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CHANGELOG
1.0.15
Removed
- Castellum_Carnis by COREsEND (Should've expected it wasn't what I'd like, since I want it to fit more realisticly? but it's literally flesh so idk why I did download it-)
1.0.14
Happily Added
I FORGOT WESLEY MADE THEM SEPERATE NOW I'M SO HAPPY
- Expanded_Facility by Magic_Wesley (1.0.0)
- Expanded_Mineshaft by Magic_Wesley (1.0.0)
Replaced
- AllowUtilitySlot for ImprovedTABSlot by Solon (2.1.1) (Just cause the old one is 4 months old while the new one was updated 1 month ago, and has preset items already enabled. The old one has better configuring if you want certain items though, so if that's what you want just replace again)
1.0.13
Added
- Natural_selection by Fandovec03 (0.4.19)
(On its own, with all of them activated this mod's alright since I don't really like the worm or bee changes, they felt too cheaty but I personally love the spider, blob, and forest keeper changes. So I disabled the worm changes and with EverythingCanDieAlternative it's possible to kill the bees, so they can stay on now. Obviously if you don't like this change you can manually just turn off the bee changes yourself!)
1.0.12
Added
- RemoveInteriorFog by Zehs (1.1.0) (Just cause whenever it appears I hate it)
New Interiors
- Castellum_Carnis by COREsEND (1.1.3)
- SmartEnemyPathfinding by Zaggy1024 (0.0.4)
- LC_Office by Piggy (2.3.4)
- LC_Office_v81_Unofficial_Compatibility_Fix by MonkeySolutions (2.0.0)
- Junkrooms by MrKixcat (4.1.0)
- Habitat_Interior by mborsh (1.2.0)
Removed Interiors
I only wanted to remove wesleys interiors because I felt they were kinda out of place (Ignoring the expanded facility and mineshaft interiors which will be missed)
Updated
- Wesleys_Ememy_Variants 1.3.7 ⇒ 1.3.8
- Wesleys_Shenanigans 1.0.12 ⇒ 1.0.13
1.0.11
Added
- Remnants by KawaiiBone (1.4.4)
(This should be configured in a way so higher loot is rarer, unless its like a jetpack then its blocked.)
I tried making it seem realistic, such as "this person died with a shovel/map radar/medical bag/hacking pad" and not being like "they died with a rocket launcher indoors/some ammo but no gun/a jetpack indoors" so it's like they were using more normal things to help them loot/save someone then died in the process
1.0.10
Removed
Sadly removed due to incompatibility (I liked the extra tiles for facility 3:)
1.0.9
Changed
Testing to see if me disabling DawnLib while keeping DawnLibExperimental will keep it disabled to downloaders or if this is a trainwreak
- DawnLib by TeamXiaolan (0.9.25)
Changelog
1.0.8
Replaced
- BetterUtilitySlot for AllowUtilitySlot by hugeguts (1.1.0) (because the old one did basically nothing)
Updated
- Wesleys_Shenanigans 1.0.11 ⇒ 1.0.12
1.0.7
Added
- WesleysInteriorsAddon by Zehs (1.1.0)
Changed
- (I mostly wanted to update the last changelog to look better)
1.0.6
Added
- DawnLibExperimental by TeamXiaolan (1.0.8)
- SkelaahsInteriorsPlus by TheWildSkelaah (0.1.1)
More Moons!!!
- DistinctMoonVariety by DistinctBlaze (3.0.5)
Removed
- DawnLib by TeamXiaolan
- OpenTheNoor by Kolton12O
- AnnounceMoonAndWeatherChange by TestAccount666 (It was fine but I personally felt it wasn't that needed)
Updated
- Wesleys_Ememy_Variants 1.3.6 ⇒ 1.3.7
- WesleysInteriors 5.0.8 ⇒ 5.0.9
- Wesleys_Shenanigans 1.0.10 ⇒ 1.0.11
Changed
- Small config changes due to some looking weird/causing performance issues (for me)
- Changed from DawnLib ⇒ DawnLibExperimental for SkelaahsInteriorsPlus. Which doesn't break anything thankfully!
1.0.5
Changed
- LateGameUpgrades to now only show 5 upgrades per moon landing, and if you give an apparatus to the company they'll give you a random upgrade (And I mean RANDOM)
- LethalElementsForky to remove water being frozen with Snowfall and Blizzard weathers due to Submersions' main feature (flooded entrance) not being able to drain from the ice
- Smaller changes to other configs, such as you able to see yourself on the minicam on the ship monitor
Updated
- LethalLevelLoader 1.7.12 ⇒ 1.7.13
1.0.4
Added
- CurseOfEmbrion by eXish (1.2.1) (It's a 1% chance of happening, so have fun :3)
1.0.3
Added
- AnnounceMoonAndWeatherChange by TestAccount666 (2.0.5)
Changed
- Aloe from Biodiversity to now be able to trigger landmines while carrying players
1.0.2
Fixed
- Accidentally forgot to reload the configs (Corrected configs)
1.0.1
Removed
- Old Configs so now people can play instantly!
- AlwaysInBounds by Tomatobird (I never noticed it)
- SnowyHolidayDropship by ButteryStancakes (The one time I seen it, it was bugged)
1.0.0
- Wowza! My first "mod" (is it really even a mod?? it's just a modpack..)
- Over 100 MODS!!!
- Sadly no done configs just because too many old rotted configs..