsTempFolderPath, serverSync, isTemporarySync: true);
			}
			ProcessDirectory(directoryName, serverSync, isTemporarySync: false);
		}

		private void ProcessDirectory(string directoryPath, bool serverSync, bool isTemporarySync)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "CustomSounds", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(Path.GetDirectoryName(text));
				ProcessSoundFiles(text, fileName, serverSync, isTemporarySync);
				string[] directories2 = Directory.GetDirectories(text);
				foreach (string text2 in directories2)
				{
					string fileName2 = Path.GetFileName(text2);
					ProcessSoundFiles(text2, fileName2, serverSync, isTemporarySync);
				}
			}
		}

		private (string soundName, int? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string[] array = fullSoundName.Split(new char[1] { '-' });
			string s = array[^1].Replace(".wav", "");
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				return (item, result, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)).Replace(".wav", ""));
		}

		private void ProcessSoundFiles(string directoryPath, string packName, bool serverSync, bool isTemporarySync)
		{
			string[] files = Directory.GetFiles(directoryPath, "*.wav");
			foreach (string text in files)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
				string item = tuple.soundName;
				int? item2 = tuple.percentage;
				string item3 = tuple.customName;
				string text2 = (item2.HasValue ? $"{item}-{item3}-{item2.Value}" : (item + "-" + item3));
				string text3 = CalculateMD5(text);
				if (isTemporarySync || !currentSounds.Contains(text2))
				{
					if (soundHashes.TryGetValue(text2, out var value) && value != text3)
					{
						modifiedSounds.Add(text2);
					}
					AudioClip audioClip = SoundTool.GetAudioClip(directoryPath, "", text);
					SoundTool.ReplaceAudioClip(item, audioClip);
					soundHashes[text2] = text3;
					currentSounds.Add(text2);
					soundPacks[item] = packName;
					string text4 = "[" + packName + "] " + item + " sound replaced!";
					if (item2 > 0)
					{
						text4 += $" (Random chance: {item2}%)";
					}
					logger.LogInfo((object)text4);
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (!string.IsNullOrEmpty(item3))
					{
						customSoundNames[key] = item3;
					}
					if (serverSync)
					{
						string text5 = Path.Combine(directoryPath, fileNameWithoutExtension + ".wav");
						logger.LogInfo((object)("[" + text5 + "] " + fileNameWithoutExtension + ".wav!"));
						AudioNetworkHandler.Instance.QueueAudioData(SerializeWavToBytes(text5), fileNameWithoutExtension + ".wav");
					}
				}
			}
		}

		public string ListAllSounds(bool isListing)
		{
			StringBuilder stringBuilder = new StringBuilder(isListing ? "Listing all currently loaded custom sounds:\n\n" : "Customsounds reloaded.\n\n");
			Dictionary<string, List<string>> soundsByPack = new Dictionary<string, List<string>>();
			Action<HashSet<string>, string> action = delegate(HashSet<string> soundsSet, string status)
			{
				foreach (string item5 in soundsSet)
				{
					(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(item5);
					string item = tuple.soundName;
					int? item2 = tuple.percentage;
					string item3 = tuple.customName;
					string text = (item2.HasValue ? $" (Random: {item2.Value}%)" : "");
					string text2 = "";
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (customSoundNames.TryGetValue(key, out var value))
					{
						text2 = " [" + value + "]";
					}
					string key2 = (soundPacks.ContainsKey(item) ? soundPacks[item] : "Unknown");
					if (!soundsByPack.ContainsKey(key2))
					{
						soundsByPack[key2] = new List<string>();
					}
					string item4 = (isListing ? (item + text + text2) : (item + " (" + status + ")" + text + text2));
					soundsByPack[key2].Add(item4);
				}
			};
			if (!isListing)
			{
				action(new HashSet<string>(currentSounds.Except(oldSounds)), "N¹");
				action(new HashSet<string>(oldSounds.Except(currentSounds)), "D²");
				action(new HashSet<string>(oldSounds.Intersect(currentSounds).Except(modifiedSounds)), "A.E³");
				action(new HashSet<string>(modifiedSounds), "M⁴");
			}
			else
			{
				action(new HashSet<string>(currentSounds), "N¹");
			}
			foreach (string key3 in soundsByPack.Keys)
			{
				stringBuilder.AppendLine(key3 + " :");
				foreach (string item6 in soundsByPack[key3])
				{
					stringBuilder.AppendLine("- " + item6);
				}
				stringBuilder.AppendLine();
			}
			if (!isListing)
			{
				stringBuilder.AppendLine("Footnotes:");
				stringBuilder.AppendLine("¹ N = New");
				stringBuilder.AppendLine("² D = Deleted");
				stringBuilder.AppendLine("³ A.E = Already Existed");
				stringBuilder.AppendLine("⁴ M = Modified");
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: false));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: true));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS SYNC/S\nTo start the sync of custom sounds with clients\n\n>CUSTOMSOUNDS FORCE-UNSYNC/FU\nTo force the unsync process for all clients\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS UNSYNC/U\nUnsyncs sounds sent by the host.\n\n");
					}
					return false;
				case "sync":
				case "s":
					if (NetworkManager.Singleton.IsHost)
					{
						if (Plugin.Instance.configUseNetworking.Value)
						{
							__result = CreateTerminalNode("Custom sound sync initiated. \nSyncing sounds with clients...\n\n");
							Plugin.Instance.ReloadSounds(serverSync: true, isTemporarySync: false);
						}
						else
						{
							__result = CreateTerminalNode("Custom sound sync is currently disabled. \nPlease enable network support in the plugin config to use this feature.\n\n");
						}
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				case "unsync":
				case "u":
					if (!NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Unsyncing custom sounds. \nTemporary files deleted and original sounds reloaded.\n\n");
						Plugin.Instance.DeleteTempFolder();
						Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command cannot be used by the host!\n\n");
					}
					return false;
				case "fu":
				case "force-unsync":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Forcing unsync for all clients. \nAll client-side temporary synced files have been deleted, and original sounds reloaded.\n\n");
						AudioNetworkHandler.Instance.ForceUnsync();
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		private struct AudioData
		{
			public List<byte[]> Segments;

			public string FileName;

			public AudioData(List<byte[]> segments, string fileName)
			{
				Segments = segments;
				FileName = fileName;
			}
		}

		private List<byte[]> receivedAudioSegments = new List<byte[]>();

		private string audioFileName;

		private int totalAudioFiles;

		private int processedAudioFiles;

		private int totalSegments;

		private int processedSegments;

		private bool isRequestingSync;

		private float[] progressThresholds = new float[4] { 0.25f, 0.5f, 0.75f, 1f };

		private int lastThresholdIndex = -1;

		private bool hasAcceptedSync = false;

		private Queue<AudioData> audioQueue = new Queue<AudioData>();

		private bool isSendingAudio = false;

		public static AudioNetworkHandler Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"AudioNetworkHandler instance created.");
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"Extra AudioNetworkHandler instance destroyed.");
			}
		}

		private void Update()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (isRequestingSync)
			{
				KeyboardShortcut value = Plugin.AcceptSyncKey.Value;
				if (((KeyboardShortcut)(ref value)).IsPressed())
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sync request accepted successfully!", isWarning: false);
					hasAcceptedSync = true;
					isRequestingSync = false;
				}
			}
		}

		public void QueueAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			totalSegments += list.Count;
			audioQueue.Enqueue(new AudioData(list, audioName));
			if (!isSendingAudio)
			{
				totalAudioFiles = audioQueue.Count;
				processedAudioFiles = 0;
				((MonoBehaviour)this).StartCoroutine(SendAudioDataQueue());
			}
		}

		private IEnumerator SendAudioDataQueue()
		{
			isSendingAudio = true;
			totalSegments = 0;
			processedSegments = 0;
			lastThresholdIndex = -1;
			RequestSyncWithClients();
			yield return (object)new WaitForSeconds(6f);
			isRequestingSync = false;
			DisplayStartingSyncMessageClientRpc();
			yield return (object)new WaitForSeconds(2f);
			while (audioQueue.Count > 0)
			{
				AudioData audioData = audioQueue.Dequeue();
				yield return ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(audioData.Segments, audioData.FileName));
				processedAudioFiles++;
				UpdateProgress();
			}
			NotifyClientsQueueCompletedServerRpc();
			isSendingAudio = false;
		}

		private void RequestSyncWithClients()
		{
			foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList)
			{
				RequestSyncClientRpc(connectedClients.ClientId);
			}
		}

		[ClientRpc]
		private void RequestSyncClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3186703908u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, clientId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3186703908u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", $"Press {Plugin.AcceptSyncKey.Value} to accept the audio sync request.", isWarning: false);
					isRequestingSync = true;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void NotifyClientsQueueCompletedServerRpc(ServerRpcParams rpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(152710787u, rpcParams, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val, 152710787u, rpcParams, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ProcessLastAudioFileClientRpc();
				}
			}
		}

		public void ForceUnsync()
		{
			ForceUnsyncClientsClientRpc();
		}

		[ClientRpc]
		private void ForceUnsyncClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3960362720u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3960362720u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).IsServer)
				{
					Debug.Log((object)"Forcing all clients to delete Temporary-Sync folder.");
					return;
				}
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "The CustomSounds sync has been reset by the host.\nTemporary files deleted and original sounds reloaded", isWarning: false);
				Plugin.Instance.DeleteTempFolder();
				Plugin.Instance.RevertSounds();
				Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		[ClientRpc]
		private void ProcessLastAudioFileClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(234624598u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 234624598u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && hasAcceptedSync)
				{
					hasAcceptedSync = false;
					ProcessLastAudioFile();
					Debug.Log((object)"Reverting all sounds.");
					Plugin.Instance.RevertSounds();
					Debug.Log((object)"All sounds reverted!");
					Debug.Log((object)"Reloading all sounds.");
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: true);
					Debug.Log((object)"All sounds reloaded!");
				}
			}
		}

		private void ProcessLastAudioFile()
		{
			if (receivedAudioSegments.Count > 0 && !string.IsNullOrEmpty(audioFileName))
			{
				byte[] byteArray = Plugin.CombineAudioSegments(receivedAudioSegments);
				Plugin.DeserializeBytesToWav(byteArray, audioFileName);
				receivedAudioSegments.Clear();
				audioFileName = null;
			}
		}

		public void SendAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			audioFileName = audioName;
			SendAudioMetaDataToClientsServerRpc(list.Count, audioName);
			((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(list, audioName));
		}

		[ServerRpc]
		public void SendAudioMetaDataToClientsServerRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3991320206u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3991320206u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)$"Sending metadata to clients: {totalSegments} segments, file name: {fileName}");
				ReceiveAudioMetaDataClientRpc(totalSegments, fileName);
			}
		}

		private IEnumerator SendAudioDataCoroutine(List<byte[]> audioSegments, string audioName)
		{
			foreach (byte[] segment in audioSegments)
			{
				SendBytesToServerRpc(segment, audioName);
				processedSegments++;
				UpdateProgress();
				yield return (object)new WaitForSeconds(0.2f);
			}
		}

		[ServerRpc]
		public void SendBytesToServerRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3131260794u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3131260794u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)("Sending segment to server: " + audioName));
				ReceiveBytesClientRpc(audioSegment, audioName);
			}
		}

		[ClientRpc]
		public void ReceiveAudioMetaDataClientRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1027341762u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1027341762u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Debug.Log((object)$"Received metadata on client: {totalSegments} segments expected, file name: {fileName}");
				audioFileName = fileName;
				receivedAudioSegments.Clear();
			}
		}

		[ClientRpc]
		public void ReceiveBytesClientRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2945580654u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2945580654u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer && hasAcceptedSync)
			{
				if (!string.IsNullOrEmpty(audioName) && audioFileName != audioName)
				{
					ProcessLastAudioFile();
					audioFileName = audioName;
				}
				receivedAudioSegments.Add(audioSegment);
			}
		}

		[ClientRpc]
		private void DisplayStartingSyncMessageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3964799390u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3964799390u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (hasAcceptedSync)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Starting audio synchronization. Please wait...", isWarning: false);
					Plugin.Instance.DeleteTempFolder();
				}
				else if (((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Initiating audio synchronization. Sending files to clients...", isWarning: false);
				}
			}
		}

		private void UpdateProgress()
		{
			float progress = (float)processedSegments / (float)totalSegments;
			int currentThresholdIndex = GetCurrentThresholdIndex(progress);
			if (currentThresholdIndex > lastThresholdIndex)
			{
				lastThresholdIndex = currentThresholdIndex;
				UpdateProgressClientRpc(progress);
			}
		}

		private int GetCurrentThresholdIndex(float progress)
		{
			for (int num = progressThresholds.Length - 1; num >= 0; num--)
			{
				if (progress >= progressThresholds[num])
				{
					return num;
				}
			}
			return -1;
		}

		[ClientRpc]
		private void UpdateProgressClientRpc(float progress)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3902617409u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref progress, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3902617409u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || (!((NetworkBehaviour)this).IsServer && !hasAcceptedSync))
			{
				return;
			}
			string text = GenerateProgressBar(progress);
			if (progress < 1f)
			{
				if (!((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sounds transfer progression:\n" + text, isWarning: false);
				}
			}
			else if (((NetworkBehaviour)this).IsServer)
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully sent!", isWarning: false);
			}
			else
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully received!", isWarning: false);
			}
		}

		private string GenerateProgressBar(float progress)
		{
			int num = 26;
			progress = Mathf.Clamp(progress, 0f, 1f);
			int num2 = (int)(progress * (float)num);
			return "[" + new string('#', num2) + new string('-', num - num2) + "] " + (int)(progress * 100f) + "%";
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_AudioNetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3186703908u, new RpcReceiveHandler(__rpc_handler_3186703908));
			NetworkManager.__rpc_func_table.Add(152710787u, new RpcReceiveHandler(__rpc_handler_152710787));
			NetworkManager.__rpc_func_table.Add(3960362720u, new RpcReceiveHandler(__rpc_handler_3960362720));
			NetworkManager.__rpc_func_table.Add(234624598u, new RpcReceiveHandler(__rpc_handler_234624598));
			NetworkManager.__rpc_func_table.Add(3991320206u, new RpcReceiveHandler(__rpc_handler_3991320206));
			NetworkManager.__rpc_func_table.Add(3131260794u, new RpcReceiveHandler(__rpc_handler_3131260794));
			NetworkManager.__rpc_func_table.Add(1027341762u, new RpcReceiveHandler(__rpc_handler_1027341762));
			NetworkManager.__rpc_func_table.Add(2945580654u, new RpcReceiveHandler(__rpc_handler_2945580654));
			NetworkManager.__rpc_func_table.Add(3964799390u, new RpcReceiveHandler(__rpc_handler_3964799390));
			NetworkManager.__rpc_func_table.Add(3902617409u, new RpcReceiveHandler(__rpc_handler_3902617409));
		}

		private static void __rpc_handler_3186703908(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).RequestSyncClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_152710787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((AudioNetworkHandler)(object)target).NotifyClientsQueueCompletedServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3960362720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ForceUnsyncClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_234624598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ProcessLastAudioFileClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3991320206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			int num = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref num);
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			string fileName = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendAudioMetaDataToClientsServerRpc(num, fileName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_3131260794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			byte[] audioSegment = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
			}
			bool flag2 = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
			string audioName = null;
			if (flag2)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendBytesToServerRpc(audioSegment, audioName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_1027341762(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string fileName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveAudioMetaDataClientRpc(num, fileName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2945580654(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				byte[] audioSegment = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string audioName = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveBytesClientRpc(audioSegment, audioName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3964799390(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).DisplayStartingSyncMessageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3902617409(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float progress = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref progress, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).UpdateProgressClientRpc(progress);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

BepInEx/plugins/DimmingFlashlights.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("DimmingFlashlights")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DimmingFlashlights")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7df24742-83f2-4c85-a18b-1ad842eb3e5e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DimmingFlashlights;

[BepInPlugin("Blink.DimmingFlashlights", "DimmingFlashlights", "1.0.1")]
public class DimmingFlashlights : BaseUnityPlugin
{
	private const string modGUID = "Blink.DimmingFlashlights";

	private const string modName = "DimmingFlashlights";

	private const string modVersion = "1.0.1";

	private readonly Harmony harmony = new Harmony("Blink.DimmingFlashlights");

	private void Awake()
	{
		harmony.PatchAll();
	}
}
[HarmonyPatch(typeof(FlashlightItem))]
internal class FlashlightItemPatch
{
	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	private static void dimFlashlight(ref FlashlightItem __instance)
	{
		float val = Mathf.Lerp(0f, 1f, ((GrabbableObject)__instance).insertedBattery.charge / 0.6f);
		val = Math.Max(val, 0.15f);
		Light flashlightBulb = __instance.flashlightBulb;
		flashlightBulb.intensity *= val;
	}
}

BepInEx/plugins/Diversity.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Diversity.Items;
using Diversity.Monsters;
using Diversity.Patches;
using Diversity.Player;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Diversity")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Diversity")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("6163c54c-2d5b-4683-ac86-9337d16cc4fd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public enum Condition
{
	BrokenLeg,
	BrokenArm,
	Bleeding,
	Blindness
}
namespace Diversity
{
	public class Configuration
	{
		public static ConfigEntry<bool> spiderRevamp;

		public static ConfigEntry<float> spiderSlowAmount;

		public static ConfigEntry<bool> crawlerRevamp;

		public static ConfigEntry<float> crawlerSlowAmount;

		public static ConfigEntry<bool> centipedeRevamp;

		public static ConfigEntry<int> clickAmount;

		public static ConfigEntry<int> hurtChance;

		public static ConfigEntry<bool> brakenRevamp;

		public static ConfigEntry<float> brakenRange;

		public static ConfigEntry<bool> brakenAnger;

		public static ConfigEntry<int> flickerChance;

		public static ConfigEntry<int> breakerChance;

		public static ConfigEntry<bool> dressGirlRevamp;

		public static ConfigEntry<float> walkieTalkieFrequency;

		public static ConfigEntry<bool> playerConditions;

		public static ConfigEntry<bool> fullDarkness;

		public static ConfigEntry<float> interactRange;

		public static void Load()
		{
			spiderRevamp = Diversity.config.Bind<bool>("Spider", "SpiderRevamp", true, "Should spider revamp be enabled?");
			spiderSlowAmount = Diversity.config.Bind<float>("Spider", "SpiderSlow", 0.8f, "How much slown should spiders be on hit?");
			crawlerRevamp = Diversity.config.Bind<bool>("Crawler", "CrawlerRevamp", true, "Should crawler revamp be enabled?");
			crawlerSlowAmount = Diversity.config.Bind<float>("Crawler", "CrawlerSlow", 0.9f, "How much slown should crawlers be on hit?");
			centipedeRevamp = Diversity.config.Bind<bool>("Centipede", "CentipedeRevamp", true, "Should centipede revamp be enabled?");
			clickAmount = Diversity.config.Bind<int>("Centipede", "ClickAmount", 30, "How many times should you have to click to remove the centipede from someone's head?");
			hurtChance = Diversity.config.Bind<int>("Centipede", "HurtChance", 10, "Chance of hurting the player when trying to free the centipede.");
			brakenRevamp = Diversity.config.Bind<bool>("Bracken", "BrakenRevamp", true, "Should Bracken revamp be enabled?");
			brakenRange = Diversity.config.Bind<float>("Bracken", "BrakenRange", 15f, "From how far should the Bracken be able to turn off lights?");
			brakenAnger = Diversity.config.Bind<bool>("Bracken", "BrakenAnger", true, "Should Bracken get anggered from the breaker box?");
			flickerChance = Diversity.config.Bind<int>("Bracken", "FlickerChance", 100, "Chance on flickering and turning off lights.");
			breakerChance = Diversity.config.Bind<int>("Bracken", "BreakerChance", 75, "Chance for the Bracken to turn off the breaker box.");
			dressGirlRevamp = Diversity.config.Bind<bool>("Dress Girl", "DressGirlRevamp", true, "Should Dress girl revamp be enabled?");
			walkieTalkieFrequency = Diversity.config.Bind<float>("Dress Girl", "WalkieTalkieFrequency", 1f, "How frequent should the Dress girl haunt the walkie-talkie?");
			playerConditions = Diversity.config.Bind<bool>("Player", "PlayerConditions", true, "Should players be able to gain conditions?");
			fullDarkness = Diversity.config.Bind<bool>("Player", "FullDarkness", true, "Should players with no light source be completely in the dark?");
			interactRange = Diversity.config.Bind<float>("Player", "InteractRange", 3f, "How far can players remove centipede from their head?");
		}
	}
	public class Content
	{
		public static AssetBundle MainAssets;

		public static void TryLoadAssets()
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "diversity"));
				Diversity.mls.LogInfo((object)"Loaded asset bundle!");
			}
		}
	}
	[BepInPlugin("Chaos.Diversity", "Diversity", "1.0.5")]
	public class Diversity : BaseUnityPlugin
	{
		private const string modGUID = "Chaos.Diversity";

		private const string modName = "Diversity";

		private const string modVersion = "1.0.5";

		private readonly Harmony harmony = new Harmony("Chaos.Diversity");

		public static Diversity Instance;

		public static ManualLogSource mls;

		public static ConfigFile config;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			Configuration.Load();
			Content.TryLoadAssets();
			harmony.PatchAll(typeof(Diversity));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(SandSpiderAIPatch));
			harmony.PatchAll(typeof(CrawlerAIPatch));
			harmony.PatchAll(typeof(CentipedeAIPatch));
			harmony.PatchAll(typeof(FlowermanAIPatch));
			harmony.PatchAll(typeof(DressGirlAIPatch));
			harmony.PatchAll(typeof(HUDPatch));
			harmony.PatchAll(typeof(FlashlightPatch));
			harmony.PatchAll(typeof(LungPropPatch));
			harmony.PatchAll(typeof(RadarBoosterItemPatch));
			harmony.PatchAll(typeof(RoundManagerPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(BreakerBoxPatch));
			mls.LogInfo((object)"Diversity started.");
		}
	}
	public class DiversityBehaviour : MonoBehaviour
	{
		public int anger = 3;

		private void Start()
		{
			anger = Random.Range(1, 4);
		}
	}
}
namespace Diversity.Player
{
	public class PlayerRevamp : MonoBehaviour
	{
		public List<Condition> conditions = new List<Condition>();

		public bool isHaunted;

		public Light lastLight;

		public int lastID = 0;

		private static float timeElapsed;

		private static float timeElapsedForCondition;

		private bool unfinished = false;

		public void CheckConditions(PlayerControllerB player)
		{
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			if (!Configuration.playerConditions.Value)
			{
				return;
			}
			using List<Condition>.Enumerator enumerator = conditions.GetEnumerator();
			while (enumerator.MoveNext())
			{
				switch (enumerator.Current)
				{
				case Condition.BrokenLeg:
					if (((NetworkBehaviour)player).IsOwner)
					{
						player.playerBodyAnimator.SetBool("Limp", true);
						player.isExhausted = true;
						player.sprintMeter = 0f;
					}
					break;
				case Condition.BrokenArm:
					timeElapsedForCondition += Time.deltaTime;
					if (!(timeElapsedForCondition >= Random.Range(15f, 40f)))
					{
						break;
					}
					timeElapsedForCondition = 0f;
					if ((Object)(object)player.currentlyHeldObject != (Object)null)
					{
						GrabbableObject currentlyHeldObject = player.currentlyHeldObject;
						if (((NetworkBehaviour)player).IsOwner)
						{
							player.DiscardHeldObject(false, (NetworkObject)null, default(Vector3), true);
						}
					}
					else if ((Object)(object)player.currentlyHeldObjectServer != (Object)null && ((NetworkBehaviour)player).IsOwner)
					{
						player.DiscardHeldObject(false, (NetworkObject)null, default(Vector3), true);
					}
					break;
				case Condition.Bleeding:
					if (((NetworkBehaviour)player).IsOwner)
					{
						player.healthRegenerateTimer = 1f;
						player.bleedingHeavily = true;
					}
					break;
				}
			}
		}

		private void Update()
		{
			if (Object.op_Implicit((Object)(object)lastLight))
			{
				if (!isHaunted)
				{
					if (!unfinished)
					{
						if (timeElapsed != 1f)
						{
							timeElapsed = 1f - timeElapsed;
						}
						else
						{
							timeElapsed = 0f;
						}
						unfinished = true;
					}
					if (lastID == 0)
					{
						lastLight.intensity = Mathf.Lerp(100f, 486.8536f, timeElapsed / 1f);
					}
					else if (lastID == 1)
					{
						lastLight.intensity = Mathf.Lerp(50f, 397.9603f, timeElapsed / 1f);
					}
					timeElapsed += Time.deltaTime;
				}
				if (isHaunted)
				{
					if (unfinished)
					{
						if (timeElapsed != 1f)
						{
							timeElapsed = 1f - timeElapsed;
						}
						else
						{
							timeElapsed = 0f;
						}
						unfinished = false;
					}
					if (lastID == 0)
					{
						lastLight.intensity = Mathf.Lerp(486.8536f, 100f, timeElapsed / 1f);
					}
					else if (lastID == 1)
					{
						lastLight.intensity = Mathf.Lerp(397.9603f, 50f, timeElapsed / 1f);
					}
					timeElapsed += Time.deltaTime;
				}
				if (timeElapsed >= 1f)
				{
					timeElapsed = 1f;
				}
			}
			PlayerControllerB component = ((Component)this).gameObject.GetComponent<PlayerControllerB>();
			GrabbableObject[] itemSlots = component.ItemSlots;
			foreach (GrabbableObject val in itemSlots)
			{
				if ((Object)(object)val != (Object)null)
				{
					FlashlightRevamp component2 = ((Component)val).gameObject.GetComponent<FlashlightRevamp>();
					if (Object.op_Implicit((Object)(object)component2))
					{
						component2.haunted = isHaunted;
					}
				}
			}
		}
	}
}
namespace Diversity.Patches
{
	[HarmonyPatch(typeof(BreakerBox))]
	internal class BreakerBoxPatch : MonoBehaviour
	{
		[HarmonyPatch(typeof(BreakerBox), "SwitchBreaker")]
		[HarmonyPostfix]
		public static void SwitchBreaker(BreakerBox __instance)
		{
			int num = 3;
			DiversityBehaviour component = ((Component)__instance.roundManager).gameObject.GetComponent<DiversityBehaviour>();
			if (Object.op_Implicit((Object)(object)component))
			{
				num = component.anger;
			}
			Diversity.mls.LogInfo((object)("angerMax: " + num));
			if (!Configuration.brakenAnger.Value || !__instance.isPowerOn)
			{
				return;
			}
			FlowermanAI[] array = (FlowermanAI[])(object)Object.FindObjectsOfType(typeof(FlowermanAI));
			if (!Configuration.brakenRevamp.Value)
			{
				return;
			}
			FlowermanAI[] array2 = array;
			foreach (FlowermanAI val in array2)
			{
				BrakenRevamp component2 = ((Component)val).gameObject.GetComponent<BrakenRevamp>();
				if (!Object.op_Implicit((Object)(object)component2))
				{
					break;
				}
				if (component2.angerLevel < num)
				{
					component2.angerLevel++;
				}
				component2.CheckAnger(__instance.roundManager);
			}
		}
	}
	[HarmonyPatch(typeof(CentipedeAI))]
	internal class CentipedeAIPatch
	{
		[HarmonyPatch(typeof(CentipedeAI), "Start")]
		[HarmonyPrefix]
		public static void Start(CentipedeAI __instance)
		{
			if (Configuration.centipedeRevamp.Value)
			{
				CentipedeRevamp component = ((Component)__instance).gameObject.GetComponent<CentipedeRevamp>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					((Component)__instance).gameObject.AddComponent<CentipedeRevamp>();
					Diversity.mls.LogInfo((object)("Added CentipedeRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}
	}
	[HarmonyPatch(typeof(CrawlerAI))]
	internal class CrawlerAIPatch
	{
		private static CrawlerRevamp crawler;

		[HarmonyPatch(typeof(CrawlerAI), "HitEnemy")]
		[HarmonyPrefix]
		public static void Slow(CrawlerAI __instance)
		{
			if (Configuration.crawlerRevamp.Value)
			{
				crawler = ((Component)__instance).GetComponent<CrawlerRevamp>();
				if (Object.op_Implicit((Object)(object)crawler) && !crawler.onCooldown)
				{
					crawler.hasBeenhit = true;
					crawler.onCooldown = true;
					crawler.previousAgentSpeed = ((EnemyAI)__instance).agent.speed;
					crawler.previousAgentAcceleration = ((EnemyAI)__instance).agent.acceleration;
					crawler.currentAgentSpeed = ((EnemyAI)__instance).agent.speed;
					crawler.currentAgentAcceleration = ((EnemyAI)__instance).agent.acceleration;
					Diversity.mls.LogInfo((object)"Crawler hit!");
				}
			}
		}

		[HarmonyPatch(typeof(CrawlerAI), "Start")]
		[HarmonyPrefix]
		public static void Start(CrawlerAI __instance)
		{
			if (Configuration.crawlerRevamp.Value)
			{
				crawler = ((Component)__instance).gameObject.GetComponent<CrawlerRevamp>();
				if (!Object.op_Implicit((Object)(object)crawler))
				{
					((Component)__instance).gameObject.AddComponent<CrawlerRevamp>();
					Diversity.mls.LogInfo((object)("Added CrawlerRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}
	}
	[HarmonyPatch(typeof(DressGirlAI))]
	internal class DressGirlAIPatch
	{
		[HarmonyPatch(typeof(DressGirlAI), "Start")]
		[HarmonyPrefix]
		private static void Start(DressGirlAI __instance)
		{
			if (Configuration.dressGirlRevamp.Value)
			{
				DressGirlRevamp component = ((Component)__instance).gameObject.GetComponent<DressGirlRevamp>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					((Component)__instance).gameObject.AddComponent<DressGirlRevamp>();
					Diversity.mls.LogInfo((object)("Added DressGirlRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}

		[HarmonyPatch(typeof(DressGirlAI), "Update")]
		[HarmonyPostfix]
		private static void Update(DressGirlAI __instance)
		{
			if (Configuration.dressGirlRevamp.Value)
			{
				DressGirlRevamp component = ((Component)__instance).gameObject.GetComponent<DressGirlRevamp>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.timeElapsed += Time.deltaTime;
					component.TryWalkieTalkie(__instance.hauntingPlayer);
				}
			}
		}
	}
	[HarmonyPatch(typeof(FlashlightItem))]
	public class FlashlightPatch : MonoBehaviour
	{
		private static bool wasHaunted;

		private static float timeElapsed;

		[HarmonyPatch(typeof(FlashlightItem), "Update")]
		[HarmonyPostfix]
		private static void Update(FlashlightItem __instance)
		{
			if (!Configuration.brakenRevamp.Value)
			{
				return;
			}
			FlashlightRevamp component = ((Component)__instance).gameObject.GetComponent<FlashlightRevamp>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return;
			}
			if (component.haunted)
			{
				if (!wasHaunted)
				{
					wasHaunted = true;
				}
				__instance.flashlightBulb.intensity = component.currentIntensity;
				timeElapsed = 0f;
			}
			else
			{
				timeElapsed += Time.deltaTime;
				if (timeElapsed >= 1f)
				{
					wasHaunted = false;
				}
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "Start")]
		[HarmonyPrefix]
		public static void Start(FlashlightItem __instance)
		{
			if (Configuration.brakenRevamp.Value)
			{
				FlashlightRevamp component = ((Component)__instance).gameObject.GetComponent<FlashlightRevamp>();
				Rigidbody component2 = ((Component)__instance).gameObject.GetComponent<Rigidbody>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					((Component)__instance).gameObject.AddComponent<FlashlightRevamp>();
					Diversity.mls.LogInfo((object)("Added FlashlightRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
				if (!Object.op_Implicit((Object)(object)component2))
				{
					Rigidbody val = ((Component)__instance).gameObject.AddComponent<Rigidbody>();
					val.isKinematic = true;
					Diversity.mls.LogInfo((object)("Added Rigidbody to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}
	}
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class FlowermanAIPatch
	{
		[HarmonyPatch(typeof(FlowermanAI), "Start")]
		[HarmonyPrefix]
		public static void Start(FlowermanAI __instance)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			if (Configuration.brakenRevamp.Value)
			{
				BrakenRevamp component = ((Component)__instance).gameObject.GetComponent<BrakenRevamp>();
				SphereCollider component2 = ((Component)__instance).gameObject.GetComponent<SphereCollider>();
				GameObject val = new GameObject("CreatureSpeech");
				AudioSource val2 = val.AddComponent<AudioSource>();
				val2.loop = false;
				((Behaviour)val2).enabled = true;
				val2.playOnAwake = false;
				val2.volume = 1f;
				val2.spatialBlend = 0f;
				val2.clip = Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/bracken/you're next.mp3");
				val.transform.SetParent(((Component)__instance).gameObject.transform);
				Diversity.mls.LogInfo((object)("Added CreatureSpeech to: " + ((Object)((Component)__instance).gameObject).name));
				if (!Object.op_Implicit((Object)(object)component))
				{
					((Component)__instance).gameObject.AddComponent<BrakenRevamp>();
					Diversity.mls.LogInfo((object)("Added BrakenRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
				if (!Object.op_Implicit((Object)(object)component2))
				{
					GameObject gameObject = ((Component)__instance).gameObject;
					SphereCollider val3 = gameObject.AddComponent<SphereCollider>();
					val3.radius = Configuration.brakenRange.Value;
					val3.center = new Vector3(0f, 1.6f, 0f);
					((Collider)val3).isTrigger = true;
					Diversity.mls.LogInfo((object)("Added SphereCollider to: " + ((Object)gameObject).name));
				}
			}
		}

		[HarmonyPatch(typeof(FlowermanAI), "killAnimation")]
		[HarmonyPostfix]
		private static void killAnimation(FlowermanAI __instance)
		{
			if (!Configuration.brakenRevamp.Value || !((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer != (Object)null))
			{
				return;
			}
			GameObject gameObject = ((Component)((Component)__instance).gameObject.transform.Find("CreatureSpeech")).gameObject;
			if (Object.op_Implicit((Object)(object)gameObject))
			{
				AudioSource component = gameObject.GetComponent<AudioSource>();
				BrakenRevamp component2 = ((Component)__instance).gameObject.GetComponent<BrakenRevamp>();
				if (Object.op_Implicit((Object)(object)component2))
				{
					component2.TransmitWalkie(component.clip);
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	public class HUDPatch
	{
		public static TextMeshProUGUI tipText;

		public static Image holderBar;

		public static Image clickBar;

		private static readonly string text = "Free from head : [E]";

		private static readonly Color color = Color32.op_Implicit(new Color32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue));

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start(ref HUDManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Expected O, but got Unknown
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("InteractText");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI val2 = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)val2).rectTransform;
			((Transform)rectTransform).SetParent(((TMP_Text)__instance.signalTranslatorText).transform, false);
			Rect rect = rectTransform.rect;
			rectTransform.anchoredPosition = new Vector2((0f - ((Rect)(ref rect)).width) / 4f + 5f, -40f);
			GameObject val3 = new GameObject("InteractBarHolder");
			val3.AddComponent<RectTransform>();
			Image val4 = val3.AddComponent<Image>();
			val4.sprite = Content.MainAssets.LoadAsset<Sprite>("Assets/custom/diversity/hud/holder.png");
			RectTransform component = ((Component)val4).GetComponent<RectTransform>();
			((Transform)component).SetParent(((TMP_Text)__instance.signalTranslatorText).transform, false);
			component.sizeDelta = new Vector2(133.33333f, 20f);
			rect = rectTransform.rect;
			component.anchoredPosition = new Vector2((0f - ((Rect)(ref rect)).width) / 4f + 5f, -70f);
			((Behaviour)val4).enabled = false;
			holderBar = val4;
			GameObject val5 = new GameObject("InteractBarHolder");
			val5.AddComponent<RectTransform>();
			Image val6 = val5.AddComponent<Image>();
			val6.sprite = Content.MainAssets.LoadAsset<Sprite>("Assets/custom/diversity/hud/bar.png");
			RectTransform component2 = ((Component)val6).GetComponent<RectTransform>();
			((Transform)component2).SetParent(((TMP_Text)__instance.signalTranslatorText).transform, false);
			component2.sizeDelta = new Vector2(133.33333f, 20f);
			rect = rectTransform.rect;
			component2.anchoredPosition = new Vector2((0f - ((Rect)(ref rect)).width) / 4f + 5f, -70f);
			((Behaviour)val6).enabled = false;
			clickBar = val6;
			((TMP_Text)val2).alignment = (TextAlignmentOptions)514;
			((TMP_Text)val2).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)val2).fontSize = 16f;
			((TMP_Text)val2).text = text;
			((Graphic)val2).color = color;
			((TMP_Text)val2).overflowMode = (TextOverflowModes)0;
			((Behaviour)val2).enabled = false;
			tipText = val2;
		}
	}
	[HarmonyPatch(typeof(LungProp))]
	internal class LungPropPatch
	{
		[HarmonyPatch(typeof(LungProp), "Start")]
		[HarmonyPrefix]
		private static void Start(LungProp __instance)
		{
			if (Configuration.brakenRevamp.Value)
			{
				LungPropRevamp component = ((Component)__instance).gameObject.GetComponent<LungPropRevamp>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					((Component)__instance).gameObject.AddComponent<LungPropRevamp>();
					Diversity.mls.LogInfo((object)("Added LungPropRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}

		[HarmonyPatch(typeof(LungProp), "DisconnectFromMachinery")]
		[HarmonyPostfix]
		private static void DisconnectFromMachinery(LungProp __instance)
		{
			if (Configuration.brakenRevamp.Value)
			{
				LungPropRevamp component = ((Component)__instance).gameObject.GetComponent<LungPropRevamp>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.AngerBracken(__instance.roundManager);
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	public class PlayerControllerBPatch
	{
		public static Transform InteractorSource;

		private static float InteractRange = Configuration.interactRange.Value;

		public static PlayerControllerB player;

		private static CentipedeRevamp revamp;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPrefix]
		public static void Start(PlayerControllerB __instance)
		{
			PlayerRevamp component = ((Component)__instance).gameObject.GetComponent<PlayerRevamp>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				((Component)__instance).gameObject.AddComponent<PlayerRevamp>();
				Diversity.mls.LogInfo((object)("Added PlayerRevamp to: " + ((Object)((Component)__instance).gameObject).name));
			}
			if (Configuration.fullDarkness.Value)
			{
				__instance.nightVision.intensity = 0f;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		private static void Update(PlayerControllerB __instance)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance.currentlyHeldObject != (Object)null && Object.op_Implicit((Object)(object)((Component)__instance.currentlyHeldObject).GetComponent<FlashlightItem>()) && Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<PlayerRevamp>()))
			{
				((Component)__instance).gameObject.GetComponent<PlayerRevamp>().lastID = ((Component)__instance.currentlyHeldObject).GetComponent<FlashlightItem>().flashlightTypeID;
			}
			if (Configuration.centipedeRevamp.Value)
			{
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					MovementActions movement = __instance.playerActions.Movement;
					if (((MovementActions)(ref movement)).Interact.WasPressedThisFrame())
					{
						InteractorSource = ((Component)__instance.gameplayCamera).transform;
						Ray val = default(Ray);
						((Ray)(ref val))..ctor(InteractorSource.position, InteractorSource.forward);
						RaycastHit val2 = default(RaycastHit);
						if (Physics.Raycast(val, ref val2, InteractRange, LayerMask.GetMask(new string[4] { "Enemies", "Room", "Terrain", "Railing" })))
						{
							Diversity.mls.LogInfo((object)("Interactor interacted with: " + ((Object)((Component)((RaycastHit)(ref val2)).transform).gameObject).name));
							try
							{
								revamp = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform.parent).gameObject.GetComponent<CentipedeRevamp>();
							}
							catch (Exception)
							{
							}
							if (!Object.op_Implicit((Object)(object)revamp))
							{
								return;
							}
							Diversity.mls.LogInfo((object)("Centipede clinging: " + revamp.clinging));
							Diversity.mls.LogInfo((object)("Amount of click done: " + revamp.clicks));
							if (revamp.clinging)
							{
								revamp.clicks++;
								float value = Random.value;
								if (value < (float)(Configuration.hurtChance.Value / 100))
								{
									__instance.DamagePlayer(5, true, true, (CauseOfDeath)6, 0, false, default(Vector3));
								}
							}
						}
					}
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					InteractorSource = ((Component)__instance.gameplayCamera).transform;
					Ray val3 = default(Ray);
					((Ray)(ref val3))..ctor(InteractorSource.position, InteractorSource.forward);
					RaycastHit val4 = default(RaycastHit);
					if (Physics.Raycast(val3, ref val4, InteractRange, LayerMask.GetMask(new string[4] { "Enemies", "Room", "Terrain", "Railing" })))
					{
						try
						{
							revamp = ((Component)((Component)((RaycastHit)(ref val4)).collider).transform.parent).gameObject.GetComponent<CentipedeRevamp>();
						}
						catch (Exception)
						{
						}
						if (!Object.op_Implicit((Object)(object)revamp))
						{
							return;
						}
						if (revamp.clinging)
						{
							((Behaviour)HUDPatch.tipText).enabled = true;
							((Behaviour)HUDPatch.holderBar).enabled = true;
							((Behaviour)HUDPatch.clickBar).enabled = true;
							((Graphic)HUDPatch.clickBar).rectTransform.sizeDelta = new Vector2((float)(200 / Configuration.clickAmount.Value * revamp.clicks) / 1.5f, 20f);
						}
					}
					else
					{
						((Behaviour)HUDPatch.tipText).enabled = false;
						((Behaviour)HUDPatch.holderBar).enabled = false;
						((Behaviour)HUDPatch.clickBar).enabled = false;
					}
				}
			}
			if (Configuration.playerConditions.Value)
			{
				PlayerRevamp component = ((Component)__instance).gameObject.GetComponent<PlayerRevamp>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.CheckConditions(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "DamagePlayer")]
		[HarmonyPrefix]
		private static void DamagePlayer(PlayerControllerB __instance)
		{
			if (!Configuration.playerConditions.Value)
			{
				return;
			}
			PlayerRevamp component = ((Component)__instance).gameObject.GetComponent<PlayerRevamp>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return;
			}
			if (__instance.takingFallDamage)
			{
				float value = Random.value;
				if (!(value <= 0.25f))
				{
					return;
				}
				bool flag = false;
				foreach (Condition condition in component.conditions)
				{
					if (condition == Condition.BrokenLeg)
					{
						flag = true;
					}
				}
				if (!flag)
				{
					component.conditions.Add(Condition.BrokenLeg);
					Diversity.mls.LogInfo((object)("Player just recieved condition:" + Condition.BrokenLeg));
				}
				return;
			}
			float value2 = Random.value;
			if (value2 <= 0.25f)
			{
				bool flag2 = false;
				foreach (Condition condition2 in component.conditions)
				{
					if (condition2 == Condition.Bleeding)
					{
						flag2 = true;
					}
				}
				if (!flag2)
				{
					component.conditions.Add(Condition.Bleeding);
					Diversity.mls.LogInfo((object)("Player just recieved condition:" + Condition.Bleeding));
				}
			}
			value2 = Random.value;
			if (!(value2 <= 0.25f))
			{
				return;
			}
			bool flag3 = false;
			foreach (Condition condition3 in component.conditions)
			{
				if (condition3 == Condition.BrokenArm)
				{
					flag3 = true;
				}
			}
			if (!flag3)
			{
				component.conditions.Add(Condition.BrokenArm);
				Diversity.mls.LogInfo((object)("Player just recieved condition:" + Condition.BrokenArm));
			}
		}
	}
	[HarmonyPatch(typeof(RadarBoosterItem), "Start")]
	internal class RadarBoosterItemPatch
	{
		[HarmonyPatch(typeof(RadarBoosterItem), "Start")]
		[HarmonyPostfix]
		public static void Start(RadarBoosterItem __instance)
		{
			if (!Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<SphereCollider>()))
			{
				SphereCollider val = ((Component)__instance).gameObject.AddComponent<SphereCollider>();
				val.radius = 0.3f;
				((Collider)val).isTrigger = true;
				Diversity.mls.LogInfo((object)("Added SphereCollider to the light of '" + ((Object)((Component)__instance).gameObject).name + "'"));
			}
			if (!Object.op_Implicit((Object)(object)((Component)__instance).gameObject.GetComponent<Rigidbody>()))
			{
				Rigidbody val2 = ((Component)__instance).gameObject.AddComponent<Rigidbody>();
				val2.isKinematic = true;
				Diversity.mls.LogInfo((object)("Added Rigidbody to the light of '" + ((Object)((Component)__instance).gameObject).name + "'"));
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch : MonoBehaviour
	{
		[HarmonyPatch(typeof(RoundManager), "Start")]
		[HarmonyPostfix]
		public static void Start(RoundManager __instance)
		{
			DiversityBehaviour component = ((Component)__instance).gameObject.GetComponent<DiversityBehaviour>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				((Component)__instance).gameObject.AddComponent<DiversityBehaviour>();
				Diversity.mls.LogInfo((object)"Added DiversityBehaviour to the RoundManager.");
			}
		}

