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LethalMayhem
Chaos overhaul: a neon casino hub at the Company, 15 troll items, 5 new monsters, 3 hand-built moons full of easter eggs, and a moons list sorted by mod and difficulty (works with LethalLevelLoader).
| Last updated | 5 days ago |
| Total downloads | 554 |
| Total rating | 2 |
| Categories | Moons Tweaks & Quality Of Life AI Generated |
| Dependency string | UnitedStudios-LethalMayhem-0.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Lethal Mayhem
A chaos overhaul for Lethal Company:
- A neon casino at the Company: slots, roulette, a death pool, a double-or-nothing quota button and a black market.
- 15 troll items to ruin your crewmates' day.
- 5 new monsters.
- 3 hand-built moons full of secrets and easter eggs.
- A sorted moons list, grouped by mod and ordered by difficulty, with each moon's risk, cost and weather. It picks up moons from other mods too, including LethalLevelLoader packs.
Everyone in the lobby needs the mod.
The Company Casino
Land at the Company (Gordion), walk over to the neon CASINO portal on the shipping container beside the landing pad, and step through.
| Attraction | What it does |
|---|---|
| Cashier | Turn the ship's credits into your personal chips (1:1), or cash your chips back out. Everyone sees who spent the crew's money. |
| Slot machines | Four machines: Penny (5), Silver (25), Gold (100), High Roller (500). Three sevens pays 100x. Three X = HEIST: you steal 25% of a random crewmate's chips. |
| Roulette | 15-slot wheel. Red/Black pay 2x, Green pays 14x. First bet starts a 15 second window; anyone can pile in. |
| Death Pool | Bet 25 chips on who dies first on the next moon. Winners split the pot. Betting on yourself is allowed. Nobody dies = refund. |
| Double or Nothing | Hold the big red button to gamble the quota: 50% it drops 25%, 50% it rises 25%. Once per quota. Anyone can press it. |
| Black Market | Store items for chips, delivered instantly (no dropship), 20% off. Plus mystery crates: scrap, gear, nothing, or a jackpot. |
| High Rollers board | Everyone's chip balance. Chips are saved with the save file and wiped if you get fired. |
Selling still happens at the Company's normal counter, so the Company is the hub: sell, buy, gamble.
If the ship takes off while you're in the casino you get bounced back on board (turn EvacuateOnTakeoff off for maximum cruelty).
Troll items
Sold in the ship terminal store and the casino's black market (20% off, paid in chips).
| Item | Price | What it does |
|---|---|---|
| Swap Grenade | 60 | Pull the pin; 3 s later whoever holds it swaps places with a random crewmate, inside or out. |
| Snitch Remote | 40 | Blasts an air horn right next to a random crewmate and alerts nearby monsters. 12 s recharge. |
| Helium Balloon | 30 | Aim at a crewmate: chipmunk voice for 30 s (yours if you miss). 3 puffs. |
| Banana Peel | 15 | Drop it; whoever steps on it is launched, hurt a little and drops their held item. Reusable. |
| Stink Bomb | 35 | 2 s fuse, then a 15 s green cloud that makes everyone inside drunk-dizzy. |
| Scare Box | 45 | Leave it somewhere; it plays real monster sounds every 12–25 s until picked up. |
| Yeet Glove | 50 | Punch a crewmate across the room. |
| Taser Pen | 25 | Close-range zap: 5 damage and they drop what they're holding. |
| Glue Trap | 20 | Sticks whoever steps in it for 5 s. Reusable. |
| Confetti Cannon | 25 | Loud, colourful, and pulls in every monster nearby. 5 shots. |
| Cursed Coin | 30 | Scrap worth $40. Flip: heads doubles it, tails bites you (20 dmg) and halves it. |
| Trapdoor | 60 | Place outside on a moon; the next crewmate to step on it falls into the facility. |
| Hex Doll | 40 | Stare at a crewmate and squeeze: flipped, inverted controls for 20 s. 2 curses. |
| Chaos Dice | 20 | Roll: heal, speed, teleport to ship, drunk, 25 damage, or free scrap. 20 s recharge. |
| Golden Idol | scrap | Spawns on moons, scans as $300, sometimes bites whoever grabs it, and the Company pays $3 for it. |
Monsters
They spawn naturally on every moon and have bestiary entries in the terminal.
| Monster | Where | What it does |
|---|---|---|
| Gremlin | inside | Runs from you, giggling, and leaves banana peels and glue traps around the facility. Bites (10) if cornered. |
| Moneybags | inside | Looks and scans exactly like a $250 bag of money. Get close and it grows legs, bites once (30), bolts and plays dead somewhere else. Killing it spills its hoard. |
| Jackpot | inside | A walking slot machine that follows you around dinging, then pulls its own lever: free scrap, a heal, a teleport deeper in, a nip or a 40-damage bad day. |
| Alarm Crow | outside | Harmless alone. Hovers a few metres from you and screams, alerting every monster nearby. One hit sends it off. |
| Disco Ghost | inside | Floats up and makes you dance for 5 s (stuck spinning in place, whatever else is chasing you), then vanishes. |
Moons
Route to them from the ship terminal like any other moon (moons, route revelry, info lumen, ...). Each keeps the normal facility, day/night clock and weather, but everything outdoors is built by the mod.
