Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of ModpackMaxxing v1.1.0
plugins/2018-LC_API/LC_API.dll
Decompiled 2 years agousing System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LC_API.BundleAPI; using LC_API.ClientAPI; using LC_API.Comp; using LC_API.Data; using LC_API.Extensions; using LC_API.GameInterfaceAPI; using LC_API.ManualPatches; using LC_API.ServerAPI; using Microsoft.CodeAnalysis; using Steamworks; using Steamworks.Data; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("LC_API")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Utilities for plugin devs")] [assembly: AssemblyFileVersion("2.1.4.0")] [assembly: AssemblyInformationalVersion("2.1.4")] [assembly: AssemblyProduct("LC_API")] [assembly: AssemblyTitle("LC_API")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.1.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LC_API { internal static class CheatDatabase { private const string DAT_CD_BROADCAST = "LC_API_CD_Broadcast"; private const string SIG_REQ_GUID = "LC_API_ReqGUID"; private const string SIG_SEND_MODS = "LC_APISendMods"; private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>(); public static void RunLocalCheatDetector() { PluginsLoaded = Chainloader.PluginInfos; using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator(); while (enumerator.MoveNext()) { switch (enumerator.Current.Metadata.GUID) { case "mikes.lethalcompany.mikestweaks": case "mom.llama.enhancer": case "Posiedon.GameMaster": case "LethalCompanyScalingMaster": case "verity.amberalert": ModdedServer.SetServerModdedOnly(); break; } } } public static void OtherPlayerCheatDetector() { Plugin.Log.LogWarning((object)"Asking all other players for their mod list.."); GameTips.ShowTip("Mod List:", "Asking all other players for installed mods.."); GameTips.ShowTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>"); Networking.Broadcast("LC_API_CD_Broadcast", "LC_API_ReqGUID"); } internal static void CDNetGetString(string data, string signature) { if (data == "LC_API_CD_Broadcast" && signature == "LC_API_ReqGUID") { string text = ""; foreach (PluginInfo value in PluginsLoaded.Values) { text = text + "\n" + value.Metadata.GUID; } Networking.Broadcast(GameNetworkManager.Instance.localPlayerController.playerUsername + " responded with these mods:" + text, "LC_APISendMods"); } if (signature == "LC_APISendMods") { GameTips.ShowTip("Mod List:", data); Plugin.Log.LogWarning((object)data); } } } [BepInPlugin("LC_API", "LC_API", "2.1.4")] public sealed class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; private ConfigEntry<bool> configOverrideModServer; private ConfigEntry<bool> configLegacyAssetLoading; private ConfigEntry<bool> configDisableBundleLoader; public static bool Initialized { get; private set; } private void Awake() { //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Expected O, but got Unknown //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Expected O, but got Unknown //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Expected O, but got Unknown //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Expected O, but got Unknown configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?"); configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins."); configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader."); CommandHandler.commandPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Prefix", "/", "Command prefix"); Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____ _________ _____ __________ .___ \r\n| | \\_ ___ \\ / _ \\ \\______ \\| | \r\n| | / \\ \\/ / /_\\ \\ | ___/| | \r\n| |___\\ \\____ / | \\| | | | \r\n|_______ \\\\______ /______\\____|__ /|____| |___| \r\n \\/ \\//_____/ \\/ \r\n "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up.."); if (configOverrideModServer.Value) { ModdedServer.SetServerModdedOnly(); } Harmony val = new Harmony("ModAPI"); MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null); AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null); MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(ServerPatch), "ChatInterpreter", (Type[])null, (Type[])null); MethodInfo methodInfo7 = AccessTools.Method(typeof(HUDManager), "SubmitChat_performed", (Type[])null, (Type[])null); MethodInfo methodInfo8 = AccessTools.Method(typeof(CommandHandler.SubmitChatPatch), "Transpiler", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo5, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo7, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null); Networking.GetString = (Action<string, string>)Delegate.Combine(Networking.GetString, new Action<string, string>(CheatDatabase.CDNetGetString)); Networking.GetListString = (Action<List<string>, string>)Delegate.Combine(Networking.GetListString, new Action<List<string>, string>(Networking.LCAPI_NET_SYNCVAR_SET)); } internal void Start() { Initialize(); } internal void OnDestroy() { Initialize(); } internal void Initialize() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown if (!Initialized) { Initialized = true; if (!configDisableBundleLoader.Value) { BundleLoader.Load(configLegacyAssetLoading.Value); } GameObject val = new GameObject("API"); Object.DontDestroyOnLoad((Object)val); val.AddComponent<LC_APIManager>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!"); CheatDatabase.RunLocalCheatDetector(); } } internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_API"; public const string PLUGIN_NAME = "LC_API"; public const string PLUGIN_VERSION = "2.1.4"; } } namespace LC_API.ServerAPI { public static class ModdedServer { private static bool moddedOnly; [Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")] public static bool setModdedOnly; public static bool ModdedOnly => moddedOnly; public static void SetServerModdedOnly() { moddedOnly = true; Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!"); } public static void OnSceneLoaded() { if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly) { GameNetworkManager instance = GameNetworkManager.Instance; instance.gameVersionNum += 16440; setModdedOnly = true; } } } public static class Networking { public static Action<string, string> GetString = delegate { }; public static Action<List<string>, string> GetListString = delegate { }; public static Action<int, string> GetInt = delegate { }; public static Action<float, string> GetFloat = delegate { }; public static Action<Vector3, string> GetVector3 = delegate { }; private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>(); public static void Broadcast(string data, string signature) { if (data.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDstring.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(List<string> data, string signature) { string text = ""; foreach (string datum in data) { if (datum.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } if (datum.Contains("\n")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )"); return; } text = text + datum + "\n"; } HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data?.ToString() + "/" + signature + "/" + NetworkBroadcastDataType.BDlistString.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(int data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDint.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(float data, string signature) { HUDManager.Instance.AddTextToChatOnServer("<size=0>NWE/" + data + "/" + signature + "/" + NetworkBroadcastDataType.BDfloat.ToString() + "/" + GameNetworkManager.Instance.localPlayerController.playerClientId + "/</size>", -1); } public static void Broadcast(Vector3 data, string signature) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) HUDManager instance = HUDManager.Instance; string[] obj = new string[9] { "<size=0>NWE/", null, null, null, null, null, null, null, null }; Vector3 val = data; obj[1] = ((object)(Vector3)(ref val)).ToString(); obj[2] = "/"; obj[3] = signature; obj[4] = "/"; obj[5] = NetworkBroadcastDataType.BDvector3.ToString(); obj[6] = "/"; obj[7] = GameNetworkManager.Instance.localPlayerController.playerClientId.ToString(); obj[8] = "/</size>"; instance.AddTextToChatOnServer(string.Concat(obj), -1); } public static void RegisterSyncVariable(string name) { if (!syncStringVars.ContainsKey(name)) { syncStringVars.Add(name, ""); } else { Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name)); } } public static void SetSyncVariable(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; Broadcast(new List<string> { name, value }, "LCAPI_NET_SYNCVAR_SET"); } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } private static void SetSyncVariableB(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2) { if (arg2 == "LCAPI_NET_SYNCVAR_SET") { SetSyncVariableB(list[0], list[1]); } } public static string GetSyncVariable(string name) { if (syncStringVars.ContainsKey(name)) { return syncStringVars[name]; } Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!")); return ""; } private static void GotString(string data, string signature) { } private static void GotInt(int data, string signature) { } private static void GotFloat(float data, string signature) { } private static void GotVector3(Vector3 data, string signature) { } } } namespace LC_API.ManualPatches { internal static class ServerPatch { internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) if ((int)result != 1) { Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance); } __instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString(); Plugin.Log.LogMessage((object)"server pre-setup success"); return true; } internal static bool CacheMenuManager(MenuManager __instance) { LC_APIManager.MenuManager = __instance; return true; } internal static bool ChatInterpreter(HUDManager __instance, string chatMessage) { //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) if (!chatMessage.Contains("NWE") || !chatMessage.Contains("<size=0>")) { return true; } string[] array = chatMessage.Split(new char[1] { '/' }); if (array.Length < 5) { if (array.Length >= 3) { if (!int.TryParse(array[4], out var result)) { Plugin.Log.LogWarning((object)"Failed to parse player ID!!"); return false; } if ((result == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester) { return false; } Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result2); switch (result2) { case NetworkBroadcastDataType.BDstring: Networking.GetString(array[1], array[2]); break; case NetworkBroadcastDataType.BDint: Networking.GetInt(int.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDfloat: Networking.GetFloat(float.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDvector3: { string[] array2 = array[1].Replace("(", "").Replace(")", "").Split(new char[1] { ',' }); Vector3 arg = default(Vector3); if (array2.Length == 3) { if (float.TryParse(array2[0], out var result3) && float.TryParse(array2[1], out var result4) && float.TryParse(array2[2], out var result5)) { arg.x = result3; arg.y = result4; arg.z = result5; } else { Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug."); } } else { Plugin.Log.LogError((object)"Vector3 Network receive fail. This is a failure of the API, and it should be reported as a bug."); } Networking.GetVector3(arg, array[2]); break; } case NetworkBroadcastDataType.BDlistString: { string[] source = array[1].Split(new char[1] { '\n' }); Networking.GetListString(source.ToList(), array[2]); break; } } _ = LC_APIManager.netTester; return false; } Plugin.Log.LogError((object)"Generic Network receive fail. This is a failure of the API, and it should be reported as a bug."); Plugin.Log.LogError((object)$"Generic Network receive fail (expected 5+ data fragments, got {array.Length}). This is a failure of the API, and it should be reported as a bug."); return true; } if (!int.TryParse(array[4], out var result6)) { Plugin.Log.LogWarning((object)("Failed to parse player ID '" + array[4] + "'!!")); return false; } if ((result6 == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) & !LC_APIManager.netTester) { return false; } if (!Enum.TryParse<NetworkBroadcastDataType>(array[3], out var result7)) { Plugin.Log.LogError((object)("Unknown datatype - unable to parse '" + array[3] + "' into a known data type!")); return false; } switch (result7) { case NetworkBroadcastDataType.BDstring: Networking.GetString.InvokeActionSafe(array[1], array[2]); break; case NetworkBroadcastDataType.BDint: Networking.GetInt.InvokeActionSafe(int.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDfloat: Networking.GetFloat.InvokeActionSafe(float.Parse(array[1]), array[2]); break; case NetworkBroadcastDataType.BDvector3: { string text = array[1].Trim('(', ')'); string[] array3 = text.Split(new char[1] { ',' }); Vector3 param = default(Vector3); float result8; float result9; float result10; if (array3.Length != 3) { Plugin.Log.LogError((object)$"Vector3 Network receive fail (expected 3 numbers, got {array3.Length} number(?)(s) instead). This is a failure of the API, and it should be reported as a bug. (passing an empty Vector3 in its place)"); } else if (float.TryParse(array3[0], out result8) && float.TryParse(array3[1], out result9) && float.TryParse(array3[2], out result10)) { param.x = result8; param.y = result9; param.z = result10; } else { Plugin.Log.LogError((object)("Vector3 Network receive fail (failed to parse '" + text + "' as numbers). This is a failure of the API, and it should be reported as a bug.")); } Networking.GetVector3.InvokeActionSafe(param, array[2]); break; } } _ = LC_APIManager.netTester; return false; } internal static bool ChatCommands(HUDManager __instance, CallbackContext context) { if (__instance.chatTextField.text.ToLower().Contains("/modcheck")) { CheatDatabase.OtherPlayerCheatDetector(); return false; } return true; } } } namespace LC_API.GameInterfaceAPI { public static class GameState { private static readonly Action NothingAction = delegate { }; public static int AlivePlayerCount { get; private set; } public static ShipState ShipState { get; private set; } public static event Action PlayerDied; public static event Action LandOnMoon; public static event Action WentIntoOrbit; public static event Action ShipStartedLeaving; internal static void GSUpdate() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon) { ShipState = ShipState.OnMoon; GameState.LandOnMoon.InvokeActionSafe(); } if (StartOfRound.Instance.inShipPhase && ShipState != 0) { ShipState = ShipState.InOrbit; GameState.WentIntoOrbit.InvokeActionSafe(); } if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon) { ShipState = ShipState.LeavingMoon; GameState.ShipStartedLeaving.InvokeActionSafe(); } if (AlivePlayerCount < StartOfRound.Instance.livingPlayers) { GameState.PlayerDied.InvokeActionSafe(); } AlivePlayerCount = StartOfRound.Instance.livingPlayers; } } static GameState() { GameState.PlayerDied = NothingAction; GameState.LandOnMoon = NothingAction; GameState.WentIntoOrbit = NothingAction; GameState.ShipStartedLeaving = NothingAction; } } public class GameTips { private static List<string> tipHeaders = new List<string>(); private static List<string> tipBodys = new List<string>(); private static float lastMessageTime; public static void ShowTip(string header, string body) { tipHeaders.Add(header); tipBodys.Add(body); } public static void UpdateInternal() { lastMessageTime -= Time.deltaTime; if ((tipHeaders.Count > 0) & (lastMessageTime < 0f)) { lastMessageTime = 5f; if ((Object)(object)HUDManager.Instance != (Object)null) { HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1"); } tipHeaders.RemoveAt(0); tipBodys.RemoveAt(0); } } } } namespace LC_API.Extensions { public static class DelegateExtensions { private static readonly PropertyInfo PluginGetLogger = AccessTools.Property(typeof(BaseUnityPlugin), "Logger"); public static void InvokeActionSafe(this Action action) { //IL_009e: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action)@delegate)(); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } public static void InvokeActionSafe<T>(this Action<T> action, T param) { //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action<T>)@delegate)(param); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } public static void InvokeActionSafe<T1, T2>(this Action<T1, T2> action, T1 param1, T2 param2) { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) if (action == null) { return; } Delegate[] invocationList = action.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((Action<T1, T2>)@delegate)(param1, param2); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } internal static void InvokeParameterlessDelegate<T>(this T paramlessDelegate) where T : Delegate { //IL_00b9: Unknown result type (might be due to invalid IL or missing references) if ((Delegate?)paramlessDelegate == (Delegate?)null) { return; } Delegate[] invocationList = paramlessDelegate.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { ((T)@delegate).DynamicInvoke(); } catch (Exception ex) { Plugin.Log.LogError((object)"Exception while invoking hook callback!"); string asmName = @delegate.GetMethodInfo().DeclaringType.Assembly.FullName; PluginInfo val = ((IEnumerable<PluginInfo>)Chainloader.PluginInfos.Values).FirstOrDefault((Func<PluginInfo, bool>)((PluginInfo pi) => ((object)pi.Instance).GetType().Assembly.FullName == asmName)); if (val == null) { Plugin.Log.LogError((object)ex.ToString()); break; } ((ManualLogSource)PluginGetLogger.GetValue(val.Instance)).LogError((object)ex.ToString()); } } } } } namespace LC_API.Data { internal enum NetworkBroadcastDataType { Unknown, BDint, BDfloat, BDvector3, BDstring, BDlistString } public enum ShipState { InOrbit, OnMoon, LeavingMoon } } namespace LC_API.Comp { internal class LC_APIManager : MonoBehaviour { public static MenuManager MenuManager; public static bool netTester; private static int playerCount; private static bool wanttoCheckMods; private static float lobbychecktimer; public void Update() { GameState.GSUpdate(); GameTips.UpdateInternal(); if ((((Object)(object)HUDManager.Instance != (Object)null) & netTester) && (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null) { Networking.Broadcast("testerData", "testerSignature"); } if (!ModdedServer.setModdedOnly) { ModdedServer.OnSceneLoaded(); } else if (ModdedServer.ModdedOnly && (Object)(object)MenuManager != (Object)null && Object.op_Implicit((Object)(object)MenuManager.versionNumberText)) { ((TMP_Text)MenuManager.versionNumberText).text = $"v{GameNetworkManager.Instance.gameVersionNum - 16440}\nMOD"; } if ((Object)(object)GameNetworkManager.Instance != (Object)null) { if (playerCount < GameNetworkManager.Instance.connectedPlayers) { lobbychecktimer = -4.5f; wanttoCheckMods = true; } playerCount = GameNetworkManager.Instance.connectedPlayers; } if (lobbychecktimer < 0f) { lobbychecktimer += Time.deltaTime; } else if (wanttoCheckMods && (Object)(object)HUDManager.Instance != (Object)null) { wanttoCheckMods = false; CD(); } } private void CD() { CheatDatabase.OtherPlayerCheatDetector(); } } } namespace LC_API.ClientAPI { public static class CommandHandler { internal static class SubmitChatPatch { private static bool HandleMessage(HUDManager manager) { string text = manager.chatTextField.text; if (!Utility.IsNullOrWhiteSpace(text) && text.StartsWith(commandPrefix.Value)) { string[] array = text.Split(new char[1] { ' ' }); string text2 = array[0].Substring(commandPrefix.Value.Length); if (TryGetCommandHandler(text2, out var handler)) { string[] obj = array.Skip(1).ToArray(); try { handler(obj); } catch (Exception ex) { Plugin.Log.LogError((object)("Error handling command: " + text2)); Plugin.Log.LogError((object)ex); } } manager.localPlayer.isTypingChat = false; manager.chatTextField.text = ""; EventSystem.current.SetSelectedGameObject((GameObject)null); ((Behaviour)manager.typingIndicator).enabled = false; return true; } return false; } internal static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator) { List<CodeInstruction> newInstructions = new List<CodeInstruction>(instructions); Label label = generator.DefineLabel(); newInstructions[newInstructions.Count - 1].labels.Add(label); int index = newInstructions.FindIndex((CodeInstruction i) => i.opcode == OpCodes.Ldfld && (FieldInfo)i.operand == AccessTools.Field(typeof(PlayerControllerB), "isPlayerDead")) - 2; newInstructions.InsertRange(index, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[3] { CodeInstructionExtensions.MoveLabelsFrom(new CodeInstruction(OpCodes.Ldarg_0, (object)null), newInstructions[index]), new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(SubmitChatPatch), "HandleMessage", (Type[])null, (Type[])null)), new CodeInstruction(OpCodes.Brtrue, (object)label) }); for (int z = 0; z < newInstructions.Count; z++) { yield return newInstructions[z]; } } } internal static ConfigEntry<string> commandPrefix; internal static Dictionary<string, Action<string[]>> CommandHandlers = new Dictionary<string, Action<string[]>>(); internal static Dictionary<string, List<string>> CommandAliases = new Dictionary<string, List<string>>(); public static bool RegisterCommand(string command, Action<string[]> handler) { if (command.Contains(" ") || CommandHandlers.ContainsKey(command)) { return false; } CommandHandlers.Add(command, handler); return true; } public static bool RegisterCommand(string command, List<string> aliases, Action<string[]> handler) { if (command.Contains(" ") || GetCommandHandler(command) != null) { return false; } foreach (string alias in aliases) { if (alias.Contains(" ") || GetCommandHandler(alias) != null) { return false; } } CommandHandlers.Add(command, handler); CommandAliases.Add(command, aliases); return true; } public static bool UnregisterCommand(string command) { CommandAliases.Remove(command); return CommandHandlers.Remove(command); } internal static Action<string[]> GetCommandHandler(string command) { if (CommandHandlers.TryGetValue(command, out var value)) { return value; } foreach (KeyValuePair<string, List<string>> commandAlias in CommandAliases) { if (commandAlias.Value.Contains(command)) { return CommandHandlers[commandAlias.Key]; } } return null; } internal static bool TryGetCommandHandler(string command, out Action<string[]> handler) { handler = GetCommandHandler(command); return handler != null; } } } namespace LC_API.BundleAPI { public static class BundleLoader { [Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")] public delegate void OnLoadedAssetsDelegate(); [Obsolete("Use GetLoadedAsset instead. This will be removed/private in a future update.")] public static ConcurrentDictionary<string, Object> assets = new ConcurrentDictionary<string, Object>(); [Obsolete("Use OnLoadedBundles instead. This will be removed/private in a future update.")] public static OnLoadedAssetsDelegate OnLoadedAssets = LoadAssetsCompleted; public static bool AssetsInLegacyDirectory { get; private set; } public static bool LegacyLoadingEnabled { get; private set; } public static event Action OnLoadedBundles; internal static void Load(bool legacyLoading) { LegacyLoadingEnabled = legacyLoading; Plugin.Log.LogMessage((object)"BundleAPI will now load all asset bundles..."); string path = Path.Combine(Paths.BepInExRootPath, "Bundles"); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); Plugin.Log.LogMessage((object)"BundleAPI Created legacy bundle directory in BepInEx/Bundles"); } string[] array = (from x in Directory.GetFiles(path, "*", SearchOption.AllDirectories) where !x.EndsWith(".manifest", StringComparison.CurrentCultureIgnoreCase) select x).ToArray(); AssetsInLegacyDirectory = array.Length != 0; if (!AssetsInLegacyDirectory) { Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from legacy directory"); } if (AssetsInLegacyDirectory) { Plugin.Log.LogWarning((object)"The path BepInEx > Bundles is outdated and should not be used anymore! Bundles will be loaded from BepInEx > plugins from now on"); LoadAllAssetsFromDirectory(array, legacyLoading); } string[] invalidEndings = new string[8] { ".dll", ".json", ".png", ".md", ".old", ".txt", ".exe", ".lem" }; path = Path.Combine(Paths.BepInExRootPath, "plugins"); array = (from file in Directory.GetFiles(path, "*", SearchOption.AllDirectories) where !invalidEndings.Any((string ending) => file.EndsWith(ending, StringComparison.CurrentCultureIgnoreCase)) select file).ToArray(); byte[] bytes = Encoding.ASCII.GetBytes("UnityFS"); List<string> list = new List<string>(); string[] array2 = array; foreach (string text in array2) { byte[] array3 = new byte[bytes.Length]; using (FileStream fileStream = File.Open(text, FileMode.Open)) { fileStream.Read(array3, 0, array3.Length); } if (array3.SequenceEqual(bytes)) { list.Add(text); } } array = list.ToArray(); if (array.Length == 0) { Plugin.Log.LogMessage((object)"BundleAPI got no assets to load from plugins folder"); } else { LoadAllAssetsFromDirectory(array, legacyLoading); } OnLoadedAssets.InvokeParameterlessDelegate(); BundleLoader.OnLoadedBundles.InvokeActionSafe(); } private static void LoadAllAssetsFromDirectory(string[] array, bool legacyLoading) { if (legacyLoading) { Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!")); for (int i = 0; i < array.Length; i++) { try { SaveAsset(array[i], legacyLoading); } catch (Exception) { Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[i])); } } return; } Plugin.Log.LogMessage((object)("BundleAPI got " + array.Length + " AssetBundles to load!")); for (int j = 0; j < array.Length; j++) { try { SaveAsset(array[j], legacyLoading); } catch (Exception) { Plugin.Log.LogError((object)("Failed to load an assetbundle! Path: " + array[j])); } } } public static void SaveAsset(string path, bool legacyLoad) { AssetBundle val = AssetBundle.LoadFromFile(path); try { string[] allAssetNames = val.GetAllAssetNames(); foreach (string text in allAssetNames) { Plugin.Log.LogMessage((object)("Got asset for load: " + text)); Object val2 = val.LoadAsset(text); if (val2 == (Object)null) { Plugin.Log.LogWarning((object)$"Skipped/failed loading an asset (from bundle '{((Object)val).name}') - Asset path: {val2}"); continue; } string key = (legacyLoad ? text.ToUpper() : text.ToLower()); if (assets.ContainsKey(key)) { Plugin.Log.LogError((object)"BundleAPI got duplicate asset!"); break; } assets.TryAdd(key, val2); Plugin.Log.LogMessage((object)("Loaded asset: " + val2.name)); } } finally { if (val != null) { val.Unload(false); } } } public static TAsset GetLoadedAsset<TAsset>(string itemPath) where TAsset : Object { Object value = null; if (LegacyLoadingEnabled) { assets.TryGetValue(itemPath.ToUpper(), out value); } if (value == (Object)null) { assets.TryGetValue(itemPath.ToLower(), out value); } return (TAsset)(object)value; } private static void LoadAssetsCompleted() { Plugin.Log.LogMessage((object)"BundleAPI finished loading all assets."); } static BundleLoader() { BundleLoader.OnLoadedBundles = LoadAssetsCompleted; } } }
plugins/5Bit-FPSSpectate/FPSSpectate.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FPSSpectate")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("FPS spectate camera")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+ada41809ef3e18d1ac6f547212c170f1debd12d4")] [assembly: AssemblyProduct("FPSSpectate")] [assembly: AssemblyTitle("FPSSpectate")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FPSSpectate { [BepInPlugin("5Bit.FPSSpectate", "FPSSpectate", "1.0.0")] public class FPSSpectate : BaseUnityPlugin { private const string modGUID = "5Bit.FPSSpectate"; private const string modName = "FPSSpectate"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("5Bit.FPSSpectate"); private static FPSSpectate Instance; internal static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("5Bit.FPSSpectate"); harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "FPSSpectate"; public const string PLUGIN_NAME = "FPSSpectate"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace FPSSpectate.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class FPSSpectatePatch { private const float SPECTATE_OFFSET = 1.5f; private static bool firstPerson = true; private static bool debounced = false; [HarmonyPatch("LateUpdate")] [HarmonyPostfix] private static void LateUpdate(PlayerControllerB __instance) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) if (((ButtonControl)Keyboard.current.vKey).wasPressedThisFrame && !debounced) { firstPerson = !firstPerson; debounced = true; } if (((ButtonControl)Keyboard.current.vKey).wasReleasedThisFrame) { debounced = false; } if ((Object)(object)__instance.spectatedPlayerScript != (Object)null && firstPerson) { Transform transform = ((Component)__instance.spectateCameraPivot).transform; Transform transform2 = ((Component)__instance.spectatedPlayerScript.visorCamera).transform; Vector3 position = transform2.position; Vector3 forward = transform2.forward; transform.position = position + ((Vector3)(ref forward)).normalized * 1.5f; transform.rotation = transform2.rotation; } } } }
plugins/alexanderjoe-LC_Symphony/LCSymphony.dll
Decompiled 2 years agousing System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LCSymphony.Patches; using Steamworks; using TMPro; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LCSymphony")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LCSymphony")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("047A9A10-3A21-461E-A7A5-DD6CA798B0A3")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LCSymphony { public static class ConfigSettings { public static ConfigEntry<bool> PingEnabled { get; set; } public static ConfigEntry<string> LaunchOption { get; set; } public static ConfigEntry<bool> SkipTerminalBoot { get; set; } public static void Init() { PingEnabled = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<bool>("Ping Management", "PingEnabled", true, "Enable or disable the ping display in the top right corner."); LaunchOption = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<string>("Launch Options", "LaunchOption", "online", "Choose between launching into online mode, lan mode, or normal startup. Online will launch the game directly to online mode, lan will launch the game directly to lan mode, and normal will launch the game normally. Valid options are: online, lan, normal."); SkipTerminalBoot = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<bool>("Launch Options", "SkipTerminalBoot", true, "Skip the terminal boot screen."); } } public class PingManager : MonoBehaviour { private Coroutine _coroutine; public int Ping { get; private set; } private void Start() { if (ConfigSettings.PingEnabled.Value) { _coroutine = ((MonoBehaviour)this).StartCoroutine(UpdatePingData()); } } private void Update() { } private void OnDestroy() { ((MonoBehaviour)this).StopCoroutine(_coroutine); } private IEnumerator UpdatePingData() { while (true) { yield return (object)new WaitForSeconds(0.5f); if (GameNetworkManager.Instance.currentLobby.HasValue || !SteamNetworkingUtils.LocalPingLocation.HasValue) { if (SteamNetworkingUtils.LocalPingLocation.HasValue) { Ping = SteamNetworkingUtils.EstimatePingTo(SteamNetworkingUtils.LocalPingLocation.Value); } } else { Plugin.Log("Could not update ping data. Retrying in 5 seconds."); yield return (object)new WaitForSeconds(5f); } } } } [BepInPlugin("dev.alexanderdiaz.lcsymphony", "LC Symphony", "1.2.0")] public class Plugin : BaseUnityPlugin { private const string ModGuid = "dev.alexanderdiaz.lcsymphony"; private const string ModName = "LC Symphony"; private const string ModVersion = "1.2.0"; private readonly Harmony _harmony = new Harmony("dev.alexanderdiaz.lcsymphony"); public static Plugin Instance; public static PingManager PingManager; public void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } ConfigSettings.Init(); _harmony.PatchAll(typeof(SkipToStartPatch)); if (ConfigSettings.PingEnabled.Value && ConfigSettings.LaunchOption.Value != "lan") { _harmony.PatchAll(typeof(HudManagerPatch)); } InitPingManager(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LC Symphony-1.2.0 loaded!"); } private void InitPingManager() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("PingManager"); Object.DontDestroyOnLoad((Object)val); ((Object)val).hideFlags = (HideFlags)61; val.AddComponent<PingManager>(); PingManager = val.GetComponent<PingManager>(); } public static void Log(string message) { ((BaseUnityPlugin)Instance).Logger.LogInfo((object)message); } } public class PluginInfo { public const string PLUGIN_GUID = "dev.alexanderdiaz.lcsymphony"; public const string PLUGIN_NAME = "LC Symphony"; public const string PLUGIN_VERSION = "1.2.0"; } } namespace LCSymphony.Patches { [HarmonyPatch(typeof(HUDManager))] internal class HudManagerPatch { private static TextMeshProUGUI _displayText; [HarmonyPatch("Start")] [HarmonyPostfix] private static void PatchHudManagerStart(ref HUDManager __instance) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("PingManagerDisplay"); val.AddComponent<RectTransform>(); TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>(); RectTransform rectTransform = ((TMP_Text)obj).rectTransform; ((Transform)rectTransform).SetParent(((TMP_Text)__instance.debugText).transform.parent.parent.parent, false); ((Transform)rectTransform).parent = ((Transform)((TMP_Text)__instance.debugText).rectTransform).parent.parent.parent; rectTransform.anchorMin = new Vector2(1f, 1f); rectTransform.anchorMax = new Vector2(1f, 1f); rectTransform.pivot = new Vector2(1f, 1f); rectTransform.sizeDelta = new Vector2(100f, 100f); rectTransform.anchoredPosition = new Vector2(50f, -1f); ((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font; ((TMP_Text)obj).fontSize = 7f; ((TMP_Text)obj).text = $"Ping: {Plugin.PingManager.Ping}ms"; ((TMP_Text)obj).overflowMode = (TextOverflowModes)0; ((Behaviour)obj).enabled = true; _displayText = obj; Plugin.Log("PingManagerDisplay component added to Canvas."); } [HarmonyPatch("Update")] [HarmonyPostfix] private static void PatchHudManagerUpdate(ref HUDManager __instance) { if (((NetworkBehaviour)__instance).NetworkManager.IsHost) { ((TMP_Text)_displayText).text = "Ping: Host"; } else { ((TMP_Text)_displayText).text = $"Ping: {Plugin.PingManager.Ping}ms"; } } } internal class SkipToStartPatch { [HarmonyPatch(typeof(PreInitSceneScript), "Start")] [HarmonyPostfix] private static void SetLaunchModePatch(ref PreInitSceneScript __instance) { Plugin.Log("Setting chosen quick-launch option."); switch (ConfigSettings.LaunchOption.Value) { case "online": Plugin.Log("Launching into online mode."); __instance.ChooseLaunchOption(true); break; case "lan": Plugin.Log("Launching into LAN mode."); __instance.ChooseLaunchOption(false); break; case "normal": Plugin.Log("Allowing user choice of launch mode."); break; } } [HarmonyPatch(typeof(InitializeGame), "Awake")] [HarmonyPostfix] private static void SkipTerminalBootPatch(ref InitializeGame __instance) { Plugin.Log("Skipping boot-up screen."); if (ConfigSettings.SkipTerminalBoot.Value) { __instance.runBootUpScreen = false; } } } }
plugins/AlexCodesGames-AdditionalSuits/AdditionalSuits.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AdditionalSuits")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AdditionalSuits")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("0c25b026-8574-4dd2-9af2-4265f618ef8a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace AdditionalSuits; [Serializable] public class UnlockableSuitDef { public string suitID; public string suitName; public string suitTexture; } public class UnlockableSuitDefListing { public List<UnlockableSuitDef> unlockableSuits = new List<UnlockableSuitDef>(); } [BepInPlugin("ACS.AdditionalSuits", "AdditionalSuits", "1.1.1")] public class AdditionalSuitsBase : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void StartPatch(ref StartOfRound __instance) { //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Expected O, but got Unknown try { if (SuitsLoaded) { return; } UnlockableItem val = null; for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { UnlockableItem val2 = __instance.unlockablesList.unlockables[i]; if (!((Object)(object)val2.suitMaterial == (Object)null) && val2.alreadyUnlocked) { val = val2; break; } } string text = Path.Combine(ModResourceFolder, "suit-defs.json"); mls.LogInfo((object)("AdditionalSuits - attempting to parse json file: " + text)); string text2 = File.ReadAllText(text); if (text2 == null) { mls.LogInfo((object)"AdditionalSuits - ERROR: json file was not found"); return; } mls.LogInfo((object)"AdditionalSuits - converting json file to manifest..."); string[] array = text2.Split(new char[1] { '[' }); array = array[1].Split(new char[1] { ']' }); array = array[0].Split(new char[1] { '{' }); SuitDefManifest = new UnlockableSuitDefListing(); for (int j = 1; j < array.Length; j++) { string text3 = "{" + array[j].Trim(); if (j != array.Length - 1) { text3 = text3.Substring(0, text3.Length - 1); } UnlockableSuitDef item = JsonUtility.FromJson<UnlockableSuitDef>(text3); SuitDefManifest.unlockableSuits.Add(item); } mls.LogInfo((object)("AdditionalSuits - loading item defs from manifest, " + SuitDefManifest.unlockableSuits.Count + " items were found...")); foreach (UnlockableSuitDef unlockableSuit in SuitDefManifest.unlockableSuits) { mls.LogInfo((object)("AdditionalSuits - processing custom suit {id=" + unlockableSuit.suitID + ", name=" + unlockableSuit.suitName + "}...")); UnlockableItem val3 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); Texture2D val4 = new Texture2D(2, 2); ImageConversion.LoadImage(val4, File.ReadAllBytes(Path.Combine(ModResourceFolder, unlockableSuit.suitTexture))); Material val5 = Object.Instantiate<Material>(val3.suitMaterial); val5.mainTexture = (Texture)(object)val4; val3.suitMaterial = val5; val3.unlockableName = unlockableSuit.suitName; __instance.unlockablesList.unlockables.Add(val3); mls.LogInfo((object)("AdditionalSuits - added custom suit {id=" + unlockableSuit.suitID + ", name=" + unlockableSuit.suitName + "}!")); } mls.LogInfo((object)"AdditionalSuits - loaded item defs from json file!"); SuitsLoaded = true; } catch (Exception ex) { mls.LogInfo((object)("AdditionalSuits - initialization failed!\nERROR: " + ex)); } } } private static AdditionalSuitsBase Instance; private const string modGUID = "ACS.AdditionalSuits"; private const string modName = "AdditionalSuits"; private const string modVersion = "1.1.1"; private readonly Harmony harmony = new Harmony("ACS.AdditionalSuits"); public static ManualLogSource mls; public static bool SuitsLoaded; public static string ModResourceFolder; public static UnlockableSuitDefListing SuitDefManifest; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("ACS.AdditionalSuits"); mls.LogInfo((object)"AdditionalSuits - initializing..."); ModResourceFolder = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "resAdditionalSuits"); harmony.PatchAll(); mls.LogInfo((object)"AdditionalSuits - initialized!"); } }
plugins/AllToasters-QuickRestart/QuickRestart.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("QuickRestart")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a395cfe8aac0ee2687d75817f75fae451f729511")] [assembly: AssemblyProduct("QuickRestart")] [assembly: AssemblyTitle("QuickRestart")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace QuickRestart { [BepInPlugin("QuickRestart", "QuickRestart", "1.0.0")] public class Plugin : BaseUnityPlugin { public static bool verifying; private ConfigEntry<bool> overrideConfirmation; public static bool bypassConfirm; private Harmony harmony; private static MethodInfo chat; private void Awake() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown overrideConfirmation = ((BaseUnityPlugin)this).Config.Bind<bool>("Config", "Override Confirmation", false, "Ignore the confirmation step of restarting."); bypassConfirm = overrideConfirmation.Value; harmony = new Harmony("QuickRestart"); harmony.PatchAll(); chat = AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"QuickRestart loaded!"); } public static void SendChatMessage(string message) { chat?.Invoke(HUDManager.Instance, new object[2] { message, "" }); HUDManager.Instance.lastChatMessage = ""; } public static void ConfirmRestart() { verifying = true; SendChatMessage("Are you sure? Type CONFIRM or DENY."); } public static void AcceptRestart(StartOfRound manager) { SendChatMessage("Restart confirmed."); verifying = false; int[] array = new int[4] { manager.gameStats.daysSpent, manager.gameStats.scrapValueCollected, manager.gameStats.deaths, manager.gameStats.allStepsTaken }; manager.FirePlayersAfterDeadlineClientRpc(array, false); } public static void DeclineRestart() { SendChatMessage("Restart aborted."); verifying = false; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "QuickRestart"; public const string PLUGIN_NAME = "QuickRestart"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace QuickRestart.Patches { [HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")] public class SubmitChat { private static bool Prefix(HUDManager __instance, ref CallbackContext context) { if (!((CallbackContext)(ref context)).performed) { return true; } if (string.IsNullOrEmpty(__instance.chatTextField.text)) { return true; } PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if ((Object)(object)localPlayerController == (Object)null) { return true; } StartOfRound playersManager = localPlayerController.playersManager; if ((Object)(object)playersManager == (Object)null) { return true; } string text = __instance.chatTextField.text; if (Plugin.verifying) { if (text.ToLower() == "confirm") { ResetTextbox(__instance, localPlayerController); if (!localPlayerController.isInHangarShipRoom || !playersManager.inShipPhase || playersManager.travellingToNewLevel) { Plugin.SendChatMessage("Cannot restart, ship must be in orbit."); return false; } Plugin.AcceptRestart(playersManager); return false; } if (text.ToLower() == "deny") { ResetTextbox(__instance, localPlayerController); Plugin.DeclineRestart(); return false; } return true; } if (text == "/restart") { ResetTextbox(__instance, localPlayerController); if (!GameNetworkManager.Instance.isHostingGame) { Plugin.SendChatMessage("Only the host can restart."); return false; } if (!localPlayerController.isInHangarShipRoom || !playersManager.inShipPhase || playersManager.travellingToNewLevel) { Plugin.SendChatMessage("Cannot restart, ship must be in orbit."); return false; } if (Plugin.bypassConfirm) { Plugin.AcceptRestart(playersManager); } else { Plugin.ConfirmRestart(); } return false; } return true; } private static void ResetTextbox(HUDManager manager, PlayerControllerB local) { local.isTypingChat = false; manager.chatTextField.text = ""; EventSystem.current.SetSelectedGameObject((GameObject)null); manager.PingHUDElement(manager.Chat, 2f, 1f, 0.2f); ((Behaviour)manager.typingIndicator).enabled = false; } } }
plugins/Backrooms-Backrooms/backrooms/Backrooms.dll
Decompiled 2 years agousing System; using System.CodeDom.Compiler; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using LethalLib.Modules; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] internal class <Module> { static <Module>() { } } [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[166] { 0, 0, 0, 1, 0, 0, 0, 24, 92, 65, 115, 115, 101, 116, 115, 92, 65, 114, 101, 89, 111, 117, 87, 97, 116, 99, 104, 101, 100, 46, 99, 115, 0, 0, 0, 1, 0, 0, 0, 29, 92, 65, 115, 115, 101, 116, 115, 92, 66, 97, 99, 107, 114, 111, 111, 109, 115, 71, 101, 110, 101, 114, 97, 116, 111, 114, 46, 99, 115, 0, 0, 0, 1, 0, 0, 0, 15, 92, 65, 115, 115, 101, 116, 115, 92, 69, 120, 105, 116, 46, 99, 115, 0, 0, 0, 1, 0, 0, 0, 15, 92, 65, 115, 115, 101, 116, 115, 92, 72, 111, 111, 107, 46, 99, 115, 0, 0, 0, 1, 0, 0, 0, 17, 92, 65, 115, 115, 101, 116, 115, 92, 76, 111, 97, 100, 101, 114, 46, 99, 115, 0, 0, 0, 1, 0, 0, 0, 18, 92, 65, 115, 115, 101, 116, 115, 92, 83, 107, 105, 98, 105, 100, 105, 46, 99, 115 }; result.TypesData = new byte[142] { 0, 0, 0, 0, 23, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 65, 114, 101, 89, 111, 117, 87, 97, 116, 99, 104, 101, 100, 0, 0, 0, 0, 28, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 66, 97, 99, 107, 114, 111, 111, 109, 115, 71, 101, 110, 101, 114, 97, 116, 111, 114, 0, 0, 0, 0, 14, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 69, 120, 105, 116, 0, 0, 0, 0, 14, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 72, 111, 111, 107, 0, 0, 0, 0, 16, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 76, 111, 97, 100, 101, 114, 0, 0, 0, 0, 17, 66, 97, 99, 107, 114, 111, 111, 109, 115, 124, 83, 107, 105, 98, 105, 100, 105 }; result.TotalFiles = 6; result.TotalTypes = 6; result.IsEditorOnly = false; return result; } } namespace Backrooms; public class AreYouWatched : MonoBehaviour { private float _timer; private float _timeToCheck = 5f; private bool _isWatched; private PlayerControllerB _controller; private int _index; public bool HasBeenInTheBackrooms; private void Start() { _controller = ((Component)this).GetComponent<PlayerControllerB>(); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (((Object)StartOfRound.Instance.allPlayerScripts[i]).GetInstanceID() == ((Object)_controller).GetInstanceID()) { _index = i; break; } } } private void Update() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (_controller.isPlayerDead || !_controller.isPlayerControlled || !_isWatched || HasBeenInTheBackrooms) { return; } _timer += Time.deltaTime; if (_timer > _timeToCheck) { Debug.Log((object)"Check"); if (_isWatched && Random.Range(0f, 100f) < Loader.TeleportationOdds.Value) { Debug.Log((object)"Teleport"); BackroomsGenerator.Instance.TeleportToBackroomsClientRpc(_index, new Vector3(0f, BackroomsGenerator.Offset, 0f)); HasBeenInTheBackrooms = true; } _isWatched = false; _timer = 0f; _timeToCheck = Random.Range(8f, 15f); } } public void StartBeingWatched() { _isWatched = true; } } public class BackroomsGenerator : NetworkBehaviour { public static BackroomsGenerator Instance; public GameObject Floor; public GameObject Wall; public GameObject Ceiling; public GameObject LightlessCeiling; public GameObject Pillar; public GameObject Room; public static float Offset = -60f; private int Width = 30; private int Height = 30; private void Awake() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } private void Start() { if ((Object)(object)Instance == (Object)null) { Instance = this; } } private IEnumerator Teleport() { yield return (object)new WaitForSeconds(10f); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (StartOfRound.Instance.allPlayerScripts[i].isPlayerControlled) { TeleportToBackroomsClientRpc(i, new Vector3(0f, Offset, 0f)); } } } public void ServerGenerate() { int seed = Random.Range(0, 1000000); GenerateClientRpc(seed); } public void ServerClean() { CleanBackroomsClientRpc(); } [ClientRpc] public void CleanBackroomsClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2398337161u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2398337161u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } foreach (Transform item in ((Component)this).transform) { Object.Destroy((Object)(object)((Component)item).gameObject); } } [ClientRpc] public void TeleportToBackroomsClientRpc(int client, Vector3 position) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2635639541u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, client); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2635639541u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB obj = StartOfRound.Instance.allPlayerScripts[client]; obj.TeleportPlayer(position, false, 0f, false, true); obj.isInsideFactory = true; } } } [ClientRpc] public void GenerateClientRpc(int seed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_0472: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_0434: Unknown result type (might be due to invalid IL or missing references) //IL_0448: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4262673211u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, seed); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4262673211u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } Random random = new Random(seed); Debug.Log((object)"Generate floor and ceiling"); for (int i = -Width / 2; i < Width / 2; i++) { for (int j = -Height / 2; j < Height / 2; j++) { Object.Instantiate<GameObject>(Floor, new Vector3((float)(i * 6), Offset, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); if (random.Next(100) < 96) { Object.Instantiate<GameObject>(LightlessCeiling, new Vector3((float)(i * 6), Offset + 5f, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); } else { Object.Instantiate<GameObject>(Ceiling, new Vector3((float)(i * 6), Offset + 5f, (float)(j * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); } } } Debug.Log((object)"Generate walls"); for (int k = -Width / 2; k < Width / 2; k++) { Object.Instantiate<GameObject>(Wall, new Vector3((float)(-Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); if (k != 0) { Object.Instantiate<GameObject>(Wall, new Vector3((float)(Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); continue; } Debug.Log((object)"Generate room"); Object.Instantiate<GameObject>(Room, new Vector3((float)(Width / 2 * 6 - 3), Offset, (float)(k * 6)), Quaternion.Euler(0f, 90f, 0f), ((Component)this).transform); } Debug.Log((object)"Generate walls 2"); for (int l = -Width / 2; l < Width / 2; l++) { Object.Instantiate<GameObject>(Wall, new Vector3((float)(l * 6), Offset, (float)(-Height / 2 * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform); Object.Instantiate<GameObject>(Wall, new Vector3((float)(l * 6), Offset, (float)(Height / 2 * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform); } Debug.Log((object)"Generate inside 2"); for (int m = -Width / 2; m < Width / 2; m++) { for (int n = -Height / 2; n < Height / 2; n++) { if (m == 0 && n == 0) { continue; } int num = random.Next(20); if (num < 15) { if (random.Next(10) < 5) { Object.Instantiate<GameObject>(Wall, new Vector3((float)(m * 6 - 3), Offset, (float)(n * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); } else { Object.Instantiate<GameObject>(Wall, new Vector3((float)(m * 6), Offset, (float)(n * 6 - 3)), Quaternion.Euler(-90f, 90f, 0f), ((Component)this).transform); } } if (num == 16) { Object.Instantiate<GameObject>(Pillar, new Vector3((float)(m * 6), Offset, (float)(n * 6)), Quaternion.Euler(-90f, 0f, 0f), ((Component)this).transform); } } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_BackroomsGenerator() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2398337161u, new RpcReceiveHandler(__rpc_handler_2398337161)); NetworkManager.__rpc_func_table.Add(2635639541u, new RpcReceiveHandler(__rpc_handler_2635639541)); NetworkManager.__rpc_func_table.Add(4262673211u, new RpcReceiveHandler(__rpc_handler_4262673211)); } private static void __rpc_handler_2398337161(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((BackroomsGenerator)(object)target).CleanBackroomsClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2635639541(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int client = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref client); Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); target.__rpc_exec_stage = (__RpcExecStage)2; ((BackroomsGenerator)(object)target).TeleportToBackroomsClientRpc(client, position); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4262673211(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int seed = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref seed); target.__rpc_exec_stage = (__RpcExecStage)2; ((BackroomsGenerator)(object)target).GenerateClientRpc(seed); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "BackroomsGenerator"; } } public class Exit : MonoBehaviour { private void Start() { } public void TeleportAway() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) GameNetworkManager.Instance.localPlayerController.TeleportPlayer(Vector3.zero, false, 0f, false, true); } private void OnTriggerEnter(Collider other) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component != (Object)null) { component.isInsideFactory = false; component.TeleportPlayer(Object.FindObjectOfType<StartOfRound>().playerSpawnPositions[0].position, false, 0f, false, true); } } } public static class Hook { [HarmonyPatch(typeof(PlayerControllerB), "Start")] [HarmonyPostfix] private static void AddComponents(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsServer) { ((Component)__instance).gameObject.AddComponent<AreYouWatched>(); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void CheckIfPlayerIsInVision(PlayerControllerB __instance) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)__instance).IsServer || __instance.isPlayerDead || !__instance.isInsideFactory) { return; } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i]; if (!((Object)(object)val == (Object)null) && ((Object)val).GetInstanceID() != ((Object)__instance).GetInstanceID() && __instance.HasLineOfSightToPosition(((Component)val).transform.position + Vector3.up, 60f, 60, -1f)) { ((Component)val).GetComponent<AreYouWatched>().StartBeingWatched(); } } } [HarmonyPatch(typeof(RoundManager), "Start")] [HarmonyPostfix] private static void SpawnBackrooms(RoundManager __instance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (((NetworkBehaviour)__instance).IsServer) { Debug.Log((object)"Spawning backrooms"); Object.Instantiate<GameObject>(Loader.AssetBundle.LoadAsset<GameObject>("assets/backrooms/backrooms.prefab"), new Vector3(0f, -50f, 0f), Quaternion.identity).GetComponent<NetworkObject>().Spawn(false); } } [HarmonyPatch(typeof(RoundManager), "UnloadSceneObjectsEarly")] [HarmonyPrefix] public static void DeleteBackrooms(RoundManager __instance) { if (((NetworkBehaviour)__instance).IsServer) { BackroomsGenerator.Instance.ServerClean(); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { ((Component)StartOfRound.Instance.allPlayerScripts[i]).GetComponent<AreYouWatched>().HasBeenInTheBackrooms = false; } } } [HarmonyPatch(typeof(RoundManager), "LoadNewLevel")] [HarmonyPostfix] public static void GenerateBackrooms(RoundManager __instance) { if (((NetworkBehaviour)__instance).IsServer) { BackroomsGenerator.Instance.ServerGenerate(); } } } [BepInPlugin("Neekhaulas.Backrooms", "Backrooms", "0.0.6")] public class Loader : BaseUnityPlugin { public static AssetBundle AssetBundle { get; private set; } public static ConfigEntry<float> TeleportationOdds { get; private set; } private void Awake() { TeleportationOdds = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Teleportation odds", 3f, "Odds to be teleported (in %) - This settings has to be changed by the host"); AssetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "backrooms")); string[] array = new string[1] { "assets/backrooms/backrooms.prefab" }; foreach (string text in array) { NetworkPrefabs.RegisterNetworkPrefab(AssetBundle.LoadAsset<GameObject>(text)); } Harmony.CreateAndPatchAll(typeof(Hook), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Backrooms is loaded!"); } } public class Skibidi : MonoBehaviour { public static Skibidi instance; private void Start() { if ((Object)(object)instance == (Object)null) { instance = this; } ((Component)this).gameObject.AddComponent<OccludeAudio>(); ((Component)instance).GetComponent<AudioSource>().Play(); } public static void StartMusic() { ((Component)instance).GetComponent<AudioSource>().Play(); } }
plugins/Blorb-WeatherMultipliers/WeatherMultipliers.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("WeatherMultipliers")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WeatherMultipliers")] [assembly: AssemblyTitle("WeatherMultipliers")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WeatherMultipliers { [BepInPlugin("WeatherMultipliers", "WeatherMultipliers", "1.0.0")] public class Plugin : BaseUnityPlugin { public static Dictionary<LevelWeatherType, ConfigEntry<float>> ValueMultipliers = new Dictionary<LevelWeatherType, ConfigEntry<float>>(); private readonly Harmony harmony = new Harmony("LethalClunk"); private static readonly Dictionary<LevelWeatherType, float> defaultValueMultipliers = new Dictionary<LevelWeatherType, float> { { (LevelWeatherType)1, 1.1f }, { (LevelWeatherType)2, 1.35f }, { (LevelWeatherType)3, 1.25f }, { (LevelWeatherType)4, 1.35f }, { (LevelWeatherType)5, 1.7f } }; private void Awake() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) foreach (KeyValuePair<LevelWeatherType, float> defaultValueMultiplier in defaultValueMultipliers) { Dictionary<LevelWeatherType, ConfigEntry<float>> valueMultipliers = ValueMultipliers; LevelWeatherType key = defaultValueMultiplier.Key; ConfigFile config = ((BaseUnityPlugin)this).Config; LevelWeatherType key2 = defaultValueMultiplier.Key; valueMultipliers[key] = config.Bind<float>("Multipliers", ((object)(LevelWeatherType)(ref key2)).ToString(), Mathf.Clamp(defaultValueMultiplier.Value, 1f, 1000f), $"Scrap value multiplier for {defaultValueMultiplier.Key} weather"); } harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin WeatherMultipliers is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "WeatherMultipliers"; public const string PLUGIN_NAME = "WeatherMultipliers"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace WeatherMultipliers.patches { [HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")] public class ApplyOnScrapGeneration { private static readonly ManualLogSource logger = Logger.CreateLogSource("WeatherMultipliers.ApplyOnScrapGeneration"); private static void Prefix(RoundManager __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) LevelWeatherType currentWeather = __instance.currentLevel.currentWeather; if (Plugin.ValueMultipliers.ContainsKey(currentWeather)) { float value = Plugin.ValueMultipliers[__instance.currentLevel.currentWeather].Value; __instance.scrapValueMultiplier *= value; logger.LogInfo((object)$"Set scrap value multiplier ({value}) for current weather \"{currentWeather}\""); } else { logger.LogInfo((object)$"No weather multiplier found for \"{currentWeather}\""); } } private static void Postfix(RoundManager __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) LevelWeatherType currentWeather = __instance.currentLevel.currentWeather; if (Plugin.ValueMultipliers.ContainsKey(currentWeather)) { float value = Plugin.ValueMultipliers[__instance.currentLevel.currentWeather].Value; __instance.scrapValueMultiplier /= value; logger.LogInfo((object)$"Scrap generated, resetting scrap value multiplier to its original value of {__instance.scrapValueMultiplier}"); } } } [HarmonyPatch(typeof(LungProp), "DisconnectFromMachinery")] public class ApplyLungPropMultiplier { private static readonly ManualLogSource logger = Logger.CreateLogSource("WeatherMultipliers.ApplyLungPropMultiplier"); private static void Prefix(LungProp __instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) LevelWeatherType currentWeather = __instance.roundManager.currentLevel.currentWeather; if (Plugin.ValueMultipliers.ContainsKey(currentWeather)) { float value = Plugin.ValueMultipliers[currentWeather].Value; ((GrabbableObject)__instance).scrapValue = (int)(value * (float)((GrabbableObject)__instance).scrapValue); logger.LogInfo((object)$"Adjusting LungProp (Apparatus) value for weather {currentWeather}: {((GrabbableObject)__instance).scrapValue}"); } } } }
plugins/boxofbiscuits97-QuotaRollover/QuotaRollover.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using QuotaRollover.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("QuotaRollover")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("QuotaRollover")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("bc931127-211b-4882-bb8e-44687a45d42b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace QuotaRollover { [BepInPlugin("Boxofbiscuits97.QuotraRollover", "Quota Rollover", "2.1.0")] public class QuotaRolloverBase : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("Boxofbiscuits97.QuotraRollover"); private static QuotaRolloverBase Instance; public static ManualLogSource logger; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } logger = ((BaseUnityPlugin)this).Logger; logger.LogInfo((object)"Mod Boxofbiscuits97.QuotraRollover is loaded!"); harmony.PatchAll(typeof(QuotaRolloverBase)); harmony.PatchAll(typeof(TimeOfDayPatch)); } } } namespace QuotaRollover.Patches { [HarmonyPatch(typeof(TimeOfDay))] internal class TimeOfDayPatch { [HarmonyPatch("SetNewProfitQuota")] [HarmonyPrefix] private static bool GetQuotaFulfilledHost(ref int ___quotaFulfilled, ref int ___profitQuota, out int __state) { if (TimeOfDay.Instance.timeUntilDeadline <= 0f) { __state = ___quotaFulfilled - ___profitQuota; QuotaRolloverBase.logger.LogInfo((object)$"Host Got New Quota at: {__state} ful: {___quotaFulfilled}"); return true; } __state = ___quotaFulfilled; return false; } [HarmonyPatch("SetNewProfitQuota")] [HarmonyPostfix] private static void SetQuotaFulfilledHost(ref int ___quotaFulfilled, int __state) { ___quotaFulfilled = __state; QuotaRolloverBase.logger.LogInfo((object)$"Host Set New Quota at: {__state}"); } [HarmonyPatch("SyncNewProfitQuotaClientRpc")] [HarmonyPrefix] private static void GetNewQuotaFulfilledClient(ref int ___quotaFulfilled, ref int ___profitQuota, out int __state) { __state = ___quotaFulfilled - ___profitQuota; QuotaRolloverBase.logger.LogInfo((object)$"Client Got New Quota at: {__state}"); } [HarmonyPatch("SyncNewProfitQuotaClientRpc")] [HarmonyPostfix] private static void SetNewQuotaFulfiledClient(ref int ___quotaFulfilled, int __state) { if (___quotaFulfilled == 0) { ___quotaFulfilled = __state; QuotaRolloverBase.logger.LogInfo((object)$"Client Set New Quota at: {__state}"); } } } }
plugins/Clementinise-CustomSounds/CustomSounds.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Cryptography; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CustomSounds.Networking; using CustomSounds.Patches; using HarmonyLib; using LCSoundTool; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("CustomSounds")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CustomSounds")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] internal class <Module> { static <Module>() { } } namespace CustomSounds { [BepInPlugin("CustomSounds", "Custom Sounds", "2.1.2")] public class Plugin : BaseUnityPlugin { private const string PLUGIN_GUID = "CustomSounds"; private const string PLUGIN_NAME = "Custom Sounds"; private const string PLUGIN_VERSION = "2.1.2"; public static Plugin Instance; internal ManualLogSource logger; private Harmony harmony; public HashSet<string> currentSounds = new HashSet<string>(); public HashSet<string> oldSounds = new HashSet<string>(); public HashSet<string> modifiedSounds = new HashSet<string>(); public Dictionary<string, string> soundHashes = new Dictionary<string, string>(); public Dictionary<string, string> soundPacks = new Dictionary<string, string>(); public static ConfigEntry<KeyboardShortcut> AcceptSyncKey; public ConfigEntry<bool> configUseNetworking; private Dictionary<string, string> customSoundNames = new Dictionary<string, string>(); public static bool Initialized { get; private set; } private void Awake() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown if (!((Object)(object)Instance == (Object)null)) { return; } Instance = this; logger = Logger.CreateLogSource("CustomSounds"); logger.LogInfo((object)"Plugin CustomSounds is loaded!"); configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", true, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs CustomSounds to join and also \"EnableNetworking\" set to true."); AcceptSyncKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Experimental", "AcceptSyncKey", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Key to accept audio sync."); harmony = new Harmony("CustomSounds"); harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch)); if (configUseNetworking.Value) { harmony.PatchAll(typeof(NetworkObjectManager)); } modifiedSounds = new HashSet<string>(); string customSoundsFolderPath = GetCustomSoundsFolderPath(); if (!Directory.Exists(customSoundsFolderPath)) { logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now."); Directory.CreateDirectory(customSoundsFolderPath); } string path = Path.Combine(Paths.BepInExConfigPath); try { List<string> list = File.ReadAllLines(path).ToList(); int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject")); if (num != -1) { logger.LogInfo((object)"\"hideManagerGameObject\" value not correctly set. Fixing it now."); list[num] = "HideManagerGameObject = true"; } File.WriteAllLines(path, list); } catch (Exception ex) { logger.LogError((object)("Error modifying config file: " + ex.Message)); } Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } internal void Start() { Initialize(); } internal void OnDestroy() { Initialize(); } internal void Initialize() { if (!Initialized) { Initialized = true; DeleteTempFolder(); ReloadSounds(serverSync: false, isTemporarySync: false); } } private void OnApplicationQuit() { DeleteTempFolder(); } public GameObject LoadNetworkPrefabFromEmbeddedResource() { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = "CustomSounds.Bundle.audionetworkhandler"; using Stream stream = executingAssembly.GetManifestResourceStream(name); if (stream == null) { Debug.LogError((object)"Asset bundle not found in embedded resources."); return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); AssetBundle val = AssetBundle.LoadFromMemory(array); if ((Object)(object)val == (Object)null) { Debug.LogError((object)"Failed to load AssetBundle from memory."); return null; } return val.LoadAsset<GameObject>("audionetworkhandler"); } public void DeleteTempFolder() { string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath(); if (Directory.Exists(customSoundsTempFolderPath)) { try { Directory.Delete(customSoundsTempFolderPath, recursive: true); logger.LogInfo((object)"Temporary-Sync folder deleted successfully."); } catch (Exception ex) { logger.LogError((object)("Error deleting Temporary-Sync folder: " + ex.Message)); } } } public string GetCustomSoundsFolderPath() { return Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "CustomSounds"); } public string GetCustomSoundsTempFolderPath() { return Path.Combine(GetCustomSoundsFolderPath(), "Temporary-Sync"); } public static byte[] SerializeWavToBytes(string filePath) { try { return File.ReadAllBytes(filePath); } catch (Exception ex) { Console.WriteLine("An error occurred: " + ex.Message); return null; } } public static string SerializeWavToBase64(string filePath) { try { byte[] inArray = File.ReadAllBytes(filePath); return Convert.ToBase64String(inArray); } catch (Exception ex) { Console.WriteLine("An error occurred: " + ex.Message); return null; } } public static void DeserializeBytesToWav(byte[] byteArray, string audioFileName) { try { string customSoundsTempFolderPath = Instance.GetCustomSoundsTempFolderPath(); if (!Directory.Exists(customSoundsTempFolderPath)) { Instance.logger.LogInfo((object)"\"Temporary-Sync\" folder not found. Creating it now."); Directory.CreateDirectory(customSoundsTempFolderPath); } File.WriteAllBytes(Path.Combine(customSoundsTempFolderPath, audioFileName), byteArray); Console.WriteLine("WAV file \"" + audioFileName + "\" created!"); } catch (Exception ex) { Console.WriteLine("An error occurred: " + ex.Message); } } public static List<byte[]> SplitAudioData(byte[] audioData, int maxSegmentSize = 62000) { List<byte[]> list = new List<byte[]>(); for (int i = 0; i < audioData.Length; i += maxSegmentSize) { int num = Mathf.Min(maxSegmentSize, audioData.Length - i); byte[] array = new byte[num]; Array.Copy(audioData, i, array, 0, num); list.Add(array); } return list; } public static byte[] CombineAudioSegments(List<byte[]> segments) { List<byte> list = new List<byte>(); foreach (byte[] segment in segments) { list.AddRange(segment); } return list.ToArray(); } public void ShowCustomTip(string header, string body, bool isWarning) { HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1"); } public void ForceUnsync() { DeleteTempFolder(); ReloadSounds(serverSync: false, isTemporarySync: false); } public void RevertSounds() { HashSet<string> hashSet = new HashSet<string>(); foreach (string currentSound in currentSounds) { string text = currentSound; if (currentSound.Contains("-")) { text = currentSound.Substring(0, currentSound.IndexOf("-")); } if (!hashSet.Contains(text)) { logger.LogInfo((object)(text + " restored.")); SoundTool.RestoreAudioClip(text); hashSet.Add(text); } } logger.LogInfo((object)"Original game sounds restored."); } public static string CalculateMD5(string filename) { using MD5 mD = MD5.Create(); using FileStream inputStream = File.OpenRead(filename); byte[] array = mD.ComputeHash(inputStream); return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant(); } public void ReloadSounds(bool serverSync, bool isTemporarySync) { oldSounds = new HashSet<string>(currentSounds); modifiedSounds.Clear(); string directoryName = Path.GetDirectoryName(Paths.PluginPath); currentSounds.Clear(); customSoundNames.Clear(); string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath(); logger.LogInfo((object)("Temporary folder: " + customSoundsTempFolderPath)); if (Directory.Exists(customSoundsTempFolderPath) && isTemporarySync) { ProcessDirectory(customSoundsTempFolderPath, serverSync, isTemporarySync: true); } ProcessDirectory(directoryName, serverSync, isTemporarySync: false); } private void ProcessDirectory(string directoryPath, bool serverSync, bool isTemporarySync) { string[] directories = Directory.GetDirectories(directoryPath, "CustomSounds", SearchOption.AllDirectories); foreach (string text in directories) { string fileName = Path.GetFileName(Path.GetDirectoryName(text)); ProcessSoundFiles(text, fileName, serverSync, isTemporarySync); string[] directories2 = Directory.GetDirectories(text); foreach (string text2 in directories2) { string fileName2 = Path.GetFileName(text2); ProcessSoundFiles(text2, fileName2, serverSync, isTemporarySync); } } } private (string soundName, int? percentage, string customName) ParseSoundFileName(string fullSoundName) { string[] array = fullSoundName.Split(new char[1] { '-' }); string s = array[^1].Replace(".wav", ""); if (int.TryParse(s, out var result)) { string item = array[0]; string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2)); return (item, result, item2); } return (array[0], null, string.Join(" ", array.Skip(1)).Replace(".wav", "")); } private void ProcessSoundFiles(string directoryPath, string packName, bool serverSync, bool isTemporarySync) { string[] files = Directory.GetFiles(directoryPath, "*.wav"); foreach (string text in files) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text); (string soundName, int? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension); string item = tuple.soundName; int? item2 = tuple.percentage; string item3 = tuple.customName; string text2 = (item2.HasValue ? $"{item}-{item3}-{item2.Value}" : (item + "-" + item3)); string text3 = CalculateMD5(text); if (isTemporarySync || !currentSounds.Contains(text2)) { if (soundHashes.TryGetValue(text2, out var value) && value != text3) { modifiedSounds.Add(text2); } AudioClip audioClip = SoundTool.GetAudioClip(directoryPath, "", text); SoundTool.ReplaceAudioClip(item, audioClip); soundHashes[text2] = text3; currentSounds.Add(text2); soundPacks[item] = packName; string text4 = "[" + packName + "] " + item + " sound replaced!"; if (item2 > 0) { text4 += $" (Random chance: {item2}%)"; } logger.LogInfo((object)text4); string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3)); if (!string.IsNullOrEmpty(item3)) { customSoundNames[key] = item3; } if (serverSync) { string text5 = Path.Combine(directoryPath, fileNameWithoutExtension + ".wav"); logger.LogInfo((object)("[" + text5 + "] " + fileNameWithoutExtension + ".wav!")); AudioNetworkHandler.Instance.QueueAudioData(SerializeWavToBytes(text5), fileNameWithoutExtension + ".wav"); } } } } public string ListAllSounds(bool isListing) { StringBuilder stringBuilder = new StringBuilder(isListing ? "Listing all currently loaded custom sounds:\n\n" : "Customsounds reloaded.\n\n"); Dictionary<string, List<string>> soundsByPack = new Dictionary<string, List<string>>(); Action<HashSet<string>, string> action = delegate(HashSet<string> soundsSet, string status) { foreach (string item5 in soundsSet) { (string soundName, int? percentage, string customName) tuple = ParseSoundFileName(item5); string item = tuple.soundName; int? item2 = tuple.percentage; string item3 = tuple.customName; string text = (item2.HasValue ? $" (Random: {item2.Value}%)" : ""); string text2 = ""; string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3)); if (customSoundNames.TryGetValue(key, out var value)) { text2 = " [" + value + "]"; } string key2 = (soundPacks.ContainsKey(item) ? soundPacks[item] : "Unknown"); if (!soundsByPack.ContainsKey(key2)) { soundsByPack[key2] = new List<string>(); } string item4 = (isListing ? (item + text + text2) : (item + " (" + status + ")" + text + text2)); soundsByPack[key2].Add(item4); } }; if (!isListing) { action(new HashSet<string>(currentSounds.Except(oldSounds)), "N¹"); action(new HashSet<string>(oldSounds.Except(currentSounds)), "D²"); action(new HashSet<string>(oldSounds.Intersect(currentSounds).Except(modifiedSounds)), "A.E³"); action(new HashSet<string>(modifiedSounds), "M⁴"); } else { action(new HashSet<string>(currentSounds), "N¹"); } foreach (string key3 in soundsByPack.Keys) { stringBuilder.AppendLine(key3 + " :"); foreach (string item6 in soundsByPack[key3]) { stringBuilder.AppendLine("- " + item6); } stringBuilder.AppendLine(); } if (!isListing) { stringBuilder.AppendLine("Footnotes:"); stringBuilder.AppendLine("¹ N = New"); stringBuilder.AppendLine("² D = Deleted"); stringBuilder.AppendLine("³ A.E = Already Existed"); stringBuilder.AppendLine("⁴ M = Modified"); stringBuilder.AppendLine(); } return stringBuilder.ToString(); } } } namespace CustomSounds.Patches { [HarmonyPatch] public class NetworkObjectManager { private static GameObject networkPrefab; private static GameObject networkHandlerHost; [HarmonyPatch(typeof(GameNetworkManager), "Start")] [HarmonyPrefix] public static void Init() { if (!((Object)(object)networkPrefab != (Object)null)) { networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource(); networkPrefab.AddComponent<AudioNetworkHandler>(); NetworkManager.Singleton.AddNetworkPrefab(networkPrefab); Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab"); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "Awake")] private static void SpawnNetworkHandler() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) try { if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { Plugin.Instance.logger.LogInfo((object)"Spawning network handler"); networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity); if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned) { Debug.Log((object)"NetworkObject is spawned and active."); } else { Debug.Log((object)"Failed to spawn NetworkObject."); } networkHandlerHost.GetComponent<NetworkObject>().Spawn(true); if ((Object)(object)AudioNetworkHandler.Instance != (Object)null) { Debug.Log((object)"Successfully accessed AudioNetworkHandler instance."); } else { Debug.Log((object)"AudioNetworkHandler instance is null."); } } } catch { Plugin.Instance.logger.LogError((object)"Failed to spawned network handler"); } } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")] private static void DestroyNetworkHandler() { try { if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { Plugin.Instance.logger.LogInfo((object)"Destroying network handler"); Object.Destroy((Object)(object)networkHandlerHost); networkHandlerHost = null; } } catch { Plugin.Instance.logger.LogError((object)"Failed to destroy network handler"); } } } [HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")] public static class TerminalParsePlayerSentencePatch { public static bool Prefix(Terminal __instance, ref TerminalNode __result) { string[] array = __instance.screenText.text.Split(new char[1] { '\n' }); if (array.Length == 0) { return true; } string[] array2 = array.Last().Trim().ToLower() .Split(new char[1] { ' ' }); if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs")) { return true; } Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2))); if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs")) { switch (array2[1]) { case "reload": case "rl": Plugin.Instance.RevertSounds(); Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false); __result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: false)); return false; case "revert": case "rv": Plugin.Instance.RevertSounds(); __result = CreateTerminalNode("Game sounds reverted to original.\n\n"); return false; case "list": case "l": __result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: true)); return false; case "help": case "h": if (NetworkManager.Singleton.IsHost) { __result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS SYNC/S\nTo start the sync of custom sounds with clients\n\n>CUSTOMSOUNDS FORCE-UNSYNC/FU\nTo force the unsync process for all clients\n\n"); } else { __result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS UNSYNC/U\nUnsyncs sounds sent by the host.\n\n"); } return false; case "sync": case "s": if (NetworkManager.Singleton.IsHost) { if (Plugin.Instance.configUseNetworking.Value) { __result = CreateTerminalNode("Custom sound sync initiated. \nSyncing sounds with clients...\n\n"); Plugin.Instance.ReloadSounds(serverSync: true, isTemporarySync: false); } else { __result = CreateTerminalNode("Custom sound sync is currently disabled. \nPlease enable network support in the plugin config to use this feature.\n\n"); } } else { __result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n"); } return false; case "unsync": case "u": if (!NetworkManager.Singleton.IsHost) { __result = CreateTerminalNode("Unsyncing custom sounds. \nTemporary files deleted and original sounds reloaded.\n\n"); Plugin.Instance.DeleteTempFolder(); Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false); } else { __result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command cannot be used by the host!\n\n"); } return false; case "fu": case "force-unsync": if (NetworkManager.Singleton.IsHost) { __result = CreateTerminalNode("Forcing unsync for all clients. \nAll client-side temporary synced files have been deleted, and original sounds reloaded.\n\n"); AudioNetworkHandler.Instance.ForceUnsync(); } else { __result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n"); } return false; default: __result = CreateTerminalNode("Unknown customsounds command.\n\n"); return false; } } return true; } private static TerminalNode CreateTerminalNode(string message) { TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>(); val.displayText = message; val.clearPreviousText = true; return val; } } } namespace CustomSounds.Networking { public class AudioNetworkHandler : NetworkBehaviour { private struct AudioData { public List<byte[]> Segments; public string FileName; public AudioData(List<byte[]> segments, string fileName) { Segments = segments; FileName = fileName; } } private List<byte[]> receivedAudioSegments = new List<byte[]>(); private string audioFileName; private int totalAudioFiles; private int processedAudioFiles; private int totalSegments; private int processedSegments; private bool isRequestingSync; private float[] progressThresholds = new float[4] { 0.25f, 0.5f, 0.75f, 1f }; private int lastThresholdIndex = -1; private bool hasAcceptedSync = false; private Queue<AudioData> audioQueue = new Queue<AudioData>(); private bool isSendingAudio = false; public static AudioNetworkHandler Instance { get; private set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Debug.Log((object)"AudioNetworkHandler instance created."); } else { Object.Destroy((Object)(object)((Component)this).gameObject); Debug.Log((object)"Extra AudioNetworkHandler instance destroyed."); } } private void Update() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) if (isRequestingSync) { KeyboardShortcut value = Plugin.AcceptSyncKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sync request accepted successfully!", isWarning: false); hasAcceptedSync = true; isRequestingSync = false; } } } public void QueueAudioData(byte[] audioData, string audioName) { List<byte[]> list = Plugin.SplitAudioData(audioData); totalSegments += list.Count; audioQueue.Enqueue(new AudioData(list, audioName)); if (!isSendingAudio) { totalAudioFiles = audioQueue.Count; processedAudioFiles = 0; ((MonoBehaviour)this).StartCoroutine(SendAudioDataQueue()); } } private IEnumerator SendAudioDataQueue() { isSendingAudio = true; totalSegments = 0; processedSegments = 0; lastThresholdIndex = -1; RequestSyncWithClients(); yield return (object)new WaitForSeconds(6f); isRequestingSync = false; DisplayStartingSyncMessageClientRpc(); yield return (object)new WaitForSeconds(2f); while (audioQueue.Count > 0) { AudioData audioData = audioQueue.Dequeue(); yield return ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(audioData.Segments, audioData.FileName)); processedAudioFiles++; UpdateProgress(); } NotifyClientsQueueCompletedServerRpc(); isSendingAudio = false; } private void RequestSyncWithClients() { foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList) { RequestSyncClientRpc(connectedClients.ClientId); } } [ClientRpc] private void RequestSyncClientRpc(ulong clientId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3186703908u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, clientId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3186703908u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", $"Press {Plugin.AcceptSyncKey.Value} to accept the audio sync request.", isWarning: false); isRequestingSync = true; } } } [ServerRpc(RequireOwnership = false)] private void NotifyClientsQueueCompletedServerRpc(ServerRpcParams rpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(152710787u, rpcParams, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 152710787u, rpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ProcessLastAudioFileClientRpc(); } } } public void ForceUnsync() { ForceUnsyncClientsClientRpc(); } [ClientRpc] private void ForceUnsyncClientsClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3960362720u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3960362720u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).IsServer) { Debug.Log((object)"Forcing all clients to delete Temporary-Sync folder."); return; } Plugin.Instance.ShowCustomTip("CustomSounds Sync", "The CustomSounds sync has been reset by the host.\nTemporary files deleted and original sounds reloaded", isWarning: false); Plugin.Instance.DeleteTempFolder(); Plugin.Instance.RevertSounds(); Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false); } } [ClientRpc] private void ProcessLastAudioFileClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(234624598u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 234624598u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && hasAcceptedSync) { hasAcceptedSync = false; ProcessLastAudioFile(); Debug.Log((object)"Reverting all sounds."); Plugin.Instance.RevertSounds(); Debug.Log((object)"All sounds reverted!"); Debug.Log((object)"Reloading all sounds."); Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: true); Debug.Log((object)"All sounds reloaded!"); } } } private void ProcessLastAudioFile() { if (receivedAudioSegments.Count > 0 && !string.IsNullOrEmpty(audioFileName)) { byte[] byteArray = Plugin.CombineAudioSegments(receivedAudioSegments); Plugin.DeserializeBytesToWav(byteArray, audioFileName); receivedAudioSegments.Clear(); audioFileName = null; } } public void SendAudioData(byte[] audioData, string audioName) { List<byte[]> list = Plugin.SplitAudioData(audioData); audioFileName = audioName; SendAudioMetaDataToClientsServerRpc(list.Count, audioName); ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(list, audioName)); } [ServerRpc] public void SendAudioMetaDataToClientsServerRpc(int totalSegments, string fileName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_010d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3991320206u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, totalSegments); bool flag = fileName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3991320206u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Debug.Log((object)$"Sending metadata to clients: {totalSegments} segments, file name: {fileName}"); ReceiveAudioMetaDataClientRpc(totalSegments, fileName); } } private IEnumerator SendAudioDataCoroutine(List<byte[]> audioSegments, string audioName) { foreach (byte[] segment in audioSegments) { SendBytesToServerRpc(segment, audioName); processedSegments++; UpdateProgress(); yield return (object)new WaitForSeconds(0.2f); } } [ServerRpc] public void SendBytesToServerRpc(byte[] audioSegment, string audioName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3131260794u, val, (RpcDelivery)0); bool flag = audioSegment != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives)); } bool flag2 = audioName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3131260794u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Debug.Log((object)("Sending segment to server: " + audioName)); ReceiveBytesClientRpc(audioSegment, audioName); } } [ClientRpc] public void ReceiveAudioMetaDataClientRpc(int totalSegments, string fileName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1027341762u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, totalSegments); bool flag = fileName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1027341762u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Debug.Log((object)$"Received metadata on client: {totalSegments} segments expected, file name: {fileName}"); audioFileName = fileName; receivedAudioSegments.Clear(); } } [ClientRpc] public void ReceiveBytesClientRpc(byte[] audioSegment, string audioName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2945580654u, val, (RpcDelivery)0); bool flag = audioSegment != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives)); } bool flag2 = audioName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2945580654u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer && hasAcceptedSync) { if (!string.IsNullOrEmpty(audioName) && audioFileName != audioName) { ProcessLastAudioFile(); audioFileName = audioName; } receivedAudioSegments.Add(audioSegment); } } [ClientRpc] private void DisplayStartingSyncMessageClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3964799390u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3964799390u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (hasAcceptedSync) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Starting audio synchronization. Please wait...", isWarning: false); Plugin.Instance.DeleteTempFolder(); } else if (((NetworkBehaviour)this).IsServer) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Initiating audio synchronization. Sending files to clients...", isWarning: false); } } } private void UpdateProgress() { float progress = (float)processedSegments / (float)totalSegments; int currentThresholdIndex = GetCurrentThresholdIndex(progress); if (currentThresholdIndex > lastThresholdIndex) { lastThresholdIndex = currentThresholdIndex; UpdateProgressClientRpc(progress); } } private int GetCurrentThresholdIndex(float progress) { for (int num = progressThresholds.Length - 1; num >= 0; num--) { if (progress >= progressThresholds[num]) { return num; } } return -1; } [ClientRpc] private void UpdateProgressClientRpc(float progress) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3902617409u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref progress, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3902617409u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || (!((NetworkBehaviour)this).IsServer && !hasAcceptedSync)) { return; } string text = GenerateProgressBar(progress); if (progress < 1f) { if (!((NetworkBehaviour)this).IsServer) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sounds transfer progression:\n" + text, isWarning: false); } } else if (((NetworkBehaviour)this).IsServer) { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully sent!", isWarning: false); } else { Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully received!", isWarning: false); } } private string GenerateProgressBar(float progress) { int num = 26; progress = Mathf.Clamp(progress, 0f, 1f); int num2 = (int)(progress * (float)num); return "[" + new string('#', num2) + new string('-', num - num2) + "] " + (int)(progress * 100f) + "%"; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_AudioNetworkHandler() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3186703908u, new RpcReceiveHandler(__rpc_handler_3186703908)); NetworkManager.__rpc_func_table.Add(152710787u, new RpcReceiveHandler(__rpc_handler_152710787)); NetworkManager.__rpc_func_table.Add(3960362720u, new RpcReceiveHandler(__rpc_handler_3960362720)); NetworkManager.__rpc_func_table.Add(234624598u, new RpcReceiveHandler(__rpc_handler_234624598)); NetworkManager.__rpc_func_table.Add(3991320206u, new RpcReceiveHandler(__rpc_handler_3991320206)); NetworkManager.__rpc_func_table.Add(3131260794u, new RpcReceiveHandler(__rpc_handler_3131260794)); NetworkManager.__rpc_func_table.Add(1027341762u, new RpcReceiveHandler(__rpc_handler_1027341762)); NetworkManager.__rpc_func_table.Add(2945580654u, new RpcReceiveHandler(__rpc_handler_2945580654)); NetworkManager.__rpc_func_table.Add(3964799390u, new RpcReceiveHandler(__rpc_handler_3964799390)); NetworkManager.__rpc_func_table.Add(3902617409u, new RpcReceiveHandler(__rpc_handler_3902617409)); } private static void __rpc_handler_3186703908(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong clientId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref clientId); target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).RequestSyncClientRpc(clientId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_152710787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((AudioNetworkHandler)(object)target).NotifyClientsQueueCompletedServerRpc(server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3960362720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).ForceUnsyncClientsClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_234624598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).ProcessLastAudioFileClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3991320206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } int num = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string fileName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((AudioNetworkHandler)(object)target).SendAudioMetaDataToClientsServerRpc(num, fileName); target.__rpc_exec_stage = (__RpcExecStage)0; } private static void __rpc_handler_3131260794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); byte[] audioSegment = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives)); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string audioName = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((AudioNetworkHandler)(object)target).SendBytesToServerRpc(audioSegment, audioName); target.__rpc_exec_stage = (__RpcExecStage)0; } private static void __rpc_handler_1027341762(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int num = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string fileName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).ReceiveAudioMetaDataClientRpc(num, fileName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2945580654(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); byte[] audioSegment = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives)); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); string audioName = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).ReceiveBytesClientRpc(audioSegment, audioName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3964799390(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).DisplayStartingSyncMessageClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3902617409(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float progress = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref progress, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((AudioNetworkHandler)(object)target).UpdateProgressClientRpc(progress); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "AudioNetworkHandler"; } } }
plugins/egeadam-MoreScreams/MoreScreams.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Dissonance.Audio.Playback; using GameNetcodeStuff; using HarmonyLib; using MoreScreams.Configuration; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("MoreScreams")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoreScreams")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ba7e5619-9c03-4b8d-9888-381fda81ea0f")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MoreScreams { [BepInPlugin("egeadam.MoreScreams", "MoreScreams", "1.0.3")] public class MoreScreams : BaseUnityPlugin { private const string modGUID = "egeadam.MoreScreams"; private const string modName = "MoreScreams"; private const string modVersion = "1.0.3"; private readonly Harmony harmony = new Harmony("egeadam.MoreScreams"); private static MoreScreams Instance; internal static ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("egeadam.MoreScreams"); Config.Init(); harmony.PatchAll(); } } } namespace MoreScreams.Patches { public class AudioConfig { private PlayerControllerB playerControllerB; private float shutUpAt; private bool lowPassFilter; private bool highPassFilter; private float panStereo; private float playerVoicePitchTargets; private float playerPitch; private float spatialBlend; private bool set2D; private float volume; public bool IsAliveOrShuttedUp { get { if (!(shutUpAt < Time.time)) { return !playerControllerB.isPlayerDead; } return true; } } public float ShutUpAt => shutUpAt; public bool LowPassFilter => lowPassFilter; public bool HighPassFilter => highPassFilter; public float PanStereo => panStereo; public float PlayerVoicePitchTargets => playerVoicePitchTargets; public float PlayerPitch => playerPitch; public float SpatialBlend => spatialBlend; public bool Set2D => set2D; public float Volume => volume; public Transform DeadBodyT => ((Component)playerControllerB.deadBody).transform; public Transform AudioSourceT => ((Component)playerControllerB.currentVoiceChatAudioSource).transform; public AudioConfig(PlayerControllerB playerControllerB, float shutUpAt, bool lowPassFilter, bool highPassFilter, float panStereo, float playerVoicePitchTargets, float playerPitch, float spatialBlend, bool set2D, float volume) { this.playerControllerB = playerControllerB; this.shutUpAt = shutUpAt; this.lowPassFilter = lowPassFilter; this.highPassFilter = highPassFilter; this.panStereo = panStereo; this.playerVoicePitchTargets = playerVoicePitchTargets; this.playerPitch = playerPitch; this.spatialBlend = spatialBlend; this.set2D = set2D; this.volume = volume; } } [HarmonyPatch(typeof(StartOfRound), "UpdatePlayerVoiceEffects")] internal class UpdatePlayerVoiceEffectsPatch { private static bool updateStarted = false; private static Dictionary<PlayerControllerB, AudioConfig> configs = new Dictionary<PlayerControllerB, AudioConfig>(); public static Dictionary<PlayerControllerB, AudioConfig> Configs => configs; [HarmonyBefore(new string[] { "BiggerLobby" })] private static void Prefix() { if (configs == null) { configs = new Dictionary<PlayerControllerB, AudioConfig>(); } if (!updateStarted) { ((MonoBehaviour)HUDManager.Instance).StartCoroutine(UpdateNumerator()); updateStarted = true; } if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (Object)(object)StartOfRound.Instance == (Object)null || StartOfRound.Instance.allPlayerScripts == null) { return; } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i]; if (!((Object)(object)val == (Object)null) && (val.isPlayerControlled || val.isPlayerDead) && (Object)(object)val != (Object)(object)GameNetworkManager.Instance.localPlayerController) { AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if (!((Object)(object)currentVoiceChatAudioSource == (Object)null) && val.isPlayerDead && !configs.ContainsKey(val)) { Dictionary<PlayerControllerB, AudioConfig> dictionary = configs; float shutUpAt = Time.time + Config.ShutUpAfter; bool enabled = ((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>()).enabled; bool enabled2 = ((Behaviour)((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>()).enabled; float panStereo = (currentVoiceChatAudioSource.panStereo = 0f); dictionary.Add(val, new AudioConfig(val, shutUpAt, enabled, enabled2, panStereo, SoundManager.Instance.playerVoicePitchTargets[(int)(IntPtr)(long)val.playerClientId], GetPitch(val), currentVoiceChatAudioSource.spatialBlend, val.currentVoiceChatIngameSettings.set2D, val.voicePlayerState.Volume)); } } } } private static void Postfix() { //IL_00d6: Unknown result type (might be due to invalid IL or missing references) if (configs == null) { configs = new Dictionary<PlayerControllerB, AudioConfig>(); } if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) { return; } PlayerControllerB[] array = configs.Keys.ToArray(); foreach (PlayerControllerB val in array) { if ((Object)(object)val == (Object)null) { continue; } AudioConfig audioConfig = configs[val]; if (audioConfig == null) { continue; } if ((val.isPlayerControlled || val.isPlayerDead) && !((Object)(object)val == (Object)(object)GameNetworkManager.Instance.localPlayerController)) { if ((Object)(object)val.currentVoiceChatAudioSource == (Object)null) { continue; } AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if (!audioConfig.IsAliveOrShuttedUp) { if ((Object)(object)val.deadBody != (Object)null) { ((Component)currentVoiceChatAudioSource).transform.position = ((Component)val.deadBody).transform.position; } currentVoiceChatAudioSource.panStereo = audioConfig.PanStereo; currentVoiceChatAudioSource.spatialBlend = audioConfig.SpatialBlend; AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>(); if ((Object)(object)component != (Object)null) { ((Behaviour)component).enabled = audioConfig.LowPassFilter; } if ((Object)(object)component2 != (Object)null) { ((Behaviour)component2).enabled = audioConfig.HighPassFilter; } if ((Object)(object)SoundManager.Instance != (Object)null) { SoundManager.Instance.playerVoicePitchTargets[(int)(IntPtr)(long)val.playerClientId] = audioConfig.PlayerVoicePitchTargets; SoundManager.Instance.SetPlayerPitch(audioConfig.PlayerPitch, (int)val.playerClientId); } val.currentVoiceChatIngameSettings.set2D = audioConfig.Set2D; val.voicePlayerState.Volume = audioConfig.Volume; val.currentVoiceChatAudioSource.volume = audioConfig.Volume; } } else if (!val.isPlayerDead) { configs.Remove(val); } } } private static IEnumerator UpdateNumerator() { yield return 0; while (true) { UpdatePlayersStatus(); yield return (object)new WaitForFixedUpdate(); } } private static void UpdatePlayersStatus() { //IL_0097: Unknown result type (might be due to invalid IL or missing references) if (configs == null) { return; } bool flag = false; KeyValuePair<PlayerControllerB, AudioConfig>[] array = configs.ToArray(); for (int i = 0; i < array.Length; i++) { KeyValuePair<PlayerControllerB, AudioConfig> keyValuePair = array[i]; if (!((Object)(object)keyValuePair.Key == (Object)null)) { if (!keyValuePair.Key.isPlayerDead) { configs.Remove(keyValuePair.Key); flag = true; } else if ((Object)(object)keyValuePair.Value.DeadBodyT != (Object)null && (Object)(object)keyValuePair.Value.AudioSourceT != (Object)null) { keyValuePair.Value.AudioSourceT.position = keyValuePair.Value.DeadBodyT.position; } } } if (flag) { StartOfRound.Instance.UpdatePlayerVoiceEffects(); } } private static float GetPitch(PlayerControllerB playerControllerB) { int num = (int)playerControllerB.playerClientId; float result = default(float); SoundManager.Instance.diageticMixer.GetFloat($"PlayerPitch{num}", ref result); return result; } } [HarmonyPatch] internal class DissonancePatch { public static MethodBase TargetMethod() { return AccessTools.FirstMethod(typeof(VoicePlayback), (Func<MethodInfo, bool>)((MethodInfo method) => method.Name.Contains("SetTransform"))); } private static bool Prefix(object __instance) { foreach (AudioConfig value in UpdatePlayerVoiceEffectsPatch.Configs.Values) { if (!value.IsAliveOrShuttedUp && ((object)((Component)((__instance is VoicePlayback) ? __instance : null)).transform).Equals((object?)value.AudioSourceT)) { return false; } } return true; } } } namespace MoreScreams.Configuration { internal static class Config { private const string CONFIG_FILE_NAME = "MoreScreams.cfg"; private static ConfigFile config; private static ConfigEntry<float> shutUpAfter; public static float ShutUpAfter => shutUpAfter.Value; public static void Init() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown config = new ConfigFile(Path.Combine(Paths.ConfigPath, "MoreScreams.cfg"), true); shutUpAfter = config.Bind<float>("Config", "Shut up after", 2f, "Mutes death player after given seconds."); } } }