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingLevel")]
		[HarmonyPostfix]
		public static void FinishGeneratingLevel(RoundManager __instance)
		{
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Expected O, but got Unknown
			Light[] array = Object.FindObjectsOfType<Light>();
			Light[] array2 = array;
			foreach (Light val in array2)
			{
				if (Object.op_Implicit((Object)(object)((Component)val).transform.parent) && (((Object)((Component)val).transform.parent).name.StartsWith("HangingLight") || ((Object)((Component)val).transform.parent).name.StartsWith("WallFixtureLight") || ((Object)((Component)val).transform.parent).name.StartsWith("MansionWallLamp") || ((Object)((Component)val).transform.parent).name.StartsWith("Chandelier")))
				{
					GameObject gameObject = ((Component)val).gameObject;
					if (!Object.op_Implicit((Object)(object)gameObject.GetComponent<SphereCollider>()))
					{
						SphereCollider val2 = gameObject.AddComponent<SphereCollider>();
						val2.radius = 0.3f;
						((Collider)val2).isTrigger = true;
						Diversity.mls.LogInfo((object)("Added SphereCollider to the light of '" + ((Object)gameObject.transform.parent).name + "'"));
					}
					if (!Object.op_Implicit((Object)(object)gameObject.GetComponent<Rigidbody>()))
					{
						Rigidbody val3 = gameObject.AddComponent<Rigidbody>();
						val3.isKinematic = true;
						Diversity.mls.LogInfo((object)("Added Rigidbody to the light of '" + ((Object)gameObject.transform.parent).name + "'"));
					}
				}
			}
			GameObject val4 = new GameObject("BrakenScreamAudio");
			AudioSource val5 = val4.AddComponent<AudioSource>();
			val5.loop = false;
			((Behaviour)val5).enabled = false;
			val5.playOnAwake = true;
			val5.volume = 1f;
			val5.spatialBlend = 0f;
			val5.clip = Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/bracken/brakenScream.mp3");
			Object.Instantiate<GameObject>(val4);
			Diversity.mls.LogInfo((object)"Bracken scream audio created.");
		}
	}
	[HarmonyPatch(typeof(SandSpiderAI))]
	internal class SandSpiderAIPatch
	{
		private static SpiderRevamp spider;

		[HarmonyPatch(typeof(SandSpiderAI), "HitEnemy")]
		[HarmonyPrefix]
		public static void Slow(SandSpiderAI __instance)
		{
			spider = ((Component)__instance).GetComponent<SpiderRevamp>();
			if (Object.op_Implicit((Object)(object)spider) && !spider.onCooldown)
			{
				spider.hasBeenhit = true;
				spider.onCooldown = true;
				spider.previousAgentSpeed = ((EnemyAI)__instance).agent.speed;
				spider.previousSpiderSpeed = __instance.spiderSpeed;
				spider.currentAgentSpeed = ((EnemyAI)__instance).agent.speed;
				spider.currentSpiderSpeed = __instance.spiderSpeed;
				Diversity.mls.LogInfo((object)"Spider hit!");
			}
		}

		[HarmonyPatch(typeof(SandSpiderAI), "Start")]
		[HarmonyPrefix]
		public static void Start(SandSpiderAI __instance)
		{
			if (Configuration.spiderRevamp.Value)
			{
				spider = ((Component)__instance).gameObject.GetComponent<SpiderRevamp>();
				if (!Object.op_Implicit((Object)(object)spider))
				{
					((Component)__instance).gameObject.AddComponent<SpiderRevamp>();
					Diversity.mls.LogInfo((object)("Added SpiderRevamp to: " + ((Object)((Component)__instance).gameObject).name));
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		[HarmonyPrefix]
		private static void EndOfGame(StartOfRound __instance)
		{
			PlayerControllerB[] allPlayerScripts = __instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if ((Object)(object)val != (Object)null)
				{
					PlayerRevamp component = ((Component)val).gameObject.GetComponent<PlayerRevamp>();
					if (!Object.op_Implicit((Object)(object)component))
					{
						break;
					}
					component.conditions.Clear();
				}
			}
		}
	}
}
namespace Diversity.Monsters
{
	public class BrakenRevamp : MonoBehaviour
	{
		private bool isColliding = false;

		public int angerLevel = 0;

		public float interval = 0f;

		private void OnTriggerEnter(Collider col)
		{
			if (isColliding)
			{
				return;
			}
			isColliding = true;
			if (((Object)((Component)col).gameObject).name == "Light" || ((Object)((Component)col).gameObject).name.StartsWith("PoweredLightType"))
			{
				Diversity.mls.LogInfo((object)"Braken collided with a light!");
				if (Object.op_Implicit((Object)(object)((Component)col).transform.parent) && Object.op_Implicit((Object)(object)((Component)((Component)col).transform.parent).GetComponent<Animator>()))
				{
					float value = Random.value;
					if (value < (float)(Configuration.flickerChance.Value / 100))
					{
						((MonoBehaviour)this).StartCoroutine(FlickerLight(((Component)col).GetComponent<SphereCollider>(), ((Component)((Component)col).transform.parent).GetComponent<Animator>()));
					}
				}
			}
			else if (((Object)((Component)col).gameObject).name == "PlayerPhysicsBox")
			{
				PlayerControllerB component = ((Component)((Component)col).transform.parent).GetComponent<PlayerControllerB>();
				Diversity.mls.LogInfo((object)"Braken collided with a player!");
				PlayerRevamp component2 = ((Component)component).gameObject.GetComponent<PlayerRevamp>();
				if (Object.op_Implicit((Object)(object)component2))
				{
					component2.isHaunted = true;
				}
				if (Object.op_Implicit((Object)(object)component.helmetLight))
				{
					component2.lastLight = component.helmetLight;
				}
				if ((Object)(object)component.currentlyHeldObject != (Object)null)
				{
					if (Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()))
					{
						GameObject gameObject = ((Component)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()).gameObject;
						FlashlightRevamp component3 = gameObject.GetComponent<FlashlightRevamp>();
						if (Object.op_Implicit((Object)(object)component3))
						{
							component3.haunted = true;
						}
					}
				}
				else if ((Object)(object)component.currentlyHeldObjectServer != (Object)null && Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()))
				{
					GameObject gameObject2 = ((Component)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()).gameObject;
					FlashlightRevamp component4 = gameObject2.GetComponent<FlashlightRevamp>();
					if (Object.op_Implicit((Object)(object)component4))
					{
						component4.haunted = true;
					}
				}
				GrabbableObject[] itemSlots = component.ItemSlots;
				foreach (GrabbableObject val in itemSlots)
				{
					if ((Object)(object)val != (Object)null)
					{
						RadarBoosterItem component5 = ((Component)val).GetComponent<RadarBoosterItem>();
						if (!Object.op_Implicit((Object)(object)component5))
						{
							break;
						}
						if (component5.radarEnabled)
						{
							component5.EnableRadarBooster(false);
						}
					}
				}
			}
			else if (((Object)((Component)col).gameObject).name.StartsWith("RadarBoosterDevice"))
			{
				RadarBoosterItem component6 = ((Component)col).gameObject.GetComponent<RadarBoosterItem>();
				if (Object.op_Implicit((Object)(object)component6) && component6.radarEnabled)
				{
					component6.EnableRadarBooster(false);
				}
			}
		}

		private void OnTriggerStay(Collider col)
		{
			if (((Object)((Component)col).gameObject).name == "PlayerPhysicsBox")
			{
				PlayerControllerB component = ((Component)((Component)col).transform.parent).GetComponent<PlayerControllerB>();
				PlayerRevamp component2 = ((Component)component).gameObject.GetComponent<PlayerRevamp>();
				if (Object.op_Implicit((Object)(object)component2))
				{
					component2.isHaunted = true;
				}
				if (Object.op_Implicit((Object)(object)component.helmetLight))
				{
					component2.lastLight = component.helmetLight;
				}
				if ((Object)(object)component.currentlyHeldObject != (Object)null)
				{
					if (Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()))
					{
						GameObject gameObject = ((Component)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()).gameObject;
						FlashlightRevamp component3 = gameObject.GetComponent<FlashlightRevamp>();
						if (Object.op_Implicit((Object)(object)component3))
						{
							component3.haunted = true;
						}
					}
				}
				else if ((Object)(object)component.currentlyHeldObjectServer != (Object)null && Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()))
				{
					GameObject gameObject2 = ((Component)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()).gameObject;
					FlashlightRevamp component4 = gameObject2.GetComponent<FlashlightRevamp>();
					if (Object.op_Implicit((Object)(object)component4))
					{
						component4.haunted = true;
					}
				}
				GrabbableObject[] itemSlots = component.ItemSlots;
				foreach (GrabbableObject val in itemSlots)
				{
					if ((Object)(object)val != (Object)null)
					{
						RadarBoosterItem component5 = ((Component)val).GetComponent<RadarBoosterItem>();
						if (!Object.op_Implicit((Object)(object)component5))
						{
							break;
						}
						if (component5.radarEnabled)
						{
							component5.EnableRadarBooster(false);
						}
					}
				}
			}
			else if (((Object)((Component)col).gameObject).name.StartsWith("RadarBoosterDevice"))
			{
				RadarBoosterItem component6 = ((Component)col).gameObject.GetComponent<RadarBoosterItem>();
				if (Object.op_Implicit((Object)(object)component6) && component6.radarEnabled)
				{
					component6.EnableRadarBooster(false);
				}
			}
		}

		private void OnTriggerExit(Collider col)
		{
			if (!(((Object)((Component)col).gameObject).name == "PlayerPhysicsBox"))
			{
				return;
			}
			PlayerControllerB component = ((Component)((Component)col).transform.parent).GetComponent<PlayerControllerB>();
			PlayerRevamp component2 = ((Component)component).gameObject.GetComponent<PlayerRevamp>();
			if (Object.op_Implicit((Object)(object)component2))
			{
				component2.isHaunted = false;
			}
			if (Object.op_Implicit((Object)(object)component.helmetLight))
			{
				component2.lastLight = component.helmetLight;
			}
			if ((Object)(object)component.currentlyHeldObject != (Object)null)
			{
				if (Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()))
				{
					GameObject gameObject = ((Component)((Component)component.currentlyHeldObject).GetComponent<FlashlightItem>()).gameObject;
					FlashlightRevamp component3 = gameObject.GetComponent<FlashlightRevamp>();
					if (Object.op_Implicit((Object)(object)component3))
					{
						component3.haunted = false;
					}
				}
			}
			else if ((Object)(object)component.currentlyHeldObjectServer != (Object)null && Object.op_Implicit((Object)(object)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()))
			{
				GameObject gameObject2 = ((Component)((Component)component.currentlyHeldObjectServer).GetComponent<FlashlightItem>()).gameObject;
				FlashlightRevamp component4 = gameObject2.GetComponent<FlashlightRevamp>();
				if (Object.op_Implicit((Object)(object)component4))
				{
					component4.haunted = false;
				}
			}
		}

		public void CheckInterval()
		{
			interval = 0f;
			BreakerBox val = Object.FindObjectOfType<BreakerBox>();
			float value = Random.value;
			if (value < (float)(Configuration.breakerChance.Value / 100))
			{
				val.SetSwitchesOff();
				val.SwitchBreaker(false);
				val.roundManager.SwitchPower(false);
			}
		}

		public void CheckAnger(RoundManager roundManager)
		{
			int num = 3;
			DiversityBehaviour component = ((Component)roundManager).gameObject.GetComponent<DiversityBehaviour>();
			if (Object.op_Implicit((Object)(object)component))
			{
				num = component.anger;
			}
			Diversity.mls.LogInfo((object)("angerMax: " + num));
			if (angerLevel < num && angerLevel > 0)
			{
				((MonoBehaviour)this).StartCoroutine(FlickerAllLights(roundManager));
			}
			else if (angerLevel == num)
			{
				((MonoBehaviour)this).StartCoroutine(MaxAnger(roundManager));
				FlowermanAI component2 = ((Component)this).gameObject.GetComponent<FlowermanAI>();
				if (Object.op_Implicit((Object)(object)component2))
				{
					component2.EnterAngerModeClientRpc(90f);
					component2.EnterAngerModeServerRpc(90f);
				}
			}
		}

		public void TransmitWalkie(AudioClip clip)
		{
			WalkieTalkie[] walkies = Object.FindObjectsOfType<WalkieTalkie>();
			((MonoBehaviour)this).StartCoroutine(DelayVoice(walkies, clip));
		}

		public IEnumerator DelayVoice(WalkieTalkie[] walkies, AudioClip clip)
		{
			int angerMax = 3;
			DiversityBehaviour bhv = Object.FindObjectOfType<DiversityBehaviour>();
			if (Object.op_Implicit((Object)(object)bhv))
			{
				angerMax = bhv.anger;
			}
			foreach (WalkieTalkie walkie in walkies)
			{
				if (angerLevel == angerMax && ((GrabbableObject)walkie).isBeingUsed)
				{
					yield return (object)new WaitForSeconds(2f);
					walkie.target.PlayOneShot(clip);
					Diversity.mls.LogInfo((object)"Transmiting audio.");
				}
			}
		}

		public IEnumerator PlayScream(AudioSource audio)
		{
			((Behaviour)audio).enabled = true;
			yield return (object)new WaitForSeconds(7f);
			((Behaviour)audio).enabled = false;
		}

		public IEnumerator MaxAnger(RoundManager roundManager)
		{
			yield return (object)new WaitForSeconds(Random.Range(0.5f, 1f));
			GameObject[] objs = (GameObject[])(object)Object.FindObjectsOfType(typeof(GameObject));
			GameObject[] array = objs;
			foreach (GameObject obj in array)
			{
				if (((Object)obj).name == "BrakenScreamAudio")
				{
					AudioSource audio = obj.GetComponent<AudioSource>();
					if (Object.op_Implicit((Object)(object)audio))
					{
						((MonoBehaviour)this).StartCoroutine(PlayScream(audio));
					}
				}
			}
			roundManager.powerOffPermanently = true;
			roundManager.SwitchPower(false);
			PlayerControllerB[] players = (PlayerControllerB[])(object)Object.FindObjectsOfType(typeof(PlayerControllerB));
			PlayerControllerB[] array2 = players;
			foreach (PlayerControllerB player in array2)
			{
				player.JumpToFearLevel(0.9f, true);
				GrabbableObject[] items = player.ItemSlots;
				GrabbableObject[] array3 = items;
				foreach (GrabbableObject item in array3)
				{
					if ((Object)(object)item != (Object)null)
					{
						FlashlightRevamp flashlight = ((Component)item).gameObject.GetComponent<FlashlightRevamp>();
						if (Object.op_Implicit((Object)(object)flashlight))
						{
							((MonoBehaviour)this).StartCoroutine(flashlight.Flicker());
						}
					}
				}
			}
			HUDManager.Instance.ShakeCamera((ScreenShakeType)2);
		}

		public IEnumerator FlickerAllLights(RoundManager roundManager)
		{
			yield return (object)new WaitForSeconds(Random.Range(0.5f, 1f));
			roundManager.FlickerLights(false, false);
		}

		public IEnumerator FlickerLight(SphereCollider col, Animator animator)
		{
			((Collider)col).enabled = false;
			animator.SetBool("on", false);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", true);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", false);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", true);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", false);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", true);
			yield return (object)new WaitForSeconds(Random.Range(0.01f, 0.2f));
			animator.SetBool("on", false);
			yield return (object)new WaitForSeconds(Random.Range(60f, 120f));
			animator.SetBool("on", true);
			((Collider)col).enabled = true;
		}

		private void Update()
		{
			isColliding = false;
			interval += Time.deltaTime;
			if (interval >= 200f)
			{
				CheckInterval();
			}
		}
	}
	public class CentipedeRevamp : MonoBehaviour
	{
		private CentipedeAI centipede;

		public bool clinging = false;

		public int clicks = 0;

		private void Start()
		{
			centipede = ((Component)this).gameObject.GetComponent<CentipedeAI>();
		}

		private void Update()
		{
			if ((Object)(object)centipede.clingingToPlayer != (Object)null)
			{
				clinging = true;
			}
			else
			{
				clinging = false;
			}
			if (clicks >= Configuration.clickAmount.Value)
			{
				clicks = 0;
				clinging = false;
				centipede.StopClingingServerRpc(false);
				centipede.StopClingingClientRpc(false);
			}
		}
	}
	public class CrawlerRevamp : MonoBehaviour
	{
		private CrawlerAI crawler;

		private static float slowAmount = Configuration.crawlerSlowAmount.Value;

		private static float timeElapsed = 0f;

		private static float cooldown = 0f;

		public bool onCooldown = false;

		public bool hasBeenhit = false;

		public float previousAgentSpeed = 0f;

		public float previousAgentAcceleration = 0f;

		public float currentAgentSpeed = 0f;

		public float currentAgentAcceleration = 0f;

		private void Start()
		{
			crawler = ((Component)this).gameObject.GetComponent<CrawlerAI>();
		}

		private void Update()
		{
			if (!Object.op_Implicit((Object)(object)crawler))
			{
				return;
			}
			if (hasBeenhit)
			{
				if (timeElapsed < 2f)
				{
					currentAgentSpeed = Mathf.Lerp(currentAgentSpeed - currentAgentSpeed * slowAmount, previousAgentSpeed, timeElapsed / 2f);
					currentAgentAcceleration = Mathf.Lerp(currentAgentAcceleration - currentAgentAcceleration * slowAmount, previousAgentAcceleration + 5f, timeElapsed / 2f);
					timeElapsed += Time.deltaTime;
				}
				else
				{
					currentAgentSpeed = previousAgentSpeed;
					currentAgentAcceleration = previousAgentAcceleration;
				}
				if (currentAgentSpeed == previousAgentSpeed)
				{
					hasBeenhit = false;
				}
				((EnemyAI)crawler).agent.speed = currentAgentSpeed;
				((EnemyAI)crawler).agent.acceleration = currentAgentAcceleration;
			}
			if (onCooldown)
			{
				cooldown += Time.deltaTime;
			}
			if (onCooldown && cooldown > 2f && hasBeenhit)
			{
				Diversity.mls.LogInfo((object)"Crawler debuff hit is over.");
				hasBeenhit = false;
				timeElapsed = 0f;
			}
			if (onCooldown && cooldown > 3f)
			{
				Diversity.mls.LogInfo((object)"Crawler debuff cooldown is over.");
				onCooldown = false;
				cooldown = 0f;
			}
		}
	}
	public class DressGirlRevamp : MonoBehaviour
	{
		public List<AudioClip> audios = new List<AudioClip>();

		public float timeElapsed = 0f;

		private void Start()
		{
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/humming/humming1.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/humming/humming2.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/laugh/laugh1.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/laugh/laugh2.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/laugh/laugh3.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/laugh/laugh4.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/voice/voice1.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/voice/voice2.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/voice/voice3.ogg"));
			audios.Add(Content.MainAssets.LoadAsset<AudioClip>("Assets/custom/diversity/girl/voice/voice4.ogg"));
		}

		public void TryWalkieTalkie(PlayerControllerB player)
		{
			if (!(timeElapsed >= Random.Range(45f, 180f) * Configuration.walkieTalkieFrequency.Value))
			{
				return;
			}
			timeElapsed = 0f;
			if ((Object)(object)player == (Object)null)
			{
				return;
			}
			GrabbableObject[] itemSlots = player.ItemSlots;
			GrabbableObject[] array = itemSlots;
			foreach (GrabbableObject val in array)
			{
				if (!((Object)(object)val != (Object)null))
				{
					continue;
				}
				WalkieTalkie component = ((Component)val).gameObject.GetComponent<WalkieTalkie>();
				if (Object.op_Implicit((Object)(object)component) && ((GrabbableObject)component).isBeingUsed)
				{
					AudioClip val2 = audios[Random.Range(0, audios.Count)];
					if (!Object.op_Implicit((Object)(object)val2))
					{
						break;
					}
					component.target.PlayOneShot(val2);
					Diversity.mls.LogInfo((object)"Transmiting audio.");
				}
			}
		}
	}
	public class SpiderRevamp : MonoBehaviour
	{
		private SandSpiderAI spider;

		private static float slowAmount = Configuration.spiderSlowAmount.Value;

		private static float timeElapsed = 0f;

		private static float cooldown = 0f;

		public bool onCooldown = false;

		public bool hasBeenhit = false;

		public float previousAgentSpeed = 0f;

		public float previousSpiderSpeed = 0f;

		public float currentAgentSpeed = 0f;

		public float currentSpiderSpeed = 0f;

		private void Start()
		{
			spider = ((Component)this).gameObject.GetComponent<SandSpiderAI>();
		}

		private void Update()
		{
			if (!Object.op_Implicit((Object)(object)spider))
			{
				return;
			}
			if (hasBeenhit)
			{
				if (timeElapsed < 1f)
				{
					currentSpiderSpeed = Mathf.Lerp(currentSpiderSpeed - currentSpiderSpeed * slowAmount, previousSpiderSpeed, timeElapsed / 1f);
					currentAgentSpeed = Mathf.Lerp(currentAgentSpeed - currentAgentSpeed * slowAmount, previousAgentSpeed, timeElapsed / 1f);
					timeElapsed += Time.deltaTime;
				}
				else
				{
					currentSpiderSpeed = previousSpiderSpeed;
					currentAgentSpeed = previousAgentSpeed;
				}
				if (currentSpiderSpeed == previousSpiderSpeed)
				{
					hasBeenhit = false;
				}
				spider.spiderSpeed = currentSpiderSpeed;
				((EnemyAI)spider).agent.speed = currentAgentSpeed;
				if (currentSpiderSpeed > 0f)
				{
					((EnemyAI)spider).creatureAnimator.SetBool("moving", true);
				}
				else
				{
					((EnemyAI)spider).creatureAnimator.SetBool("moving", false);
				}
			}
			if (onCooldown)
			{
				cooldown += Time.deltaTime;
			}
			if (onCooldown && cooldown > 1f && hasBeenhit)
			{
				Diversity.mls.LogInfo((object)"Spider debuff hit is over.");
				hasBeenhit = false;
				timeElapsed = 0f;
			}
			if (onCooldown && cooldown > 3f)
			{
				Diversity.mls.LogInfo((object)"Spider debuff cooldown is over.");
				onCooldown = false;
				cooldown = 0f;
			}
		}
	}
}
namespace Diversity.Items
{
	public class FlashlightRevamp : MonoBehaviour
	{
		public bool haunted = false;

		public int lastID = 0;

		public float currentIntensity = 0f;

		private bool wasHaunted = false;

		private bool flicker = false;

		private float timeElapsed = 0f;

		private FlashlightItem flashlight;

		private void Update()
		{
			flashlight = ((Component)this).gameObject.GetComponent<FlashlightItem>();
			lastID = flashlight.flashlightTypeID;
			if (!flicker)
			{
				if (!haunted)
				{
					if (!wasHaunted)
					{
						if (timeElapsed != 1f)
						{
							timeElapsed = 1f - timeElapsed;
						}
						else
						{
							timeElapsed = 0f;
						}
						wasHaunted = true;
					}
					if (lastID == 0)
					{
						flashlight.flashlightBulb.intensity = Mathf.Lerp(100f, 486.8536f, timeElapsed / 1f);
						flashlight.flashlightBulb.range = Mathf.Lerp(10f, 55f, timeElapsed / 1f);
						currentIntensity = Mathf.Lerp(100f, 486.8536f, timeElapsed / 1f);
					}
					else if (lastID == 1)
					{
						flashlight.flashlightBulb.intensity = Mathf.Lerp(50f, 397.9603f, timeElapsed / 1f);
						flashlight.flashlightBulb.range = Mathf.Lerp(5f, 17f, timeElapsed / 1f);
						currentIntensity = Mathf.Lerp(50f, 397.9603f, timeElapsed / 1f);
					}
					timeElapsed += Time.deltaTime;
					if (timeElapsed >= 1f)
					{
						timeElapsed = 1f;
					}
					return;
				}
				if (wasHaunted)
				{
					if (timeElapsed != 1f)
					{
						timeElapsed = 1f - timeElapsed;
					}
					else
					{
						timeElapsed = 0f;
					}
					wasHaunted = false;
				}
				if (lastID == 0)
				{
					flashlight.flashlightBulb.intensity = Mathf.Lerp(486.8536f, 100f, timeElapsed / 1f);
					flashlight.flashlightBulb.range = Mathf.Lerp(55f, 10f, timeElapsed / 1f);
					currentIntensity = Mathf.Lerp(486.8536f, 100f, timeElapsed / 1f);
				}
				else if (lastID == 1)
				{
					flashlight.flashlightBulb.intensity = Mathf.Lerp(397.9603f, 50f, timeElapsed / 1f);
					flashlight.flashlightBulb.range = Mathf.Lerp(17f, 5f, timeElapsed / 1f);
					currentIntensity = Mathf.Lerp(397.9603f, 50f, timeElapsed / 1f);
				}
				timeElapsed += Time.deltaTime;
				if (timeElapsed >= 1f)
				{
					timeElapsed = 1f;
				}
			}
			else if (lastID == 0)
			{
				flashlight.flashlightBulb.intensity = Random.Range(0f, 486.8536f);
			}
			else if (lastID == 1)
			{
				flashlight.flashlightBulb.intensity = Random.Range(0f, 397.9603f);
			}
		}

		public IEnumerator Flicker()
		{
			flicker = true;
			yield return (object)new WaitForSeconds(1.75f);
			flicker = false;
		}
	}
	public class LungPropRevamp : MonoBehaviour
	{
		public void AngerBracken(RoundManager roundManager)
		{
			BrakenRevamp[] array = Object.FindObjectsOfType<BrakenRevamp>();
			BrakenRevamp[] array2 = array;
			foreach (BrakenRevamp brakenRevamp in array2)
			{
				((MonoBehaviour)this).StartCoroutine(brakenRevamp.MaxAnger(roundManager));
			}
		}
	}
	internal class RadarBoosterRevamp
	{
	}
}

BepInEx/plugins/FnafPowerOutage.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FnafPowerOutage.Patches;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FnafPowerOutage")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FnafPowerOutage")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("30dedb46-5e2f-4907-98c0-4faa8f523b66")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FnafPowerOutage
{
	[BepInPlugin("atg.FnafPowerOutage", "Fnaf Power Outage", "1.0.1")]
	public class PowerOutageBase : BaseUnityPlugin
	{
		private const string modGUID = "atg.FnafPowerOutage";

		private const string modName = "Fnaf Power Outage";

		private const string modVersion = "1.0.1";

		private Harmony harmony = new Harmony("atg.FnafPowerOutage");

		private static PowerOutageBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip[] newSFX;

		private void Awake()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("atg.FnafPowerOutage");
			mls.LogInfo((object)"Starting Fnaf Power Outage");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "FnafPowerOutage.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "toreadormarch";
			mls.LogInfo((object)text3);
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/toreadormarch.mp3");
			harmony.PatchAll(typeof(HudManagerPatch));
			mls.LogInfo((object)"FnafPowerOutage Mod is loaded");
			harmony.PatchAll(typeof(PowerOutageBase));
		}
	}
}
namespace FnafPowerOutage.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HudManagerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void powerOutageAudioPatch(ref AudioClip ___radiationWarningAudio)
		{
			AudioClip[] newSFX = PowerOutageBase.newSFX;
			if (newSFX != null && newSFX.Length != 0)
			{
				AudioClip val = newSFX[0];
				___radiationWarningAudio = val;
			}
		}
	}
}

BepInEx/plugins/FreddyBracken.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FreddyBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FreddyBracken")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2ed810b2-476e-4150-b015-645ee4681b3d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FreddyBracken
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "FreddyBracken";

		public const string PLUGIN_NAME = "FreddyBracken";

		public const string PLUGIN_VERSION = "1.0.4";
	}
	[BepInPlugin("FreddyBracken", "FreddyBracken", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		public static GameObject Visuals;

		public static AudioClip NeckCrackAudio;

		public static AudioClip AngeredAudio;

		public static Texture2D FreddyMaterial;

		public static Texture2D FreddyNormal;

		public static Texture2D FreddyEyes;

		public static ConfigEntry<bool> useFreddyTextures;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FreddyBracken is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "freddy.bundle");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Visuals = val.LoadAsset<GameObject>("assets/prefabs/freddy.prefab");
			NeckCrackAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddycrackneck.wav");
			AngeredAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddyangered.wav");
			FreddyMaterial = val.LoadAsset<Texture2D>("assets/prefabs/freddy_albedo.png");
			FreddyNormal = val.LoadAsset<Texture2D>("assets/prefabs/freddy_normal.png");
			FreddyEyes = val.LoadAsset<Texture2D>("assets/prefabs/freddy_eyes_albedo.png");
			useFreddyTextures = ((BaseUnityPlugin)this).Config.Bind<bool>("FreddyBracken", "UseFreddyTextures", false, "Swap out the default dark Bracken body material for Freddy's actual brown fur, bowtie, etc materials.");
			SkinnedMeshRenderer[] componentsInChildren = Visuals.GetComponentsInChildren<SkinnedMeshRenderer>(true);
			foreach (SkinnedMeshRenderer val2 in componentsInChildren)
			{
				((Component)val2).gameObject.layer = LayerMask.NameToLayer("Enemies");
			}
		}
	}
}
namespace FreddyBracken.Patches
{
	[HarmonyPatch(typeof(FlowermanAI), "Start")]
	internal class FlowermanPatch
	{
		private static void Postfix(FlowermanAI __instance)
		{
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Expected O, but got Unknown
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Expected O, but got Unknown
			if ((Object)(object)Plugin.Visuals == (Object)null)
			{
				return;
			}
			Transform val = ((Component)__instance).transform.Find("FlowermanModel");
			object obj;
			if (val == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = val.Find("LOD1");
				obj = ((obj2 != null) ? ((Component)obj2).GetComponent<SkinnedMeshRenderer>() : null);
			}
			SkinnedMeshRenderer val2 = (SkinnedMeshRenderer)obj;
			object obj3;
			if (val == null)
			{
				obj3 = null;
			}
			else
			{
				Transform obj4 = val.Find("AnimContainer");
				obj3 = ((obj4 != null) ? obj4.Find("metarig") : null);
			}
			Transform val3 = (Transform)obj3;
			if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled)
			{
				((Renderer)val2).enabled = false;
				Renderer[] componentsInChildren = ((Component)val3).gameObject.GetComponentsInChildren<Renderer>();
				foreach (Renderer val4 in componentsInChildren)
				{
					val4.enabled = false;
				}
				GameObject val5 = Object.Instantiate<GameObject>(Plugin.Visuals);
				val5.transform.SetParent(val);
				val5.transform.localPosition = Vector3.zero;
				val5.transform.localRotation = Quaternion.identity;
				val5.transform.localScale = Vector3.one;
				Transform val6 = val5.transform.Find("Container/Body_Geo");
				Transform val7 = val5.transform.Find("Container/metarig");
				val7.SetParent(val3.parent, true);
				((Component)val7).transform.localScale = ((Component)val3).transform.localScale;
				((Component)val7).transform.localRotation = ((Component)val3).transform.localRotation;
				((Component)val7).transform.localPosition = ((Component)val3).transform.localPosition;
				SkinnedMeshRenderer component = ((Component)val6).GetComponent<SkinnedMeshRenderer>();
				component.rootBone = val7;
				if (Plugin.useFreddyTextures.Value)
				{
					MaterialPropertyBlock val8 = new MaterialPropertyBlock();
					((Renderer)component).GetPropertyBlock(val8, 0);
					val8.SetColor("_BaseColor", Color.white);
					val8.SetColor("_Color", Color.white);
					val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyMaterial);
					val8.SetVector("_BaseColorMap_ST", new Vector4(1f, 1f, 0f, 0f));
					val8.SetFloat("_NormalMapSpace", 0f);
					val8.SetTexture("_NormalMap", (Texture)(object)Plugin.FreddyNormal);
					val8.SetVector("_NormalMap_ST", new Vector4(1f, 1f, 0f, 0f));
					val8.SetFloat("_Metallic", 0f);
					((Renderer)component).SetPropertyBlock(val8, 0);
					MaterialPropertyBlock val9 = new MaterialPropertyBlock();
					((Renderer)component).GetPropertyBlock(val9, 1);
					val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyEyes);
					((Renderer)component).SetPropertyBlock(val9, 1);
				}
				((Object)val3).name = "old-metarig";
				__instance.crackNeckSFX = Plugin.NeckCrackAudio;
				__instance.creatureAngerVoice.clip = Plugin.AngeredAudio;
				__instance.rightHandGrip = val7.Find("Torso1").Find("Torso2").Find("Torso3")
					.Find("Arm1.R")
					.Find("Arm2.R")
					.Find("Arm3.R")
					.Find("Hand1.R")
					.Find("HandGripPosition");
			}
		}
	}
}

BepInEx/plugins/LateCompanyV1.0.6.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LateCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+31dbb98cfa5670c23f3ffb21c05582c54159b82d")]
[assembly: AssemblyProduct("LateCompany")]
[assembly: AssemblyTitle("LateCompany")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LateCompany
{
	public static class PluginInfo
	{
		public const string GUID = "twig.latecompany";

		public const string PrintName = "Late Company";

		public const string Version = "1.0.6";
	}
	[BepInPlugin("twig.latecompany", "Late Company", "1.0.6")]
	internal class Plugin : BaseUnityPlugin
	{
		private ConfigEntry<bool> configLateJoinOrbitOnly;

		public static bool OnlyLateJoinInOrbit = false;

		public static bool LobbyJoinable = true;

		public void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Late join orbit only", true, "Don't allow joining while the ship is not in orbit.");
			OnlyLateJoinInOrbit = configLateJoinOrbitOnly.Value;
			Harmony val = new Harmony("twig.latecompany");
			val.PatchAll(typeof(Plugin).Assembly);
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!");
		}

		public static void SetLobbyJoinable(bool joinable)
		{
			LobbyJoinable = joinable;
			GameNetworkManager.Instance.SetLobbyJoinable(joinable);
			QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>();
			if (Object.op_Implicit((Object)(object)val))
			{
				val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f);
			}
		}
	}
}
namespace LateCompany.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
	[HarmonyWrapSafe]
	internal static class LeaveLobbyAtGameStart_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
	[HarmonyWrapSafe]
	internal static class ConnectionApproval_Patch
	{
		[HarmonyPostfix]
		private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && response.Reason.Contains("Game has already started") && Plugin.LobbyJoinable)
			{
				response.Reason = "";
				response.CreatePlayerObject = false;
				response.Approved = true;
				response.Pending = false;
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")]
	[HarmonyWrapSafe]
	internal static class DisableInviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
	[HarmonyWrapSafe]
	internal static class InviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			if (Plugin.LobbyJoinable)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
			return false;
		}
	}
	internal class RpcEnum : NetworkBehaviour
	{
		public static int None => 0;

		public static int Client => 2;

		public static int Server => 1;
	}
	internal static class WeatherSync
	{
		public static bool DoOverride = false;

		public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1);
	}
	[HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")]
	[HarmonyWrapSafe]
	internal static class __rpc_handler_1193916134_Patch
	{
		public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			try
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				int num2 = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num2);
				int num3 = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num3);
				WeatherSync.DoOverride = true;
				WeatherSync.CurrentWeather = (LevelWeatherType)num3;
				RPCExecStage.SetValue(target, RpcEnum.Client);
				((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2);
				RPCExecStage.SetValue(target, RpcEnum.None);
			}
			catch
			{
				((FastBufferReader)(ref reader)).Seek(0);
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")]
	[HarmonyWrapSafe]
	internal static class SetToCurrentLevelWeather_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (!WeatherSync.DoOverride)
			{
				return true;
			}
			WeatherSync.DoOverride = false;
			TimeOfDay.Instance.currentLevelWeather = WeatherSync.CurrentWeather;
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")]
	[HarmonyWrapSafe]
	internal class OnPlayerConnectedClientRpc_Patch
	{
		public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			StartOfRound instance = StartOfRound.Instance;
			PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId];
			if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
			val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true);
			if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase)
			{
				RoundManager instance2 = RoundManager.Instance;
				ClientRpcParams val2 = default(ClientRpcParams);
				val2.Send = new ClientRpcSendParams
				{
					TargetClientIds = new List<ulong> { clientId }
				};
				ClientRpcParams val3 = val2;
				FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 });
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed);
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID);
				BytePacker.WriteValueBitPacked(val4, (short)instance2.currentLevel.currentWeather);
				EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 });
				FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 });
				EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 });
			}
			instance.livingPlayers = instance.connectedPlayersAmount + 1;
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val6 = instance.allPlayerScripts[i];
				if (val6.isPlayerControlled && val6.isPlayerDead)
				{
					instance.livingPlayers--;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
	[HarmonyWrapSafe]
	internal class OnPlayerDC_Patch
	{
		[HarmonyPostfix]
		public static void Postfix()
		{
			if (StartOfRound.Instance.inShipPhase || !Plugin.OnlyLateJoinInOrbit)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "StartGame")]
	[HarmonyWrapSafe]
	internal class StartGame_Patch
	{
		[HarmonyPrefix]
		public static void Prefix()
		{
			if (Plugin.OnlyLateJoinInOrbit)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
	[HarmonyWrapSafe]
	internal class SetShipReadyToLand_Patch
	{
		[HarmonyPrefix]
		public static void Postfix()
		{
			if (Plugin.OnlyLateJoinInOrbit && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
}

BepInEx/plugins/LC_API.dll

Decompiled 2 years ago
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LC_API.BundleAPI;
using LC_API.ClientAPI;
using LC_API.Comp;
using LC_API.Data;
using LC_API.Extensions;
using LC_API.GameInterfaceAPI;
using LC_API.ManualPatches;
using LC_API.ServerAPI;
using Microsoft.CodeAnalysis;
using Steamworks;
using Steamworks.Data;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LC_API")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Utilities for plugin devs")]
[assembly: AssemblyFileVersion("2.1.4.0")]
[assembly: AssemblyInformationalVersion("2.1.4")]
[assembly: AssemblyProduct("LC_API")]
[assembly: AssemblyTitle("LC_API")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LC_API
{
	internal static class CheatDatabase
	{
		private const string DAT_CD_BROADCAST = "LC_API_CD_Broadcast";

		private const string SIG_REQ_GUID = "LC_API_ReqGUID";

		private const string SIG_SEND_MODS = "LC_APISendMods";

		private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>();

		public static void RunLocalCheatDetector()
		{
			PluginsLoaded = Chainloader.PluginInfos;
			using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator();
			while (enumerator.MoveNext())
			{
				switch (enumerator.Current.Metadata.GUID)
				{
				case "mikes.lethalcompany.mikestweaks":
				case "mom.llama.enhancer":
				case "Posiedon.GameMaster":
				case "LethalCompanyScalingMaster":
				case "verity.amberalert":
					ModdedServer.SetServerModdedOnly();
					break;
				}
			}
		}

		public static void OtherPlayerCheatDetector()
		{
			Plugin.Log.LogWarning((object)"Asking all other players for their mod list..");
			GameTips.ShowTip("Mod List:", "Asking all other players for installed mods..");
			GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>");
			Networking.Broadcast("LC_API_CD_Broadcast", "LC_API_ReqGUID");
		}

		internal static void CDNetGetString(string data, string signature)
		{
			if (data == "LC_API_CD_Broadcast" && signature == "LC_API_ReqGUID")
			{
				string text = "";
				foreach (PluginInfo value in PluginsLoaded.Values)
				{
					text = text + "\n" + value.Metadata.GUID;
				}
				Networking.Broadcast(GameNetworkManager.Instance.localPlayerController.playerUsername + " responded with these mods:" + text, "LC_APISendMods");
			}
			if (signature == "LC_APISendMods")
			{
				GameTips.ShowTip("Mod List:", data);
				Plugin.Log.LogWarning((object)data);
			}
		}
	}
	[BepInPlugin("LC_API", "LC_API", "2.1.4")]
	public sealed class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private ConfigEntry<bool> configOverrideModServer;

		private ConfigEntry<bool> configLegacyAssetLoading;

		private ConfigEntry<bool> configDisableBundleLoader;

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Expected O, but got Unknown
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Expected O, but got Unknown
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Expected O, but got Unknown
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01eb: Expected O, but got Unknown
			configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?");
			configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins.");
			configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader.");
			CommandHandler.commandPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Prefix", "/", "Command prefix");
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____    _________           _____  __________ .___  \r\n|    |   \\_   ___ \\         /  _  \\ \\______   \\|   | \r\n|    |   /    \\  \\/        /  /_\\  \\ |     ___/|   | \r\n|    |___\\     \\____      /    |    \\|    |    |   | \r\n|_______ \\\\______  /______\\____|__  /|____|    |___| \r\n        \\/       \\//_____/        \\/                 \r\n                                                     ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up..");
			if (configOverrideModServer.Value)
			{
				ModdedServer.SetServerModdedOnly();
			}
			Harmony val = new Harmony("ModAPI");
			MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null);
			AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(ServerPatch), "ChatInterpreter", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(HUDManager), "SubmitChat_performed", (Type[])null, (Type[])null);
			MethodInfo methodInfo8 = AccessTools.Method(typeof(CommandHandler.SubmitChatPatch), "Transpiler", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo7, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null);
			Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(CheatDatabase.CDNetGetString));
			Networking.GetListString = (Action<List<string>, string>)Delegate.Combine(Networking.GetListString, new Action<List<string>, string>(Networking.LCAPI_NET_SYNCVAR_SET));
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!Initialized)
			{
				Initialized = true;
				if (!configDisableBundleLoader.Value)
				{
					BundleLoader.Load(configLegacyAssetLoading.Value);
				}
				GameObject val = new GameObject("API");
				Object.DontDestroyOnLoad((Object)val);
				val.AddComponent<LC_APIManager>();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!");
				CheatDatabase.RunLocalCheatDetector();
			}
		}

		internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LC_API";

		public const string PLUGIN_NAME = "LC_API";

		public const string PLUGIN_VERSION = "2.1.4";
	}
}
namespace LC_API.ServerAPI
{
	public static class ModdedServer
	{
		private static bool moddedOnly;

