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Decompiled source of SelectiveRadarEdit v1.0.1
BepInEx/plugins/SelectiveRadarEdit.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LobbyCompatibility.Attributes; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Rendering; using huluoboRadarEdit; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SelectiveRadarEdit")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+b0986565b607868b265640cca7d041de7d3506fe")] [assembly: AssemblyProduct("SelectiveRadarEdit")] [assembly: AssemblyTitle("SelectiveRadarEdit")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SelectiveRadarEdit { [BepInPlugin("SelectiveRadarEdit", "SelectiveRadarEdit", "1.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [LobbyCompatibility(/*Could not decode attribute arguments.*/)] public class SelectiveRadarEdit : BaseUnityPlugin { private static readonly Dictionary<string, ConfigEntry<bool>> _interiorConfigs = new Dictionary<string, ConfigEntry<bool>>(); private static readonly Dictionary<string, string> _dungeonNameToFlowName = new Dictionary<string, string>(); private static bool _hasLethalLevelLoader = false; private static bool _configInitialized = false; private static string _lastCheckedInterior = ""; private static bool _loggedBlockingForCurrentInterior = false; public static SelectiveRadarEdit Instance { get; private set; } = null; internal static ManualLogSource Logger { get; private set; } = null; internal static Harmony? Harmony { get; set; } public static ConfigEntry<bool> EnableFisheyeCorrection { get; private set; } = null; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Instance = this; EnableFisheyeCorrection = ((BaseUnityPlugin)this).Config.Bind<bool>("Visual Fixes", "Enable Fisheye Correction", true, "Forces the radar's fisheye lens effect to be restored. Disable if you prefer the effect off or if another mod manages it."); Harmony = new Harmony("SelectiveRadarEdit"); Harmony.PatchAll(); Logger.LogInfo((object)"SelectiveRadarEdit v1.0.1 has loaded!"); } private static void EnsureConfigInitialized() { if (!_configInitialized) { Logger.LogInfo((object)"Initializing dynamic interior configuration..."); InitializeVanillaInteriors(); _hasLethalLevelLoader = CheckForLethalLevelLoader(); if (_hasLethalLevelLoader) { AddLLLCustomInteriors(); } _configInitialized = true; Logger.LogInfo((object)$"Interior configuration initialized with {_interiorConfigs.Count} entries"); } } private static bool CheckForLethalLevelLoader() { try { Type type = Type.GetType("LethalLevelLoader.PatchedContent, LethalLevelLoader"); return type != null; } catch { return false; } } private static void InitializeVanillaInteriors() { Dictionary<string, string> dictionary = new Dictionary<string, string> { { "Facility", "Level1Flow" }, { "Facility (Extra Large)", "Level1FlowExtraLarge" }, { "Facility (3 Exits)", "Level1Flow3Exits" }, { "Haunted Mansion", "Level2Flow" }, { "Mineshaft", "Level3Flow" } }; foreach (KeyValuePair<string, string> item in dictionary) { CreateConfigEntry(item.Key, item.Value); } } private static void AddLLLCustomInteriors() { try { PropertyInfo propertyInfo = Type.GetType("LethalLevelLoader.PatchedContent, LethalLevelLoader")?.GetProperty("ExtendedDungeonFlows"); if (!(propertyInfo != null) || !