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Decompiled source of VanillaUIRefresh v1.0.0
VanillaUIRefresh.dll
Decompiled an hour agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("VanillaUIRefresh")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VanillaUIRefresh")] [assembly: AssemblyTitle("VanillaUIRefresh")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HideCustomSoundsText { [BepInPlugin("com.mavka.VanillaUIRefresh", "VanillaUIRefresh", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { Harmony.CreateAndPatchAll(typeof(MenuTextPatch), (string)null); Harmony.CreateAndPatchAll(typeof(CrosshairDotPatch), (string)null); Harmony.CreateAndPatchAll(typeof(HoldWheelPatch), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Clean UI & Minimal Dot 1.3.8 загружен!"); } } public class MenuTextPatch { [HarmonyPatch(typeof(MenuManager), "Update")] [HarmonyPostfix] private static void CleanMenu(MenuManager __instance) { if ((Object)(object)__instance.menuNotification != (Object)null && __instance.menuNotification.activeSelf && (Object)(object)__instance.menuNotificationText != (Object)null && !string.IsNullOrEmpty(((TMP_Text)__instance.menuNotificationText).text)) { string text = ((TMP_Text)__instance.menuNotificationText).text.ToLower(); if (text.Contains("compatible") || text.Contains("steam servers") || text.Contains("local network")) { __instance.menuNotification.SetActive(false); } } TextMeshProUGUI[] array = Object.FindObjectsOfType<TextMeshProUGUI>(); TextMeshProUGUI[] array2 = array; foreach (TextMeshProUGUI val in array2) { if (!((Object)(object)val != (Object)null) || !((Component)val).gameObject.activeInHierarchy || string.IsNullOrEmpty(((TMP_Text)val).text)) { continue; } string text2 = ((TMP_Text)val).text.ToLower(); if (text2.Contains("customsounds") || text2.Contains("custom sounds")) { if (text2.Contains("host")) { int num = ((TMP_Text)val).text.IndexOf('\n'); if (num > 0) { ((TMP_Text)val).text = ((TMP_Text)val).text.Substring(0, num); } } else { ((Component)val).gameObject.SetActive(false); } } if (text2.Trim() == "accessibility") { ((Component)val).gameObject.SetActive(false); } } } } public class CrosshairDotPatch { private static Sprite squareSprite; private static Sprite GetSquareSprite() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)squareSprite != (Object)null) { return squareSprite; } Texture2D val = new Texture2D(4, 4, (TextureFormat)5, false); ((Texture)val).filterMode = (FilterMode)0; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { val.SetPixel(j, i, Color.white); } } val.Apply(); squareSprite = Sprite.Create(val, new Rect(0f, 0f, 4f, 4f), new Vector2(0.5f, 0.5f)); return squareSprite; } [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] [HarmonyPostfix] private static void ReplaceCursorWithDot(PlayerControllerB __instance) { //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)__instance).IsOwner) { return; } if ((Object)(object)__instance.cursorTip != (Object)null && ((Behaviour)__instance.cursorTip).enabled) { ((Behaviour)__instance.cursorTip).enabled = false; } if ((Object)(object)__instance.cursorIcon != (Object)null) { Sprite val = GetSquareSprite(); if ((Object)(object)__instance.cursorIcon.sprite != (Object)(object)val) { __instance.cursorIcon.sprite = val; } ((Graphic)__instance.cursorIcon).rectTransform.sizeDelta = new Vector2(7f, 7f); ((Graphic)__instance.cursorIcon).color = new Color(1f, 1f, 1f, 0.4f); } } } public class HoldWheelPatch { private static Sprite smoothCircleRingSprite; private static Image holdWheelFill; private static Sprite GetSmoothCircleRingSprite() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)smoothCircleRingSprite != (Object)null) { return smoothCircleRingSprite; } int num = 128; Texture2D val = new Texture2D(num, num, (TextureFormat)5, false); ((Texture)val).filterMode = (FilterMode)1; float num2 = (float)(num - 1) / 2f; float num3 = 60f; float num4 = 48f; for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { float num5 = Vector2.Distance(new Vector2((float)j, (float)i), new Vector2(num2, num2)); float num6 = Mathf.Clamp01(num3 + 0.5f - num5); float num7 = Mathf.Clamp01(num5 - (num4 - 0.5f)); float num8 = num6 * num7; val.SetPixel(j, i, new Color(1f, 1f, 1f, num8)); } } val.Apply(); smoothCircleRingSprite = Sprite.Create(val, new Rect(0f, 0f, (float)num, (float)num), new Vector2(0.5f, 0.5f)); return smoothCircleRingSprite; } [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] [HarmonyPostfix] private static void CustomizeHoldWheel(PlayerControllerB __instance) { //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Invalid comparison between Unknown and I4 //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Invalid comparison between Unknown and I4 //IL_00ab: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)__instance).IsOwner) { return; } if ((Object)(object)holdWheelFill == (Object)null) { Image[] array = Object.FindObjectsOfType<Image>(); Image[] array2 = array; foreach (Image val in array2) { if (!((Component)val).gameObject.activeInHierarchy || (int)val.type != 3 || (int)val.fillMethod != 4 || !(val.fillAmount > 0.01f) || !(val.fillAmount < 0.99f)) { continue; } holdWheelFill = val; ((Component)holdWheelFill).transform.localScale = new Vector3(0.36f, 0.36f, 1f); if (!((Object)(object)((Component)val).transform.parent != (Object)null)) { break; } Image[] componentsInChildren = ((Component)((Component)val).transform.parent).GetComponentsInChildren<Image>(true); Image[] array3 = componentsInChildren; foreach (Image val2 in array3) { if ((Object)(object)val2 != (Object)(object)holdWheelFill) { ((Behaviour)val2).enabled = false; } } break; } } if ((Object)(object)holdWheelFill == (Object)null) { return; } if ((Object)(object)((Component)holdWheelFill).transform.parent != (Object)null) { Image[] componentsInChildren2 = ((Component)((Component)holdWheelFill).transform.parent).GetComponentsInChildren<Image>(true); Image[] array4 = componentsInChildren2; foreach (Image val3 in array4) { if ((Object)(object)val3 != (Object)(object)holdWheelFill && ((Behaviour)val3).enabled) { ((Behaviour)val3).enabled = false; } } } Sprite val4 = GetSmoothCircleRingSprite(); if ((Object)(object)holdWheelFill.sprite != (Object)(object)val4) { holdWheelFill.sprite = val4; } ((Graphic)holdWheelFill).color = new Color(1f, 1f, 1f, 0.35f); ((Component)holdWheelFill).transform.localEulerAngles = Vector3.zero; ((Component)holdWheelFill).transform.localScale = new Vector3(0.36f, 0.36f, 1f); } } }