CHANGELOG

Changelog

2.16.0

Changes / Tweaks:

  • Reduced the weight of more tools & the prices of some as well

Added

2.15.2

Re-Added

Updated

2.15.1

Changes / Tweaks:

  • Reduced the weight of most tools

Updated

2.15.0

Removed

Updated

2.14.1

Removed

Updated

2.14.0

Removed

2.13.6

Changes / Tweaks:

  • [Oxygen] Slightly reduced weight of Oxyboost

Updated

2.13.5

Updated

2.13.4

Updated

2.13.3

Updated

2.13.2

Changes / Tweaks:

  • [LateGameUpgrades] Disabled hunter upgrade

2.13.1

Changes / Tweaks:

  • [HolsteredItemPositions] All items on your back cannot be seen in first person
  • [LoadingTips] Added & Removed some tips

Updated

2.13.0

Added

Updated

2.12.2

Changes / Tweaks:

  • [Oxygen] Running multiplier on green moons reduced

2.12.1

Changes / Tweaks:

  • [ConfigurableQuota] Player scaling increased 0.13 -> 0.165

2.12.0

Added

Removed

Updated

2.11.1

Changes / Tweaks:

  • [HolsteredItemPositions] Modified a few of the item positions

Updated

2.11.0

Added

Updated

2.10.1

Changes / Tweaks:

  • [ReservedItemSlots] Added some more wesley items to the reserved utility / flashlight slot
  • [HolsteredItemPositions] Modified a few of the item positions and removed redundant ones

Updated

2.10.0

Changes / Tweaks:

  • [LateGameUpgrades] Random number of upgrades in store increased 4 -> 5
  • [ConfigurableQuota] Randomize quota multiplier increased 1.0 -> 1.2

Added

Updated

2.9.2

Changes / Tweaks:

  • [LethalHud] Scrap scanlines are now triangles. Enemy scanlines are now square
  • [LethalHud] Hands Full text changed to orange & moved above hotbar

2.9.1

Changes / Tweaks:

  • [BuyableShotgunShells] Price increased 500 -> 600

Updated

2.9.0

Added

Updated

2.8.2

Updated

2.8.1

Updated

2.8.0

Changes / Tweaks:

  • [ConfigurableQuota] Company min buy rate reduced 0.2 -> 0.1
  • [ConfigurableQuota] Company max buy rate reduced 1.25 -> 1.1
  • [ConfigurableQuota] Company last day max buy rate reduced 1.2 -> 1.1
  • [ConfigurableQuota] Jackpot alert enabled
  • [ConfigurableQuota] Jackpot buy rate increased 1.25 -> 1.3

Added

Removed

Updated

2.7.1

Updated

2.7.0

  • Removed FairAI as it was causing performance on Trite from wesleys moons and potentially other moons to be unstable and low. Will be added back when fixed.

Removed

2.6.0

Changes / Tweaks:

  • [ConfigurableQuota] Dynamic scrap amount scaling disabled

Added

Updated

2.5.0

Added

Updated

2.4.4

Changes / Tweaks:

  • [WeatherRegistry] Re-enabled planet videos on the monitor while in orbit
  • [WeatherRegistry] Blacklisted various weathers on various moons

Updated

2.4.3

Changes / Tweaks:

  • [WeatherRegistry] Weather weight of Clear reduced from 2500 -> 2000

Updated

2.4.2

Changes / Tweaks:

  • [WeatherRegistry] Weather weight of Clear increased from 1250 -> 2500

2.4.1

Changes / Tweaks:

  • [WeatherRegistry] Removed the ability for weather on certain Wesleys Moons

2.4.0

Changes / Tweaks:

  • [ButteryRebalance] Apparatus price is now randomised from 40 - 130
  • [WeatherRegistry] Weather weight of Clear increased from 880 -> 1250

Added

Updated

2.3.0

Added

Removed

Updated

2.2.2

Changes / Tweaks:

  • [WeatherRegistry] Weather weight of Clear reduced from 1050 -> 880
  • [WeatherRegistry] Weather weight of Downpour reduced from 60 -> 25
  • [WeatherRegistry] Weather weight of Hurricane reduced from 80 -> 50
  • [WeatherRegistry] Weather weight of Blackout reduced from 32 -> 22
  • [ConfigurableQuota] Quota scaling cap increased from 5000 -> 6000
  • [ConfigurableQuota] Base quota increase increased from 105 -> 107
  • [ConfigurableQuota] Starting quota increased from 175 -> 185