		[Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")]
		public static bool setModdedOnly;

		public static bool ModdedOnly => moddedOnly;

		public static void SetServerModdedOnly()
		{
			moddedOnly = true;
			Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!");
		}

		public static void OnSceneLoaded()
		{
			if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly)
			{
				GameNetworkManager instance = GameNetworkManager.Instance;
				instance.gameVersionNum += 16440;
				setModdedOnly = true;
			}
		}
	}
	public static class Networking
	{
		public static Action<string, string> GetString = delegate
		{
		};

		public static Action<List<string>, string> GetListString = delegate
		{
		};

		public static Action<int, string> GetInt = delegate
		{
		};

		public static Action<float, string> GetFloat = delegate
		{
		};

		public static Action<Vector3, string> GetVector3 = delegate
		{
		};

		private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>();

		public static void Broadcast(string data, string signature)
		{
			if (data.Contains("/"))
			{
				Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
				return;
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(List<string> data, string signature)
		{
			string text = "";
			foreach (string datum in data)
			{
				if (datum.Contains("/"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )");
					return;
				}
				if (datum.Contains("\n"))
				{
					Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )");
					return;
				}
				text = text + datum + "\n";
			}
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(int data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(float data, string signature)
		{
			HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1);
		}

		public static void Broadcast(Vector3 data, string signature)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null };
			Vector3 val = data;
			obj[1] = ((object)(Vector3)(ref val)).ToString();
			obj[2] = "/";
			obj[3] = signature;
			obj[4] = "/";
			obj[5] = NetworkBroadcastDataType.BDvector3.ToString();
			obj[6] = "/";
			obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString();
			obj[8] = "/</size>";
			instance.AddTextToChatOnServer(string.Concat(obj), -1);
		}

		public static void RegisterSyncVariable(string name)
		{
			if (!syncStringVars.ContainsKey(name))
			{
				syncStringVars.Add(name, "");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name));
			}
		}

		public static void SetSyncVariable(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
				Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET");
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		private static void SetSyncVariableB(string name, string value)
		{
			if (syncStringVars.ContainsKey(name))
			{
				syncStringVars[name] = value;
			}
			else
			{
				Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!"));
			}
		}

		internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2)
		{
			if (arg2 == "LCAPI_NET_SYNCVAR_SET")
			{
				SetSyncVariableB(list[0], list[1]);
			}
		}

		public static string GetSyncVariable(string name)
		{
			if (syncStringVars.ContainsKey(name))
			{
				return syncStringVars[name];
			}
			Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!"));
			return "";
		}

		private static void GotString(string data, string signature)
		{
		}

		private static void GotInt(int data, string signature)
		{
		}

		private static void GotFloat(float data, string signature)
		{
		}

		private static void GotVector3(Vector3 data, string signature)
		{
		}
	}
}
namespace LC_API.ManualPatches
{
	internal static class ServerPatch
	{
		internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if ((int)result != 1)
			{
				Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance);
			}
			__instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString();
			Plugin.Log.LogMessage((object)"server pre-setup success");
			return true;
		}

		internal static bool CacheMenuManager(MenuManager __instance)
		{
			LC_APIManager.MenuManager = __instance;
			return true;
		}

		internal static bool ChatInterpreter(HUDManager __instance, string chatMessage)
		{
			//IL_0312: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			if (!chatMessage.Contains("NWE") || !chatMessage.Contains("<size=0>"))
			{
				return true;
			}
			string[] array = chatMessage.Split(new char[1] { '/' });
			if (array.Length < 5)
			{
				if (array.Length >= 3)
				{
					if (!int.TryParse(array[4], out var result))
					{
						Plugin.Log.LogWarning((object)"Failed to parse player ID!!");
						return false;
					}
					if ((result == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester)
					{
						return false;
					}
					Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result2);
					switch (result2)
					{
					case NetworkBroadcastDataType.BDstring:
						Networking.GetString(array[1], array[2]);
						break;
					case NetworkBroadcastDataType.BDint:
						Networking.GetInt(int.Parse(array[1]), array[2]);
						break;
					case NetworkBroadcastDataType.BDfloat:
						Networking.GetFloat(float.Parse(array[1]), array[2]);
						break;
					case NetworkBroadcastDataType.BDvector3:
					{
						string[] array2 = array[1].Replace("(", "").Replace(")", "").Split(new char[1] { ',' });
						Vector3 arg = default(Vector3);
						if (array2.Length == 3)
						{
							if (float.TryParse(array2[0], out var result3) && float.TryParse(array2[1], out var result4) && float.TryParse(array2[2], out var result5))
							{
								arg.x = result3;
								arg.y = result4;
								arg.z = result5;
							}
							else
							{
								Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug.");
							}
						}
						else
						{
							Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug.");
						}
						Networking.GetVector3(arg, array[2]);
						break;
					}
					case NetworkBroadcastDataType.BDlistString:
					{
						string[] source = array[1].Split(new char[1] { '\n' });
						Networking.GetListString(source.ToList(), array[2]);
						break;
					}
					}
					_ = LC_APIManager.netTester;
					return false;
				}
				Plugin.Log.LogError((object)"Generic Network receive fail. This is a failure of the API, and it should be reported as a bug.");
				Plugin.Log.LogError((object)$"Generic Network receive fail (expected 5+ data fragments, got {array.Length}). This is a failure of the API, and it should be reported as a bug.");
				return true;
			}
			if (!int.TryParse(array[4], out var result6))
			{
				Plugin.Log.LogWarning((object)("Failed to parse player ID '" + array[4] + "'!!"));
				return false;
			}
			if ((result6 == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester)
			{
				return false;
			}
			if (!Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result7))
			{
				Plugin.Log.LogError((object)("Unknown datatype - unable to parse '" + array[3] + "' into a known data type!"));
				return false;
			}
			switch (result7)
			{
			case NetworkBroadcastDataType.BDstring:
				Networking.GetString.InvokeActionSafe(array[1], array[2]);
				break;
			case NetworkBroadcastDataType.BDint:
				Networking.GetInt.InvokeActionSafe(int.Parse(array[1]), array[2]);
				break;
			case NetworkBroadcastDataType.BDfloat:
				Networking.GetFloat.InvokeActionSafe(float.Parse(array[1]), array[2]);
				break;
			case NetworkBroadcastDataType.BDvector3:
			{
				string text = array[1].Trim('(', ')');
				string[] array3 = text.Split(new char[1] { ',' });
				Vector3 param = default(Vector3);
				float result8;
				float result9;
				float result10;
				if (array3.Length != 3)
				{
					Plugin.Log.LogError((object)$"Vector3 Network receive fail (expected 3 numbers, got {array3.Length} number(?)(s) instead). This is a failure of the API, and it should be reported as a bug. (passing an empty Vector3 in its place)");
				}
				else if (float.TryParse(array3[0], out result8) && float.TryParse(array3[1], out result9) && float.TryParse(array3[2], out result10))
				{
					param.x = result8;
					param.y = result9;
					param.z = result10;
				}
				else
				{
					Plugin.Log.LogError((object)("Vector3 Network receive fail (failed to parse '" + text + "' as numbers). This is a failure of the API, and it should be reported as a bug."));
				}
				Networking.GetVector3.InvokeActionSafe(param, array[2]);
				break;
			}
			}
			_ = LC_APIManager.netTester;
			return false;
		}

		internal static bool ChatCommands(HUDManager __instance, CallbackContext context)
		{
			if (__instance.chatTextField.text.ToLower().Contains("/modcheck"))
			{
				CheatDatabase.OtherPlayerCheatDetector();
				return false;
			}
			return true;
		}
	}
}
namespace LC_API.GameInterfaceAPI
{
	public static class GameState
	{
		private static readonly Action NothingAction = delegate
		{
		};

		public static int AlivePlayerCount { get; private set; }

		public static ShipState ShipState { get; private set; }

		public static event Action PlayerDied;

		public static event Action LandOnMoon;

		public static event Action WentIntoOrbit;

		public static event Action ShipStartedLeaving;

		internal static void GSUpdate()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon)
				{
					ShipState = ShipState.OnMoon;
					GameState.LandOnMoon.InvokeActionSafe();
				}
				if (StartOfRound.Instance.inShipPhase && ShipState != 0)
				{
					ShipState = ShipState.InOrbit;
					GameState.WentIntoOrbit.InvokeActionSafe();
				}
				if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon)
				{
					ShipState = ShipState.LeavingMoon;
					GameState.ShipStartedLeaving.InvokeActionSafe();
				}
				if (AlivePlayerCount < StartOfRound.Instance.livingPlayers)
				{
					GameState.PlayerDied.InvokeActionSafe();
				}
				AlivePlayerCount = StartOfRound.Instance.livingPlayers;
			}
		}

		static GameState()
		{
			GameState.PlayerDied = NothingAction;
			GameState.LandOnMoon = NothingAction;
			GameState.WentIntoOrbit = NothingAction;
			GameState.ShipStartedLeaving = NothingAction;
		}
	}
	public class GameTips
	{
		private static List<string> tipHeaders = new List<string>();

		private static List<string> tipBodys = new List<string>();

		private static float lastMessageTime;

		public static void ShowTip(string header, string body)
		{
			tipHeaders.Add(header);
			tipBodys.Add(body);
		}

		public static void UpdateInternal()
		{
			lastMessageTime -= Time.deltaTime;
			if ((tipHeaders.Count > 0) & (lastMessageTime < 0f))
			{
				lastMessageTime = 5f;
				if ((Object)(object)HUDManager.Instance != (Object)null)
				{
					HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1");
				}
				tipHeaders.RemoveAt(0);
				tipBodys.RemoveAt(0);
			}
		}
	}
}
namespace LC_API.Extensions
{
	public static class DelegateExtensions
	{
		private static readonly PropertyInfo PluginGetLogger = AccessTools.Property(typeof(BaseUnityPlugin), "Logger");

		public static void InvokeActionSafe(this Action action)
		{
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action)@delegate)();
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		public static void InvokeActionSafe<T>(this Action<T> action, T param)
		{
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action<T>)@delegate)(param);
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		public static void InvokeActionSafe<T1, T2>(this Action<T1, T2> action, T1 param1, T2 param2)
		{
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (action == null)
			{
				return;
			}
			Delegate[] invocationList = action.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((Action<T1, T2>)@delegate)(param1, param2);
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}

		internal static void InvokeParameterlessDelegate<T>(this T paramlessDelegate) where T : Delegate
		{
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			if ((Delegate?)paramlessDelegate == (Delegate?)null)
			{
				return;
			}
			Delegate[] invocationList = paramlessDelegate.GetInvocationList();
			foreach (Delegate @delegate in invocationList)
			{
				try
				{
					((T)@delegate).DynamicInvoke();
				}
				catch (Exception ex)
				{
					Plugin.Log.LogError((object)"Exception while invoking hook callback!");
					string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName;
					PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName));
					if (val == null)
					{
						Plugin.Log.LogError((object)ex.ToString());
						break;
					}
					((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString());
				}
			}
		}
	}
}
namespace LC_API.Data
{
	internal enum NetworkBroadcastDataType
	{
		Unknown,
		BDint,
		BDfloat,
		BDvector3,
		BDstring,
		BDlistString
	}
	public enum ShipState
	{
		InOrbit,
		OnMoon,
		LeavingMoon
	}
}
namespace LC_API.Comp
{
	internal class LC_APIManager : MonoBehaviour
	{
		public static MenuManager MenuManager;

		public static bool netTester;

		private static int playerCount;

		private static bool wanttoCheckMods;

		private static float lobbychecktimer;

		public void Update()
		{
			GameState.GSUpdate();
			GameTips.UpdateInternal();
			if ((((Object)(object)HUDManager.Instance != (Object)null) & netTester) && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				Networking.Broadcast("testerData", "testerSignature");
			}
			if (!ModdedServer.setModdedOnly)
			{
				ModdedServer.OnSceneLoaded();
			}
			else if (ModdedServer.ModdedOnly && (Object)(object)MenuManager != (Object)null && Object.op_Implicit((Object)(object)MenuManager.versionNumberText))
			{
				((TMP_Text)MenuManager.versionNumberText).text = $"v{GameNetworkManager.Instance.gameVersionNum - 16440}\nMOD";
			}
			if ((Object)(object)GameNetworkManager.Instance != (Object)null)
			{
				if (playerCount < GameNetworkManager.Instance.connectedPlayers)
				{
					lobbychecktimer = -4.5f;
					wanttoCheckMods = true;
				}
				playerCount = GameNetworkManager.Instance.connectedPlayers;
			}
			if (lobbychecktimer < 0f)
			{
				lobbychecktimer += Time.deltaTime;
			}
			else if (wanttoCheckMods && (Object)(object)HUDManager.Instance != (Object)null)
			{
				wanttoCheckMods = false;
				CD();
			}
		}

		private void CD()
		{
			CheatDatabase.OtherPlayerCheatDetector();
		}
	}
}
namespace LC_API.ClientAPI
{
	public static class CommandHandler
	{
		internal static class SubmitChatPatch
		{
			private static bool HandleMessage(HUDManager manager)
			{
				string text = manager.chatTextField.text;
				if (!Utility.IsNullOrWhiteSpace(text) && text.StartsWith(commandPrefix.Value))
				{
					string[] array = text.Split(new char[1] { ' ' });
					string text2 = array[0].Substring(commandPrefix.Value.Length);
					if (TryGetCommandHandler(text2, out var handler))
					{
						string[] obj = array.Skip(1).ToArray();
						try
						{
							handler(obj);
						}
						catch (Exception ex)
						{
							Plugin.Log.LogError((object)("Error handling command: " + text2));
							Plugin.Log.LogError((object)ex);
						}
					}
					manager.localPlayer.isTypingChat = false;
					manager.chatTextField.text = "";
					EventSystem.current.SetSelectedGameObject((GameObject)null);
					((Behaviour)manager.typingIndicator).enabled = false;
					return true;
				}
				return false;
			}

			internal static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
			{
				List<CodeInstruction> newInstructions = new List<CodeInstruction>(instructions);
				Label label = generator.DefineLabel();
				newInstructions[newInstructions.Count - 1].labels.Add(label);
				int index = newInstructions.FindIndex((CodeInstruction i) => i.opcode == OpCodes.Ldfld && (FieldInfo)i.operand == AccessTools.Field(typeof(PlayerControllerB), "isPlayerDead")) - 2;
				newInstructions.InsertRange(index, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[3]
				{
					CodeInstructionExtensions.MoveLabelsFrom(new CodeInstruction(OpCodes.Ldarg_0, (object)null), newInstructions[index]),
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(SubmitChatPatch), "HandleMessage", (Type[])null, (Type[])null)),
					new CodeInstruction(OpCodes.Brtrue, (object)label)
				});
				for (int z = 0; z < newInstructions.Count; z++)
				{
					yield return newInstructions[z];
				}
			}
		}

		internal static ConfigEntry<string> commandPrefix;

		internal static Dictionary<string, Action<string[]>> CommandHandlers = new Dictionary<string, Action<string[]>>();

		internal static Dictionary<string, List<string>> CommandAliases = new Dictionary<string, List<string>>();

		public static bool RegisterCommand(string command, Action<string[]> handler)
		{
			if (command.Contains(" ") || CommandHandlers.ContainsKey(command))
			{
				return false;
			}
			CommandHandlers.Add(command, handler);
			return true;
		}

		public static bool RegisterCommand(string command, List<string> aliases, Action<string[]> handler)
		{
			if (command.Contains(" ") || GetCommandHandler(command) != null)
			{
				return false;
			}
			foreach (string alias in aliases)
			{
				if (alias.Contains(" ") || GetCommandHandler(alias) != null)
				{
					return false;
				}
			}
			CommandHandlers.Add(command, handler);
			CommandAliases.Add(command, aliases);
			return true;
		}

		public static bool UnregisterCommand(string command)
		{
			CommandAliases.Remove(command);
			return CommandHandlers.Remove(command);
		}

		internal static Action<string[]> GetCommandHandler(string command)
		{
			if (CommandHandlers.TryGetValue(command, out var value))
			{
				return value;
			}
			foreach (KeyValuePair<string, List<string>> commandAlias in CommandAliases)
			{
				if (commandAlias.Value.Contains(command))
				{
					return CommandHandlers[commandAlias.Key];
				}
			}
			return null;
		}

		internal static bool TryGetCommandHandler(string command, out Action<string[]> handler)
		{
			handler = GetCommandHandler(command);
			return handler != null;
		}
	}
}
namespace LC_API.BundleAPI
{
	public static class BundleLoader
	{
		[Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")]
		public delegate void OnLoadedAssetsDelegate();

		[Obsolete("Use GetLoadedAsset instead. This will be removed/private in a future update.")]
		public static ConcurrentDictionary<string, Object> assets = new ConcurrentDictionary<string, Object>();

		[Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")]
		public static OnLoadedAssetsDelegate OnLoadedAssets = LoadAssetsCompleted;

		public static bool AssetsInLegacyDirectory { get; private set; }

		public static bool LegacyLoadingEnabled { get; private set; }

		public static event Action OnLoadedBundles;

		internal static void Load(bool legacyLoading)
		{
			LegacyLoadingEnabled = legacyLoading;
			Plugin.Log.LogMessage((object)"BundleAPI will now load all asset bundles...");
			string path = Path.Combine(Paths.BepInExRootPath, "Bundles");
			if (!Directory.Exists(path))
			{
				Directory.CreateDirectory(path);
				Plugin.Log.LogMessage((object)"BundleAPI Created legacy bundle directory in BepInEx/Bundles");
			}
			string[] array = (from x in Directory.GetFiles(path, "*", SearchOption.AllDirectories)
				where !x.EndsWith(".manifest", StringComparison.CurrentCultureIgnoreCase)
				select x).ToArray();
			AssetsInLegacyDirectory = array.Length != 0;
			if (!AssetsInLegacyDirectory)
			{
				Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from legacy directory");
			}
			if (AssetsInLegacyDirectory)
			{
				Plugin.Log.LogWarning((object)"The path BepInEx > Bundles is outdated and should not be used anymore! Bundles will be loaded from BepInEx > plugins from now on");
				LoadAllAssetsFromDirectory(array, legacyLoading);
			}
			string[] invalidEndings = new string[8] { ".dll", ".json", ".png", ".md", ".old", ".txt", ".exe", ".lem" };
			path = Path.Combine(Paths.BepInExRootPath, "plugins");
			array = (from file in Directory.GetFiles(path, "*", SearchOption.AllDirectories)
				where !invalidEndings.Any((string ending) => file.EndsWith(ending, StringComparison.CurrentCultureIgnoreCase))
				select file).ToArray();
			byte[] bytes = Encoding.ASCII.GetBytes("UnityFS");
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text in array2)
			{
				byte[] array3 = new byte[bytes.Length];
				using (FileStream fileStream = File.Open(text, FileMode.Open))
				{
					fileStream.Read(array3, 0, array3.Length);
				}
				if (array3.SequenceEqual(bytes))
				{
					list.Add(text);
				}
			}
			array = list.ToArray();
			if (array.Length == 0)
			{
				Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from plugins folder");
			}
			else
			{
				LoadAllAssetsFromDirectory(array, legacyLoading);
			}
			OnLoadedAssets.InvokeParameterlessDelegate();
			BundleLoader.OnLoadedBundles.InvokeActionSafe();
		}

		private static void LoadAllAssetsFromDirectory(string[] array, bool legacyLoading)
		{
			if (legacyLoading)
			{
				Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!"));
				for (int i = 0; i < array.Length; i++)
				{
					try
					{
						SaveAsset(array[i], legacyLoading);
					}
					catch (Exception)
					{
						Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[i]));
					}
				}
				return;
			}
			Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!"));
			for (int j = 0; j < array.Length; j++)
			{
				try
				{
					SaveAsset(array[j], legacyLoading);
				}
				catch (Exception)
				{
					Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[j]));
				}
			}
		}

		public static void SaveAsset(string path, bool legacyLoad)
		{
			AssetBundle val = AssetBundle.LoadFromFile(path);
			try
			{
				string[] allAssetNames = val.GetAllAssetNames();
				foreach (string text in allAssetNames)
				{
					Plugin.Log.LogMessage((object)("Got asset for load: " + text));
					Object val2 = val.LoadAsset(text);
					if (val2 == (Object)null)
					{
						Plugin.Log.LogWarning((object)$"Skipped/failed loading an asset (from bundle '{((Object)val).name}') - Asset path: {val2}");
						continue;
					}
					string key = (legacyLoad ? text.ToUpper() : text.ToLower());
					if (assets.ContainsKey(key))
					{
						Plugin.Log.LogError((object)"BundleAPI got duplicate asset!");
						break;
					}
					assets.TryAdd(key, val2);
					Plugin.Log.LogMessage((object)("Loaded asset: " + val2.name));
				}
			}
			finally
			{
				if (val != null)
				{
					val.Unload(false);
				}
			}
		}

		public static TAsset GetLoadedAsset<TAsset>(string itemPath) where TAsset : Object
		{
			Object value = null;
			if (LegacyLoadingEnabled)
			{
				assets.TryGetValue(itemPath.ToUpper(), out value);
			}
			if (value == (Object)null)
			{
				assets.TryGetValue(itemPath.ToLower(), out value);
			}
			return (TAsset)(object)value;
		}

		private static void LoadAssetsCompleted()
		{
			Plugin.Log.LogMessage((object)"BundleAPI finished loading all assets.");
		}

		static BundleLoader()
		{
			BundleLoader.OnLoadedBundles = LoadAssetsCompleted;
		}
	}
}

BepInEx/plugins/LC_SoundTool.dll

Decompiled 2 years ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.4.0.0")]
[assembly: AssemblyInformationalVersion("1.4.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.4.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.4.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			debugAudioSources = false;
			indepthDebugging = false;
			infoDebugging = false;
			replacedClips = new Dictionary<string, List<RandomAudioClip>>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					string s = array[^1];
					if (int.TryParse(s, out var result))
					{
						num = (float)result * 0.01f;
						name = string.Join("-", array, 0, array.Length - 1);
					}
				}
			}
			if (replacedClips.ContainsKey(originalName) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, num));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, num)
				};
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num2 += replacedClips[originalName][i].chance;
			}
			if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num2 == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			if (replacedClips.ContainsKey(originalName) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, chance));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, chance)
				};
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num += replacedClips[originalName][i].chance;
			}
			if ((num < 1f || num > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].Count(); i++)
				{
					if (replacedClips[name][i].chance == chance)
					{
						replacedClips[name].RemoveAt(i);
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				Instance.logger.LogDebug((object)"File defined as a WAV file!");
				break;
			case AudioType.ogg:
				Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				break;
			case AudioType.mp3:
				Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("One shot audio");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			RunDynamicClipReplacement(val2);
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = instance.clip.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in list)
					{
						if (num2 <= item2.chance)
						{
							instance.clip = item2.clip;
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, original);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in list)
				{
					if (num2 <= item2.chance)
					{
						return item2.clip;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(name))
			{
				AudioClip result = originalClips[name];
				originalClips.Remove(name);
				return result;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				RemoveAudioClipClientRpc(clipName);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SyncAudioClipsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray());
				if (clipNames.MyStrings.Length < 1)
				{
					SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!");
				}
				else
				{
					SyncAudioClipsClientRpc(clipNames);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendExistingAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			if (networkedAudioClips.ContainsKey(clipName))
			{
				byte[] array = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						array = OggUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						array = Mp3Utility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
				}
				if (array == null)
				{
					array = WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
				}
				ReceiveAudioClipClientRpc(clipName, array);
			}
			else
			{
				SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!");
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendSeedToClientsServerRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4286510828u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4286510828u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost)
				{
					ReceiveSeedClientRpc(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Sending a new Unity random seed of {seed} to all clients...");
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642));
			NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546));
			NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130));
			NetworkManager.__rpc_func_table.Add(1556253924u, new RpcReceiveHandler(__rpc_handler_1556253924));
			NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943));
			NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155));
			NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916));
			NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189));
			NetworkManager.__rpc_func_table.Add(4286510828u, new RpcReceiveHandler(__rpc_handler_4286510828));
		}

		private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Strings clipNames = default(Strings);
				((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1556253924(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SyncAudioClipsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4286510828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendSeedToClientsServerRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	public struct Strings : INetworkSerializable
	{
		private string[] myStrings;

		public string[] MyStrings
		{
			get
			{
				return myStrings;
			}
			set
			{
				myStrings = value;
			}
		}

		public Strings(string[] myStrings)
		{
			this.myStrings = myStrings;
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (serializer.IsWriter)
			{
				FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter();
				int num = myStrings.Length;
				((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				for (int i = 0; i < myStrings.Length; i++)
				{
					((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false);
				}
			}
			if (serializer.IsReader)
			{
				FastBufferReader fastBufferReader = serializer.GetFastBufferReader();
				int num2 = default(int);
				((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				myStrings = new string[num2];
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false);
				}
			}
		}
	}
}
namespace LCSoundTool.Resources
{
	public static class Assets
	{
		internal static AssetBundle bundle;
	}
}

BepInEx/plugins/LethalClunk/LethalClunk.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalClunk")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod to replace the Large Axle drop sound with the metal bar meme sound")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1+32ab32b67da71ea7b44296192ba03dfcf26f159a")]
[assembly: AssemblyProduct("LethalClunk")]
[assembly: AssemblyTitle("LethalClunk")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class ExtensionMethods
{
	public static TaskAwaiter GetAwaiter(this AsyncOperation asyncOp)
	{
		TaskCompletionSource<object?> tcs = new TaskCompletionSource<object>();
		asyncOp.completed += delegate
		{
			tcs.SetResult(null);
		};
		return ((Task)tcs.Task).GetAwaiter();
	}
}
namespace LethalClunk
{
	[BepInPlugin("LethalClunk", "LethalClunk", "1.1.1")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("LethalClunk");

		private readonly ManualLogSource logger;

		public Plugin()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			logger = Logger.CreateLogSource("LethalClunk");
		}

		public void Awake()
		{
			harmony.PatchAll();
			logger.LogInfo((object)"Plugin LethalClunk is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalClunk";

		public const string PLUGIN_NAME = "LethalClunk";

		public const string PLUGIN_VERSION = "1.1.1";
	}
}
namespace LethalClunk.Patches
{
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class LethalClunkPatch
	{
		private static ManualLogSource logger = Logger.CreateLogSource("LethalClunk");

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static async void ReplaceLargeAxleSFX(GrabbableObject __instance)
		{
			Item item = __instance.itemProperties;
			AudioClip audioClip = await LoadAudioClip("metal_bar.wav");
			if (item.itemName == "Large axle")
			{
				logger.LogInfo((object)"Large Axle Spawned");
				if ((Object)(object)audioClip != (Object)null)
				{
					item.dropSFX = audioClip;
				}
			}
		}

		private static async Task<AudioClip?> LoadAudioClip(string clipName)
		{
			string fullPath = GetAssemblyFullPath(clipName);
			UnityWebRequest audioClipReq = UnityWebRequestMultimedia.GetAudioClip(fullPath, (AudioType)20);
			await (AsyncOperation)(object)audioClipReq.SendWebRequest();
			if (audioClipReq.error != null)
			{
				logger.LogError((object)audioClipReq.error);
				logger.LogError((object)"Failed to load audio clip for LethalClunk, sound will not be replaced");
				return null;
			}
			AudioClip audioClip = DownloadHandlerAudioClip.GetContent(audioClipReq);
			((Object)audioClip).name = Path.GetFileName(fullPath);
			return audioClip;
		}

		private static string GetAssemblyFullPath(string? additionalPath)
		{
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			string path = ((additionalPath != null) ? Path.Combine(directoryName, ".\\" + additionalPath) : directoryName);
			return Path.GetFullPath(path);
		}
	}
}

BepInEx/plugins/LethalEscape.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalEscape")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalEscape")]
[assembly: AssemblyTitle("LethalEscape")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalEscape
{
	[BepInPlugin("xCeezy.LethalEscape", "Lethal Escape", "0.5")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "xCeezy.LethalEscape";

		private const string modName = "Lethal Escape";

		private const string modVersion = "0.5";

		private Harmony _harmony = new Harmony("LethalEscape");

		public static ManualLogSource mls;

		public static float TimeStartTeleport;

		public static ConfigEntry<bool> CanThumperEscape;

		public static ConfigEntry<bool> CanBrackenEscape;

		public static ConfigEntry<bool> CanJesterEscape;

		public static ConfigEntry<bool> CanHoardingBugEscape;

		public static ConfigEntry<bool> CanCoilHeadEscape;

		private void Awake()
		{
			CanThumperEscape = ((BaseUnityPlugin)this).Config.Bind<bool>("Can Monster Escape", "ThumperEscape", true, "Whether or not the Thumper can escape");
			CanBrackenEscape = ((BaseUnityPlugin)this).Config.Bind<bool>("Can Monster Escape", "BrackenEscape", true, "Whether or not the Bracken can escape");
			CanJesterEscape = ((BaseUnityPlugin)this).Config.Bind<bool>("Can Monster Escape", "JesterEscape", true, "Whether or not the Jester can escape (Semi broken)");
			CanHoardingBugEscape = ((BaseUnityPlugin)this).Config.Bind<bool>("Can Monster Escape", "HoardingBugEscape", true, "Whether or not the Hoarding Bugs can escape");
			CanCoilHeadEscape = ((BaseUnityPlugin)this).Config.Bind<bool>("Can Monster Escape", "CoilHeadEscape", true, "Whether or not Coil Head can escape");
			mls = Logger.CreateLogSource("GameMaster");
			mls.LogInfo((object)"Loaded xCeezy.LethalEscape. Patching.");
			_harmony.PatchAll(typeof(Plugin));
		}

		[HarmonyPatch(typeof(CrawlerAI), "Update")]
		[HarmonyPrefix]
		private static void CrawlerLEPrefixAI(CrawlerAI __instance)
		{
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			if (!CanThumperEscape.Value || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (!((EnemyAI)__instance).isOutside)
			{
				if (Math.Round((double)Time.time / 0.01) * 0.01 / 5.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 5.0))
				{
					Transform val = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0);
					if (Vector3.Magnitude(val.position - ((Component)__instance).transform.position) > 50f)
					{
						Debug.Log((object)":Lethal Escape: FAILSAFE ACTIVATED AI STATE IS INSIDE BUT THEY ARE OUTSIDE POTENTIALLY?!?!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
						SendEnemyOutside((EnemyAI)(object)__instance);
					}
				}
				if (((EnemyAI)__instance).currentBehaviourStateIndex != 0 && __instance.noticePlayerTimer < -5f && (Object)(object)((EnemyAI)__instance).targetPlayer != (Object)null && !((EnemyAI)__instance).targetPlayer.isInsideFactory)
				{
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
			else if (Math.Round((double)Time.time / 0.01) * 0.01 / 10.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 10.0))
			{
				((EnemyAI)__instance).allAINodes = GameObject.FindGameObjectsWithTag("OutsideAINode");
				if (Vector3.Magnitude(((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position - ((Component)__instance).transform.position) > 50f)
				{
					Debug.Log((object)":Lethal Escape: AI IS OUTSIDE TYPE BUT IS STILL STUCK IN FACILITY SETTING OUTSIDE!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
		}

		[HarmonyPatch(typeof(JesterAI), "Update")]
		[HarmonyPrefix]
		private static void JesterLEPrefixAI(JesterAI __instance)
		{
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			if (!CanJesterEscape.Value || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (!((EnemyAI)__instance).isOutside)
			{
				if (Math.Round((double)Time.time / 0.01) * 0.01 / 5.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 5.0))
				{
					Transform val = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0);
					if (Vector3.Magnitude(val.position - ((Component)__instance).transform.position) > 50f)
					{
						Debug.Log((object)":Lethal Escape: FAILSAFE ACTIVATED AI STATE IS INSIDE BUT THEY ARE OUTSIDE POTENTIALLY?!?!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
						SendEnemyOutside((EnemyAI)(object)__instance);
					}
				}
				if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && (!((EnemyAI)__instance).targetPlayer.isInsideFactory || (Object)(object)((EnemyAI)__instance).targetPlayer == (Object)null))
				{
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
			else if (Math.Round((double)Time.time / 0.01) * 0.01 / 10.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 10.0) && Vector3.Magnitude(((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position - ((Component)__instance).transform.position) > 50f)
			{
				Debug.Log((object)":Lethal Escape: AI IS OUTSIDE TYPE BUT IS STILL STUCK IN FACILITY SETTING OUTSIDE!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
				SendEnemyOutside((EnemyAI)(object)__instance);
			}
		}

		[HarmonyPatch(typeof(JesterAI), "Update")]
		[HarmonyPostfix]
		private static void JesterLEPostfixAI(JesterAI __instance)
		{
			if (!CanJesterEscape.Value || !((EnemyAI)__instance).isOutside)
			{
				return;
			}
			bool flag = false;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled && !StartOfRound.Instance.allPlayerScripts[i].isInsideFactory)
				{
					flag = true;
				}
			}
			if (flag)
			{
				((EnemyAI)__instance).SwitchToBehaviourState(2);
			}
		}

		[HarmonyPatch(typeof(FlowermanAI), "Start")]
		[HarmonyPrefix]
		private static void FlowermanAILEPrefixStart(FlowermanAI __instance)
		{
			TimeStartTeleport = 0f;
		}

		[HarmonyPatch(typeof(FlowermanAI), "Update")]
		[HarmonyPrefix]
		private static void FlowermanAILEPrefixAI(FlowermanAI __instance)
		{
			//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			if (!CanBrackenEscape.Value || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (!((EnemyAI)__instance).isOutside)
			{
				if (Math.Round((double)Time.time / 0.01) * 0.01 / 5.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 5.0))
				{
					Transform val = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0);
					if (Vector3.Magnitude(val.position - ((Component)__instance).transform.position) > 50f)
					{
						Debug.Log((object)":Lethal Escape: FAILSAFE ACTIVATED AI STATE IS INSIDE BUT THEY ARE OUTSIDE POTENTIALLY?!?!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
						SendEnemyOutside((EnemyAI)(object)__instance);
					}
				}
				if ((Object)(object)((EnemyAI)__instance).targetPlayer != (Object)null && !((EnemyAI)__instance).targetPlayer.isInsideFactory && (((EnemyAI)__instance).currentBehaviourStateIndex == 1 || __instance.evadeStealthTimer > 0f) && Time.time - TimeStartTeleport >= 10f)
				{
					TimeStartTeleport = Time.time;
				}
				if (Time.time - TimeStartTeleport > 5f && Time.time - TimeStartTeleport < 10f)
				{
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
			else if (Math.Round((double)Time.time / 0.01) * 0.01 / 10.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 10.0))
			{
				((EnemyAI)__instance).allAINodes = GameObject.FindGameObjectsWithTag("OutsideAINode");
				if (Vector3.Magnitude(((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position - ((Component)__instance).transform.position) > 50f)
				{
					Debug.Log((object)":Lethal Escape: AI IS OUTSIDE TYPE BUT IS STILL STUCK IN FACILITY SETTING OUTSIDE!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
		}

		[HarmonyPatch(typeof(HoarderBugAI), "Update")]
		[HarmonyPrefix]
		private static void HoardingBugAILEPrefixAI(HoarderBugAI __instance)
		{
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			if (!CanHoardingBugEscape.Value || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (!((EnemyAI)__instance).isOutside)
			{
				if (Math.Round((double)Time.time / 0.01) * 0.01 / 5.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 5.0))
				{
					Transform val = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0);
					if (Vector3.Magnitude(val.position - ((Component)__instance).transform.position) > 50f)
					{
						Debug.Log((object)":Lethal Escape: FAILSAFE ACTIVATED AI STATE IS INSIDE BUT THEY ARE OUTSIDE POTENTIALLY?!?!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
						SendEnemyOutside((EnemyAI)(object)__instance);
					}
				}
				if ((Object)(object)((EnemyAI)__instance).targetPlayer != (Object)null && !((EnemyAI)__instance).targetPlayer.isInsideFactory && __instance.searchForPlayer.inProgress)
				{
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
			else if (Math.Round((double)Time.time / 0.01) * 0.01 / 10.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 10.0))
			{
				((EnemyAI)__instance).allAINodes = GameObject.FindGameObjectsWithTag("OutsideAINode");
				if (Vector3.Magnitude(((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position - ((Component)__instance).transform.position) > 50f)
				{
					Debug.Log((object)":Lethal Escape: AI IS OUTSIDE TYPE BUT IS STILL STUCK IN FACILITY SETTING OUTSIDE!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
		}

		[HarmonyPatch(typeof(SpringManAI), "Update")]
		[HarmonyPrefix]
		private static void CoilHeadAILEPrefixAI(SpringManAI __instance)
		{
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			if (!CanCoilHeadEscape.Value || !((NetworkBehaviour)__instance).IsOwner)
			{
				return;
			}
			if (!((EnemyAI)__instance).isOutside)
			{
				if (Math.Round((double)Time.time / 0.01) * 0.01 / 5.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 5.0))
				{
					Transform val = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0);
					if (Vector3.Magnitude(val.position - ((Component)__instance).transform.position) > 50f)
					{
						Debug.Log((object)":Lethal Escape: FAILSAFE ACTIVATED AI STATE IS INSIDE BUT THEY ARE OUTSIDE POTENTIALLY?!?!!!!!!!!!!!!!!!!!!!!!!///////////////////////////////////////////////////////////////");
						SendEnemyOutside((EnemyAI)(object)__instance);
					}
				}
				if ((Object)(object)((EnemyAI)__instance).targetPlayer != (Object)null && !((EnemyAI)__instance).targetPlayer.isInsideFactory)
				{
					SendEnemyOutside((EnemyAI)(object)__instance, SpawnOnDoor: false);
				}
			}
			else if (Math.Round((double)Time.time / 0.01) * 0.01 / 10.0 == Math.Round(Math.Round((double)Time.time / 0.01) * 0.01 / 10.0))
			{
				((EnemyAI)__instance).allAINodes = GameObject.FindGameObjectsWithTag("OutsideAINode");
				if (Vector3.Magnitude(((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position - ((Component)__instance).transform.position) > 50f)
				{
					SendEnemyOutside((EnemyAI)(object)__instance);
				}
			}
		}

		public static void SendEnemyInside(EnemyAI __instance)
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			__instance.isOutside = false;
			__instance.allAINodes = GameObject.FindGameObjectsWithTag("AINode");
			EntranceTeleport[] array = Object.FindObjectsOfType<EntranceTeleport>(false);
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].entranceId == 0 && !array[i].isEntranceToBuilding)
				{
					__instance.serverPosition = array[i].entrancePoint.position;
					break;
				}
			}
			Transform val = __instance.ChooseClosestNodeToPosition(__instance.serverPosition, false, 0);
			if (Vector3.Magnitude(val.position - __instance.serverPosition) > 10f)
			{
				__instance.serverPosition = val.position;
				((Component)__instance).transform.position = __instance.serverPosition;
			}
			((Component)__instance).transform.position = __instance.serverPosition;
			__instance.agent.Warp(__instance.serverPosition);
			__instance.SyncPositionToClients();
		}

		public static void SendEnemyOutside(EnemyAI __instance, bool SpawnOnDoor = true)
		{
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			__instance.isOutside = true;
			__instance.allAINodes = GameObject.FindGameObjectsWithTag("OutsideAINode");
			EntranceTeleport[] array = Object.FindObjectsOfType<EntranceTeleport>(false);
			float num = 999f;
			for (int i = 0; i < array.Length; i++)
			{
				if (!array[i].isEntranceToBuilding)
				{
					continue;
				}
				for (int j = 0; j < StartOfRound.Instance.connectedPlayersAmount + 1; j++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[j].isInsideFactory & (Vector3.Magnitude(((Component)StartOfRound.Instance.allPlayerScripts[j]).transform.position - array[i].entrancePoint.position) < num))
					{
						num = Vector3.Magnitude(((Component)StartOfRound.Instance.allPlayerScripts[j]).transform.position - array[i].entrancePoint.position);
						__instance.serverPosition = array[i].entrancePoint.position;
					}
				}
			}
			Transform val = __instance.ChooseClosestNodeToPosition(__instance.serverPosition, false, 0);
			if (Vector3.Magnitude(val.position - __instance.serverPosition) > 10f || !SpawnOnDoor)
			{
				__instance.serverPosition = val.position;
				((Component)__instance).transform.position = __instance.serverPosition;
			}
			((Component)__instance).transform.position = __instance.serverPosition;
			__instance.agent.Warp(__instance.serverPosition);
			__instance.SyncPositionToClients();
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				__instance.EnableEnemyMesh(!StartOfRound.Instance.hangarDoorsClosed || !GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom, false);
			}
		}
	}
}

BepInEx/plugins/LethalLib.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalLib")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a7bb0da5babd2808c30ccbaf9654dbbf38015de8")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.6.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.6.2";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		private void Awake()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
}
namespace LethalLib.Modules
{
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;

			public static hook_Start <2>__StartOfRound_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__StartOfRound_Start;
			if (obj3 == null)
			{
				hook_Start val3 = StartOfRound_Start;
				<>O.<2>__StartOfRound_Start = val3;
				obj3 = (object)val3;
			}
			StartOfRound.Start += (hook_Start)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Expected O, but got Unknown
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
						if (dungeon.LevelTypes.HasFlag(levelTypes) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list = val.dungeonFlowTypes.ToList();
							list.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list.ToArray();
						}
					}
				}
			}
			Plugin.logger.LogInfo((object)"Added custom dungeons to levels");
			orig.Invoke(self);
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val2 in array2)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName);
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}
	}
	public class Enemies
	{
		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType)
			{
				this.enemy = enemy;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				TerminalKeyword val2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				val2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val2);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val2,
					result = spawnableEnemy.terminalNode
				});
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
				{
					if (!spawnableEnemy.spawnLevels.HasFlag(levelTypes))
					{
						continue;
					}
					SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = spawnableEnemy.rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}
	}
	public class Items
	{
		public class ScrapItem
		{
			public Item item;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string modName;

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels)
			{
				this.item = item;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
			}
		}

		public class ShopItem
		{
			public Item item;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Awake <1>__Terminal_Awake;
		}

