SweetHiggs-Sam_Model icon

Sam Model

Adds a Sam suit to the rack: whoever wears it becomes Sam Porter Bridges from Death Stranding 2. Built on ModelReplacementAPI.

Last updated 7 hours ago
Total downloads 53
Total rating 0 
Categories Suits
Dependency string SweetHiggs-Sam_Model-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.4.20 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.20
x753-More_Suits-1.5.4 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.4

README

Sam Model

Adds a Sam suit to the suit rack. Whoever puts it on is shown to everyone as Sam Porter Bridges from Death Stranding 2: On the Beach, built on ModelReplacementAPI.

  • Full body model with his own proportions, sized so the hands land on the player's hands and the feet meet the floor.
  • The main suit with the hood down: harness, chest pouch, canteen, shoulder and thigh mounts, the strand rope on the hip.
  • Driven by ModelReplacementAPI like any other model replacement, so other players see it on you.
  • In first person you keep the vanilla arms, recoloured to match (see GenerateViewModel below).

Everyone in the lobby needs the mod to see the model and to keep suits in sync.

Usage

Walk up to the suit rack in the ship and pick Sam.

Config

BepInEx/config/reagan.sammodel.cfg, created on first launch.

Setting Default What it does
SuitNames Sam Comma separated suit names that turn the wearer into Sam.
FitTo Arms Arms: the hands land on the player's hands. Legs: the legs are as long as the player's.
ScaleMultiplier 1 Extra scale on top of the automatic sizing.
HipsOffset 0 Raises or lowers the model, in game units (a player is about 2.6 tall).
MaxSmoothness 0.75 Lower it if the suit looks too shiny.
CompressTextures true Compress textures on load to save video memory.
GenerateViewModel false Let ModelReplacementAPI build first person arms from the model.

Notes

  • The model is assembled when the game starts, not loaded from an asset bundle, so expect a short pause on launch.
  • Hair, the hood, the rope and the pouches are rigid; there is no cloth or hair simulation.
  • The backpack, the BB pod and other equipment the game attaches on the fly are not part of the suit and are not included.

Credits

  • Character and original model: Kojima Productions, Death Stranding 2: On the Beach. This is a fan mod and is not affiliated with or endorsed by Kojima Productions or Sony Interactive Entertainment.
  • ModelReplacementAPI by BunyaPineTree.
  • More Suits by x753.