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Tweenz-EndlessDays-1.2.1 icon

EndlessDays

The day never ends. At 10 PM the clock rolls back to morning instead of the ship leaving at midnight, so you can stay on a moon as long as you like.

By Tweenz
Date uploaded 21 hours ago
Version 1.2.1
Download link Tweenz-EndlessDays-1.2.1.zip
Downloads 47
Dependency string Tweenz-EndlessDays-1.2.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Endless Days

The day never ends. Stay on a moon as long as you want.

What it does

  • The clock loops. At 10 PM the time rolls back to the morning you landed in, so the ship never leaves at midnight. The ship waits until someone pulls the lever.
  • Fresh monsters each morning (optional, on by default). When a new day starts, the host clears out the living monsters and resets spawning, so each loop plays like a new day instead of piling up enemies.
  • "A NEW DAY" popup tells everyone which day it is on this moon.
  • Only applies on moons that have a clock. The Company building is untouched.
  • If everyone is dead, the ship leaves as normal.

Config

BepInEx/config/aj.endlessdays.cfg:

Setting Default What it does
Enabled true Turn the day loop on or off
ResetMonstersEachMorning true Despawn living monsters and reset spawn counts each new morning (host)
ShowNewDayMessage true Show the popup when the day loops

Multiplayer

Install it on every player. The host controls the clock and the monster reset.

CHANGELOG

1.2.1

  • New icon and store page (README). The mod itself is unchanged from 1.2.0.

1.2.0

  • First Thunderstore release: endless day loop at 10 PM, midnight auto-leave blocked, optional monster reset each morning, "A NEW DAY" popup.