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = Terminal_Awake;
				<>O.<1>__Terminal_Awake = val2;
				obj2 = (object)val2;
			}
			Terminal.Awake += (hook_Awake)obj2;
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_0343: Unknown result type (might be due to invalid IL or missing references)
			//IL_0348: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Expected O, but got Unknown
			//IL_03e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0403: Expected O, but got Unknown
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			//IL_049c: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Expected O, but got Unknown
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName))
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				list.Add(item.item);
				string itemName = item.item.itemName;
				char c = itemName[itemName.Length - 1];
				string text = itemName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = list.Count - 1;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = list.Count - 1;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val5);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val5,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val6 = item.itemInfo;
				if ((Object)(object)val6 == (Object)null)
				{
					val6 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode";
					val6.displayText = "[No information about this object was found.]\n\n";
					val6.clearPreviousText = true;
					val6.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val5,
					result = val6
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.item.itemName));
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (ScrapItem scrapItem in scrapItems)
				{
					if (scrapItem.spawnLevels.HasFlag(levelTypes))
					{
						SpawnableItemWithRarity item = new SpawnableItemWithRarity
						{
							spawnableItem = scrapItem.item,
							rarity = scrapItem.rarity
						};
						if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
						{
							val.spawnableScrap.Add(item);
						}
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!self.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName));
					self.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!self.allItemsList.itemsList.Contains(shopItem.item))
				{
					Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName));
					self.allItemsList.itemsList.Add(shopItem.item);
				}
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 2,
			AssuranceLevel = 4,
			VowLevel = 8,
			OffenseLevel = 0x10,
			MarchLevel = 0x20,
			RendLevel = 0x40,
			DineLevel = 0x80,
			TitanLevel = 0x100,
			All = 0x1FE
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val in array2)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (!mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			_networkPrefabs.Add(prefab);
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab);
			}
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				Material[] materials = val.materials;
				foreach (Material val2 in materials)
				{
					if (((Object)val2.shader).name.Contains("Standard"))
					{
						val2.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)val).name = word;
			val.word = word;
			val.isVerb = isVerb;
			val.compatibleNouns = compatibleNouns;
			val.specialKeywordResult = specialKeywordResult;
			val.defaultVerb = defaultVerb;
			val.accessTerminalObjects = accessTerminalObjects;
			return val;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__Terminal_Start;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_040f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Expected O, but got Unknown
			//IL_049e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0563: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName);
				StartOfRound instance = StartOfRound.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND");
				}
				if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null)
				{
					item.price = item.buyNode1.itemCost;
				}
				char c = unlockableName[unlockableName.Length - 1];
				string text = unlockableName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = -1;
				val3.shipUnlockableID = shipUnlockableID;
				val3.buyUnlockable = true;
				val3.creatureName = unlockableName;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = -1;
				val4.shipUnlockableID = shipUnlockableID;
				val4.creatureName = unlockableName;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				if (item.StoreType == StoreType.Decor)
				{
					item.unlockable.shopSelectionNode = val4;
				}
				else
				{
					item.unlockable.shopSelectionNode = null;
				}
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(keyword3);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val5 = item.itemInfo;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode";
					val5.displayText = "[No information about this object was found.]\n\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val5
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName));
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable in registeredUnlockables)
			{
				if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = self.unlockablesList.unlockables.Count;
					}
				}
				self.unlockablesList.unlockables.Add(unlockable.unlockable);
			}
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			registeredUnlockable.modName = name;
			registeredUnlockable.StoreType = storeType;
			registeredUnlockables.Add(registeredUnlockable);
		}
	}
}
namespace LethalLib.Extras
{
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")]
	public class DungeonDef : ScriptableObject
	{
		public DungeonFlow dungeonFlow;

		[Range(0f, 300f)]
		public int rarity;

		public AudioClip firstTimeDungeonAudio;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")]
	public class DungeonGraphLineDef : ScriptableObject
	{
		public GraphLine graphLine;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")]
	public class GameObjectChanceDef : ScriptableObject
	{
		public GameObjectChance gameObjectChance;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")]
	public class SpawnableMapObjectDef : ScriptableObject
	{
		public SpawnableMapObject spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")]
	public class SpawnableOutsideObjectDef : ScriptableObject
	{
		public SpawnableOutsideObjectWithRarity spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")]
	public class UnlockableItemDef : ScriptableObject
	{
		public StoreType storeType = StoreType.None;

		public UnlockableItem unlockable;
	}
}

BepInEx/plugins/LethalPresents.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalPresents")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("LethalPresents mod")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3")]
[assembly: AssemblyProduct("LethalPresents")]
[assembly: AssemblyTitle("LethalPresents")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPresents
{
	[BepInPlugin("LethalPresents", "LethalPresents", "1.0.3")]
	public class LethalPresentsPlugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("LethalPresents");

		private static bool isHost;

		private static SelectableLevel currentLevel;

		public static ManualLogSource mls;

		private static int spawnChance = 5;

		private static string[] disabledEnemies = new string[0];

		private static bool IsAllowlist = false;

		private static bool ShouldSpawnMines = false;

		private static bool ShouldSpawnTurrets = false;

		private void Awake()
		{
			mls = Logger.CreateLogSource("LethalPresents");
			mls.LogInfo((object)"Plugin LethalPresents is loaded!");
			loadConfig();
			harmony.PatchAll(typeof(LethalPresentsPlugin));
		}

		private void loadConfig()
		{
			spawnChance = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SpawnChance", 5, "Chance of spawning an enemy when opening a present [0-100]").Value;
			disabledEnemies = ((BaseUnityPlugin)this).Config.Bind<string>("General", "EnemyBlocklist", "", "Enemy blocklist separated by , and without whitespaces").Value.Split(",");
			IsAllowlist = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "IsAllowlist", false, "Turns blocklist into allowlist, blocklist must contain at least one inside and one outside enemy, use at your own risk").Value;
			ShouldSpawnMines = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShouldSpawnMines", true, "Add mines to the spawn pool [WIP]").Value;
			ShouldSpawnTurrets = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShouldSpawnTurrets", true, "Add turrets to the spawn pool [WIP]").Value;
		}

		[HarmonyPatch(typeof(RoundManager), "Start")]
		[HarmonyPrefix]
		private static void setIsHost()
		{
			isHost = ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost;
		}

		[HarmonyPatch(typeof(RoundManager), "AdvanceHourAndSpawnNewBatchOfEnemies")]
		[HarmonyPrefix]
		private static void updateCurrentLevelInfo(ref EnemyVent[] ___allEnemyVents, ref SelectableLevel ___currentLevel)
		{
			currentLevel = ___currentLevel;
			mls.LogInfo((object)"List of spawnable enemies (inside):");
			currentLevel.Enemies.ForEach(delegate(SpawnableEnemyWithRarity e)
			{
				mls.LogInfo((object)((Object)e.enemyType).name);
			});
			mls.LogInfo((object)"List of spawnable enemies (outside):");
			currentLevel.OutsideEnemies.ForEach(delegate(SpawnableEnemyWithRarity e)
			{
				mls.LogInfo((object)((Object)e.enemyType).name);
			});
		}

		private static void chooseAndSpawnEnemy(bool inside, Vector3 pos, Vector3 player_pos)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0218: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0347: Unknown result type (might be due to invalid IL or missing references)
			//IL_034c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0351: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_038a: Unknown result type (might be due to invalid IL or missing references)
			ManualLogSource obj = mls;
			Vector3 val = player_pos;
			obj.LogInfo((object)("Player pos " + ((object)(Vector3)(ref val)).ToString()));
			List<SpawnableEnemyWithRarity> list = currentLevel.Enemies.Where((SpawnableEnemyWithRarity e) => disabledEnemies.Contains(e.enemyType.enemyName) ? IsAllowlist : (!IsAllowlist)).ToList();
			List<SpawnableEnemyWithRarity> list2 = currentLevel.OutsideEnemies.Where((SpawnableEnemyWithRarity e) => disabledEnemies.Contains(e.enemyType.enemyName) ? IsAllowlist : (!IsAllowlist)).ToList();
			int num = Random.Range(1, 2 + (list2.Count + list.Count) / 2);
			if (num == 2 && !ShouldSpawnMines)
			{
				num = 1;
			}
			if (num == 1 && !ShouldSpawnTurrets)
			{
				num = 2;
			}
			if (num == 2 && !ShouldSpawnMines)
			{
				num = 3;
			}
			switch (num)
			{
			case 1:
			{
				SpawnableMapObject[] spawnableMapObjects2 = currentLevel.spawnableMapObjects;
				foreach (SpawnableMapObject val4 in spawnableMapObjects2)
				{
					if (!((Object)(object)val4.prefabToSpawn.GetComponentInChildren<Turret>() == (Object)null))
					{
						pos -= Vector3.up * 1.8f;
						GameObject val5 = Object.Instantiate<GameObject>(val4.prefabToSpawn, pos, Quaternion.identity);
						val5.transform.position = pos;
						Transform transform = val5.transform;
						val = player_pos - pos;
						transform.forward = ((Vector3)(ref val)).normalized;
						val5.GetComponent<NetworkObject>().Spawn(true);
						ManualLogSource obj3 = mls;
						val = pos;
						obj3.LogInfo((object)("Tried spawning a turret at " + ((object)(Vector3)(ref val)).ToString()));
						break;
					}
				}
				return;
			}
			case 2:
			{
				SpawnableMapObject[] spawnableMapObjects = currentLevel.spawnableMapObjects;
				foreach (SpawnableMapObject val2 in spawnableMapObjects)
				{
					if (!((Object)(object)val2.prefabToSpawn.GetComponentInChildren<Landmine>() == (Object)null))
					{
						pos -= Vector3.up * 1.8f;
						GameObject val3 = Object.Instantiate<GameObject>(val2.prefabToSpawn, pos, Quaternion.identity);
						val3.transform.position = pos;
						val3.transform.forward = new Vector3(1f, 0f, 0f);
						val3.GetComponent<NetworkObject>().Spawn(true);
						ManualLogSource obj2 = mls;
						val = pos;
						obj2.LogInfo((object)("Tried spawning a mine at " + ((object)(Vector3)(ref val)).ToString()));
						break;
					}
				}
				return;
			}
			}
			SpawnableEnemyWithRarity val6;
			if (inside)
			{
				if (list.Count < 1)
				{
					mls.LogInfo((object)"Cant spawn enemy - no other enemies present to copy from");
					return;
				}
				val6 = list[Random.Range(0, list.Count - 1)];
			}
			else
			{
				if (list2.Count < 1)
				{
					mls.LogInfo((object)"Cant spawn enemy - no other enemies present to copy from");
					return;
				}
				val6 = list2[Random.Range(0, list2.Count - 1)];
			}
			pos += Vector3.up * 0.25f;
			ManualLogSource obj4 = mls;
			string enemyName = val6.enemyType.enemyName;
			val = pos;
			obj4.LogInfo((object)("Spawning " + enemyName + " at " + ((object)(Vector3)(ref val)).ToString()));
			SpawnEnemy(val6, pos, 0f);
		}

		[HarmonyPatch(typeof(GiftBoxItem), "OpenGiftBoxServerRpc")]
		[HarmonyPrefix]
		private static void spawnRandomEntity(GiftBoxItem __instance)
		{
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			int value = Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue<int>();
			mls.LogInfo((object)("IsServer:" + networkManager.IsServer + " IsHost:" + networkManager.IsHost + " __rpc_exec_stage:" + value));
			if (value == 1 && isHost)
			{
				int num = Random.Range(1, 100);
				mls.LogInfo((object)("Player's fortune:" + num));
				if (num < spawnChance)
				{
					chooseAndSpawnEnemy(((GrabbableObject)__instance).isInFactory, ((Component)__instance).transform.position, ((Component)Traverse.Create((object)__instance).Field("previousPlayerHeldBy").GetValue<PlayerControllerB>()).transform.position);
				}
			}
		}

		private static void SpawnEnemy(SpawnableEnemyWithRarity enemy, Vector3 pos, float rot)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			RoundManager.Instance.SpawnEnemyGameObject(pos, rot, -1, enemy.enemyType);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPresents";

		public const string PLUGIN_NAME = "LethalPresents";

		public const string PLUGIN_VERSION = "1.0.3";
	}
}

BepInEx/plugins/LootableMusicTapes.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LootableMusicTapes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LootableMusicTapes")]
[assembly: AssemblyCopyright("Copyright c  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f2b95627-162b-4df4-a33a-0bd7a6bb221b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace LootableMusicTapes;

[BepInPlugin("ohotdog.lootablemusictapes", "Lootable Music Tapes", "1.0.1")]
public class LootableMusicTapesBase : BaseUnityPlugin
{
	private const string modGUID = "ohotdog.lootablemusictapes";

	private const string modName = "Lootable Music Tapes";

	private const string modVersion = "1.0.1";

	private static string bundlePath = "";

	private readonly Harmony harmony = new Harmony("ohotdog.lootablemusictapes");

	private static LootableMusicTapesBase Instance;

	internal ManualLogSource logSource;

	public static GameObject cassettePlayerPrefab;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		logSource = Logger.CreateLogSource("ohotdog.lootablemusictapes");
		bundlePath = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "cassetteitem");
		Assets.LoadAssetBundle(bundlePath);
		AssetBundle bundle = Assets.GetBundle();
		Item val = bundle.LoadAsset<Item>("cassetteplayeritem");
		CassettePlayer cassettePlayer = val.spawnPrefab.AddComponent<CassettePlayer>();
		((GrabbableObject)cassettePlayer).itemProperties = val;
		((GrabbableObject)cassettePlayer).itemProperties.creditsWorth = 35;
		((GrabbableObject)cassettePlayer).itemProperties.minValue = 25;
		((GrabbableObject)cassettePlayer).itemProperties.maxValue = 50;
		((GrabbableObject)cassettePlayer).itemProperties.highestSalePercentage = 60;
		cassettePlayer.insert = bundle.LoadAsset<AudioClip>("walkman-insert");
		cassettePlayer.eject = bundle.LoadAsset<AudioClip>("walkman-eject");
		cassettePlayer.play = bundle.LoadAsset<AudioClip>("walkman-play");
		cassettePlayer.stop = bundle.LoadAsset<AudioClip>("walkman-stop");
		cassettePlayer.close = bundle.LoadAsset<AudioClip>("walkman-close");
		CassettePlayer.cassetteSongs = new List<AudioClip>();
		CreateCassetteItem(0, bundle, "cassettenazareitem", 973, "na-zare", 65, 20, 30, (LevelTypes)2);
		CreateCassetteItem(1, bundle, "cassettelastchristmasitem", 974, "lastchristmas", 60, 20, 30, (LevelTypes)510);
		CreateCassetteItem(2, bundle, "cassettestayinaliveitem", 975, "stayinalive", 61, 25, 35, (LevelTypes)8);
		CreateCassetteItem(3, bundle, "cassettemammasdontitem", 976, "mammasdont", 68, 25, 35, (LevelTypes)4);
		CreateCassetteItem(4, bundle, "cassetteshadilayitem", 977, "shadilay", 67, 30, 40, (LevelTypes)32);
		CreateCassetteItem(5, bundle, "cassettehounddogitem", 978, "hounddog", 54, 35, 45, (LevelTypes)4);
		CreateCassetteItem(6, bundle, "cassettewhitechristmasitem", 979, "whitechristmas", 52, 40, 50, (LevelTypes)256);
		CreateCassetteItem(7, bundle, "cassettesleepwalkitem", 980, "sleepwalk", 51, 45, 55, (LevelTypes)16);
		CreateCassetteItem(8, bundle, "cassetteoutoftouchitem", 981, "outoftouch", 45, 50, 60, (LevelTypes)2);
		CreateCassetteItem(9, bundle, "cassettefeliznavidaditem", 982, "feliznavidad", 43, 55, 65, (LevelTypes)64);
		CreateCassetteItem(10, bundle, "cassetteitsrainingmenitem", 983, "itsrainingmen", 48, 60, 70, (LevelTypes)8);
		CreateCassetteItem(11, bundle, "cassettetimeaftertimeitem", 984, "timeaftertime", 45, 65, 75, (LevelTypes)510);
		CreateCassetteItem(12, bundle, "cassettelivinonaprayeritem", 985, "livinonaprayer", 43, 70, 80, (LevelTypes)32);
		CreateCassetteItem(13, bundle, "cassetteheartacheitem", 986, "heartache", 41, 75, 85, (LevelTypes)16);
		CreateCassetteItem(14, bundle, "cassettekletkaitem", 987, "kletka", 40, 80, 90, (LevelTypes)64);
		CreateCassetteItem(15, bundle, "cassettecountryroadsitem", 988, "countryroads", 35, 85, 95, (LevelTypes)4);
		CreateCassetteItem(16, bundle, "cassettetotaleclipseitem", 989, "totaleclipse", 27, 90, 100, (LevelTypes)8);
		CreateCassetteItem(17, bundle, "cassetteineedaheroitem", 990, "ineedahero", 27, 90, 100, (LevelTypes)8);
		CreateCassetteItem(18, bundle, "cassettedangerzoneitem", 991, "dangerzone", 23, 95, 115, (LevelTypes)256);
		CreateCassetteItem(19, bundle, "cassetteroundaboutitem", 992, "roundabout", 14, 100, 110, (LevelTypes)2);
		CreateCassetteItem(20, bundle, "cassettekonchitsyaitem", 993, "konchitsya", 8, 110, 130, (LevelTypes)510);
		CreateCassetteItem(21, bundle, "cassetteworstbanditem", 994, "worstband", 40, 25, 35, (LevelTypes)510);
		CreateCassetteItem(22, bundle, "cassettemrsquareitem", 995, "mrsquare", 30, 79, 89, (LevelTypes)4);
		Items.RegisterShopItem(val, 35);
		cassettePlayerPrefab = val.spawnPrefab;
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		NetworkPrefabs.RegisterNetworkPrefab(cassettePlayerPrefab);
		harmony.PatchAll();
		logSource.LogInfo((object)"Lootable Music Tapes started successfully!");
	}

	public static void AddNewSong(AudioClip songClip)
	{
		CassettePlayer.cassetteSongs.Add(songClip);
	}

	public void CreateCassetteItem(int songIndex, AssetBundle assetBundle, string itemAssetName, int cassetteItemId, string assetSongName, int rarity, int minValue, int maxValue, LevelTypes levelType)
	{
		//IL_0117: Unknown result type (might be due to invalid IL or missing references)
		Item val = assetBundle.LoadAsset<Item>(itemAssetName);
		val.itemId = cassetteItemId;
		Cassette cassette = val.spawnPrefab.AddComponent<Cassette>();
		val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().minRange = 2;
		val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().maxRange = 15;
		val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().requiresLineOfSight = true;
		val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().nodeType = 2;
		val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = -1;
		string subText = val.spawnPrefab.GetComponentInChildren<ScanNodeProperties>().subText;
		((GrabbableObject)cassette).itemProperties = val;
		cassette.songIndex = songIndex;
		AddNewSong(assetBundle.LoadAsset<AudioClip>(assetSongName));
		cassette.cassetteName = subText;
		((GrabbableObject)cassette).itemProperties.itemName = "Cassette - " + subText;
		((GrabbableObject)cassette).itemProperties.minValue = minValue;
		((GrabbableObject)cassette).itemProperties.maxValue = maxValue;
		((GrabbableObject)cassette).itemProperties.isScrap = true;
		((GrabbableObject)cassette).itemProperties.isConductiveMetal = false;
		((GrabbableObject)cassette).itemProperties.creditsWorth = maxValue - 5;
		((GrabbableObject)cassette).scrapValue = maxValue - 5;
		NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
		Items.RegisterScrap(val, rarity, levelType);
	}
}
public class Cassette : GrabbableObject
{
	private AudioSource audioSource;

	public string cassetteName;

	public int songIndex;

	public void Awake()
	{
		audioSource = ((Component)this).GetComponent<AudioSource>();
		base.grabbable = true;
		base.grabbableToEnemies = true;
		base.mainObjectRenderer = ((Component)this).GetComponent<MeshRenderer>();
		base.itemProperties.toolTips = new string[2] { "Insert into Walkman : [LMB]", "Inspect : [Z]" };
		base.customGrabTooltip = "Grab " + base.itemProperties.itemName + " : [E]";
		Debug.Log((object)("Cassette " + cassetteName + " has spawned!"));
	}

	public override void ItemActivate(bool used, bool buttonDown = true)
	{
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_011b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0121: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)base.playerHeldBy == (Object)null || !((NetworkBehaviour)this).IsOwner)
		{
			return;
		}
		Debug.Log((object)"Casting ray");
		RaycastHit val = default(RaycastHit);
		if (Physics.Raycast(new Ray(((Component)base.playerHeldBy.gameplayCamera).transform.position, ((Component)base.playerHeldBy.gameplayCamera).transform.forward), ref val, 5f, 832) && ((Component)((RaycastHit)(ref val)).collider).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val)).collider).tag == "PhysicsProp")
		{
			CassettePlayer component = ((Component)((RaycastHit)(ref val)).transform).GetComponent<CassettePlayer>();
			Debug.Log((object)((object)(RaycastHit)(ref val)).ToString());
			Debug.Log((object)((Object)((RaycastHit)(ref val)).transform).name);
			if ((Object)(object)component != (Object)null && !component.insertedCassette)
			{
				component.InsertCassetteSyncWithServer(songIndex);
				base.playerHeldBy.DiscardHeldObject(true, ((Component)component).GetComponent<NetworkObject>(), default(Vector3), true);
			}
		}
		((GrabbableObject)this).ItemActivate(used, buttonDown);
	}

	public override void GrabItem()
	{
		((GrabbableObject)this).GrabItem();
		if ((Object)(object)((Component)this).transform != (Object)null && (Object)(object)((Component)this).transform.parent != (Object)null && (Object)(object)((Component)((Component)this).transform.parent).GetComponent<CassettePlayer>() != (Object)null)
		{
			((Component)((Component)this).transform.parent).GetComponent<CassettePlayer>().EjectCassetteSyncWithServer();
			((Component)this).transform.SetParent(StartOfRound.Instance.propsContainer, true);
		}
	}

	public override void PocketItem()
	{
		((GrabbableObject)this).PocketItem();
		((Component)this).gameObject.SetActive(false);
	}

	public override void EquipItem()
	{
		((GrabbableObject)this).EquipItem();
		((Component)this).gameObject.SetActive(true);
	}

	protected override void __initializeVariables()
	{
		((GrabbableObject)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "Cassette";
	}
}
public class CassettePlayer : GrabbableObject
{
	private AudioSource audioSource;

	public AudioClip song;

	public AudioClip insert;

	public AudioClip eject;

	public AudioClip stop;

	public AudioClip play;

	public AudioClip close;

	public bool insertedCassette;

	private RoundManager roundManager;

	private StartOfRound playersManager;

	public bool isPlayingMusic;

	private int timesPlayedWithoutTurningOff;

	private float noiseInterval;

	private bool isPlayPressed = false;

	public static List<AudioClip> cassetteSongs;

	public NetworkVariable<int> audioIndex = new NetworkVariable<int>(-1, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

	public int _audioIndex = -1;

	public static event Action<string> CassetteEvent;

	public override void OnNetworkSpawn()
	{
		_audioIndex = -1;
		NetworkVariable<int> obj = audioIndex;
		obj.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnAudioIndexChanged));
		((NetworkBehaviour)this).OnNetworkSpawn();
	}

	public override void OnNetworkDespawn()
	{
		((NetworkBehaviour)this).OnNetworkDespawn();
		NetworkVariable<int> obj = audioIndex;
		obj.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Remove((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnAudioIndexChanged));
	}

	private void OnAudioIndexChanged(int previous, int current)
	{
		_audioIndex = current;
		if (_audioIndex != -1)
		{
			song = cassetteSongs[_audioIndex];
			audioSource.PlayOneShot(insert);
		}
		else
		{
			song = null;
			audioSource.Stop();
			audioSource.PlayOneShot(stop);
		}
	}

	public override void Start()
	{
		((GrabbableObject)this).Start();
		insertedCassette = false;
		audioSource = ((Component)this).GetComponent<AudioSource>();
		base.grabbable = true;
		base.grabbableToEnemies = true;
		base.mainObjectRenderer = ((Component)this).GetComponent<MeshRenderer>();
		base.useCooldown = 0.5f;
		base.itemProperties.requiresBattery = false;
		playersManager = Object.FindObjectOfType<StartOfRound>();
		roundManager = Object.FindObjectOfType<RoundManager>();
		base.customGrabTooltip = "Grab Walkman : [E]";
	}

	private void InsertCassette(int songIndex)
	{
		if (!insertedCassette)
		{
			insertedCassette = true;
			_audioIndex = songIndex;
			if (songIndex != -1)
			{
				song = cassetteSongs[_audioIndex];
			}
			if (((NetworkBehaviour)this).IsOwner)
			{
				audioIndex.Value = songIndex;
			}
		}
	}

	public void InsertCassetteSyncWithServer(int songIndex)
	{
		if (!insertedCassette)
		{
			InsertCassette(songIndex);
			InsertCassetteServerRpc(songIndex);
		}
	}

	[ServerRpc(RequireOwnership = false)]
	public void InsertCassetteServerRpc(int songIndex)
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_0099: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(720241444u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, songIndex);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 720241444u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				InsertCassetteClientRpc(songIndex);
			}
		}
	}

	[ClientRpc]
	public void InsertCassetteClientRpc(int songIndex)
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_0099: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0089: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3622550067u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, songIndex);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3622550067u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				InsertCassette(songIndex);
			}
		}
	}

	private void EjectCassette()
	{
		if (insertedCassette)
		{
			StartMusic(startMusic: false);
			insertedCassette = false;
			_audioIndex = -1;
			if (((NetworkBehaviour)this).IsOwner)
			{
				audioIndex.Value = -1;
			}
			song = null;
		}
	}

	public void EjectCassetteSyncWithServer()
	{
		if (insertedCassette)
		{
			EjectCassette();
			EjectCassetteServerRpc();
		}
	}

	[ServerRpc(RequireOwnership = false)]
	public void EjectCassetteServerRpc()
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1658162722u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1658162722u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				EjectCassetteClientRpc();
			}
		}
	}

	[ClientRpc]
	public void EjectCassetteClientRpc()
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Invalid comparison between Unknown and I4
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Invalid comparison between Unknown and I4
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3164336292u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3164336292u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				EjectCassette();
			}
		}
	}

	public override void ItemActivate(bool used, bool buttonDown = true)
	{
		((GrabbableObject)this).ItemActivate(used, buttonDown);
		if (!isPlayingMusic)
		{
			StartMusic(startMusic: true);
		}
		else
		{
			StartMusic(startMusic: false);
		}
	}

	public void StartMusic(bool startMusic, bool pitchDown = false)
	{
		if (!insertedCassette)
		{
			if (isPlayPressed)
			{
				audioSource.PlayOneShot(play);
				isPlayPressed = false;
			}
			else
			{
				audioSource.PlayOneShot(stop);
				isPlayPressed = true;
			}
			return;
		}
		if (startMusic && !isPlayingMusic)
		{
			audioSource.PlayOneShot(play);
			audioSource.PlayOneShot(song);
		}
		else if (isPlayingMusic)
		{
			audioSource.Stop();
			audioSource.PlayOneShot(stop);
			timesPlayedWithoutTurningOff = 0;
		}
		base.isBeingUsed = startMusic;
		isPlayingMusic = startMusic;
	}

	public override void Update()
	{
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		((GrabbableObject)this).Update();
		if (isPlayingMusic)
		{
			if (noiseInterval <= 0f)
			{
				noiseInterval = 1f;
				timesPlayedWithoutTurningOff++;
				roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, 0.9f, timesPlayedWithoutTurningOff, false, 5);
			}
			else
			{
				noiseInterval -= Time.deltaTime;
			}
		}
	}

	protected override void __initializeVariables()
	{
		if (audioIndex == null)
		{
			throw new Exception("CassettePlayer.audioIndex cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)audioIndex).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)audioIndex, "audioIndex");
		((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)audioIndex);
		((GrabbableObject)this).__initializeVariables();
	}

	[RuntimeInitializeOnLoadMethod]
	internal static void InitializeRPCS_CassettePlayer()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Expected O, but got Unknown
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Expected O, but got Unknown
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Expected O, but got Unknown
		//IL_0062: Unknown result type (might be due to invalid IL or missing references)
		//IL_006c: Expected O, but got Unknown
		NetworkManager.__rpc_func_table.Add(720241444u, new RpcReceiveHandler(__rpc_handler_720241444));
		NetworkManager.__rpc_func_table.Add(3622550067u, new RpcReceiveHandler(__rpc_handler_3622550067));
		NetworkManager.__rpc_func_table.Add(1658162722u, new RpcReceiveHandler(__rpc_handler_1658162722));
		NetworkManager.__rpc_func_table.Add(3164336292u, new RpcReceiveHandler(__rpc_handler_3164336292));
	}

	private static void __rpc_handler_720241444(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			int songIndex = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref songIndex);
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((CassettePlayer)(object)target).InsertCassetteServerRpc(songIndex);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	private static void __rpc_handler_3622550067(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			int songIndex = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref songIndex);
			target.__rpc_exec_stage = (__RpcExecStage)2;
			((CassettePlayer)(object)target).InsertCassetteClientRpc(songIndex);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	private static void __rpc_handler_1658162722(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((CassettePlayer)(object)target).EjectCassetteServerRpc();
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	private static void __rpc_handler_3164336292(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		NetworkManager networkManager = target.NetworkManager;
		if (networkManager != null && networkManager.IsListening)
		{
			target.__rpc_exec_stage = (__RpcExecStage)2;
			((CassettePlayer)(object)target).EjectCassetteClientRpc();
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}
	}

	protected internal override string __getTypeName()
	{
		return "CassettePlayer";
	}
}
internal class Assets
{
	internal static AssetBundle mainAssetBundle;

	private static string[] assetNames = new string[0];

	internal static void LoadAssetBundle(string assetBundlePath)
	{
		if ((Object)(object)mainAssetBundle == (Object)null)
		{
			mainAssetBundle = AssetBundle.LoadFromFile(assetBundlePath);
		}
		assetNames = mainAssetBundle.GetAllAssetNames();
	}

	internal static AssetBundle GetBundle()
	{
		return mainAssetBundle;
	}
}

BepInEx/plugins/MaskedEnemyRework.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MaskedEnemyRework.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyCompany("MaskedEnemyRework")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: AssemblyInformationalVersion("2.1.0")]
[assembly: AssemblyProduct("MaskedEnemyRework")]
[assembly: AssemblyTitle("MaskedEnemyRework")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MaskedEnemyRework
{
	[BepInPlugin("MaskedEnemyRework", "MaskedEnemyRework", "2.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("MaskedEnemyRework");

		private static Plugin Instance;

		internal ManualLogSource logger;

		private ConfigEntry<bool> RemoveMasksConfig;

		private ConfigEntry<bool> RemoveZombieArmsConfig;

		private ConfigEntry<bool> UseSpawnRarityConfig;

		private ConfigEntry<int> SpawnRarityConfig;

		private ConfigEntry<bool> CanSpawnOutsideConfig;

		private ConfigEntry<int> MaxSpawnCountConfig;

		private ConfigEntry<bool> ZombieApocalypeModeConfig;

		private ConfigEntry<bool> UseVanillaSpawnsConfig;

		private ConfigEntry<int> ZombieApocalypeRandomChanceConfig;

		private ConfigEntry<float> InsideEnemySpawnCurveConfig;

		private ConfigEntry<float> MiddayInsideEnemySpawnCurveConfig;

		private ConfigEntry<float> StartOutsideEnemySpawnCurveConfig;

		private ConfigEntry<float> MidOutsideEnemySpawnCurveConfig;

		private ConfigEntry<float> EndOutsideEnemySpawnCurveConfig;

		public static bool RemoveMasks;

		public static bool RemoveZombieArms;

		public static bool UseSpawnRarity;

		public static int SpawnRarity;

		public static bool CanSpawnOutside;

		public static int MaxSpawnCount;

		public static bool ZombieApocalypseMode;

		public static bool UseVanillaSpawns;

		public static int RandomChanceZombieApocalypse;

		public static float InsideEnemySpawnCurve;

		public static float MiddayInsideEnemySpawnCurve;

		public static float StartOutsideEnemySpawnCurve;

		public static float MidOutsideEnemySpawnCurve;

		public static float EndOutsideEnemySpawnCurve;

		public static int PlayerCount;

		public static SpawnableEnemyWithRarity maskedPrefab;

		public static SpawnableEnemyWithRarity flowerPrefab;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			RemoveMasksConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Mask From Masked Enemy", true, "Whether or not the Masked Enemy has a mask on.");
			RemoveZombieArmsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Zombie Arms", true, "Remove the animation where the Masked raise arms like a zombie.");
			UseVanillaSpawnsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Use Vanilla Spawns", false, "Ignores anything else in this mod. Only uses the above settings from this config. Will not spawn on all moons. will ignore EVERYTHING in the config below this point.");
			UseSpawnRarityConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Spawns", "Use Spawn Rarity", false, "Use custom spawn rate from config. If this is false, the masked spawns at the same rate as the Bracken. If true, will spawn at whatever rarity is given in Spawn Rarity config option");
			SpawnRarityConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Spawns", "Spawn Rarity", 15, "The rarity for the Masked Enemy to spawn. The higher the number, the more likely to spawn. Can go to 1000000000, any higher will break. Use Spawn Rarity must be set to True");
			CanSpawnOutsideConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Spawns", "Allow Masked To Spawn Outside", false, "Whether the Masked Enemy can spawn outside the building");
			MaxSpawnCountConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Spawns", "Max Number of Masked", 2, "Max Number of possible masked to spawn in one level");
			ZombieApocalypeModeConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Zombie Apocalypse Mode", "Zombie Apocalype Mode", false, "Only spawns Masked! Make sure to crank up the Max Spawn Count in this config! Would also recommend bringing a gun (mod), a shovel works fine too though.... This mode does not play nice with other mods that affect spawn rates. Disable those before playing for best results");
			ZombieApocalypeRandomChanceConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Zombie Apocalypse Mode", "Random Zombie Apocalype Mode", -1, "[Must Be Whole Number] The percent chance from 1 to 100 that a day could contain a zombie apocalypse. Put at -1 to never have the chance arise and don't have Only Spawn Masked turned on");
			InsideEnemySpawnCurveConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Zombie Apocalypse Mode", "StartOfDay Inside Masked Spawn Curve", 0.1f, "Spawn curve for masked inside, start of the day. Crank this way up for immediate action. More info in the readme");
			MiddayInsideEnemySpawnCurveConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Zombie Apocalypse Mode", "Midday Inside Masked Spawn Curve", 500f, "Spawn curve for masked inside, midday.");
			StartOutsideEnemySpawnCurveConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Zombie Apocalypse Mode", "StartOfDay Masked Outside Spawn Curve", -30f, "Spawn curve for outside masked, start of the day.");
			MidOutsideEnemySpawnCurveConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Zombie Apocalypse Mode", "Midday Outside Masked Spawn Curve", -30f, "Spawn curve for outside masked, midday.");
			EndOutsideEnemySpawnCurveConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Zombie Apocalypse Mode", "EOD Outside Masked Spawn Curve", 10f, "Spawn curve for outside masked, end of day");
			RemoveMasks = RemoveMasksConfig.Value;
			UseVanillaSpawns = UseVanillaSpawnsConfig.Value;
			RemoveZombieArms = RemoveZombieArmsConfig.Value;
			UseSpawnRarity = UseSpawnRarityConfig.Value;
			CanSpawnOutside = CanSpawnOutsideConfig.Value;
			MaxSpawnCount = MaxSpawnCountConfig.Value;
			SpawnRarity = SpawnRarityConfig.Value;
			ZombieApocalypseMode = ZombieApocalypeModeConfig.Value;
			InsideEnemySpawnCurve = InsideEnemySpawnCurveConfig.Value;
			MiddayInsideEnemySpawnCurve = MiddayInsideEnemySpawnCurveConfig.Value;
			StartOutsideEnemySpawnCurve = StartOutsideEnemySpawnCurveConfig.Value;
			MidOutsideEnemySpawnCurve = MaxSpawnCountConfig.Value;
			EndOutsideEnemySpawnCurve = EndOutsideEnemySpawnCurveConfig.Value;
			RandomChanceZombieApocalypse = ZombieApocalypeRandomChanceConfig.Value;
			logger = Logger.CreateLogSource("MaskedEnemyRework");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MaskedEnemyRework is loaded! Woohoo!");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(GetMaskedPrefabForLaterUse));
			harmony.PatchAll(typeof(MaskedVisualRework));
			harmony.PatchAll(typeof(MaskedSpawnSettings));
			harmony.PatchAll(typeof(RemoveZombieArms));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MaskedEnemyRework";

		public const string PLUGIN_NAME = "MaskedEnemyRework";

		public const string PLUGIN_VERSION = "2.1.0";
	}
}
namespace MaskedEnemyRework.Patches
{
	[HarmonyPatch(typeof(Terminal))]
	internal class GetMaskedPrefabForLaterUse
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void SavesPrefabForLaterUse(ref SelectableLevel[] ___moonsCatalogueList)
		{
			ManualLogSource val = Logger.CreateLogSource("MaskedEnemyRework");
			SelectableLevel[] array = ___moonsCatalogueList;
			foreach (SelectableLevel val2 in array)
			{
				foreach (SpawnableEnemyWithRarity enemy in val2.Enemies)
				{
					if (enemy.enemyType.enemyName == "Masked")
					{
						val.LogInfo((object)"Found Masked!");
						Plugin.maskedPrefab = enemy;
					}
					else if (enemy.enemyType.enemyName == "Flowerman")
					{
						Plugin.flowerPrefab = enemy;
						val.LogInfo((object)"Found Flowerman!");
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class MaskedSpawnSettings
	{
		[HarmonyPatch("BeginEnemySpawning")]
		[HarmonyPrefix]
		private static void UpdateSpawnRates(ref SelectableLevel ___currentLevel)
		{
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Expected O, but got Unknown
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Unknown result type (might be due to invalid IL or missing references)
			//IL_029c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Expected O, but got Unknown
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ff: Expected O, but got Unknown
			if (Plugin.UseVanillaSpawns)
			{
				return;
			}
			ManualLogSource val = Logger.CreateLogSource("MaskedEnemyRework");
			val.LogInfo((object)"Starting Round Manager");
			SpawnableEnemyWithRarity maskedPrefab = Plugin.maskedPrefab;
			SpawnableEnemyWithRarity val2 = Plugin.flowerPrefab;
			SelectableLevel obj = ___currentLevel;
			obj.maxEnemyPowerCount += maskedPrefab.enemyType.MaxCount;
			SelectableLevel obj2 = ___currentLevel;
			obj2.maxDaytimeEnemyPowerCount += maskedPrefab.enemyType.MaxCount;
			SelectableLevel obj3 = ___currentLevel;
			obj3.maxOutsideEnemyPowerCount += maskedPrefab.enemyType.MaxCount;
			List<SpawnableEnemyWithRarity> enemies = ___currentLevel.Enemies;
			for (int i = 0; i < ___currentLevel.Enemies.Count; i++)
			{
				SpawnableEnemyWithRarity val3 = ___currentLevel.Enemies[i];
				if (val3.enemyType.enemyName == "Masked")
				{
					enemies.Remove(val3);
				}
				if (val3.enemyType.enemyName == "Flowerman")
				{
					val2 = val3;
				}
			}
			___currentLevel.Enemies = enemies;
			maskedPrefab.enemyType.PowerLevel = 1;
			maskedPrefab.enemyType.probabilityCurve = val2.enemyType.probabilityCurve;
			if (Plugin.UseSpawnRarity)
			{
				maskedPrefab.rarity = Plugin.SpawnRarity;
			}
			else
			{
				maskedPrefab.rarity = val2.rarity;
			}
			maskedPrefab.enemyType.MaxCount = Plugin.MaxSpawnCount;
			maskedPrefab.enemyType.isOutsideEnemy = Plugin.CanSpawnOutside;
			int num = 0;
			num = ((StartOfRound.Instance.randomMapSeed.ToString().Length >= 3) ? int.Parse(StartOfRound.Instance.randomMapSeed.ToString().Substring(1, 2)) : 0);
			val.LogInfo((object)("Map seed " + num + " random chance " + Plugin.RandomChanceZombieApocalypse));
			num = Mathf.Clamp(num, 0, 100);
			if (Plugin.ZombieApocalypseMode || (num <= Plugin.RandomChanceZombieApocalypse && Plugin.RandomChanceZombieApocalypse >= 0))
			{
				val.LogInfo((object)"ZOMBIE APOCALYPSE");
				___currentLevel.enemySpawnChanceThroughoutDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
				{
					new Keyframe(0f, Plugin.InsideEnemySpawnCurve),
					new Keyframe(0.5f, Plugin.MiddayInsideEnemySpawnCurve)
				});
				___currentLevel.daytimeEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
				{
					new Keyframe(0f, 7f),
					new Keyframe(0.5f, 7f)
				});
				___currentLevel.outsideEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[3]
				{
					new Keyframe(0f, Plugin.StartOutsideEnemySpawnCurve),
					new Keyframe(20f, Plugin.MidOutsideEnemySpawnCurve),
					new Keyframe(21f, Plugin.EndOutsideEnemySpawnCurve)
				});
				___currentLevel.DaytimeEnemies.Clear();
				___currentLevel.OutsideEnemies.Clear();
				maskedPrefab.rarity = 1000000000;
				foreach (SpawnableEnemyWithRarity enemy in ___currentLevel.Enemies)
				{
					enemy.rarity = 0;
				}
				if (Plugin.CanSpawnOutside)
				{
					maskedPrefab.enemyType.isOutsideEnemy = true;
					___currentLevel.OutsideEnemies.Add(maskedPrefab);
					___currentLevel.DaytimeEnemies.Add(maskedPrefab);
				}
			}
			else
			{
				val.LogInfo((object)"no zombies :(");
			}
			___currentLevel.Enemies.Add(maskedPrefab);
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	internal class MaskedVisualRework
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void ReformVisuals(ref MaskedPlayerEnemy __instance)
		{
			ManualLogSource val = Logger.CreateLogSource("MaskedEnemyRework");
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			int num = StartOfRound.Instance.ClientPlayerList.Count;
			if (num == 0)
			{
				num = Random.Range(0, 2);
				val.LogInfo((object)"Player count was zero");
			}
			int num2 = StartOfRound.Instance.randomMapSeed % num;
			val.LogInfo((object)("player count" + num));
			val.LogInfo((object)("player index" + num2));
			num2 = Mathf.Clamp(num2, 0, num);
			PlayerControllerB val2 = allPlayerScripts[num2];
			__instance.mimickingPlayer = val2;
			__instance.SetSuit(val2.currentSuitID);
			if (Plugin.RemoveMasks)
			{
				((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel/metarig/spine/spine.001/spine.002/spine.003/spine.004/HeadMaskComedy")).gameObject.SetActive(false);
				((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel/metarig/spine/spine.001/spine.002/spine.003/spine.004/HeadMaskTragedy")).gameObject.SetActive(false);
			}
		}
	}
	internal class RemoveZombieArms
	{
		[HarmonyPatch(typeof(MaskedPlayerEnemy), "SetHandsOutClientRpc")]
		[HarmonyPrefix]
		private static void RemoveArms(ref bool setOut)
		{
			if (Plugin.RemoveZombieArms)
			{
				setOut = false;
			}
		}
	}
}

BepInEx/plugins/MetalRecharging.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MetalRecharging")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allows you to charge metal objects")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MetalRecharging")]
[assembly: AssemblyTitle("MetalRecharging")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MetalRecharging
{
	[BepInPlugin("MetalRecharging", "MetalRecharging", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MetalRecharging is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MetalRecharging";

		public const string PLUGIN_NAME = "MetalRecharging";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MetalRecharging.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class ChatPatch
	{
		private static bool _justExploded;

		private static SpawnableMapObject? _landmine;

