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Decompiled source of ImminentMort v1.0.3
ImminentMort.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using LCSoundTool; using Microsoft.CodeAnalysis; using On; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ImminentMort")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("lalala...")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")] [assembly: AssemblyProduct("ImminentMort")] [assembly: AssemblyTitle("ImminentMort")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ImminentMort { [BepInPlugin("ImminentMort", "Imminent Mort", "1.0.0")] public class ImminentMort : BaseUnityPlugin { private const string PLUGIN_GUID = "ImminentMort"; private const string PLUGIN_NAME = "Imminent Mort"; private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown DressGirlAI.Start += new hook_Start(DressGirlAI_Start); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ImminentMort is loaded!"); } private void DressGirlAI_Start(orig_Start orig, DressGirlAI self) { orig.Invoke(self); self.breathingSFX = SoundTool.GetAudioClip(Path.Combine(Paths.PluginPath, "blinford-ImminentMort"), "lalala.wav"); self.appearStaringSFX = (AudioClip[])(object)new AudioClip[1] { SoundTool.GetAudioClip(Path.Combine(Paths.PluginPath, "blinford-ImminentMort"), "hehehehehe.wav") }; } } public static class PluginInfo { public const string PLUGIN_GUID = "ImminentMort"; public const string PLUGIN_NAME = "ImminentMort"; public const string PLUGIN_VERSION = "1.0.0"; } }