plugins/Evaisa-LethalLib/LethalLib/LethalLib.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using DunGen; using DunGen.Graph; using LethalLib.Extras; using LethalLib.Modules; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using MonoMod.RuntimeDetour; using On; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalLib")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Mod for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a7bb0da5babd2808c30ccbaf9654dbbf38015de8")] [assembly: AssemblyProduct("LethalLib")] [assembly: AssemblyTitle("LethalLib")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalLib { [BepInPlugin("evaisa.lethallib", "LethalLib", "0.6.2")] public class Plugin : BaseUnityPlugin { public const string ModGUID = "evaisa.lethallib"; public const string ModName = "LethalLib"; public const string ModVersion = "0.6.2"; public static AssetBundle MainAssets; public static ManualLogSource logger; private void Awake() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) logger = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!"); new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook)); Enemies.Init(); Items.Init(); Unlockables.Init(); MapObjects.Init(); Dungeon.Init(); NetworkPrefabs.Init(); } private void IlHook(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val = new ILCursor(il); val.GotoNext(new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public)) }); val.RemoveRange(2); val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL); } private static string GetLineOrIL(StackFrame instance) { int fileLineNumber = instance.GetFileLineNumber(); if (fileLineNumber == -1 || fileLineNumber == 0) { return "IL_" + instance.GetILOffset().ToString("X4"); } return fileLineNumber.ToString(); } } } namespace LethalLib.Modules { public class Dungeon { public class CustomDungeonArchetype { public DungeonArchetype archeType; public Levels.LevelTypes LevelTypes; public int lineIndex = -1; } public class CustomGraphLine { public GraphLine graphLine; public Levels.LevelTypes LevelTypes; } public class CustomDungeon { public int rarity; public DungeonFlow dungeonFlow; public Levels.LevelTypes LevelTypes; public int dungeonIndex = -1; public AudioClip firstTimeDungeonAudio; } [CompilerGenerated] private static class <>O { public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor; public static hook_Start <1>__RoundManager_Start; public static hook_Start <2>__StartOfRound_Start; } public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>(); public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>(); public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>(); public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>(); public static List<CustomDungeon> customDungeons = new List<CustomDungeon>(); public static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown object obj = <>O.<0>__RoundManager_GenerateNewFloor; if (obj == null) { hook_GenerateNewFloor val = RoundManager_GenerateNewFloor; <>O.<0>__RoundManager_GenerateNewFloor = val; obj = (object)val; } RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj; object obj2 = <>O.<1>__RoundManager_Start; if (obj2 == null) { hook_Start val2 = RoundManager_Start; <>O.<1>__RoundManager_Start = val2; obj2 = (object)val2; } RoundManager.Start += (hook_Start)obj2; object obj3 = <>O.<2>__StartOfRound_Start; if (obj3 == null) { hook_Start val3 = StartOfRound_Start; <>O.<2>__StartOfRound_Start = val3; obj3 = (object)val3; } StartOfRound.Start += (hook_Start)obj3; } private static void StartOfRound_Start(orig_Start orig, StartOfRound self) { //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown foreach (CustomDungeon dungeon in customDungeons) { SelectableLevel[] levels = self.levels; foreach (SelectableLevel val in levels) { string name = ((Object)val).name; if (Enum.IsDefined(typeof(Levels.LevelTypes), name)) { Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name); if (dungeon.LevelTypes.HasFlag(levelTypes) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex)) { List<IntWithRarity> list = val.dungeonFlowTypes.ToList(); list.Add(new IntWithRarity { id = dungeon.dungeonIndex, rarity = dungeon.rarity }); val.dungeonFlowTypes = list.ToArray(); } } } } Plugin.logger.LogInfo((object)"Added custom dungeons to levels"); orig.Invoke(self); } private static void RoundManager_Start(orig_Start orig, RoundManager self) { foreach (CustomDungeon customDungeon in customDungeons) { if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow)) { continue; } List<DungeonFlow> list = self.dungeonFlowTypes.ToList(); list.Add(customDungeon.dungeonFlow); self.dungeonFlowTypes = list.ToArray(); int dungeonIndex = self.dungeonFlowTypes.Length - 1; customDungeon.dungeonIndex = dungeonIndex; List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList(); if (list2.Count != self.dungeonFlowTypes.Length - 1) { while (list2.Count < self.dungeonFlowTypes.Length - 1) { list2.Add(null); } } list2.Add(customDungeon.firstTimeDungeonAudio); self.firstTimeDungeonAudios = list2.ToArray(); } orig.Invoke(self); } private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self) { string name = ((Object)self.currentLevel).name; if (Enum.IsDefined(typeof(Levels.LevelTypes), name)) { Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name); int index = 0; self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line) { foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes) { if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index)) { line.DungeonArchetypes.Add(customDungeonArchetype.archeType); Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name)); } } foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes) { string name2 = ((Object)dungeonArchetype).name; if (extraTileSets.ContainsKey(name2)) { TileSet val4 = extraTileSets[name2]; if (!dungeonArchetype.TileSets.Contains(val4)) { dungeonArchetype.TileSets.Add(val4); Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name)); } } foreach (TileSet tileSet in dungeonArchetype.TileSets) { string name3 = ((Object)tileSet).name; if (extraRooms.ContainsKey(name3)) { GameObjectChance item = extraRooms[name3]; if (!tileSet.TileWeights.Weights.Contains(item)) { tileSet.TileWeights.Weights.Add(item); } } } } index++; }); foreach (CustomGraphLine customGraphLine in customGraphLines) { if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine)) { self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine); } } } orig.Invoke(self); NetworkManager val = Object.FindObjectOfType<NetworkManager>(); RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>(); RandomMapObject[] array2 = array; foreach (RandomMapObject val2 in array2) { for (int j = 0; j < val2.spawnablePrefabs.Count; j++) { string prefabName = ((Object)val2.spawnablePrefabs[j]).name; NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName); if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j]) { val2.spawnablePrefabs[j] = val3.Prefab; } } } } public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1) { CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype(); customDungeonArchetype.archeType = archetype; customDungeonArchetype.LevelTypes = levelFlags; customDungeonArchetype.lineIndex = lineIndex; customDungeonArchetypes.Add(customDungeonArchetype); } public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags) { CustomGraphLine customGraphLine = new CustomGraphLine(); customGraphLine.graphLine = line; customGraphLine.LevelTypes = levelFlags; customGraphLines.Add(customGraphLine); } public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags) { AddLine(line.graphLine, levelFlags); } public static void AddTileSet(TileSet set, string archetypeName) { extraTileSets.Add(archetypeName, set); } public static void AddRoom(GameObjectChance room, string tileSetName) { extraRooms.Add(tileSetName, room); } public static void AddRoom(GameObjectChanceDef room, string tileSetName) { AddRoom(room.gameObjectChance, tileSetName); } public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags) { AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio); } public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null) { customDungeons.Add(new CustomDungeon { dungeonFlow = dungeon, rarity = rarity, LevelTypes = levelFlags, firstTimeDungeonAudio = firstTimeDungeonAudio }); } } public class Enemies { public enum SpawnType { Default, Daytime, Outside } public class SpawnableEnemy { public EnemyType enemy; public int rarity; public Levels.LevelTypes spawnLevels; public SpawnType spawnType; public TerminalNode terminalNode; public TerminalKeyword infoKeyword; public string modName; public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType) { this.enemy = enemy; this.rarity = rarity; this.spawnLevels = spawnLevels; this.spawnType = spawnType; } } [CompilerGenerated] private static class <>O { public static hook_Awake <0>__RegisterLevelEnemies; public static hook_Start <1>__Terminal_Start; } public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>(); public static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown object obj = <>O.<0>__RegisterLevelEnemies; if (obj == null) { hook_Awake val = RegisterLevelEnemies; <>O.<0>__RegisterLevelEnemies = val; obj = (object)val; } StartOfRound.Awake += (hook_Awake)obj; object obj2 = <>O.<1>__Terminal_Start; if (obj2 == null) { hook_Start val2 = Terminal_Start; <>O.<1>__Terminal_Start = val2; obj2 = (object)val2; } Terminal.Start += (hook_Start)obj2; } private static void Terminal_Start(orig_Start orig, Terminal self) { //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info"); List<string> list = new List<string>(); foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies) { if (list.Contains(spawnableEnemy.enemy.enemyName)) { Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added")); continue; } if ((Object)(object)spawnableEnemy.terminalNode == (Object)null) { spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>(); spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n"; spawnableEnemy.terminalNode.clearPreviousText = true; spawnableEnemy.terminalNode.maxCharactersToType = 35; spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName; } TerminalKeyword val2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val)); val2.defaultVerb = val; List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList(); list2.Add(val2); self.terminalNodes.allKeywords = list2.ToArray(); List<CompatibleNoun> list3 = val.compatibleNouns.ToList(); list3.Add(new CompatibleNoun { noun = val2, result = spawnableEnemy.terminalNode }); val.compatibleNouns = list3.ToArray(); spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count; self.enemyFiles.Add(spawnableEnemy.terminalNode); spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID; } orig.Invoke(self); } private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self) { //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown orig.Invoke(self); SelectableLevel[] levels = self.levels; foreach (SelectableLevel val in levels) { string name = ((Object)val).name; if (!Enum.IsDefined(typeof(Levels.LevelTypes), name)) { continue; } Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name); foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies) { if (!spawnableEnemy.spawnLevels.HasFlag(levelTypes)) { continue; } SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity { enemyType = spawnableEnemy.enemy, rarity = spawnableEnemy.rarity }; switch (spawnableEnemy.spawnType) { case SpawnType.Default: if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy)) { val.Enemies.Add(item); Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]")); } break; case SpawnType.Daytime: if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy)) { val.DaytimeEnemies.Add(item); Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]")); } break; case SpawnType.Outside: if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy)) { val.OutsideEnemies.Add(item); Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]")); } break; } } } } public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null) { SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType); spawnableEnemy.terminalNode = infoNode; spawnableEnemy.infoKeyword = infoKeyword; Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; spawnableEnemy.modName = name; spawnableEnemies.Add(spawnableEnemy); } public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null) { SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default)); spawnableEnemy.terminalNode = infoNode; spawnableEnemy.infoKeyword = infoKeyword; Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; spawnableEnemy.modName = name; spawnableEnemies.Add(spawnableEnemy); } } public class Items { public class ScrapItem { public Item item; public int rarity; public Levels.LevelTypes spawnLevels; public string modName; public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels) { this.item = item; this.rarity = rarity; this.spawnLevels = spawnLevels; } } public class ShopItem { public Item item; public TerminalNode buyNode1; public TerminalNode buyNode2; public TerminalNode itemInfo; public int price; public string modName; public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0) { this.item = item; this.price = price; if ((Object)(object)buyNode1 != (Object)null) { this.buyNode1 = buyNode1; } if ((Object)(object)buyNode2 != (Object)null) { this.buyNode2 = buyNode2; } if ((Object)(object)itemInfo != (Object)null) { this.itemInfo = itemInfo; } } } [CompilerGenerated] private static class <>O { public static hook_Awake <0>__StartOfRound_Awake; public static hook_Awake <1>__Terminal_Awake; } public static List<ScrapItem> scrapItems = new List<ScrapItem>(); public static List<ShopItem> shopItems = new List<ShopItem>(); public static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown object obj = <>O.<0>__StartOfRound_Awake; if (obj == null) { hook_Awake val = StartOfRound_Awake; <>O.<0>__StartOfRound_Awake = val; obj = (object)val; } StartOfRound.Awake += (hook_Awake)obj; object obj2 = <>O.<1>__Terminal_Awake; if (obj2 == null) { hook_Awake val2 = Terminal_Awake; <>O.<1>__Terminal_Awake = val2; obj2 = (object)val2; } Terminal.Awake += (hook_Awake)obj2; } private static void Terminal_Awake(orig_Awake orig, Terminal self) { //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) //IL_0385: Expected O, but got Unknown //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Expected O, but got Unknown //IL_0497: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Unknown result type (might be due to invalid IL or missing references) //IL_04a4: Unknown result type (might be due to invalid IL or missing references) //IL_04b1: Expected O, but got Unknown List<Item> list = self.buyableItemsList.ToList(); TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy"); TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result; TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info"); Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal"); foreach (ShopItem item in shopItems) { if (list.Any((Item x) => x.itemName == item.item.itemName)) { Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping")); continue; } if (item.price == -1) { item.price = item.item.creditsWorth; } else { item.item.creditsWorth = item.price; } list.Add(item.item); string itemName = item.item.itemName; char c = itemName[itemName.Length - 1]; string text = itemName; TerminalNode val3 = item.buyNode2; if ((Object)(object)val3 == (Object)null) { val3 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2"; val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n"; val3.clearPreviousText = true; val3.maxCharactersToType = 15; } val3.buyItemIndex = list.Count - 1; val3.isConfirmationNode = false; val3.itemCost = item.price; val3.playSyncedClip = 0; TerminalNode val4 = item.buyNode1; if ((Object)(object)val4 == (Object)null) { val4 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1"; val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n"; val4.clearPreviousText = true; val4.maxCharactersToType = 35; } val4.buyItemIndex = list.Count - 1; val4.isConfirmationNode = true; val4.overrideOptions = true; val4.itemCost = item.price; val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { new CompatibleNoun { noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"), result = val3 }, new CompatibleNoun { noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"), result = result } }; TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val); List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList(); list2.Add(val5); self.terminalNodes.allKeywords = list2.ToArray(); List<CompatibleNoun> list3 = val.compatibleNouns.ToList(); list3.Add(new CompatibleNoun { noun = val5, result = val4 }); val.compatibleNouns = list3.ToArray(); TerminalNode val6 = item.itemInfo; if ((Object)(object)val6 == (Object)null) { val6 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode"; val6.displayText = "[No information about this object was found.]\n\n"; val6.clearPreviousText = true; val6.maxCharactersToType = 25; } self.terminalNodes.allKeywords = list2.ToArray(); List<CompatibleNoun> list4 = val2.compatibleNouns.ToList(); list4.Add(new CompatibleNoun { noun = val5, result = val6 }); val2.compatibleNouns = list4.ToArray(); Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.item.itemName)); } self.buyableItemsList = list.ToArray(); orig.Invoke(self); } private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self) { //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Expected O, but got Unknown orig.Invoke(self); SelectableLevel[] levels = self.levels; foreach (SelectableLevel val in levels) { string name = ((Object)val).name; if (!Enum.IsDefined(typeof(Levels.LevelTypes), name)) { continue; } Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name); foreach (ScrapItem scrapItem in scrapItems) { if (scrapItem.spawnLevels.HasFlag(levelTypes)) { SpawnableItemWithRarity item = new SpawnableItemWithRarity { spawnableItem = scrapItem.item, rarity = scrapItem.rarity }; if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item)) { val.spawnableScrap.Add(item); } } } } foreach (ScrapItem scrapItem2 in scrapItems) { if (!self.allItemsList.itemsList.Contains(scrapItem2.item)) { Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName)); self.allItemsList.itemsList.Add(scrapItem2.item); } } foreach (ShopItem shopItem in shopItems) { if (!self.allItemsList.itemsList.Contains(shopItem.item)) { Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName)); self.allItemsList.itemsList.Add(shopItem.item); } } } public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags) { ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags); Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; scrapItem.modName = name; scrapItems.Add(scrapItem); } public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1) { ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price); Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; shopItem2.modName = name; shopItems.Add(shopItem2); } public static void RegisterShopItem(Item shopItem, int price = -1) { ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price); Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; shopItem2.modName = name; shopItems.Add(shopItem2); } } public class Levels { [Flags] public enum LevelTypes { None = 1, ExperimentationLevel = 2, AssuranceLevel = 4, VowLevel = 8, OffenseLevel = 0x10, MarchLevel = 0x20, RendLevel = 0x40, DineLevel = 0x80, TitanLevel = 0x100, All = 0x1FE } } public class MapObjects { public class RegisteredMapObject { public SpawnableMapObject mapObject; public SpawnableOutsideObjectWithRarity outsideObject; public Levels.LevelTypes levels; public Func<SelectableLevel, AnimationCurve> spawnRateFunction; } [CompilerGenerated] private static class <>O { public static hook_Awake <0>__StartOfRound_Awake; public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects; } public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>(); public static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown object obj = <>O.<0>__StartOfRound_Awake; if (obj == null) { hook_Awake val = StartOfRound_Awake; <>O.<0>__StartOfRound_Awake = val; obj = (object)val; } StartOfRound.Awake += (hook_Awake)obj; object obj2 = <>O.<1>__RoundManager_SpawnMapObjects; if (obj2 == null) { hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects; <>O.<1>__RoundManager_SpawnMapObjects = val2; obj2 = (object)val2; } RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2; } private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self) { RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>(); RandomMapObject[] array2 = array; foreach (RandomMapObject val in array2) { foreach (RegisteredMapObject mapObject in mapObjects) { if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn)) { val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn); } } } orig.Invoke(self); } private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self) { orig.Invoke(self); SelectableLevel[] levels = self.levels; foreach (SelectableLevel val in levels) { string name = ((Object)val).name; if (!Enum.IsDefined(typeof(Levels.LevelTypes), name)) { continue; } Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name); foreach (RegisteredMapObject mapObject in mapObjects) { if (!mapObject.levels.HasFlag(levelTypes)) { continue; } if (mapObject.mapObject != null) { if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn)) { List<SpawnableMapObject> list = val.spawnableMapObjects.ToList(); list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn); val.spawnableMapObjects = list.ToArray(); } SpawnableMapObject mapObject2 = mapObject.mapObject; if (mapObject.spawnRateFunction != null) { mapObject2.numberToSpawn = mapObject.spawnRateFunction(val); } List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList(); list2.Add(mapObject2); val.spawnableMapObjects = list2.ToArray(); Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name)); } else { if (mapObject.outsideObject == null) { continue; } if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn)) { List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList(); list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn); val.spawnableOutsideObjects = list3.ToArray(); } SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject; if (mapObject.spawnRateFunction != null) { outsideObject.randomAmount = mapObject.spawnRateFunction(val); } List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList(); list4.Add(outsideObject); val.spawnableOutsideObjects = list4.ToArray(); Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name)); } } } } public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null) { RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction); } public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null) { mapObjects.Add(new RegisteredMapObject { mapObject = mapObject, levels = levels, spawnRateFunction = spawnRateFunction }); } public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null) { RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction); } public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null) { mapObjects.Add(new RegisteredMapObject { outsideObject = mapObject, levels = levels, spawnRateFunction = spawnRateFunction }); } } public class NetworkPrefabs { [CompilerGenerated] private static class <>O { public static hook_Start <0>__GameNetworkManager_Start; } private static List<GameObject> _networkPrefabs = new List<GameObject>(); internal static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown object obj = <>O.<0>__GameNetworkManager_Start; if (obj == null) { hook_Start val = GameNetworkManager_Start; <>O.<0>__GameNetworkManager_Start = val; obj = (object)val; } GameNetworkManager.Start += (hook_Start)obj; } public static void RegisterNetworkPrefab(GameObject prefab) { _networkPrefabs.Add(prefab); } private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self) { orig.Invoke(self); foreach (GameObject networkPrefab in _networkPrefabs) { ((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab); } } } public class Shaders { public static void FixShaders(GameObject gameObject) { Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>(); foreach (Renderer val in componentsInChildren) { Material[] materials = val.materials; foreach (Material val2 in materials) { if (((Object)val2.shader).name.Contains("Standard")) { val2.shader = Shader.Find("HDRP/Lit"); } } } } } public class TerminalUtils { public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false) { TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>(); ((Object)val).name = word; val.word = word; val.isVerb = isVerb; val.compatibleNouns = compatibleNouns; val.specialKeywordResult = specialKeywordResult; val.defaultVerb = defaultVerb; val.accessTerminalObjects = accessTerminalObjects; return val; } } public enum StoreType { None, ShipUpgrade, Decor } public class Unlockables { public class RegisteredUnlockable { public UnlockableItem unlockable; public StoreType StoreType; public TerminalNode buyNode1; public TerminalNode buyNode2; public TerminalNode itemInfo; public int price; public string modName; public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1) { this.unlockable = unlockable; this.buyNode1 = buyNode1; this.buyNode2 = buyNode2; this.itemInfo = itemInfo; this.price = price; } } [CompilerGenerated] private static class <>O { public static hook_Awake <0>__StartOfRound_Awake; public static hook_Start <1>__Terminal_Start; public static hook_TextPostProcess <2>__Terminal_TextPostProcess; } public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>(); public static void Init() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown object obj = <>O.<0>__StartOfRound_Awake; if (obj == null) { hook_Awake val = StartOfRound_Awake; <>O.<0>__StartOfRound_Awake = val; obj = (object)val; } StartOfRound.Awake += (hook_Awake)obj; object obj2 = <>O.<1>__Terminal_Start; if (obj2 == null) { hook_Start val2 = Terminal_Start; <>O.<1>__Terminal_Start = val2; obj2 = (object)val2; } Terminal.Start += (hook_Start)obj2; object obj3 = <>O.<2>__Terminal_TextPostProcess; if (obj3 == null) { hook_TextPostProcess val3 = Terminal_TextPostProcess; <>O.<2>__Terminal_TextPostProcess = val3; obj3 = (object)val3; } Terminal.TextPostProcess += (hook_TextPostProcess)obj3; } private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node) { if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]")) { int num = modifiedDisplayText.IndexOf(":"); foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables) { if (registeredUnlockable.StoreType == StoreType.ShipUpgrade) { string unlockableName = registeredUnlockable.unlockable.unlockableName; int price = registeredUnlockable.price; string value = $"\n* {unlockableName} // Price: ${price}"; modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value); } } } return orig.Invoke(self, modifiedDisplayText, node); } private static void Terminal_Start(orig_Start orig, Terminal self) { //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_03ca: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Expected O, but got Unknown //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03da: Unknown result type (might be due to invalid IL or missing references) //IL_040f: Unknown result type (might be due to invalid IL or missing references) //IL_0417: Expected O, but got Unknown //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_04a3: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04bd: Expected O, but got Unknown //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_0556: Unknown result type (might be due to invalid IL or missing references) //IL_0563: Unknown result type (might be due to invalid IL or missing references) //IL_0570: Expected O, but got Unknown TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy"); TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result; TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info"); List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList(); Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal"); foreach (RegisteredUnlockable item in list) { string unlockableName = item.unlockable.unlockableName; TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val); if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word)) { Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping.")); continue; } int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName); StartOfRound instance = StartOfRound.Instance; if ((Object)(object)instance == (Object)null) { Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND"); } if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null) { item.price = item.buyNode1.itemCost; } char c = unlockableName[unlockableName.Length - 1]; string text = unlockableName; TerminalNode val3 = item.buyNode2; if ((Object)(object)val3 == (Object)null) { val3 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2"; val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n"; val3.clearPreviousText = true; val3.maxCharactersToType = 15; } val3.buyItemIndex = -1; val3.shipUnlockableID = shipUnlockableID; val3.buyUnlockable = true; val3.creatureName = unlockableName; val3.isConfirmationNode = false; val3.itemCost = item.price; val3.playSyncedClip = 0; TerminalNode val4 = item.buyNode1; if ((Object)(object)val4 == (Object)null) { val4 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1"; val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n"; val4.clearPreviousText = true; val4.maxCharactersToType = 35; } val4.buyItemIndex = -1; val4.shipUnlockableID = shipUnlockableID; val4.creatureName = unlockableName; val4.isConfirmationNode = true; val4.overrideOptions = true; val4.itemCost = item.price; val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { new CompatibleNoun { noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"), result = val3 }, new CompatibleNoun { noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"), result = result } }; if (item.StoreType == StoreType.Decor) { item.unlockable.shopSelectionNode = val4; } else { item.unlockable.shopSelectionNode = null; } List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList(); list2.Add(keyword3); self.terminalNodes.allKeywords = list2.ToArray(); List<CompatibleNoun> list3 = val.compatibleNouns.ToList(); list3.Add(new CompatibleNoun { noun = keyword3, result = val4 }); val.compatibleNouns = list3.ToArray(); TerminalNode val5 = item.itemInfo; if ((Object)(object)val5 == (Object)null) { val5 = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode"; val5.displayText = "[No information about this object was found.]\n\n"; val5.clearPreviousText = true; val5.maxCharactersToType = 25; } self.terminalNodes.allKeywords = list2.ToArray(); List<CompatibleNoun> list4 = val2.compatibleNouns.ToList(); list4.Add(new CompatibleNoun { noun = keyword3, result = val5 }); val2.compatibleNouns = list4.ToArray(); Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName)); } orig.Invoke(self); } private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self) { orig.Invoke(self); Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list"); foreach (RegisteredUnlockable unlockable in registeredUnlockables) { if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName)) { Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping")); continue; } if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null) { PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.unlockableID = self.unlockablesList.unlockables.Count; } } self.unlockablesList.unlockables.Add(unlockable.unlockable); } } public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None) { RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price); } public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None) { RegisterUnlockable(unlockable, storeType, null, null, null, price); } public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1) { RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price); } public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1) { RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price); Assembly callingAssembly = Assembly.GetCallingAssembly(); string name = callingAssembly.GetName().Name; registeredUnlockable.modName = name; registeredUnlockable.StoreType = storeType; registeredUnlockables.Add(registeredUnlockable); } } } namespace LethalLib.Extras { [CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")] public class DungeonDef : ScriptableObject { public DungeonFlow dungeonFlow; [Range(0f, 300f)] public int rarity; public AudioClip firstTimeDungeonAudio; } [CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")] public class DungeonGraphLineDef : ScriptableObject { public GraphLine graphLine; } [CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")] public class GameObjectChanceDef : ScriptableObject { public GameObjectChance gameObjectChance; } [CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")] public class SpawnableMapObjectDef : ScriptableObject { public SpawnableMapObject spawnableMapObject; } [CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")] public class SpawnableOutsideObjectDef : ScriptableObject { public SpawnableOutsideObjectWithRarity spawnableMapObject; } [CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")] public class UnlockableItemDef : ScriptableObject { public StoreType storeType = StoreType.None; public UnlockableItem unlockable; } }
plugins/femboytv-LethalPosters/LethalPosters.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")] [assembly: AssemblyCompany("LethalPosters")] [assembly: AssemblyConfiguration("release")] [assembly: AssemblyDescription("LethalCopmany posters API")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalPosters")] [assembly: AssemblyTitle("LethalPosters")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalPosters { internal class Config { private static ConfigFile ConfigFile { get; set; } static Config() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown ConfigFile = new ConfigFile(Paths.ConfigPath + "\\LethalPosters.cfg", true); foreach (string posterFolder in Plugin.PosterFolders) { int num = posterFolder.IndexOf("plugins\\", StringComparison.Ordinal) + "plugins\\".Length; int num2 = posterFolder.IndexOf("\\LethalPosters", num, StringComparison.Ordinal); string text = posterFolder.Substring(num, num2 - num); if (!ConfigFile.Bind<bool>(text, "Enabled", true, "Enable or disable " + text).Value) { Directory.Move(posterFolder, posterFolder + ".Disabled"); } } } } internal class Patches { private static ManualLogSource Logger { get; set; } public static void Init(ManualLogSource logger) { Logger = logger; } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] private static void StartPatch() { Logger.LogInfo((object)"Patching Start in StartOfRound"); UpdateMaterials(0); } [HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")] [HarmonyPostfix] private static void GenerateNewLevelClientRpcPatch(int randomSeed) { Logger.LogInfo((object)"Patching GenerateNewLevelClientRpc in RoundManager"); UpdateMaterials(randomSeed); } private static void UpdateMaterials(int seed) { Logger.LogInfo((object)"Patching the textures"); Plugin.Rand = new Random(seed); Material[] materials = ((Renderer)GameObject.Find("HangarShip/Plane.001").GetComponent<MeshRenderer>()).materials; UpdateTexture(Plugin.PosterFiles, materials[0]); UpdateTexture(Plugin.TipFiles, materials[1]); } private static void UpdateTexture(IReadOnlyList<string> files, Material material) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (files.Count != 0) { int index = Plugin.Rand.Next(files.Count); Texture2D val = new Texture2D(2, 2); Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index])); ImageConversion.LoadImage(val, File.ReadAllBytes(files[index])); material.mainTexture = (Texture)(object)val; } } } [BepInPlugin("LethalPosters", "LethalPosters", "1.0.0")] public class Plugin : BaseUnityPlugin { public static List<string> PosterFolders = new List<string>(); public static readonly List<string> PosterFiles = new List<string>(); public static readonly List<string> TipFiles = new List<string>(); public static Random Rand = new Random(); private void Awake() { //IL_00e4: Unknown result type (might be due to invalid IL or missing references) PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPosters", SearchOption.AllDirectories).ToList(); foreach (string posterFolder in PosterFolders) { string[] files = Directory.GetFiles(Path.Combine(posterFolder, "posters")); foreach (string text in files) { if (Path.GetExtension(text) != ".old") { PosterFiles.Add(text); } } files = Directory.GetFiles(Path.Combine(posterFolder, "tips")); foreach (string text2 in files) { if (Path.GetExtension(text2) != ".old") { TipFiles.Add(text2); } } } Patches.Init(((BaseUnityPlugin)this).Logger); new Harmony("LethalPosters").PatchAll(typeof(Patches)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPosters (1.0.0) is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalPosters"; public const string PLUGIN_NAME = "LethalPosters"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/FlipMods-FasterItemDropship/FasterItemDropship.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FasterItemDropship")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("Mod made by flipf17")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FasterItemDropship")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a5a250fd-b706-48b9-9be9-da360fd939dc")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace FasterItemDropship { public static class ConfigSettings { public static ConfigEntry<int> dropshipDeliveryTime; public static ConfigEntry<int> dropshipMaxStayDuration; public static ConfigEntry<int> dropshipLeaveAfterSecondsOpenDoors; public static void BindConfigSettings() { Plugin.Log("BindingConfigs"); dropshipDeliveryTime = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("FasterItemDropship", "DeliveryTime", 10, "How long it takes (in seconds) for the item dropship to arrive."); dropshipMaxStayDuration = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("FasterItemDropship", "MaxLandDuration", 40, "The max duration (in seconds) the item dropship will stay."); dropshipLeaveAfterSecondsOpenDoors = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("FasterItemDropship", "LeaveAfterSecondsOpenDoors", 3, "How long (in seconds) the item dropship will stay for after opening its doors."); } } [BepInPlugin("FlipMods.FasterItemDropship", "FasterItemDropship", "1.2.0")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; public static Plugin instance; private void Awake() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown instance = this; ConfigSettings.BindConfigSettings(); _harmony = new Harmony("FasterItemDropship"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"FasterItemDropship loaded"); } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.FasterItemDropship"; public const string PLUGIN_NAME = "FasterItemDropship"; public const string PLUGIN_VERSION = "1.2.0"; } } namespace FasterItemDropship.Patches { [HarmonyPatch] internal class FasterItemDropshipPatcher { private static Terminal terminalScript; private static StartOfRound playersManager; private static List<int> itemsToDeliver; private static List<int> orderedItemsFromTerminal; [HarmonyPatch(typeof(ItemDropship), "Start")] [HarmonyPrefix] public static void InitializeDropship(ItemDropship __instance) { playersManager = Object.FindObjectOfType<StartOfRound>(); terminalScript = Object.FindObjectOfType<Terminal>(); itemsToDeliver = (List<int>)Traverse.Create((object)__instance).Field("itemsToDeliver").GetValue(); } [HarmonyPatch(typeof(Terminal), "Start")] [HarmonyPrefix] public static void InitializeTerminal(Terminal __instance) { orderedItemsFromTerminal = __instance.orderedItemsFromTerminal; } [HarmonyPatch(typeof(ItemDropship), "Update")] [HarmonyPrefix] public static void DropshipUpdate(ItemDropship __instance) { if (((NetworkBehaviour)__instance).IsServer && !__instance.deliveringOrder && terminalScript.orderedItemsFromTerminal.Count > 0 && !playersManager.shipHasLanded) { __instance.shipTimer += Time.deltaTime; } } [HarmonyPatch(typeof(ItemDropship), "Update")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4) { if ((float)list[i].operand == 20f) { list[i].operand = (float)ConfigSettings.dropshipMaxStayDuration.Value; } else if ((float)list[i].operand == 40f) { list[i].operand = (float)(ConfigSettings.dropshipMaxStayDuration.Value + ConfigSettings.dropshipDeliveryTime.Value); } else if ((float)list[i].operand == 30f) { list[i].operand = (float)ConfigSettings.dropshipMaxStayDuration.Value; break; } } } return list.AsEnumerable(); } [HarmonyPatch(typeof(ItemDropship), "OpenShipDoorsOnServer")] [HarmonyPostfix] public static void OnOpenShipDoors(ItemDropship __instance) { if (((NetworkBehaviour)__instance).IsServer) { __instance.shipTimer = Mathf.Max(__instance.shipTimer, (float)(ConfigSettings.dropshipMaxStayDuration.Value - ConfigSettings.dropshipLeaveAfterSecondsOpenDoors.Value)); } } [HarmonyPatch(typeof(ItemDropship), "ShipLandedAnimationEvent")] [HarmonyPrefix] public static void AddLateItemsServer(ItemDropship __instance) { if (((NetworkBehaviour)__instance).IsServer && __instance.shipLanded && !__instance.shipDoorsOpened) { while (orderedItemsFromTerminal.Count > 0 && itemsToDeliver.Count < 12) { itemsToDeliver.Add(orderedItemsFromTerminal[0]); orderedItemsFromTerminal.RemoveAt(0); } } } } }
plugins/FlipMods-LetMeLookDown/LetMeLookDown.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LetMeLookDown")] [assembly: AssemblyDescription("Mod made by flipf17")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LetMeLookDown")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a9c88d54-8f01-44a7-be0d-bd61d38aadcb")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace LetMeLookDown { [BepInPlugin("FlipMods.LetMeLookDown", "LetMeLookDown", "1.0.1")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; private static Plugin instance; public static float maxAngle = 80f; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown _harmony = new Harmony("LetMeLookDown"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LetMeLookDown mod loaded"); instance = this; } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.LetMeLookDown"; public const string PLUGIN_NAME = "LetMeLookDown"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace LetMeLookDown.Patches { [HarmonyPatch] internal class AdjustSmoothLookingPatcher { [HarmonyPatch(typeof(PlayerControllerB), "CalculateSmoothLookingInput")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 60f) { list[i].operand = Plugin.maxAngle; break; } } return list.AsEnumerable(); } } [HarmonyPatch] internal class AdjustNormalLookingPatcher { [HarmonyPatch(typeof(PlayerControllerB), "CalculateNormalLookingInput")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 60f) { list[i].operand = Plugin.maxAngle; break; } } return list.AsEnumerable(); } } }
plugins/FlipMods-TooManyEmotes/TooManyEmotes.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using Dissonance.Integrations.Unity_NFGO; using GameNetcodeStuff; using HarmonyLib; using MoreCompany.Cosmetics; using TMPro; using TooManyEmotes.Config; using TooManyEmotes.Networking; using TooManyEmotes.Patches; using Unity.Collections; using Unity.Netcode; using UnityEngine; using UnityEngine.Animations.Rigging; using UnityEngine.Experimental.Rendering; using UnityEngine.InputSystem; using UnityEngine.Rendering; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("TooManyEmotes")] [assembly: AssemblyDescription("Mod made by flipf17")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TooManyEmotes")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace TooManyEmotes { [HarmonyPatch] public class EmoteMenuManager { public static GameObject menuGameObject; public static RectTransform menuTransform; public static CanvasGroup canvasGroup; public static RawImage renderTextureImageUI; public static TextMeshPro swapPageText; public static RenderTexture renderTexture; public static Camera renderingCamera; public static GameObject previewPlayerObject; public static Animator previewPlayerAnimator; public static AnimatorOverrideController previewPlayerAnimatorController; public static int playerLayer = LayerMask.NameToLayer("Player"); public static Color colorUnhovered = new Color(0.05f, 0.05f, 0.05f, 0.5f); public static Color colorHovered = new Color(0.3f, 0.3f, 0.3f, 0.6f); public static List<EmoteUIElement> emoteUIElementsList; public static int hoveredEmoteUIIndex = 0; public static int currentPage = 0; public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; public static int playerLayerMask => 1 << playerLayer; public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1); public static int numPages => Mathf.Max((StartOfRoundPatcher.unlockedEmotes.Count - 1) / emoteUIElementsList.Count, 0) + 1; public static UnlockableEmote previewingEmote => (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < StartOfRoundPatcher.unlockedEmotes.Count) ? StartOfRoundPatcher.unlockedEmotes[hoveredEmoteUIIndex] : null; public static bool isMenuOpen => menuGameObject.activeSelf; [HarmonyPatch(typeof(HUDManager), "Awake")] [HarmonyPostfix] public static void InitializeUI(HUDManager __instance) { //IL_00fc: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null)) { menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent); menuGameObject.transform.SetAsLastSibling(); ((Object)menuGameObject).name = "EmotesRadialMenu"; menuTransform = menuGameObject.GetComponent<RectTransform>(); renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>(); Transform transform = ((Component)((Transform)menuTransform).Find("RadialElements")).transform; swapPageText = ((Component)((Transform)menuTransform).Find("RadialBase/SwapPageText")).GetComponent<TextMeshPro>(); emoteUIElementsList = new List<EmoteUIElement>(); currentPage = 0; hoveredEmoteUIIndex = -1; for (int i = 0; i < transform.childCount; i++) { Transform child = transform.GetChild(i); EmoteUIElement emoteUIElement = new EmoteUIElement { uiGameObject = ((Component)child).gameObject, id = i, backgroundImage = ((Component)child).GetComponentInChildren<Image>(), textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>() }; ((Graphic)emoteUIElement.backgroundImage).color = colorUnhovered; emoteUIElementsList.Add(emoteUIElement); } InitializeAnimationRenderer(); menuGameObject.SetActive(false); } } [HarmonyPatch(typeof(HUDManager), "Update")] [HarmonyPostfix] public static void GetInput() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen) { return; } Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2)); Vector2 val3 = val - val2; int num = -1; if (((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.18f) { float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f; if (num2 < 0f) { num2 += 360f; } num = Mathf.FloorToInt(num2 / 45f); } if (num != hoveredEmoteUIIndex) { OnHoveredNewElement(num); } } public static void OnHoveredNewElement(int index) { if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index) { emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false); } if (index != -1) { emoteUIElementsList[index].OnHover(); } hoveredEmoteUIIndex = index; Plugin.Log("Hover: " + index + " HoveredEmoteUIIndex: " + hoveredEmoteUIIndex); SetPreviewAnimation(hoveredEmoteIndex); } public static void SwapPrevPage() { currentPage--; if (currentPage < 0) { currentPage = numPages - 1; } UpdateEmoteWheel(); } public static void SwapNextPage() { currentPage++; if (currentPage >= numPages) { currentPage = 0; } UpdateEmoteWheel(); } public static void UpdateEmoteWheel() { ((TMP_Text)swapPageText).text = $"Page: {currentPage + 1}/ {numPages}\n[Q / E]"; for (int i = 0; i < emoteUIElementsList.Count; i++) { EmoteUIElement emoteUIElement = emoteUIElementsList[i]; int num = i + 8 * currentPage; ((TMP_Text)emoteUIElement.textContainer).text = ""; if (num < StartOfRoundPatcher.unlockedEmotes.Count) { UnlockableEmote unlockableEmote = StartOfRoundPatcher.unlockedEmotes[num]; if (unlockableEmote != null) { ((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName; } } } if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8) { OnHoveredNewElement(hoveredEmoteUIIndex); } } public static void SetPreviewAnimation(int emoteIndex) { if (emoteIndex >= 0 && emoteIndex < StartOfRoundPatcher.unlockedEmotes.Count && StartOfRoundPatcher.unlockedEmotes[emoteIndex] != null) { UnlockableEmote unlockableEmote = StartOfRoundPatcher.unlockedEmotes[emoteIndex]; Plugin.Log("Setting preview emote to: " + unlockableEmote.emoteName); previewPlayerObject.SetActive(true); ((Behaviour)renderingCamera).enabled = true; previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip; previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null); previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null); previewPlayerAnimator.Play("EmoteStart", 0, 0f); } else { Plugin.Log("Stopping preview emote"); previewPlayerAnimatorController["EmoteStart"] = null; previewPlayerAnimatorController["EmoteLoop"] = null; previewPlayerObject.SetActive(false); DisableRenderCameraNextFrame(); } } public static void DisableRenderCameraNextFrame() { ((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine()); static IEnumerator DisableRenderCameraNextFrameCoroutine() { yield return null; ((Behaviour)renderingCamera).enabled = false; } } public static void ToggleEmoteMenu() { if (!isMenuOpen) { OpenEmoteMenu(); } else { CloseEmoteMenu(); } } public static void OpenEmoteMenu() { Plugin.Log("Opening emote menu"); menuGameObject.SetActive(true); Cursor.lockState = (CursorLockMode)0; Cursor.visible = true; quickMenuManager.isMenuOpen = true; UpdateEmoteWheel(); } public static void CloseEmoteMenu() { Plugin.Log("Closing emote menu"); Cursor.lockState = (CursorLockMode)1; Cursor.visible = false; localPlayerController.isFreeCamera = false; menuGameObject.SetActive(false); quickMenuManager.CloseQuickMenu(); } public static bool CanOpenEmoteMenu() { if ((quickMenuManager.isMenuOpen && !isMenuOpen) || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking) { return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance) { //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Expected O, but got Unknown //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Expected O, but got Unknown //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02db: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Plugin.radialMenuPrefab == (Object)null) { return; } previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject); GameObject gameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.Find("metarig")).gameObject; PlayerControllerB componentInChildren = previewPlayerObject.GetComponentInChildren<PlayerControllerB>(); ((Renderer)componentInChildren.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1; Material val = new Material(((Renderer)componentInChildren.thisPlayerModel).material); val.shader = Shader.Find("Unlit/Texture"); ((Renderer)componentInChildren.thisPlayerModel).material = val; Object.Destroy((Object)(object)gameObject.GetComponentInChildren<LODGroup>()); Object.DestroyImmediate((Object)(object)gameObject2.GetComponentInChildren<RigBuilder>()); Object.DestroyImmediate((Object)(object)componentInChildren.playerBodyAnimator); previewPlayerAnimator = gameObject2.AddComponent<Animator>(); previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController); previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController; previewPlayerAnimator.Play("EmoteStart", 0, 0f); Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>()); foreach (Transform item in previewPlayerObject.transform) { Transform val2 = item; if (((Object)val2).name != "ScavengerModel") { Object.Destroy((Object)(object)((Component)val2).gameObject); } } foreach (Transform item2 in gameObject.transform) { Transform val3 = item2; if (((Object)val3).name != "LOD1" && ((Object)val3).name != "metarig") { Object.Destroy((Object)(object)((Component)val3).gameObject); } } foreach (Transform item3 in gameObject2.transform) { Transform val4 = item3; if (((Object)val4).name != "spine") { Object.Destroy((Object)(object)((Component)val4).gameObject); } } ((Component)componentInChildren.thisPlayerModel).gameObject.layer = playerLayer; MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>(); foreach (MonoBehaviour val5 in components) { Object.Destroy((Object)(object)val5); } previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f; } private static void InitializeAnimationRenderer() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>(); Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>()); renderingCamera.cullingMask = playerLayerMask; renderingCamera.clearFlags = (CameraClearFlags)2; renderingCamera.cameraType = (CameraType)4; renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f); renderingCamera.allowHDR = false; renderingCamera.allowMSAA = false; renderingCamera.farClipPlane = 5f; renderTexture = new RenderTexture(1024, 1024, 24); renderTexture.format = (RenderTextureFormat)0; renderTexture.graphicsFormat = (GraphicsFormat)8; renderTexture.depthStencilFormat = (GraphicsFormat)92; renderingCamera.targetTexture = renderTexture; ((Component)renderingCamera).transform.position = Vector3.down * 1000f; renderTextureImageUI.texture = (Texture)(object)renderTexture; DisableRenderCameraNextFrame(); } [HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")] [HarmonyPrefix] public static bool PreventItemSecondaryUseInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")] [HarmonyPrefix] public static bool PreventItemTertiaryUseInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")] [HarmonyPrefix] public static bool PreventInteractInMenu(CallbackContext context) { return !isMenuOpen; } [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] [HarmonyPrefix] public static bool OnOpenQuickMenu() { if (isMenuOpen) { CloseEmoteMenu(); return false; } return true; } [HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")] [HarmonyPostfix] public static void OnCloseQuickMenu() { if (isMenuOpen) { CloseEmoteMenu(); } } [HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")] [HarmonyPostfix] public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance) { if ((Object)(object)__instance == (Object)(object)localPlayerController && isMenuOpen && __instance.isPlayerDead) { CloseEmoteMenu(); } } } public class EmoteUIElement { public GameObject uiGameObject; public int id; public Image backgroundImage; public TextMeshPro textContainer; public void OnHover(bool hovered = true) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) ((Graphic)backgroundImage).color = (hovered ? EmoteMenuManager.colorHovered : EmoteMenuManager.colorUnhovered); } } public class UnlockableEmote { public int emoteId; public string emoteName; public string displayName; public AnimationClip animationClip; public AnimationClip transitionsToClip = null; public bool complementary = false; public int rarity = 0; public static string[] rarityColorCodes = new string[4] { ConfigSettings.emoteNameColorCommon.Value, ConfigSettings.emoteNameColorUncommon.Value, ConfigSettings.emoteNameColorRare.Value, ConfigSettings.emoteNameColorLegendary.Value }; public string displayNameColorCoded => (rarity == 0 && !ConfigSettings.overrideCommonEmoteNameColor.Value) ? displayName : $"<color={nameColor}>{displayName}</color>"; public string rarityText { get { if (rarity == 0) { return "Common"; } if (rarity == 1) { return "Uncommon"; } if (rarity == 2) { return "Rare"; } if (rarity == 3) { return "Legendary"; } return "Invalid"; } } public int price { get { int num = -1; if (rarity == 0) { num = ConfigSync.syncBasePriceCommonEmote; } else if (rarity == 1) { num = ConfigSync.syncBasePriceUncommonEmote; } else if (rarity == 2) { num = ConfigSync.syncBasePriceRareEmote; } else if (rarity == 3) { num = ConfigSync.syncBasePriceLegendaryEmote; } return (int)Mathf.Max((float)num * ConfigSync.syncPriceMultiplierEmotesStore, 0f); } } public string nameColor => rarityColorCodes[rarity]; } [HarmonyPatch] internal class Keybinds { private static InputAction OpenEmoteMenuAction; private static InputAction SelectEmoteUIAction; private static InputAction NextEmotePageAction; private static InputAction PrevEmotePageAction; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitializeHotkeys(PlayerControllerB __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown Plugin.Log("Initializing custom emote hotkeys."); OpenEmoteMenuAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null); SelectEmoteUIAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null); PrevEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/q", "Press", (string)null, (string)null); NextEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/e", "Press", (string)null, (string)null); if (((Component)__instance).gameObject.activeSelf) { SubscribeToEvents(); } } private static void SubscribeToEvents() { Plugin.Log("Subscribing to OnPressCustomEmoteKey events"); OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu; SelectEmoteUIAction.performed += OnSelectEmoteUI; PrevEmotePageAction.performed += OnSwapPrevEmotePage; NextEmotePageAction.performed += OnSwapNextEmotePage; OpenEmoteMenuAction.Enable(); SelectEmoteUIAction.Enable(); PrevEmotePageAction.Enable(); NextEmotePageAction.Enable(); } [HarmonyPatch(typeof(PlayerControllerB), "OnEnable")] [HarmonyPostfix] public static void OnEnable(PlayerControllerB __instance) { if (!((Object)(object)__instance != (Object)(object)localPlayerController)) { SubscribeToEvents(); } } [HarmonyPatch(typeof(PlayerControllerB), "OnDisable")] [HarmonyPostfix] public static void OnDisable(PlayerControllerB __instance) { if (!((Object)(object)__instance != (Object)(object)localPlayerController)) { Plugin.Log("Unsubscribing from OnPressCustomEmoteKey events."); OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu; SelectEmoteUIAction.performed -= OnSelectEmoteUI; PrevEmotePageAction.performed -= OnSwapPrevEmotePage; NextEmotePageAction.performed -= OnSwapNextEmotePage; OpenEmoteMenuAction.Disable(); SelectEmoteUIAction.Disable(); PrevEmotePageAction.Disable(); NextEmotePageAction.Disable(); } } private static void OnPressOpenEmoteMenu(CallbackContext context) { Plugin.Log("Starting opening emote menu..."); if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu()) { EmoteMenuManager.ToggleEmoteMenu(); } } private static void OnSelectEmoteUI(CallbackContext context) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < StartOfRoundPatcher.unlockedEmotes.Count) { UnlockableEmote unlockableEmote = StartOfRoundPatcher.unlockedEmotes[EmoteMenuManager.hoveredEmoteIndex]; if (unlockableEmote != null) { localPlayerController.PerformEmote(context, -(EmoteMenuManager.hoveredEmoteIndex + 1)); } EmoteMenuManager.CloseEmoteMenu(); } } private static void OnSwapPrevEmotePage(CallbackContext context) { if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1) { EmoteMenuManager.SwapPrevPage(); } } private static void OnSwapNextEmotePage(CallbackContext context) { if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1) { EmoteMenuManager.SwapNextPage(); } } } [BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.4.4")] public class Plugin : BaseUnityPlugin { private Harmony _harmony; public static Plugin instance; public static List<AnimationClip> customAnimationClips; public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>(); public static List<AnimationClip> complementaryAnimationClips; public static List<AnimationClip> commonAnimationClips; public static List<AnimationClip> uncommonAnimationClips; public static List<AnimationClip> rareAnimationClips; public static List<AnimationClip> legendaryAnimationClips; public static GameObject radialMenuPrefab; public static RuntimeAnimatorController previewAnimatorController; private void Awake() { //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown instance = this; ConfigSettings.BindConfigSettings(); customAnimationClips = new List<AnimationClip>(); customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>(); complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary")); commonAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0")); uncommonAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1")); rareAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2")); legendaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3")); customAnimationClips.AddRange(complementaryAnimationClips); customAnimationClips.AddRange(commonAnimationClips); customAnimationClips.AddRange(uncommonAnimationClips); customAnimationClips.AddRange(rareAnimationClips); customAnimationClips.AddRange(legendaryAnimationClips); foreach (AnimationClip customAnimationClip in customAnimationClips) { if (((Object)customAnimationClip).name.StartsWith("fn_")) { ((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", ""); } if (((Object)customAnimationClip).name.EndsWith("_loop")) { customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip); } } foreach (AnimationClip value in customAnimationClipsLoopDict.Values) { customAnimationClips.Remove(value); } LoadRadialMenuAsset(); _harmony = new Harmony("TooManyEmotes"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded"); } public static bool IsModLoaded(string guid) { return Chainloader.PluginInfos.ContainsKey(guid); } private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName) { try { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName); AssetBundle val = AssetBundle.LoadFromFile(text); AnimationClip[] array = val.LoadAllAssets<AnimationClip>(); Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}"); return array; } catch { LogError("Failed to load emotes asset bundle: " + assetBundleName + "."); return (AnimationClip[])(object)new AnimationClip[0]; } } public static void LoadRadialMenuAsset() { try { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu"); AssetBundle val = AssetBundle.LoadFromFile(text); radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu"); previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController"); Log("Successfully loaded radial menu asset."); } catch { LogError("Failed to load radial menu asset."); } } public static void Log(string message) { ((BaseUnityPlugin)instance).Logger.LogInfo((object)message); } public static void LogWarning(string message) { ((BaseUnityPlugin)instance).Logger.LogWarning((object)message); } public static void LogError(string message) { ((BaseUnityPlugin)instance).Logger.LogError((object)message); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.TooManyEmotes"; public const string PLUGIN_NAME = "TooManyEmotes"; public const string PLUGIN_VERSION = "1.4.4"; } } namespace TooManyEmotes.Config { public static class ConfigSettings { public static ConfigEntry<bool> unlockEverything; public static ConfigEntry<bool> disableRaritySystem; public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled; public static ConfigEntry<float> priceMultiplierEmotesStore; public static ConfigEntry<int> basePriceCommonEmote; public static ConfigEntry<int> basePriceUncommonEmote; public static ConfigEntry<int> basePriceRareEmote; public static ConfigEntry<int> basePriceLegendaryEmote; public static ConfigEntry<int> numEmotesStoreRotation; public static ConfigEntry<float> rotationChanceCommonEmote; public static ConfigEntry<float> rotationChanceUncommonEmote; public static ConfigEntry<float> rotationChanceRareEmote; public static ConfigEntry<float> rotationChanceLegendaryEmote; public static ConfigEntry<int> numMysteryEmotesStoreRotation; public static ConfigEntry<int> numFreeEmoteCredits; public static ConfigEntry<string> openEmoteMenuKeybind; public static ConfigEntry<bool> overrideCommonEmoteNameColor; public static ConfigEntry<string> emoteNameColorCommon; public static ConfigEntry<string> emoteNameColorUncommon; public static ConfigEntry<string> emoteNameColorRare; public static ConfigEntry<string> emoteNameColorLegendary; public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>(); public static void BindConfigSettings() { Plugin.Log("BindingConfigs"); unlockEverything = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "I AM A PARTY POOPER", false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game."); disableRaritySystem = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "DisableRaritySystem", false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store."); basePriceEmoteRaritySystemDisabled = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled."); priceMultiplierEmotesStore = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false."); basePriceCommonEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceCommonEmote", 50, "[Host only] The base price of a Common emote in the store."); basePriceUncommonEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceUncommonEmote", 100, "[Host only] The base price of an Uncommon emote in the store."); basePriceRareEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceRareEmote", 200, "[Host only] The base price of a Rare emote in the store."); basePriceLegendaryEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceLegendaryEmote", 500, "[Host only] The base price of a Legendary emote in the store."); numEmotesStoreRotation = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false."); rotationChanceCommonEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationChanceCommonEmote", 0.55f, "[Host only] The likelyhood of a Common emote appearing (per slot) in the store rotation."); rotationChanceUncommonEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationChanceUncommonEmote", 0.325f, "[Host only] The likelyhood of a Uncommon emote appearing (per slot) in the store rotation."); rotationChanceRareEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationChanceRareEmote", 0.1f, "[Host only] The likelyhood of a Rare emote appearing (per slot) in the store rotation."); rotationChanceLegendaryEmote = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationChanceLegendaryEmote", 0.025f, "[Host only] The likelyhood of a Legendary emote appearing (per slot) in the store rotation."); numMysteryEmotesStoreRotation = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "NumMysteryEmotesInStoreRotation", 1, "[Host only] The number of \"mystery\" emotes that will be available at a time in the store. These emotes will be a mystery until unlocked. Only applies if UnlockEverythingAtStart is false."); numFreeEmoteCredits = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "NumFreeEmoteCredits", 100, "[Host only] The number of free emote coupons you start with each round. Only applies if UnlockEverythingAtStart is false."); openEmoteMenuKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "Keybind for opening the emote radial menu."); overrideCommonEmoteNameColor = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Accessibility", "OverrideEmoteNameColorCommon", false, "If true, the terminal will use the color in the config for [common] emote names."); emoteNameColorCommon = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal. Only applies if OverrideEmoteNameColorCommon is true."); emoteNameColorUncommon = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal."); emoteNameColorRare = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal."); emoteNameColorLegendary = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal."); currentConfigEntries.Add(((ConfigEntryBase)unlockEverything).Definition.Key, (ConfigEntryBase)(object)unlockEverything); currentConfigEntries.Add(((ConfigEntryBase)disableRaritySystem).Definition.Key, (ConfigEntryBase)(object)disableRaritySystem); currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteRaritySystemDisabled).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteRaritySystemDisabled); currentConfigEntries.Add(((ConfigEntryBase)priceMultiplierEmotesStore).Definition.Key, (ConfigEntryBase)(object)priceMultiplierEmotesStore); currentConfigEntries.Add(((ConfigEntryBase)basePriceCommonEmote).Definition.Key, (ConfigEntryBase)(object)basePriceCommonEmote); currentConfigEntries.Add(((ConfigEntryBase)basePriceUncommonEmote).Definition.Key, (ConfigEntryBase)(object)basePriceUncommonEmote); currentConfigEntries.Add(((ConfigEntryBase)basePriceRareEmote).Definition.Key, (ConfigEntryBase)(object)basePriceRareEmote); currentConfigEntries.Add(((ConfigEntryBase)basePriceLegendaryEmote).Definition.Key, (ConfigEntryBase)(object)basePriceLegendaryEmote); currentConfigEntries.Add(((ConfigEntryBase)numEmotesStoreRotation).Definition.Key, (ConfigEntryBase)(object)numEmotesStoreRotation); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceCommonEmote).Definition.Key, (ConfigEntryBase)(object)rotationChanceCommonEmote); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceUncommonEmote).Definition.Key, (ConfigEntryBase)(object)rotationChanceUncommonEmote); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceRareEmote).Definition.Key, (ConfigEntryBase)(object)rotationChanceRareEmote); currentConfigEntries.Add(((ConfigEntryBase)rotationChanceLegendaryEmote).Definition.Key, (ConfigEntryBase)(object)rotationChanceLegendaryEmote); currentConfigEntries.Add(((ConfigEntryBase)numMysteryEmotesStoreRotation).Definition.Key, (ConfigEntryBase)(object)numMysteryEmotesStoreRotation); currentConfigEntries.Add(((ConfigEntryBase)numFreeEmoteCredits).Definition.Key, (ConfigEntryBase)(object)numFreeEmoteCredits); currentConfigEntries.Add(((ConfigEntryBase)openEmoteMenuKeybind).Definition.Key, (ConfigEntryBase)(object)openEmoteMenuKeybind); currentConfigEntries.Add(((ConfigEntryBase)overrideCommonEmoteNameColor).Definition.Key, (ConfigEntryBase)(object)overrideCommonEmoteNameColor); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorCommon).Definition.Key, (ConfigEntryBase)(object)emoteNameColorCommon); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorUncommon).Definition.Key, (ConfigEntryBase)(object)emoteNameColorUncommon); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorRare).Definition.Key, (ConfigEntryBase)(object)emoteNameColorRare); currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorLegendary).Definition.Key, (ConfigEntryBase)(object)emoteNameColorLegendary); float value = rotationChanceCommonEmote.Value; value += rotationChanceUncommonEmote.Value; value += rotationChanceRareEmote.Value; value += rotationChanceLegendaryEmote.Value; if (value != 1f) { ConfigEntry<float> obj = rotationChanceCommonEmote; obj.Value /= value; ConfigEntry<float> obj2 = rotationChanceUncommonEmote; obj2.Value /= value; ConfigEntry<float> obj3 = rotationChanceRareEmote; obj3.Value /= value; ConfigEntry<float> obj4 = rotationChanceLegendaryEmote; obj4.Value /= value; ((BaseUnityPlugin)Plugin.instance).Config.Save(); } TryRemoveOldConfigSettings(); ConfigSync.BuildDefaultConfigSync(); } public static void TryRemoveOldConfigSettings() { HashSet<string> hashSet = new HashSet<string>(); HashSet<string> hashSet2 = new HashSet<string>(); foreach (ConfigEntryBase value in currentConfigEntries.Values) { hashSet.Add(value.Definition.Section); hashSet2.Add(value.Definition.Key); } try { Plugin.Log("Cleaning old config entries"); ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config; string configFilePath = config.ConfigFilePath; if (!File.Exists(configFilePath)) { return; } string text = File.ReadAllText(configFilePath); string[] array = File.ReadAllLines(configFilePath); string text2 = ""; for (int i = 0; i < array.Length; i++) { array[i] = array[i].Replace("\n", ""); if (array[i].Length <= 0) { continue; } if (array[i].StartsWith("[")) { if (text2 != "" && !hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num = text.IndexOf(text2); int num2 = text.IndexOf(array[i]); text = text.Remove(num, num2 - num); } text2 = array[i].Replace("[", "").Replace("]", "").Trim(); } else { if (!(text2 != "")) { continue; } if (i <= array.Length - 4 && array[i].StartsWith("##")) { int j; for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++) { } if (hashSet.Contains(text2)) { int num3 = array[i + j - 1].IndexOf("="); string item = array[i + j - 1].Substring(0, num3 - 1); if (!hashSet2.Contains(item)) { int num4 = text.IndexOf(array[i]); int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length; text = text.Remove(num4, num5 - num4); } } i += j - 1; } else if (array[i].Length > 3) { text = text.Replace(array[i], ""); } } } if (!hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num6 = text.IndexOf(text2); text = text.Remove(num6, text.Length - num6); } while (text.Contains("\n\n\n")) { text = text.Replace("\n\n\n", "\n\n"); } File.WriteAllText(configFilePath, text); config.Reload(); } catch { } } } } namespace TooManyEmotes.Patches { [HarmonyPatch] internal class StartOfRoundPatcher { public static List<UnlockableEmote> allUnlockableEmotes; public static Dictionary<string, UnlockableEmote> allUnlockableEmotesDict; public static List<UnlockableEmote> allCommonEmotes; public static List<UnlockableEmote> allUncommonEmotes; public static List<UnlockableEmote> allRareEmotes; public static List<UnlockableEmote> allLegendaryEmotes; public static List<UnlockableEmote> unlockedEmotes; public static List<UnlockableEmote> complementaryEmotes; [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] public static void InitializeEmotes(StartOfRound __instance) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown __instance.localClientAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.localClientAnimatorController); __instance.otherClientsAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController); allUnlockableEmotes = new List<UnlockableEmote>(); allUnlockableEmotesDict = new Dictionary<string, UnlockableEmote>(); unlockedEmotes = new List<UnlockableEmote>(); complementaryEmotes = new List<UnlockableEmote>(); allCommonEmotes = new List<UnlockableEmote>(); allUncommonEmotes = new List<UnlockableEmote>(); allRareEmotes = new List<UnlockableEmote>(); allLegendaryEmotes = new List<UnlockableEmote>(); for (int i = 0; i < Plugin.customAnimationClips.Count; i++) { AnimationClip val = Plugin.customAnimationClips[i]; UnlockableEmote unlockableEmote = new UnlockableEmote { emoteId = i, emoteName = ((Object)val).name, displayName = ((Object)val).name, animationClip = val, rarity = 0 }; if (Plugin.commonAnimationClips.Contains(val)) { unlockableEmote.rarity = 0; allCommonEmotes.Add(unlockableEmote); } else if (Plugin.uncommonAnimationClips.Contains(val)) { unlockableEmote.rarity = 1; allUncommonEmotes.Add(unlockableEmote); } else if (Plugin.rareAnimationClips.Contains(val)) { unlockableEmote.rarity = 2; allRareEmotes.Add(unlockableEmote); } else if (Plugin.legendaryAnimationClips.Contains(val)) { unlockableEmote.rarity = 3; allLegendaryEmotes.Add(unlockableEmote); } if (unlockableEmote.emoteName.Contains("_start")) { string key = unlockableEmote.emoteName.Replace("_start", "_loop"); AnimationClip transitionsToClip = Plugin.customAnimationClipsLoopDict[key]; unlockableEmote.transitionsToClip = transitionsToClip; unlockableEmote.displayName = unlockableEmote.emoteName.Replace("_start", ""); } unlockableEmote.displayName = unlockableEmote.displayName.Replace('_', ' ').Trim(new char[1] { ' ' }); unlockableEmote.displayName = char.ToUpper(unlockableEmote.displayName[0]) + unlockableEmote.displayName.Substring(1).ToLower(); allUnlockableEmotes.Add(unlockableEmote); allUnlockableEmotesDict.Add(unlockableEmote.emoteName, unlockableEmote); if (Plugin.complementaryAnimationClips.Contains(val)) { unlockableEmote.complementary = true; complementaryEmotes.Add(unlockableEmote); } } for (int j = 0; j < __instance.allPlayerScripts.Length; j++) { __instance.allPlayerScripts[j].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController); } } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] public static void OnServerStart(StartOfRound __instance) { if (!((NetworkBehaviour)__instance).IsServer) { return; } foreach (UnlockableEmote complementaryEmote in complementaryEmotes) { UnlockEmoteLocal(complementaryEmote); } Plugin.Log("OnServerStart - CurrentSeed: " + StartOfRound.Instance.randomMapSeed); if (StartOfRound.Instance.randomMapSeed == 0) { StartOfRound.Instance.ChooseNewRandomMapSeed(); Plugin.Log("Generating new seed: " + StartOfRound.Instance.randomMapSeed); } TerminalPatcher.terminalInstance.RotateShipDecorSelection(); } [HarmonyPatch(typeof(StartOfRound), "StartGame")] [HarmonyPostfix] public static void ResetOverrideSeedFlag(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsServer && __instance.inShipPhase) { __instance.overrideRandomSeed = false; } } [HarmonyPatch(typeof(StartOfRound), "ResetShip")] [HarmonyPostfix] public static void ResetEmotesOnShipReset(StartOfRound __instance) { if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { unlockedEmotes = new List<UnlockableEmote>(complementaryEmotes); } else { unlockedEmotes = new List<UnlockableEmote>(); } TerminalPatcher.emoteCreditsUsed = 0; } public static void ResetEmotesLocal() { unlockedEmotes = new List<UnlockableEmote>(complementaryEmotes); TerminalPatcher.emoteCreditsUsed = 0; } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")] [HarmonyPostfix] public static void SyncUnlockedEmotesWithClients(StartOfRound __instance) { if ((NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) && !ConfigSync.syncUnlockEverything) { Plugin.Log("Syncing unlocked emotes with clients."); SyncUnlockedEmotes.SendOnUnlockEmoteUpdateMulti(syncEmoteCreditsUsed: true); } } public static void UnlockEmoteLocal(int emoteId) { UnlockEmoteLocal((emoteId >= 0 && emoteId < allUnlockableEmotes.Count) ? allUnlockableEmotes[emoteId] : null); } public static void UnlockEmoteLocal(UnlockableEmote emote) { if (emote != null && !unlockedEmotes.Contains(emote)) { unlockedEmotes.Add(emote); } } } [HarmonyPatch] internal class ThirdPersonEmoteController { public static GameObject playerHUDHelmetModel; public static Camera gameplayCamera; public static Camera emoteCamera; public static Transform emoteCameraPivot; public static float thirdPersonCameraDistance = 3f; private static int cameraCollideLayerMask; public static ShadowCastingMode defaultShadowCasterMode; public static bool defaultShowHelmetHud; public static bool defaultShowArms; public static bool defaultShowHud; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void InitializeThirdPersonController(PlayerControllerB __instance) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) gameplayCamera = __instance.gameplayCamera; if ((Object)(object)emoteCamera == (Object)null) { emoteCameraPivot = new GameObject("EmoteCameraPivot").transform; emoteCamera = new GameObject("EmoteCamera").AddComponent<Camera>(); emoteCamera.CopyFrom(gameplayCamera); } ((Component)emoteCameraPivot).transform.parent = ((Component)__instance).transform; emoteCameraPivot.SetLocalPositionAndRotation(Vector3.up * 1.8f, Quaternion.identity); ((Component)emoteCamera).transform.parent = emoteCameraPivot; ((Component)emoteCamera).transform.SetLocalPositionAndRotation(Vector3.back * thirdPersonCameraDistance, Quaternion.identity); ((Behaviour)emoteCamera).enabled = false; StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera); cameraCollideLayerMask = (1 << LayerMask.NameToLayer("Room")) | (1 << LayerMask.NameToLayer("PlaceableShipObject")) | (1 << LayerMask.NameToLayer("Terrain")) | (1 << LayerMask.NameToLayer("MiscLevelGeometry")); playerHUDHelmetModel = GameObject.Find("PlayerHUDHelmetModel"); defaultShowHelmetHud = playerHUDHelmetModel.activeSelf; defaultShadowCasterMode = ((Renderer)__instance.thisPlayerModel).shadowCastingMode; defaultShowArms = ((Component)__instance.thisPlayerModelArms).gameObject.activeSelf && ((Renderer)__instance.thisPlayerModelArms).enabled; defaultShowHud = ((Component)__instance.playerHudUIContainer).gameObject.activeSelf; } [HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")] [HarmonyPrefix] public static bool UseFreeCamWhileEmoting(PlayerControllerB __instance) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)(object)localPlayerController && PlayerPatcher.performingCustomEmoteLocal && !localPlayerController.quickMenuManager.isMenuOpen) { MovementActions movement = localPlayerController.playerActions.Movement; Vector2 val = ((MovementActions)(ref movement)).Look.ReadValue<Vector2>() * 0.008f * (float)IngamePlayerSettings.Instance.settings.lookSensitivity; emoteCameraPivot.Rotate(new Vector3(0f, val.x, 0f)); float num = emoteCameraPivot.localEulerAngles.x - val.y; num = ((num > 180f) ? (num - 360f) : num); num = Mathf.Clamp(num, -45f, 45f); ((Component)emoteCameraPivot).transform.eulerAngles = new Vector3(num, emoteCameraPivot.eulerAngles.y, 0f); RaycastHit val2 = default(RaycastHit); if (Physics.Raycast(emoteCameraPivot.position, -emoteCameraPivot.forward * thirdPersonCameraDistance, ref val2, thirdPersonCameraDistance, cameraCollideLayerMask)) { ((Component)emoteCamera).transform.localPosition = Vector3.back * Mathf.Clamp(((RaycastHit)(ref val2)).distance - 0.1f, 0f, thirdPersonCameraDistance); } else { ((Component)emoteCamera).transform.localPosition = Vector3.back * thirdPersonCameraDistance; } return false; } return true; } public static void OnStartCustomEmoteLocal() { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) StartOfRound.Instance.SwitchCamera(emoteCamera); localPlayerController.playerBodyAnimator.SetInteger("emoteNumber", 1); ((Component)((Component)localPlayerController.playerModelArmsMetarig).transform.parent).gameObject.SetActive(false); ((Renderer)localPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1; playerHUDHelmetModel.SetActive(false); emoteCameraPivot.eulerAngles = ((Component)gameplayCamera).transform.eulerAngles + new Vector3(0f, 0f, 0f); HUDManager.Instance.HideHUD(true); } public static void OnStopCustomEmoteLocal() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) ((Behaviour)emoteCamera).enabled = false; StartOfRound.Instance.SwitchCamera(gameplayCamera); ((Component)((Component)localPlayerController.playerModelArmsMetarig).transform.parent).gameObject.SetActive(defaultShowArms); ((Renderer)localPlayerController.thisPlayerModel).shadowCastingMode = defaultShadowCasterMode; playerHUDHelmetModel.SetActive(defaultShowHelmetHud); HUDManager.Instance.HideHUD(false); } } [HarmonyPatch] internal class SaveManager { [HarmonyPatch(typeof(GameNetworkManager), "SaveGameValues")] [HarmonyPostfix] public static void SaveUnlockedEmotes(GameNetworkManager __instance) { if (!__instance.isHostingGame || !StartOfRound.Instance.inShipPhase) { return; } try { string[] array = new string[StartOfRoundPatcher.unlockedEmotes.Count]; int num = 0; foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.unlockedEmotes) { array[num++] = unlockedEmote.emoteName; } ES3.Save<string[]>("TooManyEmotes.UnlockedEmotes", array, __instance.currentSaveFileName); ES3.Save<int>("TooManyEmotes.EmoteCreditsUsed", TerminalPatcher.emoteCreditsUsed, __instance.currentSaveFileName); Plugin.Log("Saved " + StartOfRoundPatcher.unlockedEmotes.Count + " unlockable emotes."); } catch (Exception arg) { Plugin.LogError($"Error while trying to save TooManyEmotes values when disconnecting as host: {arg}"); } } [HarmonyPatch(typeof(StartOfRound), "LoadUnlockables")] [HarmonyPostfix] public static void LoadUnlockedEmotes(StartOfRound __instance) { if (!GameNetworkManager.Instance.isHostingGame) { return; } StartOfRoundPatcher.unlockedEmotes = new List<UnlockableEmote>(StartOfRoundPatcher.complementaryEmotes); TerminalPatcher.emoteCreditsUsed = 0; try { if (ES3.KeyExists("TooManyEmotes.UnlockedEmotes", GameNetworkManager.Instance.currentSaveFileName)) { string[] array = ES3.Load<string[]>("TooManyEmotes.UnlockedEmotes", GameNetworkManager.Instance.currentSaveFileName); for (int i = 0; i < array.Length; i++) { if (StartOfRoundPatcher.allUnlockableEmotesDict.ContainsKey(array[i])) { UnlockableEmote unlockableEmote = StartOfRoundPatcher.allUnlockableEmotesDict[array[i]]; if (!StartOfRoundPatcher.unlockedEmotes.Contains(unlockableEmote)) { StartOfRoundPatcher.UnlockEmoteLocal(unlockableEmote); } } else { Plugin.LogError("Tried to load emote that doesn't exist: " + array[i]); } } } TerminalPatcher.emoteCreditsUsed = ES3.Load<int>("TooManyEmotes.EmoteCreditsUsed", GameNetworkManager.Instance.currentSaveFileName, 0); Plugin.Log("Loaded " + StartOfRoundPatcher.unlockedEmotes.Count + " unlockable emotes."); Plugin.Log("Loaded used emote credits: " + TerminalPatcher.emoteCreditsUsed); } catch (Exception arg) { Plugin.LogError($"Error while trying to load TooManyEmotes values when disconnecting as host: {arg}"); } } [HarmonyPatch(typeof(GameNetworkManager), "ResetSavedGameValues")] [HarmonyPostfix] public static void ResetUnlockedEmotesList(GameNetworkManager __instance) { if (__instance.isHostingGame && !((Object)(object)StartOfRound.Instance == (Object)null) && StartOfRoundPatcher.unlockedEmotes != null) { Plugin.Log("Resetting TooManyEmotes saved game values."); ES3.DeleteKey("TooManyEmotes.UnlockedEmotes", __instance.currentSaveFileName); ES3.DeleteKey("TooManyEmotes.EmoteCreditsUsed", __instance.currentSaveFileName); if (StartOfRoundPatcher.unlockedEmotes != null) { StartOfRoundPatcher.unlockedEmotes.Clear(); } TerminalPatcher.emoteCreditsUsed = 0; } } } [HarmonyPatch] internal class TerminalPatcher { public static Terminal terminalInstance; public static List<UnlockableEmote> emoteSelection; public static List<UnlockableEmote> mysteryEmoteSelection; public static int randomEmotesUnlockedThisRotation; public static int emoteCreditsUsed; private static string confirmEmoteOpeningText = "You have requested to order a new emote."; private static UnlockableEmote purchasingEmote; private static bool initializedTerminalNodes = false; private static int emoteStoreSeedOffset = 80; public static int currentEmoteCredits => ConfigSync.syncNumFreeEmoteCredits - emoteCreditsUsed; [HarmonyPatch(typeof(Terminal), "Awake")] [HarmonyPostfix] public static void InitializeTerminal(Terminal __instance) { terminalInstance = __instance; emoteSelection = new List<UnlockableEmote>(); mysteryEmoteSelection = new List<UnlockableEmote>(); randomEmotesUnlockedThisRotation = 0; emoteCreditsUsed = 0; if (!initializedTerminalNodes) { EditExistingTerminalNodes(); } } public static void EditExistingTerminalNodes() { initializedTerminalNodes = true; foreach (TerminalNode specialNode in terminalInstance.terminalNodes.specialNodes) { if (((Object)specialNode).name == "Start") { string text = "Type \"Help\" for a list of commands."; int num = specialNode.displayText.IndexOf(text); if (num != -1) { Plugin.Log("Appending to terminal start text."); num += text.Length; string value = "\n\n[TooManyEmotes]\nType \"Emotes\" for a list of commands."; specialNode.displayText = specialNode.displayText.Insert(num, value); } else { Debug.LogError((object)"Failed to add emotes tip to terminal. Maybe an update broke it?"); } } else if (((Object)specialNode).name == "HelpCommands") { string value2 = "[numberOfItemsOnRoute]"; int num2 = specialNode.displayText.IndexOf(value2); if (num2 != -1) { string value3 = ">EMOTES\nFor a list of Emote commands.\n\n"; specialNode.displayText = specialNode.displayText.Insert(num2, value3); } } } TerminalKeyword[] allKeywords = terminalInstance.terminalNodes.allKeywords; foreach (TerminalKeyword val in allKeywords) { if (((Object)val).name == "Store") { TerminalNode specialKeywordResult = val.specialKeywordResult; string text2 = "[unlockablesSelectionList]"; int num3 = specialKeywordResult.displayText.IndexOf(text2); if (num3 != -1) { num3 += text2.Length; specialKeywordResult.displayText = specialKeywordResult.displayText.Insert(num3, "\n\nEmote Store - These rotate per-quota.\n------------------------------\n[emoteUnlockablesSelectionList]"); } else { Plugin.LogError("Failed to find insert keyword in store node. Maybe an update broke it?"); } break; } } } [HarmonyPatch(typeof(Terminal), "TextPostProcess")] [HarmonyPrefix] public static void TextPostProcess(ref string modifiedDisplayText, TerminalNode node) { if (modifiedDisplayText.Length <= 0 || !modifiedDisplayText.Contains("[emoteUnlockablesSelectionList]")) { return; } string text = ""; if (currentEmoteCredits > 0) { text = text + "You have " + currentEmoteCredits + " free emote credits left!\n"; } text += "\n"; int num = 0; foreach (UnlockableEmote item in emoteSelection) { num = Mathf.Max(num, item.displayName.Length); } foreach (UnlockableEmote item2 in emoteSelection) { string arg = (StartOfRoundPatcher.unlockedEmotes.Contains(item2) ? "[Purchased]" : ("$" + item2.price)); text += $"* {item2.displayNameColorCoded}{new string(' ', num - item2.displayName.Length)} // {arg}\n"; } modifiedDisplayText = modifiedDisplayText.Replace("[emoteUnlockablesSelectionList]", text); } [HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")] [HarmonyPrefix] public static bool ParsePlayerSentence(ref TerminalNode __result, Terminal __instance) { if (__instance.screenText.text.Length == 0) { return true; } string text = __instance.screenText.text; string[] source = text.Split(new char[1] { '\n' }); string text2 = source.Last().ToLower().Trim(new char[1] { ' ' }); string[] array = text2.Split(new char[1] { ' ' }); UnlockableEmote unlockableEmote = null; if (array.Length == 0) { return true; } if (!ConfigSync.isSynced) { if (text2.StartsWith("emote")) { __result = BuildTerminalNodeHostDoesNotHaveMod(); return false; } return true; } if (__instance.screenText.text.Contains(confirmEmoteOpeningText) && !__instance.screenText.text.Contains("Canceled order.")) { if ("confirm".StartsWith(text2)) { if (StartOfRoundPatcher.unlockedEmotes.Contains(purchasingEmote)) { Debug.Log((object)("Attempted to confirm purchase on emote that was already unlocked. Emote: " + purchasingEmote.displayName)); __result = BuildTerminalNodeAlreadyUnlocked(purchasingEmote); } else if (terminalInstance.groupCredits < purchasingEmote.price && currentEmoteCredits == 0) { Debug.Log((object)("Attempted to confirm purchase with insufficient credits and no free coupons. Current credits: " + terminalInstance.groupCredits + ". Emote price: " + purchasingEmote.price)); __result = BuildTerminalNodeInsufficientFunds(purchasingEmote); } else { StartOfRoundPatcher.UnlockEmoteLocal(purchasingEmote); SyncUnlockedEmotes.SendOnUnlockEmoteUpdate(purchasingEmote.emoteId); int num = currentEmoteCredits; int groupCredits = terminalInstance.groupCredits; int num2 = -Mathf.Min(purchasingEmote.price, currentEmoteCredits); int num3 = -(purchasingEmote.price + num2); emoteCreditsUsed -= num2; Terminal obj = terminalInstance; obj.groupCredits += num3; if (num2 >= 0) { if (num3 > 0) { Debug.Log((object)("Purchasing emote with " + num2 + " emote credits, and " + num3 + " group credits. Emote: " + purchasingEmote.displayName + ". New emote credit balance: " + currentEmoteCredits + ". New group credit balance: " + terminalInstance.groupCredits)); } else { Debug.Log((object)("Purchasing emote with " + num2 + " emote credits. Emote: " + purchasingEmote.displayName + ". New emote credit balance: " + currentEmoteCredits + ".")); } } else { num3 = purchasingEmote.price; Debug.Log((object)("Purchasing emote: " + purchasingEmote.displayName + " for " + purchasingEmote.price + ". New balance: " + terminalInstance.groupCredits + " - Old balance: " + groupCredits)); } if (num3 > 0) { terminalInstance.SyncGroupCreditsServerRpc(terminalInstance.groupCredits, 0); } __result = BuildTerminalNodeOnPurchased(purchasingEmote, (num3 != 0) ? terminalInstance.groupCredits : (-1), (num2 != 0) ? currentEmoteCredits : (-1)); } } else { Plugin.Log("Canceling emote order."); __result = BuildCustomTerminalNode("Canceled order.\n\n"); } purchasingEmote = null; return false; } if (text2.StartsWith("emotes")) { text2 = text2.Replace("emotes", "emote"); } if (text2.StartsWith("emote cheat ") && GameNetworkManager.Instance.localPlayerController.playerUsername == "Flip" && ((NetworkBehaviour)GameNetworkManager.Instance.localPlayerController).IsServer) { text2 = text2.Replace("emote cheat ", ""); if (text2.StartsWith("rotate")) { emoteStoreSeedOffset++; RotateEmoteSelection(); __result = BuildCustomTerminalNode("Rotated emotes.\n------------------------------\n[emoteUnlockablesSelectionList]\n\n", clearPreviousText: true); } else if (text2.StartsWith("resetship")) { StartOfRoundPatcher.ResetEmotesLocal(); __result = BuildCustomTerminalNode("Reset ship emotes.\n\n", clearPreviousText: true); } else if (text2.StartsWith("morecredits")) { emoteCreditsUsed = -10000 + ConfigSync.syncNumFreeEmoteCredits; __result = BuildCustomTerminalNode("New emote credit balance: " + currentEmoteCredits + "\n\n", clearPreviousText: true); } return false; } if (text2.StartsWith("emote")) { if (text2 == "emote") { __result = BuildTerminalNodeHome(); return false; } text2 = text2.Substring(6); unlockableEmote = TryGetEmoteCurrentSelection(text2); } else { unlockableEmote = TryGetEmoteCurrentSelection(text2, reliable: true); if (unlockableEmote == null) { return true; } } if (unlockableEmote != null) { if (StartOfRoundPatcher.unlockedEmotes.Contains(unlockableEmote)) { Plugin.Log("Attempted to start purchase on emote that was already unlocked. Emote: " + unlockableEmote.displayName); __result = BuildTerminalNodeAlreadyUnlocked(unlockableEmote); } else if (terminalInstance.groupCredits < unlockableEmote.price && currentEmoteCredits == 0) { Plugin.Log("Attempted to start purchase with insufficient credits and no free coupons. Current credits: " + terminalInstance.groupCredits + ". Emote price: " + unlockableEmote.price); __result = BuildTerminalNodeInsufficientFunds(unlockableEmote); } else { Plugin.Log("Started purchasing emote: " + unlockableEmote.emoteName); purchasingEmote = unlockableEmote; __result = BuildTerminalNodeConfirmDenyPurchase(unlockableEmote); } return false; } Plugin.Log("Attempted to start purchase on invalid emote, or emote was not in current rotation. Input emote: " + text2); __result = BuildTerminalNodeInvalidEmote(); return false; } public static int CalculateNumEmoteCredits() { int num = ConfigSync.syncNumFreeEmoteCredits; foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.unlockedEmotes) { if (num <= 0) { break; } if (!unlockedEmote.complementary) { num -= unlockedEmote.price; } } return Mathf.Max(num, 0); } public static TerminalNode BuildTerminalNodeHome() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return new TerminalNode { displayText = "[TooManyEmotes]\n\nStore\n------------------------------\n[emoteUnlockablesSelectionList]\n\n", clearPreviousText = true, acceptAnything = false }; } private static TerminalNode BuildTerminalNodeConfirmDenyPurchase(UnlockableEmote emote) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown TerminalNode val = new TerminalNode { displayText = confirmEmoteOpeningText + "\n> [" + emote.displayName + "]\n\n", isConfirmationNode = true, acceptAnything = false, clearPreviousText = true }; if (currentEmoteCredits > 0) { val.displayText = val.displayText + "You have " + currentEmoteCredits + " free emote credits available!\n\n"; } val.displayText += "Please CONFIRM or DENY.\n\n"; return val; } private static TerminalNode BuildTerminalNodeOnPurchased(UnlockableEmote emote, int newGroupCredits, int newCouponCount = -1) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown TerminalNode val = new TerminalNode { displayText = "You have successfully purchased a new emote.\n> [" + emote.displayName + "]\n\n", buyUnlockable = true, clearPreviousText = true, acceptAnything = false, playSyncedClip = 0 }; if (newCouponCount != -1) { val.displayText = val.displayText + "New emote credit balance: $" + newCouponCount + "\n"; } if (newGroupCredits != -1) { val.displayText = val.displayText + "New group credit balance: $" + newGroupCredits + "\n"; } val.displayText += "\n"; int num = Mathf.Max(new int[1] { (StartOfRoundPatcher.unlockedEmotes.Count - 1) / 8 }) + 1; int num2 = StartOfRoundPatcher.unlockedEmotes.Count % 8; TerminalNode val2 = val; val2.displayText = val2.displayText + "Your new emote is registered in your emote radial menu.\nYou can find your emote in your emote radial menu.\nPage: " + num + "\nSlot: " + num2 + ".\n\n"; return val; } private static TerminalNode BuildTerminalNodeAlreadyUnlocked(UnlockableEmote emote) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return new TerminalNode { displayText = "You have already purchased this emote!\n\n", clearPreviousText = false, acceptAnything = false }; } private static TerminalNode BuildTerminalNodeInsufficientFunds(UnlockableEmote emote) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown TerminalNode val = new TerminalNode(); val.displayText = "You could not afford this emote!\n\nYour balance is $" + (terminalInstance.groupCredits + currentEmoteCredits) + "\nCost of emote is $" + emote.price + "\n\n"; val.clearPreviousText = false; val.acceptAnything = false; return val; } private static TerminalNode BuildTerminalNodeInvalidEmote(string emoteName = "") { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown TerminalNode val = new TerminalNode { displayText = "Emote does not exist, or is not available in the current rotation.", clearPreviousText = false, acceptAnything = false }; if (emoteName != "") { val.displayText = val.displayText + "\n\"" + emoteName + "\""; } val.displayText += "\n"; return val; } private static TerminalNode BuildTerminalNodeHostDoesNotHaveMod(string emoteName = "") { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown TerminalNode val = new TerminalNode { displayText = "You cannot use the emote commands menu until you are synced with the host.\n\nYou may be seeing this because the host does not have this mod.\nIf this is the case, you will have access to every emote in your emote wheel.\n\nIf the host does have this mod, then either you haven't synced with them yet, or you may have ran into a bug.\nSorry for the inconvenience!\n\n", clearPreviousText = true, acceptAnything = false }; if (emoteName != "") { val.displayText = val.displayText + "\n\"" + emoteName + "\""; } val.displayText += "\n"; return val; } private static TerminalNode BuildCustomTerminalNode(string displayText, bool clearPreviousText = false, bool acceptAnything = false, bool isConfirmationNode = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown return new TerminalNode { displayText = displayText, clearPreviousText = clearPreviousText, acceptAnything = false, isConfirmationNode = isConfirmationNode }; } private static UnlockableEmote TryGetEmote(string emoteNameInput, IEnumerable<UnlockableEmote> emoteList = null, bool reliable = false) { if (emoteList == null) { emoteList = StartOfRoundPatcher.allUnlockableEmotes; } UnlockableEmote unlockableEmote = null; foreach (UnlockableEmote emote in emoteList) { string text = emote.displayName.ToLower(); if (reliable) { if (((emoteNameInput.Length >= 4 && text.StartsWith(emoteNameInput)) || emoteNameInput == text || emoteNameInput == text.Split(new char[1] { ' ' })[0] || emoteNameInput.Split(new char[1] { ' ' })[0] == text.Split(new char[1] { ' ' })[0]) && (unlockableEmote == null || text.Length < unlockableEmote.displayName.Length)) { unlockableEmote = emote; } } else if (text.StartsWith(emoteNameInput) && (unlockableEmote == null || text.Length < unlockableEmote.displayName.Length)) { unlockableEmote = emote; } } return unlockableEmote; } private static UnlockableEmote TryGetEmoteCurrentSelection(string emoteNameInput, bool reliable = false) { return TryGetEmote(emoteNameInput, emoteSelection, reliable); } private static UnlockableEmote TryGetEmoteUnlockedEmotes(string emoteNameInput, bool reliable = false) { return TryGetEmote(emoteNameInput, StartOfRoundPatcher.unlockedEmotes, reliable); } [HarmonyPatch(typeof(Terminal), "RotateShipDecorSelection")] [HarmonyPostfix] public static void RotateEmoteSelectionPerQuota() { RotateEmoteSelection(); } public static void RotateEmoteSelection() { Plugin.Log("Rotating emote selection in store. Seed: " + (StartOfRound.Instance.randomMapSeed + emoteStoreSeedOffset)); Random random = new Random(StartOfRound.Instance.randomMapSeed + emoteStoreSeedOffset); emoteSelection.Clear(); for (int i = 0; i < ConfigSync.syncNumEmotesStoreRotation; i++) { UnlockableEmote unlockableEmote = null; if (ConfigSync.syncDisableRaritySystem) { unlockableEmote = GetRandomEmoteNotUnlocked(StartOfRoundPatcher.allUnlockableEmotes, random); } else { double num = random.NextDouble(); float num2 = 1f - ConfigSync.syncRotationChanceLegendaryEmote; if (num >= (double)num2) { unlockableEmote = GetRandomEmoteNotUnlocked(StartOfRoundPatcher.allLegendaryEmotes, random); } if (unlockableEmote == null) { num2 -= ConfigSync.syncRotationChanceRareEmote; if (num >= (double)num2) { unlockableEmote = GetRandomEmoteNotUnlocked(StartOfRoundPatcher.allRareEmotes, random); } } if (unlockableEmote == null) { num2 -= ConfigSync.syncRotationChanceUncommonEmote; if (num >= (double)num2) { unlockableEmote = GetRandomEmoteNotUnlocked(StartOfRoundPatcher.allUncommonEmotes, random); } } if (unlockableEmote == null) { unlockableEmote = GetRandomEmoteNotUnlocked(StartOfRoundPatcher.allCommonEmotes, random); } } if (unlockableEmote != null) { emoteSelection.Add(unlockableEmote); } } emoteSelection.Sort((UnlockableEmote item1, UnlockableEmote item2) => item1.rarity.CompareTo(item2.rarity)); } private static UnlockableEmote GetRandomEmoteNotUnlocked(List<UnlockableEmote> emoteList, Random random) { List<UnlockableEmote> list = new List<UnlockableEmote>(); foreach (UnlockableEmote emote in emoteList) { if (!StartOfRoundPatcher.unlockedEmotes.Contains(emote) && !emoteSelection.Contains(emote)) { list.Add(emote); } } if (list.Count > 0) { int index = random.Next(list.Count); return list[index]; } return null; } } [HarmonyPatch] internal class PlayerPatcher { public static AnimatorOverrideController localPlayerAnimatorOverrideController; public static AnimationClip defaultDance1Clip; public static HashSet<PlayerControllerB> performingCustomEmotes; private static float timeStartedLastEmote; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; public static int emoteStateHash => Animator.StringToHash($"{localPlayerController.playerBodyAnimator.GetLayerName(1)}.Dance1"); public static bool performingCustomEmoteLocal { get { return (Object)(object)localPlayerController != (Object)null && performingCustomEmotes.Contains(localPlayerController); } set { if (!((Object)(object)localPlayerController == (Object)null)) { if (value) { performingCustomEmotes.Add(localPlayerController); } else { performingCustomEmotes.Remove(localPlayerController); } } } } public static float timeSinceStartedEmote => Time.time - timeStartedLastEmote; [HarmonyPatch(typeof(PlayerControllerB), "Awake")] [HarmonyPostfix] public static void InitializePlayer(PlayerControllerB __instance) { performingCustomEmotes = new HashSet<PlayerControllerB>(); timeStartedLastEmote = 0f; } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void OnLocalClientReady(PlayerControllerB __instance) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown localPlayerAnimatorOverrideController = (AnimatorOverrideController)StartOfRound.Instance.localClientAnimatorController; defaultDance1Clip = localPlayerAnimatorOverrideController["Dance1"]; } [HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")] [HarmonyPrefix] public static bool PerformCustomEmoteLocal(CallbackContext context, int emoteID, PlayerControllerB __instance) { if ((Object)(object)__instance == (Object)(object)localPlayerController && (((CallbackContext)(ref context)).performed || emoteID < 0) && CallCheckConditionsForEmote(localPlayerController)) { localPlayerController.performingEmote = true; if (emoteID < 0) { localPlayerController.playerBodyAnimator.SetInteger("emoteNumber", 1); int num = Mathf.Abs(emoteID) - 1; if (num >= 0 && num < StartOfRoundPatcher.unlockedEmotes.Count) { UnlockableEmote unlockableEmote = StartOfRoundPatcher.unlockedEmotes[num]; if (unlockableEmote != null) { OnUpdateCustomEmote(unlockableEmote.emoteId, localPlayerController); ThirdPersonEmoteController.OnStartCustomEmoteLocal(); ForceSendAnimationUpdateLocal(unlockableEmote.emoteId); } } } else { if (!performingCustomEmoteLocal) { return true; } OnUpdateCustomEmote(-1, localPlayerController); ThirdPersonEmoteController.OnStopCustomEmoteLocal(); ForceSendAnimationUpdateLocal(-1); } return false; } return true; } public static bool CallCheckConditionsForEmote(PlayerControllerB playerController) { MethodInfo method = ((object)playerController).GetType().GetMethod("CheckConditionsForEmote", BindingFlags.Instance | BindingFlags.NonPublic); return (bool)method.Invoke(localPlayerController, new object[0]); } private static void ForceSendAnimationUpdateLocal(int emoteId) { Traverse.Create((object)localPlayerController).Field("updatePlayerAnimationsInterval").SetValue((object)0); List<int> list = (List<int>)Traverse.Create((object)localPlayerController).Field("previousAnimationStateHash").GetValue(); List<int> list2 = (List<int>)Traverse.Create((object)localPlayerController).Field("currentAnimationStateHash").GetValue(); list[1] = emoteStateHash; list2[1] = emoteStateHash; float num = 1f; if (emoteId != -1) { num += (float)(emoteId + 1) / 1000f; } Traverse.Create((object)localPlayerController).Field("previousAnimationSpeed").SetValue((object)1); localPlayerController.StartPerformingEmoteServerRpc(); MethodInfo method = ((object)localPlayerController).GetType().GetMethod("UpdatePlayerAnimationServerRpc", BindingFlags.Instance | BindingFlags.NonPublic); method.Invoke(localPlayerController, new object[2] { emoteStateHash, num }); } [HarmonyPatch(typeof(PlayerControllerB), "StartPerformingEmoteClientRpc")] [HarmonyPostfix] public static void OnStartPerformingEmoteClientRpc(PlayerControllerB __instance) { if ((Object)(object)__instance != (Object)(object)localPlayerController && IsCurrentlyPlayingCustomEmote(__instance)) { UnlockableEmote currentlyPlayingEmote = GetCurrentlyPlayingEmote(__instance); OnUpdateCustomEmote(currentlyPlayingEmote.emoteId, __instance); } } [HarmonyPatch(typeof(PlayerControllerB), "StopPerformingEmoteClientRpc")] [HarmonyPostfix] public static void OnStopPerformingEmoteClientRpc(PlayerControllerB __instance) { if ((Object)(object)__instance != (Object)(object)localPlayerController && !__instance.performingEmote && performingCustomEmotes.Contains(__instance)) { OnUpdateCustomEmote(-1, __instance); } } [HarmonyPatch(typeof(PlayerControllerB), "UpdatePlayerAnimationClientRpc")] [HarmonyPrefix] public static void UpdatePlayerAnimationClientRpcPrefix(int animationState, ref float animationSpeed, PlayerControllerB __instance) { if (!((Object)(object)__instance == (Object)(object)localPlayerController) && ((!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) || (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue() == 2) && animationState == emoteStateHash) { float num = Mathf.Floor(animationSpeed * 10f) / 10f; float num2 = (animationSpeed - num) * 1000f - 1f; int emoteId = Mathf.RoundToInt(num2); animationSpeed = 1f; if (num2 >= 0f && num2 < (float)StartOfRoundPatcher.allUnlockableEmotes.Count) { OnUpdateCustomEmote(emoteId, __instance); } else { OnUpdateCustomEmote(-1, __instance); } } } public static void OnUpdateCustomEmote(int emoteId, PlayerControllerB playerController) { Plugin.Log("OnUpdateCustomEmote for player: " + ((Object)playerController).name + ". Emote id: " + emoteId); if (emoteId != -1) { EnablePlayerRigBuilderNextFrame(playerController, enabled: false); UnlockableEmote unlockableEmote = StartOfRoundPatcher.allUnlockableEmotes[emoteId]; SetCurrentAnimationClip(unlockableEmote.animationClip, playerController); performingCustomEmotes.Add(playerController); playerController.performingEmote = true; playerController.playerBodyAnimator.SetInteger("emoteNumber", 1); playerController.playerBodyAnimator.Play("Dance1", 1, 0f); if ((Object)(object)unlockableEmote.transitionsToClip != (Object)null) { ((MonoBehaviour)playerController).StartCoroutine(TransitionToLoopEmote(playerController, unlockableEmote)); } else if (!((Motion)unlockableEmote.animationClip).isLooping) { ((MonoBehaviour)playerController).StartCoroutine(StopEmoteAfterFinished(playerController, unlockableEmote)); } if ((Object)(object)playerController == (Object)(object)localPlayerController) { timeStartedLastEmote = Time.time; ThirdPersonEmoteController.OnStartCustomEmoteLocal(); } } else { EnablePlayerRigBuilderNextFrame(playerController); SetCurrentAnimationClip(defaultDance1Clip, playerController); performingCustomEmotes.Remove(playerController); playerController.playerBodyAnimator.Play("Dance1", 1, 0f); if ((Object)(object)playerController == (Object)(object)localPlayerController) { ThirdPersonEmoteController.OnStopCustomEmoteLocal(); } } } public static void EnablePlayerRigBuilderNextFrame(PlayerControllerB playerController, bool enabled = true) { ((MonoBehaviour)playerController).StartCoroutine(EnablePlayerRigBuilderNextFrame()); IEnumerator EnablePlayerRigBuilderNextFrame() { yield return null; ((Behaviour)((Component)playerController).GetComponentInChildren<RigBuilder>()).enabled = enabled; } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] public static void CheckIfFinishedPerformingEmoteDirty(PlayerControllerB __instance) { if (performingCustomEmotes.Contains(__instance) && !__instance.performingEmote && !IsCurrentlyPlayingCustomEmote(__instance)) { OnUpdateCustomEmote(-1, __instance); } } public static UnlockableEmote GetCurrentlyPlayingEmote(PlayerControllerB playerController) { AnimationClip currentAnimationClip = GetCurrentAnimationClip(playerController); if ((Object)(object)currentAnimationClip != (Object)null) { string key = ((Object)currentAnimationClip).name.Replace("_loop", "_start"); if (StartOfRoundPatcher.allUnlockableEmotesDict.ContainsKey(key)) { return StartOfRoundPatcher.allUnlockableEmotesDict[key]; } } return null; } public static void SetCurrentAnimationClip(AnimationClip clip, PlayerControllerB playerController) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown if (!(playerController.playerBodyAnimator.runtimeAnimatorController is AnimatorOverrideController)) { playerController.playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(playerController.playerBodyAnimator.runtimeAnimatorController); } ((AnimatorOverrideController)playerController.playerBodyAnimator.runtimeAnimatorController)["Dance1"] = clip; } public static AnimationClip GetCurrentAnimationClip(PlayerControllerB playerController) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown if (!(playerController.playerBodyAnimator.runtimeAnimatorController is AnimatorOverrideController)) { playerController.playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(playerController.playerBodyAnimator.runtimeAnimatorController); } return ((AnimatorOverrideController)playerController.playerBodyAnimator.runtimeAnimatorController)["Dance1"]; } public static bool IsCurrentlyPlayingCustomEmote(PlayerControllerB playerController) { if (playerController.performingEmote) { int integer = playerController.playerBodyAnimator.GetInteger("emoteNumber"); if (integer > 0) { AnimationClip currentAnimationClip = GetCurrentAnimationClip(playerController); if (Plugin.customAnimationClips.Contains(currentAnimationClip) || Plugin.customAnimationClipsLoopDict.ContainsValue(currentAnimationClip)) { return true; } } } return false; } private static IEnumerator TransitionToLoopEmote(PlayerControllerB playerController, UnlockableEmote startEmote) { AnimationClip loopEmote = startEmote.transitionsToClip; yield return (object)new WaitForSeconds(startEmote.animationClip.length); AnimationClip currentClip = GetCurrentAnimationClip(playerController); playerController.playerBodyAnimator.GetInteger("emoteNumber"); int num; if ((Object)(object)currentClip == (Object)(object)startEmote.animationClip) { AnimatorStateInfo currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1); num = ((((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime >= 0.9f || (Object)(object)playerController != (Object)(object)localPlayerController) ? 1 : 0); } else { num = 0; } if (num != 0) { SetCurrentAnimationClip(loopEmote, playerController); playerController.playerBodyAnimator.Play("Dance1", 1, 0f); } } private static IEnumerator StopEmoteAfterFinished(PlayerControllerB playerController, UnlockableEmote emote) { yield return (object)new WaitForSeconds(emote.animationClip.length); AnimationClip currentClip = GetCurrentAnimationClip(playerController); playerController.playerBodyAnimator.GetInteger("emoteNumber"); int num; if ((Object)(object)currentClip == (Object)(object)emote.animationClip) { AnimatorStateInfo currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1); num = ((((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime >= 0.9f || (Object)(object)playerController != (Object)(object)localPlayerController) ? 1 : 0); } else { num = 0; } if (num != 0) { playerController.performingEmote = false; playerController.StopPerformingEmoteServerRpc(); } } } } namespace TooManyEmotes.Networking { [HarmonyPatch] public static class ConfigSync { public static bool isSynced; public static bool syncUnlockEverything; public static bool syncDisableRaritySystem; public static float syncPriceMultiplierEmotesStore; public static int syncBasePriceCommonEmote; public static int syncBasePriceUncommonEmote; public static int syncBasePriceRareEmote; public static int syncBasePriceLegendaryEmote; public static int syncNumEmotesStoreRotation; public static float syncRotationChanceCommonEmote; public static float syncRotationChanceUncommonEmote; public static float syncRotationChanceRareEmote; public static float syncRotationChanceLegendaryEmote; public static int syncNumMysteryEmotesStoreRotation; public static int syncNumFreeEmoteCredits; [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void Init(PlayerControllerB __instance) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Expected O, but got Unknown if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance)) { return; } isSynced = false; if (NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc)); isSynced = true; if (!syncUnlockEverything) { return; } { foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes) { StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote); } return; } } foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes) { StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2); } NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc)); RequestConfigSync(); } public static void BuildDefaultConfigSync() { syncUnlockEverything = ConfigSettings.unlockEverything.Value; syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value; syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value; syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value; syncRotationChanceCommonEmote = ConfigSettings.rotationChanceCommonEmote.Value; syncRotationChanceUncommonEmote = ConfigSettings.rotationChanceUncommonEmote.Value; syncRotationChanceRareEmote = ConfigSettings.rotationChanceRareEmote.Value; syncRotationChanceLegendaryEmote = ConfigSettings.rotationChanceLegendaryEmote.Value; syncNumMysteryEmotesStoreRotation = ConfigSettings.numMysteryEmotesStoreRotation.Value; syncNumFreeEmoteCredits = ConfigSettings.numFreeEmoteCredits.Value; if (ConfigSettings.disableRaritySystem.Value) { syncBasePriceCommonEmote = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceUncommonEmote = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceRareEmote = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; syncBasePriceLegendaryEmote = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value; } else { syncBasePriceCommonEmote = ConfigSettings.basePriceCommonEmote.Value; syncBasePriceUncommonEmote = ConfigSettings.basePriceUncommonEmote.Value; syncBasePriceRareEmote = ConfigSettings.basePriceRareEmote.Value; syncBasePriceLegendaryEmote = ConfigSettings.basePriceLegendaryEmote.Value; } } public static void RequestConfigSync() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsClient) { Plugin.Log("Requesting config sync from server"); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3); } else { Plugin.LogError("Failed to send unlocked emote update to server."); } } private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsServer) { Plugin.Log("Receiving config sync request from client: " + clientId); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(50, (Allocator)2, -1); ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref syncUnlockEverything, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref syncDisableRaritySystem, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<float>(ref syncPriceMultiplierEmotesStore, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncBasePriceCommonEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncBasePriceUncommonEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncBasePriceRareEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncBasePriceLegendaryEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncNumEmotesStoreRotation, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<float>(ref syncRotationChanceCommonEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<float>(ref syncRotationChanceUncommonEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<float>(ref syncRotationChanceRareEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<float>(ref syncRotationChanceLegendaryEmote, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncNumMysteryEmotesStoreRotation, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref syncNumFreeEmoteCredits, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3); } } private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing re
plugins/HolographicWings-LethalExpansion/LethalExpansion.dll
