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EndlessDays
The day never ends. At 10 PM the clock rolls back to morning instead of the ship leaving at midnight, so you can stay on a moon as long as you like.
By Tweenz
| Last updated | 7 hours ago |
| Total downloads | 32 |
| Total rating | 0 |
| Categories | Mods BepInEx Tweaks & Quality Of Life |
| Dependency string | Tweenz-EndlessDays-1.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Endless Days
The day never ends. Stay on a moon as long as you want.
What it does
- The clock loops. At 10 PM the time rolls back to the morning you landed in, so the ship never leaves at midnight. The ship waits until someone pulls the lever.
- Fresh monsters each morning (optional, on by default). When a new day starts, the host clears out the living monsters and resets spawning, so each loop plays like a new day instead of piling up enemies.
- "A NEW DAY" popup tells everyone which day it is on this moon.
- Only applies on moons that have a clock. The Company building is untouched.
- If everyone is dead, the ship leaves as normal.
Config
BepInEx/config/aj.endlessdays.cfg:
| Setting | Default | What it does |
|---|---|---|
| Enabled | true | Turn the day loop on or off |
| ResetMonstersEachMorning | true | Despawn living monsters and reset spawn counts each new morning (host) |
| ShowNewDayMessage | true | Show the popup when the day loops |
Multiplayer
Install it on every player. The host controls the clock and the monster reset.