Decompiled source of LobbyControlCCABindings v2.5.3

baer1.LC_CCA.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using ChatCommandAPI;
using ChatCommandAPI.Utils;
using LobbyControl;
using LobbyControl.TerminalCommands;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("DunGen")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.ASPP")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.UnityNav")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("LobbyControl")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.CoreUtils")]
[assembly: IgnoresAccessChecksTo("Unity.XR.Management")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.ConformanceAutomation")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MetaQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MockRuntime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.OculusQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.RuntimeDebugger")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpatialTracking")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XR.LegacyInputHelpers")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("baer1.LC_CCA")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.5.3.0")]
[assembly: AssemblyInformationalVersion("2.5.3+bf10a2a7770eb0368e9ee3e4af5c8bc51bddda2d")]
[assembly: AssemblyProduct("LobbyControlCCABindings")]
[assembly: AssemblyTitle("baer1.LC_CCA")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.5.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LobbyControlCCABindings
{
	public class LobbyCommand : Command
	{
		public override string Name => "LobbyControl";

		public override string Command => "lobby";

		public override string[] Syntax => new string[10] { "help", "status", "{ open | close }", "{ private | friend | public }", "rename <name>", "autosave", "{ save | load } [file]", "switch <file>", "{ clear | dropall }", "version" };

		public override void Invoke(string _args)
		{
			//IL_043a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0469: Unknown result type (might be due to invalid IL or missing references)
			List<string> list = new List<string>(3) { ((BaseCommand)this).Command };
			list.AddRange(Args.Parse(_args, (uint?)null, true));
			if (list.Count > 1)
			{
				while (list.Count < 3)
				{
					list.Add("");
				}
				TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
				bool flag;
				switch (list[1])
				{
				case "version":
				{
					string text = "LobbyControl version " + LobbyControlCCABindings.Instance.LobbyControlVersion + "\nbindings v2.5.3 for v2.5.12";
					if (LobbyControlCCABindings.Instance.LobbyControlVersion != "2.5.12")
					{
						Chat.PrintWarning(text);
					}
					else
					{
						Chat.Print(text, (Color?)null);
					}
					return;
				}
				case "status":
					flag = LobbyCommand.StatusCommand(ref val, list.ToArray());
					goto IL_0440;
				case "open":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.OpenCommand(ref val, list.ToArray());
					goto IL_0440;
				case "close":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.CloseCommand(ref val, list.ToArray());
					goto IL_0440;
				case "private":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.PrivateCommand(ref val, list.ToArray());
					goto IL_0440;
				case "friend":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.FriendCommand(ref val, list.ToArray());
					goto IL_0440;
				case "public":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.PublicCommand(ref val, list.ToArray());
					goto IL_0440;
				case "rename":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.RenameCommand(ref val, list.ToArray());
					goto IL_0440;
				case "autosave":
					flag = LobbyCommand.AutoSaveCommand(ref val, list.ToArray());
					goto IL_0440;
				case "save":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.SaveCommand(ref val, list.ToArray());
					goto IL_0440;
				case "load":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.LoadCommand(ref val, list.ToArray());
					goto IL_0440;
				case "switch":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.SwitchCommand(ref val, list.ToArray());
					goto IL_0440;
				case "clear":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.ClearCommand(ref val, list.ToArray());
					goto IL_0440;
				case "dropall":
					verifyShipPhase();
					verifyCanModify();
					flag = LobbyCommand.DropAllCommand(ref val, list.ToArray());
					goto IL_0440;
				default:
					throw new InvalidArgumentsException();
				case "help":
					break;
					IL_0440:
					if (flag)
					{
						Chat.Print(val.displayText.Trim(), (Color?)null);
						return;
					}
					throw new CommandException(val.displayText.Trim());
				}
			}
			Chat.PrintWarning("status : prints the current lobby status\nopen : open the lobby\nclose : close the lobby\nprivate : set lobby to Invite Only\nfriend : set lobby to Friends Only\npublic : set lobby to Public\nrename <name> : change the name of the lobby\nautosave : toggle the autosave state\nsave [file] : save the lobby to file\nload [file] : re-load the lobby from file\nswitch <file> : change the future save/load location without loading\nclear : clear the current save\ndropall : drop all items on the ground");
			static void verifyCanModify()
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				if (!LobbyControl.CanModifyLobby)
				{
					throw new CommandException("You can not modify the lobby right now");
				}
			}
			static void verifyShipPhase()
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				if (!StartOfRound.Instance.inShipPhase)
				{
					throw new CommandException("The ship must be in orbit");
				}
			}
		}
	}
	[BepInPlugin("baer1.LC_CCA", "LobbyControlCCABindings", "2.5.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LobbyControlCCABindings : BaseUnityPlugin
	{
		internal string LobbyControlVersion = "[UNKNOWN]";

		public static LobbyControlCCABindings Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (!Chainloader.PluginInfos.TryGetValue("mattymatty.LobbyControl", out var value) || (LobbyControlVersion = value.Metadata.Version.ToString(3)) != "2.5.12")
			{
				Logger.LogWarning((object)("LobbyControl version differs: expected 2.5.12, got " + LobbyControlVersion));
			}
			new LobbyCommand();
			Logger.LogInfo((object)"baer1.LC_CCA v2.5.3 has loaded!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "baer1.LC_CCA";

		public const string PLUGIN_NAME = "LobbyControlCCABindings";

		public const string PLUGIN_VERSION = "2.5.3";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}