Decompiled 2 years ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using DunGen; using DunGen.Adapters; using DunGen.Graph; using GameNetcodeStuff; using HarmonyLib; using LethalExpansion.Extenders; using LethalExpansion.Patches; using LethalExpansion.Patches.Monsters; using LethalExpansion.Utils; using LethalExpansion.Utils.HUD; using LethalSDK.Component; using LethalSDK.ScriptableObjects; using LethalSDK.Utils; using TMPro; using Unity.AI.Navigation; using Unity.Netcode; using Unity.Netcode.Components; using UnityEngine; using UnityEngine.AI; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.Rendering; using UnityEngine.Rendering.HighDefinition; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LethalExpansion")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LethalExpansion")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f80eb3fd-9563-4f80-9fc7-3fcce1655c13")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] public class AutoScrollText : MonoBehaviour { public TextMeshProUGUI textMeshPro; public float scrollSpeed = 20f; private Vector2 startPosition; private float textHeight; private bool startScrolling = false; private bool isWaitingToReset = false; private float displayHeight; private float fontSize; private void Start() { textMeshPro = ((Component)this).GetComponent<TextMeshProUGUI>(); InitializeScrolling(); } private void InitializeScrolling() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)textMeshPro != (Object)null) { startPosition = ((TMP_Text)textMeshPro).rectTransform.anchoredPosition; textHeight = ((TMP_Text)textMeshPro).preferredHeight; displayHeight = ((TMP_Text)textMeshPro).rectTransform.sizeDelta.y; fontSize = ((TMP_Text)textMeshPro).fontSize; } ((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f)); } private IEnumerator WaitBeforeScrolling(float waitTime) { yield return (object)new WaitForSeconds(waitTime); startScrolling = true; } private IEnumerator WaitBeforeResetting(float waitTime) { isWaitingToReset = true; yield return (object)new WaitForSeconds(waitTime); ((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition; isWaitingToReset = false; ((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f)); } private void Update() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)textMeshPro != (Object)null && startScrolling && !isWaitingToReset) { RectTransform rectTransform = ((TMP_Text)textMeshPro).rectTransform; rectTransform.anchoredPosition += new Vector2(0f, scrollSpeed * Time.deltaTime); if (((TMP_Text)textMeshPro).rectTransform.anchoredPosition.y >= startPosition.y + textHeight - displayHeight - fontSize) { startScrolling = false; ((MonoBehaviour)this).StartCoroutine(WaitBeforeResetting(5f)); } } } public void ResetScrolling() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) ((MonoBehaviour)this).StopAllCoroutines(); if ((Object)(object)textMeshPro != (Object)null) { ((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition; } isWaitingToReset = false; InitializeScrolling(); } } public class TooltipHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler { private string description; private string netinfo; public static RectTransform ModSettingsToolTipPanel; public static TMP_Text ModSettingsToolTipPanelDescription; public static TMP_Text ModSettingsToolTipPanelNetInfo; public int index; private float delay = 0.5f; private bool isPointerOver = false; public void OnPointerEnter(PointerEventData eventData) { isPointerOver = true; ((MonoBehaviour)this).StartCoroutine(ShowTooltipAfterDelay()); } public void OnPointerExit(PointerEventData eventData) { isPointerOver = false; ((Component)ModSettingsToolTipPanel).gameObject.SetActive(false); } private IEnumerator ShowTooltipAfterDelay() { yield return (object)new WaitForSeconds(delay); if (isPointerOver) { ModSettingsToolTipPanel.anchoredPosition = new Vector2(-30f, ((Component)this).GetComponent<RectTransform>().anchoredPosition.y + -80f); description = ConfigManager.Instance.FindDescription(index); (bool, bool) info = ConfigManager.Instance.FindNetInfo(index); netinfo = "Network synchronization: " + (info.Item1 ? "Yes" : "No") + "\nMod required by clients: " + (info.Item2 ? "No" : "Yes"); ModSettingsToolTipPanelDescription.text = description; ModSettingsToolTipPanelNetInfo.text = netinfo; ((Component)ModSettingsToolTipPanel).gameObject.SetActive(true); } } } public class ConfigItem { public string Key { get; set; } public Type type { get; set; } public object Value { get; set; } public object DefaultValue { get; set; } public string Tab { get; set; } public string Description { get; set; } public object MinValue { get; set; } public object MaxValue { get; set; } public bool Sync { get; set; } public bool Hidden { get; set; } public bool Optional { get; set; } public bool RequireRestart { get; set; } public ConfigItem(string key, object defaultValue, string tab, string description, object minValue = null, object maxValue = null, bool sync = true, bool optional = false, bool hidden = false, bool requireRestart = false) { Key = key; DefaultValue = defaultValue; type = defaultValue.GetType(); Tab = tab; Description = description; if (minValue != null && maxValue != null) { if (minValue.GetType() == type && maxValue.GetType() == type) { MinValue = minValue; MaxValue = maxValue; } } else { MinValue = null; MaxValue = null; } Sync = sync; Optional = optional; Hidden = hidden; Value = DefaultValue; RequireRestart = requireRestart; } } namespace LethalExpansion { [BepInPlugin("LethalExpansion", "LethalExpansion", "1.2.16")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class LethalExpansion : BaseUnityPlugin { private enum compatibility { unknown, perfect, good, medium, bad, critical, incompatible } private const string PluginGUID = "LethalExpansion"; private const string PluginName = "LethalExpansion"; private const string VersionString = "1.2.16"; public static readonly Version ModVersion = new Version("1.2.16"); private readonly Version[] CompatibleModVersions = new Version[1] { new Version(1, 2, 16) }; private readonly Dictionary<string, compatibility> CompatibleMods = new Dictionary<string, compatibility> { { "com.sinai.unityexplorer", compatibility.medium }, { "HDLethalCompany", compatibility.good }, { "LC_API", compatibility.good }, { "me.swipez.melonloader.morecompany", compatibility.unknown }, { "BrutalCompanyPlus", compatibility.unknown }, { "MoonOfTheDay", compatibility.good } }; private List<PluginInfo> loadedPlugins = new List<PluginInfo>(); public static readonly int[] CompatibleGameVersions = new int[1] { 45 }; public static bool sessionWaiting = true; public static bool hostDataWaiting = true; public static bool ishost = false; public static bool alreadypatched = false; public static bool weathersReadyToShare = false; public static bool isInGame = false; public static int delayedLevelChange = -1; public static string lastKickReason = string.Empty; private static readonly Harmony Harmony = new Harmony("LethalExpansion"); public static ManualLogSource Log = new ManualLogSource("LethalExpansion"); public static ConfigFile config; public static NetworkManager networkManager; public GameObject SpaceLight; public GameObject terrainfixer; private int width = 256; private int height = 256; private int depth = 20; private float scale = 20f; private List<Type> whitelist = new List<Type> { typeof(Transform), typeof(MeshFilter), typeof(MeshRenderer), typeof(SkinnedMeshRenderer), typeof(MeshCollider), typeof(BoxCollider), typeof(SphereCollider), typeof(CapsuleCollider), typeof(SphereCollider), typeof(TerrainCollider), typeof(WheelCollider), typeof(ArticulationBody), typeof(ConstantForce), typeof(ConfigurableJoint), typeof(FixedJoint), typeof(HingeJoint), typeof(Cloth), typeof(Rigidbody), typeof(NetworkObject), typeof(NetworkRigidbody), typeof(NetworkTransform), typeof(NetworkAnimator), typeof(Animator), typeof(Animation), typeof(Terrain), typeof(Tree), typeof(WindZone), typeof(DecalProjector), typeof(LODGroup), typeof(Light), typeof(HDAdditionalLightData), typeof(LightProbeGroup), typeof(LightProbeProxyVolume), typeof(LocalVolumetricFog), typeof(OcclusionArea), typeof(OcclusionPortal), typeof(ReflectionProbe), typeof(PlanarReflectionProbe), typeof(HDAdditionalReflectionData), typeof(Skybox), typeof(SortingGroup), typeof(SpriteRenderer), typeof(Volume), typeof(AudioSource), typeof(AudioReverbZone), typeof(AudioReverbFilter), typeof(AudioChorusFilter), typeof(AudioDistortionFilter), typeof(AudioEchoFilter), typeof(AudioHighPassFilter), typeof(AudioLowPassFilter), typeof(AudioListener), typeof(LensFlare), typeof(TrailRenderer), typeof(LineRenderer), typeof(ParticleSystem), typeof(ParticleSystemRenderer), typeof(ParticleSystemForceField), typeof(Projector), typeof(VideoPlayer), typeof(NavMeshSurface), typeof(NavMeshModifier), typeof(NavMeshModifierVolume), typeof(NavMeshLink), typeof(NavMeshObstacle), typeof(OffMeshLink), typeof(SI_AudioReverbPresets), typeof(SI_AudioReverbTrigger), typeof(SI_DungeonGenerator), typeof(SI_MatchLocalPlayerPosition), typeof(SI_AnimatedSun), typeof(SI_EntranceTeleport), typeof(SI_ScanNode), typeof(SI_DoorLock), typeof(SI_WaterSurface), typeof(SI_Ladder), typeof(SI_ItemDropship), typeof(LockPosition) }; private void Awake() { //IL_0847: Unknown result type (might be due to invalid IL or missing references) //IL_084d: Expected O, but got Unknown //IL_0896: Unknown result type (might be due to invalid IL or missing references) //IL_08a3: Expected O, but got Unknown //IL_08a8: Unknown result type (might be due to invalid IL or missing references) //IL_08b5: Expected O, but got Unknown //IL_091c: Unknown result type (might be due to invalid IL or missing references) //IL_0929: Expected O, but got Unknown //IL_0930: Unknown result type (might be due to invalid IL or missing references) //IL_093d: Expected O, but got Unknown //IL_095b: Unknown result type (might be due to invalid IL or missing references) //IL_0960: Unknown result type (might be due to invalid IL or missing references) //IL_096c: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.2.16 is loading..."); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Getting other plugins list"); loadedPlugins = GetLoadedPlugins(); foreach (PluginInfo loadedPlugin in loadedPlugins) { if (loadedPlugin.Metadata.GUID != "LethalExpansion") { if (CompatibleMods.ContainsKey(loadedPlugin.Metadata.GUID)) { ((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}"); } else { ((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {compatibility.unknown}"); } } } config = ((BaseUnityPlugin)this).Config; ConfigManager.Instance.AddItem(new ConfigItem("GlobalTimeSpeedMultiplier", 1.4f, "Time", "Change the global time speed", 0.1f, 3f)); ConfigManager.Instance.AddItem(new ConfigItem("LengthOfHours", 60, "Time", "Change amount of seconds in one hour", 1, 300)); ConfigManager.Instance.AddItem(new ConfigItem("NumberOfHours", 18, "Time", "Max lenght of an Expedition in hours. (Begin at 6 AM | 18 = Midnight)", 6, 20)); ConfigManager.Instance.AddItem(new ConfigItem("DeadlineDaysAmount", 3, "Expeditions", "Change amount of days for the Quota.", 1, 9)); ConfigManager.Instance.AddItem(new ConfigItem("StartingCredits", 60, "Expeditions", "Change amount of starting Credit.", 0, 1000)); ConfigManager.Instance.AddItem(new ConfigItem("MoonsRoutePricesMultiplier", 1f, "Moons", "Change the Cost of the Moon Routes.", 0f, 5f)); ConfigManager.Instance.AddItem(new ConfigItem("StartingQuota", 130, "Expeditions", "Change the starting Quota.", 0, 1000, sync: true, optional: true)); ConfigManager.Instance.AddItem(new ConfigItem("ScrapAmountMultiplier", 1f, "Dungeons", "Change the amount of Scraps in dungeons.", 0f, 10f)); ConfigManager.Instance.AddItem(new ConfigItem("ScrapValueMultiplier", 0.4f, "Dungeons", "Change the value of Scraps.", 0f, 10f)); ConfigManager.Instance.AddItem(new ConfigItem("MapSizeMultiplier", 1.5f, "Dungeons", "Change the size of the Dungeons. (Can crash when under 1.0)", 0.8f, 10f)); ConfigManager.Instance.AddItem(new ConfigItem("PreventMineToExplodeWithItems", false, "Dungeons", "Prevent Landmines to explode by dropping items on them")); ConfigManager.Instance.AddItem(new ConfigItem("MineActivationWeight", 0.15f, "Dungeons", "Set the minimal weight to prevent Landmine's explosion (0.15 = 16 lb, Player = 2.0)", 0.01f, 5f)); ConfigManager.Instance.AddItem(new ConfigItem("WeightUnit", 0, "HUD", "Change the carried Weight unit : 0 = Pounds (lb), 1 = Kilograms (kg) and 2 = Both", 0, 2, sync: false)); ConfigManager.Instance.AddItem(new ConfigItem("ConvertPoundsToKilograms", true, "HUD", "Convert Pounds into Kilograms (16 lb = 7 kg) (Only effective if WeightUnit = 1)", null, null, sync: false)); ConfigManager.Instance.AddItem(new ConfigItem("PreventScrapWipeWhenAllPlayersDie", false, "Expeditions", "Prevent the Scraps Wipe when all players die.")); ConfigManager.Instance.AddItem(new ConfigItem("24HoursClock", false, "HUD", "Display a 24h clock instead of 12h.", null, null, sync: false)); ConfigManager.Instance.AddItem(new ConfigItem("ClockAlwaysVisible", false, "HUD", "Display clock while inside of the Ship.")); ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadline", false, "Expeditions", "Automatically increase the Deadline depending of the required quota.")); ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadlineStage", 300, "Expeditions", "Increase the quota deadline of one day each time the quota exceeds this value.", 100, 1000)); ConfigManager.Instance.AddItem(new ConfigItem("LoadModules", true, "Modules", "Load SDK Modules that add new content to the game. Disable it to play with Vanilla players. (RESTART REQUIRED)", null, null, sync: false, optional: false, hidden: false, requireRestart: true)); ConfigManager.Instance.AddItem(new ConfigItem("MaxItemsInShip", 45, "Expeditions", "Change the Items cap can be kept in the ship.", 10, 500)); ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonWeatherInCatalogue", true, "HUD", "Display the current weather of Moons in the Terminal's Moon Catalogue.")); ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonRankInCatalogue", false, "HUD", "Display the rank of Moons in the Terminal's Moon Catalogue.")); ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonPriceInCatalogue", false, "HUD", "Display the route price of Moons in the Terminal's Moon Catalogue.")); ConfigManager.Instance.AddItem(new ConfigItem("QuotaIncreaseSteepness", 16, "Expeditions", "Change the Quota Increase Steepness (Highter = more exponential increase).", 0, 32)); ConfigManager.Instance.AddItem(new ConfigItem("QuotaBaseIncrease", 100, "Expeditions", "Change the Quota Base Increase.", 0, 300)); ConfigManager.Instance.AddItem(new ConfigItem("KickPlayerWithoutMod", false, "Lobby", "Kick the players without Lethal Expansion installer. (Will be kicked anyway if LoadModules is True)")); ConfigManager.Instance.AddItem(new ConfigItem("BrutalCompanyPlusCompatibility", false, "Compatibility", "Leave Brutal Company Plus control the Quota settings")); ConfigManager.Instance.ReadConfig(); ((BaseUnityPlugin)this).Config.SettingChanged += ConfigSettingChanged; AssetBundlesManager.Instance.LoadAllAssetBundles(); SceneManager.sceneLoaded += OnSceneLoaded; SceneManager.sceneUnloaded += OnSceneUnloaded; Harmony.PatchAll(typeof(GameNetworkManager_Patch)); Harmony.PatchAll(typeof(Terminal_Patch)); Harmony.PatchAll(typeof(MenuManager_Patch)); Harmony.PatchAll(typeof(GrabbableObject_Patch)); Harmony.PatchAll(typeof(RoundManager_Patch)); Harmony.PatchAll(typeof(TimeOfDay_Patch)); Harmony.PatchAll(typeof(HUDManager_Patch)); Harmony.PatchAll(typeof(StartOfRound_Patch)); Harmony.PatchAll(typeof(EntranceTeleport_Patch)); Harmony.PatchAll(typeof(Landmine_Patch)); Harmony.PatchAll(typeof(RuntimeDungeon)); Harmony val = new Harmony("LethalExpansion"); MethodInfo methodInfo = AccessTools.Method(typeof(BaboonBirdAI), "GrabScrap", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(HoarderBugAI), "GrabItem", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterGrabItem", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); MethodInfo methodInfo4 = AccessTools.Method(typeof(HoarderBugAI), "DropItem", (Type[])null, (Type[])null); MethodInfo methodInfo5 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterDropItem_Patch", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(HoarderBugAI), "KillEnemy", (Type[])null, (Type[])null); MethodInfo methodInfo7 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "KillEnemy_Patch", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo5), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)methodInfo6, (HarmonyMethod)null, new HarmonyMethod(methodInfo7), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); RenderPipelineAsset currentRenderPipeline = GraphicsSettings.currentRenderPipeline; HDRenderPipelineAsset val2 = (HDRenderPipelineAsset)(object)((currentRenderPipeline is HDRenderPipelineAsset) ? currentRenderPipeline : null); if ((Object)(object)val2 != (Object)null) { RenderPipelineSettings currentPlatformRenderPipelineSettings = val2.currentPlatformRenderPipelineSettings; currentPlatformRenderPipelineSettings.supportWater = true; val2.currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Water support applied to the HDRenderPipelineAsset."); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"HDRenderPipelineAsset not found."); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.2.16 is loaded."); } private List<PluginInfo> GetLoadedPlugins() { return Chainloader.PluginInfos.Values.ToList(); } private float[,] GenerateHeights() { float[,] array = new float[width, height]; for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { array[i, j] = CalculateHeight(i, j); } } return array; } private float CalculateHeight(int x, int y) { float num = (float)x / (float)width * scale; float num2 = (float)y / (float)height * scale; return Mathf.PerlinNoise(num, num2); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_0172: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02db: Expected O, but got Unknown //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Expected O, but got Unknown //IL_034c: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_0547: Unknown result type (might be due to invalid IL or missing references) //IL_0883: Unknown result type (might be due to invalid IL or missing references) //IL_088a: Expected O, but got Unknown //IL_08ba: Unknown result type (might be due to invalid IL or missing references) //IL_093d: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_094e: Unknown result type (might be due to invalid IL or missing references) //IL_0955: Unknown result type (might be due to invalid IL or missing references) //IL_0660: Unknown result type (might be due to invalid IL or missing references) //IL_0667: Expected O, but got Unknown //IL_0691: Unknown result type (might be due to invalid IL or missing references) //IL_069e: Unknown result type (might be due to invalid IL or missing references) //IL_09e6: Unknown result type (might be due to invalid IL or missing references) //IL_09f0: Expected O, but got Unknown //IL_0a25: Unknown result type (might be due to invalid IL or missing references) //IL_0a46: Unknown result type (might be due to invalid IL or missing references) //IL_0a91: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogInfo((object)("Loading scene: " + ((Scene)(ref scene)).name)); if (((Scene)(ref scene)).name == "InitScene") { networkManager = GameObject.Find("NetworkManager").GetComponent<NetworkManager>(); } if (((Scene)(ref scene)).name == "MainMenu") { sessionWaiting = true; hostDataWaiting = true; ishost = false; alreadypatched = false; delayedLevelChange = -1; isInGame = false; AssetGather.Instance.AddAudioMixer(GameObject.Find("Canvas/MenuManager").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer); SettingsMenu.Instance.InitSettingsMenu(); if (lastKickReason != null && lastKickReason.Length > 0) { PopupManager.Instance.InstantiatePopup(scene, "Kicked from Lobby", "You have been kicked\r\nReason: " + lastKickReason, "Ok", "Ignore"); } } if (((Scene)(ref scene)).name == "CompanyBuilding") { SpaceLight.SetActive(false); terrainfixer.SetActive(false); } if (((Scene)(ref scene)).name == "SampleSceneRelay") { SpaceLight = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/SpaceLight.prefab")); SceneManager.MoveGameObjectToScene(SpaceLight, scene); Mesh mesh = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Meshes/MonitorWall.fbx").GetComponent<MeshFilter>().mesh; GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube"); val.GetComponent<MeshFilter>().mesh = mesh; MeshRenderer component = val.GetComponent<MeshRenderer>(); GameObject val2 = Object.Instantiate<GameObject>(GameObject.Find("Systems/GameSystems/TimeAndWeather/Flooding")); Object.DestroyImmediate((Object)(object)val2.GetComponent<FloodWeather>()); ((Object)val2).name = "WaterSurface"; val2.transform.position = Vector3.zero; val2.SetActive(false); SpawnPrefab.Instance.waterSurface = val2; ((Renderer)component).materials = (Material[])(object)new Material[9] { ((Renderer)component).materials[0], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[1], ((Renderer)component).materials[2] }; ((Component)StartOfRound.Instance.screenLevelDescription).gameObject.AddComponent<AutoScrollText>(); AssetGather.Instance.AddAudioMixer(GameObject.Find("Systems/Audios/DiageticBackground").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer); terrainfixer = new GameObject(); ((Object)terrainfixer).name = "terrainfixer"; terrainfixer.transform.position = new Vector3(0f, -500f, 0f); Terrain val3 = terrainfixer.AddComponent<Terrain>(); TerrainData val4 = new TerrainData(); val4.heightmapResolution = width + 1; val4.size = new Vector3((float)width, (float)depth, (float)height); val4.SetHeights(0, 0, GenerateHeights()); val3.terrainData = val4; Terminal_Patch.ResetFireExitAmounts(); Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume)); for (int i = 0; i < array.Length; i++) { Object obj = array[i]; if ((Object)(object)((Volume)((obj is Volume) ? obj : null)).sharedProfile == (Object)null) { Object obj2 = array[i]; ((Volume)((obj2 is Volume) ? obj2 : null)).sharedProfile = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<VolumeProfile>("Assets/Mods/LethalExpansion/Sky and Fog Global Volume Profile.asset"); } } waitForSession().GetAwaiter(); isInGame = true; } if (((Scene)(ref scene)).name.StartsWith("Level")) { SpaceLight.SetActive(false); terrainfixer.SetActive(false); } if (!(((Scene)(ref scene)).name == "InitSceneLaunchOptions") || !isInGame) { return; } SpaceLight.SetActive(false); terrainfixer.SetActive(false); GameObject[] rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects(); foreach (GameObject val5 in rootGameObjects) { val5.SetActive(false); } if ((Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab != (Object)null && (Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform != (Object)null) { CheckAndRemoveIllegalComponents(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform); GameObject val6 = Object.Instantiate<GameObject>(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab); if ((Object)(object)val6 != (Object)null) { SceneManager.MoveGameObjectToScene(val6, scene); Transform val7 = val6.transform.Find("Systems/Audio/DiageticBackground"); if ((Object)(object)val7 != (Object)null) { ((Component)val7).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null); } } } string[] array2 = new string[5] { "MapPropsContainer", "OutsideAINode", "SpawnDenialPoint", "ItemShipLandingNode", "OutsideLevelNavMesh" }; string[] array3 = array2; foreach (string text in array3) { if ((Object)(object)GameObject.FindGameObjectWithTag(text) == (Object)null || GameObject.FindGameObjectsWithTag(text).Any(delegate(GameObject o) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) Scene scene2 = o.scene; return ((Scene)(ref scene2)).name != "InitSceneLaunchOptions"; })) { GameObject val8 = new GameObject(); ((Object)val8).name = text; val8.tag = text; val8.transform.position = new Vector3(0f, -200f, 0f); SceneManager.MoveGameObjectToScene(val8, scene); } } GameObject val9 = GameObject.Find("ItemShipAnimContainer"); if ((Object)(object)val9 != (Object)null) { Transform val10 = val9.transform.Find("ItemShip"); if ((Object)(object)val10 != (Object)null) { ((Component)val10).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null); } Transform val11 = val9.transform.Find("ItemShip/Music"); if ((Object)(object)val11 != (Object)null) { ((Component)val11).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null); } Transform val12 = val9.transform.Find("ItemShip/Music/Music (1)"); if ((Object)(object)val12 != (Object)null) { ((Component)val12).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null); } } RuntimeDungeon val13 = Object.FindObjectOfType<RuntimeDungeon>(false); if ((Object)(object)val13 == (Object)null) { GameObject val14 = new GameObject(); ((Object)val14).name = "DungeonGenerator"; val14.tag = "DungeonGenerator"; val14.transform.position = new Vector3(0f, -200f, 0f); val13 = val14.AddComponent<RuntimeDungeon>(); val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0]; val13.Generator.LengthMultiplier = 0.8f; val13.Generator.PauseBetweenRooms = 0.2f; val13.GenerateOnStart = false; val13.Root = val14; val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0]; UnityNavMeshAdapter val15 = val14.AddComponent<UnityNavMeshAdapter>(); val15.BakeMode = (RuntimeNavMeshBakeMode)3; val15.LayerMask = LayerMask.op_Implicit(35072); SceneManager.MoveGameObjectToScene(val14, scene); } else if ((Object)(object)val13.Generator.DungeonFlow == (Object)null) { val13.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0]; } val13.Generator.DungeonFlow.GlobalProps.First((GlobalPropSettings p) => p.ID == 1231).Count = new IntRange(RoundManager.Instance.currentLevel.GetFireExitAmountOverwrite(), RoundManager.Instance.currentLevel.GetFireExitAmountOverwrite()); GameObject val16 = GameObject.CreatePrimitive((PrimitiveType)3); ((Object)val16).name = "OutOfBounds"; val16.layer = 13; val16.transform.position = new Vector3(0f, -300f, 0f); val16.transform.localScale = new Vector3(1000f, 5f, 1000f); BoxCollider component2 = val16.GetComponent<BoxCollider>(); ((Collider)component2).isTrigger = true; val16.AddComponent<OutOfBoundsTrigger>(); Rigidbody val17 = val16.AddComponent<Rigidbody>(); val17.useGravity = false; val17.isKinematic = true; val17.collisionDetectionMode = (CollisionDetectionMode)1; SceneManager.MoveGameObjectToScene(val16, scene); } private void CheckAndRemoveIllegalComponents(Transform root) { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Expected O, but got Unknown try { Component[] components = ((Component)root).GetComponents<Component>(); Component[] array = components; foreach (Component component in array) { if (!whitelist.Any((Type whitelistType) => ((object)component).GetType() == whitelistType)) { Log.LogWarning((object)("Removed illegal " + ((object)component).GetType().Name + " component.")); Object.DestroyImmediate((Object)(object)component); } } foreach (Transform item in root) { Transform root2 = item; CheckAndRemoveIllegalComponents(root2); } } catch (Exception ex) { Log.LogError((object)ex.Message); } } private void OnSceneUnloaded(Scene scene) { if (((Scene)(ref scene)).name.Length > 0) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Unloading scene: " + ((Scene)(ref scene)).name)); } if (((Scene)(ref scene)).name.StartsWith("Level") || ((Scene)(ref scene)).name == "CompanyBuilding" || (((Scene)(ref scene)).name == "InitSceneLaunchOptions" && isInGame)) { if ((Object)(object)SpaceLight != (Object)null) { SpaceLight.SetActive(true); } Terminal_Patch.ResetFireExitAmounts(); } } private async Task waitForSession() { while (sessionWaiting) { await Task.Delay(1000); } if (!ishost) { while (!sessionWaiting && hostDataWaiting) { NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "hostconfig", string.Empty, 0L); await Task.Delay(3000); } } else { for (int i = 0; i < ConfigManager.Instance.GetAll().Count; i++) { if (ConfigManager.Instance.MustBeSync(i)) { ConfigManager.Instance.SetItemValue(i, ConfigManager.Instance.FindEntryValue(i)); } } } TimeOfDay.Instance.globalTimeSpeedMultiplier = ConfigManager.Instance.FindItemValue<float>("GlobalTimeSpeedMultiplier"); TimeOfDay.Instance.lengthOfHours = ConfigManager.Instance.FindItemValue<int>("LengthOfHours"); TimeOfDay.Instance.numberOfHours = ConfigManager.Instance.FindItemValue<int>("NumberOfHours"); if (!ConfigManager.Instance.FindItemValue<bool>("BrutalCompanyPlusCompatibility") || !loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BrutalCompanyPlus")) { TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = ConfigManager.Instance.FindItemValue<int>("DeadlineDaysAmount"); TimeOfDay.Instance.quotaVariables.startingQuota = ConfigManager.Instance.FindItemValue<int>("StartingQuota"); TimeOfDay.Instance.quotaVariables.startingCredits = ConfigManager.Instance.FindItemValue<int>("StartingCredits"); TimeOfDay.Instance.quotaVariables.baseIncrease = ConfigManager.Instance.FindItemValue<int>("QuotaBaseIncrease"); TimeOfDay.Instance.quotaVariables.increaseSteepness = ConfigManager.Instance.FindItemValue<int>("QuotaIncreaseSteepness"); } RoundManager.Instance.scrapAmountMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapAmountMultiplier"); RoundManager.Instance.scrapValueMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapValueMultiplier"); RoundManager.Instance.mapSizeMultiplier = ConfigManager.Instance.FindItemValue<float>("MapSizeMultiplier"); StartOfRound.Instance.maxShipItemCapacity = ConfigManager.Instance.FindItemValue<int>("MaxItemsInShip"); if (!alreadypatched) { Terminal_Patch.MainPatch(GameObject.Find("TerminalScript").GetComponent<Terminal>()); alreadypatched = true; } } private void ConfigSettingChanged(object sender, EventArgs e) { SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null); if (val != null) { Log.LogInfo((object)$"{val.ChangedSetting.Definition.Key} Changed to {val.ChangedSetting.BoxedValue}"); } } } } namespace LethalExpansion.Utils { public class AssetBundlesManager { private static AssetBundlesManager _instance; public AssetBundle mainAssetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExpansion.dll", "lethalexpansion.lem")); public Dictionary<string, (AssetBundle, ModManifest)> assetBundles = new Dictionary<string, (AssetBundle, ModManifest)>(); public readonly string[] forcedNative = new string[2] { "templatemod", "oldseaport" }; public DirectoryInfo modPath = new DirectoryInfo(Assembly.GetExecutingAssembly().Location); public DirectoryInfo modDirectory; public DirectoryInfo pluginsDirectory; public static AssetBundlesManager Instance { get { if (_instance == null) { _instance = new AssetBundlesManager(); } return _instance; } } public (AssetBundle, ModManifest) Load(string name) { return assetBundles[name.ToLower()]; } public void LoadAllAssetBundles() { modDirectory = modPath.Parent; pluginsDirectory = modDirectory; while (pluginsDirectory != null && pluginsDirectory.Name != "plugins") { pluginsDirectory = pluginsDirectory.Parent; } if (pluginsDirectory != null) { LethalExpansion.Log.LogInfo((object)("Plugins folder found: " + pluginsDirectory.FullName)); if (modDirectory.FullName == pluginsDirectory.FullName) { LethalExpansion.Log.LogWarning((object)("LethalExpansion is Rooting the Plugins folder, this is not recommended. " + modDirectory.FullName)); } string[] files = Directory.GetFiles(pluginsDirectory.FullName, "*.lem", SearchOption.AllDirectories); foreach (string file in files) { LoadBundle(file); } } else { LethalExpansion.Log.LogWarning((object)"Mod is not in a plugins folder."); } } public void LoadBundle(string file) { if (forcedNative.Contains<string>(Path.GetFileNameWithoutExtension(file)) && !file.Contains(modDirectory.FullName)) { LethalExpansion.Log.LogWarning((object)("Illegal use of reserved Asset Bundle name: " + Path.GetFileNameWithoutExtension(file) + " at: " + file + ".")); } else { if (!(Path.GetFileName(file) != "lethalexpansion.lem")) { return; } if (!assetBundles.ContainsKey(Path.GetFileNameWithoutExtension(file))) { Stopwatch stopwatch = new Stopwatch(); AssetBundle val = null; try { stopwatch.Start(); val = AssetBundle.LoadFromFile(file); stopwatch.Stop(); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex); } if ((Object)(object)val != (Object)null) { string text = "Assets/Mods/" + Path.GetFileNameWithoutExtension(file) + "/ModManifest.asset"; ModManifest modManifest = val.LoadAsset<ModManifest>(text); if ((Object)(object)modManifest != (Object)null) { if (!assetBundles.Any((KeyValuePair<string, (AssetBundle, ModManifest)> b) => b.Value.Item2.modName == modManifest.modName)) { LethalExpansion.Log.LogInfo((object)string.Format("Module found: {0} v{1} Loaded in {2}ms", modManifest.modName, (modManifest.GetVersion() != null) ? ((object)modManifest.GetVersion()).ToString() : "0.0.0.0", stopwatch.ElapsedMilliseconds)); assetBundles.Add(Path.GetFileNameWithoutExtension(file).ToLower(), (val, modManifest)); } else { LethalExpansion.Log.LogWarning((object)("Another mod with same name is already loaded: " + modManifest.modName)); val.Unload(true); LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file))); } } else { LethalExpansion.Log.LogWarning((object)("AssetBundle have no ModManifest: " + Path.GetFileName(file))); val.Unload(true); LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file))); } } else { LethalExpansion.Log.LogWarning((object)("File is not an AssetBundle: " + Path.GetFileName(file))); } } else { LethalExpansion.Log.LogWarning((object)("AssetBundle with same name already loaded: " + Path.GetFileName(file))); } } } public bool BundleLoaded(string bundleName) { return assetBundles.ContainsKey(bundleName.ToLower()); } public bool BundlesLoaded(string[] bundleNames) { foreach (string text in bundleNames) { if (!assetBundles.ContainsKey(text.ToLower())) { return false; } } return true; } public bool IncompatibleBundlesLoaded(string[] bundleNames) { foreach (string text in bundleNames) { if (assetBundles.ContainsKey(text.ToLower())) { return true; } } return false; } } public class AssetGather { private static AssetGather _instance; public Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>(); public Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>(); public Dictionary<string, GameObject> planetPrefabs = new Dictionary<string, GameObject>(); public Dictionary<string, GameObject> mapObjects = new Dictionary<string, GameObject>(); public Dictionary<string, SpawnableOutsideObject> outsideObjects = new Dictionary<string, SpawnableOutsideObject>(); public Dictionary<string, Item> scraps = new Dictionary<string, Item>(); public Dictionary<string, LevelAmbienceLibrary> levelAmbiances = new Dictionary<string, LevelAmbienceLibrary>(); public Dictionary<string, EnemyType> enemies = new Dictionary<string, EnemyType>(); public static AssetGather Instance { get { if (_instance == null) { _instance = new AssetGather(); } return _instance; } } public void GetList() { LethalExpansion.Log.LogInfo((object)"Audio Clips"); foreach (KeyValuePair<string, AudioClip> audioClip in audioClips) { LethalExpansion.Log.LogInfo((object)audioClip.Key); } LethalExpansion.Log.LogInfo((object)"Audio Mixers"); foreach (KeyValuePair<string, (AudioMixer, AudioMixerGroup[])> audioMixer in audioMixers) { LethalExpansion.Log.LogInfo((object)audioMixer.Key); } LethalExpansion.Log.LogInfo((object)"Planet Prefabs"); foreach (KeyValuePair<string, GameObject> planetPrefab in planetPrefabs) { LethalExpansion.Log.LogInfo((object)planetPrefab.Key); } LethalExpansion.Log.LogInfo((object)"Map Objects"); foreach (KeyValuePair<string, GameObject> mapObject in mapObjects) { LethalExpansion.Log.LogInfo((object)mapObject.Key); } LethalExpansion.Log.LogInfo((object)"Outside Objects"); foreach (KeyValuePair<string, SpawnableOutsideObject> outsideObject in outsideObjects) { LethalExpansion.Log.LogInfo((object)outsideObject.Key); } LethalExpansion.Log.LogInfo((object)"Scraps"); foreach (KeyValuePair<string, Item> scrap in scraps) { LethalExpansion.Log.LogInfo((object)scrap.Key); } LethalExpansion.Log.LogInfo((object)"Level Ambiances"); foreach (KeyValuePair<string, LevelAmbienceLibrary> levelAmbiance in levelAmbiances) { LethalExpansion.Log.LogInfo((object)levelAmbiance.Key); } LethalExpansion.Log.LogInfo((object)"Enemies"); foreach (KeyValuePair<string, EnemyType> enemy in enemies) { LethalExpansion.Log.LogInfo((object)enemy.Key); } } public void AddAudioClip(AudioClip clip) { if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(((Object)clip).name) && !audioClips.ContainsValue(clip)) { audioClips.Add(((Object)clip).name, clip); } } public void AddAudioClip(string name, AudioClip clip) { if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(name) && !audioClips.ContainsValue(clip)) { audioClips.Add(name, clip); } } public void AddAudioMixer(AudioMixer mixer) { if (!((Object)(object)mixer != (Object)null) || audioMixers.ContainsKey(((Object)mixer).name)) { return; } List<AudioMixerGroup> list = new List<AudioMixerGroup>(); AudioMixerGroup[] array = mixer.FindMatchingGroups(string.Empty); foreach (AudioMixerGroup val in array) { if ((Object)(object)val != (Object)null && !list.Contains(val)) { list.Add(val); } } audioMixers.Add(((Object)mixer).name, (mixer, list.ToArray())); } public void AddPlanetPrefabs(GameObject prefab) { if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(((Object)prefab).name) && !planetPrefabs.ContainsValue(prefab)) { planetPrefabs.Add(((Object)prefab).name, prefab); } } public void AddPlanetPrefabs(string name, GameObject prefab) { if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(name) && !planetPrefabs.ContainsValue(prefab)) { planetPrefabs.Add(name, prefab); } } public void AddMapObjects(GameObject mapObject) { if ((Object)(object)mapObject != (Object)null && !mapObjects.ContainsKey(((Object)mapObject).name) && !mapObjects.ContainsValue(mapObject)) { mapObjects.Add(((Object)mapObject).name, mapObject); } } public void AddOutsideObject(SpawnableOutsideObject outsideObject) { if ((Object)(object)outsideObject != (Object)null && !outsideObjects.ContainsKey(((Object)outsideObject).name) && !outsideObjects.ContainsValue(outsideObject)) { outsideObjects.Add(((Object)outsideObject).name, outsideObject); } } public void AddScrap(Item scrap) { if ((Object)(object)scrap != (Object)null && !scraps.ContainsKey(((Object)scrap).name) && !scraps.ContainsValue(scrap)) { scraps.Add(((Object)scrap).name, scrap); } } public void AddLevelAmbiances(LevelAmbienceLibrary levelAmbiance) { if ((Object)(object)levelAmbiance != (Object)null && !levelAmbiances.ContainsKey(((Object)levelAmbiance).name) && !levelAmbiances.ContainsValue(levelAmbiance)) { levelAmbiances.Add(((Object)levelAmbiance).name, levelAmbiance); } } public void AddEnemies(EnemyType enemie) { if ((Object)(object)enemie != (Object)null && !enemies.ContainsKey(((Object)enemie).name) && !enemies.ContainsValue(enemie)) { enemies.Add(((Object)enemie).name, enemie); } } } internal class ChatMessageProcessor { public static bool ProcessMessage(string message) { if (Regex.IsMatch(message, "^\\[sync\\].*\\[sync\\]$")) { string value = Regex.Match(message, "^\\[sync\\](.*)\\[sync\\]$").Groups[1].Value; string[] array = value.Split(new char[1] { '|' }); if (array.Length == 3) { NetworkPacketManager.packetType packetType = (NetworkPacketManager.packetType)int.Parse(array[0]); string[] array2 = array[1].Split(new char[1] { '>' }); ulong num = ulong.Parse(array2[0]); long num2 = long.Parse(array2[1]); string[] array3 = array[2].Split(new char[1] { '=' }); string header = array3[0]; string packet = array3[1]; if (num2 == -1 || num2 == (long)((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId) { if (num != 0) { NetworkPacketManager.Instance.CancelTimeout((long)num); } LethalExpansion.Log.LogInfo((object)message); switch (packetType) { case NetworkPacketManager.packetType.request: ProcessRequest(num, header, packet); break; case NetworkPacketManager.packetType.data: ProcessData(num, header, packet); break; case NetworkPacketManager.packetType.other: LethalExpansion.Log.LogInfo((object)"Unsupported type."); break; default: LethalExpansion.Log.LogInfo((object)"Unrecognized type."); break; } } } return true; } return false; } private static void ProcessRequest(ulong sender, string header, string packet) { switch (header) { case "clientinfo": { if (LethalExpansion.ishost || sender != 0) { break; } string text2 = LethalExpansion.ModVersion.ToString() + "-"; foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles) { text2 = text2 + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&"; } text2 = text2.Remove(text2.Length - 1); NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "clientinfo", text2, 0L); break; } case "hostconfig": if (LethalExpansion.ishost && sender != 0) { NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "clientinfo", string.Empty, (long)sender); } break; case "hostweathers": if (LethalExpansion.ishost && sender != 0L && LethalExpansion.weathersReadyToShare) { string text = string.Empty; int[] currentWeathers = StartOfRound_Patch.currentWeathers; foreach (int num in currentWeathers) { text = text + num + "&"; } text = text.Remove(text.Length - 1); NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostweathers", text, (long)sender, waitForAnswer: false); } break; default: LethalExpansion.Log.LogInfo((object)"Unrecognized command."); break; } } private static void ProcessData(ulong sender, string header, string packet) { //IL_04bf: Unknown result type (might be due to invalid IL or missing references) switch (header) { case "clientinfo": { if (!LethalExpansion.ishost || sender == 0) { break; } string[] array = packet.Split(new char[1] { '-' }); string text = string.Empty; foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles) { text = text + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&"; } text = text.Remove(text.Length - 1); if (array[0] != LethalExpansion.ModVersion.ToString()) { if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender)) { LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong version."); NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong version.", (long)sender); StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]); } break; } if (array[1] != text) { if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender)) { LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong bundles."); NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong bundles.", (long)sender); StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]); } break; } string text2 = string.Empty; foreach (ConfigItem item in ConfigManager.Instance.GetAll()) { switch (item.type.Name) { case "Int32": text2 = text2 + "i" + ((int)item.Value).ToString(CultureInfo.InvariantCulture); break; case "Single": text2 = text2 + "f" + ((float)item.Value).ToString(CultureInfo.InvariantCulture); break; case "Boolean": text2 = text2 + "b" + (bool)item.Value; break; case "String": text2 = text2 + "s" + item; break; } text2 += "&"; } text2 = text2.Remove(text2.Length - 1); NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostconfig", text2, (long)sender); break; } case "hostconfig": { if (LethalExpansion.ishost || sender != 0) { break; } string[] array2 = packet.Split(new char[1] { '&' }); LethalExpansion.Log.LogInfo((object)("Received host config: " + packet)); for (int i = 0; i < array2.Length; i++) { if (i < ConfigManager.Instance.GetCount() && ConfigManager.Instance.MustBeSync(i)) { ConfigManager.Instance.SetItemValue(i, array2[i].Substring(1), array2[i][0]); } } LethalExpansion.hostDataWaiting = false; LethalExpansion.Log.LogInfo((object)"Updated config"); break; } case "hostweathers": { if (LethalExpansion.ishost || sender != 0) { break; } string[] array3 = packet.Split(new char[1] { '&' }); LethalExpansion.Log.LogInfo((object)("Received host weathers: " + packet)); StartOfRound_Patch.currentWeathers = new int[array3.Length]; for (int j = 0; j < array3.Length; j++) { int result = 0; if (int.TryParse(array3[j], out result)) { StartOfRound_Patch.currentWeathers[j] = result; StartOfRound.Instance.levels[j].currentWeather = (LevelWeatherType)result; } } break; } case "kickreason": if (!LethalExpansion.ishost && sender == 0) { LethalExpansion.lastKickReason = packet; } break; default: LethalExpansion.Log.LogInfo((object)"Unrecognized property."); break; } } } public class ConfigManager { private static ConfigManager _instance; private List<ConfigItem> items = new List<ConfigItem>(); private List<ConfigEntryBase> entries = new List<ConfigEntryBase>(); public static ConfigManager Instance { get { if (_instance == null) { _instance = new ConfigManager(); } return _instance; } } public void AddItem(ConfigItem item) { try { items.Add(item); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); } } public void ReadConfig() { //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Expected O, but got Unknown //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Expected O, but got Unknown //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Expected O, but got Unknown items = (from item in items orderby item.Tab, item.Key select item).ToList(); try { for (int i = 0; i < items.Count; i++) { if (!items[i].Hidden) { string description = items[i].Description; description = description + "\nNetwork synchronization: " + (items[i].Sync ? "Yes" : "No"); description = description + "\nMod required by clients: " + (items[i].Optional ? "No" : "Yes"); switch (items[i].type.Name) { case "Int32": entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<int>(items[i].Tab, items[i].Key, (int)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>((int)items[i].MinValue, (int)items[i].MaxValue), Array.Empty<object>()))); break; case "Single": entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<float>(items[i].Tab, items[i].Key, (float)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>((float)items[i].MinValue, (float)items[i].MaxValue), Array.Empty<object>()))); break; case "Boolean": entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<bool>(items[i].Tab, items[i].Key, (bool)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()))); break; case "String": entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<string>(items[i].Tab, items[i].Key, (string)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()))); break; } if (!items[i].Sync) { items[i].Value = entries.Last().BoxedValue; } } else { entries.Add(null); } } } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); } } public object FindItemValue(string key) { try { return items.First((ConfigItem item) => item.Key == key).Value; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public object FindItemValue(int index) { try { return items[index].Value; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public object FindEntryValue(string key) { try { return entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public object FindEntryValue(int index) { try { return entries[index].BoxedValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public bool RequireRestart(string key) { try { return items.First((ConfigItem item) => item.Key == key).RequireRestart; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public bool RequireRestart(int index) { try { return items[index].RequireRestart; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public string FindDescription(string key) { try { return items.First((ConfigItem item) => item.Key == key).Description; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public string FindDescription(int index) { try { return items[index].Description; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public (bool, bool) FindNetInfo(string key) { try { ConfigItem configItem = items.First((ConfigItem item) => item.Key == key); return (configItem.Sync, configItem.Optional); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return (false, false); } } public (bool, bool) FindNetInfo(int index) { try { return (items[index].Sync, items[index].Optional); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return (false, false); } } public object FindDefaultValue(string key) { try { return items.First((ConfigItem item) => item.Key == key).DefaultValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public object FindDefaultValue(int index) { try { return items[index].DefaultValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public bool MustBeSync(string key) { try { return items.First((ConfigItem item) => item.Key == key).Sync; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return true; } } public bool MustBeSync(int index) { try { return items[index].Sync; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return true; } } public bool SetItemValue(string key, object value) { ConfigItem configItem = items.First((ConfigItem item) => item.Key == key); if (!items.First((ConfigItem item) => item.Key == key).RequireRestart) { try { configItem.Value = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } return false; } public bool SetEntryValue(string key, object value) { try { entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public bool SetItemValue(int index, string value, char type) { if (!items[index].RequireRestart) { try { switch (type) { case 'i': items[index].Value = int.Parse(value, CultureInfo.InvariantCulture); break; case 'f': items[index].Value = float.Parse(value, CultureInfo.InvariantCulture); break; case 'b': items[index].Value = bool.Parse(value); break; case 's': items[index].Value = value; break; } return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } return false; } public bool SetEntryValue(int index, string value, char type) { try { switch (type) { case 'i': entries[index].BoxedValue = int.Parse(value); break; case 'f': entries[index].BoxedValue = float.Parse(value); break; case 'b': entries[index].BoxedValue = bool.Parse(value); break; case 's': entries[index].BoxedValue = value; break; } return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public (object, int) FindValueAndIndex(string key) { try { return (items.First((ConfigItem item) => item.Key == key).Value, items.FindIndex((ConfigItem item) => item.Key == key)); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return (null, -1); } } public int FindIndex(string key) { try { return items.FindIndex((ConfigItem item) => item.Key == key); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return -1; } } public T FindItemValue<T>(string key) { try { ConfigItem configItem = items.First((ConfigItem item) => item.Key == key); if (configItem != null && configItem.Value is T) { return (T)configItem.Value; } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return default(T); } } public T FindItemValue<T>(int index) { try { ConfigItem configItem = items[index]; if (configItem != null && configItem.Value is T) { return (T)configItem.Value; } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return default(T); } } public T FindEntryValue<T>(string key) { try { ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key); if (val != null && val.BoxedValue is T) { return (T)val.BoxedValue; } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return default(T); } } public T FindEntryValue<T>(int index) { try { ConfigEntryBase val = entries[index]; if (val != null && val.BoxedValue is T) { return (T)val.BoxedValue; } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return default(T); } } public bool SetItemValue<T>(string key, T value) { ConfigItem configItem = items.First((ConfigItem item) => item.Key == key); if (!configItem.RequireRestart) { try { if (configItem == null || !(configItem.Value is T)) { LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } configItem.Value = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } return false; } public bool SetEntryValue<T>(string key, T value) { try { ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key); if (val != null && val.BoxedValue is T) { val.BoxedValue = value; return true; } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public bool SetItemValue<T>(int index, T value) { if (!items[index].RequireRestart) { try { items[index].Value = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } return false; } public bool SetEntryValue<T>(int index, T value) { try { entries[index].BoxedValue = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public (T, int) FindValueAndIndex<T>(string key) { try { ConfigItem configItem = items.First((ConfigItem item) => item.Key == key); if (configItem != null && configItem.Value is T) { return ((T)configItem.Value, items.FindIndex((ConfigItem item) => item.Key == key)); } LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type"); throw new InvalidOperationException("Key not found or value is of incorrect type"); } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return (default(T), -1); } } public List<ConfigItem> GetAll() { try { return items; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public int GetCount() { try { return items.Count; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return -1; } } public int GetEntriesCount() { try { return entries.Count; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return -1; } } public object ReadConfigValue(string key) { try { return entries[FindIndex(key)].BoxedValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return null; } } public T ReadConfigValue<T>(string key) { try { return (T)entries[FindIndex(key)].BoxedValue; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return default(T); } } public bool WriteConfigValue(string key, object value) { try { int index = FindIndex(key); SetItemValue(index, value); entries[index].BoxedValue = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } public bool WriteConfigValue<T>(string key, T value) { try { int index = FindIndex(key); SetItemValue(index, value); entries[index].BoxedValue = value; return true; } catch (Exception ex) { LethalExpansion.Log.LogError((object)ex.Message); return false; } } } internal static class ModUtils { public static T[] RemoveElementFromArray<T>(T[] originalArray, int indexToRemove) { if (indexToRemove < 0 || indexToRemove >= originalArray.Length) { throw new ArgumentOutOfRangeException("indexToRemove"); } T[] array = new T[originalArray.Length - 1]; int i = 0; int num = 0; for (; i < originalArray.Length; i++) { if (i != indexToRemove) { array[num] = originalArray[i]; num++; } } return array; } } internal class NetworkPacketManager { public enum packetType { request = 0, data = 1, other = -1 } private static NetworkPacketManager _instance; private ConcurrentDictionary<long, CancellationTokenSource> timeoutDictionary = new ConcurrentDictionary<long, CancellationTokenSource>(); public static NetworkPacketManager Instance { get { if (_instance == null) { _instance = new NetworkPacketManager(); } return _instance; } } private NetworkPacketManager() { } public void sendPacket(packetType type, string header, string packet, long destination = -1L, bool waitForAnswer = true) { HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{destination}|{header}={packet}[sync]", -1); if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod")) { StartTimeout(destination); } } public void sendPacket(packetType type, string header, string packet, long[] destinations, bool waitForAnswer = true) { for (int i = 0; i < destinations.Length; i++) { int num = (int)destinations[i]; if (num != -1) { HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{num}|{header}={packet}[sync]", -1); if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod")) { StartTimeout(num); } } } } public void StartTimeout(long id) { CancellationTokenSource cancellationTokenSource = new CancellationTokenSource(); if (!timeoutDictionary.TryAdd(id, cancellationTokenSource)) { return; } Task.Run(async delegate { try { await PacketTimeout(id, cancellationTokenSource.Token); } catch (OperationCanceledException) { } finally { timeoutDictionary.TryRemove(id, out var _); } }); } public void CancelTimeout(long id) { if (timeoutDictionary.TryRemove(id, out var value)) { value.Cancel(); } } private async Task PacketTimeout(long id, CancellationToken token) { await Task.Delay(5000, token); if (token.IsCancellationRequested) { } } } internal class PopupManager { private static PopupManager _instance; private List<PopupObject> popups = new List<PopupObject>(); public static PopupManager Instance { get { if (_instance == null) { _instance = new PopupManager(); } return _instance; } } private PopupManager() { } public void InstantiatePopup(Scene sceneFocus, string title = "Popup", string content = "", string button1 = "Ok", string button2 = "Cancel", UnityAction button1Action = null, UnityAction button2Action = null, bool button1Destroy = true, bool button2Destroy = true) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Expected O, but got Unknown //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Expected O, but got Unknown //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Expected O, but got Unknown if (!((Scene)(ref sceneFocus)).isLoaded) { return; } Canvas val = Object.FindAnyObjectByType<Canvas>(); if ((Object)(object)val == (Object)null) { GameObject val2 = new GameObject(); ((Object)val2).name = "Canvas"; val = val2.AddComponent<Canvas>(); } GameObject _tmp = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Popup.prefab"), ((Component)val).transform); if (!((Object)(object)_tmp != (Object)null)) { return; } ((Component)_tmp.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>().rectTransform = _tmp.GetComponent<RectTransform>(); ((UnityEvent)((Component)_tmp.transform.Find("CloseButton")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { Object.DestroyImmediate((Object)(object)_tmp); }); if (button1Action != null) { ((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener(button1Action); } if (button2Action != null) { ((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener(button2Action); } if (button1Destroy) { ((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { Object.DestroyImmediate((Object)(object)_tmp); }); } if (button2Destroy) { ((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { Object.DestroyImmediate((Object)(object)_tmp); }); } PopupObject popupObject = new PopupObject(_tmp, ((Component)_tmp.transform.Find("Title")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Panel/MainContent")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button1/Text")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button2/Text")).GetComponent<TMP_Text>()); popupObject.title.text = title; popupObject.content.text = content; popupObject.button1.text = button1; popupObject.button2.text = button2; SceneManager.MoveGameObjectToScene(_tmp, sceneFocus); popups.Add(popupObject); } } internal class PopupObject { public GameObject baseObject; public TMP_Text title; public TMP_Text content; public TMP_Text button1; public TMP_Text button2; public PopupObject(GameObject baseObject, TMP_Text title, TMP_Text content, TMP_Text button1, TMP_Text button2) { this.baseObject = baseObject; this.title = title; this.content = content; this.button1 = button1; this.button2 = button2; } } public class VersionChecker { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__1_0; internal void <CompareVersions>b__1_0() { Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/"); } } public static async Task CheckVersion() { HttpClient httpClient = new HttpClient(); try { CompareVersions(await httpClient.GetStringAsync("https://raw.githubusercontent.com/HolographicWings/LethalExpansion/main/last.txt")); } catch (HttpRequestException val) { HttpRequestException val2 = val; HttpRequestException e = val2; Console.WriteLine("Erreur lors de la récupération de la version : " + ((Exception)(object)e).Message); } finally { ((IDisposable)httpClient)?.Dispose(); } } private static void CompareVersions(string onlineVersion) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown if (!(LethalExpansion.ModVersion < Version.Parse(onlineVersion))) { return; } PopupManager instance = PopupManager.Instance; Scene sceneByName = SceneManager.GetSceneByName("MainMenu"); string content = "Lethal Expansion is not up to date " + onlineVersion; object obj = <>c.<>9__1_0; if (obj == null) { UnityAction val = delegate { Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/"); }; <>c.<>9__1_0 = val; obj = (object)val; } instance.InstantiatePopup(sceneByName, "Update", content, "Update", "Ignore", (UnityAction)obj); } } } namespace LethalExpansion.Utils.HUD { internal class SettingMenu_DragAndDrop : MonoBehaviour, IBeginDragHandler, IEventSystemHandler, IDragHandler, IEndDragHandler { public UnityEvent onBeginDragEvent; public UnityEvent onDragEvent; public UnityEvent onEndDragEvent; public RectTransform rectTransform; private Canvas canvas; private void Awake() { if ((Object)(object)rectTransform == (Object)null) { rectTransform = ((Component)this).GetComponent<RectTransform>(); } canvas = Object.FindFirstObjectByType<Canvas>(); } public void OnBeginDrag(PointerEventData eventData) { if (onBeginDragEvent != null) { onBeginDragEvent.Invoke(); } } public void OnDrag(PointerEventData eventData) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) if (eventData != null && (Object)(object)rectTransform != (Object)null) { rectTransform.anchoredPosition = ClampToWindow(rectTransform.anchoredPosition + eventData.delta / canvas.scaleFactor); if (onDragEvent != null) { onDragEvent.Invoke(); } } } public void OnEndDrag(PointerEventData eventData) { if (onEndDragEvent != null) { onEndDragEvent.Invoke(); } } private Vector2 ClampToWindow(Vector2 position) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) Vector3[] array = (Vector3[])(object)new Vector3[4]; float num = -260f; float num2 = 260f; float num3 = -60f; float num4 = 50f; float num5 = Mathf.Clamp(position.x, num, num2); float num6 = Mathf.Clamp(position.y, num3, num4); return new Vector2(num5, num6); } } internal class SettingsMenu { private static SettingsMenu _instance; private bool initialized = false; private List<HUDSettingEntry> entries = new List<HUDSettingEntry>(); public static SettingsMenu Instance { get { if (_instance == null) { _instance = new SettingsMenu(); } return _instance; } } private SettingsMenu() { } public void InitSettingsMenu() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Expected O, but got Unknown //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Expected O, but got Unknown //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Expected O, but got Unknown //IL_030c: Unknown result type (might be due to invalid IL or missing references) //IL_0316: Expected O, but got Unknown //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Expected O, but got Unknown //IL_0372: Unknown result type (might be due to invalid IL or missing references) //IL_037c: Expected O, but got Unknown //IL_0576: Unknown result type (might be due to invalid IL or missing references) //IL_04a5: Unknown result type (might be due to invalid IL or missing references) //IL_09ea: Unknown result type (might be due to invalid IL or missing references) //IL_0a0a: Unknown result type (might be due to invalid IL or missing references) //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_073d: Expected O, but got Unknown //IL_0859: Unknown result type (might be due to invalid IL or missing references) //IL_0863: Expected O, but got Unknown //IL_08df: Unknown result type (might be due to invalid IL or missing references) //IL_08e9: Expected O, but got Unknown //IL_0965: Unknown result type (might be due to invalid IL or missing references) //IL_096f: Expected O, but got Unknown entries = new List<HUDSettingEntry>(); GameObject val = GameObject.Find("Canvas/MenuContainer"); if ((Object)(object)val == (Object)null) { LethalExpansion.Log.LogError((object)"MenuContainer not found in the scene!"); return; } RectTransform component = ((Component)val.transform.Find("MainButtons/HostButton")).GetComponent<RectTransform>(); component.anchoredPosition += new Vector2(0f, 38.5f); RectTransform component2 = ((Component)val.transform.Find("MainButtons/JoinACrew")).GetComponent<RectTransform>(); component2.anchoredPosition += new Vector2(0f, 38.5f); RectTransform component3 = ((Component)val.transform.Find("MainButtons/StartLAN")).GetComponent<RectTransform>(); component3.anchoredPosition += new Vector2(0f, 38.5f); GameObject gameObject = ((Component)val.transform.Find("MainButtons/SettingsButton")).gameObject; RectTransform component4 = gameObject.GetComponent<RectTransform>(); component4.anchoredPosition += new Vector2(0f, 38.5f); GameObject val2 = Object.Instantiate<GameObject>(gameObject, val.transform); val2.transform.SetParent(val.transform.Find("MainButtons")); ((Object)val2).name = "ModSettingsButton"; ((Component)val2.transform.Find("Text (TMP)")).GetComponent<TMP_Text>().text = "> Mod Settings"; val2.GetComponent<RectTransform>().anchoredPosition = gameObject.GetComponent<RectTransform>().anchoredPosition - new Vector2(0f, 38.5f); GameObject ModSettingsPanel = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/ModSettings.prefab")); GameObject val3 = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/SettingEntry.prefab"); GameObject val4 = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Settings/SettingCategory.prefab"); ModSettingsPanel.transform.SetParent(val.transform); ModSettingsPanel.transform.localPosition = Vector3.zero; ModSettingsPanel.transform.localScale = Vector3.one; Button component5 = val2.GetComponent<Button>(); component5.onClick = new ButtonClickedEvent(); ((UnityEvent)component5.onClick).AddListener((UnityAction)delegate { ModSettingsPanel.SetActive(true); GetSettings(); }); SettingMenu_DragAndDrop settingMenu_DragAndDrop = ((Component)ModSettingsPanel.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>(); settingMenu_DragAndDrop.rectTransform = ModSettingsPanel.GetComponent<RectTransform>(); Button component6 = ((Component)ModSettingsPanel.transform.Find("CloseButton")).GetComponent<Button>(); Button component7 = ((Component)ModSettingsPanel.transform.Find("ApplyButton")).GetComponent<Button>(); Button component8 = ((Component)ModSettingsPanel.transform.Find("CancelButton")).GetComponent<Button>(); ((UnityEvent)component6.onClick).AddListener((UnityAction)delegate { ModSettingsPanel.SetActive(false); }); ((UnityEvent)component7.onClick).AddListener((UnityAction)delegate { ApplySettings(); ModSettingsPanel.SetActive(false); }); ((UnityEvent)component8.onClick).AddListener((UnityAction)delegate { ModSettingsPanel.SetActive(false); }); GameObject gameObject2 = ((Component)ModSettingsPanel.transform.Find("Scroll View/Viewport/ModSettingsContent")).gameObject; Button component9 = ((Component)gameObject2.transform.Find("AllDefaultButton")).GetComponent<Button>(); ((UnityEvent)component9.onClick).AddListener((UnityAction)delegate { ResetAllSettings(); }); RectTransform component10 = gameObject2.GetComponent<RectTransform>(); GameObject gameObject3 = ((Component)gameObject2.transform.Find("TooltipPanel")).gameObject; TooltipHandler.ModSettingsToolTipPanel = gameObject3.GetComponent<RectTransform>(); TooltipHandler.ModSettingsToolTipPanelDescription = ((Component)gameObject3.transform.Find("Description")).GetComponent<TMP_Text>(); TooltipHandler.ModSettingsToolTipPanelNetInfo = ((Component)gameObject3.transform.Find("NetInfo")).GetComponent<TMP_Text>(); int num = -15; string text = string.Empty; foreach (ConfigItem item in ConfigManager.Instance.GetAll()) { if (item.Tab != text) { GameObject val5 = Object.Instantiate<GameObject>(val4, gameObject2.transform); ((Component)val5.transform.Find("Text")).GetComponent<TMP_Text>().text = item.Tab + ":"; val5.GetComponent<RectTransform>().anchoredPosition = new Vector2(-100f, (float)num); text = item.Tab; num -= 20; } HUDSettingEntry entry = new HUDSettingEntry(); entry.SettingsEntry = Object.Instantiate<GameObject>(val3, gameObject2.transform); entry.SettingsEntryKey = ((Component)entry.SettingsEntry.transform.Find("Key")).gameObject; entry.SettingsEntryKeyTextComponent = entry.SettingsEntryKey.GetComponent<TMP_Text>(); entry.SettingsEntryKeyTextComponent.text = item.Key; entry.SettingsEntry.GetComponent<RectTransform>().anchoredPosition = new Vector2(-100f, (float)num); entry.ValueObject = null; entry.ValueTypeName = item.type.Name; switch (entry.ValueTypeName) { case "Int32": entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Slider")).gameObject; entry.ValueObjectSelectable1 = entry.ValueObject.GetComponent<Slider>(); entry.ValueObjectSelectable1.wholeNumbers = true; entry.ValueObjectSelectable1.minValue = (int)item.MinValue; entry.ValueObjectSelectable1.maxValue = (int)item.MaxValue; entry.ValueObjectSelectable1Text = ((Component)((Component)entry.ValueObjectSelectable1).transform.Find("Text")).GetComponent<TMP_Text>(); ((UnityEvent<float>)(object)entry.ValueObjectSelectable1.onValueChanged).AddListener((UnityAction<float>)delegate(float value) { value = RoundToNearest((int)value, 1); entry.ValueObjectSelectable1Text.text = value.ToString(); }); ((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { entry.ValueObjectSelectable1.value = (int)item.DefaultValue; }); break; case "Single": entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Slider")).gameObject; entry.ValueObjectSelectable2 = entry.ValueObject.GetComponent<Slider>(); entry.ValueObjectSelectable2.minValue = (float)item.MinValue; entry.ValueObjectSelectable2.maxValue = (float)item.MaxValue; entry.ValueObjectSelectable2Text = ((Component)((Component)entry.ValueObjectSelectable2).transform.Find("Text")).GetComponent<TMP_Text>(); ((UnityEvent<float>)(object)entry.ValueObjectSelectable2.onValueChanged).AddListener((UnityAction<float>)delegate(float value) { value = (float)Math.Round(RoundToNearest(value, 0.05f), 2); entry.ValueObjectSelectable2Text.text = value.ToString(); }); ((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { entry.ValueObjectSelectable2.value = (float)item.DefaultValue; }); break; case "Boolean": entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/Toggle")).gameObject; entry.ValueObjectSelectable3 = entry.ValueObject.GetComponent<Toggle>(); ((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { entry.ValueObjectSelectable3.isOn = (bool)item.DefaultValue; }); break; case "String": entry.ValueObject = ((Component)entry.SettingsEntry.transform.Find("Value/InputField")).gameObject; entry.ValueObjectSelectable4 = entry.ValueObject.GetComponent<TMP_InputField>(); ((UnityEvent)((Component)entry.SettingsEntry.transform.Find("DefaultButton")).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { entry.ValueObjectSelectable4.text = (string)item.DefaultValue; }); break; } if ((Object)(object)entry.ValueObject != (Object)null) { entry.ValueObject.SetActive(true); } entries.Add(entry); num -= 20; } ((Component)component9).GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, (float)(num - 5)); component10.sizeDelta = new Vector2(380f, (float)Mathf.Abs(num - 25 - 110)); gameObject3.transform.SetAsLastSibling(); initialized = true; } public void GetSettings() { for (int i = 0; i < entries.Count; i++) { entries[i].SettingsEntry.AddComponent<TooltipHandler>().index = i; switch (entries[i].ValueTypeName) { case "Int32": entries[i].ValueObjectSelectable1.value = (int)ConfigManager.Instance.FindEntryValue(i); break; case "Single": entries[i].ValueObjectSelectable2.value = (float)ConfigManager.Instance.FindEntryValue(i); break; case "Boolean": entries[i].ValueObjectSelectable3.isOn = (bool)ConfigManager.Instance.FindEntryValue(i); break; case "String": entries[i].ValueObjectSelectable4.text = (string)ConfigManager.Instance.FindEntryValue(i); break; } } } public void ApplySettings() { for (int i = 0; i < entries.Count; i++) { switch (entries[i].ValueTypeName) { case "Int32": ConfigManager.Instance.SetEntryValue(i, RoundToNearest((int)entries[i].ValueObjectSelectable1.value, 1)); break; case "Single": ConfigManager.Instance.SetEntryValue(i, (float)Math.Round(RoundToNearest(entries[i].ValueObjectSelectable2.value, 0.05f), 2)); break; case "Boolean": ConfigManager.Instance.SetEntryValue(i, entries[i].ValueObjectSelectable3.isOn); break; case "String": ConfigManager.Instance.SetEntryValue(i, entries[i].ValueObjectSelectable4.text); break; } if (!ConfigManager.Instance.MustBeSync(i)) { switch (entries[i].ValueTypeName) { case "Int32": ConfigManager.Instance.SetItemValue(i, RoundToNearest((int)entries[i].ValueObjectSelectable1.value, 1)); break; case "Single": ConfigManager.Instance.SetItemValue(i, (float)Math.Round(RoundToNearest(entries[i].ValueObjectSelectable2.value, 0.05f), 2)); break; case "Boolean": ConfigManager.Instance.SetItemValue(i, entries[i].ValueObjectSelectable3.isOn); break; case "String": ConfigManager.Instance.SetItemValue(i, entries[i].ValueObjectSelectable4.text); break; } } } } public void ResetAllSettings() { for (int i = 0; i < entries.Count; i++) { switch (entries[i].ValueTypeName) { case "Int32": entries[i].ValueObjectSelectable1.value = (int)ConfigManager.Instance.FindDefaultValue(i); break; case "Single": entries[i].ValueObjectSelectable2.value = (float)ConfigManager.Instance.FindDefaultValue(i); break; case "Boolean": entries[i].ValueObjectSelectable3.isOn = (bool)ConfigManager.Instance.FindDefaultValue(i); break; case "String": entries[i].ValueObjectSelectable4.text = (string)ConfigManager.Instance.FindDefaultValue(i); break; } } } private int DetermineIncrement(int min, int max) { int num = max - min; if (num <= 5000) { return 1; } if (num <= 1000) { return 50; } if (num <= 10000) { return 500; } return 1000; } private float DetermineIncrement(float min, float max) { float num = max - min; if (num <= 50f) { return 1f; } if (num <= 1000f) { return 50f; } if (num <= 10000f) { return 500f; } return 1000f; } private int RoundToNearest(int number, int min, int max) { int num = DetermineIncrement(min, max); return (int)(Math.Round((double)number / (double)num) * (double)num); } private float RoundToNearest(float number, float min, float max) { float num = DetermineIncrement(min, max); return (float)(Math.Round(number / num) * (double)num); } private int RoundToNearest(int number, int increment) { return (int)(Math.Round((double)number / (double)increment) * (double)increment); } private float RoundToNearest(float number, float increment) { return (float)(Math.Round(number / increment) * (double)increment); } } internal class HUDSettingEntry { public GameObject SettingsEntry; public GameObject SettingsEntryKey; public TMP_Text SettingsEntryKeyTextComponent; public GameObject ValueObject; public string ValueTypeName; public Slider ValueObjectSelectable1; public TMP_Text ValueObjectSelectable1Text; public Slider ValueObjectSelectable2; public TMP_Text ValueObjectSelectable2Text; public Toggle ValueObjectSelectable3; public TMP_InputField ValueObjectSelectable4; public TooltipHandler TooltipHandler; } } namespace LethalExpansion.Patches { [HarmonyPatch(typeof(EntranceTeleport))] public class EntranceTeleport_Patch { [HarmonyPatch("SetAudioPreset")] [HarmonyPrefix] public static bool SetAudioPreset_Prefix(EntranceTeleport __instance, int playerObj) { if ((Object)(object)Object.FindObjectOfType<AudioReverbPresets>() == (Object)null) { __instance.PlayAudioAtTeleportPositions(); return false; } if (Object.FindObjectOfType<AudioReverbPresets>().audioPresets.Length <= __instance.audioReverbPreset) { __instance.PlayAudioAtTeleportPositions(); return false; } return true; } [HarmonyPatch("TeleportPlayer")] [HarmonyPostfix] public static void TeleportPlayer_Postfix(EntranceTeleport __instance) { SI_WaterSurface val = Object.FindObjectOfType<SI_WaterSurface>(); if ((Object)(object)val != (Object)null) { if (__instance.isEntranceToBuilding) { ((Behaviour)((Component)val).GetComponentInChildren<AudioSource>()).enabled = false; } else { ((Behaviour)((Component)val).GetComponentInChildren<AudioSource>()).enabled = true; } } } } [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManager_Patch { private static List<Type> scrapPrefabComponentWhitelist = new List<Type> { typeof(Transform), typeof(MeshFilter), typeof(MeshRenderer), typeof(SkinnedMeshRenderer), typeof(MeshCollider), typeof(BoxCollider), typeof(SphereCollider), typeof(CapsuleCollider), typeof(SphereCollider), typeof(TerrainCollider), typeof(WheelCollider), typeof(ArticulationBody), typeof(ConstantForce), typeof(ConfigurableJoint), typeof(FixedJoint), typeof(HingeJoint), typeof(Cloth), typeof(Rigidbody), typeof(NetworkObject), typeof(NetworkRigidbody), typeof(NetworkTransform), typeof(NetworkAnimator), typeof(Animator), typeof(Animation), typeof(DecalProjector), typeof(LODGroup), typeof(Light), typeof(HDAdditionalLightData), typeof(LightProbeGroup), typeof(LightProbeProxyVolume), typeof(LocalVolumetricFog), typeof(OcclusionArea), typeof(OcclusionPortal), typeof(ReflectionProbe), typeof(PlanarReflectionProbe), typeof(HDAdditionalReflectionData), typeof(SortingGroup), typeof(SpriteRenderer), typeof(AudioSource), typeof(AudioReverbZone), typeof(AudioReverbFilter), typeof(AudioChorusFilter), typeof(AudioDistortionFilter), typeof(AudioEchoFilter), typeof(AudioHighPassFilter), typeof(AudioLowPassFilter), typeof(AudioListener), typeof(LensFlare), typeof(TrailRenderer), typeof(LineRenderer), typeof(ParticleSystem), typeof(ParticleSystemRenderer), typeof(ParticleSystemForceField), typeof(VideoPlayer) }; private static List<Type> moonPrefabComponentWhitelist = new List<Type> { typeof(Transform), typeof(MeshFilter), typeof(MeshRenderer), typeof(SkinnedMeshRenderer), typeof(MeshCollider), typeof(BoxCollider), typeof(SphereCollider), typeof(CapsuleCollider), typeof(SphereCollider), typeof(TerrainCollider), typeof(WheelCollider), typeof(ArticulationBody), typeof(ConstantForce), typeof(ConfigurableJoint), typeof(FixedJoint), typeof(HingeJoint), typeof(Cloth), typeof(Rigidbody), typeof(NetworkObject), typeof(NetworkRigidbody), typeof(NetworkTransform), typeof(NetworkAnimator), typeof(Animator), typeof(Animation), typeof(Terrain), typeof(Tree), typeof(WindZone), typeof(DecalProjector), typeof(LODGroup), typeof(Light), typeof(HDAdditionalLightData), typeof(LightProbeGroup), typeof(LightProbeProxyVolume), typeof(LocalVolumetricFog), typeof(OcclusionArea), typeof(OcclusionPortal), typeof(ReflectionProbe), typeof(PlanarReflectionProbe), typeof(HDAdditionalReflectionData), typeof(Skybox), typeof(SortingGroup), typeof(SpriteRenderer), typeof(Volume), typeof(AudioSource), typeof(AudioReverbZone), typeof(AudioReverbFilter), typeof(AudioChorusFilter), typeof(AudioDistortionFilter), typeof(AudioEchoFilter), typeof(AudioHighPassFilter), typeof(AudioLowPassFilter), typeof(AudioListener), typeof(LensFlare), typeof(TrailRenderer), typeof(LineRenderer), typeof(ParticleSystem), typeof(ParticleSystemRenderer), typeof(ParticleSystemForceField), typeof(Projector), typeof(VideoPlayer), typeof(NavMeshSurface), typeof(NavMeshModifier), typeof(NavMeshModifierVolume), typeof(NavMeshLink), typeof(NavMeshObstacle), typeof(OffMeshLink), typeof(SI_AudioReverbPresets), typeof(SI_AudioReverbTrigger), typeof(SI_DungeonGenerator), typeof(SI_MatchLocalPlayerPosition), typeof(SI_AnimatedSun), typeof(SI_EntranceTeleport), typeof(SI_ScanNode), typeof(SI_DoorLock), typeof(SI_WaterSurface), typeof(SI_Ladder), typeof(SI_ItemDropship), typeof(LockPosition) }; [HarmonyPatch("Start")] [HarmonyPrefix] private static void Start_Prefix(GameNetworkManager __instance) { //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Unknown result type (might be due to invalid IL or missing references)
plugins/HolographicWings-LethalExpansion/LethalSDK.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using DunGen; using DunGen.Adapters; using GameNetcodeStuff; using LethalSDK.Component; using LethalSDK.ScriptableObjects; using LethalSDK.Utils; using Unity.Netcode; using UnityEditor; using UnityEngine; using UnityEngine.Events; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LethalSDK")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LethalSDK")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4d234a4d-c807-438a-b717-4c6d77706054")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] public class AssetModificationProcessor : AssetPostprocessor { private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { foreach (string assetPath in importedAssets) { ProcessAsset(assetPath); } foreach (string assetPath2 in movedAssets) { ProcessAsset(assetPath2); } } private static void ProcessAsset(string assetPath) { if (assetPath.Contains("NavMesh-Environment")) { AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? (SelectionLogger.name + "NavMesh") : "New NavMesh"); } if (assetPath.Contains("New Terrain")) { AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? SelectionLogger.name : "New Terrain"); } if (assetPath.ToLower().StartsWith("assets/mods/") && assetPath.Split(new char[1] { '/' }).Length > 3 && !assetPath.ToLower().EndsWith(".unity") && !assetPath.ToLower().Contains("/scenes")) { AssetImporter atPath = AssetImporter.GetAtPath(assetPath); if ((Object)(object)atPath != (Object)null) { string text2 = (atPath.assetBundleName = ExtractBundleNameFromPath(assetPath)); atPath.assetBundleVariant = "lem"; Debug.Log((object)(assetPath + " asset moved to " + text2 + " asset bundle.")); } if (assetPath != "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4)) { AssetDatabase.MoveAsset(assetPath, "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4)); } } else { AssetImporter atPath2 = AssetImporter.GetAtPath(assetPath); if ((Object)(object)atPath2 != (Object)null) { atPath2.assetBundleName = null; Debug.Log((object)(assetPath + " asset removed from asset bundle.")); } } } public static string ExtractBundleNameFromPath(string path) { string[] array = path.Split(new char[1] { '/' }); if (array.Length > 3) { return array[2].ToLower(); } return ""; } } [InitializeOnLoad] public class SelectionLogger { public static string name; static SelectionLogger() { Selection.selectionChanged = (Action)Delegate.Combine(Selection.selectionChanged, new Action(OnSelectionChanged)); } private static void OnSelectionChanged() { if ((Object)(object)Selection.activeGameObject != (Object)null) { name = ((Object)GetRootParent(Selection.activeGameObject)).name; } else { name = string.Empty; } } public static GameObject GetRootParent(GameObject obj) { if ((Object)(object)obj != (Object)null && (Object)(object)obj.transform.parent != (Object)null) { return GetRootParent(((Component)obj.transform.parent).gameObject); } return obj; } } [InitializeOnLoad] public class AssetBundleVariantAssigner { static AssetBundleVariantAssigner() { AssignVariantToAssetBundles(); } [InitializeOnLoadMethod] private static void AssignVariantToAssetBundles() { string[] allAssetBundleNames = AssetDatabase.GetAllAssetBundleNames(); string[] array = allAssetBundleNames; foreach (string text in array) { if (!text.Contains(".")) { string[] assetPathsFromAssetBundle = AssetDatabase.GetAssetPathsFromAssetBundle(text); string[] array2 = assetPathsFromAssetBundle; foreach (string text2 in array2) { AssetImporter.GetAtPath(text2).SetAssetBundleNameAndVariant(text, "lem"); } Debug.Log((object)("File extention added to AssetBundle: " + text)); } } AssetDatabase.SaveAssets(); string text3 = "Assets/AssetBundles"; if (!Directory.Exists(text3)) { Debug.LogError((object)("Le dossier n'existe pas : " + text3)); return; } string[] files = Directory.GetFiles(text3); string[] array3 = files; foreach (string text4 in array3) { if (Path.GetExtension(text4) == "" && Path.GetFileName(text4) != "AssetBundles") { string path = text4 + ".meta"; string text5 = text4 + ".manifest"; string path2 = text5 + ".meta"; File.Delete(text4); if (File.Exists(path)) { File.Delete(path); } if (File.Exists(text5)) { File.Delete(text5); } if (File.Exists(path2)) { File.Delete(path2); } Debug.Log((object)("Fichier supprimé : " + text4)); } } AssetDatabase.Refresh(); } } public class CubemapTextureBuilder : EditorWindow { private Texture2D[] textures = (Texture2D[])(object)new Texture2D[6]; private string[] labels = new string[6] { "Right", "Left", "Top", "Bottom", "Front", "Back" }; private TextureFormat[] HDRFormats; private Vector2Int[] placementRects; [MenuItem("LethalSDK/Cubemap Builder")] public static void OpenWindow() { EditorWindow.GetWindow<CubemapTextureBuilder>(); } private Texture2D UpscaleTexture(Texture2D original, int targetWidth, int targetHeight) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) RenderTexture val = (RenderTexture.active = RenderTexture.GetTemporary(targetWidth, targetHeight)); Graphics.Blit((Texture)(object)original, val); Texture2D val2 = new Texture2D(targetWidth, targetHeight); val2.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0); val2.Apply(); RenderTexture.ReleaseTemporary(val); return val2; } private void OnGUI() { //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Expected O, but got Unknown for (int i = 0; i < 6; i++) { ref Texture2D reference = ref textures[i]; Object obj = EditorGUILayout.ObjectField(labels[i], (Object)(object)textures[i], typeof(Texture2D), false, Array.Empty<GUILayoutOption>()); reference = (Texture2D)(object)((obj is Texture2D) ? obj : null); } if (!GUILayout.Button("Build Cubemap", Array.Empty<GUILayoutOption>())) { return; } if (textures.Any((Texture2D t) => (Object)(object)t == (Object)null)) { EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok"); return; } int size = ((Texture)textures[0]).width; if (textures.Any((Texture2D t) => ((Texture)t).width != size || ((Texture)t).height != size)) { EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok"); return; } bool flag = HDRFormats.Any((TextureFormat f) => f == textures[0].format); string[] array = textures.Select((Texture2D t) => AssetDatabase.GetAssetPath((Object)(object)t)).ToArray(); string text = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(array[0]), "Cubemap", flag ? "exr" : "png"); if (!string.IsNullOrEmpty(text)) { bool[] array2 = textures.Select((Texture2D t) => ((Texture)t).isReadable).ToArray(); TextureImporter[] array3 = array.Select(delegate(string p) { AssetImporter atPath2 = AssetImporter.GetAtPath(p); return (TextureImporter)(object)((atPath2 is TextureImporter) ? atPath2 : null); }).ToArray(); TextureImporter[] array4 = array3; foreach (TextureImporter val in array4) { val.isReadable = true; } AssetDatabase.Refresh(); string[] array5 = array; foreach (string text2 in array5) { AssetDatabase.ImportAsset(text2); } Texture2D val2 = new Texture2D(size * 4, size * 3, (TextureFormat)(flag ? 20 : 4), false); for (int l = 0; l < 6; l++) { val2.SetPixels(((Vector2Int)(ref placementRects[l])).x * size, ((Vector2Int)(ref placementRects[l])).y * size, size, size, textures[l].GetPixels(0)); } val2.Apply(false); byte[] bytes = (flag ? ImageConversion.EncodeToEXR(val2) : ImageConversion.EncodeToPNG(val2)); File.WriteAllBytes(text, bytes); Object.DestroyImmediate((Object)(object)val2); for (int m = 0; m < 6; m++) { array3[m].isReadable = array2[m]; } text = text.Remove(0, Application.dataPath.Length - 6); AssetDatabase.ImportAsset(text); AssetImporter atPath = AssetImporter.GetAtPath(text); TextureImporter val3 = (TextureImporter)(object)((atPath is TextureImporter) ? atPath : null); val3.textureShape = (TextureImporterShape)2; val3.sRGBTexture = false; val3.generateCubemap = (TextureImporterGenerateCubemap)5; string[] array6 = array; foreach (string text3 in array6) { AssetDatabase.ImportAsset(text3); } AssetDatabase.ImportAsset(text); AssetDatabase.Refresh(); } } public CubemapTextureBuilder() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) TextureFormat[] array = new TextureFormat[9]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); HDRFormats = (TextureFormat[])(object)array; placementRects = (Vector2Int[])(object)new Vector2Int[6] { new Vector2Int(2, 1), new Vector2Int(0, 1), new Vector2Int(1, 2), new Vector2Int(1, 0), new Vector2Int(1, 1), new Vector2Int(3, 1) }; ((EditorWindow)this)..ctor(); } } public class LockPosition : MonoBehaviour { public Vector3 initialPosition; private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) initialPosition = ((Component)this).transform.position; } private void Start() { Object.Destroy((Object)(object)this); } } [CustomEditor(typeof(LockPosition))] public class LockPositionEditor : Editor { public override void OnInspectorGUI() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) ((Editor)this).OnInspectorGUI(); LockPosition lockPosition = (LockPosition)(object)((Editor)this).target; if (((Component)lockPosition).transform.position != lockPosition.initialPosition) { ((Component)lockPosition).transform.position = lockPosition.initialPosition; } } } namespace LethalSDK.ScriptableObjects { [CreateAssetMenu(fileName = "AssetBank", menuName = "LethalSDK/Asset Bank")] public class AssetBank : ScriptableObject { [Header("Audio Clips")] [SerializeField] private AudioClipInfoPair[] _audioClips = new AudioClipInfoPair[0]; [SerializeField] private PlanetPrefabInfoPair[] _planetPrefabs = new PlanetPrefabInfoPair[0]; [HideInInspector] public string serializedAudioClips; [HideInInspector] public string serializedPlanetPrefabs; private void OnValidate() { for (int i = 0; i < _audioClips.Length; i++) { _audioClips[i].AudioClipName = _audioClips[i].AudioClipName.RemoveNonAlphanumeric(1); _audioClips[i].AudioClipPath = _audioClips[i].AudioClipPath.RemoveNonAlphanumeric(4); } for (int j = 0; j < _planetPrefabs.Length; j++) { _planetPrefabs[j].PlanetPrefabName = _planetPrefabs[j].PlanetPrefabName.RemoveNonAlphanumeric(1); _planetPrefabs[j].PlanetPrefabPath = _planetPrefabs[j].PlanetPrefabPath.RemoveNonAlphanumeric(4); } serializedAudioClips = string.Join(";", _audioClips.Select((AudioClipInfoPair p) => ((p.AudioClipName.Length != 0) ? p.AudioClipName : (((Object)(object)p.AudioClip != (Object)null) ? ((Object)p.AudioClip).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.AudioClip))); serializedPlanetPrefabs = string.Join(";", _planetPrefabs.Select((PlanetPrefabInfoPair p) => ((p.PlanetPrefabName.Length != 0) ? p.PlanetPrefabName : (((Object)(object)p.PlanetPrefab != (Object)null) ? ((Object)p.PlanetPrefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.PlanetPrefab))); } public AudioClipInfoPair[] AudioClips() { return (from s in serializedAudioClips.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new AudioClipInfoPair(split[0], split[1])).ToArray(); } public bool HaveAudioClip(string audioClipName) { return AudioClips().Any((AudioClipInfoPair a) => a.AudioClipName == audioClipName); } public string AudioClipPath(string audioClipName) { return AudioClips().First((AudioClipInfoPair c) => c.AudioClipName == audioClipName).AudioClipPath; } public Dictionary<string, string> AudioClipsDictionary() { Dictionary<string, string> dictionary = new Dictionary<string, string>(); AudioClipInfoPair[] audioClips = _audioClips; for (int i = 0; i < audioClips.Length; i++) { AudioClipInfoPair audioClipInfoPair = audioClips[i]; dictionary.Add(audioClipInfoPair.AudioClipName, audioClipInfoPair.AudioClipPath); } return dictionary; } public PlanetPrefabInfoPair[] PlanetPrefabs() { return (from s in serializedPlanetPrefabs.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new PlanetPrefabInfoPair(split[0], split[1])).ToArray(); } public bool HavePlanetPrefabs(string planetPrefabName) { return PlanetPrefabs().Any((PlanetPrefabInfoPair a) => a.PlanetPrefabName == planetPrefabName); } public string PlanetPrefabsPath(string planetPrefabName) { return PlanetPrefabs().First((PlanetPrefabInfoPair c) => c.PlanetPrefabName == planetPrefabName).PlanetPrefabPath; } public Dictionary<string, string> PlanetPrefabsDictionary() { Dictionary<string, string> dictionary = new Dictionary<string, string>(); PlanetPrefabInfoPair[] planetPrefabs = _planetPrefabs; for (int i = 0; i < planetPrefabs.Length; i++) { PlanetPrefabInfoPair planetPrefabInfoPair = planetPrefabs[i]; dictionary.Add(planetPrefabInfoPair.PlanetPrefabName, planetPrefabInfoPair.PlanetPrefabPath); } return dictionary; } } [CreateAssetMenu(fileName = "ModManifest", menuName = "LethalSDK/Mod Manifest")] public class ModManifest : ScriptableObject { public string modName = "New Mod"; [Space] [SerializeField] private SerializableVersion version = new SerializableVersion(0, 0, 0, 0); [HideInInspector] public string serializedVersion; [Space] public string author = "Author"; [Space] [TextArea] public string description = "Mod Description"; [Space] [Header("Content")] public Scrap[] scraps = new Scrap[0]; public Moon[] moons = new Moon[0]; [Space] public AssetBank assetBank; private void OnValidate() { serializedVersion = version.ToString(); } public SerializableVersion GetVersion() { int[] array = ((serializedVersion != null) ? serializedVersion.Split(new char[1] { '.' }).Select(int.Parse).ToArray() : new int[4]); return new SerializableVersion(array[0], array[1], array[2], array[3]); } } [CreateAssetMenu(fileName = "New Moon", menuName = "LethalSDK/Moon")] public class Moon : ScriptableObject { public string MoonName = "NewMoon"; public string[] RequiredBundles; public string[] IncompatibleBundles; public bool IsEnabled = true; public bool IsHidden = false; public bool IsLocked = false; [Header("Info")] public string OrbitPrefabName = "Moon1"; public bool SpawnEnemiesAndScrap = true; public string PlanetName = "New Moon"; public GameObject MainPrefab; [TextArea(5, 15)] public string PlanetDescription; public VideoClip PlanetVideo; public string RiskLevel = "X"; public float TimeToArrive = 1f; [Header("Time")] public float DaySpeedMultiplier = 1f; public bool PlanetHasTime = true; [SerializeField] private RandomWeatherPair[] _RandomWeatherTypes = new RandomWeatherPair[6] { new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0), new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0), new RandomWeatherPair(LevelWeatherType.Stormy, 1, 0), new RandomWeatherPair(LevelWeatherType.Foggy, 1, 0), new RandomWeatherPair(LevelWeatherType.Flooded, -4, 5), new RandomWeatherPair(LevelWeatherType.Eclipsed, 1, 0) }; public bool OverwriteWeather = false; public LevelWeatherType OverwriteWeatherType = LevelWeatherType.None; [Header("Route")] public string RouteWord = "newmoon"; public int RoutePrice; public string BoughtComment = "Please enjoy your flight."; [Header("Dungeon")] public float FactorySizeMultiplier = 1f; public int FireExitsAmountOverwrite = 1; [SerializeField] private DungeonFlowPair[] _DungeonFlowTypes = new DungeonFlowPair[2] { new DungeonFlowPair(0, 300), new DungeonFlowPair(1, 1) }; [SerializeField] private SpawnableScrapPair[] _SpawnableScrap = new SpawnableScrapPair[19] { new SpawnableScrapPair("Cog1", 80), new SpawnableScrapPair("EnginePart1", 90), new SpawnableScrapPair("FishTestProp", 12), new SpawnableScrapPair("MetalSheet", 88), new SpawnableScrapPair("FlashLaserPointer", 4), new SpawnableScrapPair("BigBolt", 80), new SpawnableScrapPair("BottleBin", 19), new SpawnableScrapPair("Ring", 3), new SpawnableScrapPair("SteeringWheel", 32), new SpawnableScrapPair("MoldPan", 5), new SpawnableScrapPair("EggBeater", 10), new SpawnableScrapPair("PickleJar", 10), new SpawnableScrapPair("DustPan", 32), new SpawnableScrapPair("Airhorn", 3), new SpawnableScrapPair("ClownHorn", 3), new SpawnableScrapPair("CashRegister", 3), new SpawnableScrapPair("Candy", 2), new SpawnableScrapPair("GoldBar", 1), new SpawnableScrapPair("YieldSign", 6) }; public int MinScrap = 8; public int MaxScrap = 12; public string LevelAmbienceClips = "Level1TypeAmbience"; public int MaxEnemyPowerCount = 4; [SerializeField] private SpawnableEnemiesPair[] _Enemies = new SpawnableEnemiesPair[8] { new SpawnableEnemiesPair("Centipede", 51), new SpawnableEnemiesPair("SandSpider", 58), new SpawnableEnemiesPair("HoarderBug", 28), new SpawnableEnemiesPair("Flowerman", 13), new SpawnableEnemiesPair("Crawler", 16), new SpawnableEnemiesPair("Blob", 31), new SpawnableEnemiesPair("DressGirl", 1), new SpawnableEnemiesPair("Puffer", 28) }; public AnimationCurve EnemySpawnChanceThroughoutDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0015411376953125,\"value\":-3.0,\"inSlope\":19.556997299194337,\"outSlope\":19.556997299194337,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.12297855317592621},{\"serializedVersion\":\"3\",\"time\":0.4575331211090088,\"value\":4.796203136444092,\"inSlope\":24.479534149169923,\"outSlope\":24.479534149169923,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.396077424287796,\"outWeight\":0.35472238063812258},{\"serializedVersion\":\"3\",\"time\":0.7593884468078613,\"value\":4.973001480102539,\"inSlope\":2.6163148880004885,\"outSlope\":2.6163148880004885,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2901076376438141,\"outWeight\":0.5360636115074158},{\"serializedVersion\":\"3\",\"time\":1.0,\"value\":15.0,\"inSlope\":35.604026794433597,\"outSlope\":35.604026794433597,\"tangentMode\":0,\"weightedMode\":1,\"inWeight\":0.04912583902478218,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"); public float SpawnProbabilityRange = 4f; [Header("Outside")] [SerializeField] private SpawnableMapObjectPair[] _SpawnableMapObjects = new SpawnableMapObjectPair[2] { new SpawnableMapObjectPair("Landmine", spawnFacingAwayFromWall: false, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-0.003082275390625,\"value\":0.0,\"inSlope\":0.23179344832897187,\"outSlope\":0.23179344832897187,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27936428785324099},{\"serializedVersion\":\"3\",\"time\":0.8171924352645874,\"value\":1.7483322620391846,\"inSlope\":7.064207077026367,\"outSlope\":7.064207077026367,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2631833553314209,\"outWeight\":0.6898177862167358},{\"serializedVersion\":\"3\",\"time\":1.0002186298370362,\"value\":11.760997772216797,\"inSlope\":968.80810546875,\"outSlope\":968.80810546875,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.029036391526460649,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableMapObjectPair("TurretContainer", spawnFacingAwayFromWall: true, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.354617178440094,\"outSlope\":0.354617178440094,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9190289974212647,\"value\":1.0005745887756348,\"inSlope\":Infinity,\"outSlope\":1.7338485717773438,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.6534967422485352},{\"serializedVersion\":\"3\",\"time\":1.0038425922393799,\"value\":7.198680877685547,\"inSlope\":529.4945068359375,\"outSlope\":529.4945068359375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.14589552581310273,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")) }; [SerializeField] private SpawnableOutsideObjectPair[] _SpawnableOutsideObjects = new SpawnableOutsideObjectPair[7] { new SpawnableOutsideObjectPair("LargeRock1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7571572661399841,\"value\":0.6448163986206055,\"inSlope\":2.974250078201294,\"outSlope\":2.974250078201294,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995536804199219,\"value\":5.883961200714111,\"inSlope\":65.30631256103516,\"outSlope\":65.30631256103516,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.12097536772489548,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("LargeRock2", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7562879920005798,\"value\":1.2308543920516968,\"inSlope\":5.111926555633545,\"outSlope\":5.111926555633545,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.21955738961696626},{\"serializedVersion\":\"3\",\"time\":1.0010795593261719,\"value\":7.59307336807251,\"inSlope\":92.0470199584961,\"outSlope\":92.0470199584961,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.05033162236213684,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("LargeRock3", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9964686632156372,\"value\":2.0009398460388185,\"inSlope\":6.82940673828125,\"outSlope\":6.82940673828125,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06891261041164398,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("LargeRock4", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9635604619979858,\"value\":2.153383493423462,\"inSlope\":6.251225471496582,\"outSlope\":6.251225471496582,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.07428120821714401,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995394349098206,\"value\":5.0,\"inSlope\":15.746581077575684,\"outSlope\":15.746581077575684,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06317413598299027,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("TreeLeafless1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.776531994342804,\"value\":6.162014007568359,\"inSlope\":30.075166702270509,\"outSlope\":30.075166702270509,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.5323987007141113},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":38.093849182128909,\"inSlope\":1448.839111328125,\"outSlope\":1448.839111328125,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0620061457157135,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("SmallGreyRocks1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.802714467048645,\"value\":1.5478605031967164,\"inSlope\":9.096116065979004,\"outSlope\":9.096116065979004,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.58766108751297},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":14.584033966064454,\"inSlope\":1244.9173583984375,\"outSlope\":1244.9173583984375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.054620321840047839,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")), new SpawnableOutsideObjectPair("GiantPumpkin", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.8832725882530212,\"value\":0.5284063816070557,\"inSlope\":3.2962090969085695,\"outSlope\":29.38977813720703,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.19772815704345704,\"outWeight\":0.8989489078521729},{\"serializedVersion\":\"3\",\"time\":0.972209095954895,\"value\":6.7684478759765629,\"inSlope\":140.27394104003907,\"outSlope\":140.27394104003907,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.39466607570648196,\"outWeight\":0.47049039602279665},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":23.0,\"inSlope\":579.3037109375,\"outSlope\":14.8782377243042,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.648808479309082,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")) }; public int MaxOutsideEnemyPowerCount = 8; public int MaxDaytimeEnemyPowerCount = 5; [SerializeField] private SpawnableEnemiesPair[] _OutsideEnemies = new SpawnableEnemiesPair[3] { new SpawnableEnemiesPair("MouthDog", 75), new SpawnableEnemiesPair("ForestGiant", 0), new SpawnableEnemiesPair("SandWorm", 56) }; [SerializeField] private SpawnableEnemiesPair[] _DaytimeEnemies = new SpawnableEnemiesPair[3] { new SpawnableEnemiesPair("RedLocustBees", 22), new SpawnableEnemiesPair("Doublewing", 74), new SpawnableEnemiesPair("DocileLocustBees", 52) }; public AnimationCurve OutsideEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-7.736962288618088e-7,\"value\":-2.996999979019165,\"inSlope\":Infinity,\"outSlope\":0.5040292143821716,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.08937685936689377},{\"serializedVersion\":\"3\",\"time\":0.7105481624603272,\"value\":-0.6555822491645813,\"inSlope\":9.172262191772461,\"outSlope\":9.172262191772461,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.3333333432674408,\"outWeight\":0.7196550369262695},{\"serializedVersion\":\"3\",\"time\":1.0052626132965088,\"value\":5.359400749206543,\"inSlope\":216.42247009277345,\"outSlope\":11.374387741088868,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.044637180864810947,\"outWeight\":0.48315444588661196}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"); public AnimationCurve DaytimeEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":2.2706568241119386,\"inSlope\":-7.500085353851318,\"outSlope\":-7.500085353851318,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.20650266110897065},{\"serializedVersion\":\"3\",\"time\":0.38507816195487978,\"value\":-0.0064108967781066898,\"inSlope\":-2.7670974731445314,\"outSlope\":-2.7670974731445314,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.28388944268226626,\"outWeight\":0.30659767985343935},{\"serializedVersion\":\"3\",\"time\":0.6767024993896484,\"value\":-7.021658420562744,\"inSlope\":-27.286888122558595,\"outSlope\":-27.286888122558595,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.10391546785831452,\"outWeight\":0.12503522634506226},{\"serializedVersion\":\"3\",\"time\":0.9998173117637634,\"value\":-14.818100929260254,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"); public float DaytimeEnemiesProbabilityRange = 5f; public bool LevelIncludesSnowFootprints = false; [HideInInspector] public string serializedRandomWeatherTypes; [HideInInspector] public string serializedDungeonFlowTypes; [HideInInspector] public string serializedSpawnableScrap; [HideInInspector] public string serializedEnemies; [HideInInspector] public string serializedOutsideEnemies; [HideInInspector] public string serializedDaytimeEnemies; [HideInInspector] public string serializedSpawnableMapObjects; [HideInInspector] public string serializedSpawnableOutsideObjects; private void OnValidate() { RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1); IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1); MoonName = MoonName.RemoveNonAlphanumeric(1); OrbitPrefabName = OrbitPrefabName.RemoveNonAlphanumeric(1); PlanetName = PlanetName.RemoveNonAlphanumeric(); RiskLevel = RiskLevel.RemoveNonAlphanumeric(); RouteWord = RouteWord.RemoveNonAlphanumeric(2); BoughtComment = BoughtComment.RemoveNonAlphanumeric(); LevelAmbienceClips = LevelAmbienceClips.RemoveNonAlphanumeric(1); for (int i = 0; i < _SpawnableScrap.Length; i++) { _SpawnableScrap[i].ObjectName = _SpawnableScrap[i].ObjectName.RemoveNonAlphanumeric(1); } for (int j = 0; j < _Enemies.Length; j++) { _Enemies[j].EnemyName = _Enemies[j].EnemyName.RemoveNonAlphanumeric(1); } for (int k = 0; k < _SpawnableMapObjects.Length; k++) { _SpawnableMapObjects[k].ObjectName = _SpawnableMapObjects[k].ObjectName.RemoveNonAlphanumeric(1); } for (int l = 0; l < _SpawnableOutsideObjects.Length; l++) { _SpawnableOutsideObjects[l].ObjectName = _SpawnableOutsideObjects[l].ObjectName.RemoveNonAlphanumeric(1); } for (int m = 0; m < _OutsideEnemies.Length; m++) { _OutsideEnemies[m].EnemyName = _OutsideEnemies[m].EnemyName.RemoveNonAlphanumeric(1); } for (int n = 0; n < _DaytimeEnemies.Length; n++) { _DaytimeEnemies[n].EnemyName = _DaytimeEnemies[n].EnemyName.RemoveNonAlphanumeric(1); } serializedRandomWeatherTypes = string.Join(";", _RandomWeatherTypes.Select((RandomWeatherPair p) => $"{(int)p.Weather},{p.WeatherVariable1},{p.WeatherVariable2}")); serializedDungeonFlowTypes = string.Join(";", _DungeonFlowTypes.Select((DungeonFlowPair p) => $"{p.ID},{p.Rarity}")); serializedSpawnableScrap = string.Join(";", _SpawnableScrap.Select((SpawnableScrapPair p) => $"{p.ObjectName},{p.SpawnWeight}")); serializedEnemies = string.Join(";", _Enemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}")); serializedOutsideEnemies = string.Join(";", _OutsideEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}")); serializedDaytimeEnemies = string.Join(";", _DaytimeEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}")); serializedSpawnableMapObjects = string.Join(";", _SpawnableMapObjects.Select((SpawnableMapObjectPair p) => $"{p.ObjectName}|{p.SpawnFacingAwayFromWall}|{CurveContainer.SerializeCurve(p.SpawnRate)}")); serializedSpawnableOutsideObjects = string.Join(";", _SpawnableOutsideObjects.Select((SpawnableOutsideObjectPair p) => p.ObjectName + "|" + CurveContainer.SerializeCurve(p.SpawnRate))); } public RandomWeatherPair[] RandomWeatherTypes() { return (from s in serializedRandomWeatherTypes.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 3 select new RandomWeatherPair((LevelWeatherType)int.Parse(split[0]), int.Parse(split[1]), int.Parse(split[2]))).ToArray(); } public DungeonFlowPair[] DungeonFlowTypes() { return (from s in serializedDungeonFlowTypes.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new DungeonFlowPair(int.Parse(split[0]), int.Parse(split[1]))).ToArray(); } public SpawnableScrapPair[] SpawnableScrap() { return (from s in serializedSpawnableScrap.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new SpawnableScrapPair(split[0], int.Parse(split[1]))).ToArray(); } public SpawnableEnemiesPair[] Enemies() { return (from s in serializedEnemies.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray(); } public SpawnableEnemiesPair[] OutsideEnemies() { return (from s in serializedOutsideEnemies.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray(); } public SpawnableEnemiesPair[] DaytimeEnemies() { return (from s in serializedDaytimeEnemies.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray(); } public SpawnableMapObjectPair[] SpawnableMapObjects() { return (from s in serializedSpawnableMapObjects.Split(new char[1] { ';' }) select s.Split(new char[1] { '|' }) into split where split.Length == 3 select new SpawnableMapObjectPair(split[0], bool.Parse(split[1]), CurveContainer.DeserializeCurve(split[2]))).ToArray(); } public SpawnableOutsideObjectPair[] SpawnableOutsideObjects() { return (from s in serializedSpawnableOutsideObjects.Split(new char[1] { ';' }) select s.Split(new char[1] { '|' }) into split where split.Length == 2 select new SpawnableOutsideObjectPair(split[0], CurveContainer.DeserializeCurve(split[1]))).ToArray(); } } [CreateAssetMenu(fileName = "New Scrap", menuName = "LethalSDK/Scrap")] public class Scrap : ScriptableObject { public string[] RequiredBundles; public string[] IncompatibleBundles; [Header("Base")] public string itemName = string.Empty; public int minValue = 0; public int maxValue = 0; public bool twoHanded = false; public bool twoHandedAnimation = false; public bool requiresBattery = false; public bool isConductiveMetal = false; public int weight = 0; public GameObject prefab; [Header("Sounds")] public string grabSFX = string.Empty; public string dropSFX = string.Empty; [Header("Offsets")] public float verticalOffset = 0f; public Vector3 restingRotation = Vector3.zero; public Vector3 positionOffset = Vector3.zero; public Vector3 rotationOffset = Vector3.zero; [Header("Variants")] public Mesh[] meshVariants = (Mesh[])(object)new Mesh[0]; public Material[] materialVariants = (Material[])(object)new Material[0]; [Header("Spawn rate")] public bool useGlobalSpawnWeight = true; [Range(0f, 100f)] public int globalSpawnWeight = 10; [SerializeField] private ScrapSpawnChancePerScene[] _perPlanetSpawnWeight = new ScrapSpawnChancePerScene[8] { new ScrapSpawnChancePerScene("41 Experimentation", 10), new ScrapSpawnChancePerScene("220 Assurance", 10), new ScrapSpawnChancePerScene("56 Vow", 10), new ScrapSpawnChancePerScene("21 Offense", 10), new ScrapSpawnChancePerScene("61 March", 10), new ScrapSpawnChancePerScene("85 Rend", 10), new ScrapSpawnChancePerScene("7 Dine", 10), new ScrapSpawnChancePerScene("8 Titan", 10) }; [HideInInspector] public string serializedData; private void OnValidate() { RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1); IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1); itemName = itemName.RemoveNonAlphanumeric(1); grabSFX = grabSFX.RemoveNonAlphanumeric(1); dropSFX = dropSFX.RemoveNonAlphanumeric(1); for (int i = 0; i < _perPlanetSpawnWeight.Length; i++) { _perPlanetSpawnWeight[i].SceneName = _perPlanetSpawnWeight[i].SceneName.RemoveNonAlphanumeric(1); } serializedData = string.Join(";", _perPlanetSpawnWeight.Select((ScrapSpawnChancePerScene p) => $"{p.SceneName},{p.SpawnWeight}")); } public ScrapSpawnChancePerScene[] perPlanetSpawnWeight() { return (from s in serializedData.Split(new char[1] { ';' }) select s.Split(new char[1] { ',' }) into split where split.Length == 2 select new ScrapSpawnChancePerScene(split[0], int.Parse(split[1]))).ToArray(); } } } namespace LethalSDK.Utils { [Serializable] public class SerializableVersion { public int Major = 1; public int Minor = 0; public int Build = 0; public int Revision = 0; public SerializableVersion(int major, int minor, int build, int revision) { Major = major; Minor = minor; Build = build; Revision = revision; } public Version ToVersion() { return new Version(Major, Minor, Build, Revision); } public override string ToString() { return $"{Major}.{Minor}.{Build}.{Revision}"; } } [Serializable] public class CurveContainer { public AnimationCurve curve; public static string SerializeCurve(AnimationCurve curve) { CurveContainer curveContainer = new CurveContainer { curve = curve }; return JsonUtility.ToJson((object)curveContainer); } public static AnimationCurve DeserializeCurve(string json) { CurveContainer curveContainer = JsonUtility.FromJson<CurveContainer>(json); return curveContainer.curve; } } [Serializable] public struct StringIntPair { public string _string; public int _int; public StringIntPair(string _string, int _int) { this._string = _string.RemoveNonAlphanumeric(1); this._int = Mathf.Clamp(_int, 0, 100); } } [Serializable] public struct StringStringPair { public string _string1; public string _string2; public StringStringPair(string _string1, string _string2) { this._string1 = _string1.RemoveNonAlphanumeric(1); this._string2 = _string2.RemoveNonAlphanumeric(1); } } [Serializable] public struct IntIntPair { public int _int1; public int _int2; public IntIntPair(int _int1, int _int2) { this._int1 = _int1; this._int2 = _int2; } } [Serializable] public struct DungeonFlowPair { public int ID; [Range(0f, 300f)] public int Rarity; public DungeonFlowPair(int id, int rarity) { ID = id; Rarity = Mathf.Clamp(rarity, 0, 300); } } [Serializable] public struct SpawnableScrapPair { public string ObjectName; [Range(0f, 100f)] public int SpawnWeight; public SpawnableScrapPair(string objectName, int spawnWeight) { ObjectName = objectName.RemoveNonAlphanumeric(1); SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100); } } [Serializable] public struct SpawnableMapObjectPair { public string ObjectName; public bool SpawnFacingAwayFromWall; public AnimationCurve SpawnRate; public SpawnableMapObjectPair(string objectName, bool spawnFacingAwayFromWall, AnimationCurve spawnRate) { ObjectName = objectName.RemoveNonAlphanumeric(1); SpawnFacingAwayFromWall = spawnFacingAwayFromWall; SpawnRate = spawnRate; } } [Serializable] public struct SpawnableOutsideObjectPair { public string ObjectName; public AnimationCurve SpawnRate; public SpawnableOutsideObjectPair(string objectName, AnimationCurve spawnRate) { ObjectName = objectName.RemoveNonAlphanumeric(1); SpawnRate = spawnRate; } } [Serializable] public struct SpawnableEnemiesPair { public string EnemyName; [Range(0f, 100f)] public int SpawnWeight; public SpawnableEnemiesPair(string enemyName, int spawnWeight) { EnemyName = enemyName.RemoveNonAlphanumeric(1); SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100); } } [Serializable] public struct ScrapSpawnChancePerScene { public string SceneName; [Range(0f, 100f)] public int SpawnWeight; public ScrapSpawnChancePerScene(string sceneName, int spawnWeight) { SceneName = sceneName.RemoveNonAlphanumeric(1); SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100); } } [Serializable] public struct ScrapInfoPair { public string ScrapPath; public Scrap Scrap; public ScrapInfoPair(string scrapPath, Scrap scrap) { ScrapPath = scrapPath.RemoveNonAlphanumeric(4); Scrap = scrap; } } [Serializable] public struct AudioClipInfoPair { public string AudioClipName; [HideInInspector] public string AudioClipPath; [SerializeField] public AudioClip AudioClip; public AudioClipInfoPair(string audioClipName, string audioClipPath) { AudioClipName = audioClipName.RemoveNonAlphanumeric(1); AudioClipPath = audioClipPath.RemoveNonAlphanumeric(4); AudioClip = null; } } [Serializable] public struct PlanetPrefabInfoPair { public string PlanetPrefabName; [HideInInspector] public string PlanetPrefabPath; [SerializeField] public GameObject PlanetPrefab; public PlanetPrefabInfoPair(string planetPrefabName, string planetPrefabPath) { PlanetPrefabName = planetPrefabName.RemoveNonAlphanumeric(1); PlanetPrefabPath = planetPrefabPath.RemoveNonAlphanumeric(4); PlanetPrefab = null; } } [Serializable] public struct RandomWeatherPair { public LevelWeatherType Weather; [Tooltip("Thunder Frequency, Flooding speed or minimum initial enemies in eclipses")] public int WeatherVariable1; [Tooltip("Flooding offset when Weather is Flooded")] public int WeatherVariable2; public RandomWeatherPair(LevelWeatherType weather, int weatherVariable1, int weatherVariable2) { Weather = weather; WeatherVariable1 = weatherVariable1; WeatherVariable2 = weatherVariable2; } } public enum LevelWeatherType { None = -1, DustClouds, Rainy, Stormy, Foggy, Flooded, Eclipsed } public class SpawnPrefab { private static SpawnPrefab _instance; public GameObject waterSurface; public static SpawnPrefab Instance { get { if (_instance == null) { _instance = new SpawnPrefab(); } return _instance; } } } public static class TypeExtensions { public enum removeType { Normal, Serializable, Keyword, Path, SerializablePath } public static readonly Dictionary<removeType, string> regexes = new Dictionary<removeType, string> { { removeType.Normal, "[^a-zA-Z0-9 ,.!?_-]" }, { removeType.Serializable, "[^a-zA-Z0-9 .!_-]" }, { removeType.Keyword, "[^a-zA-Z0-9._-]" }, { removeType.Path, "[^a-zA-Z0-9 ,.!_/-]" }, { removeType.SerializablePath, "[^a-zA-Z0-9 .!_/-]" } }; public static string RemoveNonAlphanumeric(this string input) { if (input != null) { return Regex.Replace(input, regexes[removeType.Normal], string.Empty); } return string.Empty; } public static string[] RemoveNonAlphanumeric(this string[] input) { if (input != null) { for (int i = 0; i < input.Length; i++) { input[i] = Regex.Replace(input[i], regexes[removeType.Normal], string.Empty); } return input; } return new string[0]; } public static string RemoveNonAlphanumeric(this string input, removeType removeType = removeType.Normal) { if (input != null) { return Regex.Replace(input, regexes[removeType], string.Empty); } return string.Empty; } public static string[] RemoveNonAlphanumeric(this string[] input, removeType removeType = removeType.Normal) { if (input != null) { for (int i = 0; i < input.Length; i++) { input[i] = Regex.Replace(input[i], regexes[removeType], string.Empty); } return input; } return new string[0]; } public static string RemoveNonAlphanumeric(this string input, int removeType = 0) { if (input != null) { return Regex.Replace(input, regexes[(removeType)removeType], string.Empty); } return string.Empty; } public static string[] RemoveNonAlphanumeric(this string[] input, int removeType = 0) { if (input != null) { for (int i = 0; i < input.Length; i++) { input[i] = Regex.Replace(input[i], regexes[(removeType)removeType], string.Empty); } return input; } return new string[0]; } } } namespace LethalSDK.Editor { internal class CopyrightsWindow : EditorWindow { private Vector2 scrollPosition; private readonly Dictionary<string, string> assetAuthorList = new Dictionary<string, string> { { "Drop Ship assets, Sun cycle animations, ScrapItem sprite, ScavengerSuit Textures/Arms Mesh and MonitorWall mesh", "Zeekerss" }, { "SDK Scripts, Sun Texture, CrossButton Sprite (Inspired of vanilla), OldSeaPort planet prefab texture", "HolographicWings" }, { "Old Sea Port asset package", "VIVID Arts" }, { "Survival Game Tools asset package", "cookiepopworks.com" } }; [MenuItem("LethalSDK/Copyrights", false, 999)] public static void ShowWindow() { EditorWindow.GetWindow<CopyrightsWindow>("Copyrights"); } private void OnGUI() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) GUILayout.Label("List of Copyrights", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>()); scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>()); EditorGUILayout.Space(5f); foreach (KeyValuePair<string, string> assetAuthor in assetAuthorList) { GUILayout.Label("Asset: " + assetAuthor.Key + " - By: " + assetAuthor.Value, EditorStyles.wordWrappedLabel, Array.Empty<GUILayoutOption>()); EditorGUILayout.Space(2f); } EditorGUILayout.Space(5f); GUILayout.Label("This SDK do not embed any Vanilla script.", Array.Empty<GUILayoutOption>()); GUILayout.EndScrollView(); } } public class EditorChecker : Editor { public override void OnInspectorGUI() { ((Editor)this).DrawDefaultInspector(); } } [CustomEditor(typeof(SI_DungeonGenerator))] public class SI_DungeonGeneratorEditor : EditorChecker { public override void OnInspectorGUI() { SI_DungeonGenerator sI_DungeonGenerator = (SI_DungeonGenerator)(object)((Editor)this).target; string assetPath = AssetDatabase.GetAssetPath((Object)(object)sI_DungeonGenerator.DungeonRoot); if (assetPath != null && assetPath.Length > 0) { EditorGUILayout.HelpBox("Dungeon Root must be in the scene.", (MessageType)3); } base.OnInspectorGUI(); } } [CustomEditor(typeof(SI_ScanNode))] public class SI_ScanNodeEditor : EditorChecker { public override void OnInspectorGUI() { SI_ScanNode sI_ScanNode = (SI_ScanNode)(object)((Editor)this).target; if (sI_ScanNode.MinRange > sI_ScanNode.MaxRange) { EditorGUILayout.HelpBox("Min Range must be smaller than Max Ranger.", (MessageType)3); } base.OnInspectorGUI(); } } [CustomEditor(typeof(Scrap))] public class ScrapEditor : EditorChecker { public override void OnInspectorGUI() { Scrap scrap = (Scrap)(object)((Editor)this).target; if ((Object)(object)scrap.prefab == (Object)null) { EditorGUILayout.HelpBox("You must add a Prefab to your Scrap.", (MessageType)1); } else { if ((Object)(object)scrap.prefab.GetComponent<NetworkObject>() == (Object)null) { EditorGUILayout.HelpBox("The Prefab must have a NetworkObject.", (MessageType)3); } if ((Object)(object)scrap.prefab.transform.Find("ScanNode") == (Object)null) { EditorGUILayout.HelpBox("The Prefab don't have a ScanNode.", (MessageType)2); } if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap.prefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap))) { EditorGUILayout.HelpBox("The Prefab must come from the same mod as your Scrap.", (MessageType)2); } } if (scrap.itemName == null || scrap.itemName.Length == 0) { EditorGUILayout.HelpBox("You scrap must have a Name.", (MessageType)3); } if (!scrap.useGlobalSpawnWeight && !scrap.perPlanetSpawnWeight().Any((ScrapSpawnChancePerScene w) => w.SceneName != null && w.SceneName.Length > 0)) { EditorGUILayout.HelpBox("Your scrap use Per Planet Spawn Weight but no planet are defined.", (MessageType)2); } base.OnInspectorGUI(); } } internal class OldAssetsRemover { private static readonly List<string> assetPaths = new List<string> { "Assets/LethalCompanyAssets", "Assets/Mods/LethalExpansion/Audio", "Assets/Mods/LethalExpansion/AudioMixerController", "Assets/Mods/LethalExpansion/Materials/Default.mat", "Assets/Mods/LethalExpansion/Prefabs/Settings", "Assets/Mods/LethalExpansion/Prefabs/EntranceTeleport.prefab", "Assets/Mods/LethalExpansion/Prefabs/Prefabs.zip", "Assets/Mods/LethalExpansion/Scenes/ItemPlaceTest", "Assets/Mods/LethalExpansion/Sprites/HandIcon.png", "Assets/Mods/LethalExpansion/Sprites/HandIconPoint.png", "Assets/Mods/LethalExpansion/Sprites/HandLadderIcon.png", "Assets/Mods/TemplateMod/Moons/NavMesh-Environment.asset", "Assets/Mods/TemplateMod/Moons/OldSeaPort.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile 1.asset", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunCompanyLevel.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeB.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBStormy.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeC.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCStormy.anim", "Assets/Mods/LethalExpansion/Skybox", "Assets/Mods/LethalExpansion/Sprites/XButton.png", "Assets/Mods/LethalExpansion/Textures/sunTexture1.png", "Assets/Mods/OldSeaPort/Materials/Maple_bark_1.mat", "Assets/Mods/OldSeaPort/Materials/maple_leaves.mat", "Assets/Mods/TemplateMod/AssetBank.asset" }; [InitializeOnLoadMethod] public static void CheckOldAssets() { foreach (string assetPath in assetPaths) { if (AssetDatabase.IsValidFolder(assetPath)) { DeleteFolder(assetPath); } else if ((Object)(object)AssetDatabase.LoadAssetAtPath<GameObject>(assetPath) != (Object)null) { DeleteAsset(assetPath); } } } private static void DeleteFolder(string path) { if (AssetDatabase.DeleteAsset(path)) { Debug.Log((object)("Deleted folder at: " + path)); } else { Debug.LogError((object)("Failed to delete folder at: " + path)); } } private static void DeleteAsset(string path) { if (AssetDatabase.DeleteAsset(path)) { Debug.Log((object)("Deleted asset at: " + path)); } else { Debug.LogError((object)("Failed to delete asset at: " + path)); } } } public class VersionChecker : Editor { [InitializeOnLoadMethod] public static void CheckVersion() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown UnityWebRequest www = UnityWebRequest.Get("https://raw.githubusercontent.com/HolographicWings/LethalSDK-Unity-Project/main/last.txt"); UnityWebRequestAsyncOperation operation = www.SendWebRequest(); CallbackFunction callback = null; callback = (CallbackFunction)delegate { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown if (((AsyncOperation)operation).isDone) { EditorApplication.update = (CallbackFunction)Delegate.Remove((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback); OnRequestComplete(www); } }; EditorApplication.update = (CallbackFunction)Delegate.Combine((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback); } private static void OnRequestComplete(UnityWebRequest www) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 if ((int)www.result == 2 || (int)www.result == 3) { Debug.LogError((object)("Error when getting last version number: " + www.error)); } else { CompareVersions(www.downloadHandler.text); } } private static void CompareVersions(string onlineVersion) { if (Version.Parse(PlayerSettings.bundleVersion) < Version.Parse(onlineVersion) && EditorUtility.DisplayDialogComplex("Warning", "The SDK is not up to date: " + onlineVersion, "Update", "Ignore", "") == 0) { Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalSDK/"); } } } internal class LethalSDKCategory : EditorWindow { [MenuItem("LethalSDK/Lethal SDK v1", false, 0)] public static void ShowWindow() { } } public class Lethal_AssetBundleBuilderWindow : EditorWindow { private enum compressionOption { NormalCompression, FastCompression, Uncompressed } private static string assetBundleDirectoryKey = "LethalSDK_AssetBundleBuilderWindow_assetBundleDirectory"; private static string compressionModeKey = "LethalSDK_AssetBundleBuilderWindow_compressionMode"; private static string _64BitsModeKey = "LethalSDK_AssetBundleBuilderWindow_64BitsMode"; private string assetBundleDirectory = string.Empty; private compressionOption compressionMode = compressionOption.NormalCompression; private bool _64BitsMode; [MenuItem("LethalSDK/AssetBundle Builder")] public static void ShowWindow() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) Lethal_AssetBundleBuilderWindow window = EditorWindow.GetWindow<Lethal_AssetBundleBuilderWindow>("AssetBundle Builder"); ((EditorWindow)window).minSize = new Vector2(295f, 133f); ((EditorWindow)window).maxSize = new Vector2(295f, 133f); window.LoadPreferences(); } private void OnGUI() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Expected O, but got Unknown GUILayout.Label("Base Settings", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); EditorGUILayout.LabelField(new GUIContent("Output Path", "The directory where the asset bundles will be saved."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(84f) }); assetBundleDirectory = EditorGUILayout.TextField(assetBundleDirectory, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(200f) }); GUILayout.EndHorizontal(); EditorGUILayout.Space(5f); GUILayout.Label("Options", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>()); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); EditorGUILayout.LabelField(new GUIContent("Compression Mode", "Select the compression option for the asset bundle. Faster the compression is, faster the assets will load and less CPU it will use, but the Bundle will be bigger."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(145f) }); compressionMode = (compressionOption)(object)EditorGUILayout.EnumPopup((Enum)compressionMode, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(140f) }); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); EditorGUILayout.LabelField(new GUIContent("64 Bits Asset Bundle (Not recommended)", "Better performances but incompatible with 32 bits computers."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(270f) }); _64BitsMode = EditorGUILayout.Toggle(_64BitsMode, Array.Empty<GUILayoutOption>()); GUILayout.EndHorizontal(); EditorGUILayout.Space(5f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); if (GUILayout.Button("Build AssetBundles", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) })) { BuildAssetBundles(); } if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(45f) })) { ClearPreferences(); } GUILayout.EndHorizontal(); } private void ClearPreferences() { EditorPrefs.DeleteKey(assetBundleDirectoryKey); EditorPrefs.DeleteKey(compressionModeKey); EditorPrefs.DeleteKey(_64BitsModeKey); LoadPreferences(); } private void BuildAssetBundles() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) if (!Directory.Exists(assetBundleDirectory)) { Directory.CreateDirectory(assetBundleDirectory); } BuildAssetBundleOptions val = (BuildAssetBundleOptions)0; val = (BuildAssetBundleOptions)(compressionMode switch { compressionOption.NormalCompression => 0, compressionOption.FastCompression => 256, compressionOption.Uncompressed => 1, _ => 0, }); BuildTarget val2 = (BuildTarget)(_64BitsMode ? 19 : 5); try { if (assetBundleDirectory != null || assetBundleDirectory.Length != 0) { AssetBundleManifest val3 = BuildPipeline.BuildAssetBundles(assetBundleDirectory, val, val2); if ((Object)(object)val3 != (Object)null) { Debug.Log((object)"AssetBundles built successfully."); } else { Debug.LogError((object)"Cannot build AssetBundles."); } } else { Debug.LogError((object)"AssetBundles path cannot be blank."); } } catch (Exception ex) { Debug.LogError((object)ex.Message); } } private void OnLostFocus() { SavePreferences(); } private void OnDisable() { SavePreferences(); } private void LoadPreferences() { assetBundleDirectory = EditorPrefs.GetString(assetBundleDirectoryKey, "Assets/AssetBundles"); compressionMode = (compressionOption)EditorPrefs.GetInt(compressionModeKey, 0); _64BitsMode = EditorPrefs.GetBool(_64BitsModeKey, false); } private void SavePreferences() { EditorPrefs.SetString(assetBundleDirectoryKey, assetBundleDirectory); EditorPrefs.SetInt(compressionModeKey, (int)compressionMode); EditorPrefs.SetBool(_64BitsModeKey, _64BitsMode); } } } namespace LethalSDK.Component { public class ScriptImporter : MonoBehaviour { public virtual void Awake() { Object.Destroy((Object)(object)this); } } [AddComponentMenu("LethalSDK/MatchLocalPlayerPosition")] public class SI_MatchLocalPlayerPosition : ScriptImporter { public override void Awake() { ((Component)this).gameObject.AddComponent<MatchLocalPlayerPosition>(); base.Awake(); } } [AddComponentMenu("LethalSDK/AnimatedSun")] public class SI_AnimatedSun : ScriptImporter { public Light indirectLight; public Light directLight; public override void Awake() { animatedSun val = ((Component)this).gameObject.AddComponent<animatedSun>(); val.indirectLight = indirectLight; val.directLight = directLight; base.Awake(); } } [AddComponentMenu("LethalSDK/ScanNode")] public class SI_ScanNode : ScriptImporter { public int MaxRange; public int MinRange; public bool RequiresLineOfSight; public string HeaderText; public string SubText; public int ScrapValue; public int CreatureScanID; public NodeType NodeType; public override void Awake() { ScanNodeProperties val = ((Component)this).gameObject.AddComponent<ScanNodeProperties>(); val.minRange = MinRange; val.maxRange = MaxRange; val.requiresLineOfSight = RequiresLineOfSight; val.headerText = HeaderText; val.subText = SubText; val.scrapValue = ScrapValue; val.creatureScanID = CreatureScanID; val.nodeType = (int)NodeType; base.Awake(); } } public enum NodeType { Information = 0, Danger = 0, Ressource = 0 } [AddComponentMenu("LethalSDK/AudioReverbPresets")] public class SI_AudioReverbPresets : ScriptImporter { public GameObject[] presets; public override void Awake() { } public void Update() { int num = 0; GameObject[] array = presets; foreach (GameObject val in array) { if ((Object)(object)val.GetComponent<SI_AudioReverbTrigger>() != (Object)null) { num++; } } if (num != 0) { return; } List<AudioReverbTrigger> list = new List<AudioReverbTrigger>(); GameObject[] array2 = presets; foreach (GameObject val2 in array2) { if ((Object)(object)val2.GetComponent<AudioReverbTrigger>() != (Object)null) { list.Add(val2.GetComponent<AudioReverbTrigger>()); } } AudioReverbPresets val3 = ((Component)this).gameObject.AddComponent<AudioReverbPresets>(); val3.audioPresets = list.ToArray(); Object.Destroy((Object)(object)this); } } [AddComponentMenu("LethalSDK/AudioReverbTrigger")] public class SI_AudioReverbTrigger : ScriptImporter { [Header("Reverb Preset")] public bool ChangeDryLevel = false; [Range(-10000f, 0f)] public float DryLevel = 0f; public bool ChangeHighFreq = false; [Range(-10000f, 0f)] public float HighFreq = -270f; public bool ChangeLowFreq = false; [Range(-10000f, 0f)] public float LowFreq = -244f; public bool ChangeDecayTime = false; [Range(0f, 35f)] public float DecayTime = 1.4f; public bool ChangeRoom = false; [Range(-10000f, 0f)] public float Room = -600f; [Header("MISC")] public bool ElevatorTriggerForProps = false; public bool SetInElevatorTrigger = false; public bool IsShipRoom = false; public bool ToggleLocalFog = false; public float FogEnabledAmount = 10f; [Header("Weather and effects")] public bool SetInsideAtmosphere = false; public bool InsideLighting = false; public int WeatherEffect = -1; public bool EffectEnabled = true; public bool DisableAllWeather = false; public bool EnableCurrentLevelWeather = true; public override void Awake() { AudioReverbTrigger val = ((Component)this).gameObject.AddComponent<AudioReverbTrigger>(); ReverbPreset val2 = ScriptableObject.CreateInstance<ReverbPreset>(); val2.changeDryLevel = ChangeDryLevel; val2.dryLevel = DryLevel; val2.changeHighFreq = ChangeHighFreq; val2.highFreq = HighFreq; val2.changeLowFreq = ChangeLowFreq; val2.lowFreq = LowFreq; val2.changeDecayTime = ChangeDecayTime; val2.decayTime = DecayTime; val2.changeRoom = ChangeRoom; val2.room = Room; val.reverbPreset = val2; val.usePreset = -1; val.audioChanges = (switchToAudio[])(object)new switchToAudio[0]; val.elevatorTriggerForProps = ElevatorTriggerForProps; val.setInElevatorTrigger = SetInElevatorTrigger; val.isShipRoom = IsShipRoom; val.toggleLocalFog = ToggleLocalFog; val.fogEnabledAmount = FogEnabledAmount; val.setInsideAtmosphere = SetInsideAtmosphere; val.insideLighting = InsideLighting; val.weatherEffect = WeatherEffect; val.effectEnabled = EffectEnabled; val.disableAllWeather = DisableAllWeather; val.enableCurrentLevelWeather = EnableCurrentLevelWeather; base.Awake(); } } [AddComponentMenu("LethalSDK/DungeonGenerator")] public class SI_DungeonGenerator : ScriptImporter { public GameObject DungeonRoot; public override void Awake() { //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown //IL_00c6: Unknown result type (might be due to invalid IL or missing references) if (((Component)this).tag != "DungeonGenerator") { ((Component)this).tag = "DungeonGenerator"; } RuntimeDungeon val = ((Component)this).gameObject.AddComponent<RuntimeDungeon>(); val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0]; val.Generator.LengthMultiplier = 0.8f; val.Generator.PauseBetweenRooms = 0.2f; val.GenerateOnStart = false; if ((Object)(object)DungeonRoot != (Object)null) { _ = DungeonRoot.scene; if (false) { DungeonRoot = new GameObject(); ((Object)DungeonRoot).name = "DungeonRoot"; DungeonRoot.transform.position = new Vector3(0f, -200f, 0f); } } val.Root = DungeonRoot; val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0]; UnityNavMeshAdapter val2 = ((Component)this).gameObject.AddComponent<UnityNavMeshAdapter>(); val2.BakeMode = (RuntimeNavMeshBakeMode)3; val2.LayerMask = LayerMask.op_Implicit(35072); base.Awake(); } } [AddComponentMenu("LethalSDK/EntranceTeleport")] public class SI_EntranceTeleport : ScriptImporter { public int EntranceID = 0; public Transform EntrancePoint; public int AudioReverbPreset = -1; public void Update() { //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Expected O, but got Unknown //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Expected O, but got Unknown //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Expected O, but got Unknown GameObject val = GameObject.Find("EntranceTeleportA(Clone)"); if ((Object)(object)val != (Object)null) { AudioSource val2 = ((Component)this).gameObject.AddComponent<AudioSource>(); val2.outputAudioMixerGroup = val.GetComponent<AudioSource>().outputAudioMixerGroup; val2.playOnAwake = false; val2.spatialBlend = 1f; EntranceTeleport entranceTeleport = ((Component)this).gameObject.AddComponent<EntranceTeleport>(); entranceTeleport.isEntranceToBuilding = true; entranceTeleport.entrancePoint = EntrancePoint; entranceTeleport.entranceId = EntranceID; entranceTeleport.audioReverbPreset = AudioReverbPreset; entranceTeleport.entrancePointAudio = val2; entranceTeleport.doorAudios = val.GetComponent<EntranceTeleport>().doorAudios; InteractTrigger val3 = ((Component)this).gameObject.AddComponent<InteractTrigger>(); val3.hoverIcon = val.GetComponent<InteractTrigger>().hoverIcon; val3.hoverTip = "Enter : [LMB]"; val3.interactable = true; val3.oneHandedItemAllowed = true; val3.twoHandedItemAllowed = true; val3.holdInteraction = true; val3.timeToHold = 1.5f; val3.timeToHoldSpeedMultiplier = 1f; val3.holdingInteractEvent = new InteractEventFloat(); val3.onInteract = new InteractEvent(); val3.onInteractEarly = new InteractEvent(); val3.onStopInteract = new InteractEvent(); val3.onCancelAnimation = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)val3.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate { entranceTeleport.TeleportPlayer(); }); Object.Destroy((Object)(object)this); } } public override void Awake() { } } [AddComponentMenu("LethalSDK/DoorLock")] public class SI_DoorLock : ScriptImporter { public override void Awake() { base.Awake(); } } [AddComponentMenu("LethalSDK/WaterSurface")] public class SI_WaterSurface : ScriptImporter { private GameObject obj; public override void Awake() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) obj = Object.Instantiate<GameObject>(SpawnPrefab.Instance.waterSurface); SceneManager.MoveGameObjectToScene(obj, ((Component)this).gameObject.scene); obj.transform.parent = ((Component)this).transform; obj.transform.localPosition = Vector3.zero; obj.SetActive(true); } } [AddComponentMenu("LethalSDK/Ladder")] public class SI_Ladder : ScriptImporter { public override void Awake() { base.Awake(); } } [AddComponentMenu("LethalSDK/ItemDropship")] public class SI_ItemDropship : ScriptImporter { public Animator ShipAnimator; public Transform[] ItemSpawnPositions; public GameObject OpenTriggerObject; public GameObject KillTriggerObject; public AudioClip ShipThrusterCloseSound; public AudioClip ShipLandSound; public AudioClip ShipOpenDoorsSound; public override void Awake() { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Expected O, but got Unknown ItemDropship ItemDropship = ((Component)this).gameObject.AddComponent<ItemDropship>(); ItemDropship.shipAnimator = ShipAnimator; ItemDropship.itemSpawnPositions = ItemSpawnPositions; PlayAudioAnimationEvent val = ((Component)this).gameObject.AddComponent<PlayAudioAnimationEvent>(); val.audioToPlay = ((Component)this).GetComponent<AudioSource>(); val.audioClip = ShipLandSound; val.audioClip2 = ShipOpenDoorsSound; InteractTrigger val2 = OpenTriggerObject.AddComponent<InteractTrigger>(); val2.hoverTip = "Open : [LMB]"; val2.twoHandedItemAllowed = true; val2.onInteract = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate { ItemDropship.TryOpeningShip(); }); ItemDropship.triggerScript = val2; ((Component)((Component)ItemDropship).transform.Find("Music")).gameObject.AddComponent<OccludeAudio>(); facePlayerOnAxis val3 = ((Component)((Component)this).transform.Find("ThrusterContainer/Thruster")).gameObject.AddComponent<facePlayerOnAxis>(); val3.turnAxis = ((Component)this).transform.Find("ThrusterContainer/flameAxis"); KillLocalPlayer KillLocalPlayerScript = KillTriggerObject.AddComponent<KillLocalPlayer>(); InteractTrigger val4 = KillTriggerObject.AddComponent<InteractTrigger>(); val4.touchTrigger = true; val4.triggerOnce = true; val4.onInteract = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)val4.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate(PlayerControllerB player) { KillLocalPlayerScript.KillPlayer(player); }); } public void Update() { GameObject val = GameObject.Find("EntranceTeleportA(Clone)"); if ((Object)(object)val != (Object)null) { InteractTrigger component = OpenTriggerObject.GetComponent<InteractTrigger>(); component.hoverIcon = val.GetComponent<InteractTrigger>().hoverIcon; Object.Destroy((Object)(object)this); } } } }
