Y4NGZ313-Y4NGZCore icon

Y4NGZCore

Shared placement and runtime core for Y4NGZ mods: interior fixture placement, authored placement tables, and common runtime services. A library - it adds no gameplay on its own.

Last updated 3 hours ago
Total downloads 12
Total rating 0 
Categories Mods Client-side Server-side AI Generated
Dependency string Y4NGZ313-Y4NGZCore-1.0.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
TeamXiaolan-DawnLib-0.9.25 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods [V81]

Preferred version: 0.9.25

README

Y4NGZCore

Y4NGZCore is the shared runtime library for Y4NGZ Company-side mods. It adds no items, enemies, UI, or gameplay by itself. A mod manager should install it automatically when a package that needs it is selected.

What it owns

The old merged Y4NGZ Company assembly was split into separate packages. Code and data used by more than one package moved here, including:

  • interior fixture placement, validation, and reservation;
  • shipped authored placement tables and community placement-pack loading;
  • the shared company-stash keypad contract;
  • netcode registration helpers and guarded compatibility shims;
  • shared runtime services such as enemy-location pulses, offscreen rig parking, and the ship clock.

Keeping the placement tables and reservation layer in one library means Contracted and LethalCCTV agree on fixture locations instead of claiming the same tile independently.

Do I need it?

Installed package Y4NGZCore required?
Contracted Yes
LethalCCTV Yes
Y4NGZBloodFX only No
Y4NGZAtmosphere only No

Installing Y4NGZCore alone is harmless, but it will not visibly change the game.

Required dependency

  • BepInEx-BepInExPack-5.4.2305

Configuration

None. Y4NGZCore binds no settings of its own. Placement and feature settings live in the configuration file of the gameplay package that owns them.

Generative AI usage

The entire code base of this mod was created with generative AI.

Troubleshooting

If a dependent package reports that Y4NGZCore is missing, confirm that Y4NGZCore.dll is installed only once and include BepInEx/LogOutput.log when reporting the problem through that package's support channel.