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nukemaster619-LobbyControlMidSessionJoin-0.4.1 icon

LobbyControlMidSessionJoin

Experimental mid-session moon joining compatibility add-on for LobbyControl.

Date uploaded 2 weeks ago
Version 0.4.1
Download link nukemaster619-LobbyControlMidSessionJoin-0.4.1.zip
Downloads 889
Dependency string nukemaster619-LobbyControlMidSessionJoin-0.4.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
mattymatty-LobbyControl-2.5.12 icon
mattymatty-LobbyControl

A collection of Patches for Lethal Company with Quality of life changes for the Host. ( LateJoin Included )

Preferred version: 2.5.12

README

LobbyControl Mid-Session Join

Compatibility add-on for LobbyControl 2.5.12. It allows players to connect after the ship has landed and replays the current moon state to the joining client.

Important

  • Install this on every player, not only the host.
  • Install LobbyControl as usual.

Terminal commands (host)

midjoin status
midjoin enable
midjoin disable
midjoin debug on|off
midjoin autoopen on|off
midjoin spawninship on|off

Known limitations

The snapshot explicitly covers the landed ship, landed