plugins/Hotoni-TZPReworkedHealing/TZPReworked.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using TzpLeth.Patches; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("TestLethal")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TestLethal")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2ba0eb43-680c-46bc-9c38-f755dcb4f038")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace TzpLeth { [BepInPlugin("Hotoni.TZPHEAL", "TZP Reworked: Healing", "1.1.0.0")] public class TZPHEAL : BaseUnityPlugin { private const string modGUID = "Hotoni.TZPHEAL"; private const string modName = "TZP Reworked: Healing"; private const string modVersion = "1.1.0.0"; private readonly Harmony harmony = new Harmony("Hotoni.TZPHEAL"); private ConfigEntry<bool> configInfiniteFuel; public static bool InfiniteFuel; private ConfigEntry<bool> configShowBatteryIcon; public static bool ShowBatteryIcon; private static TZPHEAL Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Hotoni.TZPHEAL"); mls.LogInfo((object)"TZP HEAL loaded"); harmony.PatchAll(typeof(TZPHEAL)); harmony.PatchAll(typeof(PlayerControllerBPatch)); configInfiniteFuel = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Infinite TZP", false, "Prevent TZP from ever running out."); InfiniteFuel = configInfiniteFuel.Value; configShowBatteryIcon = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Battery Icon", true, "Show a battery icon with the current TZP Fuel"); ShowBatteryIcon = configShowBatteryIcon.Value; } } } namespace TzpLeth.Patches { [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch(typeof(TetraChemicalItem))] internal class PlayerControllerBPatch : GrabbableObject { [HarmonyPatch(typeof(TetraChemicalItem), "Update")] [HarmonyPrefix] private static void PatchBattery(ref Item ___itemProperties, ref Battery ___insertedBattery, ref float ___fuel) { ___itemProperties.requiresBattery = false; ___insertedBattery.charge = ___fuel; ___insertedBattery.empty = false; } [HarmonyPatch(typeof(TetraChemicalItem), "Update")] [HarmonyPostfix] public static void healtzp(ref bool ___emittingGas, ref bool ___isHeld, PlayerControllerB __instance, ref float ___fuel, ref Item ___itemProperties, ref Battery ___insertedBattery) { //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) if (TZPHEAL.InfiniteFuel && (int)(___fuel * 1000f) % 1000 < 500) { ___fuel = 1f; } else if (TZPHEAL.ShowBatteryIcon) { ___itemProperties.requiresBattery = true; ___insertedBattery.charge = ___fuel; ___insertedBattery.empty = false; } if (!(___emittingGas & ___isHeld)) { return; } int num = (int)(___fuel * 1000f) % 1000; GameNetworkManager.Instance.localPlayerController.inSpecialInteractAnimation = true; if (((NetworkBehaviour)__instance).IsOwner && num % 30 == 0 && GameNetworkManager.Instance.localPlayerController.health < 100) { HUDManager.Instance.DisplayStatusEffect("Healing ... " + (GameNetworkManager.Instance.localPlayerController.health + 1) + "%"); GameNetworkManager.Instance.localPlayerController.DamagePlayer(-2, false, true, (CauseOfDeath)0, 0, false, default(Vector3)); if (GameNetworkManager.Instance.localPlayerController.health >= 10 && GameNetworkManager.Instance.localPlayerController.criticallyInjured) { GameNetworkManager.Instance.localPlayerController.MakeCriticallyInjured(false); } HUDManager.Instance.HUDAnimator.ResetTrigger("SmallHit"); } if (GameNetworkManager.Instance.localPlayerController.health >= 99) { HUDManager.Instance.DisplayStatusEffect("Healthy.\nGet to work!"); HUDManager.Instance.statusEffectAnimator.SetTrigger("IndicateStatus"); } GameNetworkManager.Instance.localPlayerController.inSpecialInteractAnimation = false; } } }
plugins/itsmeowdev-DoorFix/DoorFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using DunGen; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DoorFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Fixes the hitbox of doors so items can be picked up through open doors more easily.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DoorFix")] [assembly: AssemblyTitle("DoorFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DoorFix { [BepInPlugin("DoorFix", "DoorFix", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(DungeonUtil))] [HarmonyPatch("AddAndSetupDoorComponent")] public class DungeonUtilPatch { private static void Postfix(Dungeon dungeon, GameObject doorPrefab, Doorway doorway) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) if (!((Object)doorPrefab).name.StartsWith("SteelDoorMapSpawn")) { return; } foreach (Transform item in doorPrefab.GetComponent<SpawnSyncedObject>().spawnPrefab.transform) { Transform val = item; if (!((Object)val).name.StartsWith("SteelDoor")) { continue; } foreach (Transform item2 in ((Component)val).transform) { Transform val2 = item2; if (!((Object)val2).name.StartsWith("DoorMesh")) { continue; } LOGGER.LogInfo((object)((object)val2).ToString()); foreach (Transform item3 in ((Component)val2).transform) { Transform val3 = item3; if (((Component)val3).tag != "InteractTrigger") { continue; } LOGGER.LogInfo((object)((object)val3).ToString()); BoxCollider[] components = ((Component)val3).gameObject.GetComponents<BoxCollider>(); foreach (BoxCollider val4 in components) { if (((Collider)val4).isTrigger) { LOGGER.LogDebug((object)"Patching door size"); val4.size = new Vector3(0.64f, 1f, 1f); } } } } } } } private static readonly ManualLogSource LOGGER = Logger.CreateLogSource("DoorFix"); private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("DoorFix").PatchAll(); LOGGER.LogInfo((object)"Plugin DoorFix is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "DoorFix"; public const string PLUGIN_NAME = "DoorFix"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/linkoid-DissonanceLagFix/Linkoid.Dissonance.LagFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Dissonance; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Linkoid.Dissonance.LagFix")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Linkoid.Dissonance.LagFix")] [assembly: AssemblyCopyright("Copyright © linkoid 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("07f63a54-331c-49fa-870c-ee582bb74fd3")] [assembly: AssemblyFileVersion("1.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.8746.28325")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Linkoid.Dissonance.LagFix { [BepInPlugin("Linkoid.Dissonance.LagFix", "Dissonance Lag Fix", "1.0")] public sealed class DissonanceLagFixPlugin : BaseUnityPlugin { private void Awake() { Logs.SetLogLevel((LogCategory)1, (LogLevel)4); } } public static class PluginInfo { internal const string GUID = "Linkoid.Dissonance.LagFix"; internal const string NAME = "Dissonance Lag Fix"; internal const string VERSION = "1.0"; public static readonly string Guid = "Linkoid.Dissonance.LagFix"; public static readonly string Name = "Dissonance Lag Fix"; public static readonly string Version = "1.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
plugins/malco-Lategame_Upgrades/MoreShipUpgrades/MoreShipUpgrades.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalLib.Modules; using MoreShipUpgrades.Managers; using MoreShipUpgrades.Misc; using MoreShipUpgrades.UpgradeComponents; using Newtonsoft.Json; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyVersion("0.0.0.0")] internal class <Module> { static <Module>() { } } namespace MoreShipUpgrades { [BepInPlugin("com.malco.lethalcompany.moreshipupgrades", "More Ship Upgrades", "2.6.5")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("com.malco.lethalcompany.moreshipupgrades"); public static Plugin instance; public static ManualLogSource mls; public static PluginConfig cfg { get; private set; } private void Awake() { //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Expected O, but got Unknown //IL_0271: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Expected O, but got Unknown //IL_03dc: Unknown result type (might be due to invalid IL or missing references) //IL_035b: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Expected O, but got Unknown //IL_0536: Unknown result type (might be due to invalid IL or missing references) //IL_0447: Unknown result type (might be due to invalid IL or missing references) //IL_044e: Expected O, but got Unknown //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_058d: Expected O, but got Unknown cfg = new PluginConfig(((BaseUnityPlugin)this).Config); cfg.InitBindings(); mls = Logger.CreateLogSource("More Ship Upgrades"); instance = this; Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "shipupgrades"); AssetBundle val = AssetBundle.LoadFromFile(text); Dictionary<string, string> dictionary = JsonConvert.DeserializeObject<Dictionary<string, string>>(val.LoadAsset<TextAsset>("Assets/ShipUpgrades/InfoStrings.json").text); GameObject val2 = new GameObject("UpgradeBus"); val2.AddComponent<UpgradeBus>(); UpgradeBus.instance.version = "2.6.5"; UpgradeBus.instance.UpgradeAssets = val; UpgradeBus.instance.internNames = dictionary["InternNames"].Split(","); UpgradeBus.instance.internInterests = dictionary["InternInterests"].Split(","); GameObject val3 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/LGUStore.prefab"); val3.AddComponent<LGUStore>(); NetworkPrefabs.RegisterNetworkPrefab(val3); UpgradeBus.instance.modStorePrefab = val3; AudioClip itemBreak = val.LoadAsset<AudioClip>("Assets/ShipUpgrades/break.mp3"); AudioClip error = val.LoadAsset<AudioClip>("Assets/ShipUpgrades/error.mp3"); AudioClip buttonPress = val.LoadAsset<AudioClip>("Assets/ShipUpgrades/ButtonPress2.ogg"); UpgradeBus.instance.introScreen = val.LoadAsset<GameObject>("Assets/ShipUpgrades/IntroScreen.prefab"); UpgradeBus.instance.introScreen.AddComponent<IntroScreenScript>(); Item val4 = val.LoadAsset<Item>("Assets/ShipUpgrades/TpButton.asset"); val4.itemName = "Portable Tele"; val4.itemId = 492012; TPButtonScript tPButtonScript = val4.spawnPrefab.AddComponent<TPButtonScript>(); ((GrabbableObject)tPButtonScript).itemProperties = val4; ((GrabbableObject)tPButtonScript).grabbable = true; ((GrabbableObject)tPButtonScript).grabbableToEnemies = true; tPButtonScript.ItemBreak = itemBreak; ((GrabbableObject)tPButtonScript).useCooldown = 2f; tPButtonScript.error = error; tPButtonScript.buttonPress = buttonPress; val4.creditsWorth = cfg.WEAK_TELE_PRICE; NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); if (cfg.WEAK_TELE_ENABLED) { TerminalNode val5 = new TerminalNode(); val5.displayText = string.Format(dictionary["Portable Tele"], (int)(cfg.CHANCE_TO_BREAK * 100f)); Items.RegisterShopItem(val4, (TerminalNode)null, (TerminalNode)null, val5, val4.creditsWorth); } Item val6 = val.LoadAsset<Item>("Assets/ShipUpgrades/TpButtonAdv.asset"); val6.creditsWorth = cfg.ADVANCED_TELE_PRICE; val6.itemName = "Advanced Portable Tele"; val6.itemId = 492013; AdvTPButtonScript advTPButtonScript = val6.spawnPrefab.AddComponent<AdvTPButtonScript>(); ((GrabbableObject)advTPButtonScript).itemProperties = val6; ((GrabbableObject)advTPButtonScript).grabbable = true; ((GrabbableObject)advTPButtonScript).useCooldown = 2f; ((GrabbableObject)advTPButtonScript).grabbableToEnemies = true; advTPButtonScript.ItemBreak = itemBreak; advTPButtonScript.error = error; advTPButtonScript.buttonPress = buttonPress; NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab); if (cfg.ADVANCED_TELE_ENABLED) { TerminalNode val7 = new TerminalNode(); val7.displayText = string.Format(dictionary["Advanced Portable Tele"], (int)(cfg.ADV_CHANCE_TO_BREAK * 100f)); Items.RegisterShopItem(val6, (TerminalNode)null, (TerminalNode)null, val7, val6.creditsWorth); } Item val8 = val.LoadAsset<Item>("Assets/ShipUpgrades/NightVisionItem.asset"); val8.creditsWorth = cfg.NIGHT_VISION_PRICE; val8.spawnPrefab.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f); val8.itemId = 492014; NightVisionItemScript nightVisionItemScript = val8.spawnPrefab.AddComponent<NightVisionItemScript>(); ((GrabbableObject)nightVisionItemScript).itemProperties = val8; ((GrabbableObject)nightVisionItemScript).grabbable = true; ((GrabbableObject)nightVisionItemScript).useCooldown = 2f; ((GrabbableObject)nightVisionItemScript).grabbableToEnemies = true; NetworkPrefabs.RegisterNetworkPrefab(val8.spawnPrefab); if (cfg.NIGHT_VISION_ENABLED) { TerminalNode val9 = new TerminalNode(); string text2 = (cfg.NIGHT_VISION_INDIVIDUAL ? "one" : "all"); string text3 = (cfg.LOSE_NIGHT_VIS_ON_DEATH ? "be" : "not be"); val9.displayText = string.Format(dictionary["Night Vision"], text2, text3, cfg.NIGHT_VIS_DRAIN_SPEED, cfg.NIGHT_VIS_REGEN_SPEED); Items.RegisterShopItem(val8, (TerminalNode)null, (TerminalNode)null, val9, val8.creditsWorth); } Item val10 = val.LoadAsset<Item>("Assets/ShipUpgrades/coilHead.asset"); val10.creditsWorth = cfg.PEEPER_PRICE; val10.twoHanded = false; val10.itemId = 492015; val10.twoHandedAnimation = false; val10.spawnPrefab.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f); coilHeadItem coilHeadItem = val10.spawnPrefab.AddComponent<coilHeadItem>(); ((GrabbableObject)coilHeadItem).itemProperties = val10; ((GrabbableObject)coilHeadItem).grabbable = true; ((GrabbableObject)coilHeadItem).grabbableToEnemies = true; NetworkPrefabs.RegisterNetworkPrefab(val10.spawnPrefab); if (cfg.PEEPER_ENABLED) { TerminalNode val11 = new TerminalNode(); val11.displayText = "Looks at coil heads, don't lose it\n"; Items.RegisterShopItem(val10, (TerminalNode)null, (TerminalNode)null, val11, val10.creditsWorth); } GameObject val12 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/beekeeper.prefab"); val12.AddComponent<beekeeperScript>(); NetworkPrefabs.RegisterNetworkPrefab(val12); GameObject val13 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/ProteinPowder.prefab"); val13.AddComponent<proteinPowderScript>(); NetworkPrefabs.RegisterNetworkPrefab(val13); GameObject val14 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/BiggerLungs.prefab"); val14.AddComponent<biggerLungScript>(); NetworkPrefabs.RegisterNetworkPrefab(val14); GameObject val15 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/runningShoes.prefab"); val15.AddComponent<runningShoeScript>(); NetworkPrefabs.RegisterNetworkPrefab(val15); GameObject val16 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/strongLegs.prefab"); val16.AddComponent<strongLegsScript>(); NetworkPrefabs.RegisterNetworkPrefab(val16); GameObject val17 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/destructiveCodes.prefab"); val17.AddComponent<trapDestroyerScript>(); NetworkPrefabs.RegisterNetworkPrefab(val17); GameObject val18 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/lightFooted.prefab"); val18.AddComponent<lightFootedScript>(); NetworkPrefabs.RegisterNetworkPrefab(val18); GameObject val19 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/nightVision.prefab"); val19.AddComponent<nightVisionScript>(); NetworkPrefabs.RegisterNetworkPrefab(val19); GameObject val20 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/terminalFlash.prefab"); AudioClip flashNoise = val.LoadAsset<AudioClip>("Assets/ShipUpgrades/flashbangsfx.ogg"); UpgradeBus.instance.flashNoise = flashNoise; val20.AddComponent<terminalFlashScript>(); NetworkPrefabs.RegisterNetworkPrefab(val20); GameObject val21 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/strongScanner.prefab"); val21.AddComponent<strongerScannerScript>(); NetworkPrefabs.RegisterNetworkPrefab(val21); GameObject val22 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/walkieUpgrade.prefab"); val22.AddComponent<walkieScript>(); NetworkPrefabs.RegisterNetworkPrefab(val22); GameObject val23 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/exoskeleton.prefab"); val23.AddComponent<exoskeletonScript>(); NetworkPrefabs.RegisterNetworkPrefab(val23); GameObject val24 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/Pager.prefab"); val24.AddComponent<defibScript>(); NetworkPrefabs.RegisterNetworkPrefab(val24); GameObject val25 = val.LoadAsset<GameObject>("Assets/ShipUpgrades/LockSmith.prefab"); val25.AddComponent<lockSmithScript>(); NetworkPrefabs.RegisterNetworkPrefab(val25); harmony.PatchAll(); mls.LogInfo((object)"LGU has been patched"); } public void sendModInfo() { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { if (pluginInfo.Value.Metadata.GUID.Contains("ModSync")) { try { List<string> list = new List<string> { "malco", "LateGameUpgrades" }; ((Component)pluginInfo.Value.Instance).BroadcastMessage("getModInfo", (object)list, (SendMessageOptions)1); break; } catch (Exception) { mls.LogInfo((object)"Failed to send info to ModSync, go yell at Minx"); break; } } } } } } namespace MoreShipUpgrades.UpgradeComponents { internal class AdvTPButtonScript : GrabbableObject { public AudioClip ItemBreak; public AudioClip error; public AudioClip buttonPress; private AudioSource audio; public override void Start() { ((GrabbableObject)this).Start(); audio = ((Component)this).GetComponent<AudioSource>(); } public override void DiscardItem() { base.playerHeldBy.activatingItem = false; ((GrabbableObject)this).DiscardItem(); } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!Mouse.current.leftButton.isPressed) { return; } audio.PlayOneShot(buttonPress); if (!base.itemUsedUp) { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); ShipTeleporter val = null; ShipTeleporter[] array2 = array; foreach (ShipTeleporter val2 in array2) { if (!val2.isInverseTeleporter) { val = val2; break; } } if ((Object)(object)val == (Object)null) { audio.PlayOneShot(error); return; } int num = -1; for (int j = 0; j < StartOfRound.Instance.mapScreen.radarTargets.Count(); j++) { if ((Object)(object)((Component)StartOfRound.Instance.mapScreen.radarTargets[j].transform).gameObject.GetComponent<PlayerControllerB>() == (Object)(object)base.playerHeldBy) { num = j; } } if (num == -1) { StartOfRound.Instance.mapScreen.targetedPlayer = base.playerHeldBy; UpgradeBus.instance.TPButtonPressed = true; val.PressTeleportButtonOnLocalClient(); } else { StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(num); ((MonoBehaviour)this).StartCoroutine(WaitToTP(val)); } } else { audio.PlayOneShot(error); } } private IEnumerator WaitToTP(ShipTeleporter tele) { yield return (object)new WaitForSeconds(0.15f); ReqUpdateTpDropStatusServerRpc(); tele.PressTeleportButtonOnLocalClient(); if (Random.Range(0f, 1f) < UpgradeBus.instance.cfg.ADV_CHANCE_TO_BREAK) { audio.PlayOneShot(ItemBreak); base.itemUsedUp = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>The teleporter button has suffered irreparable damage and destroyed itself!</color>"; base.playerHeldBy.DespawnHeldObject(); } } [ServerRpc(RequireOwnership = false)] public void ReqUpdateTpDropStatusServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3988692149u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3988692149u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ChangeTPButtonPressedClientRpc(); } } } [ClientRpc] private void ChangeTPButtonPressedClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2793166939u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2793166939u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { UpgradeBus.instance.TPButtonPressed = true; } } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_AdvTPButtonScript() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3988692149u, new RpcReceiveHandler(__rpc_handler_3988692149)); NetworkManager.__rpc_func_table.Add(2793166939u, new RpcReceiveHandler(__rpc_handler_2793166939)); } private static void __rpc_handler_3988692149(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((AdvTPButtonScript)(object)target).ReqUpdateTpDropStatusServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2793166939(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((AdvTPButtonScript)(object)target).ChangeTPButtonPressedClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "AdvTPButtonScript"; } } internal class beekeeperScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.beeLevel++; LGUStore.instance.UpdateBeePercsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, UpgradeBus.instance.beeLevel); } public override void load() { UpgradeBus.instance.beekeeper = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Beekeeper is active!</color>"; LGUStore.instance.UpdateBeePercsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, UpgradeBus.instance.beeLevel); } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Beekeeper")) { UpgradeBus.instance.UpgradeObjects.Add("Beekeeper", ((Component)this).gameObject); } } public override void Unwind() { UpgradeBus.instance.beeLevel = 0; UpgradeBus.instance.beekeeper = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Beekeeper has been disabled</color>"; LGUStore.instance.UpdateBeePercsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, 0); } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "beekeeperScript"; } } internal class biggerLungScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.lungLevel++; PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; localPlayerController.sprintTime += UpgradeBus.instance.cfg.SPRINT_TIME_INCREMENT; } public override void load() { GameNetworkManager.Instance.localPlayerController.sprintTime = UpgradeBus.instance.cfg.SPRINT_TIME_INCREASE; UpgradeBus.instance.biggerLungs = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Bigger Lungs is active!</color>"; float num = 0f; for (int i = 0; i < UpgradeBus.instance.lungLevel; i++) { num += UpgradeBus.instance.cfg.SPRINT_TIME_INCREMENT; } PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; localPlayerController.sprintTime += num; } public override void Unwind() { UpgradeBus.instance.biggerLungs = false; GameNetworkManager.Instance.localPlayerController.sprintTime = 11f; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Bigger Lungs has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Bigger Lungs")) { UpgradeBus.instance.UpgradeObjects.Add("Bigger Lungs", ((Component)this).gameObject); } } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "biggerLungScript"; } } public class coilHeadItem : GrabbableObject { private bool Active; private bool audioInit; private Animator anim; public override void Start() { ((GrabbableObject)this).Start(); anim = ((Component)this).GetComponent<Animator>(); UpgradeBus.instance.coilHeadItems.Add(this); } public override void Update() { ((GrabbableObject)this).Update(); if (base.isHeld || base.isHeldByEnemy) { Active = false; anim.SetBool("Grounded", false); } else { Active = true; anim.SetBool("Grounded", true); } } public bool HasLineOfSightToPosition(Vector3 pos, int range = 60) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (!Active) { return false; } float num = Vector3.Distance(((Component)this).transform.position, pos); return num < (float)range && !Physics.Linecast(((Component)this).transform.position, pos, StartOfRound.Instance.collidersRoomDefaultAndFoliage, (QueryTriggerInteraction)1); } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } protected internal override string __getTypeName() { return "coilHeadItem"; } } public class defibScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); UpgradeBus.instance.internScript = this; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Interns")) { UpgradeBus.instance.UpgradeObjects.Add("Interns", ((Component)this).gameObject); } } [ServerRpc(RequireOwnership = false)] public void ReviveTargetedPlayerServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1556828106u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1556828106u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ReviveTargetedPlayerClientRpc(); Vector3 position = RoundManager.Instance.insideAINodes[Random.Range(0, RoundManager.Instance.insideAINodes.Length)].transform.position; position = RoundManager.Instance.GetRandomNavMeshPositionInRadiusSpherical(position, 10f, default(NavMeshHit)); NetworkBehaviourReference netRef = default(NetworkBehaviourReference); ((NetworkBehaviourReference)(ref netRef))..ctor((NetworkBehaviour)(object)StartOfRound.Instance.mapScreen.targetedPlayer); TelePlayerClientRpc(position, netRef); } } } [ClientRpc] private void TelePlayerClientRpc(Vector3 vector, NetworkBehaviourReference netRef) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(52528808u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref vector); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref netRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 52528808u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { NetworkBehaviour val3 = default(NetworkBehaviour); ((NetworkBehaviourReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null); if ((Object)(object)val3 != (Object)null) { ((Component)((Component)val3).transform).GetComponent<PlayerControllerB>().TeleportPlayer(vector, false, 0f, false, true); } } } [ClientRpc] private void ReviveTargetedPlayerClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1174848284u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1174848284u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer; targetedPlayer.ResetPlayerBloodObjects(targetedPlayer.isPlayerDead); if (targetedPlayer.isPlayerDead || targetedPlayer.isPlayerControlled) { targetedPlayer.isClimbingLadder = false; targetedPlayer.ResetZAndXRotation(); ((Collider)targetedPlayer.thisController).enabled = true; targetedPlayer.health = 100; targetedPlayer.disableLookInput = false; if (targetedPlayer.isPlayerDead) { targetedPlayer.isPlayerDead = false; targetedPlayer.isPlayerControlled = true; targetedPlayer.isInElevator = false; targetedPlayer.isInHangarShipRoom = false; targetedPlayer.isInsideFactory = true; targetedPlayer.wasInElevatorLastFrame = false; StartOfRound.Instance.SetPlayerObjectExtrapolate(false); targetedPlayer.setPositionOfDeadPlayer = false; ((Behaviour)targetedPlayer.helmetLight).enabled = false; targetedPlayer.Crouch(false); targetedPlayer.criticallyInjured = false; if ((Object)(object)targetedPlayer.playerBodyAnimator != (Object)null) { targetedPlayer.playerBodyAnimator.SetBool("Limp", false); } targetedPlayer.bleedingHeavily = false; targetedPlayer.activatingItem = false; targetedPlayer.twoHanded = false; targetedPlayer.inSpecialInteractAnimation = false; targetedPlayer.disableSyncInAnimation = false; targetedPlayer.inAnimationWithEnemy = null; targetedPlayer.holdingWalkieTalkie = false; targetedPlayer.speakingToWalkieTalkie = false; targetedPlayer.isSinking = false; targetedPlayer.isUnderwater = false; targetedPlayer.sinkingValue = 0f; targetedPlayer.statusEffectAudio.Stop(); targetedPlayer.DisableJetpackControlsLocally(); targetedPlayer.health = 100; targetedPlayer.mapRadarDotAnimator.SetBool("dead", false); targetedPlayer.deadBody = null; if ((Object)(object)targetedPlayer == (Object)(object)GameNetworkManager.Instance.localPlayerController) { HUDManager.Instance.gasHelmetAnimator.SetBool("gasEmitting", false); targetedPlayer.hasBegunSpectating = false; HUDManager.Instance.RemoveSpectateUI(); HUDManager.Instance.gameOverAnimator.SetTrigger("revive"); targetedPlayer.hinderedMultiplier = 1f; targetedPlayer.isMovementHindered = 0; targetedPlayer.sourcesCausingSinking = 0; HUDManager.Instance.HideHUD(false); } } SoundManager.Instance.earsRingingTimer = 0f; targetedPlayer.voiceMuffledByEnemy = false; if ((Object)(object)targetedPlayer.currentVoiceChatIngameSettings == (Object)null) { StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects(); } if ((Object)(object)targetedPlayer.currentVoiceChatIngameSettings != (Object)null) { if ((Object)(object)targetedPlayer.currentVoiceChatIngameSettings.voiceAudio == (Object)null) { targetedPlayer.currentVoiceChatIngameSettings.InitializeComponents(); } if ((Object)(object)targetedPlayer.currentVoiceChatIngameSettings.voiceAudio == (Object)null) { return; } ((Component)targetedPlayer.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>().overridingLowPass = false; } } StartOfRound instance = StartOfRound.Instance; instance.livingPlayers++; if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)targetedPlayer) { targetedPlayer.bleedingHeavily = false; targetedPlayer.criticallyInjured = false; targetedPlayer.playerBodyAnimator.SetBool("Limp", false); targetedPlayer.health = 100; HUDManager.Instance.UpdateHealthUI(100, false); targetedPlayer.spectatedPlayerScript = null; ((Behaviour)HUDManager.Instance.audioListenerLowPass).enabled = false; StartOfRound.Instance.SetSpectateCameraToGameOverMode(false, targetedPlayer); TimeOfDay.Instance.DisableAllWeather(false); StartOfRound.Instance.UpdatePlayerVoiceEffects(); ((Renderer)targetedPlayer.thisPlayerModel).enabled = true; } else { ((Renderer)targetedPlayer.thisPlayerModel).enabled = true; ((Renderer)targetedPlayer.thisPlayerModelLOD1).enabled = true; ((Renderer)targetedPlayer.thisPlayerModelLOD2).enabled = true; } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_defibScript() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1556828106u, new RpcReceiveHandler(__rpc_handler_1556828106)); NetworkManager.__rpc_func_table.Add(52528808u, new RpcReceiveHandler(__rpc_handler_52528808)); NetworkManager.__rpc_func_table.Add(1174848284u, new RpcReceiveHandler(__rpc_handler_1174848284)); } private static void __rpc_handler_1556828106(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((defibScript)(object)target).ReviveTargetedPlayerServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_52528808(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 vector = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref vector); NetworkBehaviourReference netRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref netRef, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((defibScript)(object)target).TelePlayerClientRpc(vector, netRef); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1174848284(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((defibScript)(object)target).ReviveTargetedPlayerClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "defibScript"; } } internal class exoskeletonScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.backLevel++; } public override void load() { UpgradeBus.instance.exoskeleton = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Back Muscles is active!</color>"; } public override void Unwind() { UpgradeBus.instance.exoskeleton = false; UpgradeBus.instance.backLevel = 0; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Back Muscles has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Back Muscles")) { UpgradeBus.instance.UpgradeObjects.Add("Back Muscles", ((Component)this).gameObject); } } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "exoskeletonScript"; } } internal class lightFootedScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.lightLevel++; } public override void load() { UpgradeBus.instance.softSteps = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Light Footed is active!</color>"; } public override void Unwind() { UpgradeBus.instance.softSteps = false; UpgradeBus.instance.lightLevel = 0; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Light Footed has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Light Footed")) { UpgradeBus.instance.UpgradeObjects.Add("Light Footed", ((Component)this).gameObject); } } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "lightFootedScript"; } } public class lockSmithScript : BaseUpgrade { private GameObject pin1; private GameObject pin2; private GameObject pin3; private GameObject pin4; private GameObject pin5; private List<GameObject> pins; private List<int> order = new List<int> { 0, 1, 2, 3, 4 }; private int currentPin = 0; public DoorLock currentDoor = null; private bool canPick = false; public int timesStruck; private void Start() { //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Expected O, but got Unknown //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Expected O, but got Unknown Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); Transform child = ((Component)this).transform.GetChild(0).GetChild(0).GetChild(0); pin1 = ((Component)child.GetChild(0)).gameObject; pin2 = ((Component)child.GetChild(1)).gameObject; pin3 = ((Component)child.GetChild(2)).gameObject; pin4 = ((Component)child.GetChild(3)).gameObject; pin5 = ((Component)child.GetChild(4)).gameObject; ((UnityEvent)((Component)pin1.transform.GetChild(0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { StrikePin(0); }); ((UnityEvent)((Component)pin2.transform.GetChild(0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { StrikePin(1); }); ((UnityEvent)((Component)pin3.transform.GetChild(0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { StrikePin(2); }); ((UnityEvent)((Component)pin4.transform.GetChild(0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { StrikePin(3); }); ((UnityEvent)((Component)pin5.transform.GetChild(0)).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { StrikePin(4); }); pins = new List<GameObject> { pin1, pin2, pin3, pin4, pin5 }; } public override void load() { UpgradeBus.instance.lockSmith = true; UpgradeBus.instance.lockScript = this; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Locksmith is active!</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Locksmith")) { UpgradeBus.instance.UpgradeObjects.Add("Locksmith", ((Component)this).gameObject); } } private void Update() { if (((ButtonControl)Keyboard.current[(Key)60]).wasPressedThisFrame && ((Component)((Component)this).transform.GetChild(0)).gameObject.activeInHierarchy) { ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(false); Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } } public void BeginLockPick() { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(true); Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; canPick = false; currentPin = 0; for (int i = 0; i < pins.Count; i++) { float num = Random.Range(40f, 90f); pins[i].transform.localPosition = new Vector3(pins[i].transform.localPosition.x, num, pins[i].transform.localPosition.z); } RandomizeListOrder(order); ((MonoBehaviour)this).StartCoroutine(CommunicateOrder(order)); } public override void Unwind() { UpgradeBus.instance.lockSmith = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Locksmith has been disabled.</color>"; } public void StrikePin(int i) { //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) if (!canPick) { return; } timesStruck++; if (i == order[currentPin]) { currentPin++; pins[i].transform.localPosition = new Vector3(pins[i].transform.localPosition.x, 35f, pins[i].transform.localPosition.z); if (currentPin == 5) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(false); currentDoor.UnlockDoorSyncWithServer(); } RoundManager.Instance.PlayAudibleNoise(((Component)currentDoor).transform.position, 10f, 0.65f, timesStruck, false, 0); } else { BeginLockPick(); RoundManager.Instance.PlayAudibleNoise(((Component)currentDoor).transform.position, 30f, 0.65f, timesStruck, false, 0); } } private void RandomizeListOrder<T>(List<T> list) { int num = list.Count; Random random = new Random(); while (num > 1) { num--; int index = random.Next(num + 1); T value = list[index]; list[index] = list[num]; list[num] = value; } } private IEnumerator CommunicateOrder(List<int> lst) { yield return (object)new WaitForSeconds(0.75f); for (int i = 0; i < lst.Count; i++) { ((Graphic)pins[lst[i]].GetComponent<Image>()).color = Color.green; yield return (object)new WaitForSeconds(0.25f); ((Graphic)pins[lst[i]].GetComponent<Image>()).color = Color.white; } canPick = true; } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "lockSmithScript"; } } internal class NightVisionItemScript : GrabbableObject { public override void DiscardItem() { base.playerHeldBy.activatingItem = false; ((GrabbableObject)this).DiscardItem(); } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!Mouse.current.leftButton.isPressed) { return; } if (UpgradeBus.instance.nightVision) { TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "<color=#FF0000>Night vision is already active!</color>"; return; } if (!UpgradeBus.instance.IndividualUpgrades["NV Headset Batteries"]) { LGUStore.instance.EnableNightVisionServerRpc(); } else { UpgradeBus.instance.UpgradeObjects["NV Headset Batteries"].GetComponent<nightVisionScript>().EnableOnClient(); } base.playerHeldBy.DespawnHeldObject(); } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } protected internal override string __getTypeName() { return "NightVisionItemScript"; } } internal class nightVisionScript : BaseUpgrade { private float nightBattery; private float regen; private float drain; private Transform batteryBar; private PlayerControllerB client; private bool batteryExhaustion; private Key toggleKey; private void Start() { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); batteryBar = ((Component)((Component)this).transform.GetChild(0).GetChild(0)).transform; ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(false); if (Enum.TryParse<Key>(UpgradeBus.instance.cfg.TOGGLE_NIGHT_VISION_KEY, out Key result)) { toggleKey = result; } else { toggleKey = (Key)53; } regen = UpgradeBus.instance.cfg.NIGHT_VIS_REGEN_SPEED; drain = UpgradeBus.instance.cfg.NIGHT_VIS_DRAIN_SPEED; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("NV Headset Batteries")) { UpgradeBus.instance.UpgradeObjects.Add("NV Headset Batteries", ((Component)this).gameObject); } } private void LateUpdate() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)client == (Object)null) { return; } if (((ButtonControl)Keyboard.current[toggleKey]).wasPressedThisFrame && !batteryExhaustion) { UpgradeBus.instance.nightVisionActive = !UpgradeBus.instance.nightVisionActive; if (UpgradeBus.instance.nightVisionActive) { UpgradeBus.instance.nightVisColor = client.nightVision.color; UpgradeBus.instance.nightVisRange = client.nightVision.range; UpgradeBus.instance.nightVisIntensity = client.nightVision.intensity; client.nightVision.color = UpgradeBus.instance.cfg.NIGHT_VIS_COLOR; client.nightVision.range = UpgradeBus.instance.cfg.NIGHT_VIS_RANGE; client.nightVision.intensity = UpgradeBus.instance.cfg.NIGHT_VIS_INTENSITY; nightBattery -= UpgradeBus.instance.cfg.NIGHT_VIS_STARTUP; } else { client.nightVision.color = UpgradeBus.instance.nightVisColor; client.nightVision.range = UpgradeBus.instance.nightVisRange; client.nightVision.intensity = UpgradeBus.instance.nightVisIntensity; } } if (UpgradeBus.instance.nightVisionActive) { nightBattery -= Time.deltaTime * drain; nightBattery = Mathf.Clamp(nightBattery, 0f, 1f); ((Component)batteryBar.parent).gameObject.SetActive(true); if (nightBattery <= 0f) { UpgradeBus.instance.nightVisionActive = false; client.nightVision.color = UpgradeBus.instance.nightVisColor; client.nightVision.range = UpgradeBus.instance.nightVisRange; client.nightVision.intensity = UpgradeBus.instance.nightVisIntensity; batteryExhaustion = true; ((MonoBehaviour)this).StartCoroutine(BatteryRecovery()); } } else if (!batteryExhaustion) { nightBattery += Time.deltaTime * regen; nightBattery = Mathf.Clamp(nightBattery, 0f, 1f); if (nightBattery >= 1f) { ((Component)batteryBar.parent).gameObject.SetActive(false); } else { ((Component)batteryBar.parent).gameObject.SetActive(true); } } if (client.isInsideFactory || UpgradeBus.instance.nightVisionActive) { ((Behaviour)client.nightVision).enabled = true; } else { ((Behaviour)client.nightVision).enabled = false; } batteryBar.localScale = new Vector3(nightBattery, 1f, 1f); } private IEnumerator BatteryRecovery() { yield return (object)new WaitForSeconds(UpgradeBus.instance.cfg.NIGHT_VIS_EXHAUST); batteryExhaustion = false; } public override void Increment() { UpgradeBus.instance.nightVisionLevel++; LGUStore.instance.UpdateLGUSaveServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, JsonConvert.SerializeObject((object)new SaveInfo())); AdjustNightVisionProperties(); } public override void load() { AdjustNightVisionProperties(); EnableOnClient(save: false); } public override void Unwind() { UpgradeBus.instance.nightVision = false; UpgradeBus.instance.nightVisionLevel = 0; AdjustNightVisionProperties(); DisableOnClient(); TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>NV Headset Batteries has been disabled.</color>"; } public void EnableOnClient(bool save = true) { if ((Object)(object)client == (Object)null) { client = GameNetworkManager.Instance.localPlayerController; } ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(true); UpgradeBus.instance.nightVision = true; if (save) { LGUStore.instance.UpdateLGUSaveServerRpc(client.playerSteamId, JsonConvert.SerializeObject((object)new SaveInfo())); } TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Press " + UpgradeBus.instance.cfg.TOGGLE_NIGHT_VISION_KEY + " to toggle Night Vision!!!</color>"; } public void DisableOnClient() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) UpgradeBus.instance.nightVisionActive = false; client.nightVision.color = UpgradeBus.instance.nightVisColor; client.nightVision.range = UpgradeBus.instance.nightVisRange; client.nightVision.intensity = UpgradeBus.instance.nightVisIntensity; ((Component)((Component)this).transform.GetChild(0)).gameObject.SetActive(false); UpgradeBus.instance.nightVision = false; LGUStore.instance.UpdateLGUSaveServerRpc(client.playerSteamId, JsonConvert.SerializeObject((object)new SaveInfo())); client = null; } private void AdjustNightVisionProperties() { int nightVisionLevel = UpgradeBus.instance.nightVisionLevel; float num = Mathf.Pow(1f + UpgradeBus.instance.cfg.NIGHT_VIS_REGEN_INCREASE_PERCENT / 100f, (float)nightVisionLevel) * 0.01f; float num2 = Mathf.Pow(1f - UpgradeBus.instance.cfg.NIGHT_VIS_DRAIN_DECREASE_PERCENT / 100f, (float)nightVisionLevel) * 0.01f; regen = num; drain = num2; } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "nightVisionScript"; } } internal class proteinPowderScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.proteinLevel++; LGUStore.instance.UpdateForceMultsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, UpgradeBus.instance.cfg.PROTEIN_INCREMENT * UpgradeBus.instance.proteinLevel + UpgradeBus.instance.cfg.PROTEIN_UNLOCK_FORCE); } public override void load() { UpgradeBus.instance.proteinPowder = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Protein Powder is active!</color>"; LGUStore.instance.UpdateForceMultsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, UpgradeBus.instance.cfg.PROTEIN_UNLOCK_FORCE); } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Protein Powder")) { UpgradeBus.instance.UpgradeObjects.Add("Protein Powder", ((Component)this).gameObject); } } public override void Unwind() { UpgradeBus.instance.proteinLevel = 0; UpgradeBus.instance.proteinPowder = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Protein Powder has been disabled</color>"; LGUStore.instance.UpdateForceMultsServerRpc(GameNetworkManager.Instance.localPlayerController.playerSteamId, 0); } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "proteinPowderScript"; } } internal class runningShoeScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; localPlayerController.movementSpeed += UpgradeBus.instance.cfg.MOVEMENT_INCREMENT; UpgradeBus.instance.runningLevel++; } public override void Unwind() { UpgradeBus.instance.runningShoes = false; UpgradeBus.instance.runningLevel = 0; GameNetworkManager.Instance.localPlayerController.movementSpeed = 4.6f; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Running Shoes has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Running Shoes")) { UpgradeBus.instance.UpgradeObjects.Add("Running Shoes", ((Component)this).gameObject); } } public override void load() { UpgradeBus.instance.runningShoes = true; GameNetworkManager.Instance.localPlayerController.movementSpeed = UpgradeBus.instance.cfg.MOVEMENT_SPEED; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Running Shoes is active!</color>"; float num = 0f; for (int i = 0; i < UpgradeBus.instance.runningLevel; i++) { num += UpgradeBus.instance.cfg.MOVEMENT_INCREMENT; } PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; localPlayerController.movementSpeed += num; } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "runningShoeScript"; } } internal class strongerScannerScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void load() { UpgradeBus.instance.scannerUpgrade = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Better Scanner is active!</color>"; } public override void Unwind() { UpgradeBus.instance.scannerUpgrade = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Better Scanner has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Better Scanner")) { UpgradeBus.instance.UpgradeObjects.Add("Better Scanner", ((Component)this).gameObject); } } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "strongerScannerScript"; } } internal class strongLegsScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void Increment() { UpgradeBus.instance.legLevel++; } public override void Unwind() { UpgradeBus.instance.strongLegs = false; UpgradeBus.instance.legLevel = 0; GameNetworkManager.Instance.localPlayerController.jumpForce = 13f; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Better Scanner has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Strong Legs")) { UpgradeBus.instance.UpgradeObjects.Add("Strong Legs", ((Component)this).gameObject); } } public override void load() { UpgradeBus.instance.strongLegs = true; GameNetworkManager.Instance.localPlayerController.jumpForce = UpgradeBus.instance.cfg.JUMP_FORCE; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Strong Legs is active!</color>"; float num = 0f; for (int i = 0; i < UpgradeBus.instance.legLevel; i++) { num += UpgradeBus.instance.cfg.JUMP_FORCE_INCREMENT; } PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; localPlayerController.jumpForce += num; } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "strongLegsScript"; } } public class terminalFlashScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void load() { UpgradeBus.instance.terminalFlash = true; UpgradeBus.instance.flashScript = this; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Discombobulator is active!\nType 'cooldown' into the terminal for info!!!</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Discombobulator")) { UpgradeBus.instance.UpgradeObjects.Add("Discombobulator", ((Component)this).gameObject); } } public override void Increment() { UpgradeBus.instance.discoLevel++; } public override void Unwind() { UpgradeBus.instance.terminalFlash = false; UpgradeBus.instance.discoLevel = 0; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Discombobulator has been disabled.</color>"; } [ServerRpc(RequireOwnership = false)] public void PlayAudioAndUpdateCooldownServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1135781697u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1135781697u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PlayAudioAndUpdateCooldownClientRpc(); } } } [ClientRpc] private void PlayAudioAndUpdateCooldownClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1412806528u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1412806528u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } Terminal component = GameObject.Find("TerminalScript").GetComponent<Terminal>(); component.terminalAudio.maxDistance = 100f; component.terminalAudio.PlayOneShot(UpgradeBus.instance.flashNoise); ((MonoBehaviour)this).StartCoroutine(ResetRange(component)); UpgradeBus.instance.flashCooldown = UpgradeBus.instance.cfg.DISCOMBOBULATOR_COOLDOWN; Collider[] array = Physics.OverlapSphere(((Component)component).transform.position, UpgradeBus.instance.cfg.DISCOMBOBULATOR_RADIUS, 524288); if (array.Length == 0) { return; } for (int i = 0; i < array.Length; i++) { EnemyAICollisionDetect component2 = ((Component)array[i]).GetComponent<EnemyAICollisionDetect>(); if ((Object)(object)component2 != (Object)null) { component2.mainScript.SetEnemyStunned(true, UpgradeBus.instance.cfg.DISCOMBOBULATOR_STUN_DURATION + UpgradeBus.instance.cfg.DISCOMBOBULATOR_INCREMENT * (float)UpgradeBus.instance.discoLevel, (PlayerControllerB)null); } } } private IEnumerator ResetRange(Terminal terminal) { yield return (object)new WaitForSeconds(2f); terminal.terminalAudio.maxDistance = 17f; } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_terminalFlashScript() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1135781697u, new RpcReceiveHandler(__rpc_handler_1135781697)); NetworkManager.__rpc_func_table.Add(1412806528u, new RpcReceiveHandler(__rpc_handler_1412806528)); } private static void __rpc_handler_1135781697(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((terminalFlashScript)(object)target).PlayAudioAndUpdateCooldownServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1412806528(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((terminalFlashScript)(object)target).PlayAudioAndUpdateCooldownClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "terminalFlashScript"; } } internal class TPButtonScript : GrabbableObject { public AudioClip ItemBreak; public AudioClip error; public AudioClip buttonPress; private AudioSource audio; public override void Start() { ((GrabbableObject)this).Start(); audio = ((Component)this).GetComponent<AudioSource>(); } public override void DiscardItem() { base.playerHeldBy.activatingItem = false; ((GrabbableObject)this).DiscardItem(); } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!Mouse.current.leftButton.isPressed) { return; } audio.PlayOneShot(buttonPress); if (!base.itemUsedUp) { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); ShipTeleporter val = null; ShipTeleporter[] array2 = array; foreach (ShipTeleporter val2 in array2) { if (!val2.isInverseTeleporter) { val = val2; break; } } if ((Object)(object)val == (Object)null) { audio.PlayOneShot(error); return; } int num = -1; for (int j = 0; j < StartOfRound.Instance.mapScreen.radarTargets.Count(); j++) { if ((Object)(object)((Component)StartOfRound.Instance.mapScreen.radarTargets[j].transform).gameObject.GetComponent<PlayerControllerB>() == (Object)(object)base.playerHeldBy) { num = j; } } if (num == -1) { StartOfRound.Instance.mapScreen.targetedPlayer = base.playerHeldBy; UpgradeBus.instance.TPButtonPressed = true; val.PressTeleportButtonOnLocalClient(); if (Random.Range(0f, 1f) > UpgradeBus.instance.cfg.CHANCE_TO_BREAK) { audio.PlayOneShot(ItemBreak); base.itemUsedUp = true; base.playerHeldBy.DespawnHeldObject(); } } else { StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(num); ((MonoBehaviour)this).StartCoroutine(WaitToTP(val)); } } else { audio.PlayOneShot(error); } } private IEnumerator WaitToTP(ShipTeleporter tele) { yield return (object)new WaitForSeconds(0.15f); ReqUpdateTpDropStatusServerRpc(); tele.PressTeleportButtonOnLocalClient(); if (Random.Range(0f, 1f) < UpgradeBus.instance.cfg.CHANCE_TO_BREAK) { audio.PlayOneShot(ItemBreak); base.itemUsedUp = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>The teleporter button has suffered irreparable damage and destroyed itself!</color>"; base.playerHeldBy.DespawnHeldObject(); } } [ServerRpc(RequireOwnership = false)] public void ReqUpdateTpDropStatusServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3777354640u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3777354640u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ChangeTPButtonPressedClientRpc(); } } } [ClientRpc] private void ChangeTPButtonPressedClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3413730949u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3413730949u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { UpgradeBus.instance.TPButtonPressed = true; } } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_TPButtonScript() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3777354640u, new RpcReceiveHandler(__rpc_handler_3777354640)); NetworkManager.__rpc_func_table.Add(3413730949u, new RpcReceiveHandler(__rpc_handler_3413730949)); } private static void __rpc_handler_3777354640(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((TPButtonScript)(object)target).ReqUpdateTpDropStatusServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3413730949(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((TPButtonScript)(object)target).ChangeTPButtonPressedClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "TPButtonScript"; } } public class trapDestroyerScript : BaseUpgrade { private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); } public override void load() { UpgradeBus.instance.DestroyTraps = true; UpgradeBus.instance.trapHandler = this; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Malware Broadcaster is active!</color>"; } public override void Unwind() { UpgradeBus.instance.DestroyTraps = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Malware Broadcaster has been disabled.</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Malware Broadcaster")) { UpgradeBus.instance.UpgradeObjects.Add("Malware Broadcaster", ((Component)this).gameObject); } } [ServerRpc(RequireOwnership = false)] public void ReqDestroyObjectServerRpc(NetworkObjectReference go) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1254388238u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref go, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1254388238u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } NetworkObject val3 = default(NetworkObject); ((NetworkObjectReference)(ref go)).TryGet(ref val3, (NetworkManager)null); if ((Object)(object)val3 == (Object)null) { HUDManager.Instance.AddTextToChatOnServer("Can't retrieve obj", 0); } else if (((Object)((Component)val3).gameObject).name == "Landmine(Clone)" || ((Object)((Component)val3).gameObject).name == "TurretContainer(Clone)") { if (UpgradeBus.instance.cfg.EXPLODE_TRAP) { SpawnExplosionClientRpc(((Component)val3).gameObject.transform.position); } Object.Destroy((Object)(object)((Component)val3).gameObject); } } [ClientRpc] private void SpawnExplosionClientRpc(Vector3 position) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3507995715u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3507995715u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && UpgradeBus.instance.cfg.EXPLODE_TRAP) { Landmine.SpawnExplosion(position + Vector3.up, true, 5.7f, 6.4f); } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_trapDestroyerScript() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1254388238u, new RpcReceiveHandler(__rpc_handler_1254388238)); NetworkManager.__rpc_func_table.Add(3507995715u, new RpcReceiveHandler(__rpc_handler_3507995715)); } private static void __rpc_handler_1254388238(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkObjectReference go = default(NetworkObjectReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref go, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)1; ((trapDestroyerScript)(object)target).ReqDestroyObjectServerRpc(go); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3507995715(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); target.__rpc_exec_stage = (__RpcExecStage)2; ((trapDestroyerScript)(object)target).SpawnExplosionClientRpc(position); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "trapDestroyerScript"; } } public class walkieScript : BaseUpgrade { private GameObject canvas; private Text x; private Text y; private Text z; private Text time; private void Start() { Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); Register(); UpgradeBus.instance.walkieHandler = this; canvas = ((Component)((Component)this).transform.GetChild(0)).gameObject; x = ((Component)canvas.transform.GetChild(0)).GetComponent<Text>(); y = ((Component)canvas.transform.GetChild(1)).GetComponent<Text>(); z = ((Component)canvas.transform.GetChild(2)).GetComponent<Text>(); time = ((Component)canvas.transform.GetChild(3)).GetComponent<Text>(); } public override void load() { UpgradeBus.instance.walkies = true; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>Walkie Talkies now have GPS!</color>"; } public override void Register() { if (!UpgradeBus.instance.UpgradeObjects.ContainsKey("Walkie GPS")) { UpgradeBus.instance.UpgradeObjects.Add("Walkie GPS", ((Component)this).gameObject); } } public override void Unwind() { UpgradeBus.instance.walkies = false; TextMeshProUGUI chatText = HUDManager.Instance.chatText; ((TMP_Text)chatText).text = ((TMP_Text)chatText).text + "\n<color=#FF0000>GPS Walkies have been disabled</color>"; } public void Update() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) if (UpgradeBus.instance.walkieUIActive) { Vector3 position = ((Component)GameNetworkManager.Instance.localPlayerController).transform.position; x.text = "X: " + position.x.ToString("F1"); y.text = "Y: " + position.y.ToString("F1"); z.text = "Z: " + position.z.ToString("F1"); int num = (int)(TimeOfDay.Instance.normalizedTimeOfDay * (60f * (float)TimeOfDay.Instance.numberOfHours)) + 360; int num2 = (int)Mathf.Floor((float)(num / 60)); string text = "AM"; string text2 = ""; if (num2 >= 24) { text2 = "12:00 AM"; } if (num2 > 12) { text = "PM"; } if (num2 > 12) { num2 %= 12; } int num3 = num % 60; text2 = $"{num2:00}:{num3:00}".TrimStart('0') + text; time.text = text2; } } public void WalkieActive() { if (!canvas.activeInHierarchy) { UpgradeBus.instance.walkieUIActive = true; canvas.SetActive(true); } } public void WalkieDeactivate() { UpgradeBus.instance.walkieUIActive = false; canvas.SetActive(false); } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "walkieScript"; } } } namespace MoreShipUpgrades.Patches { [HarmonyPatch(typeof(DeleteFileButton))] internal class DeleteButtonPatcher { [HarmonyPostfix] [HarmonyPatch("DeleteFile")] private static void deleteLGUFile(DeleteFileButton __instance) { string path = Path.Combine(Application.persistentDataPath, $"LGU_{__instance.fileToDelete}.json"); if (File.Exists(path)) { File.Delete(path); } } } [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatcher { [HarmonyPostfix] [HarmonyPatch("Disconnect")] private static void ResetUpgradeBus() { BaseUpgrade[] array = Object.FindObjectsOfType<BaseUpgrade>(); BaseUpgrade[] array2 = array; foreach (BaseUpgrade baseUpgrade in array2) { Object.Destroy((Object)(object)((Component)baseUpgrade).gameObject); } UpgradeBus.instance.ResetAllValues(); } [HarmonyPrefix] [HarmonyPatch("SaveGame")] private static void saveLGU(GameNetworkManager __instance) { if (__instance.isHostingGame) { LGUStore.instance.ServerSaveFileServerRpc(); } } } [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatcher { [HarmonyPostfix] [HarmonyPatch("MeetsScanNodeRequirements")] private static void alterReqs(ScanNodeProperties node, ref bool __result, PlayerControllerB playerScript) { //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) if (UpgradeBus.instance.scannerUpgrade) { if ((Object)(object)node == (Object)null) { __result = false; } float num = ((node.headerText == "Main entrance" || node.headerText == "Ship") ? UpgradeBus.instance.cfg.SHIP_AND_ENTRANCE_DISTANCE_INCREASE : UpgradeBus.instance.cfg.NODE_DISTANCE_INCREASE); if (UpgradeBus.instance.cfg.REQUIRE_LINE_OF_SIGHT && Physics.Linecast(((Component)playerScript.gameplayCamera).transform.position, ((Component)node).transform.position, 256, (QueryTriggerInteraction)1)) { __result = false; return; } float num2 = Vector3.Distance(((Component)playerScript).transform.position, ((Component)node).transform.position); __result = num2 < (float)node.maxRange + num && num2 > (float)node.minRange; } } } [HarmonyPatch(typeof(InteractTrigger))] internal class InteractTriggerPatcher { [HarmonyPrefix] [HarmonyPatch("OnTriggerEnter")] private static bool pickDoor(InteractTrigger __instance, Collider other) { if (!UpgradeBus.instance.lockSmith) { return true; } PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)null) { return true; } if (!((NetworkBehaviour)component).IsOwner) { return true; } DoorLock component2 = ((Component)__instance).gameObject.GetComponent<DoorLock>(); if ((Object)(object)component2 == (Object)null) { return true; } if (!component2.isLocked) { return true; } if (((Component)((Component)UpgradeBus.instance.lockScript).gameObject.transform.GetChild(0)).gameObject.activeInHierarchy) { return true; } UpgradeBus.instance.lockScript.currentDoor = component2; UpgradeBus.instance.lockScript.BeginLockPick(); UpgradeBus.instance.lockScript.timesStruck = 0; return false; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatcher { [HarmonyPrefix] [HarmonyPatch("KillPlayer")] private static void DisableUpgradesOnDeath(PlayerControllerB __instance) { if (UpgradeBus.instance.cfg.LOSE_NIGHT_VIS_ON_DEATH && ((NetworkBehaviour)__instance).IsOwner && !__instance.isPlayerDead && __instance.AllowPlayerDeath() && UpgradeBus.instance.nightVision) { UpgradeBus.instance.UpgradeObjects["NV Headset Batteries"].GetComponent<nightVisionScript>().DisableOnClient(); } } [HarmonyPrefix] [HarmonyPatch("DamagePlayer")] private static void beekeeperReduceDamage(ref int damageNumber, CauseOfDeath causeOfDeath, PlayerControllerB __instance) { if (UpgradeBus.instance.beePercs.ContainsKey(__instance.playerSteamId) && damageNumber == 10) { damageNumber = Mathf.Clamp((int)((float)damageNumber * (UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER - UpgradeBus.instance.beePercs[__instance.playerSteamId] * UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER_INCREMENT)), 0, 100); } } [HarmonyPrefix] [HarmonyPatch("DamagePlayerServerRpc")] private static void beekeeperReduceDamageServer(ref int damageNumber, PlayerControllerB __instance) { if (UpgradeBus.instance.beePercs.ContainsKey(__instance.playerSteamId) && damageNumber == 10) { damageNumber = Mathf.Clamp((int)((float)damageNumber * (UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER - UpgradeBus.instance.beePercs[__instance.playerSteamId] * UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER_INCREMENT)), 0, 100); } } [HarmonyPrefix] [HarmonyPatch("DamagePlayerClientRpc")] private static void beekeeperReduceDamageClient(ref int damageNumber, PlayerControllerB __instance) { if (UpgradeBus.instance.beePercs.ContainsKey(__instance.playerSteamId) && damageNumber == 10) { damageNumber = Mathf.Clamp((int)((float)damageNumber * (UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER - UpgradeBus.instance.beePercs[__instance.playerSteamId] * UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER_INCREMENT)), 0, 100); } } [HarmonyPrefix] [HarmonyPatch("DamageOnOtherClients")] private static void beekeeperReduceDamageOther(ref int damageNumber, PlayerControllerB __instance) { if (UpgradeBus.instance.beePercs.ContainsKey(__instance.playerSteamId) && damageNumber == 10) { damageNumber = Mathf.Clamp((int)((float)damageNumber * (UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER - UpgradeBus.instance.beePercs[__instance.playerSteamId] * UpgradeBus.instance.cfg.BEEKEEPER_DAMAGE_MULTIPLIER_INCREMENT)), 0, 100); } } [HarmonyPrefix] [HarmonyPatch("DropAllHeldItems")] private static bool DontDropItems(PlayerControllerB __instance) { if (UpgradeBus.instance.TPButtonPressed) { UpgradeBus.instance.TPButtonPressed = false; __instance.isSinking = false; __instance.isUnderwater = false; __instance.sinkingValue = 0f; __instance.statusEffectAudio.Stop(); return false; } return true; } [HarmonyPrefix] [HarmonyPatch("Update")] private static void noCarryWeight(ref PlayerControllerB __instance) { if (!UpgradeBus.instance.exoskeleton || __instance.ItemSlots.Length == 0 || !((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance)) { return; } UpgradeBus.instance.alteredWeight = 1f; for (int i = 0; i < __instance.ItemSlots.Length; i++) { GrabbableObject val = __instance.ItemSlots[i]; if ((Object)(object)val != (Object)null) { UpgradeBus.instance.alteredWeight += Mathf.Clamp(val.itemProperties.weight - 1f, 0f, 10f) * (UpgradeBus.instance.cfg.CARRY_WEIGHT_REDUCTION - (float)UpgradeBus.instance.backLevel * UpgradeBus.instance.cfg.CARRY_WEIGHT_INCREMENT); } } __instance.carryWeight = UpgradeBus.instance.alteredWeight; if (__instance.carryWeight < 1f) { __instance.carryWeight = 1f; } } } [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatcher { [HarmonyPrefix] [HarmonyPatch("PlayAudibleNoise")] private static void MakeFootstepsQuiet(ref float noiseRange) { if (UpgradeBus.instance.softSteps) { noiseRange -= UpgradeBus.instance.cfg.NOISE_REDUCTION; } } } [HarmonyPatch(typeof(Shovel))] internal class ShovelPatcher { [HarmonyPostfix] [HarmonyPatch("HitShovel")] private static void HitAgain(Shovel __instance, List<RaycastHit> ___objectsHitByShovelList) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) if (!UpgradeBus.instance.forceMults.ContainsKey(((GrabbableObject)__instance).playerHeldBy.playerSteamId)) { return; } Vector3 position = ((Component)((GrabbableObject)__instance).playerHeldBy.gameplayCamera).transform.position; IHittable val2 = default(IHittable); RaycastHit val3 = default(RaycastHit); for (int i = 0; i < ___objectsHitByShovelList.Count; i++) { RaycastHit val = ___objectsHitByShovelList[i]; if (((Component)((RaycastHit)(ref val)).transform).TryGetComponent<IHittable>(ref val2)) { val = ___objectsHitByShovelList[i]; if (!((Object)(object)((RaycastHit)(ref val)).transform == (Object)(object)((Component)((GrabbableObject)__instance).playerHeldBy).transform)) { val = ___objectsHitByShovelList[i]; if (!(((RaycastHit)(ref val)).point == Vector3.zero)) { val = ___objectsHitByShovelList[i]; if (Physics.Linecast(position, ((RaycastHit)(ref val)).point, ref val3, StartOfRound.Instance.collidersAndRoomMaskAndDefault)) { goto IL_015d; } } try { val2.Hit(UpgradeBus.instance.forceMults[((GrabbableObject)__instance).playerHeldBy.playerSteamId], ((Component)((GrabbableObject)__instance).playerHeldBy.gameplayCamera).transform.forward, ((GrabbableObject)__instance).playerHeldBy, true); Debug.Log((object)$"$$$\n{UpgradeBus.instance.forceMults[((GrabbableObject)__instance).playerHeldBy.playerSteamId]} FORCE\n$$$"); } catch (Exception arg) { Debug.Log((object)$"Error hitting with protein powder {arg}"); } continue; } } goto IL_015d; IL_015d: val = ___objectsHitByShovelList[i]; if (((Component)((RaycastHit)(ref val)).transform).gameObject.layer != 8) { val = ___objectsHitByShovelList[i]; if (((Component)((RaycastHit)(ref val)).transform).gameObject.layer == 11) { break; } continue; } break; } } } [HarmonyPatch(typeof(SpringManAI))] internal class SpringManAIPatcher { [HarmonyPrefix] [HarmonyPatch("Update")] private static bool DetectCoilItem(ref SpringManAI __instance, bool ___stoppingMovement, float ___currentAnimSpeed) { //IL_0064: Unknown result type (might be due to invalid IL or missing references) if (UpgradeBus.instance.coilHeadItems.Count > 0) { foreach (coilHeadItem coilHeadItem in UpgradeBus.instance.coilHeadItems) { if ((Object)(object)coilHeadItem == (Object)null) { UpgradeBus.instance.coilHeadItems.Remove(coilHeadItem); } else { if (!coilHeadItem.HasLineOfSightToPosition(((Component)__instance).transform.position)) { continue; } if (!___stoppingMovement) { RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0); if (((NetworkBehaviour)__instance).IsOwner) { __instance.SetAnimationStopServerRpc(); } ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing"); ___stoppingMovement = true; } __instance.mainCollider.isTrigger = false; ((EnemyAI)__instance).creatureAnimator.SetFloat("WalkSpeed", 0f); ___currentAnimSpeed = 0f; ((EnemyAI)__instance).agent.speed = 0f; ((EnemyAI)__instance).creatureAnimator.speed = 0f; return false; } } } return true; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatcher { [HarmonyPrefix] [HarmonyPatch("Start")] private static void InitLGUStore(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).NetworkManager.IsHost || ((NetworkBehaviour)__instance).NetworkManager.IsServer) { GameObject val = Object.Instantiate<GameObject>(UpgradeBus.instance.modStorePrefab); val.GetComponent<NetworkObject>().Spawn(false); } } [HarmonyPrefix] [HarmonyPatch("playersFiredGameOver")] private static void GameOverResetUpgradeManager(StartOfRound __instance) { if (((NetworkBehaviour)__instance).NetworkManager.IsHost || ((NetworkBehaviour)__instance).NetworkManager.IsServer) { LGUStore.instance.PlayersFiredServerRpc(); } } } [HarmonyPatch(typeof(TerminalAccessibleObject))] internal class TerminalAccessibleObjectPatcher { [HarmonyPrefix] [HarmonyPatch("CallFunctionFromTerminal")] private static bool DestroyObject(ref TerminalAccessibleObject __instance, ref float ___currentCooldownTimer, ref bool ___inCooldown) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (!UpgradeBus.instance.DestroyTraps || ((Component)__instance).gameObject.layer != LayerMask.NameToLayer("MapHazards")) { return true; } if (UpgradeBus.instance.cfg.DESTROY_TRAP) { UpgradeBus.instance.trapHandler.ReqDestroyObjectServerRpc(new NetworkObjectReference(((Component)((Component)__instance).gameObject.transform.parent).gameObject.GetComponent<NetworkObject>())); return false; } if (!___inCooldown) { ___currentCooldownTimer = UpgradeBus.instance.cfg.DISARM_TIME; } return true; } } [HarmonyPatch(typeof(Terminal))] internal class TerminalPatcher { [HarmonyPostfix] [HarmonyPatch("Update")] private static void Counter() { if (UpgradeBus.instance.flashCooldown > 0f) { UpgradeBus.instance.flashCooldown -= Time.deltaTime; } } [HarmonyPostfix] [HarmonyPatch("ParsePlayerSentence")] private static void CustomParser(ref Terminal __instance, ref TerminalNode __result) { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected O, but got Unknown //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missin
plugins/MassiveNewCoilers-FixCentipedeLag/LC_Optim.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("LC_Optim")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Source moment")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LC_Optim")] [assembly: AssemblyTitle("LC_Optim")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace LC_Optim; [BepInPlugin("mnc.fixcentipedelag", "FixCentipedeLag", "2023.12.7")] public class Plugin : BaseUnityPlugin { private Harmony thisHarmony; private static Dictionary<int, ulong> instanceMap = new Dictionary<int, ulong>(); private static ulong deadtimer = 100uL; private static ManualLogSource Log; private static ConfigEntry<bool> configShowDebug; private static void Debug(object data, LogLevel logLevel = 16) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) if (configShowDebug.Value) { Log.Log(logLevel, data); } } private void Awake() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown configShowDebug = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable debug printing", true, "Enabling this will show debug info in console, e.g. when a new centipede gets tracked or removed."); thisHarmony = new Harmony("mnc.fixcentipedelag"); thisHarmony.Patch((MethodBase)typeof(CentipedeAI).GetMethod("DoAIInterval"), new HarmonyMethod(typeof(Plugin), "RemoveLagCentipede", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Debug("Registered the patch method", (LogLevel)4); Log = ((BaseUnityPlugin)this).Logger; } public static void RemoveLagCentipede(CentipedeAI __instance) { if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f)) { return; } int instanceID = ((Object)__instance).GetInstanceID(); ulong num = (ulong)Time.frameCount; if (!instanceMap.ContainsKey(instanceID)) { instanceMap.Add(instanceID, num); Debug($"Tracked {instanceID}", (LogLevel)16); return; } ulong num2 = instanceMap[instanceID]; if (num - num2 <= deadtimer) { ((EnemyAI)__instance).KillEnemy(true); instanceMap.Remove(instanceID); Debug($"Removed centipede at {instanceID}", (LogLevel)16); } else { instanceMap[instanceID] = num; } } public void OnDestroy() { thisHarmony.UnpatchSelf(); } } internal class PluginMetadata { public const string PLUGIN_GUID = "mnc.fixcentipedelag"; public const string PLUGIN_NAME = "FixCentipedeLag"; public const string PLUGIN_VERSION = "2023.12.7"; } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_Optim"; public const string PLUGIN_NAME = "LC_Optim"; public const string PLUGIN_VERSION = "1.0.0"; }
plugins/matsuura-HealthMetrics/HealthMetrics.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("HealthMetrics")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HealthMetrics")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("eba7b111-51e5-4353-807d-1268e6290901")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace HealthMetrics { [BepInPlugin("Matsuura.HealthMetrics", "HealthMetrics", "1.0.0")] public class HealthMetricsBase : BaseUnityPlugin { private const string modGUID = "Matsuura.HealthMetrics"; private const string modName = "HealthMetrics"; private const string modVersion = "1.0.0"; private readonly Harmony _harmony = new Harmony("Matsuura.HealthMetrics"); private static HealthMetricsBase _instance; private static ManualLogSource _logSource; internal void Awake() { if ((Object)(object)_instance == (Object)null) { _instance = this; } if (_logSource == null) { _logSource = Logger.CreateLogSource("Matsuura.HealthMetrics"); } _harmony.PatchAll(); _logSource.LogInfo((object)"HealthMetrics Awake"); } internal static void Log(string message) { if (_logSource != null) { _logSource.LogInfo((object)message); } } internal static void LogD(string message) { if (_logSource != null) { _logSource.LogDebug((object)message); } } } } namespace HealthMetrics.Patches { [HarmonyPatch(typeof(HUDManager))] internal class HealthHUDPatches { private static TextMeshProUGUI _healthText; private static readonly string DefaultValueHealthText = " ¤"; public static int _oldValuehealthValueForUpdater = 0; public static int _healthValueForUpdater = 100; private static readonly Color _healthyColor = Color32.op_Implicit(new Color32((byte)0, byte.MaxValue, (byte)0, byte.MaxValue)); private static readonly Color _criticalHealthColor = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue)); [HarmonyPatch("Start")] [HarmonyPostfix] private static void Start(ref HUDManager __instance) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("HealthHUDDisplay"); val.AddComponent<RectTransform>(); TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>(); RectTransform rectTransform = ((TMP_Text)obj).rectTransform; ((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false); rectTransform.anchoredPosition = new Vector2(8f, -57f); ((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font; ((TMP_Text)obj).fontSize = 16f; ((TMP_Text)obj).text = "100"; ((Graphic)obj).color = _healthyColor; ((TMP_Text)obj).overflowMode = (TextOverflowModes)0; ((Behaviour)obj).enabled = true; _healthText = obj; } [HarmonyPatch("Update")] [HarmonyPostfix] private static void Update() { //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_healthText != (Object)null && _healthValueForUpdater != _oldValuehealthValueForUpdater) { _oldValuehealthValueForUpdater = _healthValueForUpdater; if (_healthValueForUpdater > 0) { ((TMP_Text)_healthText).text = _healthValueForUpdater.ToString().PadLeft((_healthValueForUpdater < 10) ? 2 : 3, ' '); } else { ((TMP_Text)_healthText).text = DefaultValueHealthText; } double percentage = (double)_healthValueForUpdater / 100.0; ((Graphic)_healthText).color = ColorInterpolation(_criticalHealthColor, _healthyColor, percentage); } } public static int LinearInterpolation(int start, int end, double percentage) { return start + (int)Math.Round(percentage * (double)(end - start)); } public static Color ColorInterpolation(Color start, Color end, double percentage) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) return new Color(hexToFloat(LinearInterpolation(floatToHex(start.r), floatToHex(end.r), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.g), floatToHex(end.g), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.b), floatToHex((int)end.b), percentage)), 1f); } public static float hexToFloat(int hex) { return (float)hex / 255f; } public static int floatToHex(float f) { return (int)f * 255; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerPatches { [HarmonyPrefix] [HarmonyPatch("LateUpdate")] private static void LateUpdate_Prefix(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) { HealthHUDPatches._healthValueForUpdater = ((__instance.health >= 0) ? __instance.health : 0); } } } }
plugins/MegaPiggy-BuyableShotgun/BuyableShotgun.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BuyableShotgun")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BuyableShotgun")] [assembly: AssemblyTitle("BuyableShotgun")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BuyableShotgun { [BepInPlugin("MegaPiggy.BuyableShotgun", "BuyableShotgun", "1.0.0")] public class BuyableShotgun : BaseUnityPlugin { private const string modGUID = "MegaPiggy.BuyableShotgun"; private const string modName = "BuyableShotgun"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgun"); private static BuyableShotgun Instance; public int ShotgunPrice; public bool added; private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger; public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList(); public Item Shotgun => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "Shotgun")); private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ShotgunPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunPrice", 700, "Credits needed to buy shotgun").Value; SceneManager.sceneLoaded += OnSceneLoaded; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin BuyableShotgun is loaded with version 1.0.0!"); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (!added && ((Scene)(ref scene)).name == "MainMenu") { added = true; Items.RegisterShopItem(Shotgun, ShotgunPrice); } } } }
plugins/MegaPiggy-BuyableShotgunShells/BuyableShotgunShells.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BuyableShotgunShells")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BuyableShotgunShells")] [assembly: AssemblyTitle("BuyableShotgunShells")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BuyableShotgunShells { [BepInPlugin("MegaPiggy.BuyableShotgunShells", "Buyable Shotgun Shells", "1.0.1")] public class BuyableShotgunShells : BaseUnityPlugin { private const string modGUID = "MegaPiggy.BuyableShotgunShells"; private const string modName = "Buyable Shotgun Shells"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgunShells"); private static BuyableShotgunShells Instance; public int ShellPrice; public bool added; private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger; public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList(); public Item ShotgunShell => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name == "GunAmmo")); private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ShellPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunShellPrice", 20, "Credits needed to buy shotgun shells").Value; SceneManager.sceneLoaded += OnSceneLoaded; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Buyable Shotgun Shells is loaded with version 1.0.1!"); } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (!added && ((Scene)(ref scene)).name == "MainMenu") { added = true; ShotgunShell.itemName = "Shells"; Items.RegisterShopItem(ShotgunShell, ShellPrice); } } } }
plugins/MegaPiggy-InsanityMeter/InsanityMeter.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("InsanityMeter")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InsanityMeter")] [assembly: AssemblyTitle("InsanityMeter")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace InsanityMeter { [BepInPlugin("MegaPiggy.InsanityMeter", "Insanity Meter", "1.0.0")] public class InsanityMeterMod : BaseUnityPlugin { [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] public static void AwakePostfix(HUDManager __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) Transform parent = ((Component)__instance.HUDElements[2].canvasGroup).transform.parent; GameObject val = new GameObject("InsanityMeter", new Type[2] { typeof(Image), typeof(CanvasGroup) }); __instance.HUDElements = CollectionExtensions.AddToArray<HUDElement>(__instance.HUDElements, new HUDElement { canvasGroup = val.GetComponent<CanvasGroup>(), targetAlpha = 1f }); RectTransform component = val.GetComponent<RectTransform>(); component.pivot = Vector2.one * 0.5f; component.sizeDelta = new Vector2(150f, 20f); component.anchoredPosition3D = new Vector3(0f, 220f, -0.075f); Image component2 = val.GetComponent<Image>(); component2.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture); ((Graphic)component2).color = Color.black; ((Component)component2).transform.SetParent(parent, false); GameObject val2 = new GameObject("InsanityBar", new Type[2] { typeof(Image), typeof(InsanityMeterUI) }); RectTransform component3 = val2.GetComponent<RectTransform>(); component3.pivot = Vector2.one * 0.5f; component3.sizeDelta = new Vector2(150f, 20f); Image component4 = val2.GetComponent<Image>(); component4.fillMethod = (FillMethod)0; component4.type = (Type)3; component4.sprite = CreateSpriteFromTexture(Texture2D.whiteTexture); ((Graphic)component4).color = Color32.op_Implicit(new Color32((byte)123, (byte)0, (byte)236, byte.MaxValue)); val2.transform.SetParent(((Component)component2).transform, false); } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerPatch { [HarmonyPatch("LateUpdate")] [HarmonyPostfix] public static void LateUpdatePostfix(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject) && __instance.isPlayerControlled && !__instance.isPlayerDead) { InsanityMeterUI.Instance.UpdatePercentage(__instance.GetInsanityPercentage()); } } } private const string modGUID = "MegaPiggy.InsanityMeter"; private const string modName = "Insanity Meter"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("MegaPiggy.InsanityMeter"); private static InsanityMeterMod Instance { get; set; } private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger; public static Sprite CreateSpriteFromTexture(Texture2D texture2D) { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) Sprite val = Sprite.Create(texture2D, new Rect(0f, 0f, (float)((Texture)texture2D).width, (float)((Texture)texture2D).height), new Vector2(0.5f, 0.5f)); ((Object)val).name = ((Object)texture2D).name; return val; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Insanity Meter is loaded with version 1.0.0!"); } } public class InsanityMeterUI : MonoBehaviour { private Image image; public static InsanityMeterUI Instance { get; private set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } image = ((Component)this).GetComponent<Image>(); } public void UpdatePercentage(float insanityPercentage) { image.fillAmount = insanityPercentage; } } public static class PlayerExtensions { public static float GetInsanityPercentage(this PlayerControllerB player) { return player.insanityLevel / player.maxInsanityLevel; } } }
plugins/MMHOOK/MMHOOK_AmazingAssets.TerrainToMesh.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.IO; using System.Reflection; using System.Text; using AmazingAssets.TerrainToMesh; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using On; using On.AmazingAssets.TerrainToMesh; using UnityEngine; using UnityEngine.Rendering; [assembly: AssemblyVersion("0.0.0.0")] namespace On { public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e { [EditorBrowsable(EditorBrowsableState.Never)] public delegate object orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(TerrainData P_0, bool P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate object hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e orig, TerrainData P_1, bool P_2, bool P_3); public static event hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e { add { HookEndpointManager.Add<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e { public static event Manipulator \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e { add { HookEndpointManager.Modify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class \u200f\u202c\u202d\u202a\u206a\u200b\u200b\u202c\u200e\u200c\u200f\u206f\u200d\u200c\u206c\u206e\u200e\u206f\u206b\u206b\u202c\u200f\u206b\u200f\u200c\u206f\u200d\u202d\u206e\u206c\u202c\u200f\u202b\u202a\u200c\u202a\u202a\u206c\u200d\u206f\u202e { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(Texture P_0, RenderTexture P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e orig, Texture P_1, RenderTexture P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(Texture P_0, RenderTexture P_1, Material P_2, bool P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, bool P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(Color P_0, TextureFormat P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e orig, Color P_1, TextureFormat P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(int P_0, int P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e orig, int P_1, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(RenderTexture P_0, TextureFormat P_1, ref Texture2D P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e orig, RenderTexture P_1, TextureFormat P_2, ref Texture2D P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(Texture2D P_0, bool P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(TerrainData P_0, int P_1, out int P_2, out int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e orig, TerrainData P_1, int P_2, out int P_3, out int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(int P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e orig, int P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_cctor(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_cctor(orig_cctor orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ColorSpace orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ColorSpace hook_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(bool P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e orig, bool P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(Object P_0, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e orig, Object P_1, Object P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(Texture P_0, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e orig, Texture P_1, RenderTexture P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(Texture P_0, RenderTexture P_1, Material P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(Texture2D P_0, Color[] P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e orig, Texture2D P_1, Color[] P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(Texture2D P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e orig, Texture2D P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(int P_0, int P_1, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e orig, int P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(Texture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e orig, Texture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(Texture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e orig, Texture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4, bool P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(Texture2D P_0, int P_1, int P_2, TextureFormat P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, TextureFormat P_4, bool P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(Texture2D P_0, Rect P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e orig, Texture2D P_1, Rect P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(string P_0, object P_1, object P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e orig, string P_1, object P_2, object P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Color[] orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(Texture2D P_0, int P_1, int P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Color[] hook_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate TextureFormat orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(Texture2D P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate TextureFormat hook_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e orig, Texture2D P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(Texture P_0, TextureWrapMode P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e orig, Texture P_1, TextureWrapMode P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate FilterMode orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(Texture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate FilterMode hook_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e orig, Texture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(Texture P_0, FilterMode P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e orig, Texture P_1, FilterMode P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(string P_0, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e orig, string P_1, string P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(Object P_0, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e orig, Object P_1, string P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Vector3 orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Vector3 hook_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e orig); public static class \u206b\u206a\u200c\u206b\u206a\u202a\u200d\u202a\u200f\u202b\u200b\u206b\u200d\u202c\u206c\u206c\u202a\u206e\u200c\u206d\u202a\u206b\u206c\u200e\u200c\u202b\u206e\u206e\u200b\u206f\u200f\u200e\u202e\u206b\u202d\u200f\u200b\u202a\u206d\u202c\u202e { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(object self, int P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e orig, object self, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(object self, int P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e orig, object self, int P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(object self, int P_1, bool P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5, int P_6, int P_7); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6, int P_7, int P_8); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(object self, int P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e orig, object self, int P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(object self, int P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e orig, object self, int P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(object self, int P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e orig, object self, int P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(object self, int P_1, bool P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5, int P_6, int P_7); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(object self, int P_1, bool P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(object self, int P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e orig, object self, int P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(object self, int P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e orig, object self, int P_2, bool P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(object self, int P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e orig, object self, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D hook_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(object self, int P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e orig, object self, int P_2, int P_3, int P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Vector2 orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Vector2 hook_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(Object P_0, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e orig, Object P_1, Object P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture2D[] hook_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(string P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e orig, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(string P_0, string P_1, string P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e orig, string P_1, string P_2, string P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Shader orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(string P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Shader hook_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e orig, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Material orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(Shader P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Material hook_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e orig, Shader P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(Material P_0, string P_1, float P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e orig, Material P_1, string P_2, float P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(int P_0, int P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e orig, int P_1, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate TextureFormat orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(Texture2D P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate TextureFormat hook_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e orig, Texture2D P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(Texture P_0, TextureWrapMode P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e orig, Texture P_1, TextureWrapMode P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(string P_0, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e orig, string P_1, string P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(Object P_0, string P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e orig, Object P_1, string P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(Object P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e orig, Object P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ColorSpace orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ColorSpace hook_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(Material P_0, string P_1, Vector4 P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e orig, Material P_1, string P_2, Vector4 P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(Texture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e orig, Texture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTextureFormat orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(RenderTexture P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTextureFormat hook_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e orig, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(RenderTextureFormat P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e orig, RenderTextureFormat P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(TextureFormat P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e orig, TextureFormat P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(int P_0, int P_1, int P_2, RenderTextureFormat P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e orig, int P_1, int P_2, int P_3, RenderTextureFormat P_4); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Texture hook_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(TerrainData P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e orig, TerrainData P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(TerrainData P_0, bool P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e orig, TerrainData P_1, bool P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(int P_0, int P_1, int P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RenderTexture hook_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e orig, int P_1, int P_2, int P_3); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(Texture P_0, RenderTexture P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e orig, Texture P_1, RenderTexture P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Color[] orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(Texture2D P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate Color[] hook_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e orig, Texture2D P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(IEnumerable<float> P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float hook_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e orig, IEnumerable<float> P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(IEnumerable<float> P_0); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float hook_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e orig, IEnumerable<float> P_1); public static class \u206f\u202d\u200c\u206d\u200c\u200f\u206d\u206e\u202b\u200b\u202d\u206f\u206e\u200e\u206d\u206d\u206b\u206c\u206d\u200d\u202d\u202c\u200b\u206f\u200e\u202e\u206c\u206f\u202b\u202d\u206a\u200c\u202a\u200b\u200e\u206a\u200f\u200b\u200c\u202c\u202e { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_cctor(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_cctor(orig_cctor orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(object self, Color P_1); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float hook_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e orig, object self, Color P_2); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_\u206d\u202d\u200c\u202e\u200c\u206b\u202d\u200c\u202a\u206b\u202d\u206c\u200e\u206b\u200b\u206c\u200e\u200c\u200f\u206c\u200d\u200d\u200b\u206a\u202d\u202d\u202
plugins/MMHOOK/MMHOOK_Assembly-CSharp.dll