		[HarmonyPatch("AddPlayerChatMessageServerRpc")]
		[HarmonyPatch("AddChatMessage")]
		[HarmonyPostfix]
		private static void OnServerMessageAdded(HUDManager __instance, ref string chatMessage)
		{
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			if (_justExploded || (Object)(object)((NetworkBehaviour)__instance).NetworkManager == (Object)null || !chatMessage.Contains("iexplode"))
			{
				return;
			}
			string[] array = chatMessage.Split('-');
			if (array.Length != 3)
			{
				return;
			}
			ulong playerId = ulong.Parse(array[1]);
			PlayerControllerB val = ((IEnumerable<PlayerControllerB>)__instance.playersManager.allPlayerScripts).FirstOrDefault((Func<PlayerControllerB, bool>)((PlayerControllerB x) => x.playerClientId == playerId));
			if (_landmine == null)
			{
				_landmine = __instance.playersManager?.levels?.SelectMany((SelectableLevel x) => x.spawnableMapObjects).FirstOrDefault((Func<SpawnableMapObject, bool>)((SpawnableMapObject x) => ((Object)x.prefabToSpawn).name == "Landmine"));
			}
			if (!((Object)(object)val == (Object)null) && _landmine != null)
			{
				if (!((NetworkBehaviour)__instance).NetworkManager.IsHost && !((NetworkBehaviour)__instance).NetworkManager.IsServer)
				{
					LandminePatch.LastExplosionWasCharger = true;
					return;
				}
				LandminePatch.LastExplosionWasCharger = true;
				Debug.Log((object)"Explisuion time.");
				_justExploded = true;
				Vector3 val2 = ((Component)val).transform.position - new Vector3(0f, 0.25f, 0f);
				GameObject obj = Object.Instantiate<GameObject>(_landmine.prefabToSpawn, val2, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform);
				Landmine componentInChildren = obj.GetComponentInChildren<Landmine>();
				obj.GetComponent<NetworkObject>().Spawn(true);
				componentInChildren.ExplodeMineServerRpc();
				Unexplode();
			}
		}

		private static async Task Unexplode()
		{
			await Task.Delay(200);
			_justExploded = false;
		}

		public static void SendExplosionChat()
		{
			if (!((Object)(object)GameNetworkManager.Instance == (Object)null) && !((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
			{
				int num = (int)GameNetworkManager.Instance.localPlayerController.playerClientId;
				HUDManager.Instance.AddTextToChatOnServer("<size=0>-" + num + "-iexplode</size>", num);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class InteractPerformedPatch
	{
		private static bool _swappingTwoHandedValue;

		[HarmonyPatch("Interact_performed")]
		[HarmonyPrefix]
		internal static void InteractPerformedPrefix(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance.hoveringOverTrigger == (Object)null) && __instance.twoHanded)
			{
				Transform parent = ((Component)__instance.hoveringOverTrigger).transform.parent;
				if (!((Object)(object)parent == (Object)null) && !(((Object)((Component)parent).gameObject).name != "ChargeStationTrigger"))
				{
					_swappingTwoHandedValue = true;
					__instance.twoHanded = false;
				}
			}
		}

		[HarmonyPatch("Interact_performed")]
		[HarmonyPostfix]
		internal static void InteractPerformedPostfix(PlayerControllerB __instance)
		{
			if (_swappingTwoHandedValue)
			{
				_swappingTwoHandedValue = false;
				__instance.twoHanded = true;
			}
		}
	}
	[HarmonyPatch(typeof(ItemCharger))]
	internal class ItemChargerPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		private static bool ItemChargerUpdate(ItemCharger __instance, ref float ___updateInterval, ref InteractTrigger ___triggerScript)
		{
			if ((Object)(object)NetworkManager.Singleton == (Object)null)
			{
				return false;
			}
			if (___updateInterval > 1f)
			{
				___updateInterval = 0f;
				if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
				{
					GrabbableObject currentlyHeldObjectServer = GameNetworkManager.Instance.localPlayerController.currentlyHeldObjectServer;
					if ((Object)(object)currentlyHeldObjectServer == (Object)null || (!currentlyHeldObjectServer.itemProperties.isConductiveMetal && !currentlyHeldObjectServer.itemProperties.requiresBattery))
					{
						___triggerScript.interactable = false;
						___triggerScript.disabledHoverTip = "(Requires battery-powered or metal item)";
					}
					else
					{
						___triggerScript.interactable = true;
					}
					___triggerScript.twoHandedItemAllowed = true;
					return false;
				}
			}
			___updateInterval += Time.deltaTime;
			return false;
		}

		[HarmonyPatch("ChargeItem")]
		[HarmonyPostfix]
		private static void ItemChargerCharge(ItemCharger __instance)
		{
			GrabbableObject currentlyHeldObjectServer = GameNetworkManager.Instance.localPlayerController.currentlyHeldObjectServer;
			if ((Object)(object)currentlyHeldObjectServer != (Object)null && !currentlyHeldObjectServer.itemProperties.requiresBattery && currentlyHeldObjectServer.itemProperties.isConductiveMetal)
			{
				LandminePatch.LastExplosionWasLocalPlayer = true;
				ChatPatch.SendExplosionChat();
			}
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	internal class LandminePatch
	{
		public static bool LastExplosionWasLocalPlayer;

		public static bool LastExplosionWasCharger;

		[HarmonyPatch("SpawnExplosion")]
		[HarmonyPrefix]
		private static bool SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			Debug.Log((object)"Spawning explosion");
			Debug.Log((object)"Charger:");
			Debug.Log((object)LastExplosionWasCharger);
			Debug.Log((object)LastExplosionWasLocalPlayer);
			if (!LastExplosionWasCharger)
			{
				return true;
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			Vector3 val = (((Component)localPlayerController.gameplayCamera).transform.position - explosionPosition) * 80f / Vector3.Distance(((Component)localPlayerController.gameplayCamera).transform.position, explosionPosition);
			if (LastExplosionWasLocalPlayer)
			{
				localPlayerController.KillPlayer(val, true, (CauseOfDeath)3, 0);
			}
			LastExplosionWasCharger = false;
			LastExplosionWasLocalPlayer = false;
			int num = ~LayerMask.GetMask(new string[1] { "Room" });
			num = ~LayerMask.GetMask(new string[1] { "Colliders" });
			Collider[] array = Physics.OverlapSphere(explosionPosition, 10f, num);
			for (int i = 0; i < array.Length; i++)
			{
				Rigidbody component = ((Component)array[i]).GetComponent<Rigidbody>();
				if ((Object)(object)component != (Object)null)
				{
					component.AddExplosionForce(70f, explosionPosition, 10f);
				}
			}
			return false;
		}
	}
}

BepInEx/plugins/Mimics.dll

Decompiled 2 years ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DunGen;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyMimics.Properties;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Mimics")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds mimics to Lethal Company")]
[assembly: AssemblyFileVersion("2.2.1.0")]
[assembly: AssemblyInformationalVersion("2.2.1")]
[assembly: AssemblyProduct("Mimics")]
[assembly: AssemblyTitle("Mimics")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.2.1.0")]
[module: UnverifiableCode]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
	}
}
namespace LethalCompanyMimics.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LethalCompanyMimics.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] mimicdoor
		{
			get
			{
				object @object = ResourceManager.GetObject("mimicdoor", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace Mimics
{
	[BepInPlugin("x753.Mimics", "Mimics", "2.2.1")]
	public class Mimics : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class GameNetworkManagerPatch
		{
			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			private static void StartPatch()
			{
				((Component)GameNetworkManager.Instance).GetComponent<NetworkManager>().AddNetworkPrefab(MimicNetworkerPrefab);
			}
		}

		[HarmonyPatch(typeof(StartOfRound))]
		internal class StartOfRoundPatch
		{
			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			private static void StartPatch(ref StartOfRound __instance)
			{
				if (((NetworkBehaviour)__instance).IsServer && (Object)(object)MimicNetworker.Instance == (Object)null)
				{
					GameObject val = Object.Instantiate<GameObject>(MimicNetworkerPrefab);
					val.GetComponent<NetworkObject>().Spawn(true);
					MimicNetworker.SpawnWeight0.Value = SpawnRates[0];
					MimicNetworker.SpawnWeight1.Value = SpawnRates[1];
					MimicNetworker.SpawnWeight2.Value = SpawnRates[2];
					MimicNetworker.SpawnWeight3.Value = SpawnRates[3];
					MimicNetworker.SpawnWeight4.Value = SpawnRates[4];
					MimicNetworker.SpawnWeightMax.Value = SpawnRates[5];
					MimicNetworker.SpawnRateDynamic.Value = DynamicSpawnRate;
				}
			}
		}

		[HarmonyPatch(typeof(RoundManager))]
		internal class RoundManagerPatch
		{
			[HarmonyPatch("SetExitIDs")]
			[HarmonyPostfix]
			private static void SetExitIDsPatch(ref RoundManager __instance, Vector3 mainEntrancePosition)
			{
				//IL_0528: Unknown result type (might be due to invalid IL or missing references)
				//IL_0539: Unknown result type (might be due to invalid IL or missing references)
				//IL_053e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0543: Unknown result type (might be due to invalid IL or missing references)
				//IL_0548: Unknown result type (might be due to invalid IL or missing references)
				//IL_0227: Unknown result type (might be due to invalid IL or missing references)
				//IL_0233: Unknown result type (might be due to invalid IL or missing references)
				//IL_0247: Unknown result type (might be due to invalid IL or missing references)
				//IL_024c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0251: Unknown result type (might be due to invalid IL or missing references)
				//IL_0264: Unknown result type (might be due to invalid IL or missing references)
				//IL_0278: Unknown result type (might be due to invalid IL or missing references)
				//IL_0288: Unknown result type (might be due to invalid IL or missing references)
				//IL_028d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0299: Unknown result type (might be due to invalid IL or missing references)
				//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
				//IL_0557: Unknown result type (might be due to invalid IL or missing references)
				//IL_055c: Unknown result type (might be due to invalid IL or missing references)
				//IL_055e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0560: Unknown result type (might be due to invalid IL or missing references)
				//IL_0595: Unknown result type (might be due to invalid IL or missing references)
				//IL_05d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_0670: Unknown result type (might be due to invalid IL or missing references)
				//IL_0675: Unknown result type (might be due to invalid IL or missing references)
				//IL_0679: Unknown result type (might be due to invalid IL or missing references)
				//IL_0685: Unknown result type (might be due to invalid IL or missing references)
				//IL_068a: Unknown result type (might be due to invalid IL or missing references)
				//IL_068e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0693: Unknown result type (might be due to invalid IL or missing references)
				//IL_032f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0340: Unknown result type (might be due to invalid IL or missing references)
				//IL_0345: Unknown result type (might be due to invalid IL or missing references)
				//IL_034a: Unknown result type (might be due to invalid IL or missing references)
				//IL_034f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0359: Unknown result type (might be due to invalid IL or missing references)
				//IL_035e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0363: Unknown result type (might be due to invalid IL or missing references)
				//IL_0369: Unknown result type (might be due to invalid IL or missing references)
				//IL_0371: Unknown result type (might be due to invalid IL or missing references)
				//IL_037a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0384: Unknown result type (might be due to invalid IL or missing references)
				//IL_0406: Unknown result type (might be due to invalid IL or missing references)
				//IL_040e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0417: Unknown result type (might be due to invalid IL or missing references)
				//IL_0421: Unknown result type (might be due to invalid IL or missing references)
				//IL_0783: Unknown result type (might be due to invalid IL or missing references)
				//IL_078d: Expected O, but got Unknown
				//IL_085c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0883: Unknown result type (might be due to invalid IL or missing references)
				//IL_07fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0824: Unknown result type (might be due to invalid IL or missing references)
				//IL_0937: Unknown result type (might be due to invalid IL or missing references)
				//IL_095e: Unknown result type (might be due to invalid IL or missing references)
				MimicDoor.allMimics = new List<MimicDoor>();
				int num = 0;
				Dungeon currentDungeon = __instance.dungeonGenerator.Generator.CurrentDungeon;
				if (!((Object)currentDungeon.DungeonFlow).name.StartsWith("Level1") && !((Object)currentDungeon.DungeonFlow).name.StartsWith("Level2"))
				{
					return;
				}
				int num2 = 0;
				int[] array = new int[6]
				{
					MimicNetworker.SpawnWeight0.Value,
					MimicNetworker.SpawnWeight1.Value,
					MimicNetworker.SpawnWeight2.Value,
					MimicNetworker.SpawnWeight3.Value,
					MimicNetworker.SpawnWeight4.Value,
					MimicNetworker.SpawnWeightMax.Value
				};
				int num3 = 0;
				int[] array2 = array;
				foreach (int num4 in array2)
				{
					num3 += num4;
				}
				Random random = new Random(StartOfRound.Instance.randomMapSeed + 753);
				int num5 = random.Next(0, num3);
				int num6 = 0;
				for (int j = 0; j < array.Length; j++)
				{
					if (num5 < array[j] + num6)
					{
						num2 = j;
						break;
					}
					num6 += array[j];
				}
				if (num2 == 5)
				{
					num2 = 999;
				}
				EntranceTeleport[] array3 = Object.FindObjectsOfType<EntranceTeleport>(false);
				int num7 = (array3.Length - 2) / 2;
				if (MimicNetworker.SpawnRateDynamic.Value && num2 < num7 && num7 > 1)
				{
					num2 += random.Next(0, 2);
				}
				if (MimicNetworker.SpawnRateDynamic.Value && currentDungeon.AllTiles.Count > 100)
				{
					num2 += random.Next(0, 2);
				}
				List<Doorway> list = new List<Doorway>();
				Bounds val2 = default(Bounds);
				foreach (Tile allTile in currentDungeon.AllTiles)
				{
					foreach (Doorway unusedDoorway in allTile.UnusedDoorways)
					{
						if (unusedDoorway.HasDoorPrefabInstance || (Object)(object)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true) == (Object)null)
						{
							continue;
						}
						GameObject gameObject = ((Component)((Component)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject;
						if (!((Object)gameObject).name.StartsWith("AlleyExitDoorContainer") || gameObject.activeSelf)
						{
							continue;
						}
						bool flag = false;
						Matrix4x4 val = Matrix4x4.TRS(((Component)unusedDoorway).transform.position, ((Component)unusedDoorway).transform.rotation, new Vector3(1f, 1f, 1f));
						((Bounds)(ref val2))..ctor(new Vector3(0f, 1.5f, 5.5f), new Vector3(2f, 6f, 8f));
						((Bounds)(ref val2)).center = ((Matrix4x4)(ref val)).MultiplyPoint3x4(((Bounds)(ref val2)).center);
						Collider[] array4 = Physics.OverlapBox(((Bounds)(ref val2)).center, ((Bounds)(ref val2)).extents, ((Component)unusedDoorway).transform.rotation, LayerMask.GetMask(new string[3] { "Room", "Railing", "MapHazards" }));
						Collider[] array5 = array4;
						int num8 = 0;
						if (num8 < array5.Length)
						{
							Collider val3 = array5[num8];
							flag = true;
						}
						if (flag)
						{
							continue;
						}
						foreach (Tile allTile2 in currentDungeon.AllTiles)
						{
							if (!((Object)(object)allTile == (Object)(object)allTile2))
							{
								Vector3 origin = ((Component)unusedDoorway).transform.position + 5f * ((Component)unusedDoorway).transform.forward;
								Bounds val4 = UnityUtil.CalculateProxyBounds(((Component)allTile2).gameObject, true, Vector3.up);
								Ray val5 = default(Ray);
								((Ray)(ref val5)).origin = origin;
								((Ray)(ref val5)).direction = Vector3.up;
								if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("Catwalk") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || (((Object)allTile2).name.Contains("StartRoom") && !((Object)allTile2).name.Contains("Manor"))))
								{
									flag = true;
								}
								val5 = default(Ray);
								((Ray)(ref val5)).origin = origin;
								((Ray)(ref val5)).direction = Vector3.down;
								if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("MediumRoomHallway1B") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || ((Object)allTile2).name.Contains("StartRoom")))
								{
									flag = true;
								}
							}
						}
						if (!flag)
						{
							list.Add(unusedDoorway);
						}
					}
				}
				Shuffle(list, StartOfRound.Instance.randomMapSeed);
				List<Vector3> list2 = new List<Vector3>();
				foreach (Doorway item in list)
				{
					if (num >= num2)
					{
						break;
					}
					bool flag2 = false;
					Vector3 val6 = ((Component)item).transform.position + 5f * ((Component)item).transform.forward;
					foreach (Vector3 item2 in list2)
					{
						if (Vector3.Distance(val6, item2) < 4f)
						{
							flag2 = true;
							break;
						}
					}
					if (flag2)
					{
						continue;
					}
					list2.Add(val6);
					GameObject gameObject2 = ((Component)((Component)((Component)item).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject;
					GameObject val7 = Object.Instantiate<GameObject>(MimicPrefab, ((Component)item).transform);
					val7.transform.position = gameObject2.transform.position;
					MimicDoor component = val7.GetComponent<MimicDoor>();
					AudioSource[] componentsInChildren = val7.GetComponentsInChildren<AudioSource>(true);
					foreach (AudioSource val8 in componentsInChildren)
					{
						val8.volume = MimicVolume / 100f;
						val8.outputAudioMixerGroup = StartOfRound.Instance.ship3DAudio.outputAudioMixerGroup;
					}
					MimicDoor.allMimics.Add(component);
					component.mimicIndex = num;
					num++;
					GameObject gameObject3 = ((Component)((Component)item).transform.GetChild(0)).gameObject;
					gameObject3.SetActive(false);
					Bounds bounds = ((Collider)component.frameBox).bounds;
					Vector3 center = ((Bounds)(ref bounds)).center;
					bounds = ((Collider)component.frameBox).bounds;
					Collider[] array6 = Physics.OverlapBox(center, ((Bounds)(ref bounds)).extents, Quaternion.identity);
					foreach (Collider val9 in array6)
					{
						if (((Object)((Component)val9).gameObject).name.Contains("Shelf"))
						{
							((Component)val9).gameObject.SetActive(false);
						}
					}
					Light componentInChildren = gameObject2.GetComponentInChildren<Light>(true);
					((Component)componentInChildren).transform.parent.SetParent(val7.transform);
					MeshRenderer[] componentsInChildren2 = val7.GetComponentsInChildren<MeshRenderer>();
					MeshRenderer[] array7 = componentsInChildren2;
					foreach (MeshRenderer val10 in array7)
					{
						Material[] materials = ((Renderer)val10).materials;
						foreach (Material val11 in materials)
						{
							val11.shader = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.shader;
							val11.renderQueue = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.renderQueue;
						}
					}
					component.interactTrigger.onInteract = new InteractEvent();
					((UnityEvent<PlayerControllerB>)(object)component.interactTrigger.onInteract).AddListener((UnityAction<PlayerControllerB>)component.TouchMimic);
					if (MimicPerfection)
					{
						continue;
					}
					component.interactTrigger.timeToHold = 0.9f;
					if (!ColorBlindMode)
					{
						if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0)
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.490566f, 0.1226415f, 0.1302275f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.4339623f, 0.1043965f, 0.1150277f);
							componentInChildren.colorTemperature = 1250f;
						}
						else
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.5f, 0.1580188f, 0.1657038f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(43f / 106f, 0.1358579f, 0.1393619f);
							componentInChildren.colorTemperature = 1300f;
						}
					}
					else if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0)
					{
						component.interactTrigger.timeToHold = 1.1f;
					}
					else
					{
						component.interactTrigger.timeToHold = 1f;
					}
					if (!EasyMode)
					{
						continue;
					}
					Random random2 = new Random(StartOfRound.Instance.randomMapSeed + num);
					switch (random2.Next(0, 4))
					{
					case 0:
						if (!ColorBlindMode)
						{
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f);
							((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f);
						}
						else
						{
							component.interactTrigger.timeToHold = 1.5f;
						}
						break;
					case 1:
						component.interactTrigger.hoverTip = "Feed : [LMB]";
						component.interactTrigger.holdTip = "Feed : [LMB]";
						break;
					case 2:
						component.interactTrigger.hoverIcon = component.LostFingersIcon;
						break;
					case 3:
						component.interactTrigger.holdTip = "DIE : [LMB]";
						component.interactTrigger.timeToHold = 0.5f;
						break;
					default:
						component.interactTrigger.hoverTip = "BUG, REPORT TO DEVELOPER";
						break;
					}
				}
			}
		}

		[HarmonyPatch(typeof(SprayPaintItem))]
		internal class SprayPaintItemPatch
		{
			private static FieldInfo SprayHit = typeof(SprayPaintItem).GetField("sprayHit", BindingFlags.Instance | BindingFlags.NonPublic);

			[HarmonyPatch("SprayPaintClientRpc")]
			[HarmonyPostfix]
			private static void SprayPaintClientRpcPatch(SprayPaintItem __instance, Vector3 sprayPos, Vector3 sprayRot)
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit val = (RaycastHit)SprayHit.GetValue(__instance);
				if ((Object)(object)((RaycastHit)(ref val)).collider != (Object)null && ((Object)((RaycastHit)(ref val)).collider).name == "MimicSprayCollider")
				{
					MimicDoor component = ((Component)((Component)((RaycastHit)(ref val)).collider).transform.parent.parent).GetComponent<MimicDoor>();
					component.sprayCount++;
					if (component.sprayCount > 9)
					{
						MimicNetworker.Instance.MimicAddAnger(1, component.mimicIndex);
					}
				}
			}
		}

		private const string modGUID = "x753.Mimics";

		private const string modName = "Mimics";

		private const string modVersion = "2.2.1";

		private readonly Harmony harmony = new Harmony("x753.Mimics");

		private static Mimics Instance;

		public static GameObject MimicPrefab;

		public static GameObject MimicNetworkerPrefab;

		public static int[] SpawnRates;

		public static bool MimicPerfection;

		public static bool EasyMode;

		public static bool ColorBlindMode;

		public static float MimicVolume;

		public static bool DynamicSpawnRate;

		private void Awake()
		{
			AssetBundle val = AssetBundle.LoadFromMemory(Resources.mimicdoor);
			MimicPrefab = val.LoadAsset<GameObject>("Assets/MimicDoor.prefab");
			MimicNetworkerPrefab = val.LoadAsset<GameObject>("Assets/MimicNetworker.prefab");
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Mimics is loaded!");
			SpawnRates = new int[6]
			{
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Zero Mimics", 23, "Weight of zero mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "One Mimic", 69, "Weight of one mimic spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Two Mimics", 7, "Weight of two mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Three Mimics", 1, "Weight of three mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Four Mimics", 0, "Weight of four mimics spawning").Value,
				((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Maximum Mimics", 0, "Weight of maximum mimics spawning").Value
			};
			DynamicSpawnRate = ((BaseUnityPlugin)this).Config.Bind<bool>("Spawn Rate", "Dynamic Spawn Rate", true, "Increases mimic spawn rate based on dungeon size and the number of instances of the real thing.").Value;
			MimicPerfection = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Perfect Mimics", false, "Select this if you want mimics to be the exact same color as the real thing. Overrides all difficulty settings.").Value;
			EasyMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Easy Mode", false, "Each mimic will have one of several possible imperfections to help you tell if it's a mimic.").Value;
			ColorBlindMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Color Blind Mode", false, "Replaces all color differences with another way to differentiate mimics.").Value;
			MimicVolume = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SFX Volume", 100, "Volume of the mimic's SFX (0-100)").Value;
			if (MimicVolume < 0f)
			{
				MimicVolume = 0f;
			}
			if (MimicVolume > 100f)
			{
				MimicVolume = 100f;
			}
			((BaseUnityPlugin)this).Config.Bind<int>("Difficulty", "Difficulty Level", 0, "This is an old setting, ignore it.");
			((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Difficulty", "Difficulty Level"].Definition);
			((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Five Mimics", 0, "This is an old setting, ignore it.");
			((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Spawn Rate", "Five Mimics"].Definition);
			((BaseUnityPlugin)this).Config.Save();
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		public static void Shuffle<T>(IList<T> list, int seed)
		{
			Random random = new Random(seed);
			int num = list.Count;
			while (num > 1)
			{
				num--;
				int index = random.Next(num + 1);
				T value = list[index];
				list[index] = list[num];
				list[num] = value;
			}
		}
	}
	public class MimicNetworker : NetworkBehaviour
	{
		public static MimicNetworker Instance;

		public static NetworkVariable<int> SpawnWeight0 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight1 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight2 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight3 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeight4 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<int> SpawnWeightMax = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public static NetworkVariable<bool> SpawnRateDynamic = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private void Awake()
		{
			Instance = this;
		}

		public void MimicAttack(int playerId, int mimicIndex, bool ownerOnly = false)
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				Instance.MimicAttackClientRpc(playerId, mimicIndex);
			}
			else if (!ownerOnly)
			{
				Instance.MimicAttackServerRpc(playerId, mimicIndex);
			}
		}

		[ClientRpc]
		public void MimicAttackClientRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2885019175u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2885019175u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].Attack(playerId));
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MimicAttackServerRpc(int playerId, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1024971481u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1024971481u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Instance.MimicAttackClientRpc(playerId, mimicIndex);
				}
			}
		}

		public void MimicAddAnger(int amount, int mimicIndex)
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				Instance.MimicAddAngerClientRpc(amount, mimicIndex);
			}
			else
			{
				Instance.MimicAddAngerServerRpc(amount, mimicIndex);
			}
		}

		[ClientRpc]
		public void MimicAddAngerClientRpc(int amount, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1137632670u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, amount);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1137632670u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].AddAnger(amount));
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MimicAddAngerServerRpc(int amount, int mimicIndex)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(669208889u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, amount);
					BytePacker.WriteValueBitPacked(val2, mimicIndex);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 669208889u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					Instance.MimicAddAngerClientRpc(amount, mimicIndex);
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (SpawnWeight0 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight0 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight0).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight0, "SpawnWeight0");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight0);
			if (SpawnWeight1 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight1 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight1).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight1, "SpawnWeight1");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight1);
			if (SpawnWeight2 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight2 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight2).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight2, "SpawnWeight2");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight2);
			if (SpawnWeight3 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight3 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight3).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight3, "SpawnWeight3");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight3);
			if (SpawnWeight4 == null)
			{
				throw new Exception("MimicNetworker.SpawnWeight4 cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeight4).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight4, "SpawnWeight4");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight4);
			if (SpawnWeightMax == null)
			{
				throw new Exception("MimicNetworker.SpawnWeightMax cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnWeightMax).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeightMax, "SpawnWeightMax");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeightMax);
			if (SpawnRateDynamic == null)
			{
				throw new Exception("MimicNetworker.SpawnRateDynamic cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)SpawnRateDynamic).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnRateDynamic, "SpawnRateDynamic");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnRateDynamic);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_MimicNetworker()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2885019175u, new RpcReceiveHandler(__rpc_handler_2885019175));
			NetworkManager.__rpc_func_table.Add(1024971481u, new RpcReceiveHandler(__rpc_handler_1024971481));
			NetworkManager.__rpc_func_table.Add(1137632670u, new RpcReceiveHandler(__rpc_handler_1137632670));
			NetworkManager.__rpc_func_table.Add(669208889u, new RpcReceiveHandler(__rpc_handler_669208889));
		}

		private static void __rpc_handler_2885019175(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((MimicNetworker)(object)target).MimicAttackClientRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1024971481(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int playerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((MimicNetworker)(object)target).MimicAttackServerRpc(playerId, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1137632670(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int amount = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref amount);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((MimicNetworker)(object)target).MimicAddAngerClientRpc(amount, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_669208889(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int amount = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref amount);
				int mimicIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((MimicNetworker)(object)target).MimicAddAngerServerRpc(amount, mimicIndex);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "MimicNetworker";
		}
	}
	public class MimicDoor : MonoBehaviour
	{
		public GameObject playerTarget;

		public BoxCollider frameBox;

		public Sprite LostFingersIcon;

		public Animator mimicAnimator;

		public GameObject grabPoint;

		public InteractTrigger interactTrigger;

		public int anger;

		public bool angering;

		public int sprayCount;

		private bool attacking;

		public static List<MimicDoor> allMimics;

		public int mimicIndex;

		public void TouchMimic(PlayerControllerB player)
		{
			if (!attacking)
			{
				MimicNetworker.Instance.MimicAttack((int)player.playerClientId, mimicIndex);
			}
		}

		public IEnumerator Attack(int playerId)
		{
			attacking = true;
			interactTrigger.interactable = false;
			PlayerControllerB player = StartOfRound.Instance.allPlayerScripts[playerId];
			mimicAnimator.SetTrigger("Attack");
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			playerTarget.transform.position = ((Component)player).transform.position;
			yield return (object)new WaitForSeconds(0.1f);
			float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)frameBox).transform.position);
			if (num < 8f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
			}
			else if (num < 14f)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
			}
			yield return (object)new WaitForSeconds(0.2f);
			if (((NetworkBehaviour)player).IsOwner && Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position) < 8.75f)
			{
				player.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0);
			}
			float startTime = Time.timeSinceLevelLoad;
			yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)player.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 4f));
			if ((Object)(object)player.deadBody != (Object)null)
			{
				player.deadBody.attachedTo = grabPoint.transform;
				player.deadBody.attachedLimb = player.deadBody.bodyParts[5];
				player.deadBody.matchPositionExactly = true;
				for (int i = 0; i < player.deadBody.bodyParts.Length; i++)
				{
					((Component)player.deadBody.bodyParts[i]).GetComponent<Collider>().excludeLayers = LayerMask.op_Implicit(-1);
				}
			}
			yield return (object)new WaitForSeconds(2f);
			if ((Object)(object)player.deadBody != (Object)null)
			{
				player.deadBody.attachedTo = null;
				player.deadBody.attachedLimb = null;
				player.deadBody.matchPositionExactly = false;
				((Component)((Component)player.deadBody).transform.GetChild(0)).gameObject.SetActive(false);
				player.deadBody = null;
			}
			yield return (object)new WaitForSeconds(4.5f);
			attacking = false;
			interactTrigger.interactable = true;
		}

		public IEnumerator AddAnger(int amount)
		{
			if (angering || attacking)
			{
				yield break;
			}
			angering = true;
			anger += amount;
			if (anger == 1)
			{
				Sprite oldIcon2 = interactTrigger.hoverIcon;
				interactTrigger.hoverIcon = LostFingersIcon;
				mimicAnimator.SetTrigger("Growl");
				yield return (object)new WaitForSeconds(2.75f);
				interactTrigger.hoverIcon = oldIcon2;
				sprayCount = 0;
				angering = false;
				yield break;
			}
			if (anger == 2)
			{
				interactTrigger.holdTip = "DIE : [LMB]";
				interactTrigger.timeToHold = 0.25f;
				Sprite oldIcon2 = interactTrigger.hoverIcon;
				interactTrigger.hoverIcon = LostFingersIcon;
				mimicAnimator.SetTrigger("Growl");
				yield return (object)new WaitForSeconds(2.75f);
				interactTrigger.hoverIcon = oldIcon2;
				sprayCount = 0;
				angering = false;
				yield break;
			}
			if (anger > 2)
			{
				PlayerControllerB val = null;
				float num = 9999f;
				PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
				foreach (PlayerControllerB val2 in allPlayerScripts)
				{
					float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position);
					if (num2 < num)
					{
						num = num2;
						val = val2;
					}
				}
				if ((Object)(object)val != (Object)null)
				{
					MimicNetworker.Instance.MimicAttackClientRpc((int)val.playerClientId, mimicIndex);
				}
			}
			sprayCount = 0;
			angering = false;
		}
	}
	public class MimicCollider : MonoBehaviour, IHittable
	{
		public MimicDoor mimic;

		void IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
		{
			MimicNetworker.Instance.MimicAddAnger(force, mimic.mimicIndex);
		}
	}
	public class MimicListener : MonoBehaviour, INoiseListener
	{
		public MimicDoor mimic;

		private int tolerance = 100;

		void INoiseListener.DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if ((noiseLoudness >= 0.9f || noiseID == 101158) && Vector3.Distance(noisePosition, ((Component)mimic).transform.position) < 5f)
			{
				switch (noiseID)
				{
				case 75:
					tolerance--;
					break;
				case 5:
					tolerance -= 15;
					break;
				case 101158:
					tolerance -= 35;
					break;
				default:
					tolerance -= 30;
					break;
				}
				if (tolerance <= 0)
				{
					tolerance = 100;
					MimicNetworker.Instance.MimicAddAnger(1, mimic.mimicIndex);
				}
			}
		}
	}
}

BepInEx/plugins/MirrorDecor.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using MoreCompany.Cosmetics;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("MirrorDecor")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod for Lethal Company that adds a working mirror decoration that you can buy for your ship!")]
[assembly: AssemblyFileVersion("1.1.6.0")]
[assembly: AssemblyInformationalVersion("1.1.6")]
[assembly: AssemblyProduct("MirrorDecor")]
[assembly: AssemblyTitle("MirrorDecor")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.6.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MirrorDecor
{
	public class Config
	{
		public static ConfigEntry<bool> mirrorEnabled;

		public static ConfigEntry<int> mirrorPrice;

		public static ConfigEntry<bool> alwaysAvailable;

		public static ConfigEntry<int> resolution;

		public static void Load()
		{
			mirrorEnabled = Plugin.config.Bind<bool>("Mirror", "MirrorEnabled", true, "Will you be able to purchase the mirror?");
			mirrorPrice = Plugin.config.Bind<int>("Mirror", "MirrorPrice", 100, "What will be the price of the mirror?");
			alwaysAvailable = Plugin.config.Bind<bool>("Mirror", "AlwaysAvailable", true, "Is the mirror always available to purchase from the store?");
			resolution = Plugin.config.Bind<int>("Mirror", "MirrorResolution", 2000, "What is the resolution/quality of the mirror image? (ex. 2000 = 2000x2000 pixels)");
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	internal class CosmeticPatch
	{
		private static void Postfix()
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			if (!Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"))
			{
				return;
			}
			CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>();
			if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0)
			{
				return;
			}
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				val.ApplyCosmetic(locallySelectedCosmetic, true);
			}
			foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
				SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, string layerName)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			int layer = LayerMask.NameToLayer(layerName);
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layerName);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, int layer)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				SetAllChildrenLayer(item, layer);
			}
		}
	}
	public class CustomUnlockable
	{
		public string name = "";

		public string unlockablePath = "";

		public string infoPath = "";

		public Action<UnlockableItem> unlockableAction = delegate
		{
		};

		public bool enabled = true;

		public int unlockCost = -1;

		public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
		{
			this.name = name;
			this.unlockablePath = unlockablePath;
			this.infoPath = infoPath;
			if (action != null)
			{
				unlockableAction = action;
			}
			this.unlockCost = unlockCost;
		}

		public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
		{
			return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
			{
				enabled = enabled
			};
		}
	}
	public class MirrorScript : MonoBehaviour
	{
		private void Update()
		{
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")]
	internal class PlayerPatch
	{
		private static void Postfix(ref PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				PlayerControllerB obj = __instance;
				((Renderer)obj.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				((Component)obj.thisPlayerModel).gameObject.layer = 23;
				((Component)obj.thisPlayerModelArms).gameObject.layer = 5;
			}
		}
	}
	[BepInPlugin("quackandcheese.mirrordecor", "MirrorDecor", "1.1.6")]
	[BepInDependency("evaisa.lethallib", "0.3.1")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "quackandcheese.mirrordecor";

		public const string ModName = "MirrorDecor";

		public const string ModVersion = "1.1.6";

		public static AssetBundle Bundle;

		public static ConfigFile config;

		public static ManualLogSource logger;

		public static List<CustomUnlockable> customUnlockables;

		private void Awake()
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Bundle = QuickLoadAssetBundle("mirror.assets");
			logger = ((BaseUnityPlugin)this).Logger;
			config = ((BaseUnityPlugin)this).Config;
			new Harmony("quackandcheese.mirrordecor").PatchAll();
			Config.Load();
			RegisterItems();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MirrorDecor is loaded!");
		}

		private void RegisterItems()
		{
			customUnlockables = new List<CustomUnlockable> { CustomUnlockable.Add("Mirror", "Assets/Mirror/Unlockables/Mirror/Mirror.asset", "Assets/Mirror/Unlockables/Mirror/MirrorInfo.asset", null, Config.mirrorPrice.Value, Config.mirrorEnabled.Value) };
			Bundle.LoadAsset<UnlockableItemDef>("Assets/Mirror/Unlockables/Mirror/Mirror.asset").unlockable.alwaysInStock = Config.alwaysAvailable.Value;
			RenderTexture renderTexture = Bundle.LoadAsset<RenderTexture>("Assets/Mirror/Materials/Mirror.renderTexture");
			int value = Config.resolution.Value;
			Resize(renderTexture, value, value);
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = Bundle.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					TerminalNode val = null;
					if (customUnlockable.infoPath != null)
					{
						val = Bundle.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val, customUnlockable.unlockCost);
				}
			}
		}

		public static T FindAsset<T>(string name) where T : Object
		{
			return Resources.FindObjectsOfTypeAll<T>().ToList().Find((T x) => ((Object)x).name == name);
		}

		public static AssetBundle QuickLoadAssetBundle(string assetBundleName)
		{
			return AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetBundleName));
		}

		private void Resize(RenderTexture renderTexture, int width, int height)
		{
			if (Object.op_Implicit((Object)(object)renderTexture))
			{
				renderTexture.Release();
				((Texture)renderTexture).width = width;
				((Texture)renderTexture).height = height;
			}
		}

		public void sendModInfo()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				if (pluginInfo.Value.Metadata.GUID.Contains("ModSync"))
				{
					try
					{
						List<string> list = new List<string> { "quackandcheese", "MirrorDecor" };
						((Component)pluginInfo.Value.Instance).BroadcastMessage("getModInfo", (object)list, (SendMessageOptions)1);
						break;
					}
					catch (Exception)
					{
						logger.LogInfo((object)"Failed to send info to ModSync, go yell at Minx");
						break;
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MirrorDecor";

		public const string PLUGIN_NAME = "MirrorDecor";

		public const string PLUGIN_VERSION = "1.1.6";
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_AmazingAssets.TerrainToMesh.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using AmazingAssets.TerrainToMesh;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.AmazingAssets.TerrainToMesh;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(TerrainData P_0, bool P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e orig, TerrainData P_1, bool P_2, bool P_3);

		public static event hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Add<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		public static event Manipulator \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Modify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class \u200f\u202c\u202d\u202a\u206a\u200b\u200b\u202c\u200e\u200c\u200f\u206f\u200d\u200c\u206c\u206e\u200e\u206f\u206b\u206b\u202c\u200f\u206b\u200f\u200c\u206f\u200d\u202d\u206e\u206c\u202c\u200f\u202b\u202a\u200c\u202a\u202a\u206c\u200d\u206f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(Texture P_0, RenderTexture P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e orig, Texture P_1, RenderTexture P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(Texture P_0, RenderTexture P_1, Material P_2, bool P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, bool P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(Color P_0, TextureFormat P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e orig, Color P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(int P_0, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e orig, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(RenderTexture P_0, TextureFormat P_1, ref Texture2D P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e orig, RenderTexture P_1, TextureFormat P_2, ref Texture2D P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(Texture2D P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(TerrainData P_0, int P_1, out int P_2, out int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e orig, TerrainData P_1, int P_2, out int P_3, out int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(int P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e orig, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace hook_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(bool P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e orig, bool P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(Object P_0, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e orig, Object P_1, Object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(Texture P_0, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e orig, Texture P_1, RenderTexture P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(Texture P_0, RenderTexture P_1, Material P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(Texture2D P_0, Color[] P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e orig, Texture2D P_1, Color[] P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(int P_0, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e orig, int P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(Texture2D P_0, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, TextureFormat P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(Texture2D P_0, Rect P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e orig, Texture2D P_1, Rect P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(string P_0, object P_1, object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e orig, string P_1, object P_2, object P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(Texture2D P_0, int P_1, int P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] hook_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat hook_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(Texture P_0, TextureWrapMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode hook_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(Texture P_0, FilterMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e orig, Texture P_1, FilterMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(string P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e orig, string P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(Object P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e orig, Object P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(TerrainData P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 hook_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e orig, TerrainData P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e orig);

		public static class \u206b\u206a\u200c\u206b\u206a\u202a\u200d\u202a\u200f\u202b\u200b\u206b\u200d\u202c\u206c\u206c\u202a\u206e\u200c\u206d\u202a\u206b\u206c\u200e\u200c\u202b\u206e\u206e\u200b\u206f\u200f\u200e\u202e\u206b\u202d\u200f\u200b\u202a\u206d\u202c\u202e
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(object self, int P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6, int P_7, int P_8);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(object self, int P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(object self, int P_1, bool P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 hook_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(Object P_0, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e orig, Object P_1, Object P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(string P_0, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e orig, string P_1, string P_2, string P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader hook_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(Shader P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material hook_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e orig, Shader P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(Material P_0, string P_1, float P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e orig, Material P_1, string P_2, float P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(int P_0, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e orig, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat hook_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(Texture P_0, TextureWrapMode P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(string P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e orig, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(Object P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e orig, Object P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace hook_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(Material P_0, string P_1, Vector4 P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e orig, Material P_1, string P_2, Vector4 P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(Texture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e orig, Texture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat hook_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(RenderTextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e orig, RenderTextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(TextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e orig, TextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(int P_0, int P_1, int P_2, RenderTextureFormat P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e orig, int P_1, int P_2, int P_3, RenderTextureFormat P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture hook_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(TerrainData P_0, bool P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e orig, TerrainData P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(int P_0, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e orig, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(Texture P_0, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e orig, Texture P_1, RenderTexture P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] hook_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e orig, IEnumerable<float> P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e orig, IEnumerable<float> P_1);

			public static class \u206f\u202d\u200c\u206d\u200c\u200f\u206d\u206e\u202b\u200b\u202d\u206f\u206e\u200e\u206d\u206d\u206b\u206c\u206d\u200d\u202d\u202c\u200b\u206f\u200e\u202e\u206c\u206f\u202b\u202d\u206a\u200c\u202a\u200b\u200e\u206a\u200f\u200b\u200c\u202c\u202e
			{
				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_cctor();

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_cctor(orig_cctor orig);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_ctor(object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_ctor(orig_ctor orig, object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(object self, Color P_1);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float hook_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e orig, object self, Color P_2);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206d\u202d\u200c\u202e\u200c\u206b\u202d\u200c\u202a\u206b\u202d\u206c\u200e\u206b\u200b\u206c\u200e\u200c\u200f\u206c\u200d\u200d\u200b\u206a\u202d\u202d\u202

BepInEx/plugins/MMHOOK/MMHOOK_Assembly-CSharp.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using DigitalRuby.ThunderAndLightning;
using Discord;
using Dissonance;
using Dissonance.Integrations.Unity_NFGO;
using DunGen;
using DunGen.Adapters;
using DunGen.Analysis;
using DunGen.Editor;
using DunGen.Graph;
using DunGen.Tags;
using GameNetcodeStuff;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.DigitalRuby.ThunderAndLightning;
using On.Dissonance.Integrations.Unity_NFGO;
using On.DunGen;
using On.DunGen.Adapters;
using On.DunGen.Analysis;
using On.DunGen.Editor;
using On.DunGen.Graph;
using On.DunGen.Tags;
using On.GameNetcodeStuff;
using On.__GEN;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class AlarmButton
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PushAlarmButton(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PushAlarmButton(orig_PushAlarmButton orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AlarmButton self);

		public static event hook_PushAlarmButton PushAlarmButton
		{
			add
			{
				HookEndpointManager.Add<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AlarmButton
	{
		public static event Manipulator PushAlarmButton
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedItem
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EquipItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EquipItem(orig_EquipItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DiscardItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DiscardItem(orig_DiscardItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PocketItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PocketItem(orig_PocketItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AnimatedItem self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EquipItem EquipItem
		{
			add
			{
				HookEndpointManager.Add<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DiscardItem DiscardItem
		{
			add
			{
				HookEndpointManager.Add<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PocketItem PocketItem
		{
			add
			{
				HookEndpointManager.Add<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedItem
	{
		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EquipItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DiscardItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PocketItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedTextureUV
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_AnimateUV(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_AnimateUV(orig_AnimateUV orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedTextureUV self);

