Decompiled source of QuotaDependentSpeed v1.1.0

Tomatobird.QuotaDependentSpeed.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using QuotaDependentSpeed.Extensions;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Tomatobird.QuotaDependentSpeed")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+f2e76d6b0d0a885c9a8dd9545bab2f13e7de4be2")]
[assembly: AssemblyProduct("QuotaDependentSpeed")]
[assembly: AssemblyTitle("Tomatobird.QuotaDependentSpeed")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace QuotaDependentSpeed
{
	[BepInPlugin("Tomatobird.QuotaDependentSpeed", "QuotaDependentSpeed", "1.1.0")]
	public class QuotaDependentSpeed : BaseUnityPlugin
	{
		public static ConfigEntry<int> quotaBaseValue;

		public static ConfigEntry<float> quotaEffectScalar;

		public static ConfigEntry<float> minSpeedMultiplier;

		public static ConfigEntry<float> maxSpeedMultiplier;

		public static ConfigEntry<bool> inversed;

		public static ConfigEntry<bool> randomSpeed;

		public static ConfigEntry<bool> displayMultiplier;

		public static float currentRatio;

		public static QuotaDependentSpeed Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			quotaBaseValue = ((BaseUnityPlugin)this).Config.Bind<int>("General", "QuotaBaseValue", 1000, "The value of quota");
			quotaEffectScalar = ((BaseUnityPlugin)this).Config.Bind<float>("General", "QuotaEffectScalar", 0.5f, "How strongly the difference from QuotaBaseValue affects player speed.");
			minSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MinSpeedMultiplier", 0.01f, "Minimum player speed multiplier.");
			maxSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MaxSpeedMultiplier", 999f, "Maximum player speed multiplier.");
			inversed = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Decrease speed", false, "Decrease player speed as quota increases.");
			randomSpeed = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Random speed", false, "Choose a random speed instead of using the quota to calculate speed. Use min & max speed multipliers to set the limits. Random speed is independent from quota value. Scalar still affects the intensity.");
			displayMultiplier = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Display multiplier", true, "Should the multiplier be displayed in the HUD during gameplay?");
			Patch();
			Logger.LogInfo((object)"Tomatobird.QuotaDependentSpeed v1.1.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Tomatobird.QuotaDependentSpeed");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Tomatobird.QuotaDependentSpeed";

		public const string PLUGIN_NAME = "QuotaDependentSpeed";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace QuotaDependentSpeed.Patches
{
	[HarmonyPatch(typeof(NetworkManager))]
	internal class RegisterNetworkPrefabPatch
	{
		private static readonly string MOD_GUID = "Tomatobird.QuotaDependentSpeed";

		[HarmonyPatch("SetSingleton")]
		[HarmonyPostfix]
		private static void RegisterPrefab()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(MOD_GUID + " Prefab");
			((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D);
			Object.DontDestroyOnLoad((Object)(object)val);
			NetworkObject obj = val.AddComponent<NetworkObject>();
			FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
			field.SetValue(obj, GetHash(MOD_GUID));
			NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val);
			static uint GetHash(string value)
			{
				return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0;
			}
		}
	}
	[HarmonyPatch]
	internal class SprintSpeedPatch
	{
		private static float value = 1f;

		private static Dictionary<PlayerControllerB, float> previousPlayerMovementSpeeds = new Dictionary<PlayerControllerB, float>();

		private static TextMeshProUGUI? speedDisplay;

