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FiendGetConfigured
Configure AuroraBytes' Fiend: damage, speed, visibility, target memory and abilities. Balanced defaults; install the same version and config on all players.
| Last updated | 3 hours ago |
| Total downloads | 7 |
| Total rating | 0 |
| Categories | Mods BepInEx Tweaks & Quality Of Life AI Generated |
| Dependency string | TranslationLookasideBufferModding-FiendGetConfigured-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
FiendGetConfigured
Description
A configurable behavior addon for AuroraBytes-The_Fiend 1.1.6 in Lethal Company.
Features
- Configure walking, stalking, chasing and rage movement speeds.
- Configure damage, execution HP threshold, contact range, attack cooldown and normal-hit knockback.
- Require visibility before acquiring players. After losing sight, search the last seen position for a configurable time instead of following a hidden player's current position.
- Configure detection range and field of view.
- Toggle random teleports, apparatus rage, temporary rage, door breaking and breaker-box destruction.
- Configure or disable the late-game speed and random-ability boost.
- Enforce the modern Fiend behavior while this addon is enabled.
- Enforce the attack cooldown on the server, including repeated contact requests.
Technical Details
- Developed for Lethal Company v81 and AuroraBytes-The_Fiend 1.1.6
Installation
- Install FiendGetConfigured on every player, with the same version and configuration. There is no automatic config synchronization.
- A mod manager installs the dependencies automatically. For manual installation, place
FiendGetConfigured.dllunderBepInEx/plugins/FiendGetConfigured/. - Restart the game after changing the configuration.
The separate config is generated on first launch:
BepInEx/config/TranslationLookasideBufferModding.FiendGetConfigured.cfg
Defaults
| Setting | Default |
|---|---|
| Walking speed | 3 |
| Stalking speed | 1 |
| Chase speed | 5.5 |
| Rage speed | 7 |
| Normal hit damage | 25 |
| Execution threshold, HP before the hit | 25 |
| Contact attack distance, meters | 2 |
| Minimum attack cooldown, seconds | 2 |
| Normal-hit knockback | 15 |
| Require line of sight | true |
| Detection range, meters | 30 |
| Full field of view, degrees | 140 |
| Last-seen memory, seconds | 8 |
| Random teleport | false |
| Apparatus rage | false |
| Temporary rage | false |
| Door breaking | true |
| Breaker-box destruction | true |
| Late-game boost | false |
With 100 HP and no other damage modifiers, the defaults allow three 25-damage hits, followed by a lethal grab on the fourth accepted attack. Set ExecutionHealthThreshold = -1 to disable the execution grab; ordinary damage can still kill.
Spawn weight, moon filters, flicker chance and sound volume remain controlled by the original mod's com.TheFiend.cfg.
Disclaimer
- The mod's code was generated by using AI-Tools.
- The addon's MIT license applies to this repository's own code and files, not to the original game or Fiend assets.
Credits
- AuroraBytes / AuroraDoesCode for maintaining the current Fiend fork.
- Rolevote for the original Lethal Company Fiend mod.
- HadrianDev for the creature from Rinse and Repeat.
- BepInEx and Harmony contributors.
Contact
- Contact me via GitHub if you have any questions or issues with the mod