(propertyInfo.GetValue(null) is IList list) || list.Count <= 0) { return; } Logger.LogInfo((object)$"Found {list.Count} ExtendedDungeonFlows from LethalLevelLoader"); foreach (object item in list) { try { PropertyInfo property = item.GetType().GetProperty("DungeonName"); PropertyInfo property2 = item.GetType().GetProperty("DungeonFlow"); if (property != null && property2 != null) { string text = property.GetValue(item) as string; object value = property2.GetValue(item); string text2 = value?.GetType().GetProperty("name")?.GetValue(value) as string; if (!string.IsNullOrEmpty(text) && !string.IsNullOrEmpty(text2) && !_dungeonNameToFlowName.Values.Contains(text2)) { CreateConfigEntry(text, text2); } } } catch (Exception ex) { Logger.LogWarning((object)("Failed to process ExtendedDungeonFlow: " + ex.Message)); } } } catch (Exception ex2) { Logger.LogError((object)("Error accessing LethalLevelLoader data: " + ex2.Message)); } } private static void CreateConfigEntry(string displayName, string flowName) { if (!_interiorConfigs.ContainsKey(displayName)) { ConfigEntry<bool> value = ((BaseUnityPlugin)Instance).Config.Bind<bool>("Interior Settings", "Enable RadarEdit for " + displayName, false, "Whether RadarEdit effects should be enabled for " + displayName + " interior. When disabled, vanilla 2D radar will be used instead."); _interiorConfigs[displayName] = value; _dungeonNameToFlowName[displayName] = flowName; } } internal static void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } public static bool ShouldBlockRadarEditForCurrentInterior() { try { EnsureConfigInitialized(); if ((Object)(object)RoundManager.Instance?.dungeonGenerator?.Generator?.DungeonFlow == (Object)null) { return false; } string name = ((Object)RoundManager.Instance.dungeonGenerator.Generator.DungeonFlow).name; if (_lastCheckedInterior != name) { _lastCheckedInterior = name; _loggedBlockingForCurrentInterior = false; } string text = null; foreach (KeyValuePair<string, string> item in _dungeonNameToFlowName) { if (item.Value == name) { text = item.Key; break; } } if (text != null && _interiorConfigs.TryGetValue(text, out ConfigEntry<bool> value)) { bool value2 = value.Value; bool flag = !value2; if (!_loggedBlockingForCurrentInterior) { string text2 = (flag ? "RadarEdit DISABLED (using vanilla 2D radar)" : "RadarEdit ENABLED"); Logger.LogInfo((object)("Interior: " + text + " - " + text2)); _loggedBlockingForCurrentInterior = true; } return flag; } if (!_loggedBlockingForCurrentInterior) { Logger.LogInfo((object)("Interior: " + name + " - No config found, defaulting to RadarEdit ENABLED")); _loggedBlockingForCurrentInterior = true; } return false; } catch (Exception ex) { Logger.LogError((object)("Error in ShouldBlockRadarEditForCurrentInterior: " + ex.Message)); return false; } } public static string GetCurrentInteriorName() { try { if ((Object)(object)RoundManager.Instance?.dungeonGenerator?.Generator?.DungeonFlow == (Object)null) { return "Unknown (not loaded)"; } return ((Object)RoundManager.Instance.dungeonGenerator.Generator.DungeonFlow).name; } catch { return "Unknown (error)"; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "SelectiveRadarEdit"; public const string PLUGIN_NAME = "SelectiveRadarEdit"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace SelectiveRadarEdit.Patches { public static class RadarEditsTargets { public static readonly Type NestedRadarEditsType = AccessTools.Inner(typeof(huluoboRadarEdits), "RadarEdits"); } public static class VanillaRadarValues { public const float OrthographicSize = 19.7f; public const float NearClipPlane = -2.47f; public const float FarClipPlane = 7.52f; } [HarmonyPatch] internal class BlockRadarEditfix { private static MethodBase TargetMethod() { if (RadarEditsTargets.NestedRadarEditsType == null) { return null; } return AccessTools.Method(RadarEditsTargets.NestedRadarEditsType, "RadarEditfix", new Type[1] { typeof(ManualCameraRenderer) }, (Type[])null); } private static bool Prefix(ManualCameraRenderer __instance) { if ((Object)(object)__instance == (Object)null) { return true; } if (((Object)(object)StartOfRound.Instance.mapScreen == (Object)(object)__instance || ((Object)((Component)__instance).gameObject).name == "TerminalScript") && SelectiveRadarEdit.ShouldBlockRadarEditForCurrentInterior()) { SetupVanillaRadar(__instance); return false; } return true; } private static void Postfix(ManualCameraRenderer __instance) { if (!