nukemaster619-LobbyControlMidSessionJoin icon

LobbyControlMidSessionJoin

Experimental mid-session moon joining compatibility add-on for LobbyControl.

Last updated a month ago
Total downloads 2121
Total rating 0 
Categories Tweaks & Quality Of Life
Dependency string nukemaster619-LobbyControlMidSessionJoin-0.4.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
mattymatty-LobbyControl-2.5.12 icon
mattymatty-LobbyControl

A collection of Patches for Lethal Company with Quality of life changes for the Host. ( LateJoin Included )

Preferred version: 2.5.12

README

LobbyControl Mid-Session Join

Compatibility add-on for LobbyControl 2.5.12. It allows players to connect after the ship has landed and replays the current moon state to the joining client.

Important

  • Install this on every player, not only the host.
  • Install LobbyControl as usual.

Terminal commands (host)

midjoin status
midjoin enable
midjoin disable
midjoin debug on|off
midjoin autoopen on|off
midjoin spawninship on|off

Known limitations

The snapshot explicitly covers the landed ship, landed planet presentation, active moon weather, regular facility doors, terminal-controlled secure doors, lock interaction state, and facility power. Other mutable non-networked vanilla or modded dungeon objects may still require object-specific serializers. Netcode-spawned objects should normally synchronize through Unity Netcode.