Decompiled 2 years ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Reflection; using DigitalRuby.ThunderAndLightning; using Discord; using Dissonance; using Dissonance.Integrations.Unity_NFGO; using DunGen; using DunGen.Adapters; using DunGen.Analysis; using DunGen.Editor; using DunGen.Graph; using DunGen.Tags; using GameNetcodeStuff; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using On; using On.DigitalRuby.ThunderAndLightning; using On.Dissonance.Integrations.Unity_NFGO; using On.DunGen; using On.DunGen.Adapters; using On.DunGen.Analysis; using On.DunGen.Editor; using On.DunGen.Graph; using On.DunGen.Tags; using On.GameNetcodeStuff; using On.__GEN; using Steamworks; using Steamworks.Data; using TMPro; using Unity.AI.Navigation; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.InputSystem; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Video; [assembly: AssemblyVersion("0.0.0.0")] namespace On { public static class AlarmButton { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_PushAlarmButton(AlarmButton self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_PushAlarmButton(orig_PushAlarmButton orig, AlarmButton self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(AlarmButton self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, AlarmButton self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AlarmButton self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AlarmButton self); public static event hook_PushAlarmButton PushAlarmButton { add { HookEndpointManager.Add<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AlarmButton { public static event Manipulator PushAlarmButton { add { HookEndpointManager.Modify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Update { add { HookEndpointManager.Modify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class AnimatedItem { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Start(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Start(orig_Start orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EquipItem(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EquipItem(orig_EquipItem orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DiscardItem(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DiscardItem(orig_DiscardItem orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_PocketItem(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_PocketItem(orig_PocketItem orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___initializeVariables(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___initializeVariables(orig___initializeVariables orig, AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig___getTypeName(AnimatedItem self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook___getTypeName(orig___getTypeName orig, AnimatedItem self); public static event hook_Start Start { add { HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EquipItem EquipItem { add { HookEndpointManager.Add<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DiscardItem DiscardItem { add { HookEndpointManager.Add<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_PocketItem PocketItem { add { HookEndpointManager.Add<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___initializeVariables __initializeVariables { add { HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___getTypeName __getTypeName { add { HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AnimatedItem { public static event Manipulator Start { add { HookEndpointManager.Modify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator EquipItem { add { HookEndpointManager.Modify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator DiscardItem { add { HookEndpointManager.Modify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator PocketItem { add { HookEndpointManager.Modify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Update { add { HookEndpointManager.Modify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __initializeVariables { add { HookEndpointManager.Modify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __getTypeName { add { HookEndpointManager.Modify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class AnimatedTextureUV { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnEnable(AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnEnable(orig_OnEnable orig, AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnDisable(AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnDisable(orig_OnDisable orig, AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator orig_AnimateUV(AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator hook_AnimateUV(orig_AnimateUV orig, AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AnimatedTextureUV self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AnimatedTextureUV self); public static event hook_OnEnable OnEnable { add { HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnDisable OnDisable { add { HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_AnimateUV AnimateUV { add { HookEndpointManager.Add<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AnimatedTextureUV { public static event Manipulator OnEnable { add { HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnDisable { add { HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator AnimateUV { add { HookEndpointManager.Modify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class AnimationStopPoints { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAnimationStopPosition1(AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAnimationStopPosition1(orig_SetAnimationStopPosition1 orig, AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAnimationGo(AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAnimationGo(orig_SetAnimationGo orig, AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAnimationStopPosition2(AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAnimationStopPosition2(orig_SetAnimationStopPosition2 orig, AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AnimationStopPoints self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AnimationStopPoints self); public static event hook_SetAnimationStopPosition1 SetAnimationStopPosition1 { add { HookEndpointManager.Add<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetAnimationGo SetAnimationGo { add { HookEndpointManager.Add<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetAnimationStopPosition2 SetAnimationStopPosition2 { add { HookEndpointManager.Add<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AnimationStopPoints { public static event Manipulator SetAnimationStopPosition1 { add { HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetAnimationGo { add { HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetAnimationStopPosition2 { add { HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class AudioReverbPresets { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AudioReverbPresets self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AudioReverbPresets self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AudioReverbPresets { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class AutoParentToShip { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Awake(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Awake(orig_Awake orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LateUpdate(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LateUpdate(orig_LateUpdate orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartSuckingOutOfShip(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartSuckingOutOfShip(orig_StartSuckingOutOfShip orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator orig_SuckObjectOutOfShip(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator hook_SuckObjectOutOfShip(orig_SuckObjectOutOfShip orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_MoveToOffset(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_MoveToOffset(orig_MoveToOffset orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___initializeVariables(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___initializeVariables(orig___initializeVariables orig, AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig___getTypeName(AutoParentToShip self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook___getTypeName(orig___getTypeName orig, AutoParentToShip self); public static event hook_Awake Awake { add { HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LateUpdate LateUpdate { add { HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartSuckingOutOfShip StartSuckingOutOfShip { add { HookEndpointManager.Add<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SuckObjectOutOfShip SuckObjectOutOfShip { add { HookEndpointManager.Add<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_MoveToOffset MoveToOffset { add { HookEndpointManager.Add<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___initializeVariables __initializeVariables { add { HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___getTypeName __getTypeName { add { HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class AutoParentToShip { public static event Manipulator Awake { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator LateUpdate { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator StartSuckingOutOfShip { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SuckObjectOutOfShip { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator MoveToOffset { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __initializeVariables { add { HookEndpointManager.Modify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __getTypeName { add { HookEndpointManager.Modify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On { public static class BaboonBirdAI { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Start(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Start(orig_Start orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SyncInitialValuesServerRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SyncInitialValuesServerRpc(orig_SyncInitialValuesServerRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SyncInitialValuesClientRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SyncInitialValuesClientRpc(orig_SyncInitialValuesClientRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LateUpdate(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LateUpdate(orig_LateUpdate orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnCollideWithPlayer(BaboonBirdAI self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnCollideWithPlayer(orig_OnCollideWithPlayer orig, BaboonBirdAI self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnCollideWithEnemy(BaboonBirdAI self, Collider other, EnemyAI enemyScript); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnCollideWithEnemy(orig_OnCollideWithEnemy orig, BaboonBirdAI self, Collider other, EnemyAI enemyScript); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_HitEnemy(BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_HitEnemy(orig_HitEnemy orig, BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_KillEnemy(BaboonBirdAI self, bool destroy); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_KillEnemy(orig_KillEnemy orig, BaboonBirdAI self, bool destroy); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StopKillAnimation(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StopKillAnimation(orig_StopKillAnimation orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StabPlayerDeathAnimServerRpc(BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StabPlayerDeathAnimServerRpc(orig_StabPlayerDeathAnimServerRpc orig, BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StabPlayerDeathAnimClientRpc(BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StabPlayerDeathAnimClientRpc(orig_StabPlayerDeathAnimClientRpc orig, BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator orig_killPlayerAnimation(BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator hook_killPlayerAnimation(orig_killPlayerAnimation orig, BaboonBirdAI self, int playerObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_InteractWithScrap(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_InteractWithScrap(orig_InteractWithScrap orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_CanGrabScrap(BaboonBirdAI self, GrabbableObject scrap); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_CanGrabScrap(orig_CanGrabScrap orig, BaboonBirdAI self, GrabbableObject scrap); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DropHeldItemAndSync(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DropHeldItemAndSync(orig_DropHeldItemAndSync orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DropScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DropScrapServerRpc(orig_DropScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DropScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DropScrapClientRpc(orig_DropScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DropScrap(BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DropScrap(orig_DropScrap orig, BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_GrabItemAndSync(BaboonBirdAI self, NetworkObject item); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_GrabItemAndSync(orig_GrabItemAndSync orig, BaboonBirdAI self, NetworkObject item); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_GrabScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_GrabScrapServerRpc(orig_GrabScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_GrabScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_GrabScrapClientRpc(orig_GrabScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_GrabScrap(BaboonBirdAI self, NetworkObject item); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_GrabScrap(orig_GrabScrap orig, BaboonBirdAI self, NetworkObject item); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ReachedNodeInSearch(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ReachedNodeInSearch(orig_ReachedNodeInSearch orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DoAIInterval(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DoAIInterval(orig_DoAIInterval orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StopFocusingThreat(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StopFocusingThreat(orig_StopFocusingThreat orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StopFocusingThreatServerRpc(BaboonBirdAI self, bool enterScoutingMode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StopFocusingThreatServerRpc(orig_StopFocusingThreatServerRpc orig, BaboonBirdAI self, bool enterScoutingMode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StopFocusingThreatClientRpc(BaboonBirdAI self, bool enterScoutingMode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StopFocusingThreatClientRpc(orig_StopFocusingThreatClientRpc orig, BaboonBirdAI self, bool enterScoutingMode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAggressiveMode(BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAggressiveMode(orig_SetAggressiveMode orig, BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAggressiveModeServerRpc(BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAggressiveModeServerRpc(orig_SetAggressiveModeServerRpc orig, BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetAggressiveModeClientRpc(BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetAggressiveModeClientRpc(orig_SetAggressiveModeClientRpc orig, BaboonBirdAI self, int mode); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetThreatInView(BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetThreatInView(orig_SetThreatInView orig, BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetThreatInViewServerRpc(BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetThreatInViewServerRpc(orig_SetThreatInViewServerRpc orig, BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetThreatInViewClientRpc(BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetThreatInViewClientRpc(orig_SetThreatInViewClientRpc orig, BaboonBirdAI self, bool inView); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EnemyEnterRestModeServerRpc(BaboonBirdAI self, bool sleep, bool atCamp); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EnemyEnterRestModeServerRpc(orig_EnemyEnterRestModeServerRpc orig, BaboonBirdAI self, bool sleep, bool atCamp); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EnemyEnterRestModeClientRpc(BaboonBirdAI self, bool sleep, bool atCamp); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EnemyEnterRestModeClientRpc(orig_EnemyEnterRestModeClientRpc orig, BaboonBirdAI self, bool sleep, bool atCamp); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EnemyGetUpServerRpc(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EnemyGetUpServerRpc(orig_EnemyGetUpServerRpc orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EnemyGetUpClientRpc(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EnemyGetUpClientRpc(orig_EnemyGetUpClientRpc orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnDrawGizmos(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnDrawGizmos(orig_OnDrawGizmos orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DetectNoise(BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DetectNoise(orig_DetectNoise orig, BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_AnimateLooking(BaboonBirdAI self, Vector3 lookAtPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_AnimateLooking(orig_AnimateLooking orig, BaboonBirdAI self, Vector3 lookAtPosition); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_GetComfortableDistanceToThreat(BaboonBirdAI self, Threat focusedThreat); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float hook_GetComfortableDistanceToThreat(orig_GetComfortableDistanceToThreat orig, BaboonBirdAI self, Threat focusedThreat); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ReactToThreat(BaboonBirdAI self, Threat closestThreat); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ReactToThreat(orig_ReactToThreat orig, BaboonBirdAI self, Threat closestThreat); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartFocusOnThreatServerRpc(BaboonBirdAI self, NetworkObjectReference netObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartFocusOnThreatServerRpc(orig_StartFocusOnThreatServerRpc orig, BaboonBirdAI self, NetworkObjectReference netObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartFocusOnThreatClientRpc(BaboonBirdAI self, NetworkObjectReference netObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartFocusOnThreatClientRpc(orig_StartFocusOnThreatClientRpc orig, BaboonBirdAI self, NetworkObjectReference netObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float orig_ReactToOtherBaboonSighted(BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate float hook_ReactToOtherBaboonSighted(orig_ReactToOtherBaboonSighted orig, BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DoLOSCheck(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DoLOSCheck(orig_DoLOSCheck orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_PingBaboonInterest(BaboonBirdAI self, Vector3 interestPosition, int pingImportance); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_PingBaboonInterest(orig_PingBaboonInterest orig, BaboonBirdAI self, Vector3 interestPosition, int pingImportance); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_PingBirdInterestServerRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_PingBirdInterestServerRpc(orig_PingBirdInterestServerRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_PingBirdInterestClientRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_PingBirdInterestClientRpc(orig_PingBirdInterestClientRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_JoinScoutingGroup(BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_JoinScoutingGroup(orig_JoinScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartScoutingGroup(BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartScoutingGroup(orig_StartScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LeaveCurrentScoutingGroup(BaboonBirdAI self, bool sync); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LeaveCurrentScoutingGroup(orig_LeaveCurrentScoutingGroup orig, BaboonBirdAI self, bool sync); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LeaveScoutingGroupServerRpc(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LeaveScoutingGroupServerRpc(orig_LeaveScoutingGroupServerRpc orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LeaveScoutingGroupClientRpc(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LeaveScoutingGroupClientRpc(orig_LeaveScoutingGroupClientRpc orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartScoutingGroupServerRpc(orig_StartScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartScoutingGroupClientRpc(orig_StartScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_JoinScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_JoinScoutingGroupServerRpc(orig_JoinScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_JoinScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_JoinScoutingGroupClientRpc(orig_JoinScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_CallToOtherBaboon(BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_CallToOtherBaboon(orig_CallToOtherBaboon orig, BaboonBirdAI self, BaboonBirdAI otherBaboon); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartMiscAnimation(BaboonBirdAI self, int anim); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartMiscAnimation(orig_StartMiscAnimation orig, BaboonBirdAI self, int anim); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartMiscAnimationServerRpc(BaboonBirdAI self, int miscAnimationId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartMiscAnimationServerRpc(orig_StartMiscAnimationServerRpc orig, BaboonBirdAI self, int miscAnimationId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_StartMiscAnimationClientRpc(BaboonBirdAI self, int miscAnimationId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_StartMiscAnimationClientRpc(orig_StartMiscAnimationClientRpc orig, BaboonBirdAI self, int miscAnimationId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_CalculateAnimationDirection(BaboonBirdAI self, float maxSpeed); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_CalculateAnimationDirection(orig_CalculateAnimationDirection orig, BaboonBirdAI self, float maxSpeed); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___initializeVariables(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___initializeVariables(orig___initializeVariables orig, BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_InitializeRPCS_BaboonBirdAI(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_InitializeRPCS_BaboonBirdAI(orig_InitializeRPCS_BaboonBirdAI orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3452382367(orig___rpc_handler_3452382367 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3856685904(orig___rpc_handler_3856685904 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_2476579270(orig___rpc_handler_2476579270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3749667856(orig___rpc_handler_3749667856 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1418775270(orig___rpc_handler_1418775270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1865475504(orig___rpc_handler_1865475504 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_869682226(orig___rpc_handler_869682226 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1564051222(orig___rpc_handler_1564051222 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1546030380(orig___rpc_handler_1546030380 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3360048400(orig___rpc_handler_3360048400 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_443869275(orig___rpc_handler_443869275 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1782649174(orig___rpc_handler_1782649174 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3428942850(orig___rpc_handler_3428942850 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_2073937320(orig___rpc_handler_2073937320 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1806580287(orig___rpc_handler_1806580287 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1567928363(orig___rpc_handler_1567928363 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3614203845(orig___rpc_handler_3614203845 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1155909339(orig___rpc_handler_1155909339 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3933590138(orig___rpc_handler_3933590138 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_991811456(orig___rpc_handler_991811456 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1670979535(orig___rpc_handler_1670979535 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_2348332192(orig___rpc_handler_2348332192 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_2459653399(orig___rpc_handler_2459653399 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_696889160(orig___rpc_handler_696889160 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3367846835(orig___rpc_handler_3367846835 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1737299197(orig___rpc_handler_1737299197 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1775372234(orig___rpc_handler_1775372234 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1078565091(orig___rpc_handler_1078565091 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_1580405641(orig___rpc_handler_1580405641 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___rpc_handler_3995026000(orig___rpc_handler_3995026000 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig___getTypeName(BaboonBirdAI self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook___getTypeName(orig___getTypeName orig, BaboonBirdAI self); public static event hook_Start Start { add { HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SyncInitialValuesServerRpc SyncInitialValuesServerRpc { add { HookEndpointManager.Add<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SyncInitialValuesClientRpc SyncInitialValuesClientRpc { add { HookEndpointManager.Add<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LateUpdate LateUpdate { add { HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnCollideWithPlayer OnCollideWithPlayer { add { HookEndpointManager.Add<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnCollideWithEnemy OnCollideWithEnemy { add { HookEndpointManager.Add<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_HitEnemy HitEnemy { add { HookEndpointManager.Add<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_KillEnemy KillEnemy { add { HookEndpointManager.Add<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StopKillAnimation StopKillAnimation { add { HookEndpointManager.Add<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StabPlayerDeathAnimServerRpc StabPlayerDeathAnimServerRpc { add { HookEndpointManager.Add<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StabPlayerDeathAnimClientRpc StabPlayerDeathAnimClientRpc { add { HookEndpointManager.Add<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_killPlayerAnimation killPlayerAnimation { add { HookEndpointManager.Add<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_InteractWithScrap InteractWithScrap { add { HookEndpointManager.Add<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CanGrabScrap CanGrabScrap { add { HookEndpointManager.Add<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DropHeldItemAndSync DropHeldItemAndSync { add { HookEndpointManager.Add<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DropScrapServerRpc DropScrapServerRpc { add { HookEndpointManager.Add<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DropScrapClientRpc DropScrapClientRpc { add { HookEndpointManager.Add<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DropScrap DropScrap { add { HookEndpointManager.Add<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GrabItemAndSync GrabItemAndSync { add { HookEndpointManager.Add<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GrabScrapServerRpc GrabScrapServerRpc { add { HookEndpointManager.Add<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GrabScrapClientRpc GrabScrapClientRpc { add { HookEndpointManager.Add<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GrabScrap GrabScrap { add { HookEndpointManager.Add<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ReachedNodeInSearch ReachedNodeInSearch { add { HookEndpointManager.Add<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DoAIInterval DoAIInterval { add { HookEndpointManager.Add<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StopFocusingThreat StopFocusingThreat { add { HookEndpointManager.Add<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StopFocusingThreatServerRpc StopFocusingThreatServerRpc { add { HookEndpointManager.Add<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StopFocusingThreatClientRpc StopFocusingThreatClientRpc { add { HookEndpointManager.Add<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetAggressiveMode SetAggressiveMode { add { HookEndpointManager.Add<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetAggressiveModeServerRpc SetAggressiveModeServerRpc { add { HookEndpointManager.Add<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetAggressiveModeClientRpc SetAggressiveModeClientRpc { add { HookEndpointManager.Add<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetThreatInView SetThreatInView { add { HookEndpointManager.Add<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetThreatInViewServerRpc SetThreatInViewServerRpc { add { HookEndpointManager.Add<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetThreatInViewClientRpc SetThreatInViewClientRpc { add { HookEndpointManager.Add<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EnemyEnterRestModeServerRpc EnemyEnterRestModeServerRpc { add { HookEndpointManager.Add<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EnemyEnterRestModeClientRpc EnemyEnterRestModeClientRpc { add { HookEndpointManager.Add<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EnemyGetUpServerRpc EnemyGetUpServerRpc { add { HookEndpointManager.Add<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EnemyGetUpClientRpc EnemyGetUpClientRpc { add { HookEndpointManager.Add<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnDrawGizmos OnDrawGizmos { add { HookEndpointManager.Add<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DetectNoise DetectNoise { add { HookEndpointManager.Add<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_AnimateLooking AnimateLooking { add { HookEndpointManager.Add<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetComfortableDistanceToThreat GetComfortableDistanceToThreat { add { HookEndpointManager.Add<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ReactToThreat ReactToThreat { add { HookEndpointManager.Add<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartFocusOnThreatServerRpc StartFocusOnThreatServerRpc { add { HookEndpointManager.Add<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartFocusOnThreatClientRpc StartFocusOnThreatClientRpc { add { HookEndpointManager.Add<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ReactToOtherBaboonSighted ReactToOtherBaboonSighted { add { HookEndpointManager.Add<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DoLOSCheck DoLOSCheck { add { HookEndpointManager.Add<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_PingBaboonInterest PingBaboonInterest { add { HookEndpointManager.Add<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_PingBirdInterestServerRpc PingBirdInterestServerRpc { add { HookEndpointManager.Add<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_PingBirdInterestClientRpc PingBirdInterestClientRpc { add { HookEndpointManager.Add<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_JoinScoutingGroup JoinScoutingGroup { add { HookEndpointManager.Add<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartScoutingGroup StartScoutingGroup { add { HookEndpointManager.Add<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LeaveCurrentScoutingGroup LeaveCurrentScoutingGroup { add { HookEndpointManager.Add<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LeaveScoutingGroupServerRpc LeaveScoutingGroupServerRpc { add { HookEndpointManager.Add<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LeaveScoutingGroupClientRpc LeaveScoutingGroupClientRpc { add { HookEndpointManager.Add<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartScoutingGroupServerRpc StartScoutingGroupServerRpc { add { HookEndpointManager.Add<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartScoutingGroupClientRpc StartScoutingGroupClientRpc { add { HookEndpointManager.Add<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_JoinScoutingGroupServerRpc JoinScoutingGroupServerRpc { add { HookEndpointManager.Add<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_JoinScoutingGroupClientRpc JoinScoutingGroupClientRpc { add { HookEndpointManager.Add<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CallToOtherBaboon CallToOtherBaboon { add { HookEndpointManager.Add<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartMiscAnimation StartMiscAnimation { add { HookEndpointManager.Add<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartMiscAnimationServerRpc StartMiscAnimationServerRpc { add { HookEndpointManager.Add<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartMiscAnimationClientRpc StartMiscAnimationClientRpc { add { HookEndpointManager.Add<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CalculateAnimationDirection CalculateAnimationDirection { add { HookEndpointManager.Add<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___initializeVariables __initializeVariables { add { HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_InitializeRPCS_BaboonBirdAI InitializeRPCS_BaboonBirdAI { add { HookEndpointManager.Add<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_3452382367 __rpc_handler_3452382367 { add { HookEndpointManager.Add<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_3856685904 __rpc_handler_3856685904 { add { HookEndpointManager.Add<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_2476579270 __rpc_handler_2476579270 { add { HookEndpointManager.Add<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_3749667856 __rpc_handler_3749667856 { add { HookEndpointManager.Add<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_1418775270 __rpc_handler_1418775270 { add { HookEndpointManager.Add<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_1865475504 __rpc_handler_1865475504 { add { HookEndpointManager.Add<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_869682226 __rpc_handler_869682226 { add { HookEndpointManager.Add<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_1564051222 __rpc_handler_1564051222 { add { HookEndpointManager.Add<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_1546030380 __rpc_handler_1546030380 { add { HookEndpointManager.Add<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_3360048400 __rpc_handler_3360048400 { add { HookEndpointManager.Add<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_443869275 __rpc_handler_443869275 { add { HookEndpointManager.Add<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_1782649174 __rpc_handler_1782649174 { add { HookEndpointManager.Add<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___rpc_handler_3428942850 __rpc_handler_3428942850
plugins/MMHOOK/MMHOOK_ClientNetworkTransform.dll
Decompiled 2 years agousing System; using System.ComponentModel; using System.Reflection; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using On; using On.Unity.Netcode.Samples; using On.__GEN; using Unity.Netcode.Samples; [assembly: AssemblyVersion("0.0.0.0")] namespace On { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_Get(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_Get(orig_Get orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); public static event hook_Get Get { add { HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { public static event Manipulator Get { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Unity.Netcode.Samples { public static class ClientNetworkTransform { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnNetworkSpawn(ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnNetworkSpawn(orig_OnNetworkSpawn orig, ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig___initializeVariables(ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook___initializeVariables(orig___initializeVariables orig, ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig___getTypeName(ClientNetworkTransform self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook___getTypeName(orig___getTypeName orig, ClientNetworkTransform self); public static event hook_OnNetworkSpawn OnNetworkSpawn { add { HookEndpointManager.Add<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___initializeVariables __initializeVariables { add { HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook___getTypeName __getTypeName { add { HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Unity.Netcode.Samples { public static class ClientNetworkTransform { public static event Manipulator OnNetworkSpawn { add { HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Update { add { HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __initializeVariables { add { HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator __getTypeName { add { HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.__GEN { public static class NetworkVariableSerializationHelper { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_InitializeSerialization(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig); public static event hook_InitializeSerialization InitializeSerialization { add { HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.__GEN { public static class NetworkVariableSerializationHelper { public static event Manipulator InitializeSerialization { add { HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace BepHookGen { public class size6144 { } }
plugins/MMHOOK/MMHOOK_DissonanceVoip.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using Dissonance; using Dissonance.Audio; using Dissonance.Audio.Capture; using Dissonance.Audio.Codecs; using Dissonance.Audio.Playback; using Dissonance.Config; using Dissonance.Datastructures; using Dissonance.Networking; using Dissonance.VAD; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using NAudio.Wave; using On; using On.Dissonance; using On.Dissonance.Audio; using On.Dissonance.Audio.Capture; using On.Dissonance.Audio.Codecs; using On.Dissonance.Audio.Codecs.Identity; using On.Dissonance.Audio.Codecs.Opus; using On.Dissonance.Audio.Codecs.Silence; using On.Dissonance.Audio.Playback; using On.Dissonance.Config; using On.Dissonance.Datastructures; using On.Dissonance.Extensions; using On.Dissonance.Networking; using On.Dissonance.Networking.Client; using On.Dissonance.Threading; using On.NAudio.Dsp; using On.NAudio.Wave; using UnityEngine; [assembly: AssemblyVersion("0.0.0.0")] namespace On { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_Get(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_Get(orig_Get orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); public static event hook_Get Get { add { HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { public static event Manipulator Get { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.NAudio.Dsp { public static class WdlResampler { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetMode(object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetMode(orig_SetMode orig, object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetFilterParms(object self, float filterpos, float filterq); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetFilterParms(orig_SetFilterParms orig, object self, float filterpos, float filterq); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetFeedMode(object self, bool wantInputDriven); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetFeedMode(orig_SetFeedMode orig, object self, bool wantInputDriven); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Reset(object self, double fracpos); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Reset(orig_Reset orig, object self, double fracpos); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetRates(object self, double rate_in, double rate_out); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetRates(orig_SetRates orig, object self, double rate_in, double rate_out); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double orig_GetCurrentLatency(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double hook_GetCurrentLatency(orig_GetCurrentLatency orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_ResamplePrepare(object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_ResamplePrepare(orig_ResamplePrepare orig, object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_ResampleOut(object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_ResampleOut(orig_ResampleOut orig, object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_BuildLowPass(object self, double filtpos); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_BuildLowPass(orig_BuildLowPass orig, object self, double filtpos); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SincSample(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SincSample(orig_SincSample orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SincSample1(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SincSample1(orig_SincSample1 orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SincSample2(object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SincSample2(orig_SincSample2 orig, object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz); public static class WDL_Resampler_IIRFilter { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Reset(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Reset(orig_Reset orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_setParms(object self, double fpos, double Q); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_setParms(orig_setParms orig, object self, double fpos, double Q); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Apply(object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Apply(orig_Apply orig, object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double orig_denormal_filter_float(object self, float x); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double hook_denormal_filter_float(orig_denormal_filter_float orig, object self, float x); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double orig_denormal_filter_double(object self, double x); [EditorBrowsable(EditorBrowsableState.Never)] public delegate double hook_denormal_filter_double(orig_denormal_filter_double orig, object self, double x); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Reset Reset { add { HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_setParms setParms { add { HookEndpointManager.Add<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Apply Apply { add { HookEndpointManager.Add<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_denormal_filter_float denormal_filter_float { add { HookEndpointManager.Add<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_denormal_filter_double denormal_filter_double { add { HookEndpointManager.Add<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetMode SetMode { add { HookEndpointManager.Add<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetFilterParms SetFilterParms { add { HookEndpointManager.Add<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetFeedMode SetFeedMode { add { HookEndpointManager.Add<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Reset Reset { add { HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetRates SetRates { add { HookEndpointManager.Add<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetCurrentLatency GetCurrentLatency { add { HookEndpointManager.Add<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ResamplePrepare ResamplePrepare { add { HookEndpointManager.Add<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ResampleOut ResampleOut { add { HookEndpointManager.Add<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BuildLowPass BuildLowPass { add { HookEndpointManager.Add<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SincSample SincSample { add { HookEndpointManager.Add<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SincSample1 SincSample1 { add { HookEndpointManager.Add<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SincSample2 SincSample2 { add { HookEndpointManager.Add<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.NAudio.Dsp { public static class WdlResampler { public static class WDL_Resampler_IIRFilter { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Reset { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator setParms { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Apply { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator denormal_filter_float { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator denormal_filter_double { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetMode { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetFilterParms { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetFeedMode { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Reset { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetRates { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetCurrentLatency { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ResamplePrepare { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ResampleOut { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator BuildLowPass { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SincSample { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SincSample1 { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SincSample2 { add { HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.NAudio.Wave { public static class WaveFileWriter { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor_Stream_WaveFormat(Stream self, Stream outStream, WaveFormat format); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor_Stream_WaveFormat(orig_ctor_Stream_WaveFormat orig, Stream self, Stream outStream, WaveFormat format); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor_string_WaveFormat(Stream self, string filename, WaveFormat format); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor_string_WaveFormat(orig_ctor_string_WaveFormat orig, Stream self, string filename, WaveFormat format); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_WriteDataChunkHeader(Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_WriteDataChunkHeader(orig_WriteDataChunkHeader orig, Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_CreateFactChunk(Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_CreateFactChunk(orig_CreateFactChunk orig, Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_HasFactChunk(Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_HasFactChunk(orig_HasFactChunk orig, Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_Read(Stream self, byte[] buffer, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_Read(orig_Read orig, Stream self, byte[] buffer, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate long orig_Seek(Stream self, long offset, SeekOrigin origin); [EditorBrowsable(EditorBrowsableState.Never)] public delegate long hook_Seek(orig_Seek orig, Stream self, long offset, SeekOrigin origin); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SetLength(Stream self, long value); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SetLength(orig_SetLength orig, Stream self, long value); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Write(Stream self, byte[] data, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Write(orig_Write orig, Stream self, byte[] data, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_WriteSample(Stream self, float sample); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_WriteSample(orig_WriteSample orig, Stream self, float sample); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_WriteSamples(Stream self, float[] samples, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_WriteSamples(orig_WriteSamples orig, Stream self, float[] samples, int offset, int count); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Flush(Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Flush(orig_Flush orig, Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Dispose(Stream self, bool disposing); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Dispose(orig_Dispose orig, Stream self, bool disposing); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_UpdateHeader(Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_UpdateHeader(orig_UpdateHeader orig, Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_UpdateDataChunk(Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_UpdateDataChunk(orig_UpdateDataChunk orig, Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_UpdateRiffChunk(Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_UpdateRiffChunk(orig_UpdateRiffChunk orig, Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_UpdateFactChunk(Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_UpdateFactChunk(orig_UpdateFactChunk orig, Stream self, BinaryWriter writer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Finalize(Stream self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Finalize(orig_Finalize orig, Stream self); public static event hook_ctor_Stream_WaveFormat ctor_Stream_WaveFormat { add { HookEndpointManager.Add<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor_string_WaveFormat ctor_string_WaveFormat { add { HookEndpointManager.Add<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_WriteDataChunkHeader WriteDataChunkHeader { add { HookEndpointManager.Add<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CreateFactChunk CreateFactChunk { add { HookEndpointManager.Add<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_HasFactChunk HasFactChunk { add { HookEndpointManager.Add<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Read Read { add { HookEndpointManager.Add<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Seek Seek { add { HookEndpointManager.Add<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SetLength SetLength { add { HookEndpointManager.Add<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Write Write { add { HookEndpointManager.Add<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_WriteSample WriteSample { add { HookEndpointManager.Add<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_WriteSamples WriteSamples { add { HookEndpointManager.Add<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Flush Flush { add { HookEndpointManager.Add<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Dispose Dispose { add { HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_UpdateHeader UpdateHeader { add { HookEndpointManager.Add<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_UpdateDataChunk UpdateDataChunk { add { HookEndpointManager.Add<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_UpdateRiffChunk UpdateRiffChunk { add { HookEndpointManager.Add<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_UpdateFactChunk UpdateFactChunk { add { HookEndpointManager.Add<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_Finalize Finalize { add { HookEndpointManager.Add<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.NAudio.Wave { public static class WaveFileWriter { public static event Manipulator ctor_Stream_WaveFormat { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor_string_WaveFormat { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator WriteDataChunkHeader { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CreateFactChunk { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator HasFactChunk { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Read { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Seek { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SetLength { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Write { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator WriteSample { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator WriteSamples { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Flush { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Dispose { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator UpdateHeader { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator UpdateDataChunk { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator UpdateRiffChunk { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator UpdateFactChunk { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator Finalize { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.NAudio.Wave { public static class WaveFormat { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(WaveFormat self, int sampleRate, int channels); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, WaveFormat self, int sampleRate, int channels); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Equals(WaveFormat self, WaveFormat other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Equals(orig_Equals orig, WaveFormat self, WaveFormat other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetHashCode(WaveFormat self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetHashCode(orig_GetHashCode orig, WaveFormat self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_ToString(WaveFormat self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_ToString(orig_ToString orig, WaveFormat self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_Equals Equals { add { HookEndpointManager.Add<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_GetHashCode GetHashCode { add { HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_ToString ToString { add { HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.NAudio.Wave { public static class WaveFormat { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator Equals { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator GetHashCode { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator ToString { add { HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class BaseCommsTrigger { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Awake(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Awake(orig_Awake orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Start(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Start(orig_Start orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnEnable(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnEnable(orig_OnEnable orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnDisable(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnDisable(orig_OnDisable orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnDestroy(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnDestroy(orig_OnDestroy orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_TokensModified(BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_TokensModified(orig_TokensModified orig, BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_ContainsToken(BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_ContainsToken(orig_ContainsToken orig, BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_AddToken(BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_AddToken(orig_AddToken orig, BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_RemoveToken(BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_RemoveToken(orig_RemoveToken orig, BaseCommsTrigger self, string token); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ColliderTriggerChanged(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ColliderTriggerChanged(orig_ColliderTriggerChanged orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnTriggerEnter2D(BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnTriggerEnter2D(orig_OnTriggerEnter2D orig, BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnTriggerExit2D(BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnTriggerExit2D(orig_OnTriggerExit2D orig, BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnTriggerEnter(BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnTriggerEnter(orig_OnTriggerEnter orig, BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnTriggerExit(BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnTriggerExit(orig_OnTriggerExit orig, BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_ColliderTriggerFilter(BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_ColliderTriggerFilter(orig_ColliderTriggerFilter orig, BaseCommsTrigger self, Collider other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_ColliderTriggerFilter2D(BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_ColliderTriggerFilter2D(orig_ColliderTriggerFilter2D orig, BaseCommsTrigger self, Collider2D other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate DissonanceComms orig_FindLocalVoiceComm(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate DissonanceComms hook_FindLocalVoiceComm(orig_FindLocalVoiceComm orig, BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_CheckVoiceComm(BaseCommsTrigger self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_CheckVoiceComm(orig_CheckVoiceComm orig, BaseCommsTrigger self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Awake Awake { add { HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Start Start { add { HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnEnable OnEnable { add { HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnDisable OnDisable { add { HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnDestroy OnDestroy { add { HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_TokensModified TokensModified { add { HookEndpointManager.Add<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ContainsToken ContainsToken { add { HookEndpointManager.Add<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_AddToken AddToken { add { HookEndpointManager.Add<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_RemoveToken RemoveToken { add { HookEndpointManager.Add<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ColliderTriggerChanged ColliderTriggerChanged { add { HookEndpointManager.Add<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnTriggerEnter2D OnTriggerEnter2D { add { HookEndpointManager.Add<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnTriggerExit2D OnTriggerExit2D { add { HookEndpointManager.Add<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnTriggerEnter OnTriggerEnter { add { HookEndpointManager.Add<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnTriggerExit OnTriggerExit { add { HookEndpointManager.Add<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ColliderTriggerFilter ColliderTriggerFilter { add { HookEndpointManager.Add<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ColliderTriggerFilter2D ColliderTriggerFilter2D { add { HookEndpointManager.Add<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_FindLocalVoiceComm FindLocalVoiceComm { add { HookEndpointManager.Add<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CheckVoiceComm CheckVoiceComm { add { HookEndpointManager.Add<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class BaseCommsTrigger { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Awake { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Start { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnEnable { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Update { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnDisable { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnDestroy { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator TokensModified { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ContainsToken { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator AddToken { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator RemoveToken { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ColliderTriggerChanged { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnTriggerEnter2D { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnTriggerExit2D { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnTriggerEnter { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnTriggerExit { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ColliderTriggerFilter { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ColliderTriggerFilter2D { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator FindLocalVoiceComm { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CheckVoiceComm { add { HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class ChannelProperties { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ChannelProperties self, object defaultPriority); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ChannelProperties self, object defaultPriority); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class ChannelProperties { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class PlayerChannel { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Dispose(ref PlayerChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Dispose(orig_Dispose orig, ref PlayerChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_CheckValidProperties(ref PlayerChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref PlayerChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Equals_PlayerChannel(ref PlayerChannel self, PlayerChannel other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Equals_PlayerChannel(orig_Equals_PlayerChannel orig, ref PlayerChannel self, PlayerChannel other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Equals_object(ref PlayerChannel self, object obj); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Equals_object(orig_Equals_object orig, ref PlayerChannel self, object obj); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetHashCode(ref PlayerChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetHashCode(orig_GetHashCode orig, ref PlayerChannel self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Dispose Dispose { add { HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CheckValidProperties CheckValidProperties { add { HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Equals_PlayerChannel Equals_PlayerChannel { add { HookEndpointManager.Add<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Equals_object Equals_object { add { HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_GetHashCode GetHashCode { add { HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class PlayerChannel { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Dispose { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CheckValidProperties { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Equals_PlayerChannel { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Equals_object { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator GetHashCode { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class PlayerChannels { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(PlayerChannels self, object priorityProvider); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, PlayerChannels self, object priorityProvider); [EditorBrowsable(EditorBrowsableState.Never)] public delegate PlayerChannel orig_CreateChannel(PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate PlayerChannel hook_CreateChannel(orig_CreateChannel orig, PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CreateChannel CreateChannel { add { HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class PlayerChannels { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CreateChannel { add { HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class RemoteChannel { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class RemoteChannel { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class RoomChannel { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Dispose(ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Dispose(orig_Dispose orig, ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_CheckValidProperties(ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Equals_RoomChannel(ref RoomChannel self, RoomChannel other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Equals_RoomChannel(orig_Equals_RoomChannel orig, ref RoomChannel self, RoomChannel other); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Equals_object(ref RoomChannel self, object obj); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Equals_object(orig_Equals_object orig, ref RoomChannel self, object obj); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetHashCode(ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetHashCode(orig_GetHashCode orig, ref RoomChannel self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_cctor(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_cctor(orig_cctor orig); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Dispose Dispose { add { HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CheckValidProperties CheckValidProperties { add { HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Equals_RoomChannel Equals_RoomChannel { add { HookEndpointManager.Add<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Equals_object Equals_object { add { HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_GetHashCode GetHashCode { add { HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_cctor cctor { add { HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class RoomChannel { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Dispose { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CheckValidProperties { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Equals_RoomChannel { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Equals_object { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public new static event Manipulator GetHashCode { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator cctor { add { HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class RoomChannels { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(RoomChannels self, object priorityProvider); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, RoomChannels self, object priorityProvider); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RoomChannel orig_CreateChannel(RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties); [EditorBrowsable(EditorBrowsableState.Never)] public delegate RoomChannel hook_CreateChannel(orig_CreateChannel orig, RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CreateChannel CreateChannel { add { HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Dissonance { public static class RoomChannels { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CreateChannel { add { HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Dissonance { public static class CodecSettings { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ref CodecSettings self, Codec codec, uint frameSize, int sampleRate); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ref CodecSettings self, Codec codec, uint frameSize, int sampleRate); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_ToString(ref CodecSettings self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_ToString(orig_ToString orig, ref CodecSettings self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public new static event hook_ToString ToString { add { HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)
plugins/MMHOOK/MMHOOK_Facepunch Transport for Netcode for GameObjects.dll
Decompiled 2 years agousing System; using System.Collections; using System.ComponentModel; using System.Reflection; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using Netcode.Transports.Facepunch; using On; using On.Netcode.Transports.Facepunch; using On.__GEN; using Steamworks.Data; using Unity.Netcode; [assembly: AssemblyVersion("0.0.0.0")] namespace On { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_Get(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_Get(orig_Get orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); public static event hook_Get Get { add { HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL { public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { public static event Manipulator Get { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Netcode.Transports.Facepunch { public static class FacepunchTransport { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Awake(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Awake(orig_Awake orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Update(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Update(orig_Update orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_OnDestroy(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_OnDestroy(orig_OnDestroy orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DisconnectLocalClient(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DisconnectLocalClient(orig_DisconnectLocalClient orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_DisconnectRemoteClient(FacepunchTransport self, ulong clientId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_DisconnectRemoteClient(orig_DisconnectRemoteClient orig, FacepunchTransport self, ulong clientId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ulong orig_GetCurrentRtt(FacepunchTransport self, ulong clientId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ulong hook_GetCurrentRtt(orig_GetCurrentRtt orig, FacepunchTransport self, ulong clientId); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Initialize(FacepunchTransport self, NetworkManager networkManager); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Initialize(orig_Initialize orig, FacepunchTransport self, NetworkManager networkManager); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SendType orig_NetworkDeliveryToSendType(FacepunchTransport self, NetworkDelivery delivery); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SendType hook_NetworkDeliveryToSendType(orig_NetworkDeliveryToSendType orig, FacepunchTransport self, NetworkDelivery delivery); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Shutdown(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Shutdown(orig_Shutdown orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Send(FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Send(orig_Send orig, FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery); [EditorBrowsable(EditorBrowsableState.Never)] public delegate NetworkEvent orig_PollEvent(FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime); [EditorBrowsable(EditorBrowsableState.Never)] public delegate NetworkEvent hook_PollEvent(orig_PollEvent orig, FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_StartClient(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_StartClient(orig_StartClient orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_StartServer(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_StartServer(orig_StartServer orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_EnsurePayloadCapacity(FacepunchTransport self, int size); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_EnsurePayloadCapacity(orig_EnsurePayloadCapacity orig, FacepunchTransport self, int size); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_IConnectionManager_OnConnecting(FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_IConnectionManager_OnConnecting(orig_Steamworks_IConnectionManager_OnConnecting orig, FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_IConnectionManager_OnConnected(FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_IConnectionManager_OnConnected(orig_Steamworks_IConnectionManager_OnConnected orig, FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_IConnectionManager_OnDisconnected(FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_IConnectionManager_OnDisconnected(orig_Steamworks_IConnectionManager_OnDisconnected orig, FacepunchTransport self, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_IConnectionManager_OnMessage(FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_IConnectionManager_OnMessage(orig_Steamworks_IConnectionManager_OnMessage orig, FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_ISocketManager_OnConnecting(FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_ISocketManager_OnConnecting(orig_Steamworks_ISocketManager_OnConnecting orig, FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_ISocketManager_OnConnected(FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_ISocketManager_OnConnected(orig_Steamworks_ISocketManager_OnConnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_ISocketManager_OnDisconnected(FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_ISocketManager_OnDisconnected(orig_Steamworks_ISocketManager_OnDisconnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Steamworks_ISocketManager_OnMessage(FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Steamworks_ISocketManager_OnMessage(orig_Steamworks_ISocketManager_OnMessage orig, FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator orig_InitSteamworks(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IEnumerator hook_InitSteamworks(orig_InitSteamworks orig, FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(FacepunchTransport self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, FacepunchTransport self); public static class Client { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } public static event hook_Awake Awake { add { HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Update Update { add { HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_OnDestroy OnDestroy { add { HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DisconnectLocalClient DisconnectLocalClient { add { HookEndpointManager.Add<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_DisconnectRemoteClient DisconnectRemoteClient { add { HookEndpointManager.Add<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetCurrentRtt GetCurrentRtt { add { HookEndpointManager.Add<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Initialize Initialize { add { HookEndpointManager.Add<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_NetworkDeliveryToSendType NetworkDeliveryToSendType { add { HookEndpointManager.Add<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Shutdown Shutdown { add { HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Send Send { add { HookEndpointManager.Add<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_PollEvent PollEvent { add { HookEndpointManager.Add<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartClient StartClient { add { HookEndpointManager.Add<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_StartServer StartServer { add { HookEndpointManager.Add<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_EnsurePayloadCapacity EnsurePayloadCapacity { add { HookEndpointManager.Add<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_IConnectionManager_OnConnecting Steamworks_IConnectionManager_OnConnecting { add { HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_IConnectionManager_OnConnected Steamworks_IConnectionManager_OnConnected { add { HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_IConnectionManager_OnDisconnected Steamworks_IConnectionManager_OnDisconnected { add { HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_IConnectionManager_OnMessage Steamworks_IConnectionManager_OnMessage { add { HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_ISocketManager_OnConnecting Steamworks_ISocketManager_OnConnecting { add { HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_ISocketManager_OnConnected Steamworks_ISocketManager_OnConnected { add { HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_ISocketManager_OnDisconnected Steamworks_ISocketManager_OnDisconnected { add { HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Steamworks_ISocketManager_OnMessage Steamworks_ISocketManager_OnMessage { add { HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_InitSteamworks InitSteamworks { add { HookEndpointManager.Add<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Netcode.Transports.Facepunch { public static class FacepunchTransport { public static class Client { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } public static event Manipulator Awake { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Update { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator OnDestroy { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator DisconnectLocalClient { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator DisconnectRemoteClient { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetCurrentRtt { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Initialize { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator NetworkDeliveryToSendType { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Shutdown { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Send { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator PollEvent { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator StartClient { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator StartServer { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator EnsurePayloadCapacity { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_IConnectionManager_OnConnecting { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_IConnectionManager_OnConnected { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_IConnectionManager_OnDisconnected { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_IConnectionManager_OnMessage { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_ISocketManager_OnConnecting { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_ISocketManager_OnConnected { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_ISocketManager_OnDisconnected { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Steamworks_ISocketManager_OnMessage { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator InitSteamworks { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Netcode.Transports.Facepunch { public static class ReadOnlyAttribute { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(ReadOnlyAttribute self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, ReadOnlyAttribute self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Netcode.Transports.Facepunch { public static class ReadOnlyAttribute { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.__GEN { public static class NetworkVariableSerializationHelper { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_InitializeSerialization(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig); public static event hook_InitializeSerialization InitializeSerialization { add { HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.__GEN { public static class NetworkVariableSerializationHelper { public static event Manipulator InitializeSerialization { add { HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace BepHookGen { public class size14336 { } }
plugins/MMHOOK/MMHOOK_Facepunch.Steamworks.Win64.dll
Decompiled 2 years ago
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using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Net; using System.Net.Sockets; using System.Reflection; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; using MonoMod.Cil; using MonoMod.RuntimeDetour.HookGen; using On.Microsoft.CodeAnalysis; using On.Steamworks; using On.Steamworks.Data; using On.Steamworks.ServerList; using On.Steamworks.Ugc; using On.System.Runtime.CompilerServices; using Steamworks; using Steamworks.Data; using Steamworks.ServerList; using Steamworks.Ugc; [assembly: AssemblyVersion("0.0.0.0")] namespace On.Microsoft.CodeAnalysis { public static class EmbeddedAttribute { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(Attribute self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, Attribute self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Microsoft.CodeAnalysis { public static class EmbeddedAttribute { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.System.Runtime.CompilerServices { public static class IsReadOnlyAttribute { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(Attribute self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, Attribute self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.System.Runtime.CompilerServices { public static class IsReadOnlyAttribute { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class AuthTicket { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Cancel(AuthTicket self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Cancel(orig_Cancel orig, AuthTicket self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Dispose(AuthTicket self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Dispose(orig_Dispose orig, AuthTicket self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(AuthTicket self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, AuthTicket self); public static event hook_Cancel Cancel { add { HookEndpointManager.Add<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Dispose Dispose { add { HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class AuthTicket { public static event Manipulator Cancel { add { HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Dispose { add { HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class Dispatch { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SteamAPI_ManualDispatch_Init(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SteamAPI_ManualDispatch_Init(orig_SteamAPI_ManualDispatch_Init orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SteamAPI_ManualDispatch_RunFrame(ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SteamAPI_ManualDispatch_RunFrame(orig_SteamAPI_ManualDispatch_RunFrame orig, ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_SteamAPI_ManualDispatch_GetNextCallback(ValueType pipe, [In][Out] ValueType msg); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_SteamAPI_ManualDispatch_GetNextCallback(orig_SteamAPI_ManualDispatch_GetNextCallback orig, ValueType pipe, [In][Out] ValueType msg); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_SteamAPI_ManualDispatch_FreeLastCallback(ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_SteamAPI_ManualDispatch_FreeLastCallback(orig_SteamAPI_ManualDispatch_FreeLastCallback orig, ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Init(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Init(orig_Init orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Frame(ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Frame(orig_Frame orig, ValueType pipe); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ProcessCallback(ValueType msg, bool isServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ProcessCallback(orig_ProcessCallback orig, ValueType msg, bool isServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_CallbackToString(CallbackType type, IntPtr data, int expectedsize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_CallbackToString(orig_CallbackToString orig, CallbackType type, IntPtr data, int expectedsize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ProcessResult(ValueType msg); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ProcessResult(orig_ProcessResult orig, ValueType msg); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LoopClientAsync(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LoopClientAsync(orig_LoopClientAsync orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_LoopServerAsync(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_LoopServerAsync(orig_LoopServerAsync orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ShutdownServer(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ShutdownServer(orig_ShutdownServer orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ShutdownClient(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ShutdownClient(orig_ShutdownClient orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_cctor(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_cctor(orig_cctor orig); public static event hook_SteamAPI_ManualDispatch_Init SteamAPI_ManualDispatch_Init { add { HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_ManualDispatch_RunFrame SteamAPI_ManualDispatch_RunFrame { add { HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_ManualDispatch_GetNextCallback SteamAPI_ManualDispatch_GetNextCallback { add { HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_ManualDispatch_FreeLastCallback SteamAPI_ManualDispatch_FreeLastCallback { add { HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Init Init { add { HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Frame Frame { add { HookEndpointManager.Add<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ProcessCallback ProcessCallback { add { HookEndpointManager.Add<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_CallbackToString CallbackToString { add { HookEndpointManager.Add<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ProcessResult ProcessResult { add { HookEndpointManager.Add<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LoopClientAsync LoopClientAsync { add { HookEndpointManager.Add<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_LoopServerAsync LoopServerAsync { add { HookEndpointManager.Add<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ShutdownServer ShutdownServer { add { HookEndpointManager.Add<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_ShutdownClient ShutdownClient { add { HookEndpointManager.Add<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_cctor cctor { add { HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class Dispatch { public static event Manipulator SteamAPI_ManualDispatch_Init { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_ManualDispatch_RunFrame { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_ManualDispatch_GetNextCallback { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_ManualDispatch_FreeLastCallback { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Init { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Frame { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ProcessCallback { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator CallbackToString { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ProcessResult { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator LoopClientAsync { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator LoopServerAsync { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ShutdownServer { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator ShutdownClient { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator cctor { add { HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class SteamAPI { [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_Init(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_Init(orig_Init orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Shutdown(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Shutdown(orig_Shutdown orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_GetHSteamPipe(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_RestartAppIfNecessary(uint unOwnAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_RestartAppIfNecessary(orig_RestartAppIfNecessary orig, uint unOwnAppID); public static class Native { [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_SteamAPI_Init(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_SteamAPI_Init(orig_SteamAPI_Init orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SteamAPI_Shutdown(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SteamAPI_Shutdown(orig_SteamAPI_Shutdown orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_SteamAPI_GetHSteamPipe(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_SteamAPI_GetHSteamPipe(orig_SteamAPI_GetHSteamPipe orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_SteamAPI_RestartAppIfNecessary(uint unOwnAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_SteamAPI_RestartAppIfNecessary(orig_SteamAPI_RestartAppIfNecessary orig, uint unOwnAppID); public static event hook_SteamAPI_Init SteamAPI_Init { add { HookEndpointManager.Add<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_Shutdown SteamAPI_Shutdown { add { HookEndpointManager.Add<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_GetHSteamPipe SteamAPI_GetHSteamPipe { add { HookEndpointManager.Add<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_RestartAppIfNecessary SteamAPI_RestartAppIfNecessary { add { HookEndpointManager.Add<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } public static event hook_Init Init { add { HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Shutdown Shutdown { add { HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetHSteamPipe GetHSteamPipe { add { HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_RestartAppIfNecessary RestartAppIfNecessary { add { HookEndpointManager.Add<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class SteamAPI { public static class Native { public static event Manipulator SteamAPI_Init { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_Shutdown { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_GetHSteamPipe { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_RestartAppIfNecessary { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } public static event Manipulator Init { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Shutdown { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetHSteamPipe { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator RestartAppIfNecessary { add { HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class SteamGameServer { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_RunCallbacks(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_RunCallbacks(orig_RunCallbacks orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_Shutdown(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_Shutdown(orig_Shutdown orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_GetHSteamPipe(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig); public static class Native { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SteamGameServer_RunCallbacks(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SteamGameServer_RunCallbacks(orig_SteamGameServer_RunCallbacks orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_SteamGameServer_Shutdown(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_SteamGameServer_Shutdown(orig_SteamGameServer_Shutdown orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_SteamGameServer_GetHSteamPipe(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_SteamGameServer_GetHSteamPipe(orig_SteamGameServer_GetHSteamPipe orig); public static event hook_SteamGameServer_RunCallbacks SteamGameServer_RunCallbacks { add { HookEndpointManager.Add<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamGameServer_Shutdown SteamGameServer_Shutdown { add { HookEndpointManager.Add<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamGameServer_GetHSteamPipe SteamGameServer_GetHSteamPipe { add { HookEndpointManager.Add<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } public static event hook_RunCallbacks RunCallbacks { add { HookEndpointManager.Add<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_Shutdown Shutdown { add { HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetHSteamPipe GetHSteamPipe { add { HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class SteamGameServer { public static class Native { public static event Manipulator SteamGameServer_RunCallbacks { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamGameServer_Shutdown { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamGameServer_GetHSteamPipe { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } public static event Manipulator RunCallbacks { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator Shutdown { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetHSteamPipe { add { HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class SteamInternal { [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_GameServer_Init(orig_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString); public static class Native { [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_SteamInternal_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_SteamInternal_GameServer_Init(orig_SteamInternal_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString); public static event hook_SteamInternal_GameServer_Init SteamInternal_GameServer_Init { add { HookEndpointManager.Add<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } public static event hook_GameServer_Init GameServer_Init { add { HookEndpointManager.Add<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class SteamInternal { public static class Native { public static event Manipulator SteamInternal_GameServer_Init { add { HookEndpointManager.Modify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } public static event Manipulator GameServer_Init { add { HookEndpointManager.Modify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class CallbackTypeFactory { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_cctor(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_cctor(orig_cctor orig); public static event hook_cctor cctor { add { HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class CallbackTypeFactory { public static event Manipulator cctor { add { HookEndpointManager.Modify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class ISteamAppList { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self, bool IsGameServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_SteamAPI_SteamAppList_v001(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_SteamAPI_SteamAppList_v001(orig_SteamAPI_SteamAppList_v001 orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_GetUserInterfacePointer(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig__GetNumInstalledApps(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook__GetNumInstalledApps(orig__GetNumInstalledApps orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig_GetNumInstalledApps(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook_GetNumInstalledApps(orig_GetNumInstalledApps orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig__GetInstalledApps(IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook__GetInstalledApps(orig__GetInstalledApps orig, IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig_GetInstalledApps(object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook_GetInstalledApps(orig_GetInstalledApps orig, object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetAppName(IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetAppName(orig__GetAppName orig, IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetAppName(object self, AppId nAppID, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetAppName(orig_GetAppName orig, object self, AppId nAppID, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetAppInstallDir(IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetAppInstallDir(object self, AppId nAppID, out string pchDirectory); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId nAppID, out string pchDirectory); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetAppBuildId(IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetAppBuildId(object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self, AppId nAppID); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_SteamAppList_v001 SteamAPI_SteamAppList_v001 { add { HookEndpointManager.Add<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetUserInterfacePointer GetUserInterfacePointer { add { HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetNumInstalledApps _GetNumInstalledApps { add { HookEndpointManager.Add<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetNumInstalledApps GetNumInstalledApps { add { HookEndpointManager.Add<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetInstalledApps _GetInstalledApps { add { HookEndpointManager.Add<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetInstalledApps GetInstalledApps { add { HookEndpointManager.Add<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppName _GetAppName { add { HookEndpointManager.Add<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppName GetAppName { add { HookEndpointManager.Add<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppInstallDir _GetAppInstallDir { add { HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppInstallDir GetAppInstallDir { add { HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppBuildId _GetAppBuildId { add { HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppBuildId GetAppBuildId { add { HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } } } namespace IL.Steamworks { public static class ISteamAppList { public static event Manipulator ctor { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator SteamAPI_SteamAppList_v001 { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetUserInterfacePointer { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator _GetNumInstalledApps { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetNumInstalledApps { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator _GetInstalledApps { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetInstalledApps { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator _GetAppName { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetAppName { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator _GetAppInstallDir { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetAppInstallDir { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator _GetAppBuildId { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } public static event Manipulator GetAppBuildId { add { HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } remove { HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value); } } } } namespace On.Steamworks { public static class ISteamApps { [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_ctor(object self, bool IsGameServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_SteamAPI_SteamApps_v008(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_SteamAPI_SteamApps_v008(orig_SteamAPI_SteamApps_v008 orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_GetUserInterfacePointer(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_SteamAPI_SteamGameServerApps_v008(); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_SteamAPI_SteamGameServerApps_v008(orig_SteamAPI_SteamGameServerApps_v008 orig); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr orig_GetServerInterfacePointer(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate IntPtr hook_GetServerInterfacePointer(orig_GetServerInterfacePointer orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsSubscribed(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsSubscribed(orig__BIsSubscribed orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsSubscribed(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsSubscribed(orig_BIsSubscribed orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsLowViolence(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsLowViolence(orig__BIsLowViolence orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsLowViolence(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsLowViolence(orig_BIsLowViolence orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsCybercafe(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsCybercafe(orig__BIsCybercafe orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsCybercafe(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsCybercafe(orig_BIsCybercafe orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsVACBanned(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsVACBanned(orig__BIsVACBanned orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsVACBanned(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsVACBanned(orig_BIsVACBanned orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig__GetCurrentGameLanguage(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook__GetCurrentGameLanguage(orig__GetCurrentGameLanguage orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_GetCurrentGameLanguage(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_GetCurrentGameLanguage(orig_GetCurrentGameLanguage orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig__GetAvailableGameLanguages(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook__GetAvailableGameLanguages(orig__GetAvailableGameLanguages orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_GetAvailableGameLanguages(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_GetAvailableGameLanguages(orig_GetAvailableGameLanguages orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsSubscribedApp(IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsSubscribedApp(orig__BIsSubscribedApp orig, IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsSubscribedApp(object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsSubscribedApp(orig_BIsSubscribedApp orig, object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsDlcInstalled(IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsDlcInstalled(orig__BIsDlcInstalled orig, IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsDlcInstalled(object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsDlcInstalled(orig_BIsDlcInstalled orig, object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig__GetEarliestPurchaseUnixTime(IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook__GetEarliestPurchaseUnixTime(orig__GetEarliestPurchaseUnixTime orig, IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig_GetEarliestPurchaseUnixTime(object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook_GetEarliestPurchaseUnixTime(orig_GetEarliestPurchaseUnixTime orig, object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsSubscribedFromFreeWeekend(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsSubscribedFromFreeWeekend(orig__BIsSubscribedFromFreeWeekend orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsSubscribedFromFreeWeekend(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsSubscribedFromFreeWeekend(orig_BIsSubscribedFromFreeWeekend orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetDLCCount(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetDLCCount(orig__GetDLCCount orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetDLCCount(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetDLCCount(orig_GetDLCCount orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BGetDLCDataByIndex(IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BGetDLCDataByIndex(orig__BGetDLCDataByIndex orig, IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BGetDLCDataByIndex(object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BGetDLCDataByIndex(orig_BGetDLCDataByIndex orig, object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig__InstallDLC(IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook__InstallDLC(orig__InstallDLC orig, IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_InstallDLC(object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_InstallDLC(orig_InstallDLC orig, object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig__UninstallDLC(IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook__UninstallDLC(orig__UninstallDLC orig, IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_UninstallDLC(object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_UninstallDLC(orig_UninstallDLC orig, object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig__RequestAppProofOfPurchaseKey(IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook__RequestAppProofOfPurchaseKey(orig__RequestAppProofOfPurchaseKey orig, IntPtr self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_RequestAppProofOfPurchaseKey(object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_RequestAppProofOfPurchaseKey(orig_RequestAppProofOfPurchaseKey orig, object self, AppId nAppID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__GetCurrentBetaName(IntPtr self, IntPtr pchName, int cchNameBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__GetCurrentBetaName(orig__GetCurrentBetaName orig, IntPtr self, IntPtr pchName, int cchNameBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_GetCurrentBetaName(object self, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_GetCurrentBetaName(orig_GetCurrentBetaName orig, object self, out string pchName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__MarkContentCorrupt(IntPtr self, bool bMissingFilesOnly); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__MarkContentCorrupt(orig__MarkContentCorrupt orig, IntPtr self, bool bMissingFilesOnly); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_MarkContentCorrupt(object self, bool bMissingFilesOnly); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_MarkContentCorrupt(orig_MarkContentCorrupt orig, object self, bool bMissingFilesOnly); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig__GetInstalledDepots(IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook__GetInstalledDepots(orig__GetInstalledDepots orig, IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig_GetInstalledDepots(object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook_GetInstalledDepots(orig_GetInstalledDepots orig, object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig__GetAppInstallDir(IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint orig_GetAppInstallDir(object self, AppId appID, out string pchFolder); [EditorBrowsable(EditorBrowsableState.Never)] public delegate uint hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId appID, out string pchFolder); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsAppInstalled(IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsAppInstalled(orig__BIsAppInstalled orig, IntPtr self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsAppInstalled(object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsAppInstalled(orig_BIsAppInstalled orig, object self, AppId appID); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SteamId orig__GetAppOwner(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SteamId hook__GetAppOwner(orig__GetAppOwner orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SteamId orig_GetAppOwner(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate SteamId hook_GetAppOwner(orig_GetAppOwner orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig__GetLaunchQueryParam(IntPtr self, string pchKey); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook__GetLaunchQueryParam(orig__GetLaunchQueryParam orig, IntPtr self, string pchKey); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string orig_GetLaunchQueryParam(object self, string pchKey); [EditorBrowsable(EditorBrowsableState.Never)] public delegate string hook_GetLaunchQueryParam(orig_GetLaunchQueryParam orig, object self, string pchKey); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__GetDlcDownloadProgress(IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__GetDlcDownloadProgress(orig__GetDlcDownloadProgress orig, IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_GetDlcDownloadProgress(object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_GetDlcDownloadProgress(orig_GetDlcDownloadProgress orig, object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetAppBuildId(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetAppBuildId(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig__RequestAllProofOfPurchaseKeys(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook__RequestAllProofOfPurchaseKeys(orig__RequestAllProofOfPurchaseKeys orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void orig_RequestAllProofOfPurchaseKeys(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate void hook_RequestAllProofOfPurchaseKeys(orig_RequestAllProofOfPurchaseKeys orig, object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig__GetFileDetails(IntPtr self, string pszFileName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook__GetFileDetails(orig__GetFileDetails orig, IntPtr self, string pszFileName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType orig_GetFileDetails(object self, string pszFileName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate ValueType hook_GetFileDetails(orig_GetFileDetails orig, object self, string pszFileName); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig__GetLaunchCommandLine(IntPtr self, IntPtr pszCommandLine, int cubCommandLine); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook__GetLaunchCommandLine(orig__GetLaunchCommandLine orig, IntPtr self, IntPtr pszCommandLine, int cubCommandLine); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int orig_GetLaunchCommandLine(object self, out string pszCommandLine); [EditorBrowsable(EditorBrowsableState.Never)] public delegate int hook_GetLaunchCommandLine(orig_GetLaunchCommandLine orig, object self, out string pszCommandLine); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig__BIsSubscribedFromFamilySharing(IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook__BIsSubscribedFromFamilySharing(orig__BIsSubscribedFromFamilySharing orig, IntPtr self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool orig_BIsSubscribedFromFamilySharing(object self); [EditorBrowsable(EditorBrowsableState.Never)] public delegate bool hook_BIsSubscribedFromFamilySharing(orig_BIsSubscribedFromFamilySharing orig, object self); public static event hook_ctor ctor { add { HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_SteamApps_v008 SteamAPI_SteamApps_v008 { add { HookEndpointManager.Add<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetUserInterfacePointer GetUserInterfacePointer { add { HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_SteamAPI_SteamGameServerApps_v008 SteamAPI_SteamGameServerApps_v008 { add { HookEndpointManager.Add<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetServerInterfacePointer GetServerInterfacePointer { add { HookEndpointManager.Add<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsSubscribed _BIsSubscribed { add { HookEndpointManager.Add<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsSubscribed BIsSubscribed { add { HookEndpointManager.Add<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsLowViolence _BIsLowViolence { add { HookEndpointManager.Add<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsLowViolence BIsLowViolence { add { HookEndpointManager.Add<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsCybercafe _BIsCybercafe { add { HookEndpointManager.Add<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsCybercafe BIsCybercafe { add { HookEndpointManager.Add<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsVACBanned _BIsVACBanned { add { HookEndpointManager.Add<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsVACBanned BIsVACBanned { add { HookEndpointManager.Add<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetCurrentGameLanguage _GetCurrentGameLanguage { add { HookEndpointManager.Add<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetCurrentGameLanguage GetCurrentGameLanguage { add { HookEndpointManager.Add<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAvailableGameLanguages _GetAvailableGameLanguages { add { HookEndpointManager.Add<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAvailableGameLanguages GetAvailableGameLanguages { add { HookEndpointManager.Add<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsSubscribedApp _BIsSubscribedApp { add { HookEndpointManager.Add<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsSubscribedApp BIsSubscribedApp { add { HookEndpointManager.Add<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsDlcInstalled _BIsDlcInstalled { add { HookEndpointManager.Add<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsDlcInstalled BIsDlcInstalled { add { HookEndpointManager.Add<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime { add { HookEndpointManager.Add<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetEarliestPurchaseUnixTime GetEarliestPurchaseUnixTime { add { HookEndpointManager.Add<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend { add { HookEndpointManager.Add<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsSubscribedFromFreeWeekend BIsSubscribedFromFreeWeekend { add { HookEndpointManager.Add<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetDLCCount _GetDLCCount { add { HookEndpointManager.Add<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetDLCCount GetDLCCount { add { HookEndpointManager.Add<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BGetDLCDataByIndex _BGetDLCDataByIndex { add { HookEndpointManager.Add<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BGetDLCDataByIndex BGetDLCDataByIndex { add { HookEndpointManager.Add<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__InstallDLC _InstallDLC { add { HookEndpointManager.Add<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_InstallDLC InstallDLC { add { HookEndpointManager.Add<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__UninstallDLC _UninstallDLC { add { HookEndpointManager.Add<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_UninstallDLC UninstallDLC { add { HookEndpointManager.Add<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__RequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey { add { HookEndpointManager.Add<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_RequestAppProofOfPurchaseKey RequestAppProofOfPurchaseKey { add { HookEndpointManager.Add<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetCurrentBetaName _GetCurrentBetaName { add { HookEndpointManager.Add<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetCurrentBetaName GetCurrentBetaName { add { HookEndpointManager.Add<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__MarkContentCorrupt _MarkContentCorrupt { add { HookEndpointManager.Add<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_MarkContentCorrupt MarkContentCorrupt { add { HookEndpointManager.Add<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetInstalledDepots _GetInstalledDepots { add { HookEndpointManager.Add<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetInstalledDepots GetInstalledDepots { add { HookEndpointManager.Add<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppInstallDir _GetAppInstallDir { add { HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppInstallDir GetAppInstallDir { add { HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__BIsAppInstalled _BIsAppInstalled { add { HookEndpointManager.Add<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_BIsAppInstalled BIsAppInstalled { add { HookEndpointManager.Add<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppOwner _GetAppOwner { add { HookEndpointManager.Add<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppOwner GetAppOwner { add { HookEndpointManager.Add<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetLaunchQueryParam _GetLaunchQueryParam { add { HookEndpointManager.Add<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetLaunchQueryParam GetLaunchQueryParam { add { HookEndpointManager.Add<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetDlcDownloadProgress _GetDlcDownloadProgress { add { HookEndpointManager.Add<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetDlcDownloadProgress GetDlcDownloadProgress { add { HookEndpointManager.Add<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__GetAppBuildId _GetAppBuildId { add { HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook_GetAppBuildId GetAppBuildId { add { HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } } public static event hook__RequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys { add { HookEndpointManager.Add<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value); } remove { HookEndpointManager.Remove<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((Runt
plugins/Monkeytype-HideChat/HideChat.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("HideChat")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HideChat")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("fa900f4d-71b1-433a-ad23-a10fc53dc3d8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace HideChat { [BepInPlugin("Miodec.HideChat", "Hide Chat", "1.0.0")] public class HidePlayerNames : BaseUnityPlugin { private const string modGUID = "Miodec.HideChat"; private const string modName = "Hide Chat"; private const string modVersion = "1.0.0"; private static HidePlayerNames Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Miodec.HideChat"); mls.LogDebug((object)"hidechat is awake"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); } } } namespace HideChat.Patches { [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatch { [HarmonyPatch("OpenMenu_performed")] [HarmonyPatch("SubmitChat_performed")] [HarmonyPatch("AddChatMessage")] [HarmonyPostfix] public static void FadeToNothing(ref HUDManager __instance) { __instance.PingHUDElement(__instance.Chat, 5f, 1f, 0f); } } }
plugins/no00ob-LCSoundTool/LC_SoundTool.dll
