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Decompiled source of TPOnEmote v1.0.1
TPOnEmote.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using NewMe.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NewMe")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NewMe")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6221bff9-1e3f-43fc-8d4c-9eedcb95a432")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NewMe { [BepInPlugin("D1g1tal.TPOnEmote", "TPOnEmote", "1.0.1")] public class BaseThing : BaseUnityPlugin { private const string modGUID = "D1g1tal.TPOnEmote"; private const string modName = "TPOnEmote"; private const string modVer = "1.0.1"; public readonly Harmony harmony = new Harmony("D1g1tal.TPOnEmote"); public static ConfigEntry<bool> inverse; public static ManualLogSource mls; public static BaseThing Instance; private void Awake() { mls = Logger.CreateLogSource("TPOnEmote"); mls.LogInfo((object)"\r\n_____________________________ ___________ __ \r\n\\__ ___/\\______ \\_____ \\ ____ \\_ _____/ _____ _____/ |_ ____ \r\n | | | ___// | \\ / \\ | __)_ / \\ / _ \\ __\\/ __ \\ \r\n | | | | / | \\ | \\| \\ Y Y ( <_> ) | \\ ___/ \r\n |____| |____| \\_______ /___| /_______ /__|_| /\\____/|__| \\___ >\r\n \\/ \\/ \\/ \\/ \\/ \r\nis now loaded"); harmony.PatchAll(typeof(BaseThing)); harmony.PatchAll(typeof(TPonButton)); } } } namespace NewMe.Patches { [HarmonyPatch(typeof(ShipBuildModeManager))] internal class NoBulidConditions { [HarmonyPatch("Update")] [HarmonyPrefix] private static void StopPosErrors() { OutOfBoundsTrigger[] array = Object.FindObjectsOfType<OutOfBoundsTrigger>(); OutOfBoundsTrigger[] array2 = array; foreach (OutOfBoundsTrigger val in array2) { Object.Destroy((Object)(object)((Component)val).gameObject); } ShipBuildModeManager instance = ShipBuildModeManager.Instance; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class TPonButton { [HarmonyPatch("PerformEmote")] [HarmonyPrefix] private static void cool() { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); ShipTeleporter[] array2 = array; foreach (ShipTeleporter val in array2) { if ((Object)(object)val != (Object)null && !val.isInverseTeleporter && !val.shipTeleporterAudio.isPlaying) { val.PressTeleportButtonServerRpc(); } } } } [HarmonyPatch(typeof(DoublewingAI))] internal class bird { [HarmonyPatch("AlertBird")] [HarmonyPostfix] private static void Somethingbad() { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) DoublewingAI[] array = Object.FindObjectsOfType<DoublewingAI>(); DoublewingAI[] array2 = array; foreach (DoublewingAI val in array2) { if ((Object)(object)val != (Object)null) { RadMechAI[] array3 = (RadMechAI[])(object)Resources.FindObjectsOfTypeAll(typeof(RadMechAI)); RadMechAI val2 = array3[1]; Object.Instantiate<RadMechAI>(val2, ((Component)val).transform.position, Quaternion.identity); } } } private static Vector3 spawnPos(Vector3 pos, Vector3 dir) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Ray val = default(Ray); ((Ray)(ref val))..ctor(pos, dir); RaycastHit val2 = default(RaycastHit); Physics.Raycast(val, ref val2, 100f); return ((RaycastHit)(ref val2)).point; } } }