Decompiled source of PreciseRotation v1.0.0

PreciseRotation.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PreciseRotation.Utils;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PreciseRotation")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PreciseRotation")]
[assembly: AssemblyTitle("PreciseRotation")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PreciseRotation
{
	[BepInPlugin("dev.zag.PreciseRotation", "PreciseRotation", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string modGUID = "dev.zag.PreciseRotation";

		public const string modName = "PreciseRotation";

		public const string modVersion = "1.0.0";

		private static Harmony _harmony = new Harmony("dev.zag.PreciseRotation");

		internal static ManualLogSource mls = Logger.CreateLogSource("dev.zag.PreciseRotation");

		private void Awake()
		{
			mls.LogInfo((object)"Loading PreciseRotation");
			ModConfig.allConfigs(((BaseUnityPlugin)this).Config);
			patchAllStuff();
		}

		private static void patchAllStuff()
		{
			_harmony.PatchAll();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "PreciseRotation";

		public const string PLUGIN_NAME = "PreciseRotation";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace PreciseRotation.Utils
{
	internal class ModConfig
	{
		private static bool printConfigs = true;

		public static ConfigEntry<int> rotationAngle;

		public static void allConfigs(ConfigFile cfg)
		{
			rotationAngle = cfg.Bind<int>("General", "Rotation Angle", 45, "Enter a value from 5° to 90°. Values outside this range can cause crashes or are useless.");
			if (printConfigs)
			{
				printConfig();
			}
		}

		private static void printConfig()
		{
			Plugin.mls.LogInfo((object)$"Rotation Angle: {rotationAngle.Value}");
		}
	}
}
namespace PreciseRotation.Patches
{
	[HarmonyPatch(typeof(ShipBuildModeManager))]
	internal class ShipBuildModeManagerPatch
	{
		private const float timeUntilSpin = 0.25f;

		private static float pressedTimer;

		private static bool wasPressed;

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		public static void UpdatePrePatch(out float __state, ShipBuildModeManager __instance)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			__state = 0f;
			if (__instance.InBuildMode && !((Object)(object)__instance.ghostObject == (Object)null))
			{
				__state = __instance.ghostObject.eulerAngles.y;
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void UpdatePostPatch(float __state, ShipBuildModeManager __instance)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.InBuildMode)
			{
				return;
			}
			InputAction obj = InputSystem.actions.FindAction("ReloadBatteries", false);
			if (obj.IsPressed())
			{
				pressedTimer += Time.deltaTime;
				wasPressed = true;
				if (pressedTimer > 0.25f)
				{
					float num = __state + Time.deltaTime * 155f;
					__instance.ghostObject.eulerAngles = new Vector3(__instance.ghostObject.eulerAngles.x, num, __instance.ghostObject.eulerAngles.z);
				}
			}
			if (obj.WasReleasedThisFrame() && wasPressed)
			{
				if (pressedTimer <= 0.25f)
				{
					float num2 = Mathf.Ceil(__state / (float)ModConfig.rotationAngle.Value) * (float)ModConfig.rotationAngle.Value;
					__instance.ghostObject.eulerAngles = new Vector3(__instance.ghostObject.eulerAngles.x, num2, __instance.ghostObject.eulerAngles.z);
					Plugin.mls.LogInfo((object)"Rotate Snapped");
				}
				pressedTimer = 0f;
				wasPressed = false;
			}
		}
	}
}