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Decompiled source of SpawnedEnemiesFix v1.0.0
SpawnedEnemiesFix.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SpawnedEnemiesFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SpawnedEnemiesFix")] [assembly: AssemblyTitle("SpawnedEnemiesFix")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace SpawnedEnemiesFix { [BepInPlugin("dejay.SpawnedEnemiesFix", "SpawnedEnemiesFix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SpawnedEnemiesFixPlugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("dejay.SpawnedEnemiesFix"); internal static ManualLogSource Log; private void Awake() { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Type type = null; Assembly[] array = assemblies; for (int i = 0; i < array.Length; i++) { type = array[i].GetType("ControlCompany.Core.ControlCenter"); if (type != null) { break; } } if (type == null) { Log.LogError((object)"SpawnedEnemiesFix: Could not find ControlCenter type! Is ControlCompany installed?"); return; } MethodInfo method = type.GetMethod("SpawnControllableEnemy", BindingFlags.Instance | BindingFlags.NonPublic); if (method == null) { Log.LogError((object)"SpawnedEnemiesFix: Could not find SpawnControllableEnemy method!"); return; } MethodInfo method2 = typeof(SpawnControllableEnemyPatch).GetMethod("Postfix"); harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Log.LogInfo((object)"SpawnedEnemiesFix loaded and patched successfully!"); } } public static class SpawnControllableEnemyPatch { private static FieldInfo? FindFieldInHierarchy(Type type, string fieldName) { Type type2 = type; while (type2 != null) { FieldInfo field = type2.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (field != null) { return field; } type2 = type2.BaseType; } return null; } public static void Postfix(object __result) { if (__result == null) { SpawnedEnemiesFixPlugin.Log.LogWarning((object)"SpawnedEnemiesFix: __result is null."); return; } SpawnedEnemiesFixPlugin.Log.LogInfo((object)("SpawnedEnemiesFix: __result type = " + __result.GetType().FullName)); if ((Object)(object)RoundManager.Instance == (Object)null) { SpawnedEnemiesFixPlugin.Log.LogWarning((object)"SpawnedEnemiesFix: RoundManager.Instance is null, skipping."); return; } EnemyAI val = null; FieldInfo fieldInfo = FindFieldInHierarchy(__result.GetType(), "enemyAI"); if (fieldInfo != null) { object? value = fieldInfo.GetValue(__result); val = (EnemyAI)((value is EnemyAI) ? value : null); if ((Object)(object)val != (Object)null) { SpawnedEnemiesFixPlugin.Log.LogInfo((object)"SpawnedEnemiesFix: Found EnemyAI via field 'enemyAI' in hierarchy."); } } if ((Object)(object)val == (Object)null) { MonoBehaviour val2 = (MonoBehaviour)((__result is MonoBehaviour) ? __result : null); if (val2 != null) { val = ((Component)val2).GetComponent<EnemyAI>(); if ((Object)(object)val == (Object)null) { val = ((Component)val2).GetComponentInChildren<EnemyAI>(true); } if ((Object)(object)val == (Object)null) { val = ((Component)val2).GetComponentInParent<EnemyAI>(); } } } if ((Object)(object)val == (Object)null) { SpawnedEnemiesFixPlugin.Log.LogWarning((object)("SpawnedEnemiesFix: Could not find EnemyAI on " + __result.GetType().FullName + ", skipping.")); } else if (!RoundManager.Instance.SpawnedEnemies.Contains(val)) { RoundManager.Instance.SpawnedEnemies.Add(val); SpawnedEnemiesFixPlugin.Log.LogInfo((object)("SpawnedEnemiesFix: Added " + val.enemyType?.enemyName + " to SpawnedEnemies.")); } } } }