SweetHiggs-Neil_Model icon

Neil Model

Adds a Neil suit to the rack: whoever wears it becomes Neil Vana from Death Stranding 2. Built on ModelReplacementAPI.

Last updated a day ago
Total downloads 21
Total rating 0 
Categories Suits
Dependency string SweetHiggs-Neil_Model-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.4.20 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.20
x753-More_Suits-1.5.4 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.4

README

Neil Model

Adds a Neil suit to the suit rack. Whoever puts it on is shown to everyone as Neil Vana from Death Stranding 2: On the Beach, built on ModelReplacementAPI.

  • Full body model with his own proportions, sized so the hands land on the player's hands and the feet meet the floor.
  • The headband look: bandana tied round the forehead, plate carrier, holstered pistol, backpack.
  • Driven by ModelReplacementAPI like any other model replacement, so other players see it on you.
  • In first person you keep the vanilla arms, recoloured to match (see GenerateViewModel below).

Everyone in the lobby needs the mod to see the model and to keep suits in sync.

Usage

Walk up to the suit rack in the ship and pick Neil.

Config

BepInEx/config/reagan.neilmodel.cfg, created on first launch.

Setting Default What it does
SuitNames Neil Comma separated suit names that turn the wearer into Neil.
Backpack true Wear the backpack.
Wire false Show the rope wound round his neck, arms and backpack. It has no physics, so it stretches when the arms move.
FacePaint true Dark streaks on the face. Turn off for the clean face.
FitTo Arms Arms: the hands land on the player's hands. Legs: the legs are as long as the player's.
ScaleMultiplier 1 Extra scale on top of the automatic sizing.
HipsOffset 0 Raises or lowers the model, in game units (a player is about 2.6 tall).
MaxSmoothness 0.75 Lower it if the gear looks too shiny.
CompressTextures true Compress textures on load to save video memory.
GenerateViewModel false Let ModelReplacementAPI build first person arms from the model.

The three look settings are read when the game starts and only change what you see on your own screen.

Notes

  • The model is assembled when the game starts, not loaded from an asset bundle, so expect a short pause on launch.
  • Hair, the headband tails and the pouches are rigid; there is no cloth or hair simulation.
  • The sling bag and the bandana worn round the neck, eyes or mouth are not included.

Credits

  • Character and original model: Kojima Productions, Death Stranding 2: On the Beach. This is a fan mod and is not affiliated with or endorsed by Kojima Productions or Sony Interactive Entertainment.
  • ModelReplacementAPI by BunyaPineTree.
  • More Suits by x753.