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateUV AnimateUV
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedTextureUV
	{
		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AnimateUV
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimationStopPoints
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition1(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition1(orig_SetAnimationStopPosition1 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationGo(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationGo(orig_SetAnimationGo orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition2(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition2(orig_SetAnimationStopPosition2 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimationStopPoints self);

		public static event hook_SetAnimationStopPosition1 SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationGo SetAnimationGo
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationStopPosition2 SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimationStopPoints
	{
		public static event Manipulator SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationGo
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AudioReverbPresets
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AudioReverbPresets self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AudioReverbPresets self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AudioReverbPresets
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AutoParentToShip
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartSuckingOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartSuckingOutOfShip(orig_StartSuckingOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_SuckObjectOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_SuckObjectOutOfShip(orig_SuckObjectOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_MoveToOffset(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_MoveToOffset(orig_MoveToOffset orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AutoParentToShip self);

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartSuckingOutOfShip StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SuckObjectOutOfShip SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MoveToOffset MoveToOffset
		{
			add
			{
				HookEndpointManager.Add<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AutoParentToShip
	{
		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LateUpdate
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator MoveToOffset
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class BaboonBirdAI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesServerRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesServerRpc(orig_SyncInitialValuesServerRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesClientRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesClientRpc(orig_SyncInitialValuesClientRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithPlayer(BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithPlayer(orig_OnCollideWithPlayer orig, BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithEnemy(BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithEnemy(orig_OnCollideWithEnemy orig, BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_HitEnemy(BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_HitEnemy(orig_HitEnemy orig, BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_KillEnemy(BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_KillEnemy(orig_KillEnemy orig, BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopKillAnimation(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopKillAnimation(orig_StopKillAnimation orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimServerRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimServerRpc(orig_StabPlayerDeathAnimServerRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimClientRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimClientRpc(orig_StabPlayerDeathAnimClientRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_killPlayerAnimation(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_killPlayerAnimation(orig_killPlayerAnimation orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InteractWithScrap(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InteractWithScrap(orig_InteractWithScrap orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CanGrabScrap(BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CanGrabScrap(orig_CanGrabScrap orig, BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropHeldItemAndSync(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropHeldItemAndSync(orig_DropHeldItemAndSync orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapServerRpc(orig_DropScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapClientRpc(orig_DropScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrap(BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrap(orig_DropScrap orig, BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabItemAndSync(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabItemAndSync(orig_GrabItemAndSync orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapServerRpc(orig_GrabScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapClientRpc(orig_GrabScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrap(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrap(orig_GrabScrap orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReachedNodeInSearch(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReachedNodeInSearch(orig_ReachedNodeInSearch orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoAIInterval(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoAIInterval(orig_DoAIInterval orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreat(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreat(orig_StopFocusingThreat orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatServerRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatServerRpc(orig_StopFocusingThreatServerRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatClientRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatClientRpc(orig_StopFocusingThreatClientRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveMode(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveMode(orig_SetAggressiveMode orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeServerRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeServerRpc(orig_SetAggressiveModeServerRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeClientRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeClientRpc(orig_SetAggressiveModeClientRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInView(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInView(orig_SetThreatInView orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewServerRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewServerRpc(orig_SetThreatInViewServerRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewClientRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewClientRpc(orig_SetThreatInViewClientRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeServerRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeServerRpc(orig_EnemyEnterRestModeServerRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeClientRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeClientRpc(orig_EnemyEnterRestModeClientRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpServerRpc(orig_EnemyGetUpServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpClientRpc(orig_EnemyGetUpClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDrawGizmos(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDrawGizmos(orig_OnDrawGizmos orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DetectNoise(BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DetectNoise(orig_DetectNoise orig, BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_AnimateLooking(BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_AnimateLooking(orig_AnimateLooking orig, BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_GetComfortableDistanceToThreat(BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_GetComfortableDistanceToThreat(orig_GetComfortableDistanceToThreat orig, BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReactToThreat(BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReactToThreat(orig_ReactToThreat orig, BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatServerRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatServerRpc(orig_StartFocusOnThreatServerRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatClientRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatClientRpc(orig_StartFocusOnThreatClientRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_ReactToOtherBaboonSighted(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_ReactToOtherBaboonSighted(orig_ReactToOtherBaboonSighted orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoLOSCheck(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoLOSCheck(orig_DoLOSCheck orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBaboonInterest(BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBaboonInterest(orig_PingBaboonInterest orig, BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestServerRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestServerRpc(orig_PingBirdInterestServerRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestClientRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestClientRpc(orig_PingBirdInterestClientRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroup(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroup(orig_JoinScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroup(BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroup(orig_StartScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveCurrentScoutingGroup(BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveCurrentScoutingGroup(orig_LeaveCurrentScoutingGroup orig, BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupServerRpc(orig_LeaveScoutingGroupServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupClientRpc(orig_LeaveScoutingGroupClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupServerRpc(orig_StartScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupClientRpc(orig_StartScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupServerRpc(orig_JoinScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupClientRpc(orig_JoinScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CallToOtherBaboon(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CallToOtherBaboon(orig_CallToOtherBaboon orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimation(BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimation(orig_StartMiscAnimation orig, BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationServerRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationServerRpc(orig_StartMiscAnimationServerRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationClientRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationClientRpc(orig_StartMiscAnimationClientRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CalculateAnimationDirection(BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CalculateAnimationDirection(orig_CalculateAnimationDirection orig, BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeRPCS_BaboonBirdAI();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeRPCS_BaboonBirdAI(orig_InitializeRPCS_BaboonBirdAI orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3452382367(orig___rpc_handler_3452382367 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3856685904(orig___rpc_handler_3856685904 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2476579270(orig___rpc_handler_2476579270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3749667856(orig___rpc_handler_3749667856 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1418775270(orig___rpc_handler_1418775270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1865475504(orig___rpc_handler_1865475504 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_869682226(orig___rpc_handler_869682226 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1564051222(orig___rpc_handler_1564051222 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1546030380(orig___rpc_handler_1546030380 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3360048400(orig___rpc_handler_3360048400 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_443869275(orig___rpc_handler_443869275 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1782649174(orig___rpc_handler_1782649174 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3428942850(orig___rpc_handler_3428942850 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2073937320(orig___rpc_handler_2073937320 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1806580287(orig___rpc_handler_1806580287 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1567928363(orig___rpc_handler_1567928363 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3614203845(orig___rpc_handler_3614203845 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1155909339(orig___rpc_handler_1155909339 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3933590138(orig___rpc_handler_3933590138 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_991811456(orig___rpc_handler_991811456 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1670979535(orig___rpc_handler_1670979535 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2348332192(orig___rpc_handler_2348332192 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2459653399(orig___rpc_handler_2459653399 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_696889160(orig___rpc_handler_696889160 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3367846835(orig___rpc_handler_3367846835 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1737299197(orig___rpc_handler_1737299197 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1775372234(orig___rpc_handler_1775372234 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1078565091(orig___rpc_handler_1078565091 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1580405641(orig___rpc_handler_1580405641 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3995026000(orig___rpc_handler_3995026000 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, BaboonBirdAI self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesServerRpc SyncInitialValuesServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesClientRpc SyncInitialValuesClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithPlayer OnCollideWithPlayer
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithEnemy OnCollideWithEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HitEnemy HitEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_KillEnemy KillEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopKillAnimation StopKillAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimServerRpc StabPlayerDeathAnimServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimClientRpc StabPlayerDeathAnimClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_killPlayerAnimation killPlayerAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InteractWithScrap InteractWithScrap
		{
			add
			{
				HookEndpointManager.Add<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CanGrabScrap CanGrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropHeldItemAndSync DropHeldItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapServerRpc DropScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapClientRpc DropScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrap DropScrap
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabItemAndSync GrabItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapServerRpc GrabScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapClientRpc GrabScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrap GrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReachedNodeInSearch ReachedNodeInSearch
		{
			add
			{
				HookEndpointManager.Add<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoAIInterval DoAIInterval
		{
			add
			{
				HookEndpointManager.Add<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreat StopFocusingThreat
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatServerRpc StopFocusingThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatClientRpc StopFocusingThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveMode SetAggressiveMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeServerRpc SetAggressiveModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeClientRpc SetAggressiveModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInView SetThreatInView
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewServerRpc SetThreatInViewServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewClientRpc SetThreatInViewClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeServerRpc EnemyEnterRestModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeClientRpc EnemyEnterRestModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpServerRpc EnemyGetUpServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpClientRpc EnemyGetUpClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDrawGizmos OnDrawGizmos
		{
			add
			{
				HookEndpointManager.Add<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DetectNoise DetectNoise
		{
			add
			{
				HookEndpointManager.Add<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateLooking AnimateLooking
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetComfortableDistanceToThreat GetComfortableDistanceToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToThreat ReactToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatServerRpc StartFocusOnThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatClientRpc StartFocusOnThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToOtherBaboonSighted ReactToOtherBaboonSighted
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoLOSCheck DoLOSCheck
		{
			add
			{
				HookEndpointManager.Add<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBaboonInterest PingBaboonInterest
		{
			add
			{
				HookEndpointManager.Add<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestServerRpc PingBirdInterestServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestClientRpc PingBirdInterestClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroup JoinScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroup StartScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveCurrentScoutingGroup LeaveCurrentScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupServerRpc LeaveScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupClientRpc LeaveScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupServerRpc StartScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupClientRpc StartScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupServerRpc JoinScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupClientRpc JoinScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallToOtherBaboon CallToOtherBaboon
		{
			add
			{
				HookEndpointManager.Add<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimation StartMiscAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationServerRpc StartMiscAnimationServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationClientRpc StartMiscAnimationClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CalculateAnimationDirection CalculateAnimationDirection
		{
			add
			{
				HookEndpointManager.Add<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitializeRPCS_BaboonBirdAI InitializeRPCS_BaboonBirdAI
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3452382367 __rpc_handler_3452382367
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3856685904 __rpc_handler_3856685904
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_2476579270 __rpc_handler_2476579270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3749667856 __rpc_handler_3749667856
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1418775270 __rpc_handler_1418775270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1865475504 __rpc_handler_1865475504
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_869682226 __rpc_handler_869682226
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1564051222 __rpc_handler_1564051222
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1546030380 __rpc_handler_1546030380
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3360048400 __rpc_handler_3360048400
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_443869275 __rpc_handler_443869275
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1782649174 __rpc_handler_1782649174
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3428942850 __rpc_handler_3428942850

BepInEx/plugins/MMHOOK/MMHOOK_ClientNetworkTransform.dll

Decompiled 2 years ago
using System;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.Unity.Netcode.Samples;
using On.__GEN;
using Unity.Netcode.Samples;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnNetworkSpawn(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnNetworkSpawn(orig_OnNetworkSpawn orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, ClientNetworkTransform self);

		public static event hook_OnNetworkSpawn OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Add<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		public static event Manipulator OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size6144
	{
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_DissonanceVoip.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using Dissonance;
using Dissonance.Audio;
using Dissonance.Audio.Capture;
using Dissonance.Audio.Codecs;
using Dissonance.Audio.Playback;
using Dissonance.Config;
using Dissonance.Datastructures;
using Dissonance.Networking;
using Dissonance.VAD;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using NAudio.Wave;
using On;
using On.Dissonance;
using On.Dissonance.Audio;
using On.Dissonance.Audio.Capture;
using On.Dissonance.Audio.Codecs;
using On.Dissonance.Audio.Codecs.Identity;
using On.Dissonance.Audio.Codecs.Opus;
using On.Dissonance.Audio.Codecs.Silence;
using On.Dissonance.Audio.Playback;
using On.Dissonance.Config;
using On.Dissonance.Datastructures;
using On.Dissonance.Extensions;
using On.Dissonance.Networking;
using On.Dissonance.Networking.Client;
using On.Dissonance.Threading;
using On.NAudio.Dsp;
using On.NAudio.Wave;
using UnityEngine;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Dsp
{
	public static class WdlResampler
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetMode(object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetMode(orig_SetMode orig, object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFilterParms(object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFilterParms(orig_SetFilterParms orig, object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFeedMode(object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFeedMode(orig_SetFeedMode orig, object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Reset(object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Reset(orig_Reset orig, object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetRates(object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetRates(orig_SetRates orig, object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double orig_GetCurrentLatency(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double hook_GetCurrentLatency(orig_GetCurrentLatency orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResamplePrepare(object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResamplePrepare(orig_ResamplePrepare orig, object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResampleOut(object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResampleOut(orig_ResampleOut orig, object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_BuildLowPass(object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_BuildLowPass(orig_BuildLowPass orig, object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample(orig_SincSample orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample1(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample1(orig_SincSample1 orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample2(object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample2(orig_SincSample2 orig, object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		public static class WDL_Resampler_IIRFilter
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Reset(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Reset(orig_Reset orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_setParms(object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_setParms(orig_setParms orig, object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Apply(object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Apply(orig_Apply orig, object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_float(object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_float(orig_denormal_filter_float orig, object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_double(object self, double x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_double(orig_denormal_filter_double orig, object self, double x);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Reset Reset
			{
				add
				{
					HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_setParms setParms
			{
				add
				{
					HookEndpointManager.Add<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Apply Apply
			{
				add
				{
					HookEndpointManager.Add<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_float denormal_filter_float
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_double denormal_filter_double
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetMode SetMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFilterParms SetFilterParms
		{
			add
			{
				HookEndpointManager.Add<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFeedMode SetFeedMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Reset Reset
		{
			add
			{
				HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetRates SetRates
		{
			add
			{
				HookEndpointManager.Add<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentLatency GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResamplePrepare ResamplePrepare
		{
			add
			{
				HookEndpointManager.Add<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResampleOut ResampleOut
		{
			add
			{
				HookEndpointManager.Add<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BuildLowPass BuildLowPass
		{
			add
			{
				HookEndpointManager.Add<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample SincSample
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample1 SincSample1
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample2 SincSample2
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Dsp
{
	public static class WdlResampler
	{
		public static class WDL_Resampler_IIRFilter
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Reset
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator setParms
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Apply
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_float
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_double
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFilterParms
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFeedMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Reset
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetRates
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResamplePrepare
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResampleOut
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator BuildLowPass
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample1
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample2
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFileWriter
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_Stream_WaveFormat(Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_Stream_WaveFormat(orig_ctor_Stream_WaveFormat orig, Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_string_WaveFormat(Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_string_WaveFormat(orig_ctor_string_WaveFormat orig, Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteDataChunkHeader(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteDataChunkHeader(orig_WriteDataChunkHeader orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CreateFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CreateFactChunk(orig_CreateFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_HasFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_HasFactChunk(orig_HasFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_Read(Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_Read(orig_Read orig, Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long orig_Seek(Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long hook_Seek(orig_Seek orig, Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetLength(Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetLength(orig_SetLength orig, Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Write(Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Write(orig_Write orig, Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSample(Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSample(orig_WriteSample orig, Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSamples(Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSamples(orig_WriteSamples orig, Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Flush(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Flush(orig_Flush orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateHeader(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateHeader(orig_UpdateHeader orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateDataChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateDataChunk(orig_UpdateDataChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateRiffChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateRiffChunk(orig_UpdateRiffChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateFactChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateFactChunk(orig_UpdateFactChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Finalize(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Finalize(orig_Finalize orig, Stream self);

		public static event hook_ctor_Stream_WaveFormat ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor_string_WaveFormat ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteDataChunkHeader WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Add<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateFactChunk CreateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HasFactChunk HasFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Read Read
		{
			add
			{
				HookEndpointManager.Add<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Seek Seek
		{
			add
			{
				HookEndpointManager.Add<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetLength SetLength
		{
			add
			{
				HookEndpointManager.Add<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Write Write
		{
			add
			{
				HookEndpointManager.Add<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSample WriteSample
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSamples WriteSamples
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Flush Flush
		{
			add
			{
				HookEndpointManager.Add<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateHeader UpdateHeader
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateDataChunk UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateRiffChunk UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateFactChunk UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Finalize Finalize
		{
			add
			{
				HookEndpointManager.Add<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFileWriter
	{
		public static event Manipulator ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator HasFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Read
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Seek
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetLength
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Write
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSamples
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Flush
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Finalize
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFormat
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals(WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals(orig_Equals orig, WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, WaveFormat self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Equals Equals
		{
			add
			{
				HookEndpointManager.Add<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFormat
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Equals
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator ToString
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class BaseCommsTrigger
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_TokensModified(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_TokensModified(orig_TokensModified orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ContainsToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ContainsToken(orig_ContainsToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_AddToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_AddToken(orig_AddToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RemoveToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RemoveToken(orig_RemoveToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ColliderTriggerChanged(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ColliderTriggerChanged(orig_ColliderTriggerChanged orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter2D(orig_OnTriggerEnter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit2D(orig_OnTriggerExit2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter(orig_OnTriggerEnter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit(orig_OnTriggerExit orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter(orig_ColliderTriggerFilter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter2D(orig_ColliderTriggerFilter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms orig_FindLocalVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms hook_FindLocalVoiceComm(orig_FindLocalVoiceComm orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CheckVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CheckVoiceComm(orig_CheckVoiceComm orig, BaseCommsTrigger self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_TokensModified TokensModified
		{
			add
			{
				HookEndpointManager.Add<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ContainsToken ContainsToken
		{
			add
			{
				HookEndpointManager.Add<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AddToken AddToken
		{
			add
			{
				HookEndpointManager.Add<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RemoveToken RemoveToken
		{
			add
			{
				HookEndpointManager.Add<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerChanged ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter2D OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit2D OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit OnTriggerExit
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter2D ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_FindLocalVoiceComm FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckVoiceComm CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class BaseCommsTrigger
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator TokensModified
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ContainsToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AddToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RemoveToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class ChannelProperties
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ChannelProperties self, object defaultPriority);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ChannelProperties self, object defaultPriority);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class ChannelProperties
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_PlayerChannel(ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_PlayerChannel(orig_Equals_PlayerChannel orig, ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref PlayerChannel self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_PlayerChannel Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel orig_CreateChannel(PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel hook_CreateChannel(orig_CreateChannel orig, PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RemoteChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RemoteChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_RoomChannel(ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_RoomChannel(orig_Equals_RoomChannel orig, ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_RoomChannel Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel orig_CreateChannel(RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel hook_CreateChannel(orig_CreateChannel orig, RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class CodecSettings
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(ref CodecSettings self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, ref CodecSettings self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)

BepInEx/plugins/MMHOOK/MMHOOK_Facepunch Transport for Netcode for GameObjects.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using Netcode.Transports.Facepunch;
using On;
using On.Netcode.Transports.Facepunch;
using On.__GEN;
using Steamworks.Data;
using Unity.Netcode;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectLocalClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectLocalClient(orig_DisconnectLocalClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectRemoteClient(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectRemoteClient(orig_DisconnectRemoteClient orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong orig_GetCurrentRtt(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong hook_GetCurrentRtt(orig_GetCurrentRtt orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Initialize(FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Initialize(orig_Initialize orig, FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType orig_NetworkDeliveryToSendType(FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType hook_NetworkDeliveryToSendType(orig_NetworkDeliveryToSendType orig, FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Send(FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Send(orig_Send orig, FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent orig_PollEvent(FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent hook_PollEvent(orig_PollEvent orig, FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartClient(orig_StartClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartServer(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartServer(orig_StartServer orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnsurePayloadCapacity(FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnsurePayloadCapacity(orig_EnsurePayloadCapacity orig, FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnecting(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnecting(orig_Steamworks_IConnectionManager_OnConnecting orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnected(orig_Steamworks_IConnectionManager_OnConnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnDisconnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnDisconnected(orig_Steamworks_IConnectionManager_OnDisconnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnMessage(FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnMessage(orig_Steamworks_IConnectionManager_OnMessage orig, FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnecting(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnecting(orig_Steamworks_ISocketManager_OnConnecting orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnected(orig_Steamworks_ISocketManager_OnConnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnDisconnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnDisconnected(orig_Steamworks_ISocketManager_OnDisconnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnMessage(FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnMessage(orig_Steamworks_ISocketManager_OnMessage orig, FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_InitSteamworks(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_InitSteamworks(orig_InitSteamworks orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, FacepunchTransport self);

		public static class Client
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectLocalClient DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectRemoteClient DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentRtt GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Initialize Initialize
		{
			add
			{
				HookEndpointManager.Add<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_NetworkDeliveryToSendType NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Add<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Send Send
		{
			add
			{
				HookEndpointManager.Add<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PollEvent PollEvent
		{
			add
			{
				HookEndpointManager.Add<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartClient StartClient
		{
			add
			{
				HookEndpointManager.Add<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartServer StartServer
		{
			add
			{
				HookEndpointManager.Add<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnsurePayloadCapacity EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Add<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnecting Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnected Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnDisconnected Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnMessage Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnecting Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnected Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnDisconnected Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnMessage Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitSteamworks InitSteamworks
		{
			add
			{
				HookEndpointManager.Add<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		public static class Client
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Initialize
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Send
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PollEvent
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartServer
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator InitSteamworks
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ReadOnlyAttribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ReadOnlyAttribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size14336
	{
	}
}

BepInEx/plugins/MMHOOK/MMHOOK_Facepunch.Steamworks.Win64.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On.Microsoft.CodeAnalysis;
using On.Steamworks;
using On.Steamworks.Data;
using On.Steamworks.ServerList;
using On.Steamworks.Ugc;
using On.System.Runtime.CompilerServices;
using Steamworks;
using Steamworks.Data;
using Steamworks.ServerList;
using Steamworks.Ugc;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class AuthTicket
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Cancel(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Cancel(orig_Cancel orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AuthTicket self);

		public static event hook_Cancel Cancel
		{
			add
			{
				HookEndpointManager.Add<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class AuthTicket
	{
		public static event Manipulator Cancel
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class Dispatch
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_Init(orig_SteamAPI_ManualDispatch_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_RunFrame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_RunFrame(orig_SteamAPI_ManualDispatch_RunFrame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_GetNextCallback(ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_GetNextCallback(orig_SteamAPI_ManualDispatch_GetNextCallback orig, ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_FreeLastCallback(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_FreeLastCallback(orig_SteamAPI_ManualDispatch_FreeLastCallback orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Frame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Frame(orig_Frame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessCallback(ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessCallback(orig_ProcessCallback orig, ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_CallbackToString(CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_CallbackToString(orig_CallbackToString orig, CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessResult(ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessResult(orig_ProcessResult orig, ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopClientAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopClientAsync(orig_LoopClientAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopServerAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopServerAsync(orig_LoopServerAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownServer();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownServer(orig_ShutdownServer orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownClient();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownClient(orig_ShutdownClient orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_SteamAPI_ManualDispatch_Init SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_RunFrame SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_GetNextCallback SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_FreeLastCallback SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Frame Frame
		{
			add
			{
				HookEndpointManager.Add<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessCallback ProcessCallback
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallbackToString CallbackToString
		{
			add
			{
				HookEndpointManager.Add<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessResult ProcessResult
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopClientAsync LoopClientAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopServerAsync LoopServerAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownServer ShutdownServer
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownClient ShutdownClient
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class Dispatch
	{
		public static event Manipulator SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Frame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CallbackToString
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessResult
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopClientAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopServerAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownServer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownClient
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamAPI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RestartAppIfNecessary(uint unOwnAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RestartAppIfNecessary(orig_RestartAppIfNecessary orig, uint unOwnAppID);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_Init();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_Init(orig_SteamAPI_Init orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamAPI_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamAPI_Shutdown(orig_SteamAPI_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamAPI_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamAPI_GetHSteamPipe(orig_SteamAPI_GetHSteamPipe orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_RestartAppIfNecessary(uint unOwnAppID);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_RestartAppIfNecessary(orig_SteamAPI_RestartAppIfNecessary orig, uint unOwnAppID);

			public static event hook_SteamAPI_Init SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_Shutdown SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_GetHSteamPipe SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_RestartAppIfNecessary SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RestartAppIfNecessary RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Add<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamAPI
	{
		public static class Native
		{
			public static event Manipulator SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamGameServer
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RunCallbacks();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RunCallbacks(orig_RunCallbacks orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_RunCallbacks();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_RunCallbacks(orig_SteamGameServer_RunCallbacks orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_Shutdown(orig_SteamGameServer_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamGameServer_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamGameServer_GetHSteamPipe(orig_SteamGameServer_GetHSteamPipe orig);

			public static event hook_SteamGameServer_RunCallbacks SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_Shutdown SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_GetHSteamPipe SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_RunCallbacks RunCallbacks
		{
			add
			{
				HookEndpointManager.Add<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamGameServer
	{
		public static class Native
		{
			public static event Manipulator SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator RunCallbacks
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamInternal
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GameServer_Init(orig_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamInternal_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamInternal_GameServer_Init(orig_SteamInternal_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			public static event hook_SteamInternal_GameServer_Init SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_GameServer_Init GameServer_Init
		{
			add
			{
				HookEndpointManager.Add<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamInternal
	{
		public static class Native
		{
			public static event Manipulator SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator GameServer_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class CallbackTypeFactory
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class CallbackTypeFactory
	{
		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamAppList
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamAppList_v001();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamAppList_v001(orig_SteamAPI_SteamAppList_v001 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetNumInstalledApps(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetNumInstalledApps(orig__GetNumInstalledApps orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetNumInstalledApps(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetNumInstalledApps(orig_GetNumInstalledApps orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledApps(IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledApps(orig__GetInstalledApps orig, IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledApps(object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledApps(orig_GetInstalledApps orig, object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppName(IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppName(orig__GetAppName orig, IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppName(object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppName(orig_GetAppName orig, object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppInstallDir(IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppInstallDir(object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self, AppId nAppID);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamAppList_v001 SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetNumInstalledApps _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetNumInstalledApps GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledApps _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledApps GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppName _GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppName GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class ISteamAppList
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamApps
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamApps_v008(orig_SteamAPI_SteamApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamGameServerApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamGameServerApps_v008(orig_SteamAPI_SteamGameServerApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetServerInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetServerInterfacePointer(orig_GetServerInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribed(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribed(orig__BIsSubscribed orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribed(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribed(orig_BIsSubscribed orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsLowViolence(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsLowViolence(orig__BIsLowViolence orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsLowViolence(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsLowViolence(orig_BIsLowViolence orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsCybercafe(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsCybercafe(orig__BIsCybercafe orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsCybercafe(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsCybercafe(orig_BIsCybercafe orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsVACBanned(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsVACBanned(orig__BIsVACBanned orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsVACBanned(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsVACBanned(orig_BIsVACBanned orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetCurrentGameLanguage(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetCurrentGameLanguage(orig__GetCurrentGameLanguage orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetCurrentGameLanguage(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetCurrentGameLanguage(orig_GetCurrentGameLanguage orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetAvailableGameLanguages(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetAvailableGameLanguages(orig__GetAvailableGameLanguages orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetAvailableGameLanguages(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetAvailableGameLanguages(orig_GetAvailableGameLanguages orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedApp(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedApp(orig__BIsSubscribedApp orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedApp(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedApp(orig_BIsSubscribedApp orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsDlcInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsDlcInstalled(orig__BIsDlcInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsDlcInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsDlcInstalled(orig_BIsDlcInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetEarliestPurchaseUnixTime(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetEarliestPurchaseUnixTime(orig__GetEarliestPurchaseUnixTime orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetEarliestPurchaseUnixTime(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetEarliestPurchaseUnixTime(orig_GetEarliestPurchaseUnixTime orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFreeWeekend(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFreeWeekend(orig__BIsSubscribedFromFreeWeekend orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFreeWeekend(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFreeWeekend(orig_BIsSubscribedFromFreeWeekend orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetDLCCount(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetDLCCount(orig__GetDLCCount orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetDLCCount(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetDLCCount(orig_GetDLCCount orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BGetDLCDataByIndex(IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BGetDLCDataByIndex(orig__BGetDLCDataByIndex orig, IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BGetDLCDataByIndex(object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BGetDLCDataByIndex(orig_BGetDLCDataByIndex orig, object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__InstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__InstallDLC(orig__InstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InstallDLC(orig_InstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__UninstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__UninstallDLC(orig__UninstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UninstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UninstallDLC(orig_UninstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAppProofOfPurchaseKey(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAppProofOfPurchaseKey(orig__RequestAppProofOfPurchaseKey orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAppProofOfPurchaseKey(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAppProofOfPurchaseKey(orig_RequestAppProofOfPurchaseKey orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetCurrentBetaName(IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetCurrentBetaName(orig__GetCurrentBetaName orig, IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetCurrentBetaName(object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetCurrentBetaName(orig_GetCurrentBetaName orig, object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__MarkContentCorrupt(IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__MarkContentCorrupt(orig__MarkContentCorrupt orig, IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_MarkContentCorrupt(object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_MarkContentCorrupt(orig_MarkContentCorrupt orig, object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledDepots(IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledDepots(orig__GetInstalledDepots orig, IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledDepots(object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledDepots(orig_GetInstalledDepots orig, object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetAppInstallDir(IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetAppInstallDir(object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsAppInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsAppInstalled(orig__BIsAppInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsAppInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsAppInstalled(orig_BIsAppInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig__GetAppOwner(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook__GetAppOwner(orig__GetAppOwner orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig_GetAppOwner(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook_GetAppOwner(orig_GetAppOwner orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetLaunchQueryParam(IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetLaunchQueryParam(orig__GetLaunchQueryParam orig, IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetLaunchQueryParam(object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetLaunchQueryParam(orig_GetLaunchQueryParam orig, object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetDlcDownloadProgress(IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetDlcDownloadProgress(orig__GetDlcDownloadProgress orig, IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetDlcDownloadProgress(object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetDlcDownloadProgress(orig_GetDlcDownloadProgress orig, object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAllProofOfPurchaseKeys(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAllProofOfPurchaseKeys(orig__RequestAllProofOfPurchaseKeys orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAllProofOfPurchaseKeys(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAllProofOfPurchaseKeys(orig_RequestAllProofOfPurchaseKeys orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetFileDetails(IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetFileDetails(orig__GetFileDetails orig, IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetFileDetails(object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetFileDetails(orig_GetFileDetails orig, object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetLaunchCommandLine(IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetLaunchCommandLine(orig__GetLaunchCommandLine orig, IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetLaunchCommandLine(object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetLaunchCommandLine(orig_GetLaunchCommandLine orig, object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFamilySharing(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFamilySharing(orig__BIsSubscribedFromFamilySharing orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFamilySharing(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFamilySharing(orig_BIsSubscribedFromFamilySharing orig, object self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamApps_v008 SteamAPI_SteamApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamGameServerApps_v008 SteamAPI_SteamGameServerApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetServerInterfacePointer GetServerInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribed _BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribed BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsLowViolence _BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsLowViolence BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsCybercafe _BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsCybercafe BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsVACBanned _BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsVACBanned BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentGameLanguage _GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentGameLanguage GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAvailableGameLanguages _GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAvailableGameLanguages GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedApp _BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedApp BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsDlcInstalled _BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsDlcInstalled BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetEarliestPurchaseUnixTime GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedFromFreeWeekend BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDLCCount _GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDLCCount GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BGetDLCDataByIndex _BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BGetDLCDataByIndex BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__InstallDLC _InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InstallDLC InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__UninstallDLC _UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UninstallDLC UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RequestAppProofOfPurchaseKey RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentBetaName _GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentBetaName GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__MarkContentCorrupt _MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MarkContentCorrupt MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledDepots _GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledDepots GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsAppInstalled _BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsAppInstalled BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppOwner _GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppOwner GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetLaunchQueryParam _GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetLaunchQueryParam GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDlcDownloadProgress _GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDlcDownloadProgress GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((Runt

BepInEx/plugins/MoreCompany.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using MoreCompany.Utils;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreCompany")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")]
[assembly: AssemblyFileVersion("1.7.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.7.2.0")]
namespace MoreCompany
{
	[HarmonyPatch(typeof(AudioMixer), "SetFloat")]
	public static class AudioMixerSetFloatPatch
	{
		public static bool Prefix(string name, float value)
		{
			if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch"))
			{
				string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", "");
				int num = int.Parse(s);
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num];
				AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource;
				if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource))
				{
					if (name.StartsWith("PlayerVolume"))
					{
						currentVoiceChatAudioSource.volume = value / 16f;
					}
					else if (name.StartsWith("PlayerPitch"))
					{
						currentVoiceChatAudioSource.pitch = value;
					}
				}
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")]
	public static class SendChatToServerPatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1)
		{
			if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled)
			{
				string text = chatMessage.Replace("/mc ", "");
				DebugCommandRegistry.HandleCommand(text.Split(new char[1] { ' ' }));
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 });
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")]
	public static class ServerReceiveMessagePatch
	{
		public static string previousDataMessage = "";

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer)
			{
				previousDataMessage = chatMessage;
				chatMessage = "[replacewithdata]";
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
	public static class ConnectClientToPlayerObjectPatch
	{
		public static void Postfix(PlayerControllerB __instance)
		{
			string text = "[morecompanycosmetics]";
			text = text + ";" + __instance.playerClientId;
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + ";" + locallySelectedCosmetic;
			}
			HUDManager.Instance.AddTextToChatOnServer(text, -1);
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class AddChatMessagePatch
	{
		public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
	public static class ClientReceiveMessagePatch
	{
		public static bool ignoreSample;

		public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return false;
			}
			if (networkManager.IsServer)
			{
				if (chatMessage.StartsWith("[replacewithdata]"))
				{
					chatMessage = ServerReceiveMessagePatch.previousDataMessage;
					HandleDataMessage(chatMessage);
				}
				else if (chatMessage.StartsWith("[morecompanycosmetics]"))
				{
					return false;
				}
			}
			else if (chatMessage.StartsWith("[morecompanycosmetics]"))
			{
				HandleDataMessage(chatMessage);
			}
			return true;
		}

		private static void HandleDataMessage(string chatMessage)
		{
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			if (ignoreSample)
			{
				return;
			}
			chatMessage = chatMessage.Replace("[morecompanycosmetics]", "");
			string[] array = chatMessage.Split(new char[1] { ';' });
			string text = array[1];
			int num = int.Parse(text);
			CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.ClearCosmetics();
				Object.Destroy((Object)(object)component);
			}
			CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>();
			cosmeticApplication.ClearCosmetics();
			List<string> list = new List<string>();
			string[] array2 = array;
			foreach (string text2 in array2)
			{
				if (!(text2 == text))
				{
					list.Add(text2);
					if (MainClass.showCosmetics)
					{
						cosmeticApplication.ApplyCosmetic(text2, startEnabled: true);
					}
				}
			}
			if (num == StartOfRound.Instance.thisClientPlayerId)
			{
				cosmeticApplication.ClearCosmetics();
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
			}
			MainClass.playerIdsAndCosmetics.Remove(num);
			MainClass.playerIdsAndCosmetics.Add(num, list);
			if (!GameNetworkManager.Instance.isHostingGame || num == 0)
			{
				return;
			}
			ignoreSample = true;
			foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics)
			{
				string text3 = "[morecompanycosmetics]";
				text3 = text3 + ";" + playerIdsAndCosmetic.Key;
				foreach (string item in playerIdsAndCosmetic.Value)
				{
					text3 = text3 + ";" + item;
				}
				HUDManager.Instance.AddTextToChatOnServer(text3, -1);
			}
			ignoreSample = false;
		}
	}
	public class DebugCommandRegistry
	{
		public static bool commandEnabled;

		public static void HandleCommand(string[] args)
		{
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_0289: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			if (!commandEnabled)
			{
				return;
			}
			PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
			switch (args[0])
			{
			case "money":
			{
				int groupCredits = int.Parse(args[1]);
				Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First();
				val5.groupCredits = groupCredits;
				break;
			}
			case "spawnscrap":
			{
				string text = "";
				for (int i = 1; i < args.Length; i++)
				{
					text = text + args[i] + " ";
				}
				text = text.Trim();
				Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f;
				SpawnableItemWithRarity val2 = null;
				foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					if (item.spawnableItem.itemName.ToLower() == text.ToLower())
					{
						val2 = item;
						break;
					}
				}
				GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null);
				GrabbableObject component = val3.GetComponent<GrabbableObject>();
				((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation);
				component.fallTime = 0f;
				NetworkObject component2 = val3.GetComponent<NetworkObject>();
				component2.Spawn(false);
				break;
			}
			case "spawnenemy":
			{
				string text2 = "";
				for (int j = 1; j < args.Length; j++)
				{
					text2 = text2 + args[j] + " ";
				}
				text2 = text2.Trim();
				SpawnableEnemyWithRarity val4 = null;
				foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies)
				{
					if (enemy.enemyType.enemyName.ToLower() == text2.ToLower())
					{
						val4 = enemy;
						break;
					}
				}
				RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType);
				break;
			}
			case "listall":
				MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:");
				foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap)
				{
					MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName);
				}
				MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:");
				{
					foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies)
					{
						MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName);
					}
					break;
				}
			}
		}
	}
	[HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")]
	public static class LookForPlayersForestGiantPatch
	{
		public static void Prefix(ForestGiantAI __instance)
		{
			if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount)
			{
				__instance.playerStealthMeters = new float[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					__instance.playerStealthMeters[i] = 0f;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "Update")]
	public static class SpringManAIUpdatePatch
	{
		public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation)
		{
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation);
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
			if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1)
			{
				if (___timeSinceHittingPlayer >= 0f)
				{
					___timeSinceHittingPlayer -= Time.deltaTime;
				}
				if (((NetworkBehaviour)__instance).IsOwner)
				{
					if (___stopAndGoMinimumInterval > 0f)
					{
						___stopAndGoMinimumInterval -= Time.deltaTime;
					}
					if (!___wasOwnerLastFrame)
					{
						___wasOwnerLastFrame = true;
						if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f)
						{
							((EnemyAI)__instance).agent.speed = ___currentChaseSpeed;
						}
						else
						{
							((EnemyAI)__instance).agent.speed = 0f;
						}
					}
					bool flag = false;
					for (int i = 0; i < MainClass.newPlayerCount; i++)
					{
						if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f)
						{
							flag = true;
						}
					}
					if (((EnemyAI)__instance).stunNormalizedTimer > 0f)
					{
						flag = true;
					}
					if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f)
					{
						___stopAndGoMinimumInterval = 0.15f;
						if (flag)
						{
							__instance.SetAnimationStopServerRpc();
						}
						else
						{
							__instance.SetAnimationGoServerRpc();
						}
						___stoppingMovement = flag;
					}
				}
				if (___stoppingMovement)
				{
					if (__instance.animStopPoints.canAnimationStop)
					{
						if (!___hasStopped)
						{
							___hasStopped = true;
							__instance.mainCollider.isTrigger = false;
							if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f))
							{
								float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position);
								if (num < 4f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true);
								}
								else if (num < 9f)
								{
									GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true);
								}
							}
							if (___currentAnimSpeed > 2f)
							{
								RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0);
								if (__instance.animStopPoints.animationPosition == 1)
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing");
								}
								else
								{
									((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2");
								}
							}
						}
						((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f);
						___currentAnimSpeed = 0f;
						if (((NetworkBehaviour)__instance).IsOwner)
						{
							((EnemyAI)__instance).agent.speed = 0f;
							return false;
						}
					}
				}
				else
				{
					if (___hasStopped)
					{
						___hasStopped = false;
						__instance.mainCollider.isTrigger = true;
					}
					___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime);
					((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed);
					if (((NetworkBehaviour)__instance).IsOwner)
					{
						((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime);
					}
				}
			}
			return false;
		}

