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Decompiled source of TwoHandedLadderFix v1.0.0
LadderFix.dll
Decompiled 2 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyCompany("UnloadedHangar")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Allows the player to use certain ladders while holding a two-handed item.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.7+75e95b7d38c16d78266d6b3452ddfb59cc4fbbc1")] [assembly: AssemblyProduct("LadderFix")] [assembly: AssemblyTitle("LadderFix")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LadderFix { internal class Patcher { [HarmonyPostfix] [HarmonyPatch(typeof(InteractTrigger), "Start")] private static void ApplyFix(InteractTrigger __instance) { if (__instance.isLadder && __instance.twoHandedItemAllowed) { __instance.specialCharacterAnimation = false; } } } [BepInPlugin("LadderFix-UnloadedHangar", "LadderFix", "1.0.0")] public class Plugin : BaseUnityPlugin { public static class PluginInfo { public const string Guid = "LadderFix-UnloadedHangar"; public const string Name = "LadderFix"; public const string Ver = "1.0.0"; } internal static Plugin Instance; internal static ManualLogSource logger; internal Harmony _harmony; private void Awake() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } logger = Logger.CreateLogSource("LadderFix"); logger.LogInfo((object)"LadderFix has awoken!"); _harmony = new Harmony("LadderFix-UnloadedHangar"); _harmony.PatchAll(typeof(Patcher)); } } }