| Moon | Price | What's there | Secrets |
|---|---|---|---|
| 77 Revelry (B) | free | The Company's abandoned Fun Day fairground, frozen at dusk under a ringed gas giant. Land in the car park, walk through the neon gate and down the midway of game booths to the big top; the facility door is behind "STAFF ONLY". Ferris wheel, carousel, drop tower, Chuckles' Funhouse (fire exit inside). | Pull the carousel lever. Hit the High Striker pad with a shovel: ring the bell for a prize. Madame Quota tells your fortune; most of them are true (how many monsters are inside, how much scrap is left, who's carrying the most). The Lost & Found always has something. Headstones behind the big top carry your crew's names. The funhouse clown watches you. Stand in the ring after dark. |
| 112 Hoarfrost (A) | 280 | Polar night under the aurora. Snowfall, a research outpost (main entrance), a glacier wall with an ice cave (fire exit), and a frozen lake whose ice is slippery. Richer scrap. | The wreck of the Lucky Seven: read the previous crew's log, look at what's left of them, pull the lever to go home. Light the campfire to thaw out (heals). Station 12's SOS button. One snowman only turns while you're not looking. Something enormous is frozen under the lake; after dark it opens its eye. |
| 33 Lumen (B) | 150 | Endless night in a forest of giant glowing mushrooms under a nebula. The main entrance is a Company spore plant in a hollow stump; the fire exit is behind a glowing waterfall. | Pink bounce caps launch you into the air. Puffballs make you woozy. Climb the spiral of shelf fungi up the Elder to a gnome village and the sleeping Mushroom King's treasure, or stand in the fairy ring after dark. Knock on the mushroom cottage. |
Sorted moons list
The terminal's moons page is grouped by the mod each moon comes from (vanilla first, then Lethal Mayhem, then other mods A-Z), and each group runs easiest to hardest. Each line shows the risk level, route cost and weather:
LETHAL COMPANY:
* Experimentation D $0
* Adamance B $0 (Rainy)
* Rend A $550 (Stormy)
* Titan S+ $700 (Stormy)
LETHAL MAYHEM:
* Revelry B $0 (Rainy)
* Hoarfrost A $280
Moons from other mods are picked up automatically, including LethalLevelLoader moon packs, and it also works when DawnLib (used by CodeRebirth and others) takes over the moons page. Lines are fitted to the terminal's width: a weather name too long for its line (e.g. (The Wither Storm)) moves to an indented line underneath instead of wrapping mid-word. With Brutal Company Minus Extra Reborn, its weather scrap multipliers are shown once as a WEATHER BONUS table under the list. Each moon is filed under the mod folder it was installed from (e.g. DemonMae-Expeditious_Cruisin_Moons shows as "EXPEDITIOUS CRUISIN MOONS"). With LethalLevelLoader, its preview, sort and filter commands still work: sort price orders each group by cost, and the risk/cost columns are hidden when LLL's own preview already prints them. Hidden routes stay hidden.
Install
Install with r2modman or the Thunderstore Mod Manager; BepInExPack and LethalLib come along automatically. Everyone in the lobby needs the mod.
Manual install: install BepInEx-BepInExPack and Evaisa-LethalLib, then copy LethalMayhem.dll into BepInEx/plugins/LethalMayhem/.
LethalLevelLoader is optional. With it installed, the sorted moons list also covers its moon packs.
Config
BepInEx/config/com.brandon.lethalmayhem.cfg. The host's settings decide odds and prices.
| Setting | Default | Notes |
|---|---|---|
Casino.Enabled |
true | |
Casino.EvacuateOnTakeoff |
true | |
Casino.PortalAnchorObject |
the shipping container | Scene path of the object the portal is mounted on. Empty = automatic placement. |
Casino.PortalPositionOverride |
empty | Exact x,y,z for the portal. |
Casino.QuotaGambleEnabled / QuotaGamblePercent |
true / 25 | |
Casino.BlackMarketDiscount |
0.2 | |
Casino.MysteryCratePrice |
120 | |
Visuals.*, Audio.CasinoMusicVolume |
Neon brightness, light brightness, exposure, music volume. | |
Terminal.SortMoonCatalogue |
true | Group the moons list by mod and sort by difficulty. Off = the game's (or LLL's) own list. |
Terminal.ShowMoonRiskLevel / ShowMoonPrice |
true / true | Risk level and route cost columns in the sorted list. |
Debug.DevMode |
false | Enables the test commands below. Cheats; leave off for real games. |
Dev commands (chat, DevMode = true)
/give <item> drop an item in front of you, /equip <item> put one straight in your hand, /items list item ids, /hold rx ry rz / /holdpos x y z tune the held item's grip,
/spawn <monster> spawn one 3 m in front of you, /monsters list monster ids, /mstat state and distance of every Lethal Mayhem monster,
/moon <name> route to a moon, /inside drop into the facility, /outside jump to the ship door,
/terminal open the ship terminal, /catwidth N pretend the terminal is N characters wide (0 = measure), /goto x z [yaw] teleport on a moon, /face yaw, /use use the nearest entrance, /time 0-1 set the time of day (host), /clearweather, /god invulnerability, /skyexp ev / /fog metres tune the sky, /dumplevel write the moon scene's structure to BepInEx/LethalMayhem-levelprobe.txt,
/company route to the Company, /lever land/take off, /casino teleport in, /tp slots|slots4|roulette|cashier|kiosk|pool|quota|exit|portal, /viewportal, /chips N, /credits N, /portalhere (move the portal to where you stand and save it), /lookat, /scan, /where.