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Decompiled source of HelloNeighborKey v1.0.0
Terabit.HelloNeighborKey.dll
Decompiled 16 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Terabit.HelloNeighborKey")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HelloNeighborKeyMod")] [assembly: AssemblyTitle("Terabit.HelloNeighborKey")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HelloNeighborKeyMod { [BepInPlugin("Terabit.HelloNeighborKey", "HelloNeighborKeyMod", "1.0.0")] public class HelloNeighborKeyMod : BaseUnityPlugin { public static AssetBundle HelloNeighborKey; private bool hasLoggedUpdate; public static HelloNeighborKeyMod Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); HelloNeighborKey = AssetBundle.LoadFromFile(Path.Combine(directoryName, "modassets")); if ((Object)(object)HelloNeighborKey == (Object)null) { Logger.LogError((object)"Failed to load the keys."); return; } Patch(); Logger.LogInfo((object)"Terabit.HelloNeighborKey v1.0.0 just spawned in."); Logger.LogInfo((object)"\r\n ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⠉⠉⠉⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣤⣤⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣿⣿⣿⣿⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣶⣿⣿⣿⣿⣿⣿⣿⣿⣶⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⡿⠋⠉⠉⠙⢿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⡏⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⣿⣷⣄⣀⣀⣠⣾⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠛⠛⠛⠛⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀"); Logger.LogInfo((object)$"Component active: {((Component)this).gameObject.activeInHierarchy}, enabled: {((Behaviour)this).enabled}"); } internal static void Patch() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("Terabit.HelloNeighborKey"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Terabit.HelloNeighborKey"; public const string PLUGIN_NAME = "HelloNeighborKeyMod"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace HelloNeighborKeyMod.Patches { [HarmonyPatch(typeof(TVScript))] public class ExampleTVPatch { [HarmonyPatch("SwitchTVLocalClient")] [HarmonyPrefix] private static void SwitchTVPrefix(TVScript __instance) { StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn); } } [HarmonyPatch(typeof(GrabbableObject), "Start")] internal class KeyReplacementPatch { private const float ScaleMultiplier = 0.002f; [HarmonyPostfix] private static void Postfix(GrabbableObject __instance) { //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance.itemProperties == (Object)null || __instance.itemProperties.itemName != "Key") { return; } GameObject val = HelloNeighborKeyMod.HelloNeighborKey.LoadAsset<GameObject>("HelloNeighborKey"); if ((Object)(object)val == (Object)null) { HelloNeighborKeyMod.Logger.LogError((object)"Custom key is not found in the bundle. St00pid"); return; } MeshFilter component = val.GetComponent<MeshFilter>(); MeshRenderer component2 = val.GetComponent<MeshRenderer>(); if ((Object)(object)__instance.mainObjectRenderer != (Object)null && (Object)(object)component2 != (Object)null) { ((Renderer)__instance.mainObjectRenderer).sharedMaterials = ((Renderer)component2).sharedMaterials; MeshFilter component3 = ((Component)__instance.mainObjectRenderer).GetComponent<MeshFilter>(); if ((Object)(object)component3 != (Object)null) { Mesh val2 = (component3.mesh = ScaleMesh(component.sharedMesh, 0.002f)); BoxCollider component4 = ((Component)__instance).GetComponent<BoxCollider>(); if ((Object)(object)component4 != (Object)null) { Bounds bounds = val2.bounds; component4.center = ((Bounds)(ref bounds)).center; bounds = val2.bounds; component4.size = ((Bounds)(ref bounds)).size; } } } __instance.itemProperties.positionOffset = new Vector3(-0.4f, 0.05f, 0.05f); __instance.itemProperties.rotationOffset = new Vector3(0f, 95f, -95f); __instance.itemProperties.restingRotation = new Vector3(0f, 0f, 5f); Sprite val4 = HelloNeighborKeyMod.HelloNeighborKey.LoadAsset<Sprite>("KeyLethalCompanyHUDIcon"); if ((Object)(object)val4 != (Object)null) { __instance.itemProperties.itemIcon = val4; } else { HelloNeighborKeyMod.Logger.LogWarning((object)"Custom key icon not found in the foreseeable universe."); } HelloNeighborKeyMod.Logger.LogDebug((object)"Successfully stole all of Mr Peterson's keys."); } private static Mesh ScaleMesh(Mesh source, float scale) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) Mesh val = Object.Instantiate<Mesh>(source); Vector3[] vertices = val.vertices; for (int i = 0; i < vertices.Length; i++) { ref Vector3 reference = ref vertices[i]; reference *= scale; } val.vertices = vertices; val.RecalculateBounds(); return val; } } }