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PortableTerminal
A purchasable briefcase that deploys into a portable ship terminal. Tap E to use; hold E to pack it up. Host and all clients required.
By achachala
CHANGELOG
Changelog
0.1.9
- Added opening and closing sounds for deployment and packing, audible to nearby players.
- Aligned the standing position with the screen for a straight-on view.
- Updated the mod icon and description.
0.1.8
- Removed the plugin OnDestroy callback and retained normal network disconnect and session cleanup.
0.1.7
- Updated the inventory icon to a thinner, taller briefcase with latches on the top beside its handle.
0.1.6
- Simplified the transparent inventory icon to a plain, boxy olive briefcase.
0.1.5
- Replaced the inventory icon with a separate transparent briefcase image.
- Rebuilt the deployed keyboard with the supplied ship keyboard layout and lettering, plus raised key geometry.
0.1.4
- Enabled the native equipment/utility slot for the portable terminal.
- Deployment validation continues to recognize both regular inventory and the equipment slot.
0.1.3
- Changed the held briefcase to hang vertically from its handle, using the native hand attachment on local and remote players.
- Kept the briefcase size, dropped model, deployed terminal and 250-credit price unchanged.
0.1.2
- Doubled the briefcase model and its pickup collider; deployed size stays the same.
- Changed the control prompt to “Tap interact to use the terminal. Hold to pick up”.
- Changed the store price to 250 credits.
0.1.1
- Doubled the deployed model height, with a matching interaction area and standing position.
- Attached the genuine ship terminal canvas to the portable monitor, including camera-visible UI layers and keyboard focus.
- Added an explicit opening path rather than relying solely on the animation event.
- Added on-screen use/pickup prompts and a hold-progress bar.
- Restore the ship canvas layout, input settings, and player camera when leaving the portable terminal.
0.1.0
- Added the 100-credit Portable terminal store item with a briefcase carry model and folding field-terminal model.
- Added deployment, tap-to-use, and hold-to-pack controls.
- Routed interaction through the real ship terminal, preserving its command pipeline and shared credits.
- Added host-authoritative deployment state, late-join synchronization, exclusive terminal sessions, and abandoned-session cleanup.
- Added native item save data for deployment state.