SunnySage-SagePack icon

SagePack

Simple Modpack I (Sage) made for "singleplayer" Fuuuunn!

CHANGELOG

1.0.15

Removed

  • Castellum_Carnis by COREsEND (Should've expected it wasn't what I'd like, since I want it to fit more realisticly? but it's literally flesh so idk why I did download it-)

1.0.14

Happily Added

I FORGOT WESLEY MADE THEM SEPERATE NOW I'M SO HAPPY

Replaced

  • AllowUtilitySlot for ImprovedTABSlot by Solon (2.1.1) (Just cause the old one is 4 months old while the new one was updated 1 month ago, and has preset items already enabled. The old one has better configuring if you want certain items though, so if that's what you want just replace again)

1.0.13

Added

(On its own, with all of them activated this mod's alright since I don't really like the worm or bee changes, they felt too cheaty but I personally love the spider, blob, and forest keeper changes. So I disabled the worm changes and with EverythingCanDieAlternative it's possible to kill the bees, so they can stay on now. Obviously if you don't like this change you can manually just turn off the bee changes yourself!)

1.0.12

Added

New Interiors

Removed Interiors

I only wanted to remove wesleys interiors because I felt they were kinda out of place (Ignoring the expanded facility and mineshaft interiors which will be missed)

Updated

1.0.11

Added

(This should be configured in a way so higher loot is rarer, unless its like a jetpack then its blocked.)

I tried making it seem realistic, such as "this person died with a shovel/map radar/medical bag/hacking pad" and not being like "they died with a rocket launcher indoors/some ammo but no gun/a jetpack indoors" so it's like they were using more normal things to help them loot/save someone then died in the process

1.0.10

Removed

Sadly removed due to incompatibility (I liked the extra tiles for facility 3:)

1.0.9

Changed

Testing to see if me disabling DawnLib while keeping DawnLibExperimental will keep it disabled to downloaders or if this is a trainwreak

Changelog

1.0.8

Replaced

Updated

1.0.7

Added

Changed

  • (I mostly wanted to update the last changelog to look better)

1.0.6

Added

More Moons!!!

Removed

Updated

Changed

1.0.5

Changed

  • LateGameUpgrades to now only show 5 upgrades per moon landing, and if you give an apparatus to the company they'll give you a random upgrade (And I mean RANDOM)
  • LethalElementsForky to remove water being frozen with Snowfall and Blizzard weathers due to Submersions' main feature (flooded entrance) not being able to drain from the ice
  • Smaller changes to other configs, such as you able to see yourself on the minicam on the ship monitor

Updated

1.0.4

Added

1.0.3

Added

Changed

  • Aloe from Biodiversity to now be able to trigger landmines while carrying players

1.0.2

Fixed

  • Accidentally forgot to reload the configs (Corrected configs)

1.0.1

Removed

1.0.0

  • Wowza! My first "mod" (is it really even a mod?? it's just a modpack..)
  • Over 100 MODS!!!
  • Sadly no done configs just because too many old rotted configs..

The Beginning...