Systematicmantha-Lethal_Company_VanillaPlus icon

Lethal Company VanillaPlus

Our Vanilla+ modpack, containing bug fix, restoration, rebalance, and immersion mods, all configured to our heart's content!

CHANGELOG

Changelog

1.0.7

  • Added and configured mods HalloweenAction, ArtificeBlizzard, and SnowyHolidayDropship!
    • [HalloweenAction] Plays during eclipses!
    • [ArtificeBlizzard] Has a 25% chance to spawn, and disallows the spawns of: Circuit Bees, Tulip Snakes, and Baboon Hawks during its presence!
    • [SnowyHolidayDropship] Plays on Tundra moons, while the legacy music has a 25% chance to play outside of said moons!

1.0.6

  • [LobbyControl] Disabled the Sync_Radar_Names setting as it, ironically, desyncs radar names!!
  • [ImmersiveEntrance] Increased the indoor view distance of the Main Entrance doors!
  • [VariousAudioTweaks] Disabled the Spore Lizard's custom hit audio as it no longer needs to convey to the player that Spore Lizards are invincible since they, well, aren't now!
  • [ScienceBirdTweaks] Enabled the Fade Out Sun Texture After Sunset setting!

1.0.5

  • Revamped this mod's whole Changelog to specify what we actually change!
  • [ImmersiveEntrance/Chameleon] Made the Main Entrance doors of Manors more subtle, for lore reasons,,,
  • Added and configured mod EverythingCanDieAlternative and DeathAnimations!
    • [EverythingCanDieAlternative/DeathAnimations] Spore Lizards are now killable, with a proper death animation; taking 3 hits to kill!
    • [EverythingCanDieAlternative] Decreased the Backwater Gunkfish's HP to 3!
  • Made misc LunarConfig edits:
    • Keys and Shotgun Shells now count as scrap items, and will be lost upon wipes!
    • Zed Dogs are now 2-handed! You MUST admire their beauty~
    • Every entity but Circuit Bees and Giant Sapsuckers now have equalized probability curves, ensuring true weight-based spawns!
    • The spawn cap of Manticoils has been decreased to 15, and they now leave around dusk like they used to!
    • Kidnapper Foxes now properly mate for life, and have a spawn cap of 2! How cute~
    • You can now encounter the biggest Baboon Hawk troop! The spawn cap of Baboon Hawks has been increased to 18!!
    • Decreased the Flashlight's price to $10!
    • Increased the Lockpicker's price to $30!
    • Increased the Weed Killer's price to $25!
    • Decreased the Pro-flashlight's price to $20!

1.0.4

  • Configured GeneralImprovements and RandomEnemiesSize!
    • [GeneralImprovements] Decreased the Inverse Teleporter's cooldown timer to 105 seconds! (3 in-game hours)
    • [RandomEnemiesSize] Coil-heads and Mask Hornets no longer have variations in size!

1.0.3

  • Added and configured mod RandomEnemiesSize!
    • Every entity now but Old Birds, Jesters, Dress Girl, Nutcrackers, Masked, Butlers, and Barbers can have variations in pitch and HP depending on their size--the scrap items of Circuit Bees and Giant Sapsuckers scale in weight/value as well according to their host entity's size!

1.0.2

  • Forgot to credit the original artist of Lethal Company/this modpack's icon, sorry!! They're @taaamas.bsky.social on Bluesky,,,

1.0.1

  • Added and configured mods Atlas and CustomOutsideObjects!
    • [Atlas] 71-Gordion, 220-Assurance, 56-Vow, 21-Offense, 61-March, 20-Adamance, 85-Rend, 7-Dine, 8-Titan, and 5-Embrion now all have prettier skyboxes that match closer to their respective biomes!
    • [CustomOutsideObjects] Lamps spawn on every moon but: 56-Rend, 7-Dine, and 8-Titan--Large Ribcages spawn on every moon but: 56-Rend--and Mangroves spawn on 41-Experimentation, 61-March, and 68-Artifice!

1.0.0

  • Initial release!