Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of MoonOfTheDay v1.0.3
Infinite Spray Cans.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Infinite Spray Cans")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Infinite Spray Cans")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("49903d90-15e8-4e31-9b8b-f7ea74cb0b94")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace InfiniteSprayCans { [BepInPlugin("Jacky.InfiniteSprayCans", "Infinite Spray Cans", "1.0.0")] public class InfiniteSprayCans : BaseUnityPlugin { private const string modGUID = "Jacky.InfiniteSprayCans"; private const string modName = "Infinite Spray Cans"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Jacky.InfiniteSprayCans"); private static InfiniteSprayCans Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Jacky.InfiniteSprayCans"); mls.LogInfo((object)"The mod has awaken"); harmony.PatchAll(); } } } namespace InfiniteSprayCans.Patches { [HarmonyPatch(typeof(SprayPaintItem))] internal class SprayPaintItemPatch { [HarmonyPatch("LateUpdate")] [HarmonyPostfix] private static void infiniteSprayCansPatch(ref float ___sprayCanTank, ref float ___sprayCanShakeMeter) { ___sprayCanTank = 1f; ___sprayCanShakeMeter = 1f; } } }