		private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation)
		{
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_0454: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving)
			{
				ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null);
			}
			if (__instance.stunnedIndefinitely <= 0)
			{
				if ((double)__instance.stunNormalizedTimer >= 0.0)
				{
					__instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier;
				}
				else
				{
					__instance.stunnedByPlayer = null;
					if ((double)__instance.postStunInvincibilityTimer >= 0.0)
					{
						__instance.postStunInvincibilityTimer -= Time.deltaTime * 5f;
					}
				}
			}
			if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene)
			{
				__instance.timeSinceSpawn += Time.deltaTime;
				if (!((NetworkBehaviour)__instance).IsOwner)
				{
					Vector3 serverPosition = __instance.serverPosition;
					if (__instance.serverPosition != Vector3.zero)
					{
						((Component)__instance).transform.position = __instance.serverPosition;
						((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z);
					}
				}
				else if ((double)updateDestinationInterval >= 0.0)
				{
					updateDestinationInterval -= Time.deltaTime;
				}
				else
				{
					__instance.SyncPositionToClients();
					updateDestinationInterval = 0.1f;
				}
				return;
			}
			if (!__instance.ventAnimationFinished)
			{
				__instance.ventAnimationFinished = true;
				if ((Object)(object)__instance.creatureAnimator != (Object)null)
				{
					__instance.creatureAnimator.SetBool("inSpawningAnimation", false);
				}
			}
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				if (__instance.currentSearch.inProgress)
				{
					__instance.StopSearch(__instance.currentSearch, true);
				}
				__instance.SetClientCalculatingAI(false);
				if (!__instance.inSpecialAnimation)
				{
					((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed);
					((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z);
				}
				__instance.timeSinceSpawn += Time.deltaTime;
				return;
			}
			if (__instance.isEnemyDead)
			{
				__instance.SetClientCalculatingAI(false);
				return;
			}
			if (!__instance.inSpecialAnimation)
			{
				__instance.SetClientCalculatingAI(true);
			}
			if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null)
			{
				if ((double)setDestinationToPlayerInterval <= 0.0)
				{
					setDestinationToPlayerInterval = 0.25f;
					__instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1);
				}
				else
				{
					__instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z);
					setDestinationToPlayerInterval -= Time.deltaTime;
				}
			}
			if (__instance.inSpecialAnimation)
			{
				return;
			}
			if ((double)updateDestinationInterval >= 0.0)
			{
				updateDestinationInterval -= Time.deltaTime;
			}
			else
			{
				__instance.DoAIInterval();
				updateDestinationInterval = __instance.AIIntervalTime;
			}
			if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0))
			{
				previousYRotation = ((Component)__instance).transform.eulerAngles.y;
				targetYRotation = previousYRotation;
				if (((NetworkBehaviour)__instance).IsServer)
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation });
				}
				else
				{
					ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation });
				}
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI), "DoAIInterval")]
	public static class SpringManAIIntervalPatch
	{
		public static bool Prefix(SpringManAI __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			if (((EnemyAI)__instance).moveTowardsDestination)
			{
				((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination);
			}
			((EnemyAI)__instance).SyncPositionToClients();
			if (StartOfRound.Instance.allPlayersDead)
			{
				return false;
			}
			if (((EnemyAI)__instance).isEnemyDead)
			{
				return false;
			}
			switch (((EnemyAI)__instance).currentBehaviourStateIndex)
			{
			default:
				return false;
			case 1:
				if (__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true);
				}
				if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f))
				{
					PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget");
					if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer)
					{
						ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer);
						((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId);
					}
					((EnemyAI)__instance).movingTowardsTargetPlayer = true;
					return false;
				}
				((EnemyAI)__instance).SwitchToBehaviourState(0);
				((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
				break;
			case 0:
			{
				if (!((NetworkBehaviour)__instance).IsServer)
				{
					((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
					return false;
				}
				for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
				{
					if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f)
					{
						((EnemyAI)__instance).SwitchToBehaviourState(1);
						return false;
					}
				}
				if (!__instance.searchForPlayers.inProgress)
				{
					((EnemyAI)__instance).movingTowardsTargetPlayer = false;
					((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers);
					return false;
				}
				break;
			}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")]
	public static class GetClosestPlayerPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false)
		{
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			__instance.mostOptimalDistance = 2000f;
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false))
				{
					continue;
				}
				if (cannotBeNearShip)
				{
					if (StartOfRound.Instance.allPlayerScripts[i].isInElevator)
					{
						continue;
					}
					bool flag = false;
					for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++)
					{
						if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f)
						{
							flag = true;
							break;
						}
					}
					if (flag)
					{
						continue;
					}
				}
				if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256))
				{
					__instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
					if (__instance.tempDist < __instance.mostOptimalDistance)
					{
						__instance.mostOptimalDistance = __instance.tempDist;
						val = StartOfRound.Instance.allPlayerScripts[i];
					}
				}
			}
			__result = val;
			return false;
		}
	}
	[HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")]
	public static class GetAllPlayersInLineOfSightPatch
	{
		public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			if (layerMask == -1)
			{
				layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
			}
			if ((Object)(object)eyeObject == (Object)null)
			{
				eyeObject = __instance.eye;
			}
			if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3)
			{
				range = Mathf.Clamp(range, 0, 30);
			}
			List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount);
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false))
				{
					continue;
				}
				Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position;
				if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
				{
					Vector3 val = position - eyeObject.position;
					if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck)
					{
						list.Add(StartOfRound.Instance.allPlayerScripts[i]);
					}
				}
			}
			if (list.Count == MainClass.newPlayerCount)
			{
				__result = StartOfRound.Instance.allPlayerScripts;
				return false;
			}
			if (list.Count > 0)
			{
				__result = list.ToArray();
				return false;
			}
			__result = null;
			return false;
		}
	}
	[HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")]
	public static class DressGirlHauntPatch
	{
		public static bool Prefix(DressGirlAI __instance)
		{
			ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1);
			if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1)
			{
				__instance.timer = __instance.hauntInterval - 1f;
			}
			__instance.SFXVolumeLerpTo = 0f;
			((EnemyAI)__instance).creatureVoice.Stop();
			__instance.heartbeatMusic.volume = 0f;
			if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed"))
			{
				ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158));
			}
			float num = 0f;
			float num2 = 0f;
			int num3 = 0;
			int num4 = 0;
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3)
				{
					num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount;
					num4 = i;
				}
				if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num)
				{
					num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel;
					num2 = i;
				}
			}
			int[] array = new int[MainClass.newPlayerCount];
			for (int j = 0; j < MainClass.newPlayerCount; j++)
			{
				if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled)
				{
					array[j] = 0;
					continue;
				}
				array[j] += 80;
				if (num2 == (float)j && num > 1f)
				{
					array[j] += 50;
				}
				if (num4 == j)
				{
					array[j] += 30;
				}
				if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured)
				{
					array[j] += 10;
				}
				if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150)
				{
					array[j] += 30;
				}
			}
			__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))];
			if (__instance.hauntingPlayer.isPlayerDead)
			{
				for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++)
				{
					if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead)
					{
						__instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k];
						break;
					}
				}
			}
			Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}");
			((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId);
			__instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer;
			if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine"));
			}
			ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null)));
			return false;
		}
	}
	[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
	public static class HudChatPatch
	{
		public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "")
		{
			if (!(__instance.lastChatMessage == chatMessage))
			{
				StringBuilder stringBuilder = new StringBuilder(chatMessage);
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					string oldValue = $"[playerNum{i}]";
					string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername;
					stringBuilder.Replace(oldValue, playerUsername);
				}
				chatMessage = stringBuilder.ToString();
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerLogoOverridePatch
	{
		public static void Postfix(MenuManager __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
				GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject;
				Image component = gameObject2.GetComponent<Image>();
				MainClass.ReadSettingsFromFile();
				component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f));
				CosmeticRegistry.SpawnCosmeticGUI();
				Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel")
					.Find("LobbyHostOptions")
					.Find("OptionsNormal");
				GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val);
				RectTransform component2 = val2.GetComponent<RectTransform>();
				((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f);
				TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>();
				inputField.characterLimit = 3;
				inputField.text = MainClass.newPlayerCount.ToString();
				((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s)
				{
					if (int.TryParse(s, out var result))
					{
						MainClass.newPlayerCount = result;
						MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount);
						inputField.text = MainClass.newPlayerCount.ToString();
						MainClass.SaveSettingsToFile();
					}
					else if (s.Length != 0)
					{
						inputField.text = MainClass.newPlayerCount.ToString();
						inputField.caretPosition = 1;
					}
				});
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")]
	public static class AddUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			MainClass.EnablePlayerObjectsBasedOnConnected();
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")]
	public static class RemoveUserPlayerListPatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance);
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Update")]
	public static class QuickMenuUpdatePatch
	{
		public static bool Prefix(QuickMenuManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")]
	public static class QuickMenuDisplayPatch
	{
		public static bool Prefix(QuickMenuManager __instance, ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "Start")]
	public static class QuickmenuVisualInjectPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__2_2;

			internal void <PopulateQuickMenu>b__2_2()
			{
				if (!GameNetworkManager.Instance.disableSteam)
				{
				}
			}
		}

		public static GameObject quickMenuScrollInstance;

		public static void Postfix(QuickMenuManager __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject;
			GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent);
			val.transform.SetParent(gameObject.transform);
			RectTransform component = val.GetComponent<RectTransform>();
			((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f);
			((Transform)component).localScale = Vector3.one;
			quickMenuScrollInstance = val;
		}

		public static void PopulateQuickMenu(QuickMenuManager __instance)
		{
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Expected O, but got Unknown
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e3: Expected O, but got Unknown
			int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount;
			List<GameObject> list = new List<GameObject>();
			for (int i = 0; i < childCount; i++)
			{
				list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject);
			}
			foreach (GameObject item in list)
			{
				Object.Destroy((Object)(object)item);
			}
			if (!Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				return;
			}
			for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j];
				if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead)
				{
					continue;
				}
				GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder"));
				RectTransform component = val.GetComponent<RectTransform>();
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f);
				TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>();
				((TMP_Text)component2).text = playerScript.playerUsername;
				Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>();
				int finalIndex = j;
				((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f)
				{
					if (playerScript.isPlayerControlled || playerScript.isPlayerDead)
					{
						float num = f / playerVolume.maxValue + 1f;
						if (num <= -1f)
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f;
						}
						else
						{
							SoundManager.Instance.playerVoiceVolumes[finalIndex] = num;
						}
					}
				});
				if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId)
				{
					((Component)playerVolume).gameObject.SetActive(false);
					((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false);
				}
				Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>();
				((UnityEvent)component3.onClick).AddListener((UnityAction)delegate
				{
					__instance.KickUserFromServer(finalIndex);
				});
				if (!GameNetworkManager.Instance.isHostingGame)
				{
					((Component)component3).gameObject.SetActive(false);
				}
				Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>();
				ButtonClickedEvent onClick = component4.onClick;
				object obj = <>c.<>9__2_2;
				if (obj == null)
				{
					UnityAction val2 = delegate
					{
						if (!GameNetworkManager.Instance.disableSteam)
						{
						}
					};
					<>c.<>9__2_2 = val2;
					obj = (object)val2;
				}
				((UnityEvent)onClick).AddListener((UnityAction)obj);
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")]
	public static class SpectatorBoxUpdatePatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes");
			int num = -64;
			int num2 = 0;
			int num3 = 0;
			int num4 = -70;
			int num5 = 230;
			int num6 = 4;
			foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue)
			{
				if (((Component)item.Key).gameObject.activeInHierarchy)
				{
					GameObject gameObject = ((Component)item.Key).gameObject;
					RectTransform component = gameObject.GetComponent<RectTransform>();
					int num7 = (int)Math.Floor((double)num3 / (double)num6);
					int num8 = num3 % num6;
					int num9 = num8 * num4;
					int num10 = num7 * num5;
					component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f));
					num3++;
				}
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public static class HudFillEndGameFix
	{
		public static bool Prefix(HUDManager __instance, EndOfGameStats stats)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Invalid comparison between Unknown and I4
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++)
			{
				PlayerControllerB val = __instance.playersManager.allPlayerScripts[i];
				((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = "";
				((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false;
				((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n";
				if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled)
				{
					if (val.isPlayerDead)
					{
						num++;
					}
					else if (val.isPlayerControlled)
					{
						num2++;
					}
					((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername;
					((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true;
					if (__instance.playersManager.allPlayerScripts[i].isPlayerDead)
					{
						if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10)
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon;
						}
						else
						{
							__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon;
						}
					}
					else
					{
						__instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon;
					}
					for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++)
					{
						TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i];
						((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n";
					}
				}
				else
				{
					((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "";
				}
			}
			((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString();
			((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString();
			if (StartOfRound.Instance.allPlayersDead)
			{
				((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true;
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F";
				return false;
			}
			((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false;
			int num3 = 0;
			float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel;
			if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1)
			{
				num3++;
			}
			else if (num > 1)
			{
				num3--;
			}
			if (num4 >= 0.99f)
			{
				num3 += 2;
			}
			else if (num4 >= 0.6f)
			{
				num3++;
			}
			else if (num4 <= 0.25f)
			{
				num3--;
			}
			switch (num3)
			{
			case -1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D";
				return false;
			case 0:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C";
				return false;
			case 1:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B";
				return false;
			case 2:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A";
				return false;
			case 3:
				((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S";
				return false;
			default:
				return false;
			}
		}
	}
	[HarmonyPatch(typeof(HUDManager), "Start")]
	public static class HudStartPatch
	{
		public static void Postfix(HUDManager __instance)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			EndOfGameStatUIElements statsUIElements = __instance.statsUIElements;
			GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject;
			GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject;
			GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject;
			gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3);
			gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f);
			MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f));
			MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f));
			MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f));
			MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f));
			for (int i = 8; i < MainClass.newPlayerCount; i++)
			{
				MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f));
			}
		}

		public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (index + 1 <= MainClass.newPlayerCount)
			{
				GameObject val = Object.Instantiate<GameObject>(original);
				RectTransform component = val.GetComponent<RectTransform>();
				RectTransform component2 = original.GetComponent<RectTransform>();
				((Transform)component).SetParent(((Transform)component2).parent);
				((Transform)component).localScale = new Vector3(1f, 1f, 1f);
				((Transform)component).localPosition = localPosition;
				GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject;
				GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject;
				((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f);
				GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject;
				if (index >= uiElements.playerNamesText.Length)
				{
					Array.Resize(ref uiElements.playerNamesText, index + 1);
					Array.Resize(ref uiElements.playerStates, index + 1);
					Array.Resize(ref uiElements.playerNotesText, index + 1);
				}
				uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>();
				uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>();
				uiElements.playerStates[index] = gameObject3.GetComponent<Image>();
			}
		}
	}
	public static class PluginInformation
	{
		public const string PLUGIN_NAME = "MoreCompany";

		public const string PLUGIN_VERSION = "1.7.2";

		public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany";
	}
	[BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.2")]
	public class MainClass : BaseUnityPlugin
	{
		public static int newPlayerCount = 32;

		public static int maxPlayerCount = 50;

		public static bool showCosmetics = true;

		public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>();

		public static Texture2D mainLogo;

		public static GameObject quickMenuScrollParent;

		public static GameObject playerEntry;

		public static GameObject crewCountUI;

		public static GameObject cosmeticGUIInstance;

		public static GameObject cosmeticButton;

		public static ManualLogSource StaticLogger;

		public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>();

		public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt";

		public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt";

		public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics";

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			StaticLogger = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("me.swipez.melonloader.morecompany");
			try
			{
				val.PatchAll();
			}
			catch (Exception ex)
			{
				StaticLogger.LogError((object)("Failed to patch: " + ex));
			}
			ManualHarmonyPatches.ManualPatch(val);
			StaticLogger.LogInfo((object)"Loading MoreCompany...");
			StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath));
			if (!Directory.Exists(dynamicCosmeticsPath))
			{
				StaticLogger.LogInfo((object)"Creating cosmetics directory");
				Directory.CreateDirectory(dynamicCosmeticsPath);
			}
			ReadSettingsFromFile();
			ReadCosmeticsFromFile();
			StaticLogger.LogInfo((object)"Read settings and cosmetics");
			AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly());
			AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly());
			CosmeticRegistry.LoadCosmeticsFromBundle(val2);
			val2.Unload(false);
			SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby)
			{
				newPlayerCount = ((Lobby)(ref lobby)).MaxMembers;
			};
			StaticLogger.LogInfo((object)"Loading USER COSMETICS...");
			RecursiveCosmeticLoad(Paths.PluginPath);
			LoadAssets(bundle);
			StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY");
		}

		private void RecursiveCosmeticLoad(string directory)
		{
			string[] directories = Directory.GetDirectories(directory);
			foreach (string directory2 in directories)
			{
				RecursiveCosmeticLoad(directory2);
			}
			string[] files = Directory.GetFiles(directory);
			foreach (string text in files)
			{
				if (text.EndsWith(".cosmetics"))
				{
					AssetBundle val = AssetBundle.LoadFromFile(text);
					CosmeticRegistry.LoadCosmeticsFromBundle(val);
					val.Unload(false);
				}
			}
		}

		private void ReadCosmeticsFromFile()
		{
			if (File.Exists(cosmeticSavePath))
			{
				string[] array = File.ReadAllLines(cosmeticSavePath);
				string[] array2 = array;
				foreach (string item in array2)
				{
					CosmeticRegistry.locallySelectedCosmetics.Add(item);
				}
			}
		}

		public static void WriteCosmeticsToFile()
		{
			string text = "";
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				text = text + locallySelectedCosmetic + "\n";
			}
			File.WriteAllText(cosmeticSavePath, text);
		}

		public static void SaveSettingsToFile()
		{
			string text = "";
			text = text + newPlayerCount + "\n";
			text = text + showCosmetics + "\n";
			File.WriteAllText(moreCompanySave, text);
		}

		public static void ReadSettingsFromFile()
		{
			if (File.Exists(moreCompanySave))
			{
				string[] array = File.ReadAllLines(moreCompanySave);
				try
				{
					newPlayerCount = int.Parse(array[0]);
					showCosmetics = bool.Parse(array[1]);
				}
				catch (Exception)
				{
					StaticLogger.LogError((object)"Failed to read settings from file, resetting to default");
					newPlayerCount = 32;
					showCosmetics = true;
				}
			}
		}

		private static void LoadAssets(AssetBundle bundle)
		{
			if (Object.op_Implicit((Object)(object)bundle))
			{
				mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png");
				quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab");
				playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab");
				cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab");
				cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab");
				crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab");
				bundle.Unload(false);
			}
		}

		public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			if (instance.allPlayerObjects.Length == newPlayerCount)
			{
				return;
			}
			playerIdsAndCosmetics.Clear();
			uint num = 10000u;
			int num2 = newPlayerCount - instance.allPlayerObjects.Length;
			int num3 = instance.allPlayerObjects.Length;
			GameObject val = instance.allPlayerObjects[3];
			for (int i = 0; i < num2; i++)
			{
				uint num4 = num + (uint)i;
				GameObject val2 = Object.Instantiate<GameObject>(val);
				NetworkObject component = val2.GetComponent<NetworkObject>();
				ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4);
				Scene scene = ((Component)component).gameObject.scene;
				int handle = ((Scene)(ref scene)).handle;
				uint num5 = num4;
				if (!ScenePlacedObjects.ContainsKey(num5))
				{
					ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>());
				}
				if (ScenePlacedObjects[num5].ContainsKey(handle))
				{
					string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry");
					throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg));
				}
				ScenePlacedObjects[num5].Add(handle, component);
				((Object)val2).name = $"Player ({4 + i})";
				val2.transform.parent = null;
				PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>();
				notSupposedToExistPlayers.Add(componentInChildren);
				componentInChildren.playerClientId = (ulong)(4 + i);
				componentInChildren.isPlayerControlled = false;
				componentInChildren.isPlayerDead = false;
				componentInChildren.DropAllHeldItems(false, false);
				componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true);
				UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false);
				Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1);
				Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1);
				Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1);
				Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1);
				instance.allPlayerObjects[num3 + i] = val2;
				instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats();
				instance.allPlayerScripts[num3 + i] = componentInChildren;
				instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3];
			}
		}

		public static void EnablePlayerObjectsBasedOnConnected()
		{
			int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				for (int j = 0; j < connectedPlayersAmount + 1; j++)
				{
					if (!val.isPlayerControlled)
					{
						((Component)val).gameObject.SetActive(false);
					}
					else
					{
						((Component)val).gameObject.SetActive(true);
					}
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")]
	public static class SendNewPlayerValuesServerRpcPatch
	{
		public static ulong lastId;

		public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				lastId = newPlayerSteamId;
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")]
	public static class SendNewPlayerValuesClientRpcPatch
	{
		public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
			{
				return;
			}
			if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount)
			{
				List<PlayerControllerB> useless = new List<PlayerControllerB>();
				foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers)
				{
					if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer))
					{
						StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false));
					}
					else
					{
						useless.Add(notSupposedToExistPlayer);
					}
				}
				MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x));
			}
			if (!networkManager.IsServer)
			{
				return;
			}
			List<ulong> list = new List<ulong>();
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				if (i == (int)__instance.playerClientId)
				{
					list.Add(SendNewPlayerValuesServerRpcPatch.lastId);
				}
				else
				{
					list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId);
				}
			}
			playerSteamIds = list.ToArray();
		}
	}
	public static class HUDManagerBullshitPatch
	{
		public static bool ManualPrefix(HUDManager __instance)
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
	public static class SyncShipUnlockablePatch
	{
		public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData)
		{
			NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
			if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer)
			{
				int[] array = new int[MainClass.newPlayerCount];
				for (int i = 0; i < MainClass.newPlayerCount; i++)
				{
					array[i] = __instance.allPlayerScripts[i].currentSuitID;
				}
				playerSuitIDs = array;
			}
		}
	}
	[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
	public static class ScenePlacedObjectsInitPatch
	{
		public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects)
		{
			MainClass.ResizePlayerCache(___ScenePlacedObjects);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")]
	public static class LobbyDataJoinablePatch
	{
		public static bool Prefix(ref bool __result)
		{
			__result = true;
			return false;
		}
	}
	[HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")]
	public static class ConnectionApprovalTest
	{
		public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response)
		{
			if (Object.op_Implicit((Object)(object)StartOfRound.Instance))
			{
				if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount)
				{
					response.Approved = false;
					response.Reason = "Server is full";
				}
				else
				{
					response.Approved = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
	public static class LobbyThingPatch
	{
		public static void Prefix(ref int maxMembers)
		{
			MainClass.ReadSettingsFromFile();
			maxMembers = MainClass.newPlayerCount;
		}
	}
	public class ManualHarmonyPatches
	{
		public static void ManualPatch(Harmony HarmonyInstance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	public class MimicPatches
	{
		[HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")]
		public class MaskedPlayerEnemyOnEnablePatch
		{
			public static void Postfix(MaskedPlayerEnemy __instance)
			{
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance.mimickingPlayer != (Object)null))
				{
					return;
				}
				List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId];
				Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig");
				CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.ClearCosmetics();
					Object.Destroy((Object)(object)component);
				}
				component = ((Component)val).gameObject.AddComponent<CosmeticApplication>();
				foreach (string item in list)
				{
					component.ApplyCosmetic(item, startEnabled: true);
				}
				foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics)
				{
					Transform transform = ((Component)spawnedCosmetic).transform;
					transform.localScale *= 0.38f;
				}
			}
		}
	}
	public class ReflectionUtils
	{
		public static void InvokeMethod(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters)
		{
			MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			method.Invoke(obj, parameters);
		}

		public static void SetPropertyValue(object obj, string propertyName, object value)
		{
			Type type = obj.GetType();
			PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			property.SetValue(obj, value);
		}

		public static T InvokeMethod<T>(object obj, string methodName, object[] parameters)
		{
			Type type = obj.GetType();
			MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)method.Invoke(obj, parameters);
		}

		public static T GetFieldValue<T>(object obj, string fieldName)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			return (T)field.GetValue(obj);
		}

		public static void SetFieldValue(object obj, string fieldName, object value)
		{
			Type type = obj.GetType();
			FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			field.SetValue(obj, value);
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter), "Awake")]
	public static class ShipTeleporterAwakePatch
	{
		public static void Postfix(ShipTeleporter __instance)
		{
			int[] array = new int[MainClass.newPlayerCount];
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				array[i] = -1;
			}
			ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")]
	public static class SpectatePatches
	{
		public static bool Prefix(PlayerControllerB __instance)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				num = (int)__instance.spectatedPlayerScript.playerClientId;
			}
			for (int i = 0; i < MainClass.newPlayerCount; i++)
			{
				num = (num + 1) % MainClass.newPlayerCount;
				if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance)
				{
					__instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num];
					__instance.SetSpectatedPlayerEffects(false);
					return false;
				}
			}
			if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf)
			{
				__instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position;
				ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null);
			}
			StartOfRound.Instance.SetPlayerSafeInShip();
			return false;
		}
	}
	[HarmonyPatch(typeof(SoundManager), "Start")]
	public static class SoundManagerStartPatch
	{
		public static void Postfix()
		{
			int num = MainClass.newPlayerCount - 4;
			int num2 = 4;
			for (int i = 0; i < num; i++)
			{
				Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1);
				Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1);
				AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice")));
				SoundManager.Instance.playerVoicePitches[num2 + i] = 1f;
				SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f;
				SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f;
				SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f;
				SoundManager.Instance.playerVoiceMixers[num2 + i] = val;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")]
	public static class SpawnPositionClampPatch
	{
		public static void Prefix(ref int playerNum, bool simpleTeleport = false)
		{
			if (playerNum > 3)
			{
				playerNum = 3;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
	public static class OnClientConnectedPatch
	{
		public static bool Prefix(StartOfRound __instance, ulong clientId)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return false;
			}
			Debug.Log((object)"player connected");
			Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}");
			try
			{
				List<int> list = __instance.ClientPlayerList.Values.ToList();
				Debug.Log((object)$"Connecting new player on host; clientId: {clientId}");
				int num = 0;
				for (int i = 1; i < MainClass.newPlayerCount; i++)
				{
					if (!list.Contains(i))
					{
						num = i;
						break;
					}
				}
				__instance.allPlayerScripts[num].actualClientId = clientId;
				__instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId);
				Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}");
				List<ulong> list2 = new List<ulong>();
				for (int j = 0; j < __instance.allPlayerObjects.Length; j++)
				{
					NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>();
					if (!component.IsOwnedByServer)
					{
						list2.Add(component.OwnerClientId);
					}
					else if (j == 0)
					{
						list2.Add(NetworkManager.Singleton.LocalClientId);
					}
					else
					{
						list2.Add(999uL);
					}
				}
				int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits;
				int profitQuota = TimeOfDay.Instance.profitQuota;
				int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled;
				int num2 = (int)TimeOfDay.Instance.timeUntilDeadline;
				ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10]
				{
					clientId,
					__instance.connectedPlayersAmount,
					list2.ToArray(),
					num,
					groupCredits,
					__instance.currentLevelID,
					profitQuota,
					num2,
					quotaFulfilled,
					__instance.randomMapSeed
				});
				__instance.ClientPlayerList.Add(clientId, num);
				Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}");
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}");
				GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!";
				GameNetworkManager.Instance.Disconnect();
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")]
	public static class LoadServerListPatch
	{
		public static bool Prefix(SteamLobbyManager __instance)
		{
			OverrideMethod(__instance);
			return false;
		}

		private static async void OverrideMethod(SteamLobbyManager __instance)
		{
			if (GameNetworkManager.Instance.waitingForLobbyDataRefresh)
			{
				return;
			}
			ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f);
			((TMP_Text)__instance.serverListBlankText).text = "Loading server list...";
			ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList");
			LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>();
			for (int i = 0; i < array.Length; i++)
			{
				Object.Destroy((Object)(object)((Component)array[i]).gameObject);
			}
			LobbyQuery val;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceClose();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceFar();
				break;
			case 2:
				val = SteamMatchmaking.LobbyList;
				((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				break;
			}
			Debug.Log((object)"Requested server list");
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = true;
			Lobby[] currentLobbyList;
			switch (__instance.sortByDistanceSetting)
			{
			case 0:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceClose();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			case 1:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceFar();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			default:
				val = SteamMatchmaking.LobbyList;
				val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide();
				val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1);
				val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString());
				currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync();
				break;
			}
			GameNetworkManager.Instance.waitingForLobbyDataRefresh = false;
			if (currentLobbyList != null)
			{
				Debug.Log((object)"Got lobby list!");
				ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null);
				if (currentLobbyList.Length == 0)
				{
					((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
				}
				else
				{
					((TMP_Text)__instance.serverListBlankText).text = "";
				}
				ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f);
				for (int j = 0; j < currentLobbyList.Length; j++)
				{
					Friend[] array2 = SteamFriends.GetBlocked().ToArray();
					if (array2 != null)
					{
						for (int k = 0; k < array2.Length; k++)
						{
							Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}");
							if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id))
							{
								Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name));
							}
						}
					}
					else
					{
						Debug.Log((object)"Blocked users list is null");
					}
					GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer);
					gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset"));
					ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f);
					LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>();
					((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name");
					((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}";
					componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id;
					componentInChildren.thisLobby = currentLobbyList[j];
					ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList);
				}
			}
			else
			{
				Debug.Log((object)"Lobby list is null after request.");
				((TMP_Text)__instance.serverListBlankText).text = "No available servers to join.";
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Awake")]
	public static class GameNetworkAwakePatch
	{
		public static int originalVersion;

		public static void Postfix(GameNetworkManager __instance)
		{
			originalVersion = __instance.gameVersionNum;
			if (!AssemblyChecker.HasAssemblyLoaded("lc_api"))
			{
				__instance.gameVersionNum = 9999;
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager), "Awake")]
	public static class MenuManagerVersionDisplayPatch
	{
		public static void Postfix(MenuManager __instance)
		{
			if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null)
			{
				((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)";
			}
		}
	}
}
namespace MoreCompany.Utils
{
	public class AssemblyChecker
	{
		public static bool HasAssemblyLoaded(string name)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Assembly[] array = assemblies;
			foreach (Assembly assembly in array)
			{
				if (assembly.GetName().Name.ToLower().Equals(name))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class BundleUtilities
	{
		public static byte[] GetResourceBytes(string filename, Assembly assembly)
		{
			string[] manifestResourceNames = assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				if (!text.Contains(filename))
				{
					continue;
				}
				using Stream stream = assembly.GetManifestResourceStream(text);
				if (stream == null)
				{
					return null;
				}
				byte[] array = new byte[stream.Length];
				stream.Read(array, 0, array.Length);
				return array;
			}
			return null;
		}

		public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly)
		{
			return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly));
		}
	}
	public static class AssetBundleExtension
	{
		public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object
		{
			Object val = bundle.LoadAsset(name);
			if (val != (Object)null)
			{
				val.hideFlags = (HideFlags)32;
				return (T)(object)val;
			}
			return default(T);
		}
	}
}
namespace MoreCompany.Cosmetics
{
	public class CosmeticApplication : MonoBehaviour
	{
		public Transform head;

		public Transform hip;

		public Transform lowerArmRight;

		public Transform shinLeft;

		public Transform shinRight;

		public Transform chest;

		public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>();

		public void Awake()
		{
			head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("spine.004");
			chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003");
			lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002")
				.Find("spine.003")
				.Find("shoulder.R")
				.Find("arm.R_upper")
				.Find("arm.R_lower");
			hip = ((Component)this).transform.Find("spine");
			shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L");
			shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R");
			RefreshAllCosmeticPositions();
		}

		private void OnDisable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(false);
			}
		}

		private void OnEnable()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				((Component)spawnedCosmetic).gameObject.SetActive(true);
			}
		}

		public void ClearCosmetics()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject);
			}
			spawnedCosmetics.Clear();
		}

		public void ApplyCosmetic(string cosmeticId, bool startEnabled)
		{
			if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId))
			{
				CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId];
				GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject);
				val.SetActive(startEnabled);
				CosmeticInstance component = val.GetComponent<CosmeticInstance>();
				spawnedCosmetics.Add(component);
				if (startEnabled)
				{
					ParentCosmetic(component);
				}
			}
		}

		public void RefreshAllCosmeticPositions()
		{
			foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics)
			{
				ParentCosmetic(spawnedCosmetic);
			}
		}

		private void ParentCosmetic(CosmeticInstance cosmeticInstance)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = null;
			switch (cosmeticInstance.cosmeticType)
			{
			case CosmeticType.HAT:
				val = head;
				break;
			case CosmeticType.R_LOWER_ARM:
				val = lowerArmRight;
				break;
			case CosmeticType.HIP:
				val = hip;
				break;
			case CosmeticType.L_SHIN:
				val = shinLeft;
				break;
			case CosmeticType.R_SHIN:
				val = shinRight;
				break;
			case CosmeticType.CHEST:
				val = chest;
				break;
			}
			((Component)cosmeticInstance).transform.position = val.position;
			((Component)cosmeticInstance).transform.rotation = val.rotation;
			((Component)cosmeticInstance).transform.parent = val;
		}
	}
	public class CosmeticInstance : MonoBehaviour
	{
		public CosmeticType cosmeticType;

		public string cosmeticId;

		public Texture2D icon;
	}
	public class CosmeticGeneric
	{
		public virtual string gameObjectPath { get; }

		public virtual string cosmeticId { get; }

		public virtual string textureIconPath { get; }

		public CosmeticType cosmeticType { get; }

		public void LoadFromBundle(AssetBundle bundle)
		{
			GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath);
			Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath);
			CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>();
			cosmeticInstance.cosmeticId = cosmeticId;
			cosmeticInstance.icon = icon;
			cosmeticInstance.cosmeticType = cosmeticType;
			MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name));
			CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance);
		}
	}
	public enum CosmeticType
	{
		HAT,
		WRIST,
		CHEST,
		R_LOWER_ARM,
		HIP,
		L_SHIN,
		R_SHIN
	}
	public class CosmeticRegistry
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__8_0;

			public static UnityAction <>9__8_1;

			internal void <SpawnCosmeticGUI>b__8_0()
			{
				MainClass.showCosmetics = true;
				MainClass.SaveSettingsToFile();
			}

			internal void <SpawnCosmeticGUI>b__8_1()
			{
				MainClass.showCosmetics = false;
				MainClass.SaveSettingsToFile();
			}
		}

		public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>();

		public static GameObject cosmeticGUI;

		private static GameObject displayGuy;

		private static CosmeticApplication cosmeticApplication;

		public static List<string> locallySelectedCosmetics = new List<string>();

		public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f;

		public static void LoadCosmeticsFromBundle(AssetBundle bundle)
		{
			string[] allAssetNames = bundle.GetAllAssetNames();
			foreach (string text in allAssetNames)
			{
				if (text.EndsWith(".prefab"))
				{
					GameObject val = bundle.LoadPersistentAsset<GameObject>(text);
					CosmeticInstance component = val.GetComponent<CosmeticInstance>();
					if (!((Object)(object)component == (Object)null))
					{
						MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle"));
						cosmeticInstances.Add(component.cosmeticId, component);
					}
				}
			}
		}

		public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle)
		{
			Type[] types = assembly.GetTypes();
			foreach (Type type in types)
			{
				if (type.IsSubclassOf(typeof(CosmeticGeneric)))
				{
					CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]);
					cosmeticGeneric.LoadFromBundle(bundle);
				}
			}
		}

		public static void SpawnCosmeticGUI()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Expected O, but got Unknown
			cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance);
			((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f);
			displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("ObjectHolder")
				.Find("ScavengerModel")
				.Find("metarig")).gameObject;
			cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>();
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("EnableButton")).gameObject;
			ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick;
			object obj = <>c.<>9__8_0;
			if (obj == null)
			{
				UnityAction val = delegate
				{
					MainClass.showCosmetics = true;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_0 = val;
				obj = (object)val;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("DisableButton")).gameObject;
			ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick;
			object obj2 = <>c.<>9__8_1;
			if (obj2 == null)
			{
				UnityAction val2 = delegate
				{
					MainClass.showCosmetics = false;
					MainClass.SaveSettingsToFile();
				};
				<>c.<>9__8_1 = val2;
				obj2 = (object)val2;
			}
			((UnityEvent)onClick2).AddListener((UnityAction)obj2);
			if (MainClass.showCosmetics)
			{
				gameObject.SetActive(false);
				gameObject2.SetActive(true);
			}
			else
			{
				gameObject.SetActive(true);
				gameObject2.SetActive(false);
			}
			PopulateCosmetics();
			UpdateCosmeticsOnDisplayGuy(startEnabled: false);
		}

		public static void PopulateCosmetics()
		{
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Expected O, but got Unknown
			GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen")
				.Find("CosmeticsHolder")
				.Find("Content")).gameObject;
			List<Transform> list = new List<Transform>();
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				list.Add(gameObject.transform.GetChild(i));
			}
			foreach (Transform item in list)
			{
				Object.Destroy((Object)(object)((Component)item).gameObject);
			}
			foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances)
			{
				GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform);
				val.transform.localScale = Vector3.one;
				GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject;
				disabledOverlay.SetActive(true);
				GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject;
				enabledOverlay.SetActive(true);
				if (IsEquipped(cosmeticInstance.Value.cosmeticId))
				{
					enabledOverlay.SetActive(true);
					disabledOverlay.SetActive(false);
				}
				else
				{
					enabledOverlay.SetActive(false);
					disabledOverlay.SetActive(true);
				}
				RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>();
				component.texture = (Texture)(object)cosmeticInstance.Value.icon;
				Button component2 = val.GetComponent<Button>();
				((UnityEvent)component2.onClick).AddListener((UnityAction)delegate
				{
					ToggleCosmetic(cosmeticInstance.Value.cosmeticId);
					if (IsEquipped(cosmeticInstance.Value.cosmeticId))
					{
						enabledOverlay.SetActive(true);
						disabledOverlay.SetActive(false);
					}
					else
					{
						enabledOverlay.SetActive(false);
						disabledOverlay.SetActive(true);
					}
					MainClass.WriteCosmeticsToFile();
					UpdateCosmeticsOnDisplayGuy(startEnabled: true);
				});
			}
		}

		private static Color HexToColor(string hex)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Color result = default(Color);
			ColorUtility.TryParseHtmlString(hex, ref result);
			return result;
		}

		public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled)
		{
			cosmeticApplication.ClearCosmetics();
			foreach (string locallySelectedCosmetic in locallySelectedCosmetics)
			{
				cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled);
			}
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5);
			}
		}

		private static void RecursiveLayerChange(Transform transform, int layer)
		{
			((Component)transform).gameObject.layer = layer;
			for (int i = 0; i < transform.childCount; i++)
			{
				RecursiveLayerChange(transform.GetChild(i), layer);
			}
		}

		public static bool IsEquipped(string cosmeticId)
		{
			return locallySelectedCosmetics.Contains(cosmeticId);
		}

		public static void ToggleCosmetic(string cosmeticId)
		{
			if (locallySelectedCosmetics.Contains(cosmeticId))
			{
				locallySelectedCosmetics.Remove(cosmeticId);
			}
			else
			{
				locallySelectedCosmetics.Add(cosmeticId);
			}
		}
	}
}
namespace MoreCompany.Behaviors
{
	public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler
	{
		public float speed = 1f;

		private Vector2 lastMousePosition;

		private bool dragging = false;

		private Vector3 rotationalVelocity = Vector3.zero;

		public float dragSpeed = 1f;

		public float airDrag = 0.99f;

		public GameObject target;

		private void Update()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (dragging)
			{
				Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition);
				rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed;
				lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			}
			rotationalVelocity *= airDrag;
			target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0);
		}

		public void OnPointerDown(PointerEventData eventData)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			dragging = true;
		}

		public void OnPointerUp(PointerEventData eventData)
		{
			dragging = false;
		}
	}
}

BepInEx/plugins/MoreEmotes1.2.2.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.Utilities;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.2.2")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyWheel;

		private ConfigEntry<bool> config_InventoryCheck;

		private ConfigEntry<string> config_KeyEmote3;

		private ConfigEntry<string> config_KeyEmote4;

		private ConfigEntry<string> config_KeyEmote5;

		private ConfigEntry<string> config_KeyEmote6;

		private ConfigEntry<string> config_KeyEmote7;

		private ConfigEntry<string> config_KeyEmote8;

		private void Awake()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav");
			CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav");
			ConfigFile();
			IncompatibilityAids();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void IncompatibilityAids()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				BepInPlugin metadata = pluginInfo.Value.Metadata;
				if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression"))
				{
					EmotePatch.IncompatibleStuff = true;
					break;
				}
			}
		}

		private void ConfigFile()
		{
			EmotePatch.keybinds = new string[9];
			config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null);
			EmotePatch.wheelKeybind = config_KeyWheel.Value;
			config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap");
			EmotePatch.InvCheck = config_InventoryCheck.Value;
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null);
			EmotePatch.keybinds[2] = config_KeyEmote3.Value.Replace(" ", "");
			config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null);
			EmotePatch.keybinds[5] = config_KeyEmote4.Value.Replace(" ", "");
			config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null);
			EmotePatch.keybinds[4] = config_KeyEmote5.Value.Replace(" ", "");
			config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null);
			EmotePatch.keybinds[3] = config_KeyEmote6.Value.Replace(" ", "");
			config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null);
			EmotePatch.keybinds[6] = config_KeyEmote7.Value.Replace(" ", "");
			config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null);
			EmotePatch.keybinds[7] = config_KeyEmote8.Value.Replace(" ", "");
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "1.2.2";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		public static string[] keybinds;

		public static string wheelKeybind;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static int currentEmoteID;

		private static float svMovSpeed;

		public static bool IncompatibleStuff;

		public static bool InvCheck;

		public static bool emoteWheelIsOpened;

		public static GameObject wheel;

		public static GameObject rebindmenu;

		public static GameObject btn;

		private static SelectionWheel selectionWheel;