Updated

2.2.1

Changes / Tweaks:

  • [LethalRadiation] Apparatice value decreased from 115 -> 90 to compensate for removal of meltdown risk

2.2.0

Removed

2.1.6

Changes / Tweaks:

  • [ButteryRebalance] Reverted all Adamance changes

2.1.5

Changes / Tweaks:

  • [Oxygen] Enabled the Oxyboost item in the store

Updated

2.1.4

Changes / Tweaks:

  • [ReservedUtilitySlot] Attempted to add some of the new wesleys moons tools to the utility slot
  • [UsualScrap] Disabled productivity autoinjector as it did not function correctly

2.1.3

Changes / Tweaks:

  • [LateGameUpgrades] Quantum Disruptor upgrade increased from 5% -> 10% per level

2.1.2

Changes / Tweaks:

  • [Oxygen] Generally decreased oxygen consumption across the board

2.1.1

Changes / Tweaks:

  • [ReservedUtilitySlot] Shovel & Rapier can now be in the utility slot
  • [WeatherRegistry] Weather can no longer occur on Gordion & Galetry
  • [UsualScrap] Defibrillator price reduced from 2000 -> 1500
  • [MotionTrackerV3] The motion tracker now weighs very little
  • [HandHeldMapMod] The handheld map tool can now detect Turrets & Landmines
  • [HotbarPlus] Price scaling of 2nd hotbar slot decreased from 675 -> 375
  • [ConfigurableQuota] Enemy Power scaling now also affects daytime spawns
  • [ConfigurableQuota] Max factor of Enemy Power scaling increased 3 ->4
  • [ConfigurableQuota] Dynamic Enemy Power scaling per player increased 0.2 -> 0.42
  • [ConfigurableQuota] Company buy rate can fluctuate between 20% and 125% sell value each day, with it being guaranteed at least 100% on the deadline day
  • [ConfigurableQuota] 1% chance each day for a jackpot, in which company buy rate will be set to 125% for the day
  • [ConfigurableQuota] Deadline increases by 1 day for every 900 quota required, up to a maximum of 3 bonus days
  • [ConfigurableQuota] Base quota increase decreased from 108 -> 105
  • [ConfigurableQuota] Starting quota decreased from 200 -> 175
  • [ConfigurableQuota] Quota scaling cap decreased from 10000 -> 5000
  • [ConfigurableQuota] Dynamic scrap amount scaling enabled
  • [ConfigurableQuota] Value of all ship scrap in team wipe will be reduced by 50%
  • [ScrapLossBalancer] Amount of ship scrap lost in team wipe reduced from 65% -> 0%

Updated

2.1.0

Added

2.0.2

Updated

2.0.1

Updated

2.0.0

Changes / Tweaks:

  • [LateGameUpgrades] Contracts disabled
  • [LateGameUpgrades] Medical Bag & Night Vision Goggles removed from terminal store
  • [GeneralImprovements] Sprint on ladders option NoDrain -> None
  • [LethalRadiation] Apparatus value decreased 125 -> 115
  • [ConfigurableQuota] Base quota increase value decreased from 110 -> 108
  • [BetterScanVision] Scan night vision duration increased from 0.43s -> 0.52s
  • [Oxygen] Outside oxygen consumption reduced 0.0033 -> 0.003
  • [Oxygen] Oxygen consumption running multiplier reduced 0.85 -> 0.8
  • [Oxygen] Galetry, Junic, Filitrios, Gloom, Gratar, Roart, Release, Faith all added as Green Moons
  • [Oxygen] Gordion & Galetry running multiplier reduced to 0
  • [Oxygen] Calist independent outside oxygen consumption set to 0.008
  • [Oxygen] Asteroid-13 & Titan independent outside oxygen consumption set to 0.005
  • [Oxygen] Hyx independent outside oxygen consumption set to 0.009
  • [Oxygen] Calist independent inside oxygen consumption set to 0.009
  • [Oxygen] Hyx independent inside oxygen consumption set to 0.0095
  • [Oxygen] Desolation independent outside oxygen consumption set to 0.0045
  • [Oxygen] Atlantica & Thalasso independent underwater oxygen consumption set to 0.025
  • [WeatherRegistry] Blood Moon weather weight decreased from 8 -> 5
  • [WeatherRegistry] Abyssal weather weight decreased from 8 -> 7
  • [WeatherRegistry] Tempest weather weight decreased from 23 -> 18
  • [WeatherRegistry] Monsoon weather weight decreased from 16 -> 13
  • [WeatherRegistry] Downpour weather weight decreased from 70 -> 60
  • [WeatherRegistry] Whiteout weather weight decreased from 18 -> 12
  • [WeatherRegistry] Clear weather weight increased from 800 -> 1050
  • [WeatherRegistry] Rainy weather weight increased from 100 -> 130
  • [WeatherRegistry] Foggy weather weight increased from 100 -> 120
  • [WeatherRegistry] Flooded weather weight increased from 100 -> 130
  • [WeatherRegistry] Stromy weather weight increased from 90 -> 120