Decompiled 2 years agousing System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LCSoundTool.Networking; using LCSoundTool.Patches; using LCSoundTool.Resources; using LCSoundTool.Utilities; using LCSoundToolMod.Properties; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LC_SoundTool")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")] [assembly: AssemblyFileVersion("1.4.0.0")] [assembly: AssemblyInformationalVersion("1.4.0")] [assembly: AssemblyProduct("LC_SoundTool")] [assembly: AssemblyTitle("LC_SoundTool")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LCSoundToolMod { public static class PluginInfo { public const string PLUGIN_GUID = "LC_SoundTool"; public const string PLUGIN_NAME = "LC_SoundTool"; public const string PLUGIN_VERSION = "1.4.0"; } } namespace LCSoundToolMod.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static byte[] soundtool { get { object @object = ResourceManager.GetObject("soundtool", resourceCulture); return (byte[])@object; } } internal Resources() { } } } namespace LCSoundTool { public class AudioSourceExtension : MonoBehaviour { public AudioSource audioSource; public bool playOnAwake = false; public bool loop = false; private bool updateHasBeenLogged = false; private bool hasPlayed = false; private void OnEnable() { if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying) { if (playOnAwake) { audioSource.Play(); } if (SoundTool.infoDebugging) { SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!"); } updateHasBeenLogged = false; hasPlayed = false; } } private void OnDisable() { if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying) { if (playOnAwake) { audioSource.Stop(); } if (SoundTool.infoDebugging) { SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!"); } updateHasBeenLogged = false; hasPlayed = false; } } private void Update() { if ((Object)(object)audioSource == (Object)null) { return; } if ((Object)(object)audioSource.clip == (Object)null) { hasPlayed = false; } if (audioSource.isPlaying) { updateHasBeenLogged = false; } else if (!((Behaviour)audioSource).isActiveAndEnabled) { hasPlayed = false; } else { if (!playOnAwake) { return; } if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed) { audioSource.Play(); if (SoundTool.infoDebugging) { SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!"); } updateHasBeenLogged = false; hasPlayed = true; } else if (!updateHasBeenLogged) { updateHasBeenLogged = true; if (SoundTool.infoDebugging) { SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!"); } } } } } public class RandomAudioClip { public AudioClip clip; [Range(0f, 1f)] public float chance = 1f; public RandomAudioClip(AudioClip clip, float chance) { this.clip = clip; this.chance = chance; } } [BepInPlugin("LCSoundTool", "LC Sound Tool", "1.4.0")] public class SoundTool : BaseUnityPlugin { public enum AudioType { wav, ogg, mp3 } private const string PLUGIN_GUID = "LCSoundTool"; private const string PLUGIN_NAME = "LC Sound Tool"; private ConfigEntry<bool> configUseNetworking; private ConfigEntry<bool> configSyncRandomSeed; private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay; private readonly Harmony harmony = new Harmony("LCSoundTool"); public static SoundTool Instance; internal ManualLogSource logger; public KeyboardShortcut toggleAudioSourceDebugLog; public KeyboardShortcut toggleIndepthDebugLog; public KeyboardShortcut toggleInformationalDebugLog; public bool wasKeyDown; public bool wasKeyDown2; public bool wasKeyDown3; public static bool debugAudioSources; public static bool indepthDebugging; public static bool infoDebugging; public static bool networkingInitialized { get; private set; } public static bool networkingAvailable { get; private set; } public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; } public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips; public static Dictionary<string, AudioType> clipTypes { get; private set; } public static event Action ClientNetworkedAudioChanged { add { NetworkHandler.ClientNetworkedAudioChanged += value; } remove { NetworkHandler.ClientNetworkedAudioChanged -= value; } } public static event Action HostNetworkedAudioChanged { add { NetworkHandler.HostNetworkedAudioChanged += value; } remove { NetworkHandler.HostNetworkedAudioChanged -= value; } } public static bool IsDebuggingOn() { if (debugAudioSources || indepthDebugging || infoDebugging) { return true; } return false; } private void Awake() { //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) networkingAvailable = true; if ((Object)(object)Instance == (Object)null) { Instance = this; } configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join."); configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene."); configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources."); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } logger = Logger.CreateLogSource("LCSoundTool"); logger.LogInfo((object)"Plugin LCSoundTool is loaded!"); toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]); toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }); toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 }); debugAudioSources = false; indepthDebugging = false; infoDebugging = false; replacedClips = new Dictionary<string, List<RandomAudioClip>>(); clipTypes = new Dictionary<string, AudioType>(); } private void Start() { if (!configUseNetworking.Value) { networkingAvailable = false; Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side."); } else { networkingAvailable = true; } if (configUseNetworking.Value) { logger.LogDebug((object)"Loading SoundTool AssetBundle..."); Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool); if ((Object)(object)Assets.bundle == (Object)null) { logger.LogError((object)"Failed to load SoundTool AssetBundle!"); } else { logger.LogDebug((object)"Finished loading SoundTool AssetBundle!"); } } harmony.PatchAll(typeof(AudioSourcePatch)); if (configUseNetworking.Value) { harmony.PatchAll(typeof(GameNetworkManagerPatch)); harmony.PatchAll(typeof(StartOfRoundPatch)); } SceneManager.sceneLoaded += OnSceneLoaded; } private void Update() { if (configUseNetworking.Value) { if (!networkingInitialized) { if ((Object)(object)NetworkHandler.Instance != (Object)null) { networkingInitialized = true; } } else if ((Object)(object)NetworkHandler.Instance == (Object)null) { networkingInitialized = false; } } else { networkingInitialized = false; } if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3) { wasKeyDown3 = true; wasKeyDown2 = false; wasKeyDown = false; } if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3) { wasKeyDown3 = false; wasKeyDown2 = false; wasKeyDown = false; infoDebugging = !infoDebugging; Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!"); return; } if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2) { wasKeyDown2 = true; wasKeyDown = false; } if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2) { wasKeyDown2 = false; wasKeyDown = false; debugAudioSources = !debugAudioSources; indepthDebugging = debugAudioSources; infoDebugging = debugAudioSources; Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!"); return; } if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown) { wasKeyDown = true; wasKeyDown2 = false; } if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown) { wasKeyDown = false; wasKeyDown2 = false; debugAudioSources = !debugAudioSources; if (indepthDebugging && !debugAudioSources) { indepthDebugging = false; } Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!"); } } private void OnDestroy() { SceneManager.sceneLoaded -= OnSceneLoaded; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Instance == (Object)null)) { PatchPlayOnAwakeAudio(scene); OnSceneLoadedNetworking(); if (((Scene)(ref scene)).name.ToLower().Contains("level")) { ((MonoBehaviour)this).StopAllCoroutines(); ((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f)); } } } private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (infoDebugging) { logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds"); } yield return (object)new WaitForSecondsRealtime(wait); if (infoDebugging) { logger.LogDebug((object)"Running playOnAwake patch coroutine!"); } PatchPlayOnAwakeAudio(scene); float repeatWait = configPlayOnAwakePatchRepeatDelay.Value; if (repeatWait != 0f) { if (repeatWait < 10f) { repeatWait = 10f; } if (repeatWait > 600f) { repeatWait = 600f; } ((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait)); } } private void PatchPlayOnAwakeAudio(Scene scene) { if (infoDebugging) { Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name)); } AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources(); if (infoDebugging) { Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!"); Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)..."); } AudioSource[] array = allPlayOnAwakeAudioSources; AudioSourceExtension audioSourceExtension = default(AudioSourceExtension); foreach (AudioSource val in array) { val.Stop(); if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension)) { audioSourceExtension.audioSource = val; audioSourceExtension.playOnAwake = true; audioSourceExtension.loop = val.loop; val.playOnAwake = false; if (infoDebugging) { Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!"); } continue; } AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>(); audioSourceExtension2.audioSource = val; audioSourceExtension2.playOnAwake = true; audioSourceExtension2.loop = val.loop; val.playOnAwake = false; if (infoDebugging) { Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!"); } } if (infoDebugging) { Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!"); } } private void OnSceneLoadedNetworking() { if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value) { int num = (int)DateTime.Now.Ticks; Random.InitState(num); SendUnityRandomSeed(num); } } public AudioSource[] GetAllPlayOnAwakeAudioSources() { AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true); List<AudioSource> list = new List<AudioSource>(); for (int i = 0; i < array.Length; i++) { if (array[i].playOnAwake) { list.Add(array[i]); } } return list.ToArray(); } public static void ReplaceAudioClip(string originalName, AudioClip newClip) { if (string.IsNullOrEmpty(originalName)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed."); return; } if ((Object)(object)newClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed."); return; } string name = newClip.GetName(); float num = 100f; if (name.Contains("-")) { string[] array = name.Split('-'); if (array.Length > 1) { string s = array[^1]; if (int.TryParse(s, out var result)) { num = (float)result * 0.01f; name = string.Join("-", array, 0, array.Length - 1); } } } if (replacedClips.ContainsKey(originalName) && num >= 100f) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed."); return; } num = Mathf.Clamp01(num); if (replacedClips.ContainsKey(originalName)) { replacedClips[originalName].Add(new RandomAudioClip(newClip, num)); } else { replacedClips[originalName] = new List<RandomAudioClip> { new RandomAudioClip(newClip, num) }; } float num2 = 0f; for (int i = 0; i < replacedClips[originalName].Count(); i++) { num2 += replacedClips[originalName][i].chance; } if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1) { Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)"); } else if (num2 == 1f && replacedClips[originalName].Count() > 1) { Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%"); } } public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip) { if ((Object)(object)originalClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed."); } else if ((Object)(object)newClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed."); } else { ReplaceAudioClip(originalClip.GetName(), newClip); } } public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance) { if (string.IsNullOrEmpty(originalName)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed."); return; } if ((Object)(object)newClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed."); return; } string name = newClip.GetName(); if (replacedClips.ContainsKey(originalName) && chance >= 100f) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed."); return; } chance = Mathf.Clamp01(chance); if (replacedClips.ContainsKey(originalName)) { replacedClips[originalName].Add(new RandomAudioClip(newClip, chance)); } else { replacedClips[originalName] = new List<RandomAudioClip> { new RandomAudioClip(newClip, chance) }; } float num = 0f; for (int i = 0; i < replacedClips[originalName].Count(); i++) { num += replacedClips[originalName][i].chance; } if ((num < 1f || num > 1f) && replacedClips[originalName].Count() > 1) { Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)"); } else if (num == 1f && replacedClips[originalName].Count() > 1) { Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%"); } } public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance) { if ((Object)(object)originalClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed."); } else if ((Object)(object)newClip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed."); } else { ReplaceAudioClip(originalClip.GetName(), newClip, chance); } } public static void RemoveRandomAudioClip(string name, float chance) { if (string.IsNullOrEmpty(name)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed."); } else if (!replacedClips.ContainsKey(name)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed."); } else { if (!(chance > 0f)) { return; } for (int i = 0; i < replacedClips[name].Count(); i++) { if (replacedClips[name][i].chance == chance) { replacedClips[name].RemoveAt(i); break; } } } } public static void RestoreAudioClip(string name) { if (string.IsNullOrEmpty(name)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed."); } else if (!replacedClips.ContainsKey(name)) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed."); } else { replacedClips.Remove(name); } } public static void RestoreAudioClip(AudioClip clip) { if ((Object)(object)clip == (Object)null) { Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed."); } else { RestoreAudioClip(clip.GetName()); } } public static AudioClip GetAudioClip(string modFolder, string soundName) { return GetAudioClip(modFolder, string.Empty, soundName); } public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName) { AudioType audioType = AudioType.wav; bool flag = true; string text = " "; string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName); string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName); string path = Path.Combine(Paths.PluginPath, modFolder, subFolder); string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName); string path2 = Path.Combine(Paths.PluginPath, subFolder); if (!Directory.Exists(path)) { if (!string.IsNullOrEmpty(subFolder)) { Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!")); } else { Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!")); if (!modFolder.Contains("-")) { Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author."); } } flag = false; } if (!File.Exists(text2)) { Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!")); flag = false; Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "...")); if (File.Exists(text3)) { Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!")); text2 = text3; flag = true; } else { Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!")); } } if (Directory.Exists(path2)) { if (!string.IsNullOrEmpty(subFolder)) { Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!")); } else if (!modFolder.Contains("-")) { Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!"); } } if (File.Exists(text4)) { Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!")); text = " legacy "; text2 = text4; flag = true; } string[] array = soundName.Split('.'); if (array[^1].ToLower().Contains("ogg")) { audioType = AudioType.ogg; Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!"); } else if (array[^1].ToLower().Contains("mp3")) { audioType = AudioType.mp3; Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!"); } AudioClip val = null; if (flag) { Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2)); switch (audioType) { case AudioType.wav: val = WavUtility.LoadFromDiskToAudioClip(text2); break; case AudioType.ogg: val = OggUtility.LoadFromDiskToAudioClip(text2); break; case AudioType.mp3: val = Mp3Utility.LoadFromDiskToAudioClip(text2); break; } Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!"); } else { Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!")); } if (string.IsNullOrEmpty(val.GetName())) { string empty = string.Empty; string[] array2 = new string[0]; switch (audioType) { case AudioType.wav: empty = soundName.Replace(".wav", ""); array2 = empty.Split('/'); if (array2.Length <= 1) { array2 = empty.Split('\\'); } empty = array2[^1]; ((Object)val).name = empty; break; case AudioType.ogg: empty = soundName.Replace(".ogg", ""); array2 = empty.Split('/'); if (array2.Length <= 1) { array2 = empty.Split('\\'); } empty = array2[^1]; ((Object)val).name = empty; break; case AudioType.mp3: empty = soundName.Replace(".mp3", ""); array2 = empty.Split('/'); if (array2.Length <= 1) { array2 = empty.Split('\\'); } empty = array2[^1]; ((Object)val).name = empty; break; } } if ((Object)(object)val != (Object)null) { clipTypes.Add(val.GetName(), audioType); } return val; } public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType) { return GetAudioClip(modFolder, string.Empty, soundName, audioType); } public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType) { bool flag = true; string text = " "; string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName); string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName); string path = Path.Combine(Paths.PluginPath, modFolder, subFolder); string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName); string path2 = Path.Combine(Paths.PluginPath, subFolder); if (!Directory.Exists(path)) { if (!string.IsNullOrEmpty(subFolder)) { Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!")); } else { Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!")); if (!modFolder.Contains("-")) { Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author."); } } flag = false; } if (!File.Exists(text2)) { Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!")); flag = false; Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "...")); if (File.Exists(text3)) { Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!")); text2 = text3; flag = true; } else { Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!")); } } if (Directory.Exists(path2)) { if (!string.IsNullOrEmpty(subFolder)) { Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!")); } else if (!modFolder.Contains("-")) { Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!"); } } if (File.Exists(text4)) { Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!")); text = " legacy "; text2 = text4; flag = true; } switch (audioType) { case AudioType.wav: Instance.logger.LogDebug((object)"File defined as a WAV file!"); break; case AudioType.ogg: Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!"); break; case AudioType.mp3: Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!"); break; } AudioClip val = null; if (flag) { Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2)); switch (audioType) { case AudioType.wav: val = WavUtility.LoadFromDiskToAudioClip(text2); break; case AudioType.ogg: val = OggUtility.LoadFromDiskToAudioClip(text2); break; case AudioType.mp3: val = Mp3Utility.LoadFromDiskToAudioClip(text2); break; } Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!"); } else { Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!")); } if (string.IsNullOrEmpty(val.GetName())) { string empty = string.Empty; string[] array = new string[0]; switch (audioType) { case AudioType.wav: empty = soundName.Replace(".wav", ""); array = empty.Split('/'); if (array.Length <= 1) { array = empty.Split('\\'); } empty = array[^1]; ((Object)val).name = empty; break; case AudioType.ogg: empty = soundName.Replace(".ogg", ""); array = empty.Split('/'); if (array.Length <= 1) { array = empty.Split('\\'); } empty = array[^1]; ((Object)val).name = empty; break; case AudioType.mp3: empty = soundName.Replace(".mp3", ""); array = empty.Split('/'); if (array.Length <= 1) { array = empty.Split('\\'); } empty = array[^1]; ((Object)val).name = empty; break; } } if ((Object)(object)val != (Object)null) { clipTypes.Add(val.GetName(), audioType); } return val; } public static void SendNetworkedAudioClip(AudioClip audioClip) { if (!Instance.configUseNetworking.Value) { Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!"); return; } if ((Object)(object)audioClip == (Object)null) { Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!"); return; } if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null) { Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"); return; } string name = audioClip.GetName(); if (clipTypes.ContainsKey(name)) { if (clipTypes[name] == AudioType.ogg) { NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _)); return; } if (clipTypes[name] == AudioType.mp3) { NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _)); return; } } NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _)); } public static void RemoveNetworkedAudioClip(AudioClip audioClip) { RemoveNetworkedAudioClip(audioClip.GetName()); } public static void RemoveNetworkedAudioClip(string audioClip) { if (!Instance.configUseNetworking.Value) { Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!")); } else if (string.IsNullOrEmpty(audioClip)) { Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!")); } else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null) { Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!")); } else { NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip); } } public static void SyncNetworkedAudioClips() { if (!Instance.configUseNetworking.Value) { Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!"); } else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null) { Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"); } else { NetworkHandler.Instance.SyncAudioClipsServerRpc(); } } public static void SendUnityRandomSeed(int seed) { if (!Instance.configUseNetworking.Value) { Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!"); } else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null) { Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!"); } else { NetworkHandler.Instance.SendSeedToClientsServerRpc(seed); } } } } namespace LCSoundTool.Utilities { public static class Mp3Utility { public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples) { samples = new float[audioClip.samples * audioClip.channels]; audioClip.GetData(samples, 0); byte[] array = new byte[samples.Length * 2]; int num = 32767; for (int i = 0; i < samples.Length; i++) { short value = (short)(samples[i] * (float)num); BitConverter.GetBytes(value).CopyTo(array, i * 2); } return array; } public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName) { int num = 16; int num2 = num / 8; AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false); val.SetData(ConvertByteArrayToFloatArray(byteArray), 0); return val; } private static float[] ConvertByteArrayToFloatArray(byte[] byteArray) { float[] array = new float[byteArray.Length / 2]; int num = 32767; for (int i = 0; i < array.Length; i++) { short num2 = BitConverter.ToInt16(byteArray, i * 2); array[i] = (float)num2 / (float)num; } return array; } public static AudioClip LoadFromDiskToAudioClip(string path) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 AudioClip result = null; UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13); try { audioClip.SendWebRequest(); try { while (!audioClip.isDone) { } if ((int)audioClip.result != 1) { SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error)); } else { result = DownloadHandlerAudioClip.GetContent(audioClip); } } catch (Exception ex) { SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace)); } } finally { ((IDisposable)audioClip)?.Dispose(); } return result; } } public static class OggUtility { public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples) { samples = new float[audioClip.samples * audioClip.channels]; audioClip.GetData(samples, 0); byte[] array = new byte[samples.Length * 2]; int num = 32767; for (int i = 0; i < samples.Length; i++) { short value = (short)(samples[i] * (float)num); BitConverter.GetBytes(value).CopyTo(array, i * 2); } return array; } public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName) { int num = 16; int num2 = num / 8; AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false); val.SetData(ConvertByteArrayToFloatArray(byteArray), 0); return val; } private static float[] ConvertByteArrayToFloatArray(byte[] byteArray) { float[] array = new float[byteArray.Length / 2]; int num = 32767; for (int i = 0; i < array.Length; i++) { short num2 = BitConverter.ToInt16(byteArray, i * 2); array[i] = (float)num2 / (float)num; } return array; } public static AudioClip LoadFromDiskToAudioClip(string path) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 AudioClip result = null; UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14); try { audioClip.SendWebRequest(); try { while (!audioClip.isDone) { } if ((int)audioClip.result != 1) { SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error)); } else { result = DownloadHandlerAudioClip.GetContent(audioClip); } } catch (Exception ex) { SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace)); } } finally { ((IDisposable)audioClip)?.Dispose(); } return result; } } public static class WavUtility { public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples) { samples = new float[audioClip.samples * audioClip.channels]; audioClip.GetData(samples, 0); byte[] array = new byte[samples.Length * 2]; int num = 32767; for (int i = 0; i < samples.Length; i++) { short value = (short)(samples[i] * (float)num); BitConverter.GetBytes(value).CopyTo(array, i * 2); } return array; } public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName) { int num = 16; int num2 = num / 8; AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false); val.SetData(ConvertByteArrayToFloatArray(byteArray), 0); return val; } private static float[] ConvertByteArrayToFloatArray(byte[] byteArray) { float[] array = new float[byteArray.Length / 2]; int num = 32767; for (int i = 0; i < array.Length; i++) { short num2 = BitConverter.ToInt16(byteArray, i * 2); array[i] = (float)num2 / (float)num; } return array; } public static AudioClip LoadFromDiskToAudioClip(string path) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Invalid comparison between Unknown and I4 AudioClip result = null; UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20); try { audioClip.SendWebRequest(); try { while (!audioClip.isDone) { } if ((int)audioClip.result != 1) { SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error)); } else { result = DownloadHandlerAudioClip.GetContent(audioClip); } } catch (Exception ex) { SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace)); } } finally { ((IDisposable)audioClip)?.Dispose(); } return result; } } } namespace LCSoundTool.Patches { [HarmonyPatch(typeof(AudioSource))] internal class AudioSourcePatch { private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>(); [HarmonyPatch("Play", new Type[] { })] [HarmonyPrefix] public static void Play_Patch(AudioSource __instance) { RunDynamicClipReplacement(__instance); DebugPlayMethod(__instance); } [HarmonyPatch("Play", new Type[] { typeof(ulong) })] [HarmonyPrefix] public static void Play_UlongPatch(AudioSource __instance) { RunDynamicClipReplacement(__instance); DebugPlayMethod(__instance); } [HarmonyPatch("Play", new Type[] { typeof(double) })] [HarmonyPrefix] public static void Play_DoublePatch(AudioSource __instance) { RunDynamicClipReplacement(__instance); DebugPlayMethod(__instance); } [HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })] [HarmonyPrefix] public static void PlayDelayed_Patch(AudioSource __instance) { RunDynamicClipReplacement(__instance); DebugPlayDelayedMethod(__instance); } [HarmonyPatch("PlayClipAtPoint", new Type[] { typeof(AudioClip), typeof(Vector3), typeof(float) })] [HarmonyPrefix] public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("One shot audio"); val.transform.position = position; AudioSource val2 = val.AddComponent<AudioSource>(); val2.clip = clip; val2.spatialBlend = 1f; val2.volume = volume; RunDynamicClipReplacement(val2); val2.Play(); DebugPlayClipAtPointMethod(val2, position); Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale)); return false; } [HarmonyPatch("PlayOneShotHelper", new Type[] { typeof(AudioSource), typeof(AudioClip), typeof(float) })] [HarmonyPrefix] public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale) { clip = ReplaceClipWithNew(clip); DebugPlayOneShotMethod(source, clip); } private static void DebugPlayMethod(AudioSource instance) { if ((Object)(object)instance == (Object)null) { return; } if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}"); } else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at"); Transform val = ((Component)instance).transform; while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}"); val = val.parent; } if ((Object)(object)val == (Object)(object)((Component)instance).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}"); } } } private static void DebugPlayDelayedMethod(AudioSource instance) { if ((Object)(object)instance == (Object)null) { return; } if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay"); } else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at"); Transform val = ((Component)instance).transform; while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}"); val = val.parent; } if ((Object)(object)val == (Object)(object)((Component)instance).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}"); } } } private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)audioSource == (Object)null) { return; } if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}"); } else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within "); Transform val = ((Component)audioSource).transform; while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}"); val = val.parent; } if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}"); } } } private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip) { if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null) { return; } if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}"); } else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null) { SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at"); Transform val = ((Component)source).transform; while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}"); val = val.parent; } if ((Object)(object)val == (Object)(object)((Component)source).transform.root) { SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}"); } } } private static void RunDynamicClipReplacement(AudioSource instance) { if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null) { return; } string name = instance.clip.GetName(); if (SoundTool.replacedClips.ContainsKey(name)) { if (!originalClips.ContainsKey(name)) { originalClips.Add(name, instance.clip); } List<RandomAudioClip> list = SoundTool.replacedClips[name]; float num = 0f; foreach (RandomAudioClip item in list) { num += item.chance; } float num2 = Random.Range(0f, num); { foreach (RandomAudioClip item2 in list) { if (num2 <= item2.chance) { instance.clip = item2.clip; break; } num2 -= item2.chance; } return; } } if (originalClips.ContainsKey(name)) { instance.clip = originalClips[name]; originalClips.Remove(name); } } private static AudioClip ReplaceClipWithNew(AudioClip original) { if ((Object)(object)original == (Object)null) { return original; } string name = original.GetName(); if (SoundTool.replacedClips.ContainsKey(name)) { if (!originalClips.ContainsKey(name)) { originalClips.Add(name, original); } List<RandomAudioClip> list = SoundTool.replacedClips[name]; float num = 0f; foreach (RandomAudioClip item in list) { num += item.chance; } float num2 = Random.Range(0f, num); foreach (RandomAudioClip item2 in list) { if (num2 <= item2.chance) { return item2.clip; } num2 -= item2.chance; } } else if (originalClips.ContainsKey(name)) { AudioClip result = originalClips[name]; originalClips.Remove(name); return result; } return original; } } [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { public static GameObject networkPrefab; public static GameObject networkHandlerHost; [HarmonyPatch("Start")] [HarmonyPrefix] public static void Start_Patch() { if (!((Object)(object)networkPrefab != (Object)null)) { SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab..."); networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab"); if ((Object)(object)networkPrefab == (Object)null) { SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!"); } if ((Object)(object)networkPrefab != (Object)null) { NetworkManager.Singleton.AddNetworkPrefab(networkPrefab); SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!"); } else { SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place."); } } } [HarmonyPatch("StartDisconnect")] [HarmonyPostfix] private static void StartDisconnect_Patch() { try { if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!"); Object.Destroy((Object)(object)networkHandlerHost); networkHandlerHost = null; } } catch { SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!"); } } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void SpawnNetworkHandler() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) try { if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!"); GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity); GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true); } } catch { SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!"); } } } } namespace LCSoundTool.Networking { public class NetworkHandler : NetworkBehaviour { public static NetworkHandler Instance { get; private set; } public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; } public static event Action ClientNetworkedAudioChanged; public static event Action HostNetworkedAudioChanged; public override void OnNetworkSpawn() { Debug.Log((object)"LCSoundTool - NetworkHandler created!"); NetworkHandler.ClientNetworkedAudioChanged = null; NetworkHandler.HostNetworkedAudioChanged = null; networkedAudioClips = new Dictionary<string, AudioClip>(); Instance = this; } [ClientRpc] public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0); bool flag = clipName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false); } bool flag2 = audioData != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives)); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } if (!networkedAudioClips.ContainsKey(clipName)) { AudioClip val3 = null; if (SoundTool.clipTypes.ContainsKey(clipName)) { if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg) { val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName); } else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3) { val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName); } } if ((Object)(object)val3 == (Object)null) { val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName); } networkedAudioClips.Add(clipName, val3); NetworkHandler.ClientNetworkedAudioChanged?.Invoke(); } else { SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client.")); } } [ClientRpc] public void RemoveAudioClipClientRpc(string clipName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0); bool flag = clipName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName)) { networkedAudioClips.Remove(clipName); NetworkHandler.ClientNetworkedAudioChanged?.Invoke(); } } [ClientRpc] public void SyncAudioClipsClientRpc(Strings clipNames) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } string[] myStrings = clipNames.MyStrings; for (int i = 0; i < myStrings.Length; i++) { if (!networkedAudioClips.ContainsKey(myStrings[i])) { SendExistingAudioClipServerRpc(myStrings[i]); } } } [ClientRpc] public void ReceiveSeedClientRpc(int seed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, seed); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Random.InitState(seed); SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!"); } } } [ServerRpc(RequireOwnership = false)] public void SendAudioClipServerRpc(string clipName, byte[] audioData) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0); bool flag = clipName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false); } bool flag2 = audioData != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives)); if (flag2) { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives)); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ReceiveAudioClipClientRpc(clipName, audioData); NetworkHandler.HostNetworkedAudioChanged?.Invoke(); } } [ServerRpc(RequireOwnership = false)] public void RemoveAudioClipServerRpc(string clipName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0); bool flag = clipName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { RemoveAudioClipClientRpc(clipName); NetworkHandler.HostNetworkedAudioChanged?.Invoke(); } } [ServerRpc(RequireOwnership = false)] public void SyncAudioClipsServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray()); if (clipNames.MyStrings.Length < 1) { SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!"); } else { SyncAudioClipsClientRpc(clipNames); } } } [ServerRpc(RequireOwnership = false)] public void SendExistingAudioClipServerRpc(string clipName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0); bool flag = clipName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } if (networkedAudioClips.ContainsKey(clipName)) { byte[] array = null; if (SoundTool.clipTypes.ContainsKey(clipName)) { if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg) { array = OggUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _); } else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3) { array = Mp3Utility.AudioClipToByteArray(networkedAudioClips[clipName], out var _); } } if (array == null) { array = WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _); } ReceiveAudioClipClientRpc(clipName, array); } else { SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!"); } } [ServerRpc(RequireOwnership = false)] public void SendSeedToClientsServerRpc(int seed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4286510828u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, seed); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4286510828u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost) { ReceiveSeedClientRpc(seed); SoundTool.Instance.logger.LogDebug((object)$"Sending a new Unity random seed of {seed} to all clients..."); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_NetworkHandler() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642)); NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546)); NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130)); NetworkManager.__rpc_func_table.Add(1556253924u, new RpcReceiveHandler(__rpc_handler_1556253924)); NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943)); NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155)); NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916)); NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189)); NetworkManager.__rpc_func_table.Add(4286510828u, new RpcReceiveHandler(__rpc_handler_4286510828)); } private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string clipName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); byte[] audioData = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives)); } target.__rpc_exec_stage = (__RpcExecStage)2; ((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string clipName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Strings clipNames = default(Strings); ((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable)); target.__rpc_exec_stage = (__RpcExecStage)2; ((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1556253924(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int seed = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref seed); target.__rpc_exec_stage = (__RpcExecStage)2; ((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string clipName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false); } bool flag2 = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives)); byte[] audioData = null; if (flag2) { ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives)); } target.__rpc_exec_stage = (__RpcExecStage)1; ((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string clipName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((NetworkHandler)(object)target).SyncAudioClipsServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string clipName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4286510828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int seed = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref seed); target.__rpc_exec_stage = (__RpcExecStage)1; ((NetworkHandler)(object)target).SendSeedToClientsServerRpc(seed); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "NetworkHandler"; } } public struct Strings : INetworkSerializable { private string[] myStrings; public string[] MyStrings { get { return myStrings; } set { myStrings = value; } } public Strings(string[] myStrings) { this.myStrings = myStrings; } public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) if (serializer.IsWriter) { FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter(); int num = myStrings.Length; ((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives)); for (int i = 0; i < myStrings.Length; i++) { ((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false); } } if (serializer.IsReader) { FastBufferReader fastBufferReader = serializer.GetFastBufferReader(); int num2 = default(int); ((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives)); myStrings = new string[num2]; for (int j = 0; j < num2; j++) { ((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false); } } } } } namespace LCSoundTool.Resources { public static class Assets { internal static AssetBundle bundle; } }
plugins/notnotnotswipez-MoreCompany/MoreCompany.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using MoreCompany.Cosmetics; using MoreCompany.Utils; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MoreCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoreCompany")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("511a1e5e-0611-49f1-b60f-cec69c668fd8")] [assembly: AssemblyFileVersion("1.7.2")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.7.2.0")] namespace MoreCompany { [HarmonyPatch(typeof(AudioMixer), "SetFloat")] public static class AudioMixerSetFloatPatch { public static bool Prefix(string name, float value) { if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch")) { string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", ""); int num = int.Parse(s); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num]; AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if ((Object)(object)val != (Object)null && Object.op_Implicit((Object)(object)currentVoiceChatAudioSource)) { if (name.StartsWith("PlayerVolume")) { currentVoiceChatAudioSource.volume = value / 16f; } else if (name.StartsWith("PlayerPitch")) { currentVoiceChatAudioSource.pitch = value; } } return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")] public static class SendChatToServerPatch { public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1) { if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled) { string text = chatMessage.Replace("/mc ", ""); DebugCommandRegistry.HandleCommand(text.Split(new char[1] { ' ' })); return false; } if (chatMessage.StartsWith("[morecompanycosmetics]")) { ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 }); return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")] public static class ServerReceiveMessagePatch { public static string previousDataMessage = ""; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer) { previousDataMessage = chatMessage; chatMessage = "[replacewithdata]"; } return true; } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] public static class ConnectClientToPlayerObjectPatch { public static void Postfix(PlayerControllerB __instance) { string text = "[morecompanycosmetics]"; text = text + ";" + __instance.playerClientId; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + ";" + locallySelectedCosmetic; } HUDManager.Instance.AddTextToChatOnServer(text, -1); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class AddChatMessagePatch { public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "") { if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] public static class ClientReceiveMessagePatch { public static bool ignoreSample; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (networkManager.IsServer) { if (chatMessage.StartsWith("[replacewithdata]")) { chatMessage = ServerReceiveMessagePatch.previousDataMessage; HandleDataMessage(chatMessage); } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { HandleDataMessage(chatMessage); } return true; } private static void HandleDataMessage(string chatMessage) { //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) if (ignoreSample) { return; } chatMessage = chatMessage.Replace("[morecompanycosmetics]", ""); string[] array = chatMessage.Split(new char[1] { ';' }); string text = array[1]; int num = int.Parse(text); CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>(); cosmeticApplication.ClearCosmetics(); List<string> list = new List<string>(); string[] array2 = array; foreach (string text2 in array2) { if (!(text2 == text)) { list.Add(text2); if (MainClass.showCosmetics) { cosmeticApplication.ApplyCosmetic(text2, startEnabled: true); } } } if (num == StartOfRound.Instance.thisClientPlayerId) { cosmeticApplication.ClearCosmetics(); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } MainClass.playerIdsAndCosmetics.Remove(num); MainClass.playerIdsAndCosmetics.Add(num, list); if (!GameNetworkManager.Instance.isHostingGame || num == 0) { return; } ignoreSample = true; foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics) { string text3 = "[morecompanycosmetics]"; text3 = text3 + ";" + playerIdsAndCosmetic.Key; foreach (string item in playerIdsAndCosmetic.Value) { text3 = text3 + ";" + item; } HUDManager.Instance.AddTextToChatOnServer(text3, -1); } ignoreSample = false; } } public class DebugCommandRegistry { public static bool commandEnabled; public static void HandleCommand(string[] args) { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) if (!commandEnabled) { return; } PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; switch (args[0]) { case "money": { int groupCredits = int.Parse(args[1]); Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First(); val5.groupCredits = groupCredits; break; } case "spawnscrap": { string text = ""; for (int i = 1; i < args.Length; i++) { text = text + args[i] + " "; } text = text.Trim(); Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f; SpawnableItemWithRarity val2 = null; foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap) { if (item.spawnableItem.itemName.ToLower() == text.ToLower()) { val2 = item; break; } } GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null); GrabbableObject component = val3.GetComponent<GrabbableObject>(); ((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation); component.fallTime = 0f; NetworkObject component2 = val3.GetComponent<NetworkObject>(); component2.Spawn(false); break; } case "spawnenemy": { string text2 = ""; for (int j = 1; j < args.Length; j++) { text2 = text2 + args[j] + " "; } text2 = text2.Trim(); SpawnableEnemyWithRarity val4 = null; foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies) { if (enemy.enemyType.enemyName.ToLower() == text2.ToLower()) { val4 = enemy; break; } } RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType); break; } case "listall": MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:"); foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap) { MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName); } MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:"); { foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies) { MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName); } break; } } } } [HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")] public static class LookForPlayersForestGiantPatch { public static void Prefix(ForestGiantAI __instance) { if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount) { __instance.playerStealthMeters = new float[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerStealthMeters[i] = 0f; } } } } [HarmonyPatch(typeof(SpringManAI), "Update")] public static class SpringManAIUpdatePatch { public static bool Prefix(SpringManAI __instance, ref float ___timeSinceHittingPlayer, ref float ___stopAndGoMinimumInterval, ref bool ___wasOwnerLastFrame, ref bool ___stoppingMovement, ref float ___currentChaseSpeed, ref bool ___hasStopped, ref float ___currentAnimSpeed, ref float ___updateDestinationInterval, ref Vector3 ___tempVelocity, ref float ___targetYRotation, ref float ___setDestinationToPlayerInterval, ref float ___previousYRotation) { //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_0278: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) UpdateBase((EnemyAI)(object)__instance, ref ___updateDestinationInterval, ref ___tempVelocity, ref ___targetYRotation, ref ___setDestinationToPlayerInterval, ref ___previousYRotation); if (((EnemyAI)__instance).isEnemyDead) { return false; } int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex; if (currentBehaviourStateIndex != 0 && currentBehaviourStateIndex == 1) { if (___timeSinceHittingPlayer >= 0f) { ___timeSinceHittingPlayer -= Time.deltaTime; } if (((NetworkBehaviour)__instance).IsOwner) { if (___stopAndGoMinimumInterval > 0f) { ___stopAndGoMinimumInterval -= Time.deltaTime; } if (!___wasOwnerLastFrame) { ___wasOwnerLastFrame = true; if (!___stoppingMovement && ___timeSinceHittingPlayer < 0.12f) { ((EnemyAI)__instance).agent.speed = ___currentChaseSpeed; } else { ((EnemyAI)__instance).agent.speed = 0f; } } bool flag = false; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(((Component)__instance).transform.position + Vector3.up * 1.6f, 68f, 60, -1f) && Vector3.Distance(((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, ((EnemyAI)__instance).eye.position) > 0.3f) { flag = true; } } if (((EnemyAI)__instance).stunNormalizedTimer > 0f) { flag = true; } if (flag != ___stoppingMovement && ___stopAndGoMinimumInterval <= 0f) { ___stopAndGoMinimumInterval = 0.15f; if (flag) { __instance.SetAnimationStopServerRpc(); } else { __instance.SetAnimationGoServerRpc(); } ___stoppingMovement = flag; } } if (___stoppingMovement) { if (__instance.animStopPoints.canAnimationStop) { if (!___hasStopped) { ___hasStopped = true; __instance.mainCollider.isTrigger = false; if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(((Component)__instance).transform.position, 70f, 25, -1f)) { float num = Vector3.Distance(((Component)__instance).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position); if (num < 4f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f, true); } else if (num < 9f) { GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f, true); } } if (___currentAnimSpeed > 2f) { RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, __instance.springNoises, false, 1f, 0); if (__instance.animStopPoints.animationPosition == 1) { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoing"); } else { ((EnemyAI)__instance).creatureAnimator.SetTrigger("springBoingPosition2"); } } } ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", 0f); ___currentAnimSpeed = 0f; if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = 0f; return false; } } } else { if (___hasStopped) { ___hasStopped = false; __instance.mainCollider.isTrigger = true; } ___currentAnimSpeed = Mathf.Lerp(___currentAnimSpeed, 6f, 5f * Time.deltaTime); ((EnemyAI)__instance).creatureAnimator.SetFloat("walkSpeed", ___currentAnimSpeed); if (((NetworkBehaviour)__instance).IsOwner) { ((EnemyAI)__instance).agent.speed = Mathf.Lerp(((EnemyAI)__instance).agent.speed, ___currentChaseSpeed, 4.5f * Time.deltaTime); } } } return false; } private static void UpdateBase(EnemyAI __instance, ref float updateDestinationInterval, ref Vector3 tempVelocity, ref float targetYRotation, ref float setDestinationToPlayerInterval, ref float previousYRotation) { //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Unknown result type (might be due to invalid IL or missing references) //IL_03b3: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c2: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_0454: Unknown result type (might be due to invalid IL or missing references) if (__instance.enemyType.isDaytimeEnemy && !__instance.daytimeEnemyLeaving) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "CheckTimeOfDayToLeave", null); } if (__instance.stunnedIndefinitely <= 0) { if ((double)__instance.stunNormalizedTimer >= 0.0) { __instance.stunNormalizedTimer -= Time.deltaTime / __instance.enemyType.stunTimeMultiplier; } else { __instance.stunnedByPlayer = null; if ((double)__instance.postStunInvincibilityTimer >= 0.0) { __instance.postStunInvincibilityTimer -= Time.deltaTime * 5f; } } } if (!__instance.ventAnimationFinished && (double)__instance.timeSinceSpawn < (double)__instance.exitVentAnimationTime + 0.004999999888241291 * (double)RoundManager.Instance.numberOfEnemiesInScene) { __instance.timeSinceSpawn += Time.deltaTime; if (!((NetworkBehaviour)__instance).IsOwner) { Vector3 serverPosition = __instance.serverPosition; if (__instance.serverPosition != Vector3.zero) { ((Component)__instance).transform.position = __instance.serverPosition; ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, targetYRotation, ((Component)__instance).transform.eulerAngles.z); } } else if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.SyncPositionToClients(); updateDestinationInterval = 0.1f; } return; } if (!__instance.ventAnimationFinished) { __instance.ventAnimationFinished = true; if ((Object)(object)__instance.creatureAnimator != (Object)null) { __instance.creatureAnimator.SetBool("inSpawningAnimation", false); } } if (!((NetworkBehaviour)__instance).IsOwner) { if (__instance.currentSearch.inProgress) { __instance.StopSearch(__instance.currentSearch, true); } __instance.SetClientCalculatingAI(false); if (!__instance.inSpecialAnimation) { ((Component)__instance).transform.position = Vector3.SmoothDamp(((Component)__instance).transform.position, __instance.serverPosition, ref tempVelocity, __instance.syncMovementSpeed); ((Component)__instance).transform.eulerAngles = new Vector3(((Component)__instance).transform.eulerAngles.x, Mathf.LerpAngle(((Component)__instance).transform.eulerAngles.y, targetYRotation, 15f * Time.deltaTime), ((Component)__instance).transform.eulerAngles.z); } __instance.timeSinceSpawn += Time.deltaTime; return; } if (__instance.isEnemyDead) { __instance.SetClientCalculatingAI(false); return; } if (!__instance.inSpecialAnimation) { __instance.SetClientCalculatingAI(true); } if (__instance.movingTowardsTargetPlayer && (Object)(object)__instance.targetPlayer != (Object)null) { if ((double)setDestinationToPlayerInterval <= 0.0) { setDestinationToPlayerInterval = 0.25f; __instance.destination = RoundManager.Instance.GetNavMeshPosition(((Component)__instance.targetPlayer).transform.position, RoundManager.Instance.navHit, 2.7f, -1); } else { __instance.destination = new Vector3(((Component)__instance.targetPlayer).transform.position.x, __instance.destination.y, ((Component)__instance.targetPlayer).transform.position.z); setDestinationToPlayerInterval -= Time.deltaTime; } } if (__instance.inSpecialAnimation) { return; } if ((double)updateDestinationInterval >= 0.0) { updateDestinationInterval -= Time.deltaTime; } else { __instance.DoAIInterval(); updateDestinationInterval = __instance.AIIntervalTime; } if (!((double)Mathf.Abs(previousYRotation - ((Component)__instance).transform.eulerAngles.y) <= 6.0)) { previousYRotation = ((Component)__instance).transform.eulerAngles.y; targetYRotation = previousYRotation; if (((NetworkBehaviour)__instance).IsServer) { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationClientRpc", new object[1] { (short)previousYRotation }); } else { ReflectionUtils.InvokeMethod(__instance, typeof(EnemyAI), "UpdateEnemyRotationServerRpc", new object[1] { (short)previousYRotation }); } } } } [HarmonyPatch(typeof(SpringManAI), "DoAIInterval")] public static class SpringManAIIntervalPatch { public static bool Prefix(SpringManAI __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) if (((EnemyAI)__instance).moveTowardsDestination) { ((EnemyAI)__instance).agent.SetDestination(((EnemyAI)__instance).destination); } ((EnemyAI)__instance).SyncPositionToClients(); if (StartOfRound.Instance.allPlayersDead) { return false; } if (((EnemyAI)__instance).isEnemyDead) { return false; } switch (((EnemyAI)__instance).currentBehaviourStateIndex) { default: return false; case 1: if (__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).StopSearch(__instance.searchForPlayers, true); } if (((EnemyAI)__instance).TargetClosestPlayer(1.5f, false, 70f)) { PlayerControllerB fieldValue = ReflectionUtils.GetFieldValue<PlayerControllerB>(__instance, "previousTarget"); if ((Object)(object)fieldValue != (Object)(object)((EnemyAI)__instance).targetPlayer) { ReflectionUtils.SetFieldValue(__instance, "previousTarget", ((EnemyAI)__instance).targetPlayer); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(((EnemyAI)__instance).targetPlayer.actualClientId); } ((EnemyAI)__instance).movingTowardsTargetPlayer = true; return false; } ((EnemyAI)__instance).SwitchToBehaviourState(0); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); break; case 0: { if (!((NetworkBehaviour)__instance).IsServer) { ((EnemyAI)__instance).ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId); return false; } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (((EnemyAI)__instance).PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false) && !Physics.Linecast(((Component)__instance).transform.position + Vector3.up * 0.5f, ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 30f) { ((EnemyAI)__instance).SwitchToBehaviourState(1); return false; } } if (!__instance.searchForPlayers.inProgress) { ((EnemyAI)__instance).movingTowardsTargetPlayer = false; ((EnemyAI)__instance).StartSearch(((Component)__instance).transform.position, __instance.searchForPlayers); return false; } break; } } return false; } } [HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")] public static class GetClosestPlayerPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB __result, bool requireLineOfSight = false, bool cannotBeInShip = false, bool cannotBeNearShip = false) { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = null; __instance.mostOptimalDistance = 2000f; for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], cannotBeInShip, false)) { continue; } if (cannotBeNearShip) { if (StartOfRound.Instance.allPlayerScripts[i].isInElevator) { continue; } bool flag = false; for (int j = 0; j < RoundManager.Instance.spawnDenialPoints.Length; j++) { if (Vector3.Distance(RoundManager.Instance.spawnDenialPoints[j].transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < 10f) { flag = true; break; } } if (flag) { continue; } } if (!requireLineOfSight || !Physics.Linecast(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position, 256)) { __instance.tempDist = Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position); if (__instance.tempDist < __instance.mostOptimalDistance) { __instance.mostOptimalDistance = __instance.tempDist; val = StartOfRound.Instance.allPlayerScripts[i]; } } } __result = val; return false; } } [HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")] public static class GetAllPlayersInLineOfSightPatch { public static bool Prefix(EnemyAI __instance, ref PlayerControllerB[] __result, float width = 45f, int range = 60, Transform eyeObject = null, float proximityCheck = -1f, int layerMask = -1) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) if (layerMask == -1) { layerMask = StartOfRound.Instance.collidersAndRoomMaskAndDefault; } if ((Object)(object)eyeObject == (Object)null) { eyeObject = __instance.eye; } if (__instance.enemyType.isOutsideEnemy && !__instance.enemyType.canSeeThroughFog && (int)TimeOfDay.Instance.currentLevelWeather == 3) { range = Mathf.Clamp(range, 0, 30); } List<PlayerControllerB> list = new List<PlayerControllerB>(MainClass.newPlayerCount); for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (!__instance.PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i], false, false)) { continue; } Vector3 position = ((Component)StartOfRound.Instance.allPlayerScripts[i].gameplayCamera).transform.position; if (Vector3.Distance(__instance.eye.position, position) < (float)range && !Physics.Linecast(eyeObject.position, position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { Vector3 val = position - eyeObject.position; if (Vector3.Angle(eyeObject.forward, val) < width || Vector3.Distance(((Component)__instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position) < proximityCheck) { list.Add(StartOfRound.Instance.allPlayerScripts[i]); } } } if (list.Count == MainClass.newPlayerCount) { __result = StartOfRound.Instance.allPlayerScripts; return false; } if (list.Count > 0) { __result = list.ToArray(); return false; } __result = null; return false; } } [HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")] public static class DressGirlHauntPatch { public static bool Prefix(DressGirlAI __instance) { ReflectionUtils.SetFieldValue(__instance, "timesChoosingAPlayer", ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") + 1); if (ReflectionUtils.GetFieldValue<int>(__instance, "timesChoosingAPlayer") > 1) { __instance.timer = __instance.hauntInterval - 1f; } __instance.SFXVolumeLerpTo = 0f; ((EnemyAI)__instance).creatureVoice.Stop(); __instance.heartbeatMusic.volume = 0f; if (!ReflectionUtils.GetFieldValue<bool>(__instance, "initializedRandomSeed")) { ReflectionUtils.SetFieldValue(__instance, "ghostGirlRandom", new Random(StartOfRound.Instance.randomMapSeed + 158)); } float num = 0f; float num2 = 0f; int num3 = 0; int num4 = 0; for (int i = 0; i < MainClass.newPlayerCount; i++) { if (StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount > num3) { num3 = StartOfRound.Instance.gameStats.allPlayerStats[i].turnAmount; num4 = i; } if (StartOfRound.Instance.allPlayerScripts[i].insanityLevel > num) { num = StartOfRound.Instance.allPlayerScripts[i].insanityLevel; num2 = i; } } int[] array = new int[MainClass.newPlayerCount]; for (int j = 0; j < MainClass.newPlayerCount; j++) { if (!StartOfRound.Instance.allPlayerScripts[j].isPlayerControlled) { array[j] = 0; continue; } array[j] += 80; if (num2 == (float)j && num > 1f) { array[j] += 50; } if (num4 == j) { array[j] += 30; } if (!StartOfRound.Instance.allPlayerScripts[j].hasBeenCriticallyInjured) { array[j] += 10; } if ((Object)(object)StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer != (Object)null && StartOfRound.Instance.allPlayerScripts[j].currentlyHeldObjectServer.scrapValue > 150) { array[j] += 30; } } __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[RoundManager.Instance.GetRandomWeightedIndex(array, ReflectionUtils.GetFieldValue<Random>(__instance, "ghostGirlRandom"))]; if (__instance.hauntingPlayer.isPlayerDead) { for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { if (!StartOfRound.Instance.allPlayerScripts[k].isPlayerDead) { __instance.hauntingPlayer = StartOfRound.Instance.allPlayerScripts[k]; break; } } } Debug.Log((object)$"Little girl: Haunting player with playerClientId: {__instance.hauntingPlayer.playerClientId}; actualClientId: {__instance.hauntingPlayer.actualClientId}"); ((EnemyAI)__instance).ChangeOwnershipOfEnemy(__instance.hauntingPlayer.actualClientId); __instance.hauntingLocalPlayer = (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance.hauntingPlayer; if (ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine") != null) { ((MonoBehaviour)__instance).StopCoroutine(ReflectionUtils.GetFieldValue<Coroutine>(__instance, "switchHauntedPlayerCoroutine")); } ReflectionUtils.SetFieldValue(__instance, "switchHauntedPlayerCoroutine", ((MonoBehaviour)__instance).StartCoroutine(ReflectionUtils.InvokeMethod<IEnumerator>(__instance, "setSwitchingHauntingPlayer", null))); return false; } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class HudChatPatch { public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "") { if (!(__instance.lastChatMessage == chatMessage)) { StringBuilder stringBuilder = new StringBuilder(chatMessage); for (int i = 0; i < MainClass.newPlayerCount; i++) { string oldValue = $"[playerNum{i}]"; string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername; stringBuilder.Replace(oldValue, playerUsername); } chatMessage = stringBuilder.ToString(); } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerLogoOverridePatch { public static void Postfix(MenuManager __instance) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) try { GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.Find("MenuContainer").Find("MainButtons").Find("HeaderImage")).gameObject; Image component = gameObject2.GetComponent<Image>(); MainClass.ReadSettingsFromFile(); component.sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f)); CosmeticRegistry.SpawnCosmeticGUI(); Transform val = gameObject.transform.Find("MenuContainer").Find("LobbyHostSettings").Find("Panel") .Find("LobbyHostOptions") .Find("OptionsNormal"); GameObject val2 = Object.Instantiate<GameObject>(MainClass.crewCountUI, val); RectTransform component2 = val2.GetComponent<RectTransform>(); ((Transform)component2).localPosition = new Vector3(96.9f, -70f, -6.7f); TMP_InputField inputField = ((Component)val2.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>(); inputField.characterLimit = 3; inputField.text = MainClass.newPlayerCount.ToString(); ((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s) { if (int.TryParse(s, out var result)) { MainClass.newPlayerCount = result; MainClass.newPlayerCount = Mathf.Clamp(MainClass.newPlayerCount, 1, MainClass.maxPlayerCount); inputField.text = MainClass.newPlayerCount.ToString(); MainClass.SaveSettingsToFile(); } else if (s.Length != 0) { inputField.text = MainClass.newPlayerCount.ToString(); inputField.caretPosition = 1; } }); } catch (Exception) { } } } [HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")] public static class AddUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); MainClass.EnablePlayerObjectsBasedOnConnected(); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")] public static class RemoveUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Update")] public static class QuickMenuUpdatePatch { public static bool Prefix(QuickMenuManager __instance) { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")] public static class QuickMenuDisplayPatch { public static bool Prefix(QuickMenuManager __instance, ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Start")] public static class QuickmenuVisualInjectPatch { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__2_2; internal void <PopulateQuickMenu>b__2_2() { if (!GameNetworkManager.Instance.disableSteam) { } } } public static GameObject quickMenuScrollInstance; public static void Postfix(QuickMenuManager __instance) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject; GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent); val.transform.SetParent(gameObject.transform); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f); ((Transform)component).localScale = Vector3.one; quickMenuScrollInstance = val; } public static void PopulateQuickMenu(QuickMenuManager __instance) { //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_0281: Expected O, but got Unknown //IL_02d8: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Expected O, but got Unknown int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount; List<GameObject> list = new List<GameObject>(); for (int i = 0; i < childCount; i++) { list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject); } foreach (GameObject item in list) { Object.Destroy((Object)(object)item); } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return; } for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++) { PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j]; if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead) { continue; } GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder")); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localScale = Vector3.one; ((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f); TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component2).text = playerScript.playerUsername; Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>(); int finalIndex = j; ((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f) { if (playerScript.isPlayerControlled || playerScript.isPlayerDead) { float num = f / playerVolume.maxValue + 1f; if (num <= -1f) { SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f; } else { SoundManager.Instance.playerVoiceVolumes[finalIndex] = num; } } }); if (StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId) { ((Component)playerVolume).gameObject.SetActive(false); ((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false); } Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { __instance.KickUserFromServer(finalIndex); }); if (!GameNetworkManager.Instance.isHostingGame) { ((Component)component3).gameObject.SetActive(false); } Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>(); ButtonClickedEvent onClick = component4.onClick; object obj = <>c.<>9__2_2; if (obj == null) { UnityAction val2 = delegate { if (!GameNetworkManager.Instance.disableSteam) { } }; <>c.<>9__2_2 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } } } [HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")] public static class SpectatorBoxUpdatePatch { public static void Postfix(HUDManager __instance) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes"); int num = -64; int num2 = 0; int num3 = 0; int num4 = -70; int num5 = 230; int num6 = 4; foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue) { if (((Component)item.Key).gameObject.activeInHierarchy) { GameObject gameObject = ((Component)item.Key).gameObject; RectTransform component = gameObject.GetComponent<RectTransform>(); int num7 = (int)Math.Floor((double)num3 / (double)num6); int num8 = num3 % num6; int num9 = num8 * num4; int num10 = num7 * num5; component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f)); num3++; } } } } [HarmonyPatch(typeof(HUDManager), "FillEndGameStats")] public static class HudFillEndGameFix { public static bool Prefix(HUDManager __instance, EndOfGameStats stats) { //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Invalid comparison between Unknown and I4 int num = 0; int num2 = 0; for (int i = 0; i < __instance.statsUIElements.playerNamesText.Length; i++) { PlayerControllerB val = __instance.playersManager.allPlayerScripts[i]; ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = ""; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = false; ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = "Notes: \n"; if (val.disconnectedMidGame || val.isPlayerDead || val.isPlayerControlled) { if (val.isPlayerDead) { num++; } else if (val.isPlayerControlled) { num2++; } ((TMP_Text)__instance.statsUIElements.playerNamesText[i]).text = __instance.playersManager.allPlayerScripts[i].playerUsername; ((Behaviour)__instance.statsUIElements.playerStates[i]).enabled = true; if (__instance.playersManager.allPlayerScripts[i].isPlayerDead) { if ((int)__instance.playersManager.allPlayerScripts[i].causeOfDeath == 10) { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.missingIcon; } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.deceasedIcon; } } else { __instance.statsUIElements.playerStates[i].sprite = __instance.statsUIElements.aliveIcon; } for (int j = 0; j < 3 && j < stats.allPlayerStats[i].playerNotes.Count; j++) { TextMeshProUGUI val2 = __instance.statsUIElements.playerNotesText[i]; ((TMP_Text)val2).text = ((TMP_Text)val2).text + "* " + stats.allPlayerStats[i].playerNotes[j] + "\n"; } } else { ((TMP_Text)__instance.statsUIElements.playerNotesText[i]).text = ""; } } ((TMP_Text)__instance.statsUIElements.quotaNumerator).text = RoundManager.Instance.scrapCollectedInLevel.ToString(); ((TMP_Text)__instance.statsUIElements.quotaDenominator).text = RoundManager.Instance.totalScrapValueInLevel.ToString(); if (StartOfRound.Instance.allPlayersDead) { ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = true; ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "F"; return false; } ((Behaviour)__instance.statsUIElements.allPlayersDeadOverlay).enabled = false; int num3 = 0; float num4 = (float)RoundManager.Instance.scrapCollectedInLevel / RoundManager.Instance.totalScrapValueInLevel; if (num2 == StartOfRound.Instance.connectedPlayersAmount + 1) { num3++; } else if (num > 1) { num3--; } if (num4 >= 0.99f) { num3 += 2; } else if (num4 >= 0.6f) { num3++; } else if (num4 <= 0.25f) { num3--; } switch (num3) { case -1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "D"; return false; case 0: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "C"; return false; case 1: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "B"; return false; case 2: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "A"; return false; case 3: ((TMP_Text)__instance.statsUIElements.gradeLetter).text = "S"; return false; default: return false; } } } [HarmonyPatch(typeof(HUDManager), "Start")] public static class HudStartPatch { public static void Postfix(HUDManager __instance) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) EndOfGameStatUIElements statsUIElements = __instance.statsUIElements; GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject; gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3); gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f); MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f)); MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f)); MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f)); MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f)); for (int i = 8; i < MainClass.newPlayerCount; i++) { MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f)); } } public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (index + 1 <= MainClass.newPlayerCount) { GameObject val = Object.Instantiate<GameObject>(original); RectTransform component = val.GetComponent<RectTransform>(); RectTransform component2 = original.GetComponent<RectTransform>(); ((Transform)component).SetParent(((Transform)component2).parent); ((Transform)component).localScale = new Vector3(1f, 1f, 1f); ((Transform)component).localPosition = localPosition; GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject; GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject; ((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f); GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject; if (index >= uiElements.playerNamesText.Length) { Array.Resize(ref uiElements.playerNamesText, index + 1); Array.Resize(ref uiElements.playerStates, index + 1); Array.Resize(ref uiElements.playerNotesText, index + 1); } uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>(); uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>(); uiElements.playerStates[index] = gameObject3.GetComponent<Image>(); } } } public static class PluginInformation { public const string PLUGIN_NAME = "MoreCompany"; public const string PLUGIN_VERSION = "1.7.2"; public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany"; } [BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.7.2")] public class MainClass : BaseUnityPlugin { public static int newPlayerCount = 32; public static int maxPlayerCount = 50; public static bool showCosmetics = true; public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>(); public static Texture2D mainLogo; public static GameObject quickMenuScrollParent; public static GameObject playerEntry; public static GameObject crewCountUI; public static GameObject cosmeticGUIInstance; public static GameObject cosmeticButton; public static ManualLogSource StaticLogger; public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>(); public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt"; public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt"; public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics"; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("me.swipez.melonloader.morecompany"); try { val.PatchAll(); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } ManualHarmonyPatches.ManualPatch(val); StaticLogger.LogInfo((object)"Loading MoreCompany..."); StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath)); if (!Directory.Exists(dynamicCosmeticsPath)) { StaticLogger.LogInfo((object)"Creating cosmetics directory"); Directory.CreateDirectory(dynamicCosmeticsPath); } ReadSettingsFromFile(); ReadCosmeticsFromFile(); StaticLogger.LogInfo((object)"Read settings and cosmetics"); AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly()); AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly()); CosmeticRegistry.LoadCosmeticsFromBundle(val2); val2.Unload(false); SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; StaticLogger.LogInfo((object)"Loading USER COSMETICS..."); RecursiveCosmeticLoad(Paths.PluginPath); LoadAssets(bundle); StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY"); } private void RecursiveCosmeticLoad(string directory) { string[] directories = Directory.GetDirectories(directory); foreach (string directory2 in directories) { RecursiveCosmeticLoad(directory2); } string[] files = Directory.GetFiles(directory); foreach (string text in files) { if (text.EndsWith(".cosmetics")) { AssetBundle val = AssetBundle.LoadFromFile(text); CosmeticRegistry.LoadCosmeticsFromBundle(val); val.Unload(false); } } } private void ReadCosmeticsFromFile() { if (File.Exists(cosmeticSavePath)) { string[] array = File.ReadAllLines(cosmeticSavePath); string[] array2 = array; foreach (string item in array2) { CosmeticRegistry.locallySelectedCosmetics.Add(item); } } } public static void WriteCosmeticsToFile() { string text = ""; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + locallySelectedCosmetic + "\n"; } File.WriteAllText(cosmeticSavePath, text); } public static void SaveSettingsToFile() { string text = ""; text = text + newPlayerCount + "\n"; text = text + showCosmetics + "\n"; File.WriteAllText(moreCompanySave, text); } public static void ReadSettingsFromFile() { if (File.Exists(moreCompanySave)) { string[] array = File.ReadAllLines(moreCompanySave); try { newPlayerCount = int.Parse(array[0]); showCosmetics = bool.Parse(array[1]); } catch (Exception) { StaticLogger.LogError((object)"Failed to read settings from file, resetting to default"); newPlayerCount = 32; showCosmetics = true; } } } private static void LoadAssets(AssetBundle bundle) { if (Object.op_Implicit((Object)(object)bundle)) { mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png"); quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab"); playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab"); cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab"); cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab"); crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab"); bundle.Unload(false); } } public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects) { //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Expected O, but got Unknown StartOfRound instance = StartOfRound.Instance; if (instance.allPlayerObjects.Length == newPlayerCount) { return; } playerIdsAndCosmetics.Clear(); uint num = 10000u; int num2 = newPlayerCount - instance.allPlayerObjects.Length; int num3 = instance.allPlayerObjects.Length; GameObject val = instance.allPlayerObjects[3]; for (int i = 0; i < num2; i++) { uint num4 = num + (uint)i; GameObject val2 = Object.Instantiate<GameObject>(val); NetworkObject component = val2.GetComponent<NetworkObject>(); ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4); Scene scene = ((Component)component).gameObject.scene; int handle = ((Scene)(ref scene)).handle; uint num5 = num4; if (!ScenePlacedObjects.ContainsKey(num5)) { ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>()); } if (ScenePlacedObjects[num5].ContainsKey(handle)) { string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry"); throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg)); } ScenePlacedObjects[num5].Add(handle, component); ((Object)val2).name = $"Player ({4 + i})"; val2.transform.parent = null; PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>(); notSupposedToExistPlayers.Add(componentInChildren); componentInChildren.playerClientId = (ulong)(4 + i); componentInChildren.isPlayerControlled = false; componentInChildren.isPlayerDead = false; componentInChildren.DropAllHeldItems(false, false); componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true); UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false); Array.Resize(ref instance.allPlayerObjects, instance.allPlayerObjects.Length + 1); Array.Resize(ref instance.allPlayerScripts, instance.allPlayerScripts.Length + 1); Array.Resize(ref instance.gameStats.allPlayerStats, instance.gameStats.allPlayerStats.Length + 1); Array.Resize(ref instance.playerSpawnPositions, instance.playerSpawnPositions.Length + 1); instance.allPlayerObjects[num3 + i] = val2; instance.gameStats.allPlayerStats[num3 + i] = new PlayerStats(); instance.allPlayerScripts[num3 + i] = componentInChildren; instance.playerSpawnPositions[num3 + i] = instance.playerSpawnPositions[3]; } } public static void EnablePlayerObjectsBasedOnConnected() { int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { for (int j = 0; j < connectedPlayersAmount + 1; j++) { if (!val.isPlayerControlled) { ((Component)val).gameObject.SetActive(false); } else { ((Component)val).gameObject.SetActive(true); } } } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { public static ulong lastId; public static void Prefix(PlayerControllerB __instance, ulong newPlayerSteamId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { lastId = newPlayerSteamId; } } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")] public static class SendNewPlayerValuesClientRpcPatch { public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return; } if (StartOfRound.Instance.mapScreen.radarTargets.Count != MainClass.newPlayerCount) { List<PlayerControllerB> useless = new List<PlayerControllerB>(); foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers) { if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer)) { StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false)); } else { useless.Add(notSupposedToExistPlayer); } } MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x)); } if (!networkManager.IsServer) { return; } List<ulong> list = new List<ulong>(); for (int i = 0; i < MainClass.newPlayerCount; i++) { if (i == (int)__instance.playerClientId) { list.Add(SendNewPlayerValuesServerRpcPatch.lastId); } else { list.Add(__instance.playersManager.allPlayerScripts[i].playerSteamId); } } playerSteamIds = list.ToArray(); } } public static class HUDManagerBullshitPatch { public static bool ManualPrefix(HUDManager __instance) { return false; } } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")] public static class SyncShipUnlockablePatch { public static void Prefix(StartOfRound __instance, ref int[] playerSuitIDs, bool shipLightsOn, Vector3[] placeableObjectPositions, Vector3[] placeableObjectRotations, int[] placeableObjects, int[] storedItems, int[] scrapValues, int[] itemSaveData) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && networkManager.IsServer) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = __instance.allPlayerScripts[i].currentSuitID; } playerSuitIDs = array; } } } [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] public static class ScenePlacedObjectsInitPatch { public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects) { MainClass.ResizePlayerCache(___ScenePlacedObjects); } } [HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")] public static class LobbyDataJoinablePatch { public static bool Prefix(ref bool __result) { __result = true; return false; } } [HarmonyPatch(typeof(NetworkConnectionManager), "HandleConnectionApproval")] public static class ConnectionApprovalTest { public static void Prefix(ulong ownerClientId, ConnectionApprovalResponse response) { if (Object.op_Implicit((Object)(object)StartOfRound.Instance)) { if (StartOfRound.Instance.connectedPlayersAmount >= MainClass.newPlayerCount) { response.Approved = false; response.Reason = "Server is full"; } else { response.Approved = true; } } } } [HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")] public static class LobbyThingPatch { public static void Prefix(ref int maxMembers) { MainClass.ReadSettingsFromFile(); maxMembers = MainClass.newPlayerCount; } } public class ManualHarmonyPatches { public static void ManualPatch(Harmony HarmonyInstance) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown HarmonyInstance.Patch((MethodBase)AccessTools.Method(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[0], (Type[])null), new HarmonyMethod(typeof(HUDManagerBullshitPatch).GetMethod("ManualPrefix")), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public class MimicPatches { [HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")] public class MaskedPlayerEnemyOnEnablePatch { public static void Postfix(MaskedPlayerEnemy __instance) { //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.mimickingPlayer != (Object)null)) { return; } List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId]; Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig"); CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } component = ((Component)val).gameObject.AddComponent<CosmeticApplication>(); foreach (string item in list) { component.ApplyCosmetic(item, startEnabled: true); } foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } } } } public class ReflectionUtils { public static void InvokeMethod(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters) { MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void SetPropertyValue(object obj, string propertyName, object value) { Type type = obj.GetType(); PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); property.SetValue(obj, value); } public static T InvokeMethod<T>(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)method.Invoke(obj, parameters); } public static T GetFieldValue<T>(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)field.GetValue(obj); } public static void SetFieldValue(object obj, string fieldName, object value) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); field.SetValue(obj, value); } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] public static class ShipTeleporterAwakePatch { public static void Postfix(ShipTeleporter __instance) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = -1; } ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array); } } [HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")] public static class SpectatePatches { public static bool Prefix(PlayerControllerB __instance) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) int num = 0; if ((Object)(object)__instance.spectatedPlayerScript != (Object)null) { num = (int)__instance.spectatedPlayerScript.playerClientId; } for (int i = 0; i < MainClass.newPlayerCount; i++) { num = (num + 1) % MainClass.newPlayerCount; if (!__instance.playersManager.allPlayerScripts[num].isPlayerDead && __instance.playersManager.allPlayerScripts[num].isPlayerControlled && (Object)(object)__instance.playersManager.allPlayerScripts[num] != (Object)(object)__instance) { __instance.spectatedPlayerScript = __instance.playersManager.allPlayerScripts[num]; __instance.SetSpectatedPlayerEffects(false); return false; } } if ((Object)(object)__instance.deadBody != (Object)null && ((Component)__instance.deadBody).gameObject.activeSelf) { __instance.spectateCameraPivot.position = __instance.deadBody.bodyParts[0].position; ReflectionUtils.InvokeMethod(__instance, "RaycastSpectateCameraAroundPivot", null); } StartOfRound.Instance.SetPlayerSafeInShip(); return false; } } [HarmonyPatch(typeof(SoundManager), "Start")] public static class SoundManagerStartPatch { public static void Postfix() { int num = MainClass.newPlayerCount - 4; int num2 = 4; for (int i = 0; i < num; i++) { Array.Resize(ref SoundManager.Instance.playerVoicePitches, SoundManager.Instance.playerVoicePitches.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchTargets, SoundManager.Instance.playerVoicePitchTargets.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceVolumes, SoundManager.Instance.playerVoiceVolumes.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoicePitchLerpSpeed, SoundManager.Instance.playerVoicePitchLerpSpeed.Length + 1); Array.Resize(ref SoundManager.Instance.playerVoiceMixers, SoundManager.Instance.playerVoiceMixers.Length + 1); AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice"))); SoundManager.Instance.playerVoicePitches[num2 + i] = 1f; SoundManager.Instance.playerVoicePitchTargets[num2 + i] = 1f; SoundManager.Instance.playerVoiceVolumes[num2 + i] = 0.5f; SoundManager.Instance.playerVoicePitchLerpSpeed[num2 + i] = 3f; SoundManager.Instance.playerVoiceMixers[num2 + i] = val; } } } [HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")] public static class SpawnPositionClampPatch { public static void Prefix(ref int playerNum, bool simpleTeleport = false) { if (playerNum > 3) { playerNum = 3; } } } [HarmonyPatch(typeof(StartOfRound), "OnClientConnect")] public static class OnClientConnectedPatch { public static bool Prefix(StartOfRound __instance, ulong clientId) { if (!((NetworkBehaviour)__instance).IsServer) { return false; } Debug.Log((object)"player connected"); Debug.Log((object)$"connected players #: {__instance.connectedPlayersAmount}"); try { List<int> list = __instance.ClientPlayerList.Values.ToList(); Debug.Log((object)$"Connecting new player on host; clientId: {clientId}"); int num = 0; for (int i = 1; i < MainClass.newPlayerCount; i++) { if (!list.Contains(i)) { num = i; break; } } __instance.allPlayerScripts[num].actualClientId = clientId; __instance.allPlayerObjects[num].GetComponent<NetworkObject>().ChangeOwnership(clientId); Debug.Log((object)$"New player assigned object id: {__instance.allPlayerObjects[num]}"); List<ulong> list2 = new List<ulong>(); for (int j = 0; j < __instance.allPlayerObjects.Length; j++) { NetworkObject component = __instance.allPlayerObjects[j].GetComponent<NetworkObject>(); if (!component.IsOwnedByServer) { list2.Add(component.OwnerClientId); } else if (j == 0) { list2.Add(NetworkManager.Singleton.LocalClientId); } else { list2.Add(999uL); } } int groupCredits = Object.FindObjectOfType<Terminal>().groupCredits; int profitQuota = TimeOfDay.Instance.profitQuota; int quotaFulfilled = TimeOfDay.Instance.quotaFulfilled; int num2 = (int)TimeOfDay.Instance.timeUntilDeadline; ReflectionUtils.InvokeMethod(__instance, "OnPlayerConnectedClientRpc", new object[10] { clientId, __instance.connectedPlayersAmount, list2.ToArray(), num, groupCredits, __instance.currentLevelID, profitQuota, num2, quotaFulfilled, __instance.randomMapSeed }); __instance.ClientPlayerList.Add(clientId, num); Debug.Log((object)$"client id connecting: {clientId} ; their corresponding player object id: {num}"); } catch (Exception arg) { Debug.LogError((object)$"Error occured in OnClientConnected! Shutting server down. clientId: {clientId}. Error: {arg}"); GameNetworkManager.Instance.disconnectionReasonMessage = "Error occured when a player attempted to join the server! Restart the application and please report the glitch!"; GameNetworkManager.Instance.Disconnect(); } return false; } } [HarmonyPatch(typeof(SteamLobbyManager), "LoadServerList")] public static class LoadServerListPatch { public static bool Prefix(SteamLobbyManager __instance) { OverrideMethod(__instance); return false; } private static async void OverrideMethod(SteamLobbyManager __instance) { if (GameNetworkManager.Instance.waitingForLobbyDataRefresh) { return; } ReflectionUtils.SetFieldValue(__instance, "refreshServerListTimer", 0f); ((TMP_Text)__instance.serverListBlankText).text = "Loading server list..."; ReflectionUtils.GetFieldValue<Lobby[]>(__instance, "currentLobbyList"); LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>(); for (int i = 0; i < array.Length; i++) { Object.Destroy((Object)(object)((Component)array[i]).gameObject); } LobbyQuery val; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceClose(); break; case 1: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceFar(); break; case 2: val = SteamMatchmaking.LobbyList; ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); break; } Debug.Log((object)"Requested server list"); GameNetworkManager.Instance.waitingForLobbyDataRefresh = true; Lobby[] currentLobbyList; switch (__instance.sortByDistanceSetting) { case 0: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceClose(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; case 1: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceFar(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; default: val = SteamMatchmaking.LobbyList; val = ((LobbyQuery)(ref val)).FilterDistanceWorldwide(); val = ((LobbyQuery)(ref val)).WithSlotsAvailable(1); val = ((LobbyQuery)(ref val)).WithKeyValue("vers", GameNetworkManager.Instance.gameVersionNum.ToString()); currentLobbyList = await ((LobbyQuery)(ref val)).RequestAsync(); break; } GameNetworkManager.Instance.waitingForLobbyDataRefresh = false; if (currentLobbyList != null) { Debug.Log((object)"Got lobby list!"); ReflectionUtils.InvokeMethod(__instance, "DebugLogServerList", null); if (currentLobbyList.Length == 0) { ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } else { ((TMP_Text)__instance.serverListBlankText).text = ""; } ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", 0f); for (int j = 0; j < currentLobbyList.Length; j++) { Friend[] array2 = SteamFriends.GetBlocked().ToArray(); if (array2 != null) { for (int k = 0; k < array2.Length; k++) { Debug.Log((object)$"blocked user: {((Friend)(ref array2[k])).Name}; id: {array2[k].Id}"); if (((Lobby)(ref currentLobbyList[j])).IsOwnedBy(array2[k].Id)) { Debug.Log((object)("Hiding lobby by blocked user: " + ((Friend)(ref array2[k])).Name)); } } } else { Debug.Log((object)"Blocked users list is null"); } GameObject gameObject = Object.Instantiate<GameObject>(__instance.LobbySlotPrefab, __instance.levelListContainer); gameObject.GetComponent<RectTransform>().anchoredPosition = new Vector2(0f, 0f + ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset")); ReflectionUtils.SetFieldValue(__instance, "lobbySlotPositionOffset", ReflectionUtils.GetFieldValue<float>(__instance, "lobbySlotPositionOffset") - 42f); LobbySlot componentInChildren = gameObject.GetComponentInChildren<LobbySlot>(); ((TMP_Text)componentInChildren.LobbyName).text = ((Lobby)(ref currentLobbyList[j])).GetData("name"); ((TMP_Text)componentInChildren.playerCount).text = $"{((Lobby)(ref currentLobbyList[j])).MemberCount} / {((Lobby)(ref currentLobbyList[j])).MaxMembers}"; componentInChildren.lobbyId = ((Lobby)(ref currentLobbyList[j])).Id; componentInChildren.thisLobby = currentLobbyList[j]; ReflectionUtils.SetFieldValue(__instance, "currentLobbyList", currentLobbyList); } } else { Debug.Log((object)"Lobby list is null after request."); ((TMP_Text)__instance.serverListBlankText).text = "No available servers to join."; } } } [HarmonyPatch(typeof(GameNetworkManager), "Awake")] public static class GameNetworkAwakePatch { public static int originalVersion; public static void Postfix(GameNetworkManager __instance) { originalVersion = __instance.gameVersionNum; if (!AssemblyChecker.HasAssemblyLoaded("lc_api")) { __instance.gameVersionNum = 9999; } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerVersionDisplayPatch { public static void Postfix(MenuManager __instance) { if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null) { ((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)"; } } } } namespace MoreCompany.Utils { public class AssemblyChecker { public static bool HasAssemblyLoaded(string name) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { if (assembly.GetName().Name.ToLower().Equals(name)) { return true; } } return false; } } public class BundleUtilities { public static byte[] GetResourceBytes(string filename, Assembly assembly) { string[] manifestResourceNames = assembly.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { if (!text.Contains(filename)) { continue; } using Stream stream = assembly.GetManifestResourceStream(text); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return array; } return null; } public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly) { return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly)); } } public static class AssetBundleExtension { public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object { Object val = bundle.LoadAsset(name); if (val != (Object)null) { val.hideFlags = (HideFlags)32; return (T)(object)val; } return default(T); } } } namespace MoreCompany.Cosmetics { public class CosmeticApplication : MonoBehaviour { public Transform head; public Transform hip; public Transform lowerArmRight; public Transform shinLeft; public Transform shinRight; public Transform chest; public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>(); public void Awake() { head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("spine.004"); chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003"); lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("shoulder.R") .Find("arm.R_upper") .Find("arm.R_lower"); hip = ((Component)this).transform.Find("spine"); shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L"); shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R"); RefreshAllCosmeticPositions(); } private void OnDisable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(false); } } private void OnEnable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(true); } } public void ClearCosmetics() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject); } spawnedCosmetics.Clear(); } public void ApplyCosmetic(string cosmeticId, bool startEnabled) { if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId)) { CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId]; GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject); val.SetActive(startEnabled); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); spawnedCosmetics.Add(component); if (startEnabled) { ParentCosmetic(component); } } } public void RefreshAllCosmeticPositions() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ParentCosmetic(spawnedCosmetic); } } private void ParentCosmetic(CosmeticInstance cosmeticInstance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Transform val = null; switch (cosmeticInstance.cosmeticType) { case CosmeticType.HAT: val = head; break; case CosmeticType.R_LOWER_ARM: val = lowerArmRight; break; case CosmeticType.HIP: val = hip; break; case CosmeticType.L_SHIN: val = shinLeft; break; case CosmeticType.R_SHIN: val = shinRight; break; case CosmeticType.CHEST: val = chest; break; } ((Component)cosmeticInstance).transform.position = val.position; ((Component)cosmeticInstance).transform.rotation = val.rotation; ((Component)cosmeticInstance).transform.parent = val; } } public class CosmeticInstance : MonoBehaviour { public CosmeticType cosmeticType; public string cosmeticId; public Texture2D icon; } public class CosmeticGeneric { public virtual string gameObjectPath { get; } public virtual string cosmeticId { get; } public virtual string textureIconPath { get; } public CosmeticType cosmeticType { get; } public void LoadFromBundle(AssetBundle bundle) { GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath); Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath); CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>(); cosmeticInstance.cosmeticId = cosmeticId; cosmeticInstance.icon = icon; cosmeticInstance.cosmeticType = cosmeticType; MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name)); CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance); } } public enum CosmeticType { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } public class CosmeticRegistry { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__8_0; public static UnityAction <>9__8_1; internal void <SpawnCosmeticGUI>b__8_0() { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); } internal void <SpawnCosmeticGUI>b__8_1() { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); } } public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>(); public static GameObject cosmeticGUI; private static GameObject displayGuy; private static CosmeticApplication cosmeticApplication; public static List<string> locallySelectedCosmetics = new List<string>(); public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f; public static void LoadCosmeticsFromBundle(AssetBundle bundle) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (text.EndsWith(".prefab")) { GameObject val = bundle.LoadPersistentAsset<GameObject>(text); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle")); cosmeticInstances.Add(component.cosmeticId, component); } } } } public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle) { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (type.IsSubclassOf(typeof(CosmeticGeneric))) { CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]); cosmeticGeneric.LoadFromBundle(bundle); } } } public static void SpawnCosmeticGUI() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance); ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f); displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("ObjectHolder") .Find("ScavengerModel") .Find("metarig")).gameObject; cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>(); GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("EnableButton")).gameObject; ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick; object obj = <>c.<>9__8_0; if (obj == null) { UnityAction val = delegate { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("DisableButton")).gameObject; ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick; object obj2 = <>c.<>9__8_1; if (obj2 == null) { UnityAction val2 = delegate { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_1 = val2; obj2 = (object)val2; } ((UnityEvent)onClick2).AddListener((UnityAction)obj2); if (MainClass.showCosmetics) { gameObject.SetActive(false); gameObject2.SetActive(true); } else { gameObject.SetActive(true); gameObject2.SetActive(false); } PopulateCosmetics(); UpdateCosmeticsOnDisplayGuy(startEnabled: false); } public static void PopulateCosmetics() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Expected O, but got Unknown GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("CosmeticsHolder") .Find("Content")).gameObject; List<Transform> list = new List<Transform>(); for (int i = 0; i < gameObject.transform.childCount; i++) { list.Add(gameObject.transform.GetChild(i)); } foreach (Transform item in list) { Object.Destroy((Object)(object)((Component)item).gameObject); } foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances) { GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform); val.transform.localScale = Vector3.one; GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject; disabledOverlay.SetActive(true); GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject; enabledOverlay.SetActive(true); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>(); component.texture = (Texture)(object)cosmeticInstance.Value.icon; Button component2 = val.GetComponent<Button>(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { ToggleCosmetic(cosmeticInstance.Value.cosmeticId); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } MainClass.WriteCosmeticsToFile(); UpdateCosmeticsOnDisplayGuy(startEnabled: true); }); } } private static Color HexToColor(string hex) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Color result = default(Color); ColorUtility.TryParseHtmlString(hex, ref result); return result; } public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled) { cosmeticApplication.ClearCosmetics(); foreach (string locallySelectedCosmetic in locallySelectedCosmetics) { cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5); } } private static void RecursiveLayerChange(Transform transform, int layer) { ((Component)transform).gameObject.layer = layer; for (int i = 0; i < transform.childCount; i++) { RecursiveLayerChange(transform.GetChild(i), layer); } } public static bool IsEquipped(string cosmeticId) { return locallySelectedCosmetics.Contains(cosmeticId); } public static void ToggleCosmetic(string cosmeticId) { if (locallySelectedCosmetics.Contains(cosmeticId)) { locallySelectedCosmetics.Remove(cosmeticId); } else { locallySelectedCosmetics.Add(cosmeticId); } } } } namespace MoreCompany.Behaviors { public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler { public float speed = 1f; private Vector2 lastMousePosition; private bool dragging = false; private Vector3 rotationalVelocity = Vector3.zero; public float dragSpeed = 1f; public float airDrag = 0.99f; public GameObject target; private void Update() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) if (dragging) { Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition); rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed; lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); } rotationalVelocity *= airDrag; target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0); } public void OnPointerDown(PointerEventData eventData) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); dragging = true; } public void OnPointerUp(PointerEventData eventData) { dragging = false; } } }
plugins/Pooble-LCFartLizards/LCFartLizards.dll
Decompiled 2 years agousing System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LCFartLizards.Properties; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LCFartLizards")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Spore lizards fart instead")] [assembly: AssemblyFileVersion("1.2.1.0")] [assembly: AssemblyInformationalVersion("1.2.1+0e5b5b266cd12247451733a48a210dfba5fe1c79")] [assembly: AssemblyProduct("LCFartLizards")] [assembly: AssemblyTitle("LCFartLizards")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LCFartLizards { [BepInPlugin("LCFartLizards", "LCFartLizards", "1.2.1")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(PufferAI), "Start")] public static class PufferAIPatch { public static void Prefix(ref PufferAI __instance) { __instance.puff = audioClip; } } private Harmony harmony; public static AudioClip audioClip; public static bool audioClipLoaded; public void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LCFartLizards is loaded!"); harmony = new Harmony("LCFartLizards"); harmony.PatchAll(); LoadAudioClip(); } private void LoadAudioClip() { AssetBundle val = AssetBundle.LoadFromMemory(Resources.lcfartlizards); if ((Object)(object)val != (Object)null) { audioClip = val.LoadAsset<AudioClip>("Assets/LizardSound.mp3"); if ((Object)(object)audioClip != (Object)null) { audioClipLoaded = true; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Audio clip loaded successfully!"); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load audio clip!"); } } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle!"); } } } public static class PluginInfo { public const string PLUGIN_GUID = "LCFartLizards"; public const string PLUGIN_NAME = "LCFartLizards"; public const string PLUGIN_VERSION = "1.2.1"; } } namespace LCFartLizards.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] public class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] public static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("LCFartLizards.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] public static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } public static byte[] lcfartlizards { get { object @object = ResourceManager.GetObject("lcfartlizards", resourceCulture); return (byte[])@object; } } internal Resources() { } } }
plugins/Rattenbonkers-TVLoader/TVLoader.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TVLoader.Utils; using UnityEngine; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("TVLoader")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TVLoader")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e59845a7-f2f7-4416-9a61-ca1939ce6e2d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace TVLoader { [BepInPlugin("rattenbonkers.TVLoader", "TVLoader", "1.1.1")] public class TVLoaderPlugin : BaseUnityPlugin { private const string MyGUID = "rattenbonkers.TVLoader"; private const string PluginName = "TVLoader"; private const string VersionString = "1.1.1"; private static readonly Harmony Harmony = new Harmony("rattenbonkers.TVLoader"); public static ManualLogSource Log = new ManualLogSource("TVLoader"); private void Awake() { Log = ((BaseUnityPlugin)this).Logger; Harmony.PatchAll(); VideoManager.Load(); ((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("PluginName: {0}, VersionString: {1} is loaded. Video Count: {2}", "TVLoader", "1.1.1", VideoManager.Videos.Count)); } } } namespace TVLoader.Utils { internal static class VideoManager { public static List<string> Videos = new List<string>(); public static void Load() { string[] directories = Directory.GetDirectories(Paths.PluginPath); foreach (string text in directories) { string path = Path.Combine(Paths.PluginPath, text, "Television Videos"); if (Directory.Exists(path)) { string[] files = Directory.GetFiles(path, "*.mp4"); Videos.AddRange(files); TVLoaderPlugin.Log.LogInfo((object)$"{text} has {files.Length} videos."); } } string path2 = Path.Combine(Paths.PluginPath, "Television Videos"); if (!Directory.Exists(path2)) { Directory.CreateDirectory(path2); } string[] files2 = Directory.GetFiles(path2, "*.mp4"); Videos.AddRange(files2); TVLoaderPlugin.Log.LogInfo((object)$"Global has {files2.Length} videos."); TVLoaderPlugin.Log.LogInfo((object)$"Loaded {Videos.Count} total."); } } } namespace TVLoader.Patches { [HarmonyPatch(typeof(TVScript))] internal class TVScriptPatches { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static EventHandler <>9__13_0; internal void <PrepareVideo>b__13_0(VideoPlayer source) { TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!"); } } private static FieldInfo currentClipProperty = typeof(TVScript).GetField("currentClip", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo currentTimeProperty = typeof(TVScript).GetField("currentClipTime", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo wasTvOnLastFrameProp = typeof(TVScript).GetField("wasTvOnLastFrame", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo timeSinceTurningOffTVProp = typeof(TVScript).GetField("timeSinceTurningOffTV", BindingFlags.Instance | BindingFlags.NonPublic); private static MethodInfo setMatMethod = typeof(TVScript).GetMethod("SetTVScreenMaterial", BindingFlags.Instance | BindingFlags.NonPublic); private static MethodInfo onEnableMethod = typeof(TVScript).GetMethod("OnEnable", BindingFlags.Instance | BindingFlags.NonPublic); private static bool tvHasPlayedBefore = false; private static RenderTexture renderTexture; private static VideoPlayer currentVideoPlayer; private static VideoPlayer nextVideoPlayer; [HarmonyPrefix] [HarmonyPatch("Update")] public static bool Update(TVScript __instance) { if ((Object)(object)currentVideoPlayer == (Object)null) { currentVideoPlayer = ((Component)__instance).GetComponent<VideoPlayer>(); renderTexture = currentVideoPlayer.targetTexture; if (VideoManager.Videos.Count > 0) { PrepareVideo(__instance, 0); } } return false; } [HarmonyPrefix] [HarmonyPatch("TurnTVOnOff")] public static bool TurnTVOnOff(TVScript __instance, bool on) { TVLoaderPlugin.Log.LogInfo((object)$"TVOnOff: {on}"); if (VideoManager.Videos.Count == 0) { return false; } int num = (int)currentClipProperty.GetValue(__instance); if (on && tvHasPlayedBefore) { num = (num + 1) % VideoManager.Videos.Count; currentClipProperty.SetValue(__instance, num); } __instance.tvOn = on; if (on) { PlayVideo(__instance); __instance.tvSFX.PlayOneShot(__instance.switchTVOn); WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOn, 1f); } else { __instance.video.Stop(); __instance.tvSFX.PlayOneShot(__instance.switchTVOff); WalkieTalkie.TransmitOneShotAudio(__instance.tvSFX, __instance.switchTVOff, 1f); } setMatMethod.Invoke(__instance, new object[1] { on }); return false; } [HarmonyPrefix] [HarmonyPatch("TVFinishedClip")] public static bool TVFinishedClip(TVScript __instance, VideoPlayer source) { if (!__instance.tvOn || GameNetworkManager.Instance.localPlayerController.isInsideFactory) { return false; } TVLoaderPlugin.Log.LogInfo((object)"TVFinishedClip"); int num = (int)currentClipProperty.GetValue(__instance); if (VideoManager.Videos.Count > 0) { num = (num + 1) % VideoManager.Videos.Count; } currentTimeProperty.SetValue(__instance, 0f); currentClipProperty.SetValue(__instance, num); PlayVideo(__instance); return false; } private static void PrepareVideo(TVScript instance, int index = -1) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Expected O, but got Unknown if (index == -1) { index = (int)currentClipProperty.GetValue(instance) + 1; } if ((Object)(object)nextVideoPlayer != (Object)null && ((Component)nextVideoPlayer).gameObject.activeInHierarchy) { Object.Destroy((Object)(object)nextVideoPlayer); } nextVideoPlayer = ((Component)instance).gameObject.AddComponent<VideoPlayer>(); nextVideoPlayer.playOnAwake = false; nextVideoPlayer.isLooping = false; nextVideoPlayer.source = (VideoSource)1; nextVideoPlayer.controlledAudioTrackCount = 1; nextVideoPlayer.audioOutputMode = (VideoAudioOutputMode)1; nextVideoPlayer.SetTargetAudioSource((ushort)0, instance.tvSFX); nextVideoPlayer.url = "file://" + VideoManager.Videos[index % VideoManager.Videos.Count]; nextVideoPlayer.Prepare(); VideoPlayer obj = nextVideoPlayer; object obj2 = <>c.<>9__13_0; if (obj2 == null) { EventHandler val = delegate { TVLoaderPlugin.Log.LogInfo((object)"Prepared next video!"); }; <>c.<>9__13_0 = val; obj2 = (object)val; } obj.prepareCompleted += (EventHandler)obj2; } private static void PlayVideo(TVScript instance) { tvHasPlayedBefore = true; if (VideoManager.Videos.Count != 0) { if ((Object)(object)nextVideoPlayer != (Object)null) { VideoPlayer val = currentVideoPlayer; instance.video = (currentVideoPlayer = nextVideoPlayer); nextVideoPlayer = null; TVLoaderPlugin.Log.LogInfo((object)$"Destroy {val}"); Object.Destroy((Object)(object)val); onEnableMethod.Invoke(instance, new object[0]); } currentTimeProperty.SetValue(instance, 0f); instance.video.targetTexture = renderTexture; instance.video.Play(); PrepareVideo(instance); } } } }
plugins/RickArg-Helmet_Cameras/HelmetCamera.dll
Decompiled 2 years agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("HelmetCamera")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HelmetCamera")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b99c4d46-5f13-47b3-a5af-5e3f37772e77")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace HelmetCamera { [BepInPlugin("RickArg.lethalcompany.helmetcameras", "Helmet_Cameras", "2.1.5")] public class PluginInit : BaseUnityPlugin { public static Harmony _harmony; public static ConfigEntry<int> config_isHighQuality; public static ConfigEntry<int> config_renderDistance; public static ConfigEntry<int> config_cameraFps; private void Awake() { //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown config_isHighQuality = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "monitorResolution", 0, "Low FPS affection. High Quality mode. 0 - vanilla (48x48), 1 - vanilla+ (128x128), 2 - mid quality (256x256), 3 - high quality (512x512), 4 - Very High Quality (1024x1024)"); config_renderDistance = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "renderDistance", 20, "Low FPS affection. Render distance for helmet camera."); config_cameraFps = ((BaseUnityPlugin)this).Config.Bind<int>("MONITOR QUALITY", "cameraFps", 30, "Very high FPS affection. FPS for helmet camera. To increase YOUR fps, you should low cameraFps value."); _harmony = new Harmony("HelmetCamera"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Helmet_Cameras is loaded with version 2.1.5!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"--------Helmet camera patch done.---------"); } } public static class PluginInfo { public const string PLUGIN_GUID = "RickArg.lethalcompany.helmetcameras"; public const string PLUGIN_NAME = "Helmet_Cameras"; public const string PLUGIN_VERSION = "2.1.5"; } public class Plugin : MonoBehaviour { private RenderTexture renderTexture; private bool isMonitorChanged = false; private GameObject helmetCameraNew; private bool isSceneLoaded = false; private bool isCoroutineStarted = false; private int currentTransformIndex; private int resolution = 0; private int renderDistance = 50; private float cameraFps = 30f; private float elapsed; private void Awake() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Expected O, but got Unknown resolution = PluginInit.config_isHighQuality.Value; renderDistance = PluginInit.config_renderDistance.Value; cameraFps = PluginInit.config_cameraFps.Value; switch (resolution) { case 0: renderTexture = new RenderTexture(48, 48, 24); break; case 1: renderTexture = new RenderTexture(128, 128, 24); break; case 2: renderTexture = new RenderTexture(256, 256, 24); break; case 3: renderTexture = new RenderTexture(512, 512, 24); break; case 4: renderTexture = new RenderTexture(1024, 1024, 24); break; } } public void Start() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) isCoroutineStarted = false; while ((Object)(object)helmetCameraNew == (Object)null) { helmetCameraNew = new GameObject("HelmetCamera"); } Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "MainMenu") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "InitScene") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "InitSceneLaunchOptions") { isSceneLoaded = true; Debug.Log((object)"[HELMET_CAMERAS] Starting coroutine..."); ((MonoBehaviour)this).StartCoroutine(LoadSceneEnter()); return; } } } isSceneLoaded = false; isMonitorChanged = false; } private IEnumerator LoadSceneEnter() { Debug.Log((object)"[HELMET_CAMERAS] 5 seconds for init mode... Please wait..."); yield return (object)new WaitForSeconds(5f); isCoroutineStarted = true; if ((Object)(object)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera") != (Object)null) { Debug.Log((object)"[HELMET_CAMERAS] Ship camera founded..."); if (!isMonitorChanged) { ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube").GetComponent<MeshRenderer>()).materials[2].mainTexture = ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture; ((Renderer)GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001").GetComponent<MeshRenderer>()).materials[2].mainTexture = (Texture)(object)renderTexture; helmetCameraNew.AddComponent<Camera>(); ((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false; helmetCameraNew.GetComponent<Camera>().targetTexture = renderTexture; helmetCameraNew.GetComponent<Camera>().cullingMask = 20649983; helmetCameraNew.GetComponent<Camera>().farClipPlane = renderDistance; helmetCameraNew.GetComponent<Camera>().nearClipPlane = 0.55f; isMonitorChanged = true; Debug.Log((object)"[HELMET_CAMERAS] Monitors were changed..."); Debug.Log((object)"[HELMET_CAMERAS] Turning off vanilla internal ship camera"); ((Behaviour)GameObject.Find("Environment/HangarShip/Cameras/ShipCamera").GetComponent<Camera>()).enabled = false; } } } public void Update() { //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) bool flag = isSceneLoaded && isCoroutineStarted; if (flag && StartOfRound.Instance.localPlayerController.isInHangarShipRoom) { helmetCameraNew.SetActive(true); elapsed += Time.deltaTime; if (elapsed > 1f / cameraFps) { elapsed = 0f; ((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = true; } else { ((Behaviour)helmetCameraNew.GetComponent<Camera>()).enabled = false; } GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001/CameraMonitorScript"); currentTransformIndex = val.GetComponent<ManualCameraRenderer>().targetTransformIndex; TransformAndName val2 = val.GetComponent<ManualCameraRenderer>().radarTargets[currentTransformIndex]; if (!val2.isNonPlayer) { try { helmetCameraNew.transform.SetPositionAndRotation(val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").position + new Vector3(0f, 0f, 0f), val2.transform.Find("ScavengerModel/metarig/CameraContainer/MainCamera/HelmetLights").rotation * Quaternion.Euler(0f, 0f, 0f)); DeadBodyInfo[] array = Object.FindObjectsOfType<DeadBodyInfo>(); for (int i = 0; i < array.Length; i++) { if (array[i].playerScript.playerUsername == val2.name) { helmetCameraNew.transform.SetPositionAndRotation(((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").position, ((Component)array[i]).gameObject.transform.Find("spine.001/spine.002/spine.003").rotation * Quaternion.Euler(0f, 0f, 0f)); } } return; } catch (NullReferenceException) { Debug.Log((object)"[HELMET_CAMERAS] ERROR NULL REFERENCE"); return; } } helmetCameraNew.transform.SetPositionAndRotation(val2.transform.position + new Vector3(0f, 1.6f, 0f), val2.transform.rotation * Quaternion.Euler(0f, -90f, 0f)); } else if (flag && !StartOfRound.Instance.localPlayerController.isInHangarShipRoom) { helmetCameraNew.SetActive(false); } } } } namespace HelmetCamera.Patches { [HarmonyPatch] internal class HelmetCamera { public static void InitCameras() { GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera"); val.AddComponent<Plugin>(); } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] public static void InitCamera(ref ManualCameraRenderer __instance) { InitCameras(); } } }
