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Decompiled source of TeaisntsSillySounds v1.1.0
plugins/TeaisntsSillySounds/com.github.Teaisnt.TeaisntsSillySounds.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using loaforcsSoundAPI; using loaforcsSoundAPI.SoundPacks.Data.Conditions; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.Teaisnt.TeaisntsSillySounds")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("com.github.Teaisnt.TeaisntsSillySounds")] [assembly: AssemblyTitle("TeaisntsSillySounds")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace LalalatteLoadstone { [BepInPlugin("Teaisnt.TeaisntsSillySounds", "TeaisntsSillySounds", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class TeaisntsSillySounds : BaseUnityPlugin { private const string modGUID = "Teaisnt.TeaisntsSillySounds"; private const string modName = "TeaisntsSillySounds"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Teaisnt.TeaisntsSillySounds"); private void Awake() { SoundAPI.RegisterAll(Assembly.GetExecutingAssembly()); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loadstone music replacements are loaded!"); } } [SoundAPICondition("LethalCompany:weather:name", false, null)] public class WeatherNameConditions : Condition { public string Value { get; internal set; } public override bool Evaluate(IContext context) { if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return false; } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance.currentLevel)) { return false; } string b = ((object)(LevelWeatherType)(ref StartOfRound.Instance.currentLevel.currentWeather)).ToString(); return string.Equals(Value, b, StringComparison.InvariantCultureIgnoreCase); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }