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V0id-AshleyRE4Model-1.0.0 icon

AshleyRE4Model

Ashley Graham character model replacement from Resident Evil 4 for Lethal Company.

Date uploaded a month ago
Version 1.0.0
Download link V0id-AshleyRE4Model-1.0.0.zip
Downloads 13
Dependency string V0id-AshleyRE4Model-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.4.20 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.20
x753-More_Suits-1.4.1 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.4.1

README

Ashley Graham (Resident Evil 4) - Model Replacement

Replaces the Lethal Company player model with Ashley Graham from Resident Evil 4 using ModelReplacementAPI.

Features

  • Fully rigged player model with Capcom RE Engine skeleton alignment.
  • Complete finger, hand, wrist, and forearm articulation for emotes and item holding.
  • Natural eye textures with ambient eye illumination.
  • Calibrated floor height offset preventing feet sinking into geometry.
  • Optional first-person viewmodel arms.
  • Automatic helmet mesh removal for unobstructed visibility.
  • Configurable suit triggers via BepInEx config (Ashley Graham, Ashley, Orange suit).
  • Compatible with emote mods (TooManyEmotes, MoreEmotes, etc.) and camera mods.

Installation

Via Mod Manager (Recommended)

  1. Install using r2modman or the Thunderstore Mod Manager.
  2. Dependencies (BepInExPack and ModelReplacementAPI) will be downloaded automatically.

Manual Installation

  1. Install BepInExPack.
  2. Install ModelReplacementAPI.
  3. Extract the contents of AshleyRE4Model-1.0.0.zip into your BepInEx/plugins/ folder.
  4. Select the configured suit (default: Ashley Graham or default Orange suit).

Configuration

A configuration file is generated at BepInEx/config/com.claire.ashleygraham.cfg upon first launch:

  • SuitNames: Comma-separated list of suit names that activate the replacement (default: Ashley Graham, Ashley, Orange suit).
  • EnableViewModel: Enable or disable custom first-person viewmodel arms (default: true).
  • RemoveHelmet: Remove the default scavenger helmet mesh when model is active (default: true).
  • RootOffsetY: Vertical grounding offset in meters (default: 0.38).

Credits

CHANGELOG

Changelog

[1.0.3] - 2026-09-17

  • Removed default replacement on Orange suit; model is now exclusively mapped to the Ashley Graham suit by default.

[1.0.1] - 2026-09-17

  • Updated mod icon using high-definition Ashley artwork (Ashley.png).
  • Fixed suit rack display: restructured package directory hierarchy and added x753-More_Suits dependency.

[1.0.0] - 2026-09-17

  • Initial release of Ashley Graham player model replacement from Resident Evil 4.
  • High-fidelity textures with material slot mappings across all submeshes.
  • Fully aligned humanoid skeletal rig with 41 bone rotation offsets.
  • Natural eye illumination and clean face rendering.
  • Ground height calibration (RootOffsetY = 0.38f) for ship floor grates and moon surfaces.
  • First-person viewmodel arm support and automatic helmet mesh removal.
  • MoreSuits rack texture included.