Added

Removed

Updated

1.6.2

Changes / Tweaks:

  • added legacy versioning beside modern versioning in changelogs as there is no way to retroactively make the older versioning system match

1.6.1

Changes / Tweaks:

  • Rewrote versionings & changelog to make more sense
  • x.0.0 updates equate to large additions / removals or updates to mods
  • 0.x.0 equate to additions or removals of mods
  • 0.0.x equate to tweaks to config or readme

1.6.0 (1.1.0 legacy)

Removed

Updated

1.5.3 (1.0.17 legacy)

Changes / Tweaks:

  • [LateGameUpgrades] Medkit price increased from -1 -> 999999 (meant to be unobtainable but option to remove from shop is not working)

1.5.2 (1.0.16 legacy)

Changes / Tweaks:

  • [SelfSortingStorage] Item storage boxed moved Right side -> Left side
  • [WeatherRegistry] Clear weather weighting increased 600 -> 800

1.5.1 (1.0.15 legacy)

  • OOPS I FORGOT TO REVERT THE STARTING CREDITS BACK TO 90 INSTEAD OF 900 WHEN I WAS TESTING xd

1.5.0 (1.0.14 legacy)

Added

Removed

Adding a little context to this change: I wanted to keep having a bigger ship than vanilla however monsters could not seem to pathfind to the second storey of the 2 storey ship which is ultimately what made me choose the wider ship mod.

1.4.0 (1.0.13 legacy)

Added

1.3.0 (1.0.12 legacy)

Added

1.2.1 (1.0.11 legacy)

Changes / Tweaks:

  • [ConfigurableQuota] Mult per player quota scaling reduced 0.15 -> 0.13
  • [ConfigurableQuota] Mult per player enemy power scaling increased 0.15 -> 0.2
  • [ConfigurableQuota] Mult per player interior size scaling increased 0.1 -> 0.15
  • [ConfigurableQuota] Mult per player scrap amount scaling increased 0.15 -> 0.2

Updated

1.2.0 (1.0.10 legacy)

Changes / Tweaks:

  • [LethalElements] Battery drain multiplier during solar flares 0.5 -> 0.25 (slower drain)
  • small edits to modpack readme

Removed

1.1.5 (1.0.9 legacy)

Changes / Tweaks:

  • [BasedSpectateMode] Enable mode toggle True -> False
  • [BasedSpectateMode] Show toggle mode hint True -> False

1.1.4 (1.0.8 legacy)

Updated

1.1.3 (1.0.7 legacy)

Changes / Tweaks:

  • Defibrillator price decreased from 2250 -> 2000
  • Productivity Autoinjector price decreased from 225 -> 135
  • Increased min blizzard wind force from 0 -> 0.1
  • Decreased blizzard max wave count from 3 -> 2
  • Increased blizzard chilling wave damage from 2 -> 10
  • Decreased frostbite damage interval from 7s -> 5s

Removals:

  • Removed Snowfall > Rainy weather
  • Removed Aurora Borealis weather

1.1.2 (1.0.6 legacy)

Updated

1.1.1 (1.0.5 legacy)

Changes / Tweaks:

  • Defibrillator uses increased from 1 -> 2

1.1.0 (1.0.4 legacy)

Additions:

  • Added ReXuvination mod

Removals:

  • Removed a loading tip which referenced a mod that got removed from the pack before release: "Visiting a moon multiple times shortly will diminish the scrap it holds."
  • Removed Hallsnowed weather
  • Removed Forsakenrooms interior due to incompatibilities

Changes / Tweaks:

  • Clear weather weighting has been updated from 500 -> 600

1.0.3

  • Slight changes to readme again. This is my first time doing this okay.

1.0.2

  • Slight changes to readme

1.0.1

  • Changed Readmes to indicate that the pack is for v81

1.0.0

  • Initial release