Tweenz-EmployeeBenefits icon

EmployeeBenefits

Keys 1-4 pick your inventory slots, dance and point move to 5 and 6, stamina lasts 3x longer and refills 2x faster, and a double jump with a puff of smoke from your boots.

By Tweenz
Last updated 2 days ago
Total downloads 428
Total rating 0 
Categories Tweaks & Quality Of Life Mods Client-side AI Generated
Dependency string Tweenz-EmployeeBenefits-1.3.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Rune580-LethalCompany_InputUtils-0.7.14 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.14

README

EmployeeBenefits

The Company finally gives you some perks: small quality-of-life tweaks for Lethal Company.

  • Keys 1-4 pick your inventory slots straight away, no scrolling. Everyone else sees you switch items as normal. Typing numbers in the terminal or chat never switches.
  • Dance and point move to 5 and 6, since 1 and 2 now pick slots.
  • Stamina lasts 3x longer (about 15 seconds of sprinting instead of 5) and comes back 2x faster.
  • Double jump: press jump again in the air for a second jump, with a puff of smoke from your boots that everyone sees and hears. It recharges in 10 seconds; a small boot icon and bar under your stamina show when it's ready (you can hide them).

Every key can be changed in Settings → Change keybinds, under EmployeeBenefits.

Client-side: only players who want it need it (others just won't see the boot puffs). Needs InputUtils (installed with it by the mod manager).

Settings

Change them in the game with LethalConfig (Mod Config in the menu), or in BepInEx/config/EmployeeBenefits.cfg: how much longer stamina lasts (3; 1 to 3), how much faster it comes back (2; 1 to 3), the double jump on or off (on), its recharge (10 seconds), and the double jump meter shown or hidden (shown).

Credits

Made by Tweenz. AI tools were used in making this mod: the code and the icon were AI-assisted.