((Object)(object)__instance == (Object)null) && ((Object)(object)StartOfRound.Instance.mapScreen == (Object)(object)__instance || ((Object)((Component)__instance).gameObject).name == "TerminalScript")) { RestoreVolumeWeightsForFishEye(__instance); } } private static void RestoreVolumeWeightsForFishEye(ManualCameraRenderer __instance) { try { Transform obj = ((Component)__instance.cam).transform.Find("VolumeMain (1)"); Volume val = ((obj != null) ? ((Component)obj).GetComponent<Volume>() : null); if ((Object)(object)val != (Object)null && val.weight != 1f) { val.weight = 1f; } Transform val2 = ((Component)__instance.cam).transform.Find("VolumeMain (2)"); if ((Object)(object)val2 != (Object)null) { if (!((Component)val2).gameObject.activeInHierarchy) { ((Component)val2).gameObject.SetActive(true); } Volume component = ((Component)val2).GetComponent<Volume>(); if ((Object)(object)component != (Object)null && component.weight != 1f) { component.weight = 1f; } } } catch (Exception arg) { SelectiveRadarEdit.Logger.LogError((object)$"Error in RestoreVolumeWeightsForFishEye: {arg}"); } } private static void SetupVanillaRadar(ManualCameraRenderer __instance) { try { int mask = LayerMask.GetMask(new string[1] { "MapRadar" }); __instance.cam.cullingMask = mask; __instance.cam.orthographicSize = 19.7f; __instance.cameraNearPlane = -2.47f; __instance.cameraFarPlane = 7.52f; __instance.cam.nearClipPlane = __instance.cameraNearPlane; __instance.cam.farClipPlane = __instance.cameraFarPlane; if ((Object)(object)__instance.mapCamera != (Object)null && (Object)(object)__instance.mapCamera != (Object)(object)__instance.cam) { __instance.mapCamera.nearClipPlane = __instance.cameraNearPlane; __instance.mapCamera.farClipPlane = __instance.cameraFarPlane; __instance.mapCamera.cullingMask = mask; __instance.mapCamera.orthographicSize = 19.7f; } Transform obj = ((Component)__instance.cam).transform.Find("VolumeMain (1)"); Volume val = ((obj != null) ? ((Component)obj).GetComponent<Volume>() : null); if ((Object)(object)val != (Object)null) { val.weight = 1f; } Transform val2 = ((Component)__instance.cam).transform.Find("VolumeMain (2)"); if ((Object)(object)val2 != (Object)null) { ((Component)val2).gameObject.SetActive(true); Volume component = ((Component)val2).GetComponent<Volume>(); if ((Object)(object)component != (Object)null) { component.weight = 1f; } } } catch (Exception arg) { SelectiveRadarEdit.Logger.LogError((object)$"Error in SetupVanillaRadar: {arg}"); } } } [HarmonyPatch] internal class BlockRadarEditfix2 { private static MethodBase TargetMethod() { if (RadarEditsTargets.NestedRadarEditsType == null) { return null; } return AccessTools.Method(RadarEditsTargets.NestedRadarEditsType, "RadarEditfix2", new Type[2] { typeof(ManualCameraRenderer), typeof(Vector3).MakeByRefType() }, (Type[])null); } private static bool Prefix(ManualCameraRenderer __instance, ref Vector3 pos) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null) { return true; } if (SelectiveRadarEdit.ShouldBlockRadarEditForCurrentInterior()) { if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null) { Vector3 