plugins/Rozebud-FOV_Adjust/FovAdjust.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Unity.Netcode; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FovAdjust")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FovAdjust")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("dfb6681a-9f25-4737-a7fe-10b3c23f65b3")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace FovAdjust; [BepInPlugin("Rozebud.FovAdjust", "FOV Adjust", "1.1.1")] public class FovAdjustBase : BaseUnityPlugin { private const string modGUID = "Rozebud.FovAdjust"; private const string modName = "FOV Adjust"; private const string modVer = "1.1.1"; private readonly Harmony harmony = new Harmony("Rozebud.FovAdjust"); private static FovAdjustBase Instance; public static ManualLogSource log; public static ConfigEntry<float> configFov; public static ConfigEntry<bool> configHideVisor; public static bool inDebugMode; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } log = Logger.CreateLogSource("Rozebud.FovAdjust"); log.LogInfo((object)"Starting."); configFov = ((BaseUnityPlugin)this).Config.Bind<float>("General", "fov", 66f, "Change the field of view of the camera. Clamped from 66 to 130 for my sanity. Also keep in mind that this is vertical FOV."); configHideVisor = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "hideVisor", false, "Changes whether the first person visor is visible."); PlayerControllerBPatches.newTargetFovBase = Mathf.Clamp(configFov.Value, 66f, 130f); PlayerControllerBPatches.hideVisor = configHideVisor.Value; log.LogInfo((object)"Configs DONE!"); PlayerControllerBPatches.calculateVisorStuff(); harmony.PatchAll(typeof(PlayerControllerBPatches)); harmony.PatchAll(typeof(HUDManagerPatches)); log.LogInfo((object)"All FOV Adjust patches have loaded successfully."); } } public class PlayerControllerBPatches { public static float newTargetFovBase = 66f; private static float prefixCamFov = 0f; public static bool hideVisor = false; private static Vector3 visorScale; public static Vector3 visorScaleBottom = new Vector3(0.68f, 0.8f, 0.95f); public static Vector3 visorScaleTop = new Vector3(0.68f, 0.35f, 0.99f); public static float linToSinLerp = 0.6f; public static float visorScaleTopRefFOV = 130f; [HarmonyPatch(typeof(PlayerControllerB), "Awake")] [HarmonyPostfix] private static void Awake_Postfix(PlayerControllerB __instance) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) if (!filterPlayerControllers(__instance)) { __instance.localVisor.localScale = visorScale; } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPrefix] private static void Update_Prefix(PlayerControllerB __instance) { //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) if (filterPlayerControllers(__instance)) { return; } prefixCamFov = __instance.gameplayCamera.fieldOfView; if (FovAdjustBase.inDebugMode) { if (((ButtonControl)Keyboard.current.minusKey).wasPressedThisFrame) { visorScale.x -= 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } else if (((ButtonControl)Keyboard.current.equalsKey).wasPressedThisFrame) { visorScale.x += 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } if (((ButtonControl)Keyboard.current.leftBracketKey).wasPressedThisFrame) { visorScale.y -= 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } else if (((ButtonControl)Keyboard.current.rightBracketKey).wasPressedThisFrame) { visorScale.y += 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } if (((ButtonControl)Keyboard.current.semicolonKey).wasPressedThisFrame) { visorScale.z -= 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } else if (((ButtonControl)Keyboard.current.quoteKey).wasPressedThisFrame) { visorScale.z += 0.00049999997f; FovAdjustBase.log.LogMessage((object)visorScale); } } if (__instance.localVisor.localScale != visorScale) { __instance.localVisor.localScale = visorScale; } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void Update_Postfix(PlayerControllerB __instance) { if (!filterPlayerControllers(__instance)) { float num = newTargetFovBase; if (__instance.inTerminalMenu) { num = 60f; } else if (__instance.IsInspectingItem) { num = 46f; } else if (__instance.isSprinting) { num *= 1.03f; } __instance.gameplayCamera.fieldOfView = Mathf.Lerp(prefixCamFov, num, 6f * Time.deltaTime); } } [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] [HarmonyPostfix] private static void LateUpdate_Postfix(PlayerControllerB __instance) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) if (!filterPlayerControllers(__instance) && (newTargetFovBase > 66f || FovAdjustBase.inDebugMode)) { __instance.localVisor.position = __instance.localVisor.position + __instance.localVisor.rotation * new Vector3(0f, 0f, -0.06f); } } private static float easeOutSine(float x) { return Mathf.Sin(x * (float)Math.PI / 2f); } public static void calculateVisorStuff() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) if (hideVisor) { visorScale = new Vector3(0f, 0f, 0f); } else if (newTargetFovBase > 66f || FovAdjustBase.inDebugMode) { float num = (newTargetFovBase - 66f) / (visorScaleTopRefFOV - 66f); num = Mathf.Lerp(num, easeOutSine(num), linToSinLerp); visorScale = Vector3.LerpUnclamped(visorScaleBottom, visorScaleTop, num); } else { visorScale = new Vector3(0.36f, 0.49f, 0.49f); } } private static bool filterPlayerControllers(PlayerControllerB player) { return !((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || (((NetworkBehaviour)player).IsServer && !player.isHostPlayerObject && !player.isTestingPlayer); } } public class HUDManagerPatches { [HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")] [HarmonyPrefix] public static bool SubmitChat_performed_Prefix(HUDManager __instance) { //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) string text = __instance.chatTextField.text; if (text.StartsWith("/fov")) { string[] array = text.Split(new char[1] { ' ' }); if (array.Length > 1 && float.TryParse(array[1], out var result)) { result = Mathf.Clamp(result, 66f, 130f); PlayerControllerBPatches.newTargetFovBase = result; if (!FovAdjustBase.inDebugMode) { PlayerControllerBPatches.calculateVisorStuff(); } } } else if (text.StartsWith("/toggleVisor")) { PlayerControllerBPatches.hideVisor = !PlayerControllerBPatches.hideVisor; PlayerControllerBPatches.calculateVisorStuff(); } else if (text.StartsWith("/recalcVisor") && FovAdjustBase.inDebugMode) { PlayerControllerBPatches.calculateVisorStuff(); } else if (text.StartsWith("/setScaleBottom") && FovAdjustBase.inDebugMode) { string[] array2 = text.Split(new char[1] { ' ' }); PlayerControllerBPatches.visorScaleBottom = new Vector3(float.Parse(array2[1]), float.Parse(array2[2]), float.Parse(array2[3])); } else if (text.StartsWith("/setScaleTop") && FovAdjustBase.inDebugMode) { string[] array3 = text.Split(new char[1] { ' ' }); PlayerControllerBPatches.visorScaleTop = new Vector3(float.Parse(array3[1]), float.Parse(array3[2]), float.Parse(array3[3])); } else if (text.StartsWith("/setSinAmount") && FovAdjustBase.inDebugMode) { string[] array4 = text.Split(new char[1] { ' ' }); PlayerControllerBPatches.linToSinLerp = float.Parse(array4[1]); } else if (text.StartsWith("/setTopRef") && FovAdjustBase.inDebugMode) { string[] array5 = text.Split(new char[1] { ' ' }); PlayerControllerBPatches.visorScaleTopRefFOV = float.Parse(array5[1]); } else { if (!text.StartsWith("/gimmeMyValues") || !FovAdjustBase.inDebugMode) { return true; } ManualLogSource log = FovAdjustBase.log; Vector3 val = PlayerControllerBPatches.visorScaleBottom; log.LogMessage((object)("visorScaleBottom: " + ((object)(Vector3)(ref val)).ToString())); ManualLogSource log2 = FovAdjustBase.log; val = PlayerControllerBPatches.visorScaleTop; log2.LogMessage((object)("visorScaleTop: " + ((object)(Vector3)(ref val)).ToString())); FovAdjustBase.log.LogMessage((object)("linToSinLerp: " + PlayerControllerBPatches.linToSinLerp)); FovAdjustBase.log.LogMessage((object)("visorScaleTopRefFOV: " + PlayerControllerBPatches.visorScaleTopRefFOV)); } __instance.localPlayer = GameNetworkManager.Instance.localPlayerController; __instance.localPlayer.isTypingChat = false; __instance.chatTextField.text = ""; EventSystem.current.SetSelectedGameObject((GameObject)null); ((Behaviour)__instance.typingIndicator).enabled = false; return false; } }
plugins/Rune580-LethalCompany_InputUtils/LethalCompanyInputUtils.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalCompanyInputUtils.Api; using LethalCompanyInputUtils.Data; using LethalCompanyInputUtils.Utils; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalCompanyInputUtils")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+0a3dbf237fa80a6f3ddd4184ede68dc95465ebd1")] [assembly: AssemblyProduct("LethalCompanyInputUtils")] [assembly: AssemblyTitle("LethalCompanyInputUtils")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalCompanyInputUtils { public static class LcInputActionApi { private static readonly Dictionary<string, LcInputActions> InputActionsMap = new Dictionary<string, LcInputActions>(); private static IReadOnlyCollection<LcInputActions> InputActions => InputActionsMap.Values; internal static void LoadIntoUI(KepRemapPanel panel) { //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Expected O, but got Unknown List<RemappableKey> remappableKeys = panel.remappableKeys; int num = remappableKeys.Count((RemappableKey key) => !key.gamepadOnly); foreach (LcInputActions inputAction in InputActions) { if (inputAction.Loaded) { continue; } foreach (InputActionReference actionRef in inputAction.ActionRefs) { InputBinding val = ((IEnumerable<InputBinding>)(object)actionRef.action.bindings).First(); string name = ((InputBinding)(ref val)).name; RemappableKey item = new RemappableKey { ControlName = name, currentInput = actionRef, gamepadOnly = false }; remappableKeys.Insert(num++, item); RemappableKey item2 = new RemappableKey { ControlName = name, currentInput = actionRef, rebindingIndex = 1, gamepadOnly = true }; remappableKeys.Add(item2); } inputAction.Loaded = true; } float horizontalOffset = panel.horizontalOffset; Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect; float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset); panel.maxVertical = (float)num / num2; } internal static void CalculateVerticalMaxForGamepad(KepRemapPanel panel) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) int num = panel.remappableKeys.Count((RemappableKey key) => key.gamepadOnly); float horizontalOffset = panel.horizontalOffset; Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect; float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset); panel.maxVertical = (float)num / num2; } internal static void ResetLoadedInputActions() { foreach (LcInputActions inputAction in InputActions) { inputAction.Loaded = false; } } internal static void RegisterInputActions(LcInputActions lcInputActions, InputActionMapBuilder builder) { if (!InputActionsMap.TryAdd(lcInputActions.Id, lcInputActions)) { Logging.Logger.LogWarning((object)("The mod [" + lcInputActions.Plugin.GUID + "] instantiated an Actions class [" + lcInputActions.GetType().Name + "] more than once!\n\t These classes should be treated as singletons!, do not instantiate more than once!")); } else { lcInputActions.CreateInputActions(in builder); InputActionSetupExtensions.AddActionMap(lcInputActions.GetAsset(), builder.Build()); lcInputActions.GetAsset().Enable(); lcInputActions.OnAssetLoaded(); lcInputActions.Load(); lcInputActions.BuildActionRefs(); } } internal static void DisableForRebind() { foreach (LcInputActions inputAction in InputActions) { if (inputAction.Enabled) { inputAction.Disable(); } } } internal static void ReEnableFromRebind() { foreach (LcInputActions inputAction in InputActions) { if (inputAction.WasEnabled) { inputAction.Enable(); } } } internal static void SaveOverrides() { foreach (LcInputActions inputAction in InputActions) { inputAction.Save(); } } } [BepInPlugin("com.rune580.LethalCompanyInputUtils", "Lethal Company Input Utils", "0.4.2")] public class LethalCompanyInputUtilsPlugin : BaseUnityPlugin { public const string ModId = "com.rune580.LethalCompanyInputUtils"; public const string ModName = "Lethal Company Input Utils"; public const string ModVersion = "0.4.2"; private Harmony? _harmony; private void Awake() { Logging.SetLogSource(((BaseUnityPlugin)this).Logger); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.rune580.LethalCompanyInputUtils"); SceneManager.activeSceneChanged += OnSceneChanged; FsUtils.EnsureControlsDir(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.rune580.LethalCompanyInputUtils is loaded!"); } private static void OnSceneChanged(Scene current, Scene next) { LcInputActionApi.ResetLoadedInputActions(); } } } namespace LethalCompanyInputUtils.Utils { internal static class AssemblyUtils { public static BepInPlugin? GetBepInPlugin(this Assembly assembly) { Type[] exportedTypes = assembly.GetExportedTypes(); for (int i = 0; i < exportedTypes.Length; i++) { BepInPlugin customAttribute = ((MemberInfo)exportedTypes[i]).GetCustomAttribute<BepInPlugin>(); if (customAttribute != null) { return customAttribute; } } return null; } } internal static class FsUtils { public static string SaveDir { get; } = GetSaveDir(); public static string Pre041ControlsDir { get; } = Path.Combine(Paths.BepInExRootPath, "controls"); public static string ControlsDir { get; } = Path.Combine(Paths.ConfigPath, "controls"); private static string GetSaveDir() { string folderPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile); return Path.Combine(folderPath, "AppData", "LocalLow", "ZeekerssRBLX", "Lethal Company"); } public static void EnsureControlsDir() { if (!Directory.Exists(ControlsDir)) { Directory.CreateDirectory(ControlsDir); } } } internal static class Logging { private static ManualLogSource? _logSource; internal static ManualLogSource Logger { get; } = _logSource; internal static void SetLogSource(ManualLogSource logSource) { _logSource = logSource; } } } namespace LethalCompanyInputUtils.Patches { public static class KeyRemapPanelPatches { [HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")] public static class LoadKeybindsUIPatch { public static void Prefix(KepRemapPanel __instance) { LcInputActionApi.DisableForRebind(); LcInputActionApi.LoadIntoUI(__instance); } public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Expected O, but got Unknown //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Expected O, but got Unknown //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null); FieldInfo maxVerticalField = AccessTools.Field(typeof(KepRemapPanel), "maxVertical"); val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[6] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsLdarg(code, (int?)0)), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.LoadsField(code, maxVerticalField, false)), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Ldc_R4 && (float)code.operand == 2f), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Add), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Conv_I4), (string)null), new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsStloc(code, (LocalBuilder)null)), (string)null) }); val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Ldarg_0, (object)null) }).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(LcInputActionApi), "CalculateVerticalMaxForGamepad", new Type[1] { typeof(KepRemapPanel) }, (Type[])null)) }); return val.InstructionEnumeration(); } } [HarmonyPatch(typeof(KepRemapPanel), "UnloadKeybindsUI")] public static class UnloadKeybindsUIPatch { public static void Prefix() { LcInputActionApi.SaveOverrides(); LcInputActionApi.ReEnableFromRebind(); } } } } namespace LethalCompanyInputUtils.Data { [Serializable] public struct BindingOverride { public string? action; public string? origPath; public string? path; } [Serializable] public class BindingOverrides { public List<BindingOverride> overrides; private BindingOverrides() { overrides = new List<BindingOverride>(); } public BindingOverrides(IEnumerable<InputBinding> bindings) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) overrides = new List<BindingOverride>(); foreach (InputBinding binding in bindings) { InputBinding current = binding; if (((InputBinding)(ref current)).hasOverrides) { BindingOverride item = new BindingOverride { action = ((InputBinding)(ref current)).action, origPath = ((InputBinding)(ref current)).path, path = ((InputBinding)(ref current)).overridePath }; overrides.Add(item); } } } public void LoadInto(InputActionAsset asset) { foreach (BindingOverride @override in overrides) { InputAction obj = asset.FindAction(@override.action, false); if (obj != null) { InputActionRebindingExtensions.ApplyBindingOverride(obj, @override.path, (string)null, @override.origPath); } } } public static BindingOverrides FromJson(string json) { BindingOverrides bindingOverrides = new BindingOverrides(); JToken value = JsonConvert.DeserializeObject<JObject>(json).GetValue("overrides"); bindingOverrides.overrides = value.ToObject<List<BindingOverride>>(); return bindingOverrides; } } } namespace LethalCompanyInputUtils.Api { [AttributeUsage(AttributeTargets.Property)] public class InputActionAttribute : Attribute { public readonly string KbmPath; public string? ActionId { get; set; } public string? GamepadPath { get; set; } public InputActionType ActionType { get; set; } = (InputActionType)1; public string? KbmInteractions { get; set; } public string? GamepadInteractions { get; set; } public string? Name { get; set; } [Obsolete("Prefer using the named optional params instead.")] public InputActionAttribute(string action, string kbmPath, string gamepadPath) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) ActionId = action; KbmPath = kbmPath; GamepadPath = gamepadPath; } public InputActionAttribute(string kbmPath) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) KbmPath = kbmPath; } } public class InputActionBindingBuilder { private readonly InputActionMapBuilder _mapBuilder; private string? _actionId; private string? _kbmPath; private string? _gamepadPath; private string? _kbmInteractions; private string? _gamepadInteractions; private InputActionType _actionType; private string? _name; internal InputActionBindingBuilder(InputActionMapBuilder mapBuilder) { _mapBuilder = mapBuilder; } public InputActionBindingBuilder WithActionId(string actionId) { _actionId = actionId; return this; } public InputActionBindingBuilder WithKbmPath(string kbmPath) { _kbmPath = kbmPath; return this; } public InputActionBindingBuilder WithGamepadPath(string gamepadPath) { _gamepadPath = gamepadPath; return this; } public InputActionBindingBuilder WithKbmInteractions(string? kbmInteractions) { _kbmInteractions = kbmInteractions; return this; } public InputActionBindingBuilder WithGamepadInteractions(string? gamepadInteractions) { _gamepadInteractions = gamepadInteractions; return this; } public InputActionBindingBuilder WithActionType(InputActionType actionType) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) _actionType = actionType; return this; } public InputActionBindingBuilder WithBindingName(string? name) { _name = name; return this; } public InputAction Finish() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) if (_name == null) { _name = _actionId; } InputAction val = new InputAction(_actionId, _actionType, (string)null, (string)null, (string)null, (string)null); _mapBuilder.WithAction(val); if (_kbmPath != null) { _mapBuilder.WithBinding(new InputBinding(_kbmPath, _actionId, (string)null, (string)null, _kbmInteractions, _name)); } if (_gamepadPath != null) { _mapBuilder.WithBinding(new InputBinding(_gamepadPath, _actionId, (string)null, (string)null, _gamepadInteractions, _name)); } return val; } } public class InputActionMapBuilder { private readonly InputActionMap _actionMap = new InputActionMap(mapName); public InputActionMapBuilder(string mapName) { }//IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown public InputActionMapBuilder WithAction(InputAction action) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) InputActionSetupExtensions.AddAction(_actionMap, action.name, action.type, (string)null, (string)null, (string)null, (string)null, (string)null); return this; } public InputActionMapBuilder WithBinding(InputBinding binding) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) InputActionSetupExtensions.AddBinding(_actionMap, binding); return this; } public InputActionBindingBuilder NewActionBinding() { return new InputActionBindingBuilder(this); } internal InputActionMap Build() { return _actionMap; } } public abstract class LcInputActions { private readonly string _jsonPath; private readonly List<InputActionReference> _actionRefs = new List<InputActionReference>(); protected readonly InputActionAsset Asset; internal bool Loaded; private readonly Dictionary<PropertyInfo, InputActionAttribute> _inputProps; internal bool WasEnabled { get; private set; } public bool Enabled => Asset.enabled; internal IReadOnlyCollection<InputActionReference> ActionRefs => _actionRefs; internal string Id => Plugin.GUID + "." + MapName; public BepInPlugin Plugin { get; } protected virtual string MapName => GetType().Name; internal InputActionAsset GetAsset() { return Asset; } protected LcInputActions() { //IL_00fa: Unknown result type (might be due to invalid IL or missing references) Asset = ScriptableObject.CreateInstance<InputActionAsset>(); Plugin = Assembly.GetCallingAssembly().GetBepInPlugin() ?? throw new InvalidOperationException(); _jsonPath = Path.Combine(FsUtils.ControlsDir, Id + ".json"); InputActionMapBuilder inputActionMapBuilder = new InputActionMapBuilder(Id); PropertyInfo[] properties = GetType().GetProperties(); _inputProps = new Dictionary<PropertyInfo, InputActionAttribute>(); PropertyInfo[] array = properties; foreach (PropertyInfo propertyInfo in array) { InputActionAttribute customAttribute = propertyInfo.GetCustomAttribute<InputActionAttribute>(); if (customAttribute != null && !(propertyInfo.PropertyType != typeof(InputAction))) { InputActionAttribute inputActionAttribute = customAttribute; if (inputActionAttribute.ActionId == null) { string text = (inputActionAttribute.ActionId = propertyInfo.Name); } inputActionAttribute = customAttribute; if (inputActionAttribute.GamepadPath == null) { string text = (inputActionAttribute.GamepadPath = ""); } inputActionMapBuilder.NewActionBinding().WithActionId(customAttribute.ActionId).WithActionType(customAttribute.ActionType) .WithBindingName(customAttribute.Name) .WithKbmPath(customAttribute.KbmPath) .WithGamepadPath(customAttribute.GamepadPath) .WithKbmInteractions(customAttribute.KbmInteractions) .WithGamepadInteractions(customAttribute.GamepadInteractions) .Finish(); _inputProps[propertyInfo] = customAttribute; } } LcInputActionApi.RegisterInputActions(this, inputActionMapBuilder); } public virtual void CreateInputActions(in InputActionMapBuilder builder) { } public virtual void OnAssetLoaded() { } internal void BuildActionRefs() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) foreach (KeyValuePair<PropertyInfo, InputActionAttribute> inputProp in _inputProps) { inputProp.Deconstruct(out var key, out var value); PropertyInfo propertyInfo = key; InputActionAttribute inputActionAttribute = value; InputAction value2 = Asset.FindAction(inputActionAttribute.ActionId, false); propertyInfo.SetValue(this, value2); } IEnumerable<InputActionReference> collection = ((IEnumerable<InputActionMap>)(object)Asset.actionMaps).SelectMany((InputActionMap map) => (IEnumerable<InputAction>)(object)map.actions).Select((Func<InputAction, InputActionReference>)InputActionReference.Create); _actionRefs.AddRange(collection); } public void Enable() { WasEnabled = Asset.enabled; Asset.Enable(); } public void Disable() { WasEnabled = Asset.enabled; Asset.Disable(); } internal void Save() { BindingOverrides bindingOverrides = new BindingOverrides(Asset.bindings); File.WriteAllText(_jsonPath, JsonConvert.SerializeObject((object)bindingOverrides)); } internal void Load() { try { ApplyMigrations(); } catch (Exception ex) { Logging.Logger.LogError((object)"Got error when applying migrations, skipping..."); Logging.Logger.LogError((object)ex); } if (!File.Exists(_jsonPath)) { return; } try { BindingOverrides.FromJson(File.ReadAllText(_jsonPath)).LoadInto(Asset); } catch (Exception ex2) { Logging.Logger.LogError((object)ex2); } } private void ApplyMigrations() { string text = Path.Combine(FsUtils.Pre041ControlsDir, Id + ".json"); if (File.Exists(text) && !File.Exists(_jsonPath)) { File.Move(text, _jsonPath); } } } }
plugins/ShaosilGaming-FlashlightFix/FlashlightFix.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using FlashlightFix.Patches; using GameNetcodeStuff; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FlashlightFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+b7dea294952545018024bd36507ed55fe58adbcd")] [assembly: AssemblyProduct("FlashlightFix")] [assembly: AssemblyTitle("FlashlightFix")] [assembly: AssemblyVersion("1.0.0.0")] namespace FlashlightFix { internal static class Metadata { public const string GUID = "Shaosil.FlashlightFix"; public const string PLUGIN_NAME = "FlashlightFix"; public const string VERSION = "1.0.0"; } [BepInPlugin("Shaosil.FlashlightFix", "FlashlightFix", "1.0.0")] public class Plugin : BaseUnityPlugin { public static ManualLogSource MLS { get; private set; } private void Awake() { MLS = ((BaseUnityPlugin)this).Logger; MLS.LogInfo((object)"FlashlightFix loaded."); Harmony.CreateAndPatchAll(typeof(PlayerControllerBPatch), (string)null); } } } namespace FlashlightFix.Patches { internal static class PlayerControllerBPatch { [HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")] [HarmonyPrefix] public static bool ItemTertiaryUse_performed(PlayerControllerB __instance) { return !(__instance.currentlyHeldObjectServer is FlashlightItem); } } }
plugins/Sligili-More_Emotes/MoreEmotes1.2.2.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using MoreEmotes.Patch; using Tools; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Utilities; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FuckYouMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FuckYouMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Tools { public class Reflection { public static object GetInstanceField(Type type, object instance, string fieldName) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; FieldInfo field = type.GetField(fieldName, bindingAttr); return field.GetValue(instance); } public static object CallMethod(object instance, string methodName, params object[] args) { MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { return method.Invoke(instance, args); } return null; } } } namespace MoreEmotes { [BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.2.2")] public class FuckYouModInitialization : BaseUnityPlugin { private Harmony _harmony; private ConfigEntry<string> config_KeyWheel; private ConfigEntry<bool> config_InventoryCheck; private ConfigEntry<string> config_KeyEmote3; private ConfigEntry<string> config_KeyEmote4; private ConfigEntry<string> config_KeyEmote5; private ConfigEntry<string> config_KeyEmote6; private ConfigEntry<string> config_KeyEmote7; private ConfigEntry<string> config_KeyEmote8; private void Awake() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded"); EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle")); EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle")); EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller"); EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller"); CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav"); CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav"); ConfigFile(); IncompatibilityAids(); _harmony = new Harmony("MoreEmotes"); _harmony.PatchAll(typeof(EmotePatch)); } private void IncompatibilityAids() { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression")) { EmotePatch.IncompatibleStuff = true; break; } } } private void ConfigFile() { EmotePatch.keybinds = new string[9]; config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null); EmotePatch.wheelKeybind = config_KeyWheel.Value; config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap"); EmotePatch.InvCheck = config_InventoryCheck.Value; config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null); EmotePatch.keybinds[2] = config_KeyEmote3.Value.Replace(" ", ""); config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null); EmotePatch.keybinds[5] = config_KeyEmote4.Value.Replace(" ", ""); config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null); EmotePatch.keybinds[4] = config_KeyEmote5.Value.Replace(" ", ""); config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null); EmotePatch.keybinds[3] = config_KeyEmote6.Value.Replace(" ", ""); config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null); EmotePatch.keybinds[6] = config_KeyEmote7.Value.Replace(" ", ""); config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null); EmotePatch.keybinds[7] = config_KeyEmote8.Value.Replace(" ", ""); } } public static class PluginInfo { public const string Guid = "MoreEmotes"; public const string Name = "MoreEmotes-Sligili"; public const string Ver = "1.2.2"; } } namespace MoreEmotes.Patch { internal class EmotePatch { public static AssetBundle animationsBundle; public static AssetBundle animatorBundle; public static string[] keybinds; public static string wheelKeybind; private static CallbackContext context; public static RuntimeAnimatorController local; public static RuntimeAnimatorController others; private static int currentEmoteID; private static float svMovSpeed; public static bool IncompatibleStuff; public static bool InvCheck; public static bool emoteWheelIsOpened; public static GameObject wheel; public static GameObject rebindmenu; public static GameObject btn; private static SelectionWheel selectionWheel; [HarmonyPatch(typeof(MenuManager), "Start")] [HarmonyPostfix] private static void MenuStart(MenuManager __instance) { GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab"); GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab"); GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; GameObject gameObject2 = ((Component)((Component)gameObject.transform.Find("MenuContainer")).transform.Find("SettingsPanel")).gameObject; if ((Object)(object)btn != (Object)null) { Object.Destroy((Object)(object)btn.gameObject); } btn = Object.Instantiate<GameObject>(val2, gameObject2.transform); btn.transform.SetSiblingIndex(7); if ((Object)(object)rebindmenu != (Object)null) { Object.Destroy((Object)(object)rebindmenu.gameObject); } rebindmenu = Object.Instantiate<GameObject>(val, gameObject2.transform); RebindBtn.defaultKeys = keybinds; BasicToggle.configValueInv = InvCheck; if ((Object)(object)gameObject2.GetComponent<SetupEverything>() == (Object)null) { gameObject2.AddComponent<SetupEverything>(); } SetupEverything.configValue = InvCheck; } [HarmonyPatch(typeof(PlayerControllerB), "Start")] [HarmonyPostfix] private static void StartPostfix(PlayerControllerB __instance) { GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject; CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>(); svMovSpeed = __instance.movementSpeed; customAudioAnimationEvent.player = __instance; if (Object.FindObjectsOfType(typeof(SelectionWheel)).Length == 0) { GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab"); GameObject gameObject2 = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject; GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab"); GameObject val3 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab"); GameObject gameObject3 = ((Component)((Component)gameObject2.transform.Find("QuickMenu")).transform.Find("SettingsPanel")).gameObject; if ((Object)(object)btn != (Object)null) { Object.Destroy((Object)(object)btn.gameObject); } btn = Object.Instantiate<GameObject>(val3, gameObject3.transform); btn.transform.SetSiblingIndex(7); if ((Object)(object)rebindmenu != (Object)null) { Object.Destroy((Object)(object)rebindmenu.gameObject); } rebindmenu = Object.Instantiate<GameObject>(val2, gameObject3.transform); RebindBtn.defaultKeys = keybinds; BasicToggle.configValueInv = InvCheck; if ((Object)(object)wheel != (Object)null) { Object.Destroy((Object)(object)wheel.gameObject); } wheel = Object.Instantiate<GameObject>(val, gameObject2.transform); selectionWheel = wheel.AddComponent<SelectionWheel>(); SelectionWheel.emotes_Keybinds = new string[keybinds.Length + 1]; SelectionWheel.emotes_Keybinds = keybinds; if ((Object)(object)gameObject3.GetComponent<SetupEverything>() == (Object)null) { gameObject3.AddComponent<SetupEverything>(); } SetupEverything.configValue = InvCheck; } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void UpdatePostfix(PlayerControllerB __instance) { //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner) { __instance.playerBodyAnimator.runtimeAnimatorController = others; return; } if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local) { __instance.playerBodyAnimator.runtimeAnimatorController = local; } if (__instance.performingEmote) { currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber"); } if (!IncompatibleStuff) { bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 6 && __instance.performingEmote; __instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed); } if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", InvCheck ? 1 : 0); } else { InvCheck = PlayerPrefs.GetInt("InvCheck") == 1; } if (!PlayerPrefs.HasKey("Emote_Wheel")) { PlayerPrefs.SetString("Emote_Wheel", wheelKeybind); } if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && !emoteWheelIsOpened && !__instance.isPlayerDead && !__instance.inTerminalMenu && !__instance.quickMenuManager.isMenuOpen) { emoteWheelIsOpened = true; Cursor.visible = true; Cursor.lockState = (CursorLockMode)2; wheel.SetActive(emoteWheelIsOpened); __instance.disableLookInput = true; } else if ((!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && emoteWheelIsOpened) || __instance.quickMenuManager.isMenuOpen) { if (!__instance.quickMenuManager.isMenuOpen || __instance.isPlayerDead) { int selectedEmoteID = selectionWheel.selectedEmoteID; if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !InvCheck) { __instance.PerformEmote(context, selectedEmoteID); } else if (!__instance.isHoldingObject) { __instance.PerformEmote(context, selectedEmoteID); } Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } if (__instance.isPlayerDead && !__instance.quickMenuManager.isMenuOpen) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } __instance.disableLookInput = false; emoteWheelIsOpened = false; wheel.SetActive(emoteWheelIsOpened); } if (!emoteWheelIsOpened && !__instance.quickMenuManager.isMenuOpen) { EmoteInput(keybinds[2], needsEmptyHands: false, 3, __instance); EmoteInput(keybinds[3], needsEmptyHands: true, 4, __instance); EmoteInput(keybinds[4], needsEmptyHands: true, 5, __instance); EmoteInput(keybinds[5], needsEmptyHands: false, 6, __instance); EmoteInput(keybinds[6], needsEmptyHands: true, 7, __instance); EmoteInput(keybinds[7], needsEmptyHands: true, 8, __instance); } } private static void EmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player) { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) bool flag = PlayerPrefs.GetInt("InvCheck") == 1; Emotes emotes = (Emotes)emoteID; string text = emotes.ToString(); if (PlayerPrefs.HasKey(text)) { keyBind = PlayerPrefs.GetString(text); } else { PlayerPrefs.SetString(text, keyBind); } if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag) && (!player.performingEmote || currentEmoteID != emoteID)) { Debug.Log((object)text); player.PerformEmote(context, emoteID); } } [HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")] [HarmonyPrefix] private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance) { bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping"); if (currentEmoteID == 6) { __result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat; return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")] [HarmonyPrefix] private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance) { if ((emoteID >= 3 || emoteWheelIsOpened || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f)) { __instance.timeSinceStartingEmote = 0f; __instance.performingEmote = true; __instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID); __instance.StartPerformingEmoteServerRpc(); } } } public class CustomAudioAnimationEvent : MonoBehaviour { private Animator animator; private AudioSource SoundsSource; public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2]; public PlayerControllerB player; private void Start() { animator = ((Component)this).GetComponent<Animator>(); SoundsSource = player.movementAudio; } public void PlayClapSound() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4)) { bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed; RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6); SoundsSource.pitch = Random.Range(0.59f, 0.79f); SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]); } } public void PlayFootstepSound() { if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6 || animator.GetInteger("emoteNumber") == 8) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f) { player.PlayFootstepLocal(); player.PlayFootstepServer(); } } } public enum Emotes { Dance = 1, Point, Middle_Finger, Clap, Shy, The_Griddy, Twerk, Salute } public class SelectionWheel : MonoBehaviour { public RectTransform selectionBlock; public Text emoteInformation; public Text pageInformation; private int blocksNumber = 8; private int currentBlock = 1; public int pageNumber; public int selectedEmoteID; private float angle; private float pageCooldown = 0.1f; public GameObject[] Pages; private int cuadrante = 0; public string selectedEmoteName; public float wheelMovementOffset = 3.3f; public static string[] emotes_Keybinds; private Vector2 center; private void OnEnable() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) center = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2)); PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>(); emotes_Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0); emotes_Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0); Cursor.visible = true; selectionBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>(); GameObject gameObject = ((Component)((Component)this).gameObject.transform.Find("FunctionalContent")).gameObject; emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>(); Pages = (GameObject[])(object)new GameObject[gameObject.transform.childCount]; pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>(); pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1); for (int i = 0; i < gameObject.transform.childCount; i++) { Pages[i] = ((Component)gameObject.transform.GetChild(i)).gameObject; } Mouse.current.WarpCursorPosition(center); } private void Update() { wheelSelection(); pageSelection(); selectedEmoteID = currentBlock + Mathf.RoundToInt((float)(blocksNumber / 4)) + blocksNumber * pageNumber; displayEmoteInfo(); } private void wheelSelection() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) if (!(Vector2.Distance(center, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < wheelMovementOffset)) { bool flag = ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() > center.x; bool flag2 = ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() > center.y; cuadrante = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4)); float num = (((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() - center.y) / (((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() - center.x); float num2 = 180 * (cuadrante - ((cuadrante <= 2) ? 1 : 2)); angle = Mathf.Atan(num) * (180f / (float)Math.PI) + num2; if (angle == 90f) { angle = 270f; } else if (angle == 270f) { angle = 90f; } float num3 = 360 / blocksNumber; currentBlock = Mathf.RoundToInt((angle - num3 * 1.5f) / num3); ((Transform)selectionBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num3 * (float)currentBlock); } } private void pageSelection() { pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1); if (pageCooldown > 0f) { pageCooldown -= Time.deltaTime; } else if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() != 0f) { GameObject[] pages = Pages; foreach (GameObject val in pages) { val.SetActive(false); } int num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1)); if (pageNumber + 1 > Pages.Length - 1 && num > 0) { pageNumber = 0; } else if (pageNumber - 1 < 0 && num < 0) { pageNumber = Pages.Length - 1; } else { pageNumber += num; } Pages[pageNumber].SetActive(true); pageCooldown = 0.1f; } } private void displayEmoteInfo() { string text = ((selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]); object obj; if (selectedEmoteID <= Enum.GetValues(typeof(Emotes)).Length) { Emotes emotes = (Emotes)selectedEmoteID; obj = emotes.ToString().Replace("_", " "); } else { obj = "EMPTY"; } string text2 = (string)obj; if (!PlayerPrefs.HasKey(text2.Replace(" ", "_"))) { PlayerPrefs.SetString(text2.Replace(" ", "_"), (selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]); } else { text = PlayerPrefs.GetString(text2.Replace(" ", "_")); } emoteInformation.text = text2 + "\n[" + text.ToUpper() + "]"; } } public class RebindBtn : MonoBehaviour { public string defaultKey; public static string[] defaultKeys; public string playerPrefs; public GameObject waitingForInput; public Text keyInfo; public Text description; private void Start() { //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Expected O, but got Unknown string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text; try { int num = (int)(Emotes)Enum.Parse(typeof(Emotes), text.Replace(" ", "_")); defaultKey = defaultKeys[num - 1]; } catch { defaultKey = "V"; } playerPrefs = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_"); ((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteBtn>(); keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>(); waitingForInput = ((Component)((Component)this).transform.Find("wait")).gameObject; ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey)); if (!PlayerPrefs.HasKey(playerPrefs)) { PlayerPrefs.SetString(playerPrefs, defaultKey); } SetKeybind(PlayerPrefs.GetString(playerPrefs)); } public void SetKeybind(string key) { PlayerPrefs.SetString(playerPrefs, key); keyInfo.text = key; ((MonoBehaviour)this).StopAllCoroutines(); waitingForInput.SetActive(false); } public void GetKey() { waitingForInput.SetActive(true); ((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key) { SetKeybind(key); })); } private IEnumerator WaitForKey(Action<string> callback) { while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame) { yield return (object)new WaitForEndOfFrame(); Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl) { callback((ctrl.device == Keyboard.current) ? ctrl.name : defaultKey); }); } } } public class DeleteBtn : MonoBehaviour { private RebindBtn rebindBtn; private void Start() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown rebindBtn = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindBtn>(); Button component = ((Component)this).GetComponent<Button>(); ((UnityEvent)component.onClick).AddListener(new UnityAction(deleteKey)); } public void deleteKey() { rebindBtn.SetKeybind(string.Empty); } } public class BasicToggle : MonoBehaviour { private Toggle tog; public static bool configValueInv; public string playerPrefs; private void Start() { tog = ((Component)this).GetComponent<Toggle>(); ((UnityEvent<bool>)(object)tog.onValueChanged).AddListener((UnityAction<bool>)SetNewValue); if (!PlayerPrefs.HasKey(playerPrefs)) { PlayerPrefs.SetInt(playerPrefs, configValueInv ? 1 : 0); } } public void SetNewValue(bool arg) { PlayerPrefs.SetInt(playerPrefs, tog.isOn ? 1 : 0); } } public class ButtonBasic : MonoBehaviour { public GameObject[] alternateActive = (GameObject[])(object)new GameObject[1]; private void Start() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(onButtonTrigger)); if (((Object)((Component)this).gameObject).name.Equals("BackButton")) { alternateActive[0] = ((Component)((Component)this).transform.parent).gameObject; } if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)")) { alternateActive[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject; } } public void onButtonTrigger() { GameObject[] array = alternateActive; foreach (GameObject val in array) { val.SetActive((!val.activeInHierarchy) ? true : false); } } } public class SetupEverything : MonoBehaviour { private GameObject panel; public static bool configValue; private void Start() { panel = ((Component)((Component)this).transform.Find("MoreEmotesPanel(Clone)")).gameObject; ((Component)panel.transform.Find("Version")).GetComponent<Text>().text = "Sligili - 1.2.2"; if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", configValue ? 1 : 0); } SetupMenuButton(); BackButton(); KeybindButtons(); Others(); } private void SetupMenuButton() { GameObject gameObject = ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject; gameObject.AddComponent<ButtonBasic>(); } private void BackButton() { GameObject gameObject = ((Component)panel.transform.Find("BackButton")).gameObject; gameObject.AddComponent<ButtonBasic>(); } private void KeybindButtons() { GameObject gameObject = ((Component)panel.transform.Find("KeybindButtons")).gameObject; GameObject[] array = (GameObject[])(object)new GameObject[gameObject.transform.childCount]; for (int i = 0; i < gameObject.transform.childCount; i++) { array[i] = ((Component)gameObject.transform.GetChild(i)).gameObject; } GameObject[] array2 = array; foreach (GameObject val in array2) { ((Component)val.transform.Find("Button")).gameObject.AddComponent<RebindBtn>(); } } private void Others() { GameObject gameObject = ((Component)panel.transform.Find("Inv")).gameObject; gameObject.AddComponent<BasicToggle>(); BasicToggle basicToggle = gameObject.AddComponent<BasicToggle>(); basicToggle.playerPrefs = "InvCheck"; } } }
plugins/steven4547466-YoutubeBoombox/YoutubeBoombox.dll
Decompiled 2 years ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Net.Http; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using LC_API.ClientAPI; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using YoutubeBoombox.Providers; using YoutubeDLSharp; using YoutubeDLSharp.Converters; using YoutubeDLSharp.Helpers; using YoutubeDLSharp.Metadata; using YoutubeDLSharp.Options; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("YoutubeBoombox")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("YoutubeBoombox")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("50a0e49b-1441-46da-9fbf-11bd9a8df0fd")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] internal class <Module> { static <Module>() { } } public sealed class HttpUtility { private sealed class HttpQSCollection : NameValueCollection { public override string ToString() { int count = Count; if (count == 0) { return ""; } StringBuilder stringBuilder = new StringBuilder(); string[] allKeys = AllKeys; for (int i = 0; i < count; i++) { stringBuilder.AppendFormat("{0}={1}&", allKeys[i], UrlEncode(base[allKeys[i]])); } if (stringBuilder.Length > 0) { stringBuilder.Length--; } return stringBuilder.ToString(); } } public class HttpEncoder { private static char[] hexChars; private static object entitiesLock; private static SortedDictionary<string, char> entities; private static Lazy<HttpEncoder> defaultEncoder; private static Lazy<HttpEncoder> currentEncoderLazy; private static HttpEncoder currentEncoder; private static IDictionary<string, char> Entities { get { lock (entitiesLock) { if (entities == null) { InitEntities(); } return entities; } } } public static HttpEncoder Current { get { if (currentEncoder == null) { currentEncoder = currentEncoderLazy.Value; } return currentEncoder; } set { if (value == null) { throw new ArgumentNullException("value"); } currentEncoder = value; } } public static HttpEncoder Default => defaultEncoder.Value; static HttpEncoder() { hexChars = "0123456789abcdef".ToCharArray(); entitiesLock = new object(); defaultEncoder = new Lazy<HttpEncoder>(() => new HttpEncoder()); currentEncoderLazy = new Lazy<HttpEncoder>(GetCustomEncoderFromConfig); } protected internal virtual void HeaderNameValueEncode(string headerName, string headerValue, out string encodedHeaderName, out string encodedHeaderValue) { if (string.IsNullOrEmpty(headerName)) { encodedHeaderName = headerName; } else { encodedHeaderName = EncodeHeaderString(headerName); } if (string.IsNullOrEmpty(headerValue)) { encodedHeaderValue = headerValue; } else { encodedHeaderValue = EncodeHeaderString(headerValue); } } private static void StringBuilderAppend(string s, ref StringBuilder sb) { if (sb == null) { sb = new StringBuilder(s); } else { sb.Append(s); } } private static string EncodeHeaderString(string input) { StringBuilder sb = null; foreach (char c in input) { if ((c < ' ' && c != '\t') || c == '\u007f') { StringBuilderAppend($"%{(int)c:x2}", ref sb); } } if (sb != null) { return sb.ToString(); } return input; } protected internal virtual void HtmlAttributeEncode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(value)) { output.Write(HtmlAttributeEncode(value)); } } protected internal virtual void HtmlDecode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } output.Write(HtmlDecode(value)); } protected internal virtual void HtmlEncode(string value, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } output.Write(HtmlEncode(value)); } protected internal virtual byte[] UrlEncode(byte[] bytes, int offset, int count) { return UrlEncodeToBytes(bytes, offset, count); } private static HttpEncoder GetCustomEncoderFromConfig() { return defaultEncoder.Value; } protected internal virtual string UrlPathEncode(string value) { if (string.IsNullOrEmpty(value)) { return value; } MemoryStream memoryStream = new MemoryStream(); int length = value.Length; for (int i = 0; i < length; i++) { UrlPathEncodeChar(value[i], memoryStream); } return Encoding.ASCII.GetString(memoryStream.ToArray()); } internal static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { throw new ArgumentNullException("bytes"); } int num = bytes.Length; if (num == 0) { return new byte[0]; } if (offset < 0 || offset >= num) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || count > num - offset) { throw new ArgumentOutOfRangeException("count"); } MemoryStream memoryStream = new MemoryStream(count); int num2 = offset + count; for (int i = offset; i < num2; i++) { UrlEncodeChar((char)bytes[i], memoryStream, isUnicode: false); } return memoryStream.ToArray(); } internal static string HtmlEncode(string s) { if (s == null) { return null; } if (s.Length == 0) { return string.Empty; } bool flag = false; foreach (char c in s) { if (c == '&' || c == '"' || c == '<' || c == '>' || c > '\u009f' || c == '\'') { flag = true; break; } } if (!flag) { return s; } StringBuilder stringBuilder = new StringBuilder(); int length = s.Length; for (int j = 0; j < length; j++) { char c2 = s[j]; switch (c2) { case '&': stringBuilder.Append("&"); continue; case '>': stringBuilder.Append(">"); continue; case '<': stringBuilder.Append("<"); continue; case '"': stringBuilder.Append("""); continue; case '\'': stringBuilder.Append("'"); continue; case '<': stringBuilder.Append("<"); continue; case '>': stringBuilder.Append(">"); continue; } if (c2 > '\u009f' && c2 < 'Ā') { stringBuilder.Append("&#"); int num = c2; stringBuilder.Append(num.ToString(Helpers.InvariantCulture)); stringBuilder.Append(";"); } else { stringBuilder.Append(c2); } } return stringBuilder.ToString(); } internal static string HtmlAttributeEncode(string s) { if (string.IsNullOrEmpty(s)) { return string.Empty; } bool flag = false; foreach (char c in s) { if (c == '&' || c == '"' || c == '<' || c == '\'') { flag = true; break; } } if (!flag) { return s; } StringBuilder stringBuilder = new StringBuilder(); int length = s.Length; for (int j = 0; j < length; j++) { char c2 = s[j]; switch (c2) { case '&': stringBuilder.Append("&"); break; case '"': stringBuilder.Append("""); break; case '<': stringBuilder.Append("<"); break; case '\'': stringBuilder.Append("'"); break; default: stringBuilder.Append(c2); break; } } return stringBuilder.ToString(); } internal static string HtmlDecode(string s) { if (s == null) { return null; } if (s.Length == 0) { return string.Empty; } if (s.IndexOf('&') == -1) { return s; } StringBuilder stringBuilder = new StringBuilder(); StringBuilder stringBuilder2 = new StringBuilder(); StringBuilder stringBuilder3 = new StringBuilder(); int length = s.Length; int num = 0; int num2 = 0; bool flag = false; bool flag2 = false; for (int i = 0; i < length; i++) { char c = s[i]; if (num == 0) { if (c == '&') { stringBuilder2.Append(c); stringBuilder.Append(c); num = 1; } else { stringBuilder3.Append(c); } continue; } if (c == '&') { num = 1; if (flag2) { stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture)); flag2 = false; } stringBuilder3.Append(stringBuilder2.ToString()); stringBuilder2.Length = 0; stringBuilder2.Append('&'); continue; } switch (num) { case 1: if (c == ';') { num = 0; stringBuilder3.Append(stringBuilder2.ToString()); stringBuilder3.Append(c); stringBuilder2.Length = 0; } else { num2 = 0; flag = false; num = ((c == '#') ? 3 : 2); stringBuilder2.Append(c); stringBuilder.Append(c); } break; case 2: stringBuilder2.Append(c); if (c == ';') { string text = stringBuilder2.ToString(); if (text.Length > 1 && Entities.ContainsKey(text.Substring(1, text.Length - 2))) { text = Entities[text.Substring(1, text.Length - 2)].ToString(); } stringBuilder3.Append(text); num = 0; stringBuilder2.Length = 0; stringBuilder.Length = 0; } break; case 3: if (c == ';') { if (num2 == 0) { stringBuilder3.Append(stringBuilder.ToString() + ";"); } else if (num2 > 65535) { stringBuilder3.Append("&#"); stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture)); stringBuilder3.Append(";"); } else { stringBuilder3.Append((char)num2); } num = 0; stringBuilder2.Length = 0; stringBuilder.Length = 0; flag2 = false; } else if (flag && Uri.IsHexDigit(c)) { num2 = num2 * 16 + Uri.FromHex(c); flag2 = true; stringBuilder.Append(c); } else if (char.IsDigit(c)) { num2 = num2 * 10 + (c - 48); flag2 = true; stringBuilder.Append(c); } else if (num2 == 0 && (c == 'x' || c == 'X')) { flag = true; stringBuilder.Append(c); } else { num = 2; if (flag2) { stringBuilder2.Append(num2.ToString(Helpers.InvariantCulture)); flag2 = false; } stringBuilder2.Append(c); } break; } } if (stringBuilder2.Length > 0) { stringBuilder3.Append(stringBuilder2.ToString()); } else if (flag2) { stringBuilder3.Append(num2.ToString(Helpers.InvariantCulture)); } return stringBuilder3.ToString(); } internal static bool NotEncoded(char c) { if (c != '!' && c != '(' && c != ')' && c != '*' && c != '-' && c != '.') { return c == '_'; } return true; } internal static void UrlEncodeChar(char c, Stream result, bool isUnicode) { if (c > 'ÿ') { result.WriteByte(37); result.WriteByte(117); int num = (int)c >> 12; result.WriteByte((byte)hexChars[num]); num = ((int)c >> 8) & 0xF; result.WriteByte((byte)hexChars[num]); num = ((int)c >> 4) & 0xF; result.WriteByte((byte)hexChars[num]); num = c & 0xF; result.WriteByte((byte)hexChars[num]); } else if (c > ' ' && NotEncoded(c)) { result.WriteByte((byte)c); } else if (c == ' ') { result.WriteByte(43); } else if (c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z') { if (isUnicode && c > '\u007f') { result.WriteByte(37); result.WriteByte(117); result.WriteByte(48); result.WriteByte(48); } else { result.WriteByte(37); } int num2 = (int)c >> 4; result.WriteByte((byte)hexChars[num2]); num2 = c & 0xF; result.WriteByte((byte)hexChars[num2]); } else { result.WriteByte((byte)c); } } internal static void UrlPathEncodeChar(char c, Stream result) { if (c < '!' || c > '~') { byte[] bytes = Encoding.UTF8.GetBytes(c.ToString()); for (int i = 0; i < bytes.Length; i++) { result.WriteByte(37); int num = bytes[i] >> 4; result.WriteByte((byte)hexChars[num]); num = bytes[i] & 0xF; result.WriteByte((byte)hexChars[num]); } } else if (c == ' ') { result.WriteByte(37); result.WriteByte(50); result.WriteByte(48); } else { result.WriteByte((byte)c); } } private static void InitEntities() { entities = new SortedDictionary<string, char>(StringComparer.Ordinal); entities.Add("nbsp", '\u00a0'); entities.Add("iexcl", '¡'); entities.Add("cent", '¢'); entities.Add("pound", '£'); entities.Add("curren", '¤'); entities.Add("yen", '¥'); entities.Add("brvbar", '¦'); entities.Add("sect", '§'); entities.Add("uml", '\u00a8'); entities.Add("copy", '©'); entities.Add("ordf", 'ª'); entities.Add("laquo", '«'); entities.Add("not", '¬'); entities.Add("shy", '\u00ad'); entities.Add("reg", '®'); entities.Add("macr", '\u00af'); entities.Add("deg", '°'); entities.Add("plusmn", '±'); entities.Add("sup2", '²'); entities.Add("sup3", '³'); entities.Add("acute", '\u00b4'); entities.Add("micro", 'µ'); entities.Add("para", '¶'); entities.Add("middot", '·'); entities.Add("cedil", '\u00b8'); entities.Add("sup1", '¹'); entities.Add("ordm", 'º'); entities.Add("raquo", '»'); entities.Add("frac14", '¼'); entities.Add("frac12", '½'); entities.Add("frac34", '¾'); entities.Add("iquest", '¿'); entities.Add("Agrave", 'À'); entities.Add("Aacute", 'Á'); entities.Add("Acirc", 'Â'); entities.Add("Atilde", 'Ã'); entities.Add("Auml", 'Ä'); entities.Add("Aring", 'Å'); entities.Add("AElig", 'Æ'); entities.Add("Ccedil", 'Ç'); entities.Add("Egrave", 'È'); entities.Add("Eacute", 'É'); entities.Add("Ecirc", 'Ê'); entities.Add("Euml", 'Ë'); entities.Add("Igrave", 'Ì'); entities.Add("Iacute", 'Í'); entities.Add("Icirc", 'Î'); entities.Add("Iuml", 'Ï'); entities.Add("ETH", 'Ð'); entities.Add("Ntilde", 'Ñ'); entities.Add("Ograve", 'Ò'); entities.Add("Oacute", 'Ó'); entities.Add("Ocirc", 'Ô'); entities.Add("Otilde", 'Õ'); entities.Add("Ouml", 'Ö'); entities.Add("times", '×'); entities.Add("Oslash", 'Ø'); entities.Add("Ugrave", 'Ù'); entities.Add("Uacute", 'Ú'); entities.Add("Ucirc", 'Û'); entities.Add("Uuml", 'Ü'); entities.Add("Yacute", 'Ý'); entities.Add("THORN", 'Þ'); entities.Add("szlig", 'ß'); entities.Add("agrave", 'à'); entities.Add("aacute", 'á'); entities.Add("acirc", 'â'); entities.Add("atilde", 'ã'); entities.Add("auml", 'ä'); entities.Add("aring", 'å'); entities.Add("aelig", 'æ'); entities.Add("ccedil", 'ç'); entities.Add("egrave", 'è'); entities.Add("eacute", 'é'); entities.Add("ecirc", 'ê'); entities.Add("euml", 'ë'); entities.Add("igrave", 'ì'); entities.Add("iacute", 'í'); entities.Add("icirc", 'î'); entities.Add("iuml", 'ï'); entities.Add("eth", 'ð'); entities.Add("ntilde", 'ñ'); entities.Add("ograve", 'ò'); entities.Add("oacute", 'ó'); entities.Add("ocirc", 'ô'); entities.Add("otilde", 'õ'); entities.Add("ouml", 'ö'); entities.Add("divide", '÷'); entities.Add("oslash", 'ø'); entities.Add("ugrave", 'ù'); entities.Add("uacute", 'ú'); entities.Add("ucirc", 'û'); entities.Add("uuml", 'ü'); entities.Add("yacute", 'ý'); entities.Add("thorn", 'þ'); entities.Add("yuml", 'ÿ'); entities.Add("fnof", 'ƒ'); entities.Add("Alpha", 'Α'); entities.Add("Beta", 'Β'); entities.Add("Gamma", 'Γ'); entities.Add("Delta", 'Δ'); entities.Add("Epsilon", 'Ε'); entities.Add("Zeta", 'Ζ'); entities.Add("Eta", 'Η'); entities.Add("Theta", 'Θ'); entities.Add("Iota", 'Ι'); entities.Add("Kappa", 'Κ'); entities.Add("Lambda", 'Λ'); entities.Add("Mu", 'Μ'); entities.Add("Nu", 'Ν'); entities.Add("Xi", 'Ξ'); entities.Add("Omicron", 'Ο'); entities.Add("Pi", 'Π'); entities.Add("Rho", 'Ρ'); entities.Add("Sigma", 'Σ'); entities.Add("Tau", 'Τ'); entities.Add("Upsilon", 'Υ'); entities.Add("Phi", 'Φ'); entities.Add("Chi", 'Χ'); entities.Add("Psi", 'Ψ'); entities.Add("Omega", 'Ω'); entities.Add("alpha", 'α'); entities.Add("beta", 'β'); entities.Add("gamma", 'γ'); entities.Add("delta", 'δ'); entities.Add("epsilon", 'ε'); entities.Add("zeta", 'ζ'); entities.Add("eta", 'η'); entities.Add("theta", 'θ'); entities.Add("iota", 'ι'); entities.Add("kappa", 'κ'); entities.Add("lambda", 'λ'); entities.Add("mu", 'μ'); entities.Add("nu", 'ν'); entities.Add("xi", 'ξ'); entities.Add("omicron", 'ο'); entities.Add("pi", 'π'); entities.Add("rho", 'ρ'); entities.Add("sigmaf", 'ς'); entities.Add("sigma", 'σ'); entities.Add("tau", 'τ'); entities.Add("upsilon", 'υ'); entities.Add("phi", 'φ'); entities.Add("chi", 'χ'); entities.Add("psi", 'ψ'); entities.Add("omega", 'ω'); entities.Add("thetasym", 'ϑ'); entities.Add("upsih", 'ϒ'); entities.Add("piv", 'ϖ'); entities.Add("bull", '•'); entities.Add("hellip", '…'); entities.Add("prime", '′'); entities.Add("Prime", '″'); entities.Add("oline", '‾'); entities.Add("frasl", '⁄'); entities.Add("weierp", '℘'); entities.Add("image", 'ℑ'); entities.Add("real", 'ℜ'); entities.Add("trade", '™'); entities.Add("alefsym", 'ℵ'); entities.Add("larr", '←'); entities.Add("uarr", '↑'); entities.Add("rarr", '→'); entities.Add("darr", '↓'); entities.Add("harr", '↔'); entities.Add("crarr", '↵'); entities.Add("lArr", '⇐'); entities.Add("uArr", '⇑'); entities.Add("rArr", '⇒'); entities.Add("dArr", '⇓'); entities.Add("hArr", '⇔'); entities.Add("forall", '∀'); entities.Add("part", '∂'); entities.Add("exist", '∃'); entities.Add("empty", '∅'); entities.Add("nabla", '∇'); entities.Add("isin", '∈'); entities.Add("notin", '∉'); entities.Add("ni", '∋'); entities.Add("prod", '∏'); entities.Add("sum", '∑'); entities.Add("minus", '−'); entities.Add("lowast", '∗'); entities.Add("radic", '√'); entities.Add("prop", '∝'); entities.Add("infin", '∞'); entities.Add("ang", '∠'); entities.Add("and", '∧'); entities.Add("or", '∨'); entities.Add("cap", '∩'); entities.Add("cup", '∪'); entities.Add("int", '∫'); entities.Add("there4", '∴'); entities.Add("sim", '∼'); entities.Add("cong", '≅'); entities.Add("asymp", '≈'); entities.Add("ne", '≠'); entities.Add("equiv", '≡'); entities.Add("le", '≤'); entities.Add("ge", '≥'); entities.Add("sub", '⊂'); entities.Add("sup", '⊃'); entities.Add("nsub", '⊄'); entities.Add("sube", '⊆'); entities.Add("supe", '⊇'); entities.Add("oplus", '⊕'); entities.Add("otimes", '⊗'); entities.Add("perp", '⊥'); entities.Add("sdot", '⋅'); entities.Add("lceil", '⌈'); entities.Add("rceil", '⌉'); entities.Add("lfloor", '⌊'); entities.Add("rfloor", '⌋'); entities.Add("lang", '〈'); entities.Add("rang", '〉'); entities.Add("loz", '◊'); entities.Add("spades", '♠'); entities.Add("clubs", '♣'); entities.Add("hearts", '♥'); entities.Add("diams", '♦'); entities.Add("quot", '"'); entities.Add("amp", '&'); entities.Add("lt", '<'); entities.Add("gt", '>'); entities.Add("OElig", 'Œ'); entities.Add("oelig", 'œ'); entities.Add("Scaron", 'Š'); entities.Add("scaron", 'š'); entities.Add("Yuml", 'Ÿ'); entities.Add("circ", 'ˆ'); entities.Add("tilde", '\u02dc'); entities.Add("ensp", '\u2002'); entities.Add("emsp", '\u2003'); entities.Add("thinsp", '\u2009'); entities.Add("zwnj", '\u200c'); entities.Add("zwj", '\u200d'); entities.Add("lrm", '\u200e'); entities.Add("rlm", '\u200f'); entities.Add("ndash", '–'); entities.Add("mdash", '—'); entities.Add("lsquo", '‘'); entities.Add("rsquo", '’'); entities.Add("sbquo", '‚'); entities.Add("ldquo", '“'); entities.Add("rdquo", '”'); entities.Add("bdquo", '„'); entities.Add("dagger", '†'); entities.Add("Dagger", '‡'); entities.Add("permil", '‰'); entities.Add("lsaquo", '‹'); entities.Add("rsaquo", '›'); entities.Add("euro", '€'); } } private class Helpers { public static readonly CultureInfo InvariantCulture = CultureInfo.InvariantCulture; } public interface IHtmlString { string ToHtmlString(); } public static void HtmlAttributeEncode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } HttpEncoder.Current.HtmlAttributeEncode(s, output); } public static string HtmlAttributeEncode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlAttributeEncode(s, stringWriter); return stringWriter.ToString(); } public static string UrlDecode(string str) { return UrlDecode(str, Encoding.UTF8); } private static char[] GetChars(MemoryStream b, Encoding e) { return e.GetChars(b.GetBuffer(), 0, (int)b.Length); } private static void WriteCharBytes(IList buf, char ch, Encoding e) { if (ch > 'ÿ') { byte[] bytes = e.GetBytes(new char[1] { ch }); foreach (byte b in bytes) { buf.Add(b); } } else { buf.Add((byte)ch); } } public static string UrlDecode(string s, Encoding e) { if (s == null) { return null; } if (s.IndexOf('%') == -1 && s.IndexOf('+') == -1) { return s; } if (e == null) { e = Encoding.UTF8; } long num = s.Length; List<byte> list = new List<byte>(); for (int i = 0; i < num; i++) { char c = s[i]; if (c == '%' && i + 2 < num && s[i + 1] != '%') { int @char; if (s[i + 1] == 'u' && i + 5 < num) { @char = GetChar(s, i + 2, 4); if (@char != -1) { WriteCharBytes(list, (char)@char, e); i += 5; } else { WriteCharBytes(list, '%', e); } } else if ((@char = GetChar(s, i + 1, 2)) != -1) { WriteCharBytes(list, (char)@char, e); i += 2; } else { WriteCharBytes(list, '%', e); } } else if (c == '+') { WriteCharBytes(list, ' ', e); } else { WriteCharBytes(list, c, e); } } byte[] bytes = list.ToArray(); list = null; return e.GetString(bytes); } public static string UrlDecode(byte[] bytes, Encoding e) { if (bytes == null) { return null; } return UrlDecode(bytes, 0, bytes.Length, e); } private static int GetInt(byte b) { char c = (char)b; if (c >= '0' && c <= '9') { return c - 48; } if (c >= 'a' && c <= 'f') { return c - 97 + 10; } if (c >= 'A' && c <= 'F') { return c - 65 + 10; } return -1; } private static int GetChar(byte[] bytes, int offset, int length) { int num = 0; int num2 = length + offset; for (int i = offset; i < num2; i++) { int @int = GetInt(bytes[i]); if (@int == -1) { return -1; } num = (num << 4) + @int; } return num; } private static int GetChar(string str, int offset, int length) { int num = 0; int num2 = length + offset; for (int i = offset; i < num2; i++) { char c = str[i]; if (c > '\u007f') { return -1; } int @int = GetInt((byte)c); if (@int == -1) { return -1; } num = (num << 4) + @int; } return num; } public static string UrlDecode(byte[] bytes, int offset, int count, Encoding e) { if (bytes == null) { return null; } if (count == 0) { return string.Empty; } if (bytes == null) { throw new ArgumentNullException("bytes"); } if (offset < 0 || offset > bytes.Length) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || offset + count > bytes.Length) { throw new ArgumentOutOfRangeException("count"); } StringBuilder stringBuilder = new StringBuilder(); MemoryStream memoryStream = new MemoryStream(); int num = count + offset; for (int i = offset; i < num; i++) { if (bytes[i] == 37 && i + 2 < count && bytes[i + 1] != 37) { int @char; if (bytes[i + 1] == 117 && i + 5 < num) { if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); memoryStream.SetLength(0L); } @char = GetChar(bytes, i + 2, 4); if (@char != -1) { stringBuilder.Append((char)@char); i += 5; continue; } } else if ((@char = GetChar(bytes, i + 1, 2)) != -1) { memoryStream.WriteByte((byte)@char); i += 2; continue; } } if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); memoryStream.SetLength(0L); } if (bytes[i] == 43) { stringBuilder.Append(' '); } else { stringBuilder.Append((char)bytes[i]); } } if (memoryStream.Length > 0) { stringBuilder.Append(GetChars(memoryStream, e)); } memoryStream = null; return stringBuilder.ToString(); } public static byte[] UrlDecodeToBytes(byte[] bytes) { if (bytes == null) { return null; } return UrlDecodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlDecodeToBytes(string str) { return UrlDecodeToBytes(str, Encoding.UTF8); } public static byte[] UrlDecodeToBytes(string str, Encoding e) { if (str == null) { return null; } if (e == null) { throw new ArgumentNullException("e"); } return UrlDecodeToBytes(e.GetBytes(str)); } public static byte[] UrlDecodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } if (count == 0) { return new byte[0]; } int num = bytes.Length; if (offset < 0 || offset >= num) { throw new ArgumentOutOfRangeException("offset"); } if (count < 0 || offset > num - count) { throw new ArgumentOutOfRangeException("count"); } MemoryStream memoryStream = new MemoryStream(); int num2 = offset + count; for (int i = offset; i < num2; i++) { char c = (char)bytes[i]; switch (c) { case '+': c = ' '; break; case '%': if (i < num2 - 2) { int @char = GetChar(bytes, i + 1, 2); if (@char != -1) { c = (char)@char; i += 2; } } break; } memoryStream.WriteByte((byte)c); } return memoryStream.ToArray(); } public static string UrlEncode(string str) { return UrlEncode(str, Encoding.UTF8); } public static string UrlEncode(string s, Encoding Enc) { if (s == null) { return null; } if (s == string.Empty) { return string.Empty; } bool flag = false; int length = s.Length; for (int i = 0; i < length; i++) { char c = s[i]; if ((c < '0' || (c < 'A' && c > '9') || (c > 'Z' && c < 'a') || c > 'z') && !HttpEncoder.NotEncoded(c)) { flag = true; break; } } if (!flag) { return s; } byte[] bytes = new byte[Enc.GetMaxByteCount(s.Length)]; int bytes2 = Enc.GetBytes(s, 0, s.Length, bytes, 0); return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes2)); } public static string UrlEncode(byte[] bytes) { if (bytes == null) { return null; } if (bytes.Length == 0) { return string.Empty; } return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, 0, bytes.Length)); } public static string UrlEncode(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } if (bytes.Length == 0) { return string.Empty; } return Encoding.ASCII.GetString(UrlEncodeToBytes(bytes, offset, count)); } public static byte[] UrlEncodeToBytes(string str) { return UrlEncodeToBytes(str, Encoding.UTF8); } public static byte[] UrlEncodeToBytes(string str, Encoding e) { if (str == null) { return null; } if (str.Length == 0) { return new byte[0]; } byte[] bytes = e.GetBytes(str); return UrlEncodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlEncodeToBytes(byte[] bytes) { if (bytes == null) { return null; } if (bytes.Length == 0) { return new byte[0]; } return UrlEncodeToBytes(bytes, 0, bytes.Length); } public static byte[] UrlEncodeToBytes(byte[] bytes, int offset, int count) { if (bytes == null) { return null; } return HttpEncoder.Current.UrlEncode(bytes, offset, count); } public static string UrlEncodeUnicode(string str) { if (str == null) { return null; } return Encoding.ASCII.GetString(UrlEncodeUnicodeToBytes(str)); } public static byte[] UrlEncodeUnicodeToBytes(string str) { if (str == null) { return null; } if (str.Length == 0) { return new byte[0]; } MemoryStream memoryStream = new MemoryStream(str.Length); foreach (char c in str) { HttpEncoder.UrlEncodeChar(c, memoryStream, isUnicode: true); } return memoryStream.ToArray(); } public static string HtmlDecode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlDecode(s, stringWriter); return stringWriter.ToString(); } public static void HtmlDecode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(s)) { HttpEncoder.Current.HtmlDecode(s, output); } } public static string HtmlEncode(string s) { if (s == null) { return null; } using StringWriter stringWriter = new StringWriter(); HttpEncoder.Current.HtmlEncode(s, stringWriter); return stringWriter.ToString(); } public static void HtmlEncode(string s, TextWriter output) { if (output == null) { throw new ArgumentNullException("output"); } if (!string.IsNullOrEmpty(s)) { HttpEncoder.Current.HtmlEncode(s, output); } } public static string HtmlEncode(object value) { if (value == null) { return null; } if (value is IHtmlString htmlString) { return htmlString.ToHtmlString(); } return HtmlEncode(value.ToString()); } public static string JavaScriptStringEncode(string value) { return JavaScriptStringEncode(value, addDoubleQuotes: false); } public static string JavaScriptStringEncode(string value, bool addDoubleQuotes) { if (string.IsNullOrEmpty(value)) { if (!addDoubleQuotes) { return string.Empty; } return "\"\""; } int length = value.Length; bool flag = false; for (int i = 0; i < length; i++) { char c = value[i]; if ((c >= '\0' && c <= '\u001f') || c == '"' || c == '\'' || c == '<' || c == '>' || c == '\\') { flag = true; break; } } if (!flag) { if (!addDoubleQuotes) { return value; } return "\"" + value + "\""; } StringBuilder stringBuilder = new StringBuilder(); if (addDoubleQuotes) { stringBuilder.Append('"'); } for (int j = 0; j < length; j++) { char c = value[j]; if (c < '\0' || c > '\a') { switch (c) { default: if (c != '\'' && c != '<' && c != '>') { switch (c) { case '\b': stringBuilder.Append("\\b"); break; case '\t': stringBuilder.Append("\\t"); break; case '\n': stringBuilder.Append("\\n"); break; case '\f': stringBuilder.Append("\\f"); break; case '\r': stringBuilder.Append("\\r"); break; case '"': stringBuilder.Append("\\\""); break; case '\\': stringBuilder.Append("\\\\"); break; default: stringBuilder.Append(c); break; } continue; } break; case '\v': case '\u000e': case '\u000f': case '\u0010': case '\u0011': case '\u0012': case '\u0013': case '\u0014': case '\u0015': case '\u0016': case '\u0017': case '\u0018': case '\u0019': case '\u001a': case '\u001b': case '\u001c': case '\u001d': case '\u001e': case '\u001f': break; } } stringBuilder.AppendFormat("\\u{0:x4}", (int)c); } if (addDoubleQuotes) { stringBuilder.Append('"'); } return stringBuilder.ToString(); } public static string UrlPathEncode(string s) { return HttpEncoder.Current.UrlPathEncode(s); } public static NameValueCollection ParseQueryString(string query) { return ParseQueryString(query, Encoding.UTF8); } public static NameValueCollection ParseQueryString(string query, Encoding encoding) { if (query == null) { throw new ArgumentNullException("query"); } if (encoding == null) { throw new ArgumentNullException("encoding"); } if (query.Length == 0 || (query.Length == 1 && query[0] == '?')) { return new HttpQSCollection(); } if (query[0] == '?') { query = query.Substring(1); } NameValueCollection result = new HttpQSCollection(); ParseQueryString(query, encoding, result); return result; } internal static void ParseQueryString(string query, Encoding encoding, NameValueCollection result) { if (query.Length == 0) { return; } string text = HtmlDecode(query); int length = text.Length; int num = 0; bool flag = true; while (num <= length) { int num2 = -1; int num3 = -1; for (int i = num; i < length; i++) { if (num2 == -1 && text[i] == '=') { num2 = i + 1; } else if (text[i] == '&') { num3 = i; break; } } if (flag) { flag = false; if (text[num] == '?') { num++; } } string name; if (num2 == -1) { name = null; num2 = num; } else { name = UrlDecode(text.Substring(num, num2 - num - 1), encoding); } if (num3 < 0) { num = -1; num3 = text.Length; } else { num = num3 + 1; } string value = UrlDecode(text.Substring(num2, num3 - num2), encoding); result.Add(name, value); if (num == -1) { break; } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace YoutubeDLSharp { public enum DownloadState { None, PreProcessing, Downloading, PostProcessing, Error, Success } public class DownloadProgress { public DownloadState State { get; } public float Progress { get; } public string TotalDownloadSize { get; } public string DownloadSpeed { get; } public string ETA { get; } public int VideoIndex { get; } public string Data { get; } public DownloadProgress(DownloadState status, float progress = 0f, string totalDownloadSize = null, string downloadSpeed = null, string eta = null, int index = 1, string data = null) { State = status; Progress = progress; TotalDownloadSize = totalDownloadSize; DownloadSpeed = downloadSpeed; ETA = eta; VideoIndex = index; Data = data; } } public class RunResult<T> { public bool Success { get; } public string[] ErrorOutput { get; } public T Data { get; } public RunResult(bool success, string[] error, T result) { Success = success; ErrorOutput = error; Data = result; } } public static class Utils { internal class FFmpegApi { public class Root { [JsonProperty("version")] public string Version { get; set; } [JsonProperty("permalink")] public string Permalink { get; set; } [JsonProperty("bin")] public Bin Bin { get; set; } } public class Bin { [JsonProperty("windows-64")] public OsBinVersion Windows64 { get; set; } [JsonProperty("linux-64")] public OsBinVersion Linux64 { get; set; } [JsonProperty("osx-64")] public OsBinVersion Osx64 { get; set; } } public class OsBinVersion { [JsonProperty("ffmpeg")] public string Ffmpeg { get; set; } [JsonProperty("ffprobe")] public string Ffprobe { get; set; } } public enum BinaryType { [EnumMember(Value = "ffmpeg")] FFmpeg, [EnumMember(Value = "ffprobe")] FFprobe } } private static readonly HttpClient _client = new HttpClient(); private static readonly Regex rgxTimestamp = new Regex("[0-9]+(?::[0-9]+)+", RegexOptions.Compiled); private static readonly Dictionary<char, string> accentChars = "ÂÃÄÀÁÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖŐØŒÙÚÛÜŰÝÞßàáâãäåæçèéêëìíîïðñòóôõöőøœùúûüűýþÿ".Zip(new string[68] { "A", "A", "A", "A", "A", "A", "AE", "C", "E", "E", "E", "E", "I", "I", "I", "I", "D", "N", "O", "O", "O", "O", "O", "O", "O", "OE", "U", "U", "U", "U", "U", "Y", "P", "ss", "a", "a", "a", "a", "a", "a", "ae", "c", "e", "e", "e", "e", "i", "i", "i", "i", "o", "n", "o", "o", "o", "o", "o", "o", "o", "oe", "u", "u", "u", "u", "u", "y", "p", "y" }, (char c, string s) => new { Key = c, Val = s }).ToDictionary(o => o.Key, o => o.Val); public static string YtDlpBinaryName => GetYtDlpBinaryName(); public static string FfmpegBinaryName => GetFfmpegBinaryName(); public static string FfprobeBinaryName => GetFfprobeBinaryName(); public static string Sanitize(string s, bool restricted = false) { rgxTimestamp.Replace(s, (Match m) => m.Groups[0].Value.Replace(':', '_')); string text = string.Join("", s.Select((char c) => sanitizeChar(c, restricted))); text = text.Replace("__", "_").Trim(new char[1] { '_' }); if (restricted && text.StartsWith("-_")) { text = text.Substring(2); } if (text.StartsWith("-")) { text = "_" + text.Substring(1); } text = text.TrimStart(new char[1] { '.' }); if (string.IsNullOrWhiteSpace(text)) { text = "_"; } return text; } private static string sanitizeChar(char c, bool restricted) { if (restricted && accentChars.ContainsKey(c)) { return accentChars[c]; } if (c != '?' && c >= ' ') { switch (c) { case '\u007f': break; case '"': if (!restricted) { return "'"; } return ""; case ':': if (!restricted) { return " -"; } return "_-"; default: if (Enumerable.Contains("\\/|*<>", c)) { return "_"; } if (restricted && Enumerable.Contains("!&'()[]{}$;`^,# ", c)) { return "_"; } if (restricted && c > '\u007f') { return "_"; } return c.ToString(); } } return ""; } public static string GetFullPath(string fileName) { if (File.Exists(fileName)) { return Path.GetFullPath(fileName); } string environmentVariable = Environment.GetEnvironmentVariable("PATH"); string[] array = environmentVariable.Split(new char[1] { Path.PathSeparator }); foreach (string path in array) { string text = Path.Combine(path, fileName); if (File.Exists(text)) { return text; } } return null; } public static async Task DownloadBinaries(bool skipExisting = true, string directoryPath = "") { if (skipExisting) { if (!File.Exists(Path.Combine(directoryPath, GetYtDlpBinaryName()))) { await DownloadYtDlp(directoryPath); } if (!File.Exists(Path.Combine(directoryPath, GetFfmpegBinaryName()))) { await DownloadFFmpeg(directoryPath); } if (!File.Exists(Path.Combine(directoryPath, GetFfprobeBinaryName()))) { await DownloadFFprobe(directoryPath); } } else { await DownloadYtDlp(directoryPath); await DownloadFFmpeg(directoryPath); await DownloadFFprobe(directoryPath); } } private static string GetYtDlpDownloadUrl() { return OSHelper.GetOSVersion() switch { OSVersion.Windows => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp.exe", OSVersion.OSX => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp_macos", OSVersion.Linux => "https://github.com/yt-dlp/yt-dlp/releases/latest/download/yt-dlp", _ => throw new Exception("Your OS isn't supported"), }; } private static string GetYtDlpBinaryName() { string ytDlpDownloadUrl = GetYtDlpDownloadUrl(); return Path.GetFileName(ytDlpDownloadUrl); } private static string GetFfmpegBinaryName() { switch (OSHelper.GetOSVersion()) { case OSVersion.Windows: return "ffmpeg.exe"; case OSVersion.OSX: case OSVersion.Linux: return "ffmpeg"; default: throw new Exception("Your OS isn't supported"); } } private static string GetFfprobeBinaryName() { switch (OSHelper.GetOSVersion()) { case OSVersion.Windows: return "ffprobe.exe"; case OSVersion.OSX: case OSVersion.Linux: return "ffprobe"; default: throw new Exception("Your OS isn't supported"); } } public static async Task DownloadYtDlp(string directoryPath = "") { string ytDlpDownloadUrl = GetYtDlpDownloadUrl(); if (string.IsNullOrEmpty(directoryPath)) { directoryPath = Directory.GetCurrentDirectory(); } string downloadLocation = Path.Combine(directoryPath, Path.GetFileName(ytDlpDownloadUrl)); File.WriteAllBytes(downloadLocation, await DownloadFileBytesAsync(ytDlpDownloadUrl)); } public static async Task DownloadFFmpeg(string directoryPath = "") { await FFDownloader(directoryPath); } public static async Task DownloadFFprobe(string directoryPath = "") { await FFDownloader(directoryPath, FFmpegApi.BinaryType.FFprobe); } private static async Task FFDownloader(string directoryPath = "", FFmpegApi.BinaryType binary = FFmpegApi.BinaryType.FFmpeg) { if (string.IsNullOrEmpty(directoryPath)) { directoryPath = Directory.GetCurrentDirectory(); } FFmpegApi.Root root = JsonConvert.DeserializeObject<FFmpegApi.Root>(await (await _client.GetAsync("https://ffbinaries.com/api/v1/version/latest")).Content.ReadAsStringAsync()); FFmpegApi.OsBinVersion osBinVersion = OSHelper.GetOSVersion() switch { OSVersion.Windows => root?.Bin.Windows64, OSVersion.OSX => root?.Bin.Osx64, OSVersion.Linux => root?.Bin.Linux64, _ => throw new NotImplementedException("Your OS isn't supported"), }; string uri = ((binary == FFmpegApi.BinaryType.FFmpeg) ? osBinVersion.Ffmpeg : osBinVersion.Ffprobe); using MemoryStream stream = new MemoryStream(await DownloadFileBytesAsync(uri)); using ZipArchive zipArchive = new ZipArchive(stream, ZipArchiveMode.Read); if (zipArchive.Entries.Count > 0) { zipArchive.Entries[0].ExtractToFile(Path.Combine(directoryPath, zipArchive.Entries[0].FullName), overwrite: true); } } private static async Task<byte[]> DownloadFileBytesAsync(string uri) { if (!Uri.TryCreate(uri, UriKind.Absolute, out Uri _)) { throw new InvalidOperationException("URI is invalid."); } return await _client.GetByteArrayAsync(uri); } } public class YoutubeDL { private static readonly Regex rgxFile = new Regex("^outfile:\\s\\\"?(.*)\\\"?", RegexOptions.Compiled); private static Regex rgxFilePostProc = new Regex("\\[download\\] Destination: [a-zA-Z]:\\\\\\S+\\.\\S{3,}", RegexOptions.Compiled); protected ProcessRunner runner; public string YoutubeDLPath { get; set; } = Utils.YtDlpBinaryName; public string FFmpegPath { get; set; } = Utils.FfmpegBinaryName; public string OutputFolder { get; set; } = Environment.CurrentDirectory; public string OutputFileTemplate { get; set; } = "%(title)s [%(id)s].%(ext)s"; public bool RestrictFilenames { get; set; } public bool OverwriteFiles { get; set; } = true; public bool IgnoreDownloadErrors { get; set; } = true; public string Version => FileVersionInfo.GetVersionInfo(Utils.GetFullPath(YoutubeDLPath)).FileVersion; public YoutubeDL(byte maxNumberOfProcesses = 4) { runner = new ProcessRunner(maxNumberOfProcesses); } public async Task SetMaxNumberOfProcesses(byte count) { await runner.SetTotalCount(count); } public async Task<RunResult<string[]>> RunWithOptions(string[] urls, OptionSet options, CancellationToken ct) { List<string> output = new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { output.Add(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, urls, options, ct); return new RunResult<string[]>(num == 0, error, output.ToArray()); } public async Task<RunResult<string>> RunWithOptions(string url, OptionSet options, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, bool showArgs = true) { string outFile = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); if (showArgs) { output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, options) + "\n"); } else { output?.Report("Starting Download: " + url); } youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFilePostProc.Match(e.Data); if (match.Success) { outFile = match.Groups[0].ToString().Replace("[download] Destination:", "").Replace(" ", ""); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, options, ct, progress); return new RunResult<string>(num == 0, error, outFile); } public async Task<string> RunUpdate() { string output = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { output = e.Data; }; await youtubeDLProcess.RunAsync(null, new OptionSet { Update = true }); return output; } public async Task<RunResult<VideoData>> RunVideoDataFetch(string url, CancellationToken ct = default(CancellationToken), bool flat = true, bool fetchComments = false, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.DumpSingleJson = true; optionSet.FlatPlaylist = flat; optionSet.WriteComments = fetchComments; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } VideoData videoData = null; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { videoData = JsonConvert.DeserializeObject<VideoData>(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct); return new RunResult<VideoData>(num == 0, error, videoData); } public async Task<RunResult<string>> RunVideoDownload(string url, string format = "bestvideo+bestaudio/best", DownloadMergeFormat mergeFormat = DownloadMergeFormat.Unspecified, VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.Format = format; optionSet.MergeOutputFormat = mergeFormat; optionSet.RecodeVideo = recodeFormat; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } string outputFile = string.Empty; YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' }); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string>(num == 0, error, outputFile); } public async Task<RunResult<string[]>> RunVideoPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, string format = "bestvideo+bestaudio/best", VideoRecodeFormat recodeFormat = VideoRecodeFormat.None, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.NoPlaylist = false; optionSet.PlaylistStart = start; optionSet.PlaylistEnd = end; if (items != null) { optionSet.PlaylistItems = string.Join(",", items); } optionSet.Format = format; optionSet.RecodeVideo = recodeFormat; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } List<string> outputFiles = new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { string text = match.Groups[1].ToString().Trim(new char[1] { '"' }); outputFiles.Add(text); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string[]>(num == 0, error, outputFiles.ToArray()); } public async Task<RunResult<string>> RunAudioDownload(string url, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { OptionSet optionSet = GetDownloadOptions(); optionSet.Format = "bestaudio/best"; optionSet.ExtractAudio = true; optionSet.AudioFormat = format; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } string outputFile = string.Empty; new List<string>(); YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { outputFile = match.Groups[1].ToString().Trim(new char[1] { '"' }); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, outputFile)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string>(num == 0, error, outputFile); } public async Task<RunResult<string[]>> RunAudioPlaylistDownload(string url, int? start = 1, int? end = null, int[] items = null, AudioConversionFormat format = AudioConversionFormat.Best, CancellationToken ct = default(CancellationToken), IProgress<DownloadProgress> progress = null, IProgress<string> output = null, OptionSet overrideOptions = null) { List<string> outputFiles = new List<string>(); OptionSet optionSet = GetDownloadOptions(); optionSet.NoPlaylist = false; optionSet.PlaylistStart = start; optionSet.PlaylistEnd = end; if (items != null) { optionSet.PlaylistItems = string.Join(",", items); } optionSet.Format = "bestaudio/best"; optionSet.ExtractAudio = true; optionSet.AudioFormat = format; if (overrideOptions != null) { optionSet = optionSet.OverrideOptions(overrideOptions); } YoutubeDLProcess youtubeDLProcess = new YoutubeDLProcess(YoutubeDLPath); output?.Report("Arguments: " + youtubeDLProcess.ConvertToArgs(new string[1] { url }, optionSet) + "\n"); youtubeDLProcess.OutputReceived += delegate(object o, DataReceivedEventArgs e) { Match match = rgxFile.Match(e.Data); if (match.Success) { string text = match.Groups[1].ToString().Trim(new char[1] { '"' }); outputFiles.Add(text); progress?.Report(new DownloadProgress(DownloadState.Success, 0f, null, null, null, 1, text)); } output?.Report(e.Data); }; var (num, error) = await runner.RunThrottled(youtubeDLProcess, new string[1] { url }, optionSet, ct, progress); return new RunResult<string[]>(num == 0, error, outputFiles.ToArray()); } protected virtual OptionSet GetDownloadOptions() { return new OptionSet { IgnoreErrors = IgnoreDownloadErrors, IgnoreConfig = true, NoPlaylist = true, Downloader = "m3u8:native", DownloaderArgs = "ffmpeg:-nostats -loglevel 0", Output = Path.Combine(OutputFolder, OutputFileTemplate), RestrictFilenames = RestrictFilenames, ForceOverwrites = OverwriteFiles, NoOverwrites = !OverwriteFiles, NoPart = true, FfmpegLocation = Utils.GetFullPath(FFmpegPath), Exec = "echo outfile: {}" }; } } public class YoutubeDLProcess { private static readonly Regex rgxPlaylist = new Regex("Downloading video (\\d+) of (\\d+)", RegexOptions.Compiled); private static readonly Regex rgxProgress = new Regex("\\[download\\]\\s+(?:(?<percent>[\\d\\.]+)%(?:\\s+of\\s+\\~?\\s*(?<total>[\\d\\.\\w]+))?\\s+at\\s+(?:(?<speed>[\\d\\.\\w]+\\/s)|[\\w\\s]+)\\s+ETA\\s(?<eta>[\\d\\:]+))?", RegexOptions.Compiled); private static readonly Regex rgxPost = new Regex("\\[(\\w+)\\]\\s+", RegexOptions.Compiled); public string PythonPath { get; set; } public string ExecutablePath { get; set; } public bool UseWindowsEncodingWorkaround { get; set; } = true; public event EventHandler<DataReceivedEventArgs> OutputReceived; public event EventHandler<DataReceivedEventArgs> ErrorReceived; public YoutubeDLProcess(string executablePath = "yt-dlp.exe") { ExecutablePath = executablePath; } internal string ConvertToArgs(string[] urls, OptionSet options) { return ((urls != null) ? string.Join(" ", urls.Select((string s) => "\"" + s + "\"")) : string.Empty) + options.ToString(); } public async Task<int> RunAsync(string[] urls, OptionSet options) { return await RunAsync(urls, options, CancellationToken.None); } public async Task<int> RunAsync(string[] urls, OptionSet options, CancellationToken ct, IProgress<DownloadProgress> progress = null) { TaskCompletionSource<int> tcs = new TaskCompletionSource<int>(); Process process = new Process(); ProcessStartInfo processStartInfo = new ProcessStartInfo { CreateNoWindow = true, UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, StandardOutputEncoding = Encoding.UTF8, StandardErrorEncoding = Encoding.UTF8 }; if (OSHelper.IsWindows && UseWindowsEncodingWorkaround) { processStartInfo.FileName = "cmd.exe"; string text = (string.IsNullOrEmpty(PythonPath) ? ("\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options)) : (PythonPath + " \"" + ExecutablePath + "\" " + ConvertToArgs(urls, options))); processStartInfo.Arguments = "/C chcp 65001 >nul 2>&1 && " + text; } else if (!string.IsNullOrEmpty(PythonPath)) { processStartInfo.FileName = PythonPath; processStartInfo.Arguments = "\"" + ExecutablePath + "\" " + ConvertToArgs(urls, options); } else { processStartInfo.FileName = ExecutablePath; processStartInfo.Arguments = ConvertToArgs(urls, options); } process.EnableRaisingEvents = true; process.StartInfo = processStartInfo; TaskCompletionSource<bool> tcsOut = new TaskCompletionSource<bool>(); bool isDownloading = false; process.OutputDataReceived += delegate(object o, DataReceivedEventArgs e) { if (e.Data == null) { tcsOut.SetResult(result: true); } else { Match match; if ((match = rgxProgress.Match(e.Data)).Success) { if (match.Groups.Count > 1 && match.Groups[1].Length > 0) { float progress2 = float.Parse(match.Groups[1].ToString(), CultureInfo.InvariantCulture) / 100f; Group group = match.Groups["total"]; string totalDownloadSize = (group.Success ? group.Value : null); Group group2 = match.Groups["speed"]; string downloadSpeed = (group2.Success ? group2.Value : null); Group group3 = match.Groups["eta"]; string eta = (group3.Success ? group3.Value : null); progress?.Report(new DownloadProgress(DownloadState.Downloading, progress2, totalDownloadSize, downloadSpeed, eta)); } else { progress?.Report(new DownloadProgress(DownloadState.Downloading)); } isDownloading = true; } else if ((match = rgxPlaylist.Match(e.Data)).Success) { int index = int.Parse(match.Groups[1].Value); progress?.Report(new DownloadProgress(DownloadState.PreProcessing, 0f, null, null, null, index)); isDownloading = false; } else if (isDownloading && (match = rgxPost.Match(e.Data)).Success) { progress?.Report(new DownloadProgress(DownloadState.PostProcessing, 1f)); isDownloading = false; } this.OutputReceived?.Invoke(this, e); } }; TaskCompletionSource<bool> tcsError = new TaskCompletionSource<bool>(); process.ErrorDataReceived += delegate(object o, DataReceivedEventArgs e) { if (e.Data == null) { tcsError.SetResult(result: true); } else { progress?.Report(new DownloadProgress(DownloadState.Error, 0f, null, null, null, 1, e.Data)); this.ErrorReceived?.Invoke(this, e); } }; process.Exited += async delegate { await tcsOut.Task; await tcsError.Task; tcs.TrySetResult(process.ExitCode); process.Dispose(); }; ct.Register(delegate { if (!tcs.Task.IsCompleted) { tcs.TrySetCanceled(); } try { if (!process.HasExited) { process.KillTree(); } } catch { } }); if (!(await Task.Run(() => process.Start()))) { tcs.TrySetException(new InvalidOperationException("Failed to start yt-dlp process.")); } process.BeginOutputReadLine(); process.BeginErrorReadLine(); progress?.Report(new DownloadProgress(DownloadState.PreProcessing)); return await tcs.Task; } } } namespace YoutubeDLSharp.Options { public enum DownloadMergeFormat { Unspecified, Mp4, Mkv, Ogg, Webm, Flv } public enum AudioConversionFormat { Best, Aac, Flac, Mp3, M4a, Opus, Vorbis, Wav } public enum VideoRecodeFormat { None, Mp4, Mkv, Ogg, Webm, Flv, Avi } public interface IOption { string DefaultOptionString { get; } string[] OptionStrings { get; } bool IsSet { get; } bool IsCustom { get; } void SetFromString(string s); IEnumerable<string> ToStringCollection(); } public class MultiOption<T> : IOption { private MultiValue<T> value; public string DefaultOptionString => OptionStrings.Last(); public string[] OptionStrings { get; } public bool IsSet { get; private set; } public bool IsCustom { get; } public MultiValue<T> Value { get { return value; } set { IsSet = !object.Equals(value, default(T)); this.value = value; } } public MultiOption(params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; } public MultiOption(bool isCustom, params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; IsCustom = isCustom; } public void SetFromString(string s) { string[] array = s.Split(new char[1] { ' ' }); string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' }); if (!OptionStrings.Contains(array[0])) { throw new ArgumentException("Given string does not match required format."); } T val = Utils.OptionValueFromString<T>(stringValue); if (!IsSet) { Value = val; } else { Value.Values.Add(val); } } public override string ToString() { return string.Join(" ", ToStringCollection()); } public IEnumerable<string> ToStringCollection() { if (!IsSet) { return new string[1] { "" }; } List<string> list = new List<string>(); foreach (T value in Value.Values) { list.Add(DefaultOptionString + Utils.OptionValueToString(value)); } return list; } } public class MultiValue<T> { private readonly List<T> values; public List<T> Values => values; public MultiValue(params T[] values) { this.values = values.ToList(); } public static implicit operator MultiValue<T>(T value) { return new MultiValue<T>(value); } public static implicit operator MultiValue<T>(T[] values) { return new MultiValue<T>(values); } public static explicit operator T(MultiValue<T> value) { if (value.Values.Count == 1) { return value.Values[0]; } throw new InvalidCastException($"Cannot cast sequence of values to {typeof(T)}."); } public static explicit operator T[](MultiValue<T> value) { return value.Values.ToArray(); } } public class Option<T> : IOption { private T value; public string DefaultOptionString => OptionStrings.Last(); public string[] OptionStrings { get; } public bool IsSet { get; private set; } public T Value { get { return value; } set { IsSet = !object.Equals(value, default(T)); this.value = value; } } public bool IsCustom { get; } public Option(params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; } public Option(bool isCustom, params string[] optionStrings) { OptionStrings = optionStrings; IsSet = false; IsCustom = isCustom; } public void SetFromString(string s) { string[] array = s.Split(new char[1] { ' ' }); string stringValue = s.Substring(array[0].Length).Trim().Trim(new char[1] { '"' }); if (!OptionStrings.Contains(array[0])) { throw new ArgumentException("Given string does not match required format."); } Value = Utils.OptionValueFromString<T>(stringValue); } public override string ToString() { if (!IsSet) { return string.Empty; } string text = Utils.OptionValueToString(Value); return DefaultOptionString + text; } public IEnumerable<string> ToStringCollection() { return new string[1] { ToString() }; } } internal class OptionComparer : IEqualityComparer<IOption> { public bool Equals(IOption x, IOption y) { if (x != null) { if (y != null) { return x.ToString().Equals(y.ToString()); } return false; } return y == null; } public int GetHashCode(IOption obj) { return obj.ToString().GetHashCode(); } } public class OptionSet : ICloneable { private Option<string> username = new Option<string>("-u", "--username"); private Option<string> password = new Option<string>("-p", "--password"); private Option<string> twoFactor = new Option<string>("-2", "--twofactor"); private Option<bool> netrc = new Option<bool>("-n", "--netrc"); private Option<string> netrcLocation = new Option<string>("--netrc-location"); private Option<string> videoPassword = new Option<string>("--video-password"); private Option<string> apMso = new Option<string>("--ap-mso"); private Option<string> apUsername = new Option<string>("--ap-username"); private Option<string> apPassword = new Option<string>("--ap-password"); private Option<bool> apListMso = new Option<bool>("--ap-list-mso"); private Option<string> clientCertificate = new Option<string>("--client-certificate"); private Option<string> clientCertificateKey = new Option<string>("--client-certificate-key"); private Option<string> clientCertificatePassword = new Option<string>("--client-certificate-password"); private static readonly OptionComparer Comparer = new OptionComparer(); public static readonly OptionSet Default = new OptionSet(); private Option<bool> getDescription = new Option<bool>("--get-description"); private Option<bool> getDuration = new Option<bool>("--get-duration"); private Option<bool> getFilename = new Option<bool>("--get-filename"); private Option<bool> getFormat = new Option<bool>("--get-format"); private Option<bool> getId = new Option<bool>("--get-id"); private Option<bool> getThumbnail = new Option<bool>("--get-thumbnail"); private Option<bool> getTitle = new Option<bool>("-e", "--get-title"); private Option<bool> getUrl = new Option<bool>("-g", "--get-url"); private Option<string> matchTitle = new Option<string>("--match-title"); private Option<string> rejectTitle = new Option<string>("--reject-title"); private Option<long?> minViews = new Option<long?>("--min-views"); private Option<long?> maxViews = new Option<long?>("--max-views"); private Option<string> userAgent = new Option<string>("--user-agent"); private Option<string> referer = new Option<string>("--referer"); private Option<int?> playlistStart = new Option<int?>("--playlist-start"); private Option<int?> playlistEnd = new Option<int?>("--playlist-end"); private Option<bool> playlistReverse = new Option<bool>("--playlist-reverse"); private Option<bool> forceGenericExtractor = new Option<bool>("--force-generic-extractor"); private Option<string> execBeforeDownload = new Option<string>("--exec-before-download"); private Option<bool> noExecBeforeDownload = new Option<bool>("--no-exec-before-download"); private Option<bool> allFormats = new Option<bool>("--all-formats"); private Option<bool> allSubs = new Option<bool>("--all-subs"); private Option<bool> printJson = new Option<bool>("--print-json"); private Option<string> autonumberSize = new Option<string>("--autonumber-size"); private Option<int?> autonumberStart = new Option<int?>("--autonumber-start"); private Option<bool> id = new Option<bool>("--id"); private Option<string> metadataFromTitle = new Option<string>("--metadata-from-title"); private Option<bool> hlsPreferNative = new Option<bool>("--hls-prefer-native"); private Option<bool> hlsPreferFfmpeg = new Option<bool>("--hls-prefer-ffmpeg"); private Option<bool> listFormatsOld = new Option<bool>("--list-formats-old"); private Option<bool> listFormatsAsTable = new Option<bool>("--list-formats-as-table"); private Option<bool> youtubeSkipDashManifest = new Option<bool>("--youtube-skip-dash-manifest"); private Option<bool> youtubeSkipHlsManifest = new Option<bool>("--youtube-skip-hls-manifest"); private Option<int?> concurrentFragments = new Option<int?>("-N", "--concurrent-fragments"); private Option<long?> limitRate = new Option<long?>("-r", "--limit-rate"); private Option<long?> throttledRate = new Option<long?>("--throttled-rate"); private Option<int?> retries = new Option<int?>("-R", "--retries"); private Option<int?> fileAccessRetries = new Option<int?>("--file-access-retries"); private Option<int?> fragmentRetries = new Option<int?>("--fragment-retries"); private MultiOption<string> retrySleep = new MultiOption<string>("--retry-sleep"); private Option<bool> skipUnavailableFragments = new Option<bool>("--skip-unavailable-fragments"); private Option<bool> abortOnUnavailableFragment = new Option<bool>("--abort-on-unavailable-fragment"); private Option<bool> keepFragments = new Option<bool>("--keep-fragments"); private Option<bool> noKeepFragments = new Option<bool>("--no-keep-fragments"); private Option<long?> bufferSize = new Option<long?>("--buffer-size"); private Option<bool> resizeBuffer = new Option<bool>("--resize-buffer"); private Option<bool> noResizeBuffer = new Option<bool>("--no-resize-buffer"); private Option<long?> httpChunkSize = new Option<long?>("--http-chunk-size"); private Option<bool> playlistRandom = new Option<bool>("--playlist-random"); private Option<bool> lazyPlaylist = new Option<bool>("--lazy-playlist"); private Option<bool> noLazyPlaylist = new Option<bool>("--no-lazy-playlist"); private Option<bool> xattrSetFilesize = new Option<bool>("--xattr-set-filesize"); private Option<bool> hlsUseMpegts = new Option<bool>("--hls-use-mpegts"); private Option<bool> noHlsUseMpegts = new Option<bool>("--no-hls-use-mpegts"); private MultiOption<string> downloadSections = new MultiOption<string>("--download-sections"); private MultiOption<string> downloader = new MultiOption<string>("--downloader", "--external-downloader"); private MultiOption<string> downloaderArgs = new MultiOption<string>("--downloader-args", "--external-downloader-args"); private Option<int?> extractorRetries = new Option<int?>("--extractor-retries"); private Option<bool> allowDynamicMpd = new Option<bool>("--allow-dynamic-mpd"); private Option<bool> ignoreDynamicMpd = new Option<bool>("--ignore-dynamic-mpd"); private Option<bool> hlsSplitDiscontinuity = new Option<bool>("--hls-split-discontinuity"); private Option<bool> noHlsSplitDiscontinuity = new Option<bool>("--no-hls-split-discontinuity"); private MultiOption<string> extractorArgs = new MultiOption<string>("--extractor-args"); private Option<string> batchFile = new Option<string>("-a", "--batch-file"); private Option<bool> noBatchFile = new Option<bool>("--no-batch-file"); private Option<string> paths = new Option<string>("-P", "--paths"); private Option<string> output = new Option<string>("-o", "--output"); private Option<string> outputNaPlaceholder = new Option<string>("--output-na-placeholder"); private Option<bool> restrictFilenames = new Option<bool>("--restrict-filenames"); private Option<bool> noRestrictFilenames = new Option<bool>("--no-restrict-filenames"); private Option<bool> windowsFilenames = new Option<bool>("--windows-filenames"); private Option<bool> noWindowsFilenames = new Option<bool>("--no-windows-filenames"); private Option<int?> trimFilenames = new Option<int?>("--trim-filenames"); private Option<bool> noOverwrites = new Option<bool>("-w", "--no-overwrites"); private Option<bool> forceOverwrites = new Option<bool>("--force-overwrites"); private Option<bool> noForceOverwrites = new Option<bool>("--no-force-overwrites"); private Option<bool> doContinue = new Option<bool>("-c", "--continue"); private Option<bool> noContinue = new Option<bool>("--no-continue"); private Option<bool> part = new Option<bool>("--part"); private Option<bool> noPart = new Option<bool>("--no-part"); private Option<bool> mtime = new Option<bool>("--mtime"); private Option<bool> noMtime = new Option<bool>("--no-mtime"); private Option<bool> writeDescription = new Option<bool>("--write-description"); private Option<bool> noWriteDescription = new Option<bool>("--no-write-description"); private Option<bool> writeInfoJson = new Option<bool>("--write-info-json"); private Option<bool> noWriteInfoJson = new Option<bool>("--no-write-info-json"); private Option<bool> writePlaylistMetafiles = new Option<bool>("--write-playlist-metafiles"); private Option<bool> noWritePlaylistMetafiles = new Option<bool>("--no-write-playlist-metafiles"); private Option<bool> cleanInfoJson = new Option<bool>("--clean-info-json"); private Option<bool> noCleanInfoJson = new Option<bool>("--no-clean-info-json"); private Option<bool> writeComments = new Option<bool>("--write-comments"); private Option<bool> noWriteComments = new Option<bool>("--no-write-comments"); private Option<string> loadInfoJson = new Option<string>("--load-info-json"); private Option<string> cookies = new Option<string>("--cookies"); private Option<bool> noCookies = new Option<bool>("--no-cookies"); private Option<string> cookiesFromBrowser = new Option<string>("--cookies-from-browser"); private Option<bool> noCookiesFromBrowser = new Option<bool>("--no-cookies-from-browser"); private Option<string> cacheDir = new Option<string>("--cache-dir"); private Option<bool> noCacheDir = new Option<bool>("--no-cache-dir"); private Option<bool> removeCacheDir = new Option<bool>("--rm-cache-dir"); private Option<bool> help = new Option<bool>("-h", "--help"); private Option<bool> version = new Option<bool>("--version"); private Option<bool> update = new Option<bool>("-U", "--update"); private Option<bool> noUpdate = new Option<bool>("--no-update"); private Option<bool> ignoreErrors = new Option<bool>("-i", "--ignore-errors"); private Option<bool> noAbortOnError = new Option<bool>("--no-abort-on-error"); private Option<bool> abortOnError = new Option<bool>("--abort-on-error"); private Option<bool> dumpUserAgent = new Option<bool>("--dump-user-agent"); private Option<bool> listExtractors = new Option<bool>("--list-extractors"); private Option<bool> extractorDescriptions = new Option<bool>("--extractor-descriptions"); private Option<string> useExtractors = new Option<string>("--use-extractors"); private Option<string> defaultSearch = new Option<string>("--default-search"); private Option<bool> ignoreConfig = new Option<bool>("--ignore-config"); private Option<bool> noConfigLocations = new Option<bool>("--no-config-locations"); private MultiOption<string> configLocations = new MultiOption<string>("--config-locations"); private Option<bool> flatPlaylist = new Option<bool>("--flat-playlist"); private Option<bool> noFlatPlaylist = new Option<bool>("--no-flat-playlist"); private Option<bool> liveFromStart = new Option<bool>("--live-from-start"); private Option<bool> noLiveFromStart = new Option<bool>("--no-live-from-start"); private Option<string> waitForVideo = new Option<string>("--wait-for-video"); private Option<bool> noWaitForVideo = new Option<bool>("--no-wait-for-video"); private Option<bool> markWatched = new Option<bool>("--mark-watched"); private Option<bool> noMarkWatched = new Option<bool>("--no-mark-watched"); private Option<bool> noColors = new Option<bool>("--no-colors"); private Option<string> compatOptions = new Option<string>("--compat-options"); private Option<string> alias = new Option<string>("--alias"); private Option<string> geoVerificationProxy = new Option<string>("--geo-verification-proxy"); private Option<bool> geoBypass = new Option<bool>("--geo-bypass"); private Option<bool> noGeoBypass = new Option<bool>("--no-geo-bypass"); private Option<string> geoBypassCountry = new Option<string>("--geo-bypass-country"); private Option<string> geoBypassIpBlock = new Option<string>("--geo-bypass-ip-block"); private Option<bool> writeLink = new Option<bool>("--write-link"); private Option<bool> writeUrlLink = new Option<bool>("--write-url-link"); private Option<bool> writeWeblocLink = new Option<bool>("--write-webloc-link"); private Option<bool> writeDesktopLink = new Option<bool>("--write-desktop-link"); private Option<string> proxy = new Option<string>("--proxy"); private Option<int?> socketTimeout = new Option<int?>("--socket-timeout"); private Option<string> sourceAddress = new Option<string>("--source-address"); private Option<bool> forceIPv4 = new Option<bool>("-4", "--force-ipv4"); private Option<bool> forceIPv6 = new Option<bool>("-6", "--force-ipv6"); private Option<bool> extractAudio = new Option<bool>("-x", "--extract-audio"); private Option<AudioConversionFormat> audioFormat = new Option<AudioConversionFormat>("--audio-format"); private Option<byte?> audioQuality = new Option<byte?>("--audio-quality"); private Option<string> remuxVideo = new Option<string>("--remux-video"); private Option<VideoRecodeFormat> recodeVideo = new Option<VideoRecodeFormat>("--recode-video"); private MultiOption<string> postprocessorArgs = new MultiOption<string>("--postprocessor-args"); private Option<bool> keepVideo = new Option<bool>("-k", "--keep-video"); private Option<bool> noKeepVideo = new Option<bool>("--no-keep-video"); private Option<bool> postOverwrites = new Option<bool>("--post-overwrites"); private Option<bool> noPostOverwrites = new Option<bool>("--no-post-overwrites"); private Option<bool> embedSubs = new Option<bool>("--embed-subs"); private Option<bool> noEmbedSubs = new Option<bool>("--no-embed-subs"); private Option<bool> embedThumbnail = new Option<bool>("--embed-thumbnail"); private Option<bool> noEmbedThumbnail = new Option<bool>("--no-embed-thumbnail"); private Option<bool> embedMetadata = new Option<bool>("--embed-metadata"); private Option<bool> noEmbedMetadata = new Option<bool>("--no-embed-metadata"); private Option<bool> embedChapters = new Option<bool>("--embed-chapters"); private Option<bool> noEmbedChapters = new Option<bool>("--no-embed-chapters"); private Option<bool> embedInfoJson = new Option<bool>("--embed-info-json"); private Option<bool> noEmbedInfoJson = new Option<bool>("--no-embed-info-json"); private Option<string> parseMetadata = new Option<string>("--parse-metadata"); private MultiOption<string> replaceInMetadata = new MultiOption<string>("--replace-in-metadata"); private Option<bool> xattrs = new Option<bool>("--xattrs"); private Option<string> concatPlaylist = new Option<string>("--concat-playlist"); private Option<string> fixup = new Option<string>("--fixup"); private Option<string> ffmpegLocation = new Option<string>("--ffmpeg-location"); private MultiOption<string> exec = new MultiOption<string>("--exec"); private Option<bool> noExec = new Option<bool>("--no-exec"); private Option<string> convertSubs = new Option<string>("--convert-subs"); private Option<string> convertThumbnails = new Option<string>("--convert-thumbnails"); private Option<bool> splitChapters = new Option<bool>("--split-chapters"); private Option<bool> noSplitChapters = new Option<bool>("--no-split-chapters"); private MultiOption<string> removeChapters = new MultiOption<string>("--remove-chapters"); private Option<bool> noRemoveChapters = new Option<bool>("--no-remove-chapters"); private Option<bool> forceKeyframesAtCuts = new Option<bool>("--force-keyframes-at-cuts"); private Option<bool> noForceKeyframesAtCuts = new Option<bool>("--no-force-keyframes-at-cuts"); private MultiOption<string> usePostprocessor = new MultiOption<string>("--use-postprocessor"); private Option<string> sponsorblockMark = new Option<string>("--sponsorblock-mark"); private Option<string> sponsorblockRemove = new Option<string>("--sponsorblock-remove"); private Option<string> sponsorblockChapterTitle = new Option<string>("--sponsorblock-chapter-title"); private Option<bool> noSponsorblock = new Option<bool>("--no-sponsorblock"); private Option<string> sponsorblockApi = new Option<string>("--sponsorblock-api"); private Option<bool> writeSubs = new Option<bool>("--write-subs"); private Option<bool> noWriteSubs = new Option<bool>("--no-write-subs"); private Option<bool> writeAutoSubs = new Option<bool>("--write-auto-subs"); private Option<bool> noWriteAutoSubs = new Option<bool>("--no-write-auto-subs"); private Option<bool> listSubs = new Option<bool>("--list-subs"); private Option<string> subFormat = new Option<string>("--sub-format"); private Option<string> subLangs = new Option<string>("--sub-langs"); private Option<bool> writeThumbnail = new Option<bool>("--write-thumbnail"); private Option<bool> noWriteThumbnail = new Option<bool>("--no-write-thumbnail"); private Option<bool> writeAllThumbnails = new Option<bool>("--write-all-thumbnails"); private Option<bool> listThumbnails = new Option<bool>("--list-thumbnails"); private Option<bool> quiet = new Option<bool>("-q", "--quiet"); private Option<bool> noWarnings = new Option<bool>("--no-warnings"); private Option<bool> simulate = new Option<bool>("-s", "--simulate"); private Option<bool> noSimulate = new Option<bool>("--no-simulate"); private Option<bool> ignoreNoFormatsError = new Option<bool>("--ignore-no-formats-error"); private Option<bool> noIgnoreNoFormatsError = new Option<bool>("--no-ignore-no-formats-error"); private Option<bool> skipDownload = new Option<bool>("--skip-download"); private MultiOption<string> print = new MultiOption<string>("-O", "--print"); private MultiOption<string> printToFile = new MultiOption<string>("--print-to-file"); private Option<bool> dumpJson = new Option<bool>("-j", "--dump-json"); private Option<bool> dumpSingleJson = new Option<bool>("-J", "--dump-single-json"); private Option<bool> forceWriteArchive = new Option<bool>("--force-write-archive"); private Option<bool> newline = new Option<bool>("--newline"); private Option<bool> noProgress = new Option<bool>("--no-progress"); private Option<bool> progress = new Option<bool>("--progress"); private Option<bool> consoleTitle = new Option<bool>("--console-title"); private Option<string> progressTemplate = new Option<string>("--progress-template"); private Option<bool> verbose = new Option<bool>("-v", "--verbose"); private Option<bool> dumpPages = new Option<bool>("--dump-pages"); private Option<bool> writePages = new Option<bool>("--write-pages"); private Option<bool> printTraffic = new Option<bool>("--print-traffic"); private Option<string> format = new Option<string>("-f", "--format"); private Option<string> formatSort = new Option<string>("-S", "--format-sort"); private Option<bool> formatSortForce = new Option<bool>("--format-sort-force"); private Option<bool> noFormatSortForce = new Option<bool>("--no-format-sort-force"); private Option<bool> videoMultistreams = new Option<bool>("--video-multistreams"); private Option<bool> noVideoMultistreams = new Option<bool>("--no-video-multistreams"); private Option<bool> audioMultistreams = new Option<bool>("--audio-multistreams"); private Option<bool> noAudioMultistreams = new Option<bool>("--no-audio-multistreams"); private Option<bool> preferFreeFormats = new Option<bool>("--prefer-free-formats"); private Option<bool> noPreferFreeFormats = new Option<bool>("--no-prefer-free-formats"); private Option<bool> checkFormats = new Option<bool>("--check-formats"); private Option<bool> checkAllFormats = new Option<bool>("--check-all-formats"); private Option<bool> noCheckFormats = new Option<bool>("--no-check-formats"); private Option<bool> listFormats = new Option<bool>("-F", "--list-formats"); private Option<DownloadMergeFormat> mergeOutputFormat = new Option<DownloadMergeFormat>("--merge-output-format"); private Option<string> playlistItems = new Option<string>("-I", "--playlist-items"); private Option<string> minFilesize = new Option<string>("--min-filesize"); private Option<string> maxFilesize = new Option<string>("--max-filesize"); private Option<DateTime> date = new Option<DateTime>("--date"); private Option<DateTime> dateBefore = new Option<DateTime>("--datebefore"); private Option<DateTime> dateAfter = new Option<DateTime>("--dateafter"); private MultiOption<string> matchFilters = new MultiOption<string>("--match-filters"); private Option<bool> noMatchFilter = new Option<bool>("--no-match-filter"); private Option<bool> noPlaylist = new Option<bool>("--no-playlist"); private Option<bool> yesPlaylist = new Option<bool>("--yes-playlist"); private Option<byte?> ageLimit = new Option<byte?>("--age-limit"); private Option<string> downloadArchive = new Option<string>("--download-archive"); private Option<bool> noDownloadArchive = new Option<bool>("--no-download-archive"); private Option<int?> maxDownloads = new Option<int?>("--max-downloads"); private Option<bool> breakOnExisting = new Option<bool>("--break-on-existing"); private Option<bool> breakOnReject = new Option<bool>("--break-on-reject"); private Option<bool> breakPerInput = new Option<bool>("--break-per-input"); private Option<bool> noBreakPerInput = new Option<bool>("--no-break-per-input"); private Option<int?> skipPlaylistAfterErrors = new Option<int?>("--skip-playlist-after-errors"); private Option<string> encoding = new Option<string>("--encoding"); private Option<bool> legacyServerConnect = new Option<bool>("--legacy-server-connect"); private Option<bool> noCheckCertificates = new Option<bool>("--no-check-certificates"); private Option<bool> preferInsecure = new Option<bool>("--prefer-insecure"); private MultiOption<string> addHeader = new MultiOption<string>("--add-header"); private Option<bool> bidiWorkaround = new Option<bool>("--bidi-workaround"); private Option<int?> sleepRequests = new Option<int?>("--sleep-requests"); private Option<int?> sleepInterval = new Option<int?>("--sleep-interval"); private Option<int?> maxSleepInterval = new Option<int?>("--max-sleep-interval"); private Option<int?> sleepSubtitles = new Option<int?>("--sleep-subtitles"); public string Username { get { return username.Value; } set { username.Value = value; } } public string Password { get { return password.Value; } set { password.Value = value; } } public string TwoFactor { get { return twoFactor.Value; } set { twoFactor.Value = value; } } public bool Netrc { get { return netrc.Value; } set { netrc.Value = value; } } public string NetrcLocation { get { return netrcLocation.Value; } set { netrcLocation.Value = value; } } public string VideoPassword { get { return videoPassword.Value; } set { videoPassword.Value = value; } } public string ApMso { get { return apMso.Value; } set { apMso.Value = value; } } public string ApUsername { get { return apUsername.Value; } set { apUsername.Value = value; } } public string ApPassword { get { return apPassword.Value; } set { apPassword.Value = value; } } public bool ApListMso { get { return apListMso.Value; } set { apListMso.Value = value; } } public string ClientCertificate { get { return clientCertificate.Value; } set { clientCertificate.Value = value; } } public string ClientCertificateKey { get { return clientCertificateKey.Value; } set { clientCertificateKey.Value = value; } } public string ClientCertificatePassword { get { return clientCertificatePassword.Value; } set { clientCertificatePassword.Value = value; } } public IOption[] CustomOptions { get; set; } = new IOption[0]; [Obsolete("Deprecated in favor of: --print description.")] public bool GetDescription { get { return getDescription.Value; } set { getDescription.Value = value; } } [Obsolete("Deprecated in favor of: --print duration_string.")] public bool GetDuration { get { return getDuration.Value; } set { getDuration.Value = value; } } [Obsolete("Deprecated in favor of: --print filename.")] public bool GetFilename { get { return getFilename.Value; } set { getFilename.Value = value; } } [Obsolete("Deprecated in favor of: --print format.")] public bool GetFormat { get { return getFormat.Value; } set { getFormat.Value = value; } } [Obsolete("Deprecated in favor of: --print id.")] public bool GetId { get { return getId.Value; } set { getId.Value = value; } } [Obsolete("Deprecated in favor of: --print thumbnail.")] public bool GetThumbnail { get { return getThumbnail.Value; } set { getThumbnail.Value = value; } } [Obsolete("Deprecated in favor of: --print title.")] public bool GetTitle { get { return getTitle.Value; } set { getTitle.Value = value; } } [Obsolete("Deprecated in favor of: --print urls.")] public bool GetUrl { get { return getUrl.Value; } set { getUrl.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"title ~= (?i)REGEX\".")] public string MatchTitle { get { return matchTitle.Value; } set { matchTitle.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"title !~= (?i)REGEX\".")] public string RejectTitle { get { return rejectTitle.Value; } set { rejectTitle.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"view_count >=? COUNT\".")] public long? MinViews { get { return minViews.Value; } set { minViews.Value = value; } } [Obsolete("Deprecated in favor of: --match-filter \"view_count <=? COUNT\".")] public long? MaxViews { get { return maxViews.Value; } set { maxViews.Value = value; } } [Obsolete("Deprecated in favor of: --add-header \"User-Agent:UA\".")] public string UserAgent { get { return userAgent.Value; } set { userAgent.Value = value; } } [Obsolete("Deprecated in favor of: --add-header \"Referer:URL\".")] public string Referer { get { return referer.Value; } set { referer.Value = value; } } [Obsolete("Deprecated in favor of: -I NUMBER:.")] public int? PlaylistStart { get { return playlistStart.Value; } set { playlistStart.Value = value; } } [Obsolete("Deprecated in favor of: -I :NUMBER.")] public int? PlaylistEnd { get { return playlistEnd.Value; } set { playlistEnd.Value = value; } } [Obsolete("Deprecated in favor of: -I ::-1.")] public bool PlaylistReverse { get { return playlistReverse.Value; } set { playlistReverse.Value = value; } } [Obsolete("Deprecated in favor of: --ies generic,default.")] public bool ForceGenericExtractor { get { return forceGenericExtractor.Value; } set { forceGenericExtractor.Value = value; } } [Obsolete("Deprecated in favor of: --exec \"before_dl:CMD\".")] public string ExecBeforeDownload { get { return execBeforeDownload.Value; } set { execBeforeDownload.Value = value; } } [Obsolete("Deprecated in favor of: --no-exec.")] public bool NoExecBeforeDownload { get { return noExecBeforeDownload.Value; } set { noExecBeforeDownload.Value = value; } } [Obsolete("Deprecated in favor of: -f all.")] public bool AllFormats { get { return allFormats.Value; } set { allFormats.Value = value; } } [Obsolete("Deprecated in favor of: --sub-langs all --write-subs.")] public bool AllSubs { get { return allSubs.Value; } set { allSubs.Value = value; } } [Obsolete("Deprecated in favor of: -j --no-simulate.")] public bool PrintJson { get { return printJson.Value; } set { printJson.Value = value; } } [Obsolete("Deprecated in favor of: Use string formatting, e.g. %(autonumber)03d.")] public string AutonumberSize { get { return autonumberSize.Value; } set { autonumberSize.Value = value; } } [Obsolete("Deprecated in favor of: Use internal field formatting like %(autonumber+NUMBER)s.")] public int? AutonumberStart { get { return autonumberStart.Value; } set { autonumberStart.Value = value; } } [Obsolete("Deprecated in favor of: -o \"%(id)s.%(ext)s\".")] public bool Id { get { return id.Value; } set { id.Value = value; } } [Obsolete("Deprecated in favor of: --parse-metadata \"%(title)s:FORMAT\".")] public string MetadataFromTitle { get { return metadataFromTitle.Value; } set { metadataFromTitle.Value = value; } } [Obsolete("Deprecated in favor of: --downloader \"m3u8:native\".")] public bool HlsPreferNative { get { return hlsPreferNative.Value; } set { hlsPreferNative.Value = value; } } [Obsolete("Deprecated in favor of: --downloader \"m3u8:ffmpeg\".")] public bool HlsPreferFfmpeg { get { return hlsPreferFfmpeg.Value; } set { hlsPreferFfmpeg.Value = value; } } [Obsolete("Deprecated in favor of: --compat-options list-formats (Alias: --no-list-formats-as-table).")] public bool ListFormatsOld { get { return listFormatsOld.Value; } set { listFormatsOld.Value = value; } } [Obsolete("Deprecated in favor of: --compat-options -list-formats [Default] (Alias: --no-list-formats-old).")] public bool ListFormatsAsTable { get { return listFormatsAsTable.Value; } set { listFormatsAsTable.Value = value; } } [Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=dash\" (Alias: --no-youtube-include-dash-manifest).")] public bool YoutubeSkipDashManifest { get { return youtubeSkipDashManifest.Value; } set { youtubeSkipDashManifest.Value = value; } } [Obsolete("Deprecated in favor of: --extractor-args \"youtube:skip=hls\" (Alias: --no-youtube-include-hls-manifest).")] public bool YoutubeSkipHlsManifest { get { return youtubeSkipHlsManifest.Value; } set { youtubeSkipHlsManifest.Value = value; } } public int? ConcurrentFragments { get { return concurrentFragments.Value; } set { concurrentFragments.Value = value; } } public long? LimitRate { get { return limitRate.Value; } set { limitRate.Value = value; } } public long? ThrottledRate { get { return throttledRate.Value; } set { throttledRate.Value = value; } } public int? Retries { get { return retries.Value; } set { retries.Value = value; } } public int? FileAccessRetries { get { return fileAccessRetries.Value; } set { fileAccessRetries.Value = value; } } public int? FragmentRetries { get { return fragmentRetries.Value; } set { fragmentRetries.Value = value; } } public MultiValue<string> RetrySleep { get { return retrySleep.Value; } set { retrySleep.Value = value; } } public bool SkipUnavailableFragments { get { return skipUnavailableFragments.Value; } set { skipUnavailableFragments.Value = value; } } public bool AbortOnUnavailableFragment { get { return abortOnUnavailableFragment.Value; } set { abortOnUnavailableFragment.Value = value; } } public bool KeepFragments { get { return keepFragments.Value; } set { keepFragments.Value = value; } } public bool NoKeepFragments { get { return noKeepFragments.Value; } set { noKeepFragments.Value = value; } } public long? BufferSize { get { return bufferSize.Value; } set { bufferSize.Value = value; } } public bool ResizeBuffer { get { return resizeBuffer.Value; } set { resizeBuffer.Value = value; } } public bool NoResizeBuffer { get { return noResizeBuffer.Value; } set { noResizeBuffer.Value = value; } } public long? HttpChunkSize { get { return httpChunkSize.Value; } set { httpChunkSize.Value = value; } } public bool PlaylistRandom { get { return playlistRandom.Value; } set { playlistRandom.Value = value; } } public bool LazyPlaylist { get { return lazyPlaylist.Value; } set { lazyPlaylist.Value = value; } } public bool NoLazyPlaylist { get { return noLazyPlaylist.Value; } set { noLazyPlaylist.Value = value; } } public bool XattrSetFilesize { get { return xattrSetFilesize.Value; } set { xattrSetFilesize.Value = value; } } public bool HlsUseMpegts { get { return hlsUseMpegts.Value; } set { hlsUseMpegts.Value = value; } } public bool NoHlsUseMpegts { get { return noHlsUseMpegts.Value; } set { noHlsUseMpegts.Value = value; } } public MultiValue<string> DownloadSections { get { return downloadSections.Value; } set { downloadSections.Value = value; } } public MultiValue<string> Downloader { get { return downloader.Value; } set { downloader.Value = value; } } public MultiValue<string> DownloaderArgs { get { return downloaderArgs.Value; } set { downloaderArgs.Value = value; } } public int? ExtractorRetries { get { return extractorRetries.Value; } set { extractorRetries.Value = value; } } public bool AllowDynamicMpd { get { return allowDynamicMpd.Value; } set { allowDynamicMpd.Value = value; } } public bool IgnoreDynamicMpd { get { return ignoreDynamicMpd.Value; } set { ignoreDynamicMpd.Value = value; } } public bool HlsSplitDiscontinuity { get { return hlsSplitDiscontinuity.Value; } set { hlsSplitDiscontinuity.Value = value; } } public bool NoHlsSplitDiscontinuity { get { return noHlsSplitDiscontinuity.Value; } set { noHlsSplitDiscontinuity.Value = value; } } public MultiValue<string> ExtractorArgs { get { return extractorArgs.Value; } set { extractorArgs.Value = value; } } public string BatchFile { get { return batchFile.Value; } set { batchFile.Value = value; } } public bool NoBatchFile { get { return noBatchFile.Value; } set { noBatchFile.Value = value; } } public string Paths { get { return paths.Value; } set { paths.Value = value; } } public string Output { get { return output.Value; } set { output.Value = value; } } public string OutputNaPlaceholder { get { return outputNaPlaceholder.Value; } set { outputNaPlaceholder.Value = value; } } public bool RestrictFilenames { get { return restrictFilenames.Value; } set { restrictFilenames.Value = value; } } public bool NoRestrictFilenames { get { return noRestrictFilenames.Value; } set { noRestrictFilenames.Value = value; } } public bool WindowsFilenames { get { return windowsFilenames.Value; } set { windowsFilenames.Value = value; } } public bool NoWindowsFilenames { get { return noWindowsFilenames.Value; } set { noWindowsFilenames.Value = value; } } public int? TrimFilenames { get { return trimFilenames.Value; } set { trimFilenames.Value = value; } } public bool NoOverwrites { get { return noOverwrites.Value; } set { noOverwrites.Value = value; } } public bool ForceOverwrites { get { return forceOverwrites.Value; } set { forceOverwrites.Value = value; } } public bool NoForceOverwrites { get { return noForceOverwrites.Value; } set { noForceOverwrites.Value = value; } } public bool Continue { get { return doContinue.Value; } set { doContinue.Value = value; } } public bool NoContinue { get { return noContinue.Value; } set { noContinue.Value = value; } } public bool Part { get { return part.Value; } set { part.Value = value; } } public bool NoPart { get { return noPart.Value; } set { noPart.Value = value; } } public bool Mtime { get { return mtime.Value; } set { mtime.Value = value; } }
