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Decompiled source of SkillIssueLC v1.0.0
SkillIssueLC/SkillIssueLC.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SkillIssueLC")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Lethal Company mod for those who suck at it.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")] [assembly: AssemblyProduct("SkillIssueLC")] [assembly: AssemblyTitle("SkillIssueLC")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalCompanyTemplate { [HarmonyPatch(typeof(StartOfRound), "SetPlanetsWeather")] internal class StartOfRoundPatch { [HarmonyPostfix] public static void Postfix(StartOfRound __instance) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) __instance.levels[5].currentWeather = (LevelWeatherType)(-1); Plugin.Logger.LogInfo((object)"Set Rend's weather to None"); } } [HarmonyPatch(typeof(RoundManager), "RefreshEnemyVents")] internal class RoundManagerPatch { [HarmonyPostfix] public static void Postfix(RoundManager __instance) { __instance.allEnemyVents = Array.Empty<EnemyVent>(); Plugin.Logger.LogInfo((object)"Set allEnemyVents to []"); } } [BepInPlugin("SkillIssueLC", "SkillIssueLC", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("SkillIssueLC"); val.PatchAll(); Logger.LogInfo((object)"Plugin SkillIssueLC is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "SkillIssueLC"; public const string PLUGIN_NAME = "SkillIssueLC"; public const string PLUGIN_VERSION = "1.0.0"; } }