		[HarmonyPatch(typeof(TimeOfDay), "UpdateProfitQuotaCurrentTime")]
		[HarmonyPostfix]
		private static void UpdateValue()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
			value = CalculateSpeed();
			if (!QuotaDependentSpeed.displayMultiplier.Value)
			{
				return;
			}
			if ((Object)(object)speedDisplay == (Object)null)
			{
				GameObject val = new GameObject("SpeedDisplay");
				val.transform.parent = ((TMP_Text)HUDManager.Instance.weightCounter).transform.parent;
				TextMeshProUGUI weightCounter = HUDManager.Instance.weightCounter;
				speedDisplay = val.AddComponent<TextMeshProUGUI>();
				((TMP_Text)speedDisplay).textStyle = ((TMP_Text)weightCounter).textStyle;
				((Component)speedDisplay).tag = ((Component)weightCounter).tag;
				((TMP_Text)speedDisplay).alignment = ((TMP_Text)weightCounter).alignment;
				((Graphic)speedDisplay).color = ((Graphic)weightCounter).color;
				((TMP_Text)speedDisplay).font = ((TMP_Text)weightCounter).font;
				((TMP_Text)speedDisplay).fontSize = ((TMP_Text)weightCounter).fontSize;
				((TMP_Text)speedDisplay).fontStyle = ((TMP_Text)weightCounter).fontStyle;
				((TMP_Text)speedDisplay).fontWeight = ((TMP_Text)weightCounter).fontWeight;
				((TMP_Text)speedDisplay).enableAutoSizing = ((TMP_Text)weightCounter).enableAutoSizing;
				((TMP_Text)speedDisplay).fontSizeMin = ((TMP_Text)weightCounter).fontSizeMin;
				((TMP_Text)speedDisplay).fontSizeMax = ((TMP_Text)weightCounter).fontSizeMax;
				((TMP_Text)speedDisplay).isOverlay = ((TMP_Text)weightCounter).isOverlay;
				((TMP_Text)speedDisplay).transform.position = ((TMP_Text)weightCounter).transform.position;
				((TMP_Text)speedDisplay).text = "text";
				RectTransform component = ((Component)speedDisplay).GetComponent<RectTransform>();
				if ((Object)(object)component == (Object)null)
				{
					QuotaDependentSpeed.Logger.LogError((object)"Transform not found");
					return;
				}
				component.offsetMin = ((Component)weightCounter).GetComponent<RectTransform>().offsetMin;
				component.offsetMax = ((Component)weightCounter).GetComponent<RectTransform>().offsetMax;
				component.anchoredPosition = new Vector2(67f, -32f);
				((Transform)component).localScale = Vector3.one;
				((Transform)component).localRotation = Quaternion.identity;
			}
			if (!((Object)(object)speedDisplay == (Object)null))
			{
				float num = QuotaDependentSpeed.currentRatio * 100f;
				string text = ((num >= 1000f) ? num.ToString("F0") : num.ToString("F2"));
				((TMP_Text)speedDisplay).text = text + "%";
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPrefix]
		private static void UpdatePrefix(PlayerControllerB __instance, ref bool ___isPlayerControlled, ref float ___movementSpeed)
		{
			if (!StartOfRound.Instance.isChallengeFile)
			{
				previousPlayerMovementSpeeds[__instance] = ___movementSpeed;
				if (___isPlayerControlled)
				{
					___movementSpeed *= value;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance, ref bool ___isPlayerControlled, ref float ___movementSpeed)
		{
			if (!StartOfRound.Instance.isChallengeFile && previousPlayerMovementSpeeds.ContainsKey(__instance))
			{
				___movementSpeed = previousPlayerMovementSpeeds[__instance];
			}
		}

		private static float CalculateSpeed()
		{
			float num = 0f;
			if (QuotaDependentSpeed.randomSpeed.Value)
			{
				Random random = new Random(StartOfRound.Instance.randomMapSeed + 1397);
				num = random.NextFloat(QuotaDependentSpeed.minSpeedMultiplier.Value, QuotaDependentSpeed.maxSpeedMultiplier.Value);
				return QuotaDependentSpeed.currentRatio = Mathf.Pow(num, QuotaDependentSpeed.quotaEffectScalar.Value);
			}
			num = ((!QuotaDependentSpeed.inversed.Value) ? ((float)TimeOfDay.Instance.profitQuota / (float)QuotaDependentSpeed.quotaBaseValue.Value) : ((float)QuotaDependentSpeed.quotaBaseValue.Value / (float)TimeOfDay.Instance.profitQuota));
			return Mathf.Clamp(QuotaDependentSpeed.currentRatio = Mathf.Pow(num, QuotaDependentSpeed.quotaEffectScalar.Value), QuotaDependentSpeed.minSpeedMultiplier.Value, QuotaDependentSpeed.maxSpeedMultiplier.Value);
		}
	}
}
namespace QuotaDependentSpeed.Extensions
{
	internal static class RandomExtensions
	{
		public static double NextDouble(this Random random, double min, double max)
		{
			return random.NextDouble() * (max - min) + min;
		}

		public static float NextFloat(this Random random, float min, float max)
		{
			return (float)random.NextDouble(min, max);
		}
	}
}