		[HarmonyPatch(typeof(MenuManager), "Start")]
		[HarmonyPostfix]
		private static void MenuStart(MenuManager __instance)
		{
			GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
			GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
			GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
			GameObject gameObject2 = ((Component)((Component)gameObject.transform.Find("MenuContainer")).transform.Find("SettingsPanel")).gameObject;
			if ((Object)(object)btn != (Object)null)
			{
				Object.Destroy((Object)(object)btn.gameObject);
			}
			btn = Object.Instantiate<GameObject>(val2, gameObject2.transform);
			btn.transform.SetSiblingIndex(7);
			if ((Object)(object)rebindmenu != (Object)null)
			{
				Object.Destroy((Object)(object)rebindmenu.gameObject);
			}
			rebindmenu = Object.Instantiate<GameObject>(val, gameObject2.transform);
			RebindBtn.defaultKeys = keybinds;
			BasicToggle.configValueInv = InvCheck;
			if ((Object)(object)gameObject2.GetComponent<SetupEverything>() == (Object)null)
			{
				gameObject2.AddComponent<SetupEverything>();
			}
			SetupEverything.configValue = InvCheck;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject;
			CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>();
			svMovSpeed = __instance.movementSpeed;
			customAudioAnimationEvent.player = __instance;
			if (Object.FindObjectsOfType(typeof(SelectionWheel)).Length == 0)
			{
				GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab");
				GameObject gameObject2 = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject;
				GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
				GameObject val3 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
				GameObject gameObject3 = ((Component)((Component)gameObject2.transform.Find("QuickMenu")).transform.Find("SettingsPanel")).gameObject;
				if ((Object)(object)btn != (Object)null)
				{
					Object.Destroy((Object)(object)btn.gameObject);
				}
				btn = Object.Instantiate<GameObject>(val3, gameObject3.transform);
				btn.transform.SetSiblingIndex(7);
				if ((Object)(object)rebindmenu != (Object)null)
				{
					Object.Destroy((Object)(object)rebindmenu.gameObject);
				}
				rebindmenu = Object.Instantiate<GameObject>(val2, gameObject3.transform);
				RebindBtn.defaultKeys = keybinds;
				BasicToggle.configValueInv = InvCheck;
				if ((Object)(object)wheel != (Object)null)
				{
					Object.Destroy((Object)(object)wheel.gameObject);
				}
				wheel = Object.Instantiate<GameObject>(val, gameObject2.transform);
				selectionWheel = wheel.AddComponent<SelectionWheel>();
				SelectionWheel.emotes_Keybinds = new string[keybinds.Length + 1];
				SelectionWheel.emotes_Keybinds = keybinds;
				if ((Object)(object)gameObject3.GetComponent<SetupEverything>() == (Object)null)
				{
					gameObject3.AddComponent<SetupEverything>();
				}
				SetupEverything.configValue = InvCheck;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance)
		{
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			if (__instance.performingEmote)
			{
				currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber");
			}
			if (!IncompatibleStuff)
			{
				bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 6 && __instance.performingEmote;
				__instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed);
			}
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", InvCheck ? 1 : 0);
			}
			else
			{
				InvCheck = PlayerPrefs.GetInt("InvCheck") == 1;
			}
			if (!PlayerPrefs.HasKey("Emote_Wheel"))
			{
				PlayerPrefs.SetString("Emote_Wheel", wheelKeybind);
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && !emoteWheelIsOpened && !__instance.isPlayerDead && !__instance.inTerminalMenu && !__instance.quickMenuManager.isMenuOpen)
			{
				emoteWheelIsOpened = true;
				Cursor.visible = true;
				Cursor.lockState = (CursorLockMode)2;
				wheel.SetActive(emoteWheelIsOpened);
				__instance.disableLookInput = true;
			}
			else if ((!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && emoteWheelIsOpened) || __instance.quickMenuManager.isMenuOpen)
			{
				if (!__instance.quickMenuManager.isMenuOpen || __instance.isPlayerDead)
				{
					int selectedEmoteID = selectionWheel.selectedEmoteID;
					if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !InvCheck)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					else if (!__instance.isHoldingObject)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				if (__instance.isPlayerDead && !__instance.quickMenuManager.isMenuOpen)
				{
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				__instance.disableLookInput = false;
				emoteWheelIsOpened = false;
				wheel.SetActive(emoteWheelIsOpened);
			}
			if (!emoteWheelIsOpened && !__instance.quickMenuManager.isMenuOpen)
			{
				EmoteInput(keybinds[2], needsEmptyHands: false, 3, __instance);
				EmoteInput(keybinds[3], needsEmptyHands: true, 4, __instance);
				EmoteInput(keybinds[4], needsEmptyHands: true, 5, __instance);
				EmoteInput(keybinds[5], needsEmptyHands: false, 6, __instance);
				EmoteInput(keybinds[6], needsEmptyHands: true, 7, __instance);
				EmoteInput(keybinds[7], needsEmptyHands: true, 8, __instance);
			}
		}

		private static void EmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			bool flag = PlayerPrefs.GetInt("InvCheck") == 1;
			Emotes emotes = (Emotes)emoteID;
			string text = emotes.ToString();
			if (PlayerPrefs.HasKey(text))
			{
				keyBind = PlayerPrefs.GetString(text);
			}
			else
			{
				PlayerPrefs.SetString(text, keyBind);
			}
			if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag) && (!player.performingEmote || currentEmoteID != emoteID))
			{
				Debug.Log((object)text);
				player.PerformEmote(context, emoteID);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance)
		{
			bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping");
			if (currentEmoteID == 6)
			{
				__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat;
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || emoteWheelIsOpened || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
	public class CustomAudioAnimationEvent : MonoBehaviour
	{
		private Animator animator;

		private AudioSource SoundsSource;

		public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2];

		public PlayerControllerB player;

		private void Start()
		{
			animator = ((Component)this).GetComponent<Animator>();
			SoundsSource = player.movementAudio;
		}

		public void PlayClapSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4))
			{
				bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed;
				RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6);
				SoundsSource.pitch = Random.Range(0.59f, 0.79f);
				SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]);
			}
		}

		public void PlayFootstepSound()
		{
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6 || animator.GetInteger("emoteNumber") == 8) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f)
			{
				player.PlayFootstepLocal();
				player.PlayFootstepServer();
			}
		}
	}
	public enum Emotes
	{
		Dance = 1,
		Point,
		Middle_Finger,
		Clap,
		Shy,
		The_Griddy,
		Twerk,
		Salute
	}
	public class SelectionWheel : MonoBehaviour
	{
		public RectTransform selectionBlock;

		public Text emoteInformation;

		public Text pageInformation;

		private int blocksNumber = 8;

		private int currentBlock = 1;

		public int pageNumber;

		public int selectedEmoteID;

		private float angle;

		private float pageCooldown = 0.1f;

		public GameObject[] Pages;

		private int cuadrante = 0;

		public string selectedEmoteName;

		public float wheelMovementOffset = 3.3f;

		public static string[] emotes_Keybinds;

		private Vector2 center;

		private void OnEnable()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			center = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2));
			PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>();
			emotes_Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0);
			emotes_Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0);
			Cursor.visible = true;
			selectionBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>();
			GameObject gameObject = ((Component)((Component)this).gameObject.transform.Find("FunctionalContent")).gameObject;
			emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>();
			Pages = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>();
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				Pages[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			Mouse.current.WarpCursorPosition(center);
		}

		private void Update()
		{
			wheelSelection();
			pageSelection();
			selectedEmoteID = currentBlock + Mathf.RoundToInt((float)(blocksNumber / 4)) + blocksNumber * pageNumber;
			displayEmoteInfo();
		}

		private void wheelSelection()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if (!(Vector2.Distance(center, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < wheelMovementOffset))
			{
				bool flag = ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() > center.x;
				bool flag2 = ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() > center.y;
				cuadrante = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4));
				float num = (((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() - center.y) / (((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() - center.x);
				float num2 = 180 * (cuadrante - ((cuadrante <= 2) ? 1 : 2));
				angle = Mathf.Atan(num) * (180f / (float)Math.PI) + num2;
				if (angle == 90f)
				{
					angle = 270f;
				}
				else if (angle == 270f)
				{
					angle = 90f;
				}
				float num3 = 360 / blocksNumber;
				currentBlock = Mathf.RoundToInt((angle - num3 * 1.5f) / num3);
				((Transform)selectionBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num3 * (float)currentBlock);
			}
		}

		private void pageSelection()
		{
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			if (pageCooldown > 0f)
			{
				pageCooldown -= Time.deltaTime;
			}
			else if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() != 0f)
			{
				GameObject[] pages = Pages;
				foreach (GameObject val in pages)
				{
					val.SetActive(false);
				}
				int num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1));
				if (pageNumber + 1 > Pages.Length - 1 && num > 0)
				{
					pageNumber = 0;
				}
				else if (pageNumber - 1 < 0 && num < 0)
				{
					pageNumber = Pages.Length - 1;
				}
				else
				{
					pageNumber += num;
				}
				Pages[pageNumber].SetActive(true);
				pageCooldown = 0.1f;
			}
		}

		private void displayEmoteInfo()
		{
			string text = ((selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			object obj;
			if (selectedEmoteID <= Enum.GetValues(typeof(Emotes)).Length)
			{
				Emotes emotes = (Emotes)selectedEmoteID;
				obj = emotes.ToString().Replace("_", " ");
			}
			else
			{
				obj = "EMPTY";
			}
			string text2 = (string)obj;
			if (!PlayerPrefs.HasKey(text2.Replace(" ", "_")))
			{
				PlayerPrefs.SetString(text2.Replace(" ", "_"), (selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			}
			else
			{
				text = PlayerPrefs.GetString(text2.Replace(" ", "_"));
			}
			emoteInformation.text = text2 + "\n[" + text.ToUpper() + "]";
		}
	}
	public class RebindBtn : MonoBehaviour
	{
		public string defaultKey;

		public static string[] defaultKeys;

		public string playerPrefs;

		public GameObject waitingForInput;

		public Text keyInfo;

		public Text description;

		private void Start()
		{
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Expected O, but got Unknown
			string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text;
			try
			{
				int num = (int)(Emotes)Enum.Parse(typeof(Emotes), text.Replace(" ", "_"));
				defaultKey = defaultKeys[num - 1];
			}
			catch
			{
				defaultKey = "V";
			}
			playerPrefs = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_");
			((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteBtn>();
			keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>();
			waitingForInput = ((Component)((Component)this).transform.Find("wait")).gameObject;
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey));
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetString(playerPrefs, defaultKey);
			}
			SetKeybind(PlayerPrefs.GetString(playerPrefs));
		}

		public void SetKeybind(string key)
		{
			PlayerPrefs.SetString(playerPrefs, key);
			keyInfo.text = key;
			((MonoBehaviour)this).StopAllCoroutines();
			waitingForInput.SetActive(false);
		}

		public void GetKey()
		{
			waitingForInput.SetActive(true);
			((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key)
			{
				SetKeybind(key);
			}));
		}

		private IEnumerator WaitForKey(Action<string> callback)
		{
			while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame)
			{
				yield return (object)new WaitForEndOfFrame();
				Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl)
				{
					callback((ctrl.device == Keyboard.current) ? ctrl.name : defaultKey);
				});
			}
		}
	}
	public class DeleteBtn : MonoBehaviour
	{
		private RebindBtn rebindBtn;

		private void Start()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			rebindBtn = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindBtn>();
			Button component = ((Component)this).GetComponent<Button>();
			((UnityEvent)component.onClick).AddListener(new UnityAction(deleteKey));
		}

		public void deleteKey()
		{
			rebindBtn.SetKeybind(string.Empty);
		}
	}
	public class BasicToggle : MonoBehaviour
	{
		private Toggle tog;

		public static bool configValueInv;

		public string playerPrefs;

		private void Start()
		{
			tog = ((Component)this).GetComponent<Toggle>();
			((UnityEvent<bool>)(object)tog.onValueChanged).AddListener((UnityAction<bool>)SetNewValue);
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetInt(playerPrefs, configValueInv ? 1 : 0);
			}
		}

		public void SetNewValue(bool arg)
		{
			PlayerPrefs.SetInt(playerPrefs, tog.isOn ? 1 : 0);
		}
	}
	public class ButtonBasic : MonoBehaviour
	{
		public GameObject[] alternateActive = (GameObject[])(object)new GameObject[1];

		private void Start()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(onButtonTrigger));
			if (((Object)((Component)this).gameObject).name.Equals("BackButton"))
			{
				alternateActive[0] = ((Component)((Component)this).transform.parent).gameObject;
			}
			if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)"))
			{
				alternateActive[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			}
		}

		public void onButtonTrigger()
		{
			GameObject[] array = alternateActive;
			foreach (GameObject val in array)
			{
				val.SetActive((!val.activeInHierarchy) ? true : false);
			}
		}
	}
	public class SetupEverything : MonoBehaviour
	{
		private GameObject panel;

		public static bool configValue;

		private void Start()
		{
			panel = ((Component)((Component)this).transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			((Component)panel.transform.Find("Version")).GetComponent<Text>().text = "Sligili - 1.2.2";
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", configValue ? 1 : 0);
			}
			SetupMenuButton();
			BackButton();
			KeybindButtons();
			Others();
		}

		private void SetupMenuButton()
		{
			GameObject gameObject = ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void BackButton()
		{
			GameObject gameObject = ((Component)panel.transform.Find("BackButton")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void KeybindButtons()
		{
			GameObject gameObject = ((Component)panel.transform.Find("KeybindButtons")).gameObject;
			GameObject[] array = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				array[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			GameObject[] array2 = array;
			foreach (GameObject val in array2)
			{
				((Component)val.transform.Find("Button")).gameObject.AddComponent<RebindBtn>();
			}
		}

		private void Others()
		{
			GameObject gameObject = ((Component)panel.transform.Find("Inv")).gameObject;
			gameObject.AddComponent<BasicToggle>();
			BasicToggle basicToggle = gameObject.AddComponent<BasicToggle>();
			basicToggle.playerPrefs = "InvCheck";
		}
	}
}

BepInEx/plugins/MoreSuits.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

BepInEx/plugins/ObjectVolumeController.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ObjectVolumeController")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ObjectVolumeController")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("49ff2710-6c88-48c4-989a-32b79f0ddd6a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ObjectVolumeController
{
	[BepInPlugin("FlipMods.ObjectVolumeController", "ObjectVolumeController", "1.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static Key volumeUpKey = (Key)14;

		public static Key volumeDownKey = (Key)13;

		public static string volumeHoverTip = "Volume up:   [+]\nVolume down: [-]";

		public static float volumeIncrement = 0.1f;

		public static float maxDisplayedVolume = 1.5f;

		public static float defaultVolume = 1f;

		private void Awake()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			_harmony = new Harmony("ObjectVolumeController");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ObjectVolumeController loaded");
			instance = this;
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ObjectVolumeController";

		public const string PLUGIN_NAME = "ObjectVolumeController";

		public const string PLUGIN_VERSION = "1.0.3";
	}
}
namespace ObjectVolumeController.Patcher
{
	[HarmonyPatch]
	internal class ChangeVolumePatcher
	{
		private static AudioPlayerItemType boomboxItems = new AudioPlayerItemType("Boomboxes", "Grab boombox: [E]");

		private static AudioPlayerPlaceableType recordPlayers = new AudioPlayerPlaceableType("Record players", "Record player: [E]");

		private static AudioPlayerPlaceableType televisions = new AudioPlayerPlaceableType("Televisions", "Television: [E]");

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPrefix]
		public static void GetObjectLookingAt(PlayerControllerB __instance)
		{
			boomboxItems.lookingAtDeviceType = false;
			recordPlayers.lookingAtDeviceType = false;
			televisions.lookingAtDeviceType = false;
			if (!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || __instance.inTerminalMenu || __instance.isTypingChat || __instance.isPlayerDead)
			{
				return;
			}
			InteractTrigger hoveringOverTrigger = __instance.hoveringOverTrigger;
			object obj;
			if (hoveringOverTrigger == null)
			{
				obj = null;
			}
			else
			{
				Transform parent = ((Component)hoveringOverTrigger).transform.parent;
				obj = ((parent != null) ? ((Component)parent).gameObject : null);
			}
			GameObject val = (GameObject)obj;
			if ((Object)(object)val != (Object)null)
			{
				if (((Object)val).name.Contains("RecordPlayer"))
				{
					recordPlayers.lookingAtDeviceType = true;
				}
				else if (((Object)val).name.Contains("Television"))
				{
					televisions.lookingAtDeviceType = true;
				}
			}
			if (!recordPlayers.lookingAtDeviceType && !televisions.lookingAtDeviceType)
			{
				if ((Object)(object)__instance.cursorTip != (Object)null && ((TMP_Text)__instance.cursorTip).text.Contains(boomboxItems.originalHoverTip))
				{
					boomboxItems.lookingAtDeviceType = true;
				}
				else if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer is BoomboxItem)
				{
					boomboxItems.lookingAtDeviceType = true;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void GetVolumeInput(PlayerControllerB __instance)
		{
			if (!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || __instance.inTerminalMenu || __instance.isTypingChat || __instance.isPlayerDead || (!boomboxItems.lookingAtDeviceType && !recordPlayers.lookingAtDeviceType && !televisions.lookingAtDeviceType))
			{
				return;
			}
			float num = 0f;
			if (((ButtonControl)Keyboard.current.minusKey).wasPressedThisFrame)
			{
				num = 0f - Plugin.volumeIncrement;
			}
			if (((ButtonControl)Keyboard.current.equalsKey).wasPressedThisFrame)
			{
				num = Plugin.volumeIncrement;
			}
			if (num != 0f)
			{
				Plugin.Log("AdjustVolume: " + num);
				AudioPlayerTypeBase audioPlayerTypeBase = null;
				if (boomboxItems.lookingAtDeviceType)
				{
					audioPlayerTypeBase = boomboxItems;
				}
				else if (recordPlayers.lookingAtDeviceType)
				{
					audioPlayerTypeBase = recordPlayers;
				}
				else if (televisions.lookingAtDeviceType)
				{
					audioPlayerTypeBase = televisions;
				}
				if (audioPlayerTypeBase != null)
				{
					audioPlayerTypeBase.currentVolume = Mathf.Clamp(audioPlayerTypeBase.currentVolume + num, 0f, Plugin.maxDisplayedVolume);
					audioPlayerTypeBase.UpdateVolumes();
					audioPlayerTypeBase.UpdateTooltips();
					Plugin.Log($"[{audioPlayerTypeBase.name}] Updating volume to: {audioPlayerTypeBase.currentVolume}%");
				}
			}
		}

		[HarmonyPatch(typeof(BoomboxItem), "Start")]
		[HarmonyPostfix]
		public static void SetBoomboxHoverTip(BoomboxItem __instance)
		{
			boomboxItems.audioSources.Add(__instance.boomboxAudio);
			boomboxItems.items.Add((GrabbableObject)(object)__instance);
			((GrabbableObject)__instance).itemProperties.canBeGrabbedBeforeGameStart = true;
			if (boomboxItems.defaultVolume == 0f)
			{
				boomboxItems.defaultVolume = __instance.boomboxAudio.volume;
				Plugin.Log("Boombox volume: " + boomboxItems.defaultVolume);
			}
			if (boomboxItems.controlTooltips == null)
			{
				boomboxItems.controlTooltips = new List<string>(((GrabbableObject)__instance).itemProperties.toolTips);
				boomboxItems.controlTooltips.Add("");
			}
			boomboxItems.UpdateTooltips();
			boomboxItems.UpdateVolumes();
		}

		[HarmonyPatch(typeof(AutoParentToShip), "Awake")]
		[HarmonyPostfix]
		public static void SetRecordPlayerHoverTip(AutoParentToShip __instance)
		{
			if (((Object)__instance).name.Contains("RecordPlayerContainer"))
			{
				AudioSource val = ((Component)__instance).GetComponentInChildren<AnimatedObjectTrigger>()?.thisAudioSource;
				if ((Object)(object)val != (Object)null)
				{
					recordPlayers.audioSources.Add(val);
				}
				InteractTrigger componentInChildren = ((Component)__instance).GetComponentInChildren<InteractTrigger>();
				if (recordPlayers.defaultVolume == 0f)
				{
					recordPlayers.defaultVolume = val.volume;
					Plugin.Log("RecordPlayer Volume: " + recordPlayers.defaultVolume);
				}
				if ((Object)(object)componentInChildren == (Object)null)
				{
					Plugin.Log("Record player trigger missing!");
					return;
				}
				recordPlayers.triggers.Add(componentInChildren);
				recordPlayers.UpdateTooltips();
				recordPlayers.UpdateVolumes();
			}
		}

		[HarmonyPatch(typeof(TVScript), "__initializeVariables")]
		[HarmonyPostfix]
		public static void SetTelevisionHoverTip(TVScript __instance)
		{
			televisions.audioSources.Add(__instance.tvSFX);
			Transform parent = ((Component)__instance).transform.parent;
			InteractTrigger val = ((parent != null) ? ((Component)parent).GetComponentInChildren<InteractTrigger>() : null);
			if (televisions.defaultVolume == 0f)
			{
				televisions.defaultVolume = __instance.tvSFX.volume;
				Plugin.Log("Television volume: " + televisions.defaultVolume);
			}
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Log("Television trigger missing!");
				return;
			}
			televisions.triggers.Add(val);
			televisions.UpdateTooltips();
			televisions.UpdateVolumes();
		}
	}
	internal abstract class AudioPlayerTypeBase
	{
		public string name;

		public List<AudioSource> audioSources;

		public string originalHoverTip;

		public float defaultVolume;

		public float currentVolume;

		public bool lookingAtDeviceType;

		public Type objectType;

		public AudioPlayerTypeBase(string name, string originalHoverTip = "", float defaultVolume = 0f)
		{
			this.name = name;
			audioSources = new List<AudioSource>();
			this.originalHoverTip = originalHoverTip;
			this.defaultVolume = defaultVolume;
			currentVolume = Plugin.defaultVolume;
			lookingAtDeviceType = false;
		}

		public void UpdateVolumes()
		{
			for (int i = 0; i < audioSources.Count; i++)
			{
				if ((Object)(object)audioSources[i] != (Object)null)
				{
					audioSources[i].volume = currentVolume / Plugin.maxDisplayedVolume;
				}
			}
		}

		public abstract void UpdateTooltips();
	}
	internal class AudioPlayerItemType : AudioPlayerTypeBase
	{
		public List<GrabbableObject> items;

		public List<string> controlTooltips;

		public AudioPlayerItemType(string name, string originalHoverTip = "", float defaultVolume = 0f)
			: base(name, originalHoverTip, defaultVolume)
		{
			items = new List<GrabbableObject>();
		}

		public override void UpdateTooltips()
		{
			for (int i = 0; i < items.Count; i++)
			{
				if ((Object)(object)items[i] != (Object)null)
				{
					items[i].customGrabTooltip = $"{originalHoverTip}\n{Mathf.RoundToInt(currentVolume * 10f) * 10}% volume\n{Plugin.volumeHoverTip}";
					controlTooltips[controlTooltips.Count - 1] = items[i].customGrabTooltip.Replace(originalHoverTip + "\n", "");
					items[i].itemProperties.toolTips = controlTooltips.ToArray();
				}
			}
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if ((Object)(object)localPlayerController != (Object)null && (Object)(object)localPlayerController.currentlyHeldObjectServer != (Object)null && items.Contains(localPlayerController.currentlyHeldObjectServer))
			{
				localPlayerController.currentlyHeldObjectServer.EquipItem();
			}
		}
	}
	internal class AudioPlayerPlaceableType : AudioPlayerTypeBase
	{
		public List<InteractTrigger> triggers;

		public AudioPlayerPlaceableType(string name, string originalHoverTip = "", float defaultVolume = 0f)
			: base(name, originalHoverTip, defaultVolume)
		{
			triggers = new List<InteractTrigger>();
		}

		public override void UpdateTooltips()
		{
			for (int i = 0; i < triggers.Count; i++)
			{
				if ((Object)(object)triggers[i] != (Object)null)
				{
					triggers[i].hoverTip = $"{originalHoverTip}\n{Mathf.RoundToInt(currentVolume * 10f) * 10}% volume\n{Plugin.volumeHoverTip}";
				}
			}
		}
	}
}

BepInEx/plugins/patchers/BepInEx.MonoMod.HookGenPatcher/BepInEx.MonoMod.HookGenPatcher.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using BepInEx.Configuration;
using BepInEx.Logging;
using Mono.Cecil;
using MonoMod;
using MonoMod.RuntimeDetour.HookGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyDescription("Runtime HookGen for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HarbingerOfMe")]
[assembly: AssemblyProduct("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyCopyright("HarbingerOfMe-2022")]
[assembly: AssemblyTrademark("MIT")]
[assembly: ComVisible(false)]
[assembly: Guid("12032e45-9577-4195-8f4f-a729911b2f08")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: AssemblyVersion("1.2.1.0")]
namespace BepInEx.MonoMod.HookGenPatcher;

public static class HookGenPatcher
{
	internal static ManualLogSource Logger = Logger.CreateLogSource("HookGenPatcher");

	private const string CONFIG_FILE_NAME = "HookGenPatcher.cfg";

	private static readonly ConfigFile Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "HookGenPatcher.cfg"), true);

	private const char EntrySeparator = ',';

	private static readonly ConfigEntry<string> AssemblyNamesToHookGenPatch = Config.Bind<string>("General", "MMHOOKAssemblyNames", "Assembly-CSharp.dll", $"Assembly names to make mmhooks for, separate entries with : {','} ");

	private static readonly ConfigEntry<bool> preciseHash = Config.Bind<bool>("General", "Preciser filehashing", false, "Hash file using contents instead of size. Minor perfomance impact.");

	private static bool skipHashing => !preciseHash.Value;

	public static IEnumerable<string> TargetDLLs { get; } = new string[0];


	public static void Initialize()
	{
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cf: Expected O, but got Unknown
		//IL_0237: Unknown result type (might be due to invalid IL or missing references)
		//IL_023e: Expected O, but got Unknown
		//IL_0278: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Expected O, but got Unknown
		string[] array = AssemblyNamesToHookGenPatch.Value.Split(new char[1] { ',' });
		string text = Path.Combine(Paths.PluginPath, "MMHOOK");
		string[] array2 = array;
		foreach (string text2 in array2)
		{
			string text3 = "MMHOOK_" + text2;
			string text4 = Path.Combine(Paths.ManagedPath, text2);
			string text5 = Path.Combine(text, text3);
			bool flag = true;
			string[] files = Directory.GetFiles(Paths.PluginPath, text3, SearchOption.AllDirectories);
			foreach (string text6 in files)
			{
				if (Path.GetFileName(text6).Equals(text3))
				{
					text5 = text6;
					Logger.LogInfo((object)"Previous MMHOOK location found. Using that location to save instead.");
					flag = false;
					break;
				}
			}
			if (flag)
			{
				Directory.CreateDirectory(text);
			}
			FileInfo fileInfo = new FileInfo(text4);
			long length = fileInfo.Length;
			long num = 0L;
			if (File.Exists(text5))
			{
				try
				{
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text5);
					try
					{
						if (val.MainModule.GetType("BepHookGen.size" + length) != null)
						{
							if (skipHashing)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
							num = fileInfo.makeHash();
							if (val.MainModule.GetType("BepHookGen.content" + num) != null)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
						}
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
				}
				catch (BadImageFormatException)
				{
					Logger.LogWarning((object)("Failed to read " + Path.GetFileName(text5) + ", probably corrupted, remaking one."));
				}
			}
			Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
			Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			MonoModder val2 = new MonoModder
			{
				InputPath = text4,
				OutputPath = text5,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				IAssemblyResolver assemblyResolver = val2.AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Paths.BepInExAssemblyDirectory);
				}
				val2.Read();
				val2.MapDependencies();
				if (File.Exists(text5))
				{
					Logger.LogDebug((object)("Clearing " + text5));
					File.Delete(text5);
				}
				Logger.LogInfo((object)"Starting HookGenerator");
				HookGenerator val3 = new HookGenerator(val2, Path.GetFileName(text5));
				ModuleDefinition outputModule = val3.OutputModule;
				try
				{
					val3.Generate();
					outputModule.Types.Add(new TypeDefinition("BepHookGen", "size" + length, (TypeAttributes)1, outputModule.TypeSystem.Object));
					if (!skipHashing)
					{
						outputModule.Types.Add(new TypeDefinition("BepHookGen", "content" + ((num == 0L) ? fileInfo.makeHash() : num), (TypeAttributes)1, outputModule.TypeSystem.Object));
					}
					outputModule.Write(text5);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				Logger.LogInfo((object)"Done.");
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}
	}

	public static void Patch(AssemblyDefinition _)
	{
	}

	private static long makeHash(this FileInfo fileInfo)
	{
		FileStream inputStream = fileInfo.OpenRead();
		byte[] value = null;
		using (MD5 mD = new MD5CryptoServiceProvider())
		{
			value = mD.ComputeHash(inputStream);
		}
		long num = BitConverter.ToInt64(value, 0);
		if (num == 0L)
		{
			return 1L;
		}
		return num;
	}
}

BepInEx/plugins/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

BepInEx/plugins/patchers/BepInEx.MonoMod.HookGenPatcher/MonoMod.RuntimeDetour.HookGen.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

BepInEx/plugins/PomniJester.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PomniJester")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Replaces the Jester's skin with Pomni")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PomniJester")]
[assembly: AssemblyTitle("PomniJester")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PomniJester
{
	[BepInPlugin("PomniJester", "PomniJester", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Texture JesterTexture;

		public static GameObject JesterHat;

		public static AudioClip JesterClip;

		public static AudioClip JesterPopClip;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PomniJester is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			LoadAssets();
		}

		private void LoadAssets()
		{
			GameObject obj = AssetBundle.LoadFromFile(Path.Join((ReadOnlySpan<char>)Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), (ReadOnlySpan<char>)"jestervisuals")).LoadAsset<GameObject>("assets/jestervisuals.prefab");
			JesterTexture = ((Component)obj.transform.GetChild(0)).GetComponent<Renderer>().sharedMaterial.mainTexture;
			JesterHat = ((Component)obj.transform.GetChild(1)).gameObject;
			JesterClip = ((Component)obj.transform.GetChild(2)).GetComponent<AudioSource>().clip;
			JesterPopClip = ((Component)obj.transform.GetChild(3)).GetComponent<AudioSource>().clip;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "PomniJester";

		public const string PLUGIN_NAME = "PomniJester";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace PomniJester.Patches
{
	[HarmonyPatch(typeof(JesterAI))]
	internal class JesterPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void JesterStart(JesterAI __instance)
		{
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Plugin.JesterTexture == (Object)null || (Object)(object)Plugin.JesterClip == (Object)null || (Object)(object)Plugin.JesterHat == (Object)null || (Object)(object)Plugin.JesterPopClip == (Object)null)
			{
				Debug.Log((object)"Pomni Jester replacement assets null, returning");
				return;
			}
			Transform val = ((Component)__instance).transform.Find("MeshContainer").Find("AnimContainer").Find("metarig")
				.Find("BoxContainer")
				.Find("spine.004")
				.Find("spine.005")
				.Find("spine.006")
				.Find("UpperJaw");
			if ((Object)(object)val == (Object)null)
			{
				Debug.Log((object)"Could not find jester hat parent, returning");
				return;
			}
			Material val2 = null;
			foreach (Material item in ((Component)__instance).GetComponentsInChildren<Renderer>(true).SelectMany((Renderer x) => x.sharedMaterials).ToList())
			{
				if (((Object)item).name.StartsWith("JesterTex"))
				{
					item.mainTexture = Plugin.JesterTexture;
					val2 = item;
				}
			}
			__instance.popGoesTheWeaselTheme = Plugin.JesterClip;
			__instance.popUpSFX = Plugin.JesterPopClip;
			GameObject val3 = Object.Instantiate<GameObject>(Plugin.JesterHat);
			val3.transform.SetParent(val);
			val3.transform.localPosition = Vector3.zero;
			val3.transform.localRotation = Quaternion.identity;
			val3.transform.localScale = Vector3.one;
			if (!((Object)(object)val2 == (Object)null))
			{
				Renderer[] componentsInChildren = val3.GetComponentsInChildren<Renderer>(true);
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					componentsInChildren[i].sharedMaterial.shader = val2.shader;
				}
			}
		}
	}
}

BepInEx/plugins/ShipLoot.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

BepInEx/plugins/SkinwalkerMod.dll

Decompiled 2 years ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

BepInEx/plugins/Spectators.dll

Decompiled 2 years ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Spectators")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Spectators")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("74e3a6a4-b4c9-421a-a540-09717f967437")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Spectators
{
	[BepInPlugin("00Spectators00", "Spectators", "1.0.0")]
	public class SpectatorsModBase : BaseUnityPlugin
	{
		private const string modGUID = "00Spectators00";

		private const string modName = "Spectators";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("00Spectators00");

		private static SpectatorsModBase instance;

		private static ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			harmony.PatchAll();
			mls = Logger.CreateLogSource(" 00Spectators00");
			mls.LogInfo((object)"-- Spectators -- The eyes are watching...");
		}
	}
}
namespace Spectators.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HUDManagerPatch
	{
		private static TextMeshProUGUI specBox;

		public static int lastPlayerID = -100;

		public static List<string> specList = new List<string>();

		public const string key1 = "iswatching69";

		public const string key2 = "stoppedwatching69";

		public static string headerColor = "#e36d19";

		public static string specColor = "#3d52a1";

		public static HUDManager hud = HUDManager.Instance;

		public static ManualLogSource mls = Logger.CreateLogSource(" SpectatorDebug");

		[HarmonyPostfix]
		[HarmonyPatch("SetSpectatingTextToPlayer")]
		private static void patchSetSpectatingTextToPlayer(ref PlayerControllerB playerScript)
		{
			string playerUsername = hud.playersManager.localPlayerController.playerUsername;
			int num = -10;
			for (int i = 0; i < hud.playersManager.allPlayerScripts.Length; i++)
			{
				if (hud.playersManager.allPlayerScripts[i].playerUsername == playerScript.playerUsername)
				{
					num = i;
				}
			}
			if (num != lastPlayerID)
			{
				if (lastPlayerID != -100)
				{
					mls.LogInfo((object)("Sending Spec Stop to :" + playerScript.playerUsername));
					hud.AddTextToChatOnServer(playerUsername + "stoppedwatching69", lastPlayerID);
				}
				lastPlayerID = num;
				mls.LogInfo((object)("Sending Spec Start to :" + playerScript.playerUsername));
				hud.AddTextToChatOnServer(playerUsername + "iswatching69", num);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("AddChatMessage")]
		private static bool patchSpectatorsClientChat(ref string chatMessage, ref string nameOfUserWhoTyped)
		{
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			int length = chatMessage.Length;
			if (chatMessage.Contains("iswatching69") || chatMessage.Contains("stoppedwatching69"))
			{
				if (nameOfUserWhoTyped != hud.playersManager.localPlayerController.playerUsername)
				{
					hud.lastChatMessage = chatMessage;
					return false;
				}
				if (chatMessage.Contains("iswatching69"))
				{
					specList.Add(chatMessage.Substring(0, length - "iswatching69".Length));
					mls.LogInfo((object)("Adding Spectator: " + chatMessage.Substring(0, length - "iswatching69".Length)));
					hud.lastChatMessage = chatMessage;
					return false;
				}
				specList.Remove(chatMessage.Substring(0, length - "stoppedwatching69".Length));
				mls.LogInfo((object)("Removing Spectator: " + chatMessage.Substring(0, length - "stoppedwatching69".Length)));
				hud.lastChatMessage = chatMessage;
				return false;
			}
			if (chatMessage.Contains("/specColor") || chatMessage.Contains("/headerColor"))
			{
				if (Enumerable.Contains(chatMessage, '#'))
				{
					if (chatMessage.Contains("/specColor"))
					{
						string text = chatMessage.Substring(11, length - 11);
						specColor = text;
					}
					else
					{
						string text2 = chatMessage.Substring(13, length - 13);
						headerColor = text2;
					}
				}
				hud.lastChatMessage = chatMessage;
				return false;
			}
			if (chatMessage == "/kill512")
			{
				hud.localPlayer.KillPlayer(default(Vector3), true, (CauseOfDeath)0, 0);
				hud.lastChatMessage = chatMessage;
				return false;
			}
			return true;
		}

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void modifyWeightText()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)specBox == (Object)null)
			{
				return;
			}
			Color color = default(Color);
			ColorUtility.TryParseHtmlString(specColor, ref color);
			((Graphic)specBox).color = color;
			((TMP_Text)specBox).text = "<color=" + headerColor + ">Spectators:</color>\n";
			if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				specList.RemoveRange(0, specList.Count);
				((TMP_Text)specBox).text = "";
				return;
			}
			for (int i = 0; i < specList.Count; i++)
			{
				string text = ((TMP_Text)specBox).text;
				((TMP_Text)specBox).text = string.Format(text + "<size=6f><color=" + specColor + "> {0}</color></size>\n", nameSpacer(specList[i]));
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("HideHUD")]
		private static void clearSpecEndRound()
		{
			mls.LogInfo((object)"Look out sweepers!");
			specList.RemoveRange(0, specList.Count);
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void createSpecElem(ref HUDManager __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("SpectatorList");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI val2 = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)val2).rectTransform;
			((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false);
			rectTransform.anchoredPosition = new Vector2(460f, -90f);
			((TMP_Text)val2).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)val2).fontSize = 7f;
			((Behaviour)val2).enabled = true;
			((Graphic)val2).color = Color.white;
			((TMP_Text)val2).text = "Spectators: \n";
			((TMP_Text)val2).overflowMode = (TextOverflowModes)0;
			specBox = val2;
			mls.LogInfo((object)"Spectator UI Element Loaded...");
		}

		private static string nameSpacer(string name)
		{
			string text = name;
			int num = 18;
			if (name.Length < num)
			{
				for (int i = 0; i < num - name.Length; i++)
				{
					text += " ";
				}
			}
			return text;
		}
	}
}

BepInEx/plugins/TooManySuits.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreSuits;
using TMPro;
using TooManySuits.Helper;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.4")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				Plugin.LogSource.LogInfo((object)"StartOfRound!");
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private int currentPage;

		private int suitsPerPage = 13;

		private int suitsLength;

		private UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method4 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
			if (MoreSuitsMod.MakeSuitsFitOnRack)
			{
				suitsPerPage = 20;
			}
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null))
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * suitsPerPage;
			int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component == (Object)null)
				{
					continue;
				}
				bool flag = i >= num && i < num2;
				((Component)val).gameObject.SetActive(flag);
				if (flag)
				{
					component.overrideOffset = true;
					if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13)
					{
						float num4 = 0.18f;
						num4 /= (float)Math.Min(suitsLength, 20) / 12f;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					else
					{
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					num3++;
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{suitsLength / suitsPerPage + 1}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}
namespace TooManySuits.Helper
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
}

BepInEx/plugins/TVLoader.dll

Decompiled 2 years ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TVLoader.Utils;
using UnityEngine;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TVLoader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TVLoader")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e59845a7-f2f7-4416-9a61-ca1939ce6e2d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TVLoader
{
	[BepInPlugin("rattenbonkers.TVLoader", "TVLoader", "1.1.1")]
	public class TVLoaderPlugin : BaseUnityPlugin
	{
		private const string MyGUID = "rattenbonkers.TVLoader";

		private const string PluginName = "TVLoader";

		private const string VersionString = "1.1.1";

		private static readonly Harmony Harmony = new Harmony("rattenbonkers.TVLoader");

		public static ManualLogSource Log = new ManualLogSource("TVLoader");

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.PatchAll();
			VideoManager.Load();
			((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("PluginName: {0}, VersionString: {1} is loaded. Video Count: {2}", "TVLoader", "1.1.1", VideoManager.Videos.Count));
		}
	}
}
namespace TVLoader.Utils
{
	internal static class VideoManager
	{
		public static List<string> Videos = new List<string>();

		public static void Load()
		{
			string[] directories = Directory.GetDirectories(Paths.PluginPath);
			foreach (string text in directories)
			{
				string path = Path.Combine(Paths.PluginPath, text, "Television Videos");
				if (Directory.Exists(path))
				{
					string[] files = Directory.GetFiles(path, "*.mp4");
					Videos.AddRange(files);
					TVLoaderPlugin.Log.LogInfo((object)$"{text} has {files.Length} videos.");
				}
			}
			string path2 = Path.Combine(Paths.PluginPath, "Television Videos");
			if (!Directory.Exists(path2))
			{
				Directory.CreateDirectory(path2);
			}
			string[] files2 = Directory.GetFiles(path2, "*.mp4");
			Videos.AddRange(files2);
			TVLoaderPlugin.Log.LogInfo((object)$"Global has {files2.Length} videos.");
			TVLoaderPlugin.Log.LogInfo((object)$"Loaded {Videos.Count} total.");
		}
	}
}
namespace TVLoader.Patches
{
	[HarmonyPatch(typeof(TVScript))]
	internal class TVScriptPatches
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static EventHandler <>9__13_0;

			internal void <PrepareVideo>b__13_0(VideoPlayer source)
			{
				TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!");
			}
		}

		private static FieldInfo currentClipProperty = typeof(TVScript).GetField("currentClip", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo currentTimeProperty = typeof(TVScript).GetField("currentClipTime", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo wasTvOnLastFrameProp = typeof(TVScript).GetField("wasTvOnLastFrame", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo timeSinceTurningOffTVProp = typeof(TVScript).GetField("timeSinceTurningOffTV", BindingFlags.Instance | BindingFlags.NonPublic);

		private static MethodInfo setMatMethod = typeof(TVScript).GetMethod("SetTVScreenMaterial", BindingFlags.Instance | BindingFlags.NonPublic);

		private static MethodInfo onEnableMethod = typeof(TVScript).GetMethod("OnEnable", BindingFlags.Instance | BindingFlags.NonPublic);

		private static bool tvHasPlayedBefore = false;

		private static RenderTexture renderTexture;

		private static VideoPlayer currentVideoPlayer;

		private static VideoPlayer nextVideoPlayer;

		[HarmonyPrefix]
		[HarmonyPatch("Update")]
		public static bool Update(TVScript __instance)
		{
			if ((Object)(object)currentVideoPlayer == (Object)null)
			{
				currentVideoPlayer = ((Component)__instance).GetComponent<VideoPlayer>();
				renderTexture = currentVideoPlayer.targetTexture;
				if (VideoManager.Videos.Count > 0)
				{
					PrepareVideo(__instance, 0);
				}
			}
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch("TurnTVOnOff")]
		public static bool TurnTVOnOff(TVScript __instance, bool on)
		{
			TVLoaderPlugin.Log.LogInfo((object)$"TVOnOff: {on}");
			if (VideoManager.Videos.Count == 0)
			{
				return false;
			}
			int num = (int)currentClipProperty.GetValue(__instance);
			if (on && tvHasPlayedBefore)
			{
				num = (num + 1) % VideoManager.Videos.Count;
				currentClipProperty.SetValue(__instance, num);
			}
			__instance.tvOn = on;
			if (on)
			{
				PlayVideo(__instance);
				__instance.tvSFX.PlayOneShot(__instance.switchTVOn);
				WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOn, 1f);
			}
			else
			{
				__instance.video.Stop();
				__instance.tvSFX.PlayOneShot(__instance.switchTVOff);
				WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOff, 1f);
			}
			setMatMethod.Invoke(__instance, new object[1] { on });
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch("TVFinishedClip")]
		public static bool TVFinishedClip(TVScript __instance, VideoPlayer source)
		{
			if (!__instance.tvOn || GameNetworkManager.Instance.localPlayerController.isInsideFactory)
			{
				return false;
			}
			TVLoaderPlugin.Log.LogInfo((object)"TVFinishedClip");
			int num = (int)currentClipProperty.GetValue(__instance);
			if (VideoManager.Videos.Count > 0)
			{
				num = (num + 1) % VideoManager.Videos.Count;
			}
			currentTimeProperty.SetValue(__instance, 0f);
			currentClipProperty.SetValue(__instance, num);
			PlayVideo(__instance);
			return false;
		}

		private static void PrepareVideo(TVScript instance, int index = -1)
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			if (index == -1)
			{
				index = (int)currentClipProperty.GetValue(instance) + 1;
			}
			if ((Object)(object)nextVideoPlayer != (Object)null && ((Component)nextVideoPlayer).gameObject.activeInHierarchy)
			{
				Object.Destroy((Object)(object)nextVideoPlayer);
			}
			nextVideoPlayer = ((Component)instance).gameObject.AddComponent<VideoPlayer>();
			nextVideoPlayer.playOnAwake = false;
			nextVideoPlayer.isLooping = false;
			nextVideoPlayer.source = (VideoSource)1;
			nextVideoPlayer.controlledAudioTrackCount = 1;
			nextVideoPlayer.audioOutputMode = (VideoAudioOutputMode)1;
			nextVideoPlayer.SetTargetAudioSource((ushort)0, instance.tvSFX);
			nextVideoPlayer.url = "file://" + VideoManager.Videos[index % VideoManager.Videos.Count];
			nextVideoPlayer.Prepare();
			VideoPlayer obj = nextVideoPlayer;
			object obj2 = <>c.<>9__13_0;
			if (obj2 == null)
			{
				EventHandler val = delegate
				{
					TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!");
				};
				<>c.<>9__13_0 = val;
				obj2 = (object)val;
			}
			obj.prepareCompleted += (EventHandler)obj2;
		}

		private static void PlayVideo(TVScript instance)
		{
			tvHasPlayedBefore = true;
			if (VideoManager.Videos.Count != 0)
			{
				if ((Object)(object)nextVideoPlayer != (Object)null)
				{
					VideoPlayer val = currentVideoPlayer;
					instance.video = (currentVideoPlayer = nextVideoPlayer);
					nextVideoPlayer = null;
					TVLoaderPlugin.Log.LogInfo((object)$"Destroy {val}");
					Object.Destroy((Object)(object)val);
					onEnableMethod.Invoke(instance, new object[0]);
				}
				currentTimeProperty.SetValue(instance, 0f);
				instance.video.targetTexture = renderTexture;
				instance.video.Play();
				PrepareVideo(instance);
			}
		}
	}
}

BepInEx/plugins/Yippee.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Yippee")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds a yippee (tbh creature) as scrap.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Yippee")]
[assembly: AssemblyTitle("Yippee")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("ainavt.lc.yippee", "Yippee Scrap", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static Plugin instance;

		private static ManualLogSource logSource;

		private AssetBundle assetBundle;

		private ConfigEntry<int> configRarity;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			logSource = Logger.CreateLogSource("ainavt.lc.yippee");
			LoadScrap(PathUtils.PathForResourceInAssembly("ainavt_yippee"), "Assets/mods/Yippee/Yippee.asset", "Yippee");
			logSource.LogInfo((object)"Yippee Scrap loaded!");
		}

		private void LoadScrap(string assetBundlePath, string innerAssetPath, string name)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0046: Expected O, but got Unknown
			configRarity = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition("General", name + " Rarity"), 30, new ConfigDescription("How often " + name + " will show up. Higher value means more likely to show up", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			assetBundle = AssetBundle.LoadFromFile(assetBundlePath);
			Item val = assetBundle.LoadAsset<Item>(innerAssetPath);
			if ((Object)(object)val == (Object)null)
			{
				logSource.LogError((object)("Failed to load " + name + " assets."));
				return;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			Items.RegisterScrap(val, configRarity.Value, (LevelTypes)510);
			logSource.LogInfo((object)(name + " scrap loaded!"));
		}
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct PluginInfo
	{
		public const string Guid = "ainavt.lc.yippee";

		public const string Name = "Yippee Scrap";

		public const string Version = "1.0.0";
	}
}
namespace YippeeMod.Utils
{
	internal static class PathUtils
	{
		public static string PathForResourceInAssembly(string resourceName, Assembly? assembly = null)
		{
			Assembly assembly2 = assembly ?? Assembly.GetExecutingAssembly();
			return Path.Combine(Path.GetDirectoryName(assembly2.Location), resourceName);
		}
	}
}

BepInEx/plugins/YippeeMod.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("YippeeMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YippeeMod")]
[assembly: AssemblyTitle("YippeeMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.2")]
	public class YippeeModBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.YippeeMod";

		private const string modName = "Yippee tbh mod";

		private const string modVersion = "1.2.2";

		private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod");

		private static YippeeModBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.YippeeMod");
			mls.LogInfo((object)"sunnobunno.YippeeMod is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "YippeeMod.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "yippeesound";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3");
			harmony.PatchAll(typeof(HoarderBugPatch));
			mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!");
		}
	}
}
namespace YippeeMod.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
		{
			AudioClip[] newSFX = YippeeModBase.newSFX;
			___chitterSFX = newSFX;
		}
	}
}