Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of LandingLag v1.0.3
BepInEx/plugins/LandingLag.dll
Decompiled 15 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("LandingLag")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.3.0")] [assembly: AssemblyInformationalVersion("1.0.3+e66c3f7e852f7896132cbbf8c61fb355a0d5b62d")] [assembly: AssemblyProduct("LandingLag")] [assembly: AssemblyTitle("LandingLag")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LandingLag { [BepInPlugin("LandingLag", "LandingLag", "1.0.3")] [BepInProcess("Lethal Company.exe")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private Harmony HarInstance; private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin LandingLag is loaded!"); HarInstance = Harmony.CreateAndPatchAll(typeof(Plugin), (string)null); Logger.LogInfo((object)"Applied game patch to round start code."); } public static EnemyAI[] GetAIs() { return RoundManager.Instance.SpawnedEnemies.ToArray(); } [HarmonyPatch(typeof(StartOfRound), "SetPlayerSafeInShip")] [HarmonyPriority(0)] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); MethodInfo methodInfo = AccessTools.Method(typeof(Plugin), "GetAIs", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(Object), "FindObjectOfType", Type.EmptyTypes, (Type[])null)?.MakeGenericMethod(typeof(EnemyAI)); if (methodInfo2 == null || methodInfo == null) { return list; } for (int i = 0; i < list.Count; i++) { if (CodeInstructionExtensions.Calls(list[i], methodInfo2)) { list[i] = new CodeInstruction(OpCodes.Call, (object)methodInfo); } } return list; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LandingLag"; public const string PLUGIN_NAME = "LandingLag"; public const string PLUGIN_VERSION = "1.0.3"; } }