position = __instance.radarTargets[__instance.targetTransformIndex].transform.position; if ((Object)(object)__instance.targetedPlayer != (Object)null && __instance.targetedPlayer.isInHangarShipRoom) { __instance.mapCamera.nearClipPlane = -0.96f; __instance.mapCamera.farClipPlane = 7.52f; StartOfRound.Instance.radarCanvas.planeDistance = -0.93f; } else { __instance.mapCamera.nearClipPlane = -2.47f; __instance.mapCamera.farClipPlane = 7.52f; StartOfRound.Instance.radarCanvas.planeDistance = -0.93f; } ((Component)__instance.mapCamera).transform.position = new Vector3(pos.x, pos.y + 3.636f, pos.z); } return false; } return true; } } [HarmonyPatch] internal class BlockRadarEditfix3 { private static MethodBase TargetMethod() { if (RadarEditsTargets.NestedRadarEditsType == null) { return null; } return AccessTools.Method(RadarEditsTargets.NestedRadarEditsType, "RadarEditfix3", new Type[1] { typeof(ManualCameraRenderer) }, (Type[])null); } private static bool Prefix(ManualCameraRenderer __instance) { if ((Object)(object)__instance == (Object)null) { return true; } if (SelectiveRadarEdit.ShouldBlockRadarEditForCurrentInterior()) { return false; } return true; } } [HarmonyPatch] internal class BlockScenefix { private static MethodBase TargetMethod() { if (RadarEditsTargets.NestedRadarEditsType == null) { return null; } return AccessTools.Method(RadarEditsTargets.NestedRadarEditsType, "Scenefix", (Type[])null, (Type[])null); } private static bool Prefix() { if (SelectiveRadarEdit.ShouldBlockRadarEditForCurrentInterior()) { return false; } return true; } } [HarmonyPatch(typeof(ManualCameraRenderer), "Update")] [HarmonyPriority(0)] internal class RestoreVanillaFishEye { private static void Postfix(ManualCameraRenderer __instance) { if ((Object)(object)__instance == (Object)null || (!((Object)(object)StartOfRound.Instance.mapScreen == (Object)(object)__instance) && !(((Object)((Component)__instance).gameObject).name == "TerminalScript"))) { return; } if (SelectiveRadarEdit.EnableFisheyeCorrection.Value) { EnsureProperVolumeWeights(__instance); } if (SelectiveRadarEdit.ShouldBlockRadarEditForCurrentInterior()) { int mask = LayerMask.GetMask(new string[1] { "MapRadar" }); if (__instance.cam.cullingMask != mask) { __instance.cam.cullingMask = mask; } if (Math.Abs(__instance.cam.orthographicSize - 19.7f) > 0.01f) { __instance.cam.orthographicSize = 19.7f; } if (Math.Abs(__instance.cam.nearClipPlane - -2.47f) > 0.01f || Math.Abs(__instance.cam.farClipPlane - 7.52f) > 0.01f) { __instance.cam.nearClipPlane = -2.47f; __instance.cam.farClipPlane = 7.52f; } } } private static void EnsureProperVolumeWeights(ManualCameraRenderer __instance) { try { if (!((Object)(object)__instance.lensDistortionVolume != (Object)null) || !(__instance.lensDistortionVolume.weight > 0f)) { return; } Transform obj = ((Component)__instance.cam).transform.Find("VolumeMain (1)"); Volume val = ((obj != null) ? ((Component)obj).GetComponent<Volume>() : null); if ((Object)(object)val != (Object)null && val.weight != 1f) { val.weight = 1f; } Transform val2 = ((Component)__instance.cam).transform.Find("VolumeMain (2)"); if ((Object)(object)val2 != (Object)null) { if (!((Component)val2).gameObject.activeInHierarchy) { ((Component)val2).gameObject.SetActive(true); } Volume component = ((Component)val2).GetComponent<Volume>(); if ((Object)(object)component != (Object)null && component.weight != 1f) { component.weight = 1f; } } } catch (Exception arg) { SelectiveRadarEdit.Logger.LogError((object)$"Error in EnsureProperVolumeWeights: {arg}"); } } } }