lukecripwalker-Backpack icon

Backpack

A backpack for every crewmate: up to 16 extra slots for scrap and tools, bought row by row at the terminal. Open it with B, drag items around, spill it all when you die.

Last updated an hour ago
Total downloads 24
Total rating 0 
Categories AI Generated Client-side Server-side Items Mods
Dependency string lukecripwalker-Backpack-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Backpack

Four hand slots aren't enough when the facility is full of loot. Backpack gives every crewmate a pack: 4 extra slots to start, and up to 16 as the crew buys bigger rows at the terminal.

  • Open it with B. A panel shows your pack with each item's model and price. You can still walk while it's open, but you can't look around, so pick your moment.
  • Click a pack item to swap it with the one in your hand. Drag to move it in the pack, or drag it out of the panel to drop it at your feet. Hold Unpack for 1 s to drop everything, for the ship floor or the Company desk.
  • Quick stow (X) puts the item in your hand into the first free slot without opening the panel.
  • Auto-stow: with all four hand slots full, picking something up stows the item in your hand first.
  • Stowing or taking out takes 0.5 s, with a zip the others hear.
  • A PACK 5/8 counter sits beside the weight readout. Stowed items still weigh what they weigh.
  • Two-handed items don't fit: Heavy Scrap, the Apparatus, bodies and the like still need your hands.
  • Death or a teleporter spills the pack where you are, so a crewmate can recover it.

Upgrades

Type BACKPACK at the terminal to see the rows, and BUY BACKPACK to buy the next one. Rows are for the whole crew, are saved with the ship, and reset when the crew is fired.

Pack slots Price
4 free
8 150 credits
12 300 credits
16 450 credits

Multiplayer

Every player needs the mod. A player without it would never see the spilled items, so the host kicks anyone who hasn't shown they have Backpack (same major.minor version) within 15 seconds. The host can set MissingMod to Warn instead: the host is told in chat and the backpack locks for everyone until the lobby closes.

Optional

  • LethalCompany InputUtils: rebind B and X in the game's keybind menu.
  • Mod Menu (F6, host): set or reset the crew's backpack tier, fill your pack with test scrap, and a sync overlay.

Config

daniel.lethalcompany.backpack.cfg:

  • Player: AutoStow (on), Sounds (on), HudCounter (on).
  • Keys: PanelKey (B), QuickStowKey (X), used without InputUtils.
  • Prices (host): Row2 (150), Row3 (300), Row4 (450).
  • Lobby (host): MissingMod (Kick), HelloSeconds (15).
  • Testing: VerboseLog.