plugins/Stoneman-LethalProgression/LethalProgression.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalProgression.Config; using LethalProgression.GUI; using LethalProgression.Patches; using LethalProgression.Skills; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalProgression")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Progression Mod")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+3dc7eef442dce452b17ebbe7d003936b2d4276a3")] [assembly: AssemblyProduct("LethalProgression")] [assembly: AssemblyTitle("LethalProgression")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalProgression { [HarmonyPatch] internal class LP_NetworkManager { public static GameObject xpNetworkObject; public static XP xpInstance; [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Start")] public static void Init() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown if (!((Object)(object)xpNetworkObject != (Object)null)) { xpNetworkObject = (GameObject)LethalPlugin.skillBundle.LoadAsset("LP_XPHandler"); xpNetworkObject.AddComponent<XP>(); NetworkManager.Singleton.AddNetworkPrefab(xpNetworkObject); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "Awake")] private static void SpawnNetworkHandler() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { GameObject val = Object.Instantiate<GameObject>(xpNetworkObject, Vector3.zero, Quaternion.identity); val.GetComponent<NetworkObject>().Spawn(false); xpInstance = val.GetComponent<XP>(); LethalPlugin.Log.LogInfo((object)"XPHandler Initialized."); } } } [BepInPlugin("Stoneman.LethalProgression", "Lethal Progression", "1.3.2")] internal class LethalPlugin : BaseUnityPlugin { private const string modGUID = "Stoneman.LethalProgression"; private const string modName = "Lethal Progression"; private const string modVersion = "1.3.2"; private const string modAuthor = "Stoneman"; public static AssetBundle skillBundle; internal static ManualLogSource Log; internal static bool ReservedSlots; public static LethalPlugin Instance { get; private set; } private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown Instance = this; Harmony val = new Harmony("Stoneman.LethalProgression"); val.PatchAll(Assembly.GetExecutingAssembly()); skillBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "skillmenu")); Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"Lethal Progression loaded."); foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { if (pluginInfo.Value.Metadata.GUID.IndexOf("ReservedItem") >= 0) { ReservedSlots = true; } if (pluginInfo.Value.Metadata.GUID.IndexOf("mikestweaks") < 0) { continue; } ConfigEntryBase[] configEntries = pluginInfo.Value.Instance.Config.GetConfigEntries(); ConfigEntryBase[] array = configEntries; foreach (ConfigEntryBase val2 in array) { if (val2.Definition.Key == "ExtraItemSlots") { if (int.Parse(val2.GetSerializedValue()) > 0) { ReservedSlots = true; } break; } } } Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array2 = types; foreach (Type type in array2) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array3 = methods; foreach (MethodInfo methodInfo in array3) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } SkillConfig.InitConfig(); } public void BindConfig<T>(string section, string key, T defaultValue, string description = "") { ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description); } public IDictionary<string, string> GetAllConfigEntries() { return ((BaseUnityPlugin)this).Config.GetConfigEntries().ToDictionary((ConfigEntryBase entry) => entry.Definition.Key, (ConfigEntryBase entry) => entry.GetSerializedValue()); } } internal class XP : NetworkBehaviour { public NetworkVariable<int> xpPoints = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<int> xpLevel = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<int> profit = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<int> xpReq = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<float> teamLootValue = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public int skillPoints; public SkillList skillList; public SkillsGUI guiObj; public bool Initialized = false; public void Start() { LethalPlugin.Log.LogInfo((object)"XP Network Behavior Made!"); PlayerConnect_ServerRpc(); } public void LoadSaveData() { int num = GameNetworkManager.Instance.saveFileNum + 1; string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt"; if (!File.Exists(path)) { Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression"); File.WriteAllText(path, ""); string text = ""; text += "0\n"; text += "0\n"; text += "0\n"; File.WriteAllText(path, text); } string[] array = File.ReadAllLines(path); LethalPlugin.Log.LogError((object)"Loading XP!"); xpLevel.Value = int.Parse(array[0]); xpPoints.Value = int.Parse(array[1]); profit.Value = int.Parse(array[2]); xpReq.Value = GetXPRequirement(); LethalPlugin.Log.LogInfo((object)GetXPRequirement().ToString()); } public int GetXPRequirement() { int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount; int timesFulfilledQuota = TimeOfDay.Instance.timesFulfilledQuota; int num = int.Parse(SkillConfig.hostConfig["XP Minimum"]); int num2 = int.Parse(SkillConfig.hostConfig["XP Maximum"]); int num3 = int.Parse(SkillConfig.hostConfig["Person Multiplier"]); int num4 = connectedPlayersAmount * num3; int num5 = num + num4; int num6 = int.Parse(SkillConfig.hostConfig["Quota Multiplier"]); int num7 = timesFulfilledQuota * num6; num5 += (int)((float)num5 * ((float)num7 / 100f)); if (num5 > num2) { num5 = num2; } LethalPlugin.Log.LogInfo((object)$"{connectedPlayersAmount} players, {timesFulfilledQuota} quotas, {num} initial cost, {num4} person value, {num7} quota value, {num5} total cost."); return num5; } public int GetXP() { return xpPoints.Value; } public int GetLevel() { return xpLevel.Value; } public int GetProfit() { return profit.Value; } public int GetSkillPoints() { return skillPoints; } public void SetSkillPoints(int num) { skillPoints = num; } public void AddSkillPoint() { skillPoints++; } [ServerRpc(RequireOwnership = false)] public void ChangeXPRequirement_ServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3672466612u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3672466612u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(XPRequirementCoroutine()); } } } public IEnumerator XPRequirementCoroutine() { yield return (object)new WaitForSeconds(0.5f); xpReq.Value = GetXPRequirement(); } [ServerRpc(RequireOwnership = false)] public void AddXPServerRPC(int xp) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3074971930u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, xp); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3074971930u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } int xP = GetXP(); NetworkVariable<int> obj = xpPoints; obj.Value += xp; NetworkVariable<int> obj2 = profit; obj2.Value += xp; int num = GetXP(); XPHUDUpdate_ClientRPC(xP, num, xp); if (num >= xpReq.Value) { int num2 = 0; while (num >= xpReq.Value) { num2++; num -= xpReq.Value; Givepoint_ClientRPC(); } xpPoints.Value = num; NetworkVariable<int> obj3 = xpLevel; obj3.Value += num2; LevelUp_ClientRPC(); } } [ClientRpc] public void XPHUDUpdate_ClientRPC(int oldXP, int newXP, int xpGained) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3462423043u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, oldXP); BytePacker.WriteValueBitPacked(val2, newXP); BytePacker.WriteValueBitPacked(val2, xpGained); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3462423043u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { HUDManagerPatch.ShowXPUpdate(oldXP, newXP, newXP - oldXP); } } } [ClientRpc] public void LevelUp_ClientRPC() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(820724324u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 820724324u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { HUDManagerPatch.ShowLevelUp(); } } } [ClientRpc] public void Givepoint_ClientRPC() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(179361894u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 179361894u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { skillPoints++; } } } public void TeamLootValueUpdate(float update, int newValue) { TeamLootValueUpdate_ServerRpc(update); } [ServerRpc(RequireOwnership = false)] public void TeamLootValueUpdate_ServerRpc(float updatedValue) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3281224843u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref updatedValue, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3281224843u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { float multiplier = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Value].GetMultiplier(); float num = updatedValue * multiplier; NetworkVariable<float> obj = teamLootValue; obj.Value += num; LethalPlugin.Log.LogInfo((object)$"Changed team loot value by {updatedValue * multiplier} turning into {teamLootValue.Value}."); } } } [ServerRpc(RequireOwnership = false)] public void ServerHandSlots_ServerRpc(ulong playerID, int newSlots) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2696007838u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, newSlots); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2696007838u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && !LethalPlugin.ReservedSlots) { SetPlayerHandslots_ClientRpc(playerID, newSlots); } } } [ClientRpc] public void SetPlayerHandslots_ClientRpc(ulong playerID, int newSlots) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2549144616u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, newSlots); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2549144616u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetHandSlot(playerID, newSlots); } } } public void SetHandSlot(ulong playerID, int newSlots) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.playerClientId != playerID) { continue; } int num = 4 + newSlots; List<GrabbableObject> list = new List<GrabbableObject>(val.ItemSlots); val.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[num]; for (int j = 0; j < num; j++) { if (list.Count >= num) { val.ItemSlots[j] = list[j]; } } LethalPlugin.Log.LogInfo((object)$"Player {playerID} has {val.ItemSlots.Length} slots after setting."); break; } } [ServerRpc(RequireOwnership = false)] public void GetEveryoneHandSlots_ServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2063608820u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2063608820u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || LethalPlugin.ReservedSlots || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HandSlot)) { return; } PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { if (((Component)val3).gameObject.activeSelf) { ulong playerClientId = val3.playerClientId; int handSlots = val3.ItemSlots.Length - 4; SendEveryoneHandSlots_ClientRpc(playerClientId, handSlots); } } } [ClientRpc] public void SendEveryoneHandSlots_ClientRpc(ulong playerID, int handSlots) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4146414765u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerID); BytePacker.WriteValueBitPacked(val2, handSlots); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4146414765u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetHandSlot(playerID, handSlots); } } } [ServerRpc(RequireOwnership = false)] public void PlayerConnect_ServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2203520695u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2203520695u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { IDictionary<string, string> allConfigEntries = LethalPlugin.Instance.GetAllConfigEntries(); string serializedConfig = JsonConvert.SerializeObject((object)allConfigEntries); SendEveryoneConfigs_ClientRpc(serializedConfig); } } } [ClientRpc] public void SendEveryoneConfigs_ClientRpc(string serializedConfig) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2502216668u, val, (RpcDelivery)0); bool flag = serializedConfig != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(serializedConfig, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2502216668u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } IDictionary<string, string> dictionary = JsonConvert.DeserializeObject<IDictionary<string, string>>(serializedConfig); foreach (KeyValuePair<string, string> item in dictionary) { SkillConfig.hostConfig[item.Key] = item.Value; LethalPlugin.Log.LogInfo((object)("Loaded host config: " + item.Key + " = " + item.Value)); } if (!Initialized) { Initialized = true; LP_NetworkManager.xpInstance = this; skillList = new SkillList(); skillList.InitializeSkills(); guiObj = new SkillsGUI(); NetworkVariable<float> obj = teamLootValue; obj.OnValueChanged = (OnValueChangedDelegate<float>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<float>(guiObj.TeamLootHudUpdate)); if (GameNetworkManager.Instance.isHostingGame) { LoadSaveData(); } skillPoints = xpLevel.Value + 5; GetEveryoneHandSlots_ServerRpc(); ChangeXPRequirement_ServerRpc(); } } protected override void __initializeVariables() { if (xpPoints == null) { throw new Exception("XP.xpPoints cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)xpPoints).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpPoints, "xpPoints"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpPoints); if (xpLevel == null) { throw new Exception("XP.xpLevel cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)xpLevel).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpLevel, "xpLevel"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpLevel); if (profit == null) { throw new Exception("XP.profit cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)profit).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)profit, "profit"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)profit); if (xpReq == null) { throw new Exception("XP.xpReq cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)xpReq).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)xpReq, "xpReq"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)xpReq); if (teamLootValue == null) { throw new Exception("XP.teamLootValue cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)teamLootValue).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)teamLootValue, "teamLootValue"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)teamLootValue); ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_XP() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3672466612u, new RpcReceiveHandler(__rpc_handler_3672466612)); NetworkManager.__rpc_func_table.Add(3074971930u, new RpcReceiveHandler(__rpc_handler_3074971930)); NetworkManager.__rpc_func_table.Add(3462423043u, new RpcReceiveHandler(__rpc_handler_3462423043)); NetworkManager.__rpc_func_table.Add(820724324u, new RpcReceiveHandler(__rpc_handler_820724324)); NetworkManager.__rpc_func_table.Add(179361894u, new RpcReceiveHandler(__rpc_handler_179361894)); NetworkManager.__rpc_func_table.Add(3281224843u, new RpcReceiveHandler(__rpc_handler_3281224843)); NetworkManager.__rpc_func_table.Add(2696007838u, new RpcReceiveHandler(__rpc_handler_2696007838)); NetworkManager.__rpc_func_table.Add(2549144616u, new RpcReceiveHandler(__rpc_handler_2549144616)); NetworkManager.__rpc_func_table.Add(2063608820u, new RpcReceiveHandler(__rpc_handler_2063608820)); NetworkManager.__rpc_func_table.Add(4146414765u, new RpcReceiveHandler(__rpc_handler_4146414765)); NetworkManager.__rpc_func_table.Add(2203520695u, new RpcReceiveHandler(__rpc_handler_2203520695)); NetworkManager.__rpc_func_table.Add(2502216668u, new RpcReceiveHandler(__rpc_handler_2502216668)); } private static void __rpc_handler_3672466612(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).ChangeXPRequirement_ServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3074971930(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int xp = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref xp); target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).AddXPServerRPC(xp); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3462423043(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int oldXP = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref oldXP); int newXP = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref newXP); int xpGained = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref xpGained); target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).XPHUDUpdate_ClientRPC(oldXP, newXP, xpGained); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_820724324(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).LevelUp_ClientRPC(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_179361894(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).Givepoint_ClientRPC(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3281224843(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float updatedValue = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref updatedValue, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).TeamLootValueUpdate_ServerRpc(updatedValue); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2696007838(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int newSlots = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref newSlots); target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).ServerHandSlots_ServerRpc(playerID, newSlots); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2549144616(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int newSlots = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref newSlots); target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).SetPlayerHandslots_ClientRpc(playerID, newSlots); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2063608820(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).GetEveryoneHandSlots_ServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4146414765(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerID = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerID); int handSlots = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref handSlots); target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).SendEveryoneHandSlots_ClientRpc(playerID, handSlots); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2203520695(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((XP)(object)target).PlayerConnect_ServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2502216668(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string serializedConfig = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref serializedConfig, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((XP)(object)target).SendEveryoneConfigs_ClientRpc(serializedConfig); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "XP"; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LethalProgression"; public const string PLUGIN_NAME = "LethalProgression"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LethalProgression.GUI { [HarmonyPatch] internal class GUIUpdate { public static bool isMenuOpen; public static SkillsGUI guiInstance; [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "Update")] private static void SkillMenuUpdate(QuickMenuManager __instance) { //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) if (guiInstance == null || !Object.op_Implicit((Object)(object)guiInstance.mainPanel)) { return; } if (isMenuOpen) { if (bool.Parse(SkillConfig.hostConfig["Unspec in Ship Only"]) && !bool.Parse(SkillConfig.hostConfig["Disable Unspec"])) { if (GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom) { guiInstance.SetUnspec(show: true); } else { guiInstance.SetUnspec(show: false); } } if (bool.Parse(SkillConfig.hostConfig["Disable Unspec"])) { guiInstance.SetUnspec(show: false); } Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); GameObject gameObject = ((Component)guiInstance.mainPanel.transform.GetChild(2)).gameObject; float x = gameObject.transform.position.x; Rect rect = gameObject.GetComponent<RectTransform>().rect; float num = x - ((Rect)(ref rect)).width; float x2 = gameObject.transform.position.x; rect = gameObject.GetComponent<RectTransform>().rect; float num2 = x2 + ((Rect)(ref rect)).width; float y = gameObject.transform.position.y; rect = gameObject.GetComponent<RectTransform>().rect; float num3 = y - ((Rect)(ref rect)).height; float y2 = gameObject.transform.position.y; rect = gameObject.GetComponent<RectTransform>().rect; float num4 = y2 + ((Rect)(ref rect)).height; if (val.x >= num && val.x <= num2) { if (val.y >= num3 && val.y <= num4) { ((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(true); } else { ((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(false); } } else { ((Component)guiInstance.mainPanel.transform.GetChild(2).GetChild(2)).gameObject.SetActive(false); } guiInstance.mainPanel.SetActive(true); GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons"); val2.SetActive(false); GameObject val3 = GameObject.Find("Systems/UI/Canvas/QuickMenu/PlayerList"); val3.SetActive(false); RealTimeUpdateInfo(); } else { guiInstance.mainPanel.SetActive(false); } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")] private static void SkillMenuClose(QuickMenuManager __instance) { isMenuOpen = false; } private static void RealTimeUpdateInfo() { GameObject gameObject = ((Component)guiInstance.mainPanel.transform.GetChild(2)).gameObject; gameObject = ((Component)gameObject.transform.GetChild(1)).gameObject; TextMeshProUGUI component = gameObject.GetComponent<TextMeshProUGUI>(); ((TMP_Text)component).text = LP_NetworkManager.xpInstance.GetSkillPoints().ToString(); } } internal class SkillsGUI { public GameObject mainPanel; public GameObject infoPanel; public Skill activeSkill; public GameObject templateSlot; public List<GameObject> skillButtonsList = new List<GameObject>(); public int shownSkills = 0; public SkillsGUI() { CreateSkillMenu(); GUIUpdate.guiInstance = this; } public void OpenSkillMenu() { GUIUpdate.isMenuOpen = true; mainPanel.SetActive(true); } public void CreateSkillMenu() { //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Expected O, but got Unknown mainPanel = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("SkillMenu")); ((Object)mainPanel).name = "SkillMenu"; mainPanel.SetActive(false); templateSlot = Object.Instantiate<GameObject>(GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory/Slot3")); ((Object)templateSlot).name = "TemplateSlot"; templateSlot.SetActive(false); infoPanel = ((Component)mainPanel.transform.GetChild(1)).gameObject; infoPanel.SetActive(false); GameObject gameObject = ((Component)mainPanel.transform.GetChild(4)).gameObject; gameObject.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject.GetComponent<Button>().onClick).AddListener(new UnityAction(BackButton)); shownSkills = 0; if (LP_NetworkManager.xpInstance.skillList.skills == null) { return; } foreach (KeyValuePair<UpgradeType, Skill> skill in LP_NetworkManager.xpInstance.skillList.skills) { LethalPlugin.Log.LogInfo((object)("Creating button for " + skill.Value.GetShortName())); GameObject val = SetupUpgradeButton(skill.Value); LethalPlugin.Log.LogInfo((object)"Setup passed!"); skillButtonsList.Add(val); LethalPlugin.Log.LogInfo((object)"Added to skill list.."); LoadSkillData(skill.Value, val); } TeamLootHudUpdate(1f, 1f); } public void BackButton() { GUIUpdate.isMenuOpen = false; GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons"); val.SetActive(true); GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/PlayerList"); val2.SetActive(true); } public void SetUnspec(bool show) { GameObject gameObject = ((Component)infoPanel.transform.GetChild(6)).gameObject; GameObject gameObject2 = ((Component)infoPanel.transform.GetChild(7)).gameObject; GameObject gameObject3 = ((Component)infoPanel.transform.GetChild(8)).gameObject; gameObject.SetActive(show); gameObject2.SetActive(show); gameObject3.SetActive(show); if (!bool.Parse(SkillConfig.hostConfig["Disable Unspec"])) { GameObject gameObject4 = ((Component)infoPanel.transform.GetChild(9)).gameObject; gameObject4.SetActive(!show); } } public GameObject SetupUpgradeButton(Skill skill) { //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Expected O, but got Unknown //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Expected O, but got Unknown GameObject gameObject = ((Component)mainPanel.transform.GetChild(0)).gameObject; GameObject val = Object.Instantiate<GameObject>(gameObject); if (!Object.op_Implicit((Object)(object)gameObject)) { LethalPlugin.Log.LogError((object)"Couldn't find template button!"); return null; } ((Object)val).name = skill.GetShortName(); GameObject gameObject2 = ((Component)mainPanel.transform.GetChild(3)).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.GetChild(1)).gameObject; val.transform.SetParent(gameObject3.transform, false); shownSkills++; GameObject gameObject4 = ((Component)val.transform.GetChild(0)).gameObject; ((TMP_Text)gameObject4.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true); GameObject gameObject5 = ((Component)val.transform.GetChild(1)).gameObject; ((TMP_Text)gameObject5.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true); GameObject gameObject6 = ((Component)val.transform.GetChild(2)).gameObject; ((TMP_Text)gameObject6.GetComponent<TextMeshProUGUI>()).SetText("(" + skill.GetLevel() + " " + skill.GetAttribute() + ")", true); ((TMP_Text)val.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true); val.SetActive(true); val.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)val.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { UpdateStatInfo(skill); }); return val; } public void LoadSkillData(Skill skill, GameObject skillButton) { if (!skill._teamShared) { GameObject gameObject = ((Component)skillButton.transform.GetChild(0)).gameObject; ((TMP_Text)gameObject.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true); GameObject gameObject2 = ((Component)skillButton.transform.GetChild(1)).gameObject; ((TMP_Text)gameObject2.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true); GameObject gameObject3 = ((Component)skillButton.transform.GetChild(2)).gameObject; ((TMP_Text)gameObject3.GetComponent<TextMeshProUGUI>()).SetText("(+" + (float)skill.GetLevel() * skill.GetMultiplier() + "% " + skill.GetAttribute() + ")", true); ((TMP_Text)skillButton.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true); } } public void UpdateStatInfo(Skill skill) { //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Expected O, but got Unknown //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Expected O, but got Unknown //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Expected O, but got Unknown //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Expected O, but got Unknown //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Expected O, but got Unknown //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Expected O, but got Unknown //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Expected O, but got Unknown //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02ad: Expected O, but got Unknown //IL_02b5: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Expected O, but got Unknown //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Expected O, but got Unknown if (!infoPanel.activeSelf) { infoPanel.SetActive(true); } TextMeshProUGUI component = ((Component)infoPanel.transform.GetChild(0)).gameObject.GetComponent<TextMeshProUGUI>(); TextMeshProUGUI component2 = ((Component)infoPanel.transform.GetChild(1)).gameObject.GetComponent<TextMeshProUGUI>(); TextMeshProUGUI component3 = ((Component)infoPanel.transform.GetChild(2)).gameObject.GetComponent<TextMeshProUGUI>(); activeSkill = skill; ((TMP_Text)component).SetText(skill.GetName(), true); if (skill.GetMaxLevel() == 99999) { ((TMP_Text)component2).SetText($"{skill.GetLevel()}", true); } else { ((TMP_Text)component2).SetText($"{skill.GetLevel()} / {skill.GetMaxLevel()}", true); } ((TMP_Text)component3).SetText(skill.GetDescription(), true); GameObject gameObject = ((Component)infoPanel.transform.GetChild(3)).gameObject; GameObject gameObject2 = ((Component)infoPanel.transform.GetChild(4)).gameObject; GameObject gameObject3 = ((Component)infoPanel.transform.GetChild(5)).gameObject; gameObject.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { AddSkillPoint(skill, 5); }); gameObject2.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject2.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { AddSkillPoint(skill, 2); }); gameObject3.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject3.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { AddSkillPoint(skill, 1); }); GameObject gameObject4 = ((Component)infoPanel.transform.GetChild(6)).gameObject; GameObject gameObject5 = ((Component)infoPanel.transform.GetChild(7)).gameObject; GameObject gameObject6 = ((Component)infoPanel.transform.GetChild(8)).gameObject; gameObject4.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject4.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { RemoveSkillPoint(skill, 5); }); gameObject5.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject5.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { RemoveSkillPoint(skill, 2); }); gameObject6.GetComponent<Button>().onClick = new ButtonClickedEvent(); ((UnityEvent)gameObject6.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { RemoveSkillPoint(skill, 1); }); } public void AddSkillPoint(Skill skill, int amt) { if (LP_NetworkManager.xpInstance.GetSkillPoints() <= 0) { return; } int skillPoints = LP_NetworkManager.xpInstance.GetSkillPoints(); if (skillPoints < amt) { amt = skillPoints; } if (skill.GetLevel() + amt > skill.GetMaxLevel()) { amt = skill.GetMaxLevel() - skill.GetLevel(); } skill.AddLevel(amt); LP_NetworkManager.xpInstance.SetSkillPoints(LP_NetworkManager.xpInstance.GetSkillPoints() - amt); UpdateStatInfo(skill); foreach (GameObject skillButtons in skillButtonsList) { if (((Object)skillButtons).name == skill.GetShortName()) { LoadSkillData(skill, skillButtons); } } } public void RemoveSkillPoint(Skill skill, int amt) { if (skill.GetLevel() == 0) { return; } int level = skill.GetLevel(); if (level < amt) { amt = level; } skill.AddLevel(-amt); LP_NetworkManager.xpInstance.SetSkillPoints(LP_NetworkManager.xpInstance.GetSkillPoints() + amt); UpdateStatInfo(skill); foreach (GameObject skillButtons in skillButtonsList) { if (((Object)skillButtons).name == skill.GetShortName()) { LoadSkillData(skill, skillButtons); } } } public void TeamLootHudUpdate(float oldValue, float newValue) { foreach (GameObject skillButtons in skillButtonsList) { if (((Object)skillButtons).name == "VAL") { Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Value]; LoadSkillData(skill, skillButtons); GameObject gameObject = ((Component)skillButtons.transform.GetChild(0)).gameObject; ((TMP_Text)gameObject.GetComponent<TextMeshProUGUI>()).SetText(skill.GetShortName(), true); GameObject gameObject2 = ((Component)skillButtons.transform.GetChild(1)).gameObject; ((TMP_Text)gameObject2.GetComponent<TextMeshProUGUI>()).SetText(skill.GetLevel().ToString(), true); ((TMP_Text)skillButtons.GetComponentInChildren<TextMeshProUGUI>()).SetText(skill.GetShortName() + ":", true); GameObject gameObject3 = ((Component)skillButtons.transform.GetChild(2)).gameObject; ((TMP_Text)gameObject3.GetComponent<TextMeshProUGUI>()).SetText("(+" + LP_NetworkManager.xpInstance.teamLootValue.Value + "% " + skill.GetAttribute() + ")", true); LethalPlugin.Log.LogInfo((object)$"Setting team value hud to {LP_NetworkManager.xpInstance.teamLootValue.Value}"); } } } } } namespace LethalProgression.Skills { public enum UpgradeType { HPRegen, Stamina, Battery, HandSlot, Value, Oxygen } internal class SkillList { public Dictionary<UpgradeType, Skill> skills = new Dictionary<UpgradeType, Skill>(); public void CreateSkill(UpgradeType upgrade, string name, string description, string shortname, string attribute, UpgradeType upgradeType, int cost, int maxLevel, float multiplier, Action<int, int> callback = null, bool teamShared = false) { Skill value = new Skill(name, description, shortname, attribute, upgradeType, cost, maxLevel, multiplier, callback, teamShared); skills.Add(upgrade, value); } public bool IsSkillListValid() { if (skills.Count == 0) { return false; } return true; } public bool IsSkillValid(UpgradeType upgrade) { if (!skills.ContainsKey(upgrade)) { LethalPlugin.Log.LogInfo((object)("Skill " + upgrade.ToString() + " is not in the skill list!")); return false; } return true; } public void InitializeSkills() { if (bool.Parse(SkillConfig.hostConfig["Health Regen Enabled"])) { LethalPlugin.Log.LogInfo((object)"HP Regen check 1"); CreateSkill(UpgradeType.HPRegen, "Health Regen", "The company installs a basic healer into your suit, letting you regenerate health slowly. Only regenerate up to 100 HP.", "HPR", "Health Regeneration", UpgradeType.HPRegen, 1, int.Parse(SkillConfig.hostConfig["Health Regen Max Level"]), float.Parse(SkillConfig.hostConfig["Health Regen Multiplier"], CultureInfo.InvariantCulture)); } if (bool.Parse(SkillConfig.hostConfig["Stamina Enabled"])) { CreateSkill(UpgradeType.Stamina, "Stamina", "Hours on that company gym finally coming into play. Allows you to run for longer.", "STM", "Stamina", UpgradeType.Stamina, 1, int.Parse(SkillConfig.hostConfig["Stamina Max Level"]), float.Parse(SkillConfig.hostConfig["Stamina Multiplier"], CultureInfo.InvariantCulture), Stamina.StaminaUpdate); } if (bool.Parse(SkillConfig.hostConfig["Battery Life Enabled"])) { CreateSkill(UpgradeType.Battery, "Battery Life", "The company provides you with better batteries. Replace your batteries AT THE SHIP'S CHARGER to see an effect.", "BAT", "Battery Life", UpgradeType.Battery, 1, int.Parse(SkillConfig.hostConfig["Battery Life Max Level"]), float.Parse(SkillConfig.hostConfig["Battery Life Multiplier"], CultureInfo.InvariantCulture)); } if (bool.Parse(SkillConfig.hostConfig["Hand Slots Enabled"]) && !LethalPlugin.ReservedSlots) { CreateSkill(UpgradeType.HandSlot, "Hand Slot", "The company finally gives you a better belt! Fit more stuff! (Reach 100% for one slot.)", "HND", "Hand Slots", UpgradeType.HandSlot, 1, int.Parse(SkillConfig.hostConfig["Hand Slots Max Level"]), float.Parse(SkillConfig.hostConfig["Hand Slots Multiplier"], CultureInfo.InvariantCulture), HandSlots.HandSlotsUpdate); } if (bool.Parse(SkillConfig.hostConfig["Loot Value Enabled"])) { CreateSkill(UpgradeType.Value, "Loot Value", "The company gives you a better pair of eyes, allowing you to see the value in things.", "VAL", "Loot Value", UpgradeType.Value, 1, int.Parse(SkillConfig.hostConfig["Loot Value Max Level"]), float.Parse(SkillConfig.hostConfig["Loot Value Multiplier"], CultureInfo.InvariantCulture), LootValue.LootValueUpdate); } if (bool.Parse(SkillConfig.hostConfig["Oxygen Enabled"])) { CreateSkill(UpgradeType.Oxygen, "Oxygen", "The company installs you with oxygen tanks. You gain extra time in the water. (Start drowning when the bar is empty.)", "OXY", "Extra Oxygen", UpgradeType.Oxygen, 1, int.Parse(SkillConfig.hostConfig["Oxygen Max Level"]), float.Parse(SkillConfig.hostConfig["Oxygen Multiplier"], CultureInfo.InvariantCulture)); } } } internal class Skill { private readonly string _shortName; private readonly string _name; private readonly string _attribute; private readonly string _description; private readonly UpgradeType _upgradeType; private readonly int _cost; private readonly int _maxLevel; private readonly float _multiplier; private readonly Action<int, int> _callback; public bool _teamShared; private int _level; public Skill(string name, string description, string shortname, string attribute, UpgradeType upgradeType, int cost, int maxLevel, float multiplier, Action<int, int> callback = null, bool teamShared = false) { _name = name; _shortName = shortname; _attribute = attribute; _description = description; _upgradeType = upgradeType; _cost = cost; _maxLevel = maxLevel; _multiplier = multiplier; _level = 0; _callback = callback; _teamShared = teamShared; } public string GetName() { return _name; } public string GetShortName() { return _shortName; } public string GetAttribute() { return _attribute; } public string GetDescription() { return _description; } public UpgradeType GetUpgradeType() { return _upgradeType; } public int GetCost() { return _cost; } public int GetMaxLevel() { return _maxLevel; } public int GetLevel() { return _level; } public float GetMultiplier() { return _multiplier; } public float GetTrueValue() { return _multiplier * (float)_level; } public void SetLevel(int level) { _level = level; } public void AddLevel(int level) { _level += level; int level2 = _level; _callback?.Invoke(level, level2); } } [HarmonyPatch] internal class BatteryLife { [HarmonyPrefix] [HarmonyPatch(typeof(GrabbableObject), "SyncBatteryServerRpc")] public static void BatteryUpdate(ref int charge) { if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Battery) && charge == 100) { charge += (int)LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Battery].GetTrueValue(); } } } internal class HandSlots { public static int currentSlotCount = 4; public static void HandSlotsUpdate(int updateValue, int newValue) { //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) if (LethalPlugin.ReservedSlots || !LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HandSlot)) { return; } XP xpInstance = LP_NetworkManager.xpInstance; float num = xpInstance.skillList.skills[UpgradeType.HandSlot].GetTrueValue() / 100f; int num2 = 4 + (int)Math.Floor(num); int num3 = num2 - currentSlotCount; GameObject val = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory"); List<string> list = new List<string> { "Slot0", "Slot1", "Slot2", "Slot3" }; for (int i = 0; i < val.transform.childCount; i++) { Transform child = val.transform.GetChild(i); if (!list.Contains(((Object)((Component)child).gameObject).name)) { Object.Destroy((Object)(object)((Component)child).gameObject); } } int num4 = (int)xpInstance.skillList.skills[UpgradeType.HandSlot].GetTrueValue(); int newSlots = (int)Math.Floor((double)(num4 / 100)); Image[] array = (Image[])(object)new Image[num2]; array[0] = HUDManager.Instance.itemSlotIconFrames[0]; array[1] = HUDManager.Instance.itemSlotIconFrames[1]; array[2] = HUDManager.Instance.itemSlotIconFrames[2]; array[3] = HUDManager.Instance.itemSlotIconFrames[3]; Image[] array2 = (Image[])(object)new Image[num2]; array2[0] = HUDManager.Instance.itemSlotIcons[0]; array2[1] = HUDManager.Instance.itemSlotIcons[1]; array2[2] = HUDManager.Instance.itemSlotIcons[2]; array2[3] = HUDManager.Instance.itemSlotIcons[3]; GameObject val2 = GameObject.Find("Systems/UI/Canvas/IngamePlayerHUD/Inventory/Slot3"); GameObject templateSlot = xpInstance.guiObj.templateSlot; GameObject val3 = val2; currentSlotCount = num2; for (int j = 0; j < (int)num; j++) { GameObject val4 = Object.Instantiate<GameObject>(templateSlot); ((Object)val4).name = $"Slot{3 + (j + 1)}"; val4.transform.SetParent(val.transform); Vector3 localPosition = val3.transform.localPosition; val4.transform.SetLocalPositionAndRotation(new Vector3(localPosition.x + 50f, localPosition.y, localPosition.z), val3.transform.localRotation); val3 = val4; array[3 + (j + 1)] = val4.GetComponent<Image>(); array2[3 + (j + 1)] = ((Component)val4.transform.GetChild(0)).GetComponent<Image>(); val4.SetActive(true); } for (int k = 0; k < array.Length; k++) { Vector3 localPosition2 = ((Component)array[k]).transform.localPosition; ((Component)array[k]).transform.SetLocalPositionAndRotation(new Vector3(localPosition2.x - (float)(num3 * 25), localPosition2.y, localPosition2.z), ((Component)array[k]).transform.localRotation); } HUDManager.Instance.itemSlotIconFrames = array; HUDManager.Instance.itemSlotIcons = array2; ulong playerClientId = GameNetworkManager.Instance.localPlayerController.playerClientId; xpInstance.ServerHandSlots_ServerRpc(playerClientId, newSlots); } } [HarmonyPatch] internal class HPRegen { [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] private static void HPRegenUpdate(PlayerControllerB __instance) { if (__instance.health >= 100 || !LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.HPRegen) || LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HPRegen].GetLevel() == 0) { return; } if (__instance.healthRegenerateTimer <= 0f) { Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HPRegen]; float trueValue = skill.GetTrueValue(); __instance.healthRegenerateTimer = 1f / trueValue; __instance.health++; if (__instance.health >= 20) { __instance.MakeCriticallyInjured(false); } HUDManager.Instance.UpdateHealthUI(__instance.health, false); } else { __instance.healthRegenerateTimer -= Time.deltaTime; } } } [HarmonyPatch] internal class LootValue { [HarmonyPrefix] [HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")] private static void AddLootValue() { if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Value)) { RoundManager.Instance.scrapValueMultiplier = RoundManager.Instance.scrapValueMultiplier + LP_NetworkManager.xpInstance.teamLootValue.Value / 100f; } } public static void LootValueUpdate(int change, int newLevel) { if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Value)) { LP_NetworkManager.xpInstance.TeamLootValueUpdate(change, newLevel); } } } [HarmonyPatch] internal class Oxygen { private static GameObject oxygenBar; private static float oxygen = 0f; private static float oxygenTimer = 0f; private static bool inWater = false; private static bool canDrown = true; [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "SetFaceUnderwaterClientRpc")] private static void EnteredWater(PlayerControllerB __instance) { inWater = true; } [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "SetFaceOutOfWaterClientRpc")] private static void LeftWater(PlayerControllerB __instance) { inWater = false; } [HarmonyPrefix] [HarmonyPatch(typeof(PlayerControllerB), "SetFaceUnderwaterFilters")] private static void ShouldDrown(PlayerControllerB __instance) { if (!canDrown) { StartOfRound.Instance.drowningTimer = 99f; } } [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")] private static void OxygenUpdate(PlayerControllerB __instance) { if (!LP_NetworkManager.xpInstance.skillList.IsSkillListValid() || !LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Oxygen)) { return; } if (__instance.isPlayerDead) { if (Object.op_Implicit((Object)(object)oxygenBar)) { oxygenBar.SetActive(false); } return; } if (LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Oxygen].GetLevel() == 0) { if (Object.op_Implicit((Object)(object)oxygenBar)) { oxygenBar.SetActive(false); } if (!canDrown) { canDrown = true; StartOfRound.Instance.drowningTimer = 1f; } return; } if (!Object.op_Implicit((Object)(object)oxygenBar)) { CreateOxygenBar(); } Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Oxygen]; float trueValue = skill.GetTrueValue(); if (inWater) { oxygenBar.SetActive(true); if (oxygenTimer <= 0f) { oxygenTimer = 0.1f; if (oxygen > 0f) { oxygen -= 0.1f; } else if (!canDrown) { canDrown = true; StartOfRound.Instance.drowningTimer = 1f; } } else { oxygenTimer -= Time.deltaTime; } } if (!inWater) { if (oxygenTimer <= 0f) { oxygenTimer = 0.1f; if (oxygen < trueValue) { oxygenBar.SetActive(true); oxygen += 0.1f; canDrown = false; } else { oxygenBar.SetActive(false); } } else { oxygenTimer -= Time.deltaTime; } } if (oxygen > trueValue) { oxygenBar.SetActive(false); oxygen = trueValue; } if (oxygenBar.activeSelf) { float fillAmount = oxygen / trueValue; ((Component)oxygenBar.transform.GetChild(0).GetChild(0)).GetComponent<Image>().fillAmount = fillAmount; } } public static void CreateOxygenBar() { oxygenBar = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("OxygenBar")); oxygenBar.SetActive(false); } } internal class Stamina { public static void StaminaUpdate(int updatedValue, int newStamina) { if (LP_NetworkManager.xpInstance.skillList.IsSkillListValid() && LP_NetworkManager.xpInstance.skillList.IsSkillValid(UpgradeType.Stamina)) { Skill skill = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.Stamina]; PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; float num = (float)updatedValue * skill.GetMultiplier() / 100f * 11f; localPlayerController.sprintTime += num; LethalPlugin.Log.LogInfo((object)$"{updatedValue} change, {newStamina} new stamina points, Adding {num} resulting in {localPlayerController.sprintTime} stamina"); } } } } namespace LethalProgression.Patches { [HarmonyPatch] internal class HUDManagerPatch { private static GameObject _tempBar; private static TextMeshProUGUI _tempText; private static float _tempBarTime; private static GameObject levelText; private static float levelTextTime; private static Dictionary<string, int> _enemyReward = new Dictionary<string, int> { { "HoarderBug (EnemyType)", 30 }, { "BaboonBird (EnemyType)", 15 }, { "MouthDog (EnemyType)", 200 }, { "Centipede (EnemyType)", 30 }, { "Flowerman (EnemyType)", 200 }, { "SandSpider (EnemyType)", 50 }, { "Crawler (EnemyType)", 50 }, { "Puffer (EnemyType)", 15 } }; [HarmonyPrefix] [HarmonyPatch(typeof(HUDManager), "AddNewScrapFoundToDisplay")] private static void GiveXPForScrap(GrabbableObject GObject) { if (GameNetworkManager.Instance.isHostingGame) { int scrapValue = GObject.scrapValue; LP_NetworkManager.xpInstance.AddXPServerRPC(scrapValue); } } [HarmonyPostfix] [HarmonyPatch(typeof(EnemyAI), "KillEnemy")] private static void GiveXPForKill(EnemyAI __instance) { string text = ((object)__instance.enemyType).ToString(); LethalPlugin.Log.LogInfo((object)("Enemy type: " + text)); int xp = 30; if (_enemyReward.ContainsKey(text)) { xp = _enemyReward[text]; } LP_NetworkManager.xpInstance.AddXPServerRPC(xp); } public static void ShowXPUpdate(int oldXP, int newXP, int xp) { if (!Object.op_Implicit((Object)(object)_tempBar)) { MakeBar(); } GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPBarProgress"); val.GetComponent<Image>().fillAmount = (float)newXP / (float)LP_NetworkManager.xpInstance.GetXPRequirement(); ((TMP_Text)_tempText).text = newXP + " / " + (float)LP_NetworkManager.xpInstance.GetXPRequirement(); _tempBarTime = 2f; if (!_tempBar.activeSelf) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(XPBarCoroutine()); } } private static IEnumerator XPBarCoroutine() { _tempBar.SetActive(true); while (_tempBarTime > 0f) { float time = _tempBarTime; _tempBarTime = 0f; yield return (object)new WaitForSeconds(time); } _tempBar.SetActive(false); } public static void ShowLevelUp() { if (!Object.op_Implicit((Object)(object)levelText)) { MakeLevelUp(); } levelTextTime = 5f; if (!levelText.gameObject.activeSelf) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(LevelUpCoroutine()); } } public static void MakeLevelUp() { levelText = Object.Instantiate<GameObject>(LethalPlugin.skillBundle.LoadAsset<GameObject>("LevelUp")); ((TMP_Text)((Component)levelText.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Level Up! Spend your skill points."; levelText.gameObject.SetActive(false); } private static IEnumerator LevelUpCoroutine() { levelText.gameObject.SetActive(true); while (levelTextTime > 0f) { float time = levelTextTime; levelTextTime = 0f; yield return (object)new WaitForSeconds(time); } levelText.gameObject.SetActive(false); } private static void MakeBar() { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/QuickMenu/XPBar"); QuickMenuManagerPatch.MakeNewXPBar(); val = GameObject.Find("/Systems/UI/Canvas/QuickMenu/XPBar"); _tempBar = Object.Instantiate<GameObject>(val); ((Object)_tempBar).name = "XPUpdate"; _tempText = _tempBar.GetComponentInChildren<TextMeshProUGUI>(); GameObject val2 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle"); _tempBar.transform.SetParent(val2.transform, false); _tempBar.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f); GameObject val3 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPLevel"); Object.Destroy((Object)(object)val3); GameObject val4 = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/XPUpdate/XPProfit"); Object.Destroy((Object)(object)val4); _tempBar.transform.Translate(3.1f, -2.1f, 0f); Vector3 localPosition = _tempBar.transform.localPosition; _tempBar.transform.localPosition = new Vector3(localPosition.x, localPosition.y + 5f, localPosition.z); _tempBar.SetActive(false); } } [HarmonyPatch] internal class QuickMenuManagerPatch { [CompilerGenerated] private static class <>O { public static UnityAction <0>__OpenSkillTree; } private static GameObject _xpBar; private static GameObject _xpBarProgress; private static TextMeshProUGUI _xpText; private static TextMeshProUGUI _xpLevel; private static TextMeshProUGUI _profit; private static GameObject skillTreeButton; [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] private static void QuickMenuXPBar(QuickMenuManager __instance) { if (__instance.isMenuOpen) { if (!Object.op_Implicit((Object)(object)_xpBar) || !Object.op_Implicit((Object)(object)_xpBarProgress)) { MakeNewXPBar(); } _xpBar.SetActive(true); _xpBarProgress.SetActive(true); } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "Update")] private static void XPMenuUpdate(QuickMenuManager __instance) { if (Object.op_Implicit((Object)(object)_xpBar) && Object.op_Implicit((Object)(object)_xpBarProgress)) { if (__instance.mainButtonsPanel.activeSelf) { _xpBar.SetActive(true); _xpBarProgress.SetActive(true); } else { _xpBar.SetActive(false); _xpBarProgress.SetActive(false); } ((TMP_Text)_xpText).text = LP_NetworkManager.xpInstance.GetXP() + " / " + LP_NetworkManager.xpInstance.xpReq.Value; ((TMP_Text)_xpLevel).text = "Level: " + LP_NetworkManager.xpInstance.GetLevel(); ((TMP_Text)_profit).text = "You've made.. " + LP_NetworkManager.xpInstance.GetProfit() + "$"; _xpBarProgress.GetComponent<Image>().fillAmount = (float)LP_NetworkManager.xpInstance.GetXP() / (float)LP_NetworkManager.xpInstance.xpReq.Value; } } public static void MakeNewXPBar() { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0161: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/QuickMenu"); if (!Object.op_Implicit((Object)(object)_xpBar)) { GameObject val2 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpBox"); _xpBar = Object.Instantiate<GameObject>(val2); ((Object)_xpBar).name = "XPBar"; _xpBar.transform.SetParent(val.transform, false); _xpBar.transform.localScale = new Vector3(0.75f, 0.75f, 0.75f); _xpBar.transform.Translate(-2f, 1f, 0f); } if (!Object.op_Implicit((Object)(object)_xpBarProgress)) { GameObject val3 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpMeter"); _xpBarProgress = Object.Instantiate<GameObject>(val3); ((Object)_xpBarProgress).name = "XPBarProgress"; _xpBarProgress.transform.SetParent(_xpBar.transform, false); _xpBarProgress.GetComponent<Image>().fillAmount = 0f; _xpBarProgress.transform.localScale = new Vector3(0.597f, 5.21f, 1f); _xpBarProgress.transform.Translate(-0.8f, 0.2f, 0f); Vector3 localPosition = _xpBarProgress.transform.localPosition; _xpBarProgress.transform.localPosition = new Vector3(localPosition.x + 7f, localPosition.y - 3.5f, 0f); GameObject val4 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total"); _xpText = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>(); ((Object)_xpText).name = "XPText"; ((TMP_Text)_xpText).alignment = (TextAlignmentOptions)514; ((TMP_Text)_xpText).SetText("0/1000", true); ((TMP_Text)_xpText).transform.SetParent(_xpBar.transform, false); ((Graphic)_xpText).color = new Color(1f, 0.6f, 0f, 1f); ((TMP_Text)_xpText).transform.Translate(-0.75f, 0.21f, 0f); _xpLevel = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>(); ((Object)_xpLevel).name = "XPLevel"; ((TMP_Text)_xpLevel).alignment = (TextAlignmentOptions)514; ((TMP_Text)_xpLevel).SetText("Level: 0", true); ((TMP_Text)_xpLevel).transform.SetParent(_xpBar.transform, false); ((Graphic)_xpLevel).color = new Color(1f, 0.6f, 0f, 1f); ((TMP_Text)_xpLevel).transform.Translate(-1f, 0.4f, 0f); _profit = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>(); ((Object)_profit).name = "XPProfit"; ((TMP_Text)_profit).alignment = (TextAlignmentOptions)514; ((TMP_Text)_profit).SetText("You've made.. 0$.", true); ((TMP_Text)_profit).transform.SetParent(_xpBar.transform, false); ((Graphic)_profit).color = new Color(1f, 0.6f, 0f, 1f); ((TMP_Text)_profit).transform.Translate(-0.8f, 0f, 0f); } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] private static void SkillTreeAwake(QuickMenuManager __instance) { if (__instance.isMenuOpen && !Object.op_Implicit((Object)(object)skillTreeButton)) { MakeSkillTreeButton(); } } private static void MakeSkillTreeButton() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons/Resume"); skillTreeButton = Object.Instantiate<GameObject>(val); GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons"); skillTreeButton.transform.SetParent(val2.transform, false); ((Object)skillTreeButton).name = "Skills"; ((TMP_Text)skillTreeButton.GetComponentInChildren<TextMeshProUGUI>()).text = "> Skills"; skillTreeButton.transform.Translate(0.7f, 1.1f, 0f); skillTreeButton.GetComponent<Button>().onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = skillTreeButton.GetComponent<Button>().onClick; object obj = <>O.<0>__OpenSkillTree; if (obj == null) { UnityAction val3 = OpenSkillTree; <>O.<0>__OpenSkillTree = val3; obj = (object)val3; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } private static void OpenSkillTree() { LP_NetworkManager.xpInstance.guiObj.OpenSkillMenu(); } } [HarmonyPatch] internal class XPPatches { [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "SaveGameValues")] private static void SaveXPValues(GameNetworkManager __instance) { if (GameNetworkManager.Instance.isHostingGame && StartOfRound.Instance.inShipPhase) { int num = __instance.saveFileNum + 1; string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt"; string text = ""; text = text + LP_NetworkManager.xpInstance.GetLevel() + "\n"; text = text + LP_NetworkManager.xpInstance.GetXP() + "\n"; text = text + LP_NetworkManager.xpInstance.GetProfit() + "\n"; File.WriteAllText(path, text); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "FirePlayersAfterDeadlineClientRpc")] private static void ResetXPValues(StartOfRound __instance) { XP xpInstance = LP_NetworkManager.xpInstance; int num = GameNetworkManager.Instance.saveFileNum + 1; string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt"; if (File.Exists(path)) { File.Delete(path); } Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression"); File.WriteAllText(path, ""); string text = ""; text += "0\n"; text += "0\n"; text += "0\n"; File.WriteAllText(path, text); xpInstance.xpReq.Value = xpInstance.GetXPRequirement(); foreach (Skill value in xpInstance.skillList.skills.Values) { value.SetLevel(0); } xpInstance.SetSkillPoints(5); xpInstance.xpLevel.Value = 0; xpInstance.xpPoints.Value = 0; xpInstance.profit.Value = 0; xpInstance.teamLootValue.Value = 0f; } [HarmonyPostfix] [HarmonyPatch(typeof(DeleteFileButton), "DeleteFile")] private static void XPFileDeleteReset() { int num = GameNetworkManager.Instance.saveFileNum + 1; string path = Application.persistentDataPath + "/lethalprogression/save" + num + ".txt"; if (File.Exists(path)) { File.Delete(path); } Directory.CreateDirectory(Application.persistentDataPath + "/lethalprogression"); File.WriteAllText(path, ""); string text = ""; text += "0\n"; text += "0\n"; text += "0\n"; File.WriteAllText(path, text); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Disconnect")] private static void DisconnectXPHandler() { int level = LP_NetworkManager.xpInstance.skillList.skills[UpgradeType.HandSlot].GetLevel(); LP_NetworkManager.xpInstance.TeamLootValueUpdate(-level, 0); GUIUpdate.isMenuOpen = false; } [HarmonyPostfix] [HarmonyPatch(typeof(TimeOfDay), "SetNewProfitQuota")] private static void ProfitQuotaUpdate(TimeOfDay __instance) { if (GameNetworkManager.Instance.isHostingGame) { LP_NetworkManager.xpInstance.xpReq.Value = LP_NetworkManager.xpInstance.GetXPRequirement(); } } } } namespace LethalProgression.Config { internal class SkillConfig { public static IDictionary<string, string> hostConfig = new Dictionary<string, string>(); public static void InitConfig() { LethalPlugin.Instance.BindConfig("General", "Person Multiplier", 35, "How much does XP cost to level up go up per person?"); LethalPlugin.Instance.BindConfig("General", "Quota Multiplier", 30, "How much more XP does it cost to level up go up per quota? (Percent)"); LethalPlugin.Instance.BindConfig("General", "XP Minimum", 40, "Minimum XP to level up."); LethalPlugin.Instance.BindConfig("General", "XP Maximum", 750, "Maximum XP to level up."); LethalPlugin.Instance.BindConfig("General", "Unspec in Ship Only", defaultValue: true, "Disallows unspecing stats if you're not currently on the ship."); LethalPlugin.Instance.BindConfig("General", "Disable Unspec", defaultValue: false, "Disallows unspecing altogether."); LethalPlugin.Instance.BindConfig("Skills", "Health Regen Enabled", defaultValue: true, "Enable the Health Regen skill?"); LethalPlugin.Instance.BindConfig("Skills", "Health Regen Max Level", 20, "Maximum level for the health regen."); LethalPlugin.Instance.BindConfig("Skills", "Health Regen Multiplier", 0.05f, "How much does the health regen skill increase per level?"); LethalPlugin.Instance.BindConfig("Skills", "Stamina Enabled", defaultValue: true, "Enable the Stamina skill?"); LethalPlugin.Instance.BindConfig("Skills", "Stamina Max Level", 99999, "Maximum level for the stamina."); LethalPlugin.Instance.BindConfig("Skills", "Stamina Multiplier", 2f, "How much does the stamina skill increase per level?"); LethalPlugin.Instance.BindConfig("Skills", "Battery Life Enabled", defaultValue: true, "Enable the Battery Life skill?"); LethalPlugin.Instance.BindConfig("Skills", "Battery Life Max Level", 99999, "Maximum level for the battery life."); LethalPlugin.Instance.BindConfig("Skills", "Battery Life Multiplier", 5f, "How much does the battery life skill increase per level?"); LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Enabled", defaultValue: true, "Enable the Hand Slots skill?"); LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Max Level", 30, "Maximum level for the hand slots."); LethalPlugin.Instance.BindConfig("Skills", "Hand Slots Multiplier", 10f, "How much does the hand slots skill increase per level?"); LethalPlugin.Instance.BindConfig("Skills", "Loot Value Enabled", defaultValue: true, "Enable the Loot Value skill?"); LethalPlugin.Instance.BindConfig("Skills", "Loot Value Max Level", 99999, "Maximum level for the loot value."); LethalPlugin.Instance.BindConfig("Skills", "Loot Value Multiplier", 0.25f, "How much does the loot value skill increase per level?"); LethalPlugin.Instance.BindConfig("Skills", "Oxygen Enabled", defaultValue: true, "Enable the Oxygen skill?"); LethalPlugin.Instance.BindConfig("Skills", "Oxygen Max Level", 99999, "Maximum level for Oxygen."); LethalPlugin.Instance.BindConfig("Skills", "Oxygen Multiplier", 1f, "How much does the Oxygen skill increase per level?"); } } }
plugins/sunnobunno-YippeeMod/YippeeMod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using YippeeMod.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("YippeeMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("YippeeMod")] [assembly: AssemblyTitle("YippeeMod")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace YippeeMod { [BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.2")] public class YippeeModBase : BaseUnityPlugin { private const string modGUID = "sunnobunno.YippeeMod"; private const string modName = "Yippee tbh mod"; private const string modVersion = "1.2.2"; private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod"); private static YippeeModBase? Instance; internal ManualLogSource? mls; internal static AudioClip[]? newSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("sunnobunno.YippeeMod"); mls.LogInfo((object)"sunnobunno.YippeeMod is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "YippeeMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "yippeesound"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3"); harmony.PatchAll(typeof(HoarderBugPatch)); mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!"); } } } namespace YippeeMod.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX) { AudioClip[] newSFX = YippeeModBase.newSFX; ___chitterSFX = newSFX; } } }
plugins/Suskitech-AlwaysHearActiveWalkies/AlwaysHearWalkie.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LCAlwaysHearWalkieMod.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AlwaysHearWalkie")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.4.3.0")] [assembly: AssemblyInformationalVersion("1.4.3+b44d9dd67954bb9cf96dd2ba0e84393e7774a6a0")] [assembly: AssemblyProduct("Always Hear Active Walkies")] [assembly: AssemblyTitle("AlwaysHearWalkie")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx5.PluginTemplate { [BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.3")] public class LCAlwaysHearWalkieMod : BaseUnityPlugin { public static ManualLogSource Log; private const string modGUID = "suskitech.LCAlwaysHearActiveWalkie"; private const string modName = "LC Always Hear Active Walkies"; private const string modVersion = "1.4.3"; private readonly Harmony harmony = new Harmony("suskitech.LCAlwaysHearActiveWalkie"); private static LCAlwaysHearWalkieMod Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie"); Log.LogInfo((object)"\\ /"); Log.LogInfo((object)"/|\\"); Log.LogInfo((object)" |----|"); Log.LogInfo((object)" |[__]| Always Hear Active Walkies"); Log.LogInfo((object)" |. .| Version 1.4.3 Loaded"); Log.LogInfo((object)" |____|"); harmony.PatchAll(typeof(LCAlwaysHearWalkieMod)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(WalkieTalkiePatch)); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "AlwaysHearWalkie"; public const string PLUGIN_NAME = "Always Hear Active Walkies"; public const string PLUGIN_VERSION = "1.4.3"; } } namespace LCAlwaysHearWalkieMod.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { private static float AudibleDistance = 20f; private static float throttleInterval = 0.35f; private static float throttle = 0f; private static float AverageDistanceToHeldWalkie = 2f; private static float WalkieRecordingRange = 20f; private static float PlayerToPlayerSpatialHearingRange = 20f; [HarmonyPatch("Update")] [HarmonyPostfix] private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance) { //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) throttle += Time.deltaTime; if (throttle < throttleInterval) { return; } throttle = 0f; if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) { return; } if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead) { List<WalkieTalkie> list = new List<WalkieTalkie>(); List<WalkieTalkie> list2 = new List<WalkieTalkie>(); for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++) { float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position); if (num <= AudibleDistance) { if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed) { list.Add(WalkieTalkie.allWalkieTalkies[i]); } } else { list2.Add(WalkieTalkie.allWalkieTalkies[i]); } } bool flag = list.Count > 0; if (flag != __instance.holdingWalkieTalkie) { ___holdingWalkieTalkie = flag; for (int j = 0; j < list2.Count; j++) { if (j < list.Count) { list2[j].thisAudio.Stop(); } } } if (!flag) { return; } } PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript); for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k]; if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController || val2.isPlayerDead || !val2.holdingWalkieTalkie) { continue; } float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position); float num3 = float.MaxValue; float num4 = float.MaxValue; for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++) { if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed) { continue; } float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position); if (num5 < num4) { num4 = num5; } if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie) { float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position); if (num6 < num3) { num3 = num6; } } } float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4)); float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2); val2.voicePlayerState.Volume = Mathf.Max(num7, num8); if (val2.speakingToWalkieTalkie && num7 > num8) { makePlayerSoundWalkieTalkie(val2); } else { makePlayerSoundSpatial(val2); } } } private static void makePlayerSoundWalkieTalkie(PlayerControllerB playerController) { AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource; AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>(); OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>(); ((Behaviour)component2).enabled = true; ((Behaviour)component).enabled = true; component3.overridingLowPass = true; currentVoiceChatAudioSource.spatialBlend = 0f; playerController.currentVoiceChatIngameSettings.set2D = true; currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId]; currentVoiceChatAudioSource.bypassListenerEffects = false; currentVoiceChatAudioSource.bypassEffects = false; currentVoiceChatAudioSource.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : 0.4f); component3.lowPassOverride = 4000f; component.lowpassResonanceQ = 3f; } private static void makePlayerSoundSpatial(PlayerControllerB playerController) { AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource; AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>(); OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>(); ((Behaviour)component2).enabled = false; ((Behaviour)component).enabled = true; component3.overridingLowPass = playerController.voiceMuffledByEnemy; currentVoiceChatAudioSource.spatialBlend = 1f; playerController.currentVoiceChatIngameSettings.set2D = false; currentVoiceChatAudioSource.bypassListenerEffects = false; currentVoiceChatAudioSource.bypassEffects = false; currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId]; component.lowpassResonanceQ = 1f; } } [HarmonyPatch(typeof(WalkieTalkie))] internal class WalkieTalkiePatch { [HarmonyPatch("EnableWalkieTalkieListening")] [HarmonyPrefix] private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable) { if (!enable) { return false; } return true; } } }
plugins/Sv_Matt-HideModList/HideModList.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HideModList")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Hides the LC api modlist info")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HideModList")] [assembly: AssemblyTitle("HideModList")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HideModList { [HarmonyPatch(typeof(HUDManager), "DisplayTip")] public static class DisplayTipPatch { public static bool Prefix(HUDManager __instance, string headerText, string bodyText, bool isWarning = false, bool useSave = false, string prefsKey = "LC_Tip1") { if (headerText.StartsWith("Mod List")) { return false; } return true; } } [BepInPlugin("HideModList", "HideModList", "1.0.0")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown Harmony val = new Harmony("plugin.HideModList"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin HideModList is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "HideModList"; public const string PLUGIN_NAME = "HideModList"; public const string PLUGIN_VERSION = "1.0.0"; } }
plugins/TheBeeTeam-PersistentPurchases/PersistentPurchases/PersistentPurchases.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.UIElements.Collections; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PersistentPurchases")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Keeps bought ship objects after failing to meet quota")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyInformationalVersion("1.1.1")] [assembly: AssemblyProduct("PersistentPurchases")] [assembly: AssemblyTitle("PersistentPurchases")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PersistentPurchases { [HarmonyPatch] public class Patches { [HarmonyPostfix] [HarmonyPatch(typeof(Terminal), "Start")] [HarmonyPriority(-23)] public static void generateConfig() { Plugin.setupConfig(StartOfRound.Instance.unlockablesList.unlockables); } [HarmonyPrefix] [HarmonyPatch(typeof(StartOfRound), "ResetShip")] public static void storeUnlocked(StartOfRound __instance, out List<Tuple<int, Vector3, Vector3>> __state) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) Plugin.log.LogInfo((object)"Taking note of bought unlockables"); __state = new List<Tuple<int, Vector3, Vector3>>(); List<UnlockableItem> unlockables = __instance.unlockablesList.unlockables; for (int i = 0; i < unlockables.Count; i++) { Plugin.log.LogDebug((object)$"{unlockables[i].unlockableName} - unlocked({unlockables[i].hasBeenUnlockedByPlayer}) - should persist({Plugin.unlockableConfig[i].Value})"); if (unlockables[i].hasBeenUnlockedByPlayer && Plugin.unlockableConfig[i].Value) { __state.Add(Tuple.Create<int, Vector3, Vector3>(i, unlockables[i].placedPosition, unlockables[i].placedRotation)); } } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "ResetShip")] public static void loadUnlocked(StartOfRound __instance, List<Tuple<int, Vector3, Vector3>> __state) { //IL_00c5: Unknown result type (might be due to invalid IL or missing references) Plugin.log.LogInfo((object)"Rebuying unlockables"); foreach (Tuple<int, Vector3, Vector3> item in __state) { Plugin.log.LogDebug((object)__instance.unlockablesList.unlockables[item.Item1].unlockableName); UnlockableItem val = __instance.unlockablesList.unlockables[item.Item1]; __instance.BuyShipUnlockableServerRpc(item.Item1, TimeOfDay.Instance.quotaVariables.startingCredits); if (__instance.SpawnedShipUnlockables.ContainsKey(item.Item1)) { NetworkObject component = DictionaryExtensions.Get<int, GameObject>((IDictionary<int, GameObject>)__instance.SpawnedShipUnlockables, item.Item1, (GameObject)null).GetComponent<NetworkObject>(); if ((Object)(object)component != (Object)null) { ShipBuildModeManager.Instance.StoreObjectServerRpc(NetworkObjectReference.op_Implicit(component), 0); } else { Plugin.log.LogWarning((object)("Failed to find NetworkObject for " + val.unlockableName)); } } else { Plugin.log.LogWarning((object)("SpawnedShipUnlockables did not contain " + val.unlockableName)); } } } } [HarmonyPatch(typeof(GameNetworkManager), "ResetSavedGameValues")] public class RemoveUneccesaryAndAnnoyingReset { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { Plugin.log.LogInfo((object)"Beginning patching of GameNetworkManager.ResetSavedGameValues"); List<CodeInstruction> list = new List<CodeInstruction>(instructions); bool flag = false; for (int i = 0; i < list.Count; i++) { if (CodeInstructionExtensions.Calls(list[i], typeof(GameNetworkManager).GetMethod("ResetUnlockablesListValues"))) { flag = true; list[i - 1].opcode = OpCodes.Nop; list[i].opcode = OpCodes.Nop; list[i].operand = null; break; } } if (flag) { Plugin.log.LogInfo((object)"Patched GameNetworkManager.ResetSavedGameValues"); } else { Plugin.log.LogError((object)"Failed to patch GameNetworkManager.ResetSavedGameValues!"); } return list.AsEnumerable(); } } [BepInPlugin("PersistentPurchases", "PersistentPurchases", "1.1.1")] public class Plugin : BaseUnityPlugin { public static ConfigEntry<bool> placeUnlockables; public static ManualLogSource log = new ManualLogSource("PersistentPurchases"); public static Harmony harmony = new Harmony("PersistentPurchases"); public static string[] knownFurniture = new string[19] { "Cozy lights", "Television", "Cupboard", "File Cabinet", "Toilet", "Shower", "Light switch", "Record player", "Table", "Bunkbeds", "Terminal", "Romantic table", "JackOLantern", "Welcome mat", "Goldfish", "Plushie pajama man", "SmallRug", "LargeRug", "FatalitiesSign" }; public static List<ConfigFile> despair = new List<ConfigFile>(); public static List<ConfigEntry<bool>> unlockableConfig = new List<ConfigEntry<bool>>(); private void Awake() { Logger.Sources.Add((ILogSource)(object)log); despair.Add(((BaseUnityPlugin)this).Config); harmony.PatchAll(typeof(Patches)); harmony.PatchAll(typeof(RemoveUneccesaryAndAnnoyingReset)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PersistentPurchases is loaded!"); } public static void setupConfig(List<UnlockableItem> unlockables) { log.LogInfo((object)$"Registering {unlockables.Count} unlockables"); for (int i = 0; i < unlockables.Count; i++) { log.LogDebug((object)(unlockables[i].unlockableName ?? "")); unlockableConfig.Add(despair[0].Bind<bool>("Unlockables", unlockables[i].unlockableName, unlockables[i].unlockableType == 0 || knownFurniture.Contains(unlockables[i].unlockableName), (ConfigDescription)null)); } } } public static class PluginInfo { public const string PLUGIN_GUID = "PersistentPurchases"; public const string PLUGIN_NAME = "PersistentPurchases"; public const string PLUGIN_VERSION = "1.1.1"; } }
plugins/tinyhoot-ShipLobby/ShipLobby/ShipLobby.dll
Decompiled 2 years agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ShipLobby")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("ShipLobby")] [assembly: AssemblyCopyright("Copyright © tinyhoot 2023")] [assembly: ComVisible(false)] [assembly: AssemblyFileVersion("1.0.2")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace ShipLobby { [BepInPlugin("com.github.tinyhoot.ShipLobby", "ShipLobby", "1.0.2")] internal class ShipLobby : BaseUnityPlugin { public const string GUID = "com.github.tinyhoot.ShipLobby"; public const string NAME = "ShipLobby"; public const string VERSION = "1.0.2"; internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.github.tinyhoot.ShipLobby").PatchAll(Assembly.GetExecutingAssembly()); } } } namespace ShipLobby.Patches { [HarmonyPatch] internal class GameNetworkManagerPatcher { private static QuickMenuManager _quickMenuManager; [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientConnectedCallback")] private static void LogConnect() { ShipLobby.Log.LogDebug((object)"Player connected."); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "Singleton_OnClientDisconnectCallback")] private static void LogDisconnect() { ShipLobby.Log.LogDebug((object)"Player disconnected."); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] private static void FixConnectionApproval(GameNetworkManager __instance, ConnectionApprovalResponse response) { if (!response.Approved && !(response.Reason != "Game has already started!") && __instance.gameHasStarted && StartOfRound.Instance.inShipPhase) { ShipLobby.Log.LogDebug((object)"Approving incoming late connection."); response.Reason = ""; response.Approved = true; } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")] private static void FixFriendInviteButton() { if (GameNetworkManager.Instance.gameHasStarted && StartOfRound.Instance.inShipPhase) { GameNetworkManager.Instance.InviteFriendsUI(); } } [HarmonyPrefix] [HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")] private static bool PreventSteamLobbyLeaving(GameNetworkManager __instance) { ShipLobby.Log.LogDebug((object)"Preventing the closing of Steam lobby."); return false; } [HarmonyPrefix] [HarmonyPatch(typeof(StartOfRound), "StartGame")] private static void CloseSteamLobby(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsServer && __instance.inShipPhase) { ShipLobby.Log.LogDebug((object)"Setting lobby to not joinable."); GameNetworkManager.Instance.SetLobbyJoinable(false); } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "EndOfGame")] private static IEnumerator ReopenSteamLobby(IEnumerator coroutine, StartOfRound __instance) { while (coroutine.MoveNext()) { yield return coroutine.Current; } if (!((NetworkBehaviour)__instance).IsServer) { yield break; } yield return (object)new WaitForSeconds(0.5f); yield return (object)new WaitUntil((Func<bool>)(() => !__instance.firingPlayersCutsceneRunning)); ShipLobby.Log.LogDebug((object)"Reopening lobby, setting to joinable."); GameNetworkManager instance = GameNetworkManager.Instance; if (instance.currentLobby.HasValue) { instance.SetLobbyJoinable(true); if ((Object)(object)_quickMenuManager == (Object)null) { _quickMenuManager = Object.FindObjectOfType<QuickMenuManager>(); } _quickMenuManager.inviteFriendsTextAlpha.alpha = 1f; } } } }
plugins/tinyhoot-ShipLoot/ShipLoot/ShipLoot.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TMPro; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ShipLoot")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyProduct("ShipLoot")] [assembly: AssemblyCopyright("Copyright © tinyhoot 2023")] [assembly: ComVisible(false)] [assembly: AssemblyFileVersion("1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace ShipLoot { [BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")] internal class ShipLoot : BaseUnityPlugin { public const string GUID = "com.github.tinyhoot.ShipLoot"; public const string NAME = "ShipLoot"; public const string VERSION = "1.0"; internal static ManualLogSource Log; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly()); } } } namespace ShipLoot.Patches { [HarmonyPatch] internal class HudManagerPatcher { private static GameObject _totalCounter; private static TextMeshProUGUI _textMesh; private static float _displayTimeLeft; private const float DisplayTime = 5f; [HarmonyPrefix] [HarmonyPatch(typeof(HUDManager), "PingScan_performed")] private static void OnScan(HUDManager __instance, CallbackContext context) { if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)) { if (!Object.op_Implicit((Object)(object)_totalCounter)) { CopyValueCounter(); } float num = CalculateLootValue(); ((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}"; _displayTimeLeft = 5f; if (!_totalCounter.activeSelf) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine()); } } } private static IEnumerator ShipLootCoroutine() { _totalCounter.SetActive(true); while (_displayTimeLeft > 0f) { float displayTimeLeft = _displayTimeLeft; _displayTimeLeft = 0f; yield return (object)new WaitForSeconds(displayTimeLeft); } _totalCounter.SetActive(false); } private static float CalculateLootValue() { List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>() where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem" select obj).ToList(); ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value."); CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap) { ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}"); }); return list.Sum((GrabbableObject scrap) => scrap.scrapValue); } private static void CopyValueCounter() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter"); if (!Object.op_Implicit((Object)(object)val)) { ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!"); } _totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false); _totalCounter.transform.Translate(0f, 1f, 0f); Vector3 localPosition = _totalCounter.transform.localPosition; _totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z); _textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>(); } } }
plugins/vasanex-ItemQuickSwitch/ItemQuickSwitchMod.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ItemQuickSwitchMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Mod for selecting item slots directly")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("ItemQuickSwitchMod")] [assembly: AssemblyTitle("ItemQuickSwitchMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ItemQuickSwitchMod { public sealed class CustomAction { public class ActionItem { public string Id { get; } public Key Shortcut { get; } public string Description { get; } public int SlotNumber { get; } public ConfigEntry<Key> ConfigEntry { get; set; } public ActionItem(string id, Key config, string description, int slotNumber) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) Id = id; Shortcut = config; Description = description; SlotNumber = slotNumber; } } public static readonly ActionItem Emote1 = new ActionItem("Emote1", (Key)94, "Dance emote", 0); public static readonly ActionItem Emote2 = new ActionItem("Emote2", (Key)95, "Point emote", 0); public static readonly ActionItem Slot1 = new ActionItem("Slot1", (Key)41, "Equip Slot 1", 0); public static readonly ActionItem Slot2 = new ActionItem("Slot2", (Key)42, "Equip Slot 2", 1); public static readonly ActionItem Slot3 = new ActionItem("Slot3", (Key)43, "Equip Slot 3", 2); public static readonly ActionItem Slot4 = new ActionItem("Slot4", (Key)44, "Equip Slot 4", 3); public static readonly ActionItem[] AllActions = new ActionItem[6] { Emote1, Emote2, Slot1, Slot2, Slot3, Slot4 }; } [BepInPlugin("de.vasanex.ItemQuickSwitchMod", "ItemQuickSwitchMod", "1.1.0")] public class ItemQuickSwitchMod : BaseUnityPlugin { private Harmony _harmony; private void Awake() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"ItemQuickSwitchMod is creating binds!"); CustomAction.ActionItem[] allActions = CustomAction.AllActions; foreach (CustomAction.ActionItem actionItem in allActions) { ConfigEntry<Key> configEntry = ((BaseUnityPlugin)this).Config.Bind<Key>("Bindings", actionItem.Id, actionItem.Shortcut, actionItem.Description); actionItem.ConfigEntry = configEntry; } _harmony = new Harmony("de.vasanex.ItemQuickSwitchMod"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ItemQuickSwitchMod is loaded!"); } } public static class StaticPluginInfo { public const string GUID = "de.vasanex.ItemQuickSwitchMod"; public const string NAME = "ItemQuickSwitchMod"; } public static class PluginInfo { public const string PLUGIN_GUID = "ItemQuickSwitchMod"; public const string PLUGIN_NAME = "ItemQuickSwitchMod"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace ItemQuickSwitchMod.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { private static readonly Dictionary<string, MethodInfo> MethodCache = new Dictionary<string, MethodInfo>(); private static readonly object[] BackwardsParam = new object[1] { false }; private static readonly object[] ForwardsParam = new object[1] { true }; private static object InvokePrivateMethod(PlayerControllerB instance, string methodName, object[] parameters = null) { MethodCache.TryGetValue(methodName, out var value); if ((object)value == null) { value = typeof(PlayerControllerB).GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); } MethodCache[methodName] = value; return value?.Invoke(instance, parameters); } [HarmonyPatch("Update")] [HarmonyPostfix] public static void PlayerControllerB_Update(PlayerControllerB __instance, ref float ___timeSinceSwitchingSlots, ref bool ___throwingObject) { if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return; } CustomAction.ActionItem actionItem = Array.Find(CustomAction.AllActions, (CustomAction.ActionItem it) => ((ButtonControl)Keyboard.current[it.ConfigEntry.Value]).wasPressedThisFrame); if (actionItem == null) { return; } string id = actionItem.Id; string text = id; if (!(text == "Emote1")) { if (text == "Emote2") { PerformEmote(__instance, 2); return; } StopEmotes(__instance); if (SwitchItemSlots(__instance, actionItem.SlotNumber, ___timeSinceSwitchingSlots, ___throwingObject)) { ___timeSinceSwitchingSlots = 0f; } } else { PerformEmote(__instance, 1); } } private static void PerformEmote(PlayerControllerB __instance, int emoteId) { __instance.timeSinceStartingEmote = 0f; __instance.performingEmote = true; __instance.playerBodyAnimator.SetInteger("emoteNumber", emoteId); __instance.StartPerformingEmoteServerRpc(); } private static bool SwitchItemSlots(PlayerControllerB __instance, int requestedSlot, float timeSinceSwitchingSlots, bool isThrowingObject) { if (!IsItemSwitchPossible(__instance, timeSinceSwitchingSlots, isThrowingObject) || __instance.currentItemSlot == requestedSlot) { return false; } int num = __instance.currentItemSlot - requestedSlot; bool flag = num > 0; if (Math.Abs(num) == __instance.ItemSlots.Length - 1) { object[] parameters = (flag ? ForwardsParam : BackwardsParam); InvokePrivateMethod(__instance, "SwitchItemSlotsServerRpc", parameters); } else { object[] parameters2 = (flag ? BackwardsParam : ForwardsParam); do { InvokePrivateMethod(__instance, "SwitchItemSlotsServerRpc", parameters2); num += ((!flag) ? 1 : (-1)); } while (num != 0); } ShipBuildModeManager.Instance.CancelBuildMode(true); __instance.playerBodyAnimator.SetBool("GrabValidated", false); object[] parameters3 = new object[2] { requestedSlot, null }; InvokePrivateMethod(__instance, "SwitchToItemSlot", parameters3); if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null) { ((Component)__instance.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(__instance.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f); } return true; } private static bool IsItemSwitchPossible(PlayerControllerB __instance, float timeSinceSwitchingSlots, bool isThrowingObject) { return !((double)timeSinceSwitchingSlots < 0.01 || __instance.inTerminalMenu || __instance.isGrabbingObjectAnimation || __instance.inSpecialInteractAnimation || isThrowingObject) && !__instance.isTypingChat && !__instance.twoHanded && !__instance.activatingItem && !__instance.jetpackControls && !__instance.disablingJetpackControls; } private static void StopEmotes(PlayerControllerB __instance) { __instance.performingEmote = false; __instance.StopPerformingEmoteServerRpc(); __instance.timeSinceStartingEmote = 0f; } } }
plugins/Verity-TooManySuits/TooManySuits.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using MoreSuits; using TMPro; using TooManySuits.Helper; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TooManySuits")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TooManySuits")] [assembly: AssemblyTitle("TooManySuits")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace TooManySuits { [BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ManualLogSource LogSource; public static ConfigEntry<string> NextButton; public static ConfigEntry<string> BackButton; public static ConfigEntry<float> TextScale; private void Awake() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Expected O, but got Unknown LogSource = ((BaseUnityPlugin)this).Logger; NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button."); BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button."); TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack."); GameObject val = new GameObject("TooManySuits"); val.AddComponent<PluginLoader>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)val); } } public class PluginLoader : MonoBehaviour { private class Hooks { public static bool SetUI; public static GameObject SuitPanel; public static void HookStartGame() { Plugin.LogSource.LogInfo((object)"StartOfRound!"); Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect")); SuitPanel = GameObject.Find("SuitPanel"); SuitPanel.SetActive(false); SetUI = true; } } private readonly Harmony Harmony = new Harmony("TooManySuits"); private InputAction moveRightAction; private InputAction moveLeftAction; private int currentPage; private int suitsPerPage = 13; private int suitsLength; private UnlockableSuit[] allSuits; private static AssetBundle suitSelectBundle; private void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded."); moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null); moveRightAction.performed += MoveRightAction; moveRightAction.Enable(); moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null); moveLeftAction.performed += MoveLeftAction; moveLeftAction.Enable(); MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic); MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame"); Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); MethodInfo method3 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic); MethodInfo method4 = typeof(LocalPlayer).GetMethod("PlayerControllerStart"); Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect")); if (MoreSuitsMod.MakeSuitsFitOnRack) { suitsPerPage = 20; } } private void Update() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>() orderby suit.syncedSuitID.Value select suit).ToArray(); DisplaySuits(); } } private void DisplaySuits() { //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) if (allSuits.Length == 0) { return; } int num = currentPage * suitsPerPage; int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length); int num3 = 0; for (int i = 0; i < allSuits.Length; i++) { UnlockableSuit val = allSuits[i]; AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>(); if ((Object)(object)component == (Object)null) { continue; } bool flag = i >= num && i < num2; ((Component)val).gameObject.SetActive(flag); if (flag) { component.overrideOffset = true; if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13) { float num4 = 0.18f; num4 /= (float)Math.Min(suitsLength, 20) / 12f; component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3); component.rotationOffset = new Vector3(0f, 90f, 0f); } else { component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3); component.rotationOffset = new Vector3(0f, 90f, 0f); } num3++; } } suitsLength = allSuits.Length; if (!LocalPlayer.isActive()) { return; } if (LocalPlayer.localPlayer.isInHangarShipRoom) { ((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{suitsLength / suitsPerPage + 1}"; Hooks.SuitPanel.SetActive(true); return; } Hooks.SuitPanel.SetActive(false); if (Hooks.SetUI) { Hooks.SetUI = false; Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2; Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera; Transform transform = Hooks.SuitPanel.transform; Bounds bounds = StartOfRound.Instance.shipBounds.bounds; transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f); Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f); Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value); Hooks.SuitPanel.SetActive(true); } } private void MoveRightAction(CallbackContext obj) { currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1); } private void MoveLeftAction(CallbackContext obj) { currentPage = Mathf.Max(currentPage - 1, 0); } } } namespace TooManySuits.Helper { public class LocalPlayer { public static PlayerControllerB localPlayer; public static bool isActive() { return (Object)(object)localPlayer != (Object)null; } public static void PlayerControllerStart(PlayerControllerB __instance) { if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId) { localPlayer = __instance; } } } }
plugins/x753-More_Suits/MoreSuits.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("MoreSuits")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")] [assembly: AssemblyFileVersion("1.4.1.0")] [assembly: AssemblyInformationalVersion("1.4.1")] [assembly: AssemblyProduct("MoreSuits")] [assembly: AssemblyTitle("MoreSuits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.1.0")] [module: UnverifiableCode] namespace MoreSuits; [BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")] public class MoreSuitsMod : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void StartPatch(ref StartOfRound __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_067c: Unknown result type (might be due to invalid IL or missing references) //IL_0681: Unknown result type (might be due to invalid IL or missing references) //IL_0687: Unknown result type (might be due to invalid IL or missing references) //IL_068c: Unknown result type (might be due to invalid IL or missing references) //IL_03f9: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Expected O, but got Unknown //IL_0310: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Expected O, but got Unknown //IL_0598: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Expected O, but got Unknown try { if (SuitsAdded) { return; } int count = __instance.unlockablesList.unlockables.Count; UnlockableItem val = new UnlockableItem(); int num = 0; for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { UnlockableItem val2 = __instance.unlockablesList.unlockables[i]; if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked) { continue; } val = val2; List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList(); List<string> list2 = new List<string>(); List<string> list3 = new List<string>(); List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',') .ToList(); List<string> list5 = new List<string>(); if (!LoadAllSuits) { foreach (string item2 in list) { if (File.Exists(Path.Combine(item2, "!less-suits.txt"))) { string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" }; list5.AddRange(collection); break; } } } foreach (string item3 in list) { if (item3 != "") { string[] files = Directory.GetFiles(item3, "*.png"); string[] files2 = Directory.GetFiles(item3, "*.matbundle"); list2.AddRange(files); list3.AddRange(files2); } } list3.Sort(); list2.Sort(); try { foreach (string item4 in list3) { Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets(); foreach (Object val3 in array) { if (val3 is Material) { Material item = (Material)val3; customMaterials.Add(item); } } } } catch (Exception ex) { Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex)); } foreach (string item5 in list2) { if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower())) { continue; } string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName)) { continue; } UnlockableItem val4; Material val5; if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default") { val4 = val; val5 = val4.suitMaterial; } else { val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); val5 = Object.Instantiate<Material>(val4.suitMaterial); } byte[] array2 = File.ReadAllBytes(item5); Texture2D val6 = new Texture2D(2, 2); ImageConversion.LoadImage(val6, array2); val5.mainTexture = (Texture)(object)val6; val4.unlockableName = Path.GetFileNameWithoutExtension(item5); try { string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json"); if (File.Exists(path)) { string[] array3 = File.ReadAllLines(path); for (int j = 0; j < array3.Length; j++) { string[] array4 = array3[j].Trim().Split(':'); if (array4.Length != 2) { continue; } string text = array4[0].Trim('"', ' ', ','); string text2 = array4[1].Trim('"', ' ', ','); if (text2.Contains(".png")) { byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2)); Texture2D val7 = new Texture2D(2, 2); ImageConversion.LoadImage(val7, array5); val5.SetTexture(text, (Texture)(object)val7); continue; } if (text == "PRICE" && int.TryParse(text2, out var result)) { try { val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count); } catch (Exception ex2) { Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2)); } continue; } switch (text2) { case "KEYWORD": val5.EnableKeyword(text); continue; case "DISABLEKEYWORD": val5.DisableKeyword(text); continue; case "SHADERPASS": val5.SetShaderPassEnabled(text, true); continue; case "DISABLESHADERPASS": val5.SetShaderPassEnabled(text, false); continue; } float result2; Vector4 vector; if (text == "SHADER") { Shader shader = Shader.Find(text2); val5.shader = shader; } else if (text == "MATERIAL") { foreach (Material customMaterial in customMaterials) { if (((Object)customMaterial).name == text2) { val5 = Object.Instantiate<Material>(customMaterial); val5.mainTexture = (Texture)(object)val6; break; } } } else if (float.TryParse(text2, out result2)) { val5.SetFloat(text, result2); } else if (TryParseVector4(text2, out vector)) { val5.SetVector(text, vector); } } } } catch (Exception ex3) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3)); } val4.suitMaterial = val5; if (val4.unlockableName.ToLower() != "default") { if (num == MaxSuits) { Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more."); continue; } __instance.unlockablesList.unlockables.Add(val4); num++; } } SuitsAdded = true; break; } UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val)); val8.alreadyUnlocked = false; val8.hasBeenMoved = false; val8.placedPosition = Vector3.zero; val8.placedRotation = Vector3.zero; val8.unlockableType = 753; while (__instance.unlockablesList.unlockables.Count < count + MaxSuits) { __instance.unlockablesList.unlockables.Add(val8); } } catch (Exception ex4) { Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4)); } } [HarmonyPatch("PositionSuitsOnRack")] [HarmonyPrefix] private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance) { //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList(); source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList(); int num = 0; foreach (UnlockableSuit item in source) { AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>(); component.overrideOffset = true; float num2 = 0.18f; if (MakeSuitsFitOnRack && source.Count > 13) { num2 /= (float)Math.Min(source.Count, 20) / 12f; } component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num; component.rotationOffset = new Vector3(0f, 90f, 0f); num++; } return false; } } private const string modGUID = "x753.More_Suits"; private const string modName = "More Suits"; private const string modVersion = "1.4.1"; private readonly Harmony harmony = new Harmony("x753.More_Suits"); private static MoreSuitsMod Instance; public static bool SuitsAdded = false; public static string DisabledSuits; public static bool LoadAllSuits; public static bool MakeSuitsFitOnRack; public static int MaxSuits; public static List<Material> customMaterials = new List<Material>(); private static TerminalNode cancelPurchase; private static TerminalKeyword buyKeyword; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value; LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value; MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value; MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value; harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!"); } private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID) { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Expected O, but got Unknown //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Expected O, but got Unknown Terminal val = Object.FindObjectOfType<Terminal>(); for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++) { if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy") { buyKeyword = val.terminalNodes.allKeywords[i]; break; } } newSuit.alreadyUnlocked = false; newSuit.hasBeenMoved = false; newSuit.placedPosition = Vector3.zero; newSuit.placedRotation = Vector3.zero; newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1"; newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit"; newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n"; newSuit.shopSelectionNode.clearPreviousText = true; newSuit.shopSelectionNode.shipUnlockableID = unlockableID; newSuit.shopSelectionNode.itemCost = price; newSuit.shopSelectionNode.overrideOptions = true; CompatibleNoun val2 = new CompatibleNoun(); val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val2.noun.word = "confirm"; val2.noun.isVerb = true; val2.result = ScriptableObject.CreateInstance<TerminalNode>(); ((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm"; val2.result.creatureName = ""; val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n"; val2.result.clearPreviousText = true; val2.result.shipUnlockableID = unlockableID; val2.result.buyUnlockable = true; val2.result.itemCost = price; val2.result.terminalEvent = ""; CompatibleNoun val3 = new CompatibleNoun(); val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>(); val3.noun.word = "deny"; val3.noun.isVerb = true; if ((Object)(object)cancelPurchase == (Object)null) { cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>(); } val3.result = cancelPurchase; ((Object)val3.result).name = "MoreSuitsCancelPurchase"; val3.result.displayText = "Cancelled order.\n"; newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 }; TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>(); ((Object)val4).name = newSuit.unlockableName + "Suit"; val4.word = newSuit.unlockableName.ToLower() + " suit"; val4.defaultVerb = buyKeyword; CompatibleNoun val5 = new CompatibleNoun(); val5.noun = val4; val5.result = newSuit.shopSelectionNode; List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList(); list.Add(val5); buyKeyword.compatibleNouns = list.ToArray(); List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList(); list2.Add(val4); list2.Add(val2.noun); list2.Add(val3.noun); val.terminalNodes.allKeywords = list2.ToArray(); return newSuit; } public static bool TryParseVector4(string input, out Vector4 vector) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) vector = Vector4.zero; string[] array = input.Split(','); if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4)) { vector = new Vector4(result, result2, result3, result4); return true; } return false; } }
plugins/Zduniusz-LBtoKG/lbtokg.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("lbtokg")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("My first plugin")] [assembly: AssemblyTitle("lbtokg")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace lbtokg { [BepInPlugin("com.zduniusz.lethalcompany.lbtokg", "LbToKg", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch] private class Patch { [HarmonyPatch(typeof(HUDManager), "Update")] [HarmonyPostfix] private static void SetClock(ref TextMeshProUGUI ___weightCounter, ref Animator ___weightCounterAnimator) { float num = Mathf.RoundToInt(Mathf.Clamp((GameNetworkManager.Instance.localPlayerController.carryWeight - 1f) * 0.4535f, 0f, 100f) * 105f); float num2 = Mathf.RoundToInt(Mathf.Clamp(GameNetworkManager.Instance.localPlayerController.carryWeight - 1f, 0f, 100f) * 105f); ((TMP_Text)___weightCounter).text = $"{num} kg"; ___weightCounterAnimator.SetFloat("weight", num2 / 130f); } } private const string PLUGIN_GUID = "com.zduniusz.lethalcompany.lbtokg"; private const string PLUGIN_NAME = "LbToKg"; private const string PLUGIN_VERSION = "1.0.0"; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.zduniusz.lethalcompany.lbtokg").PatchAll(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "lbtokg"; public const string PLUGIN_NAME = "My first plugin"; public const string PLUGIN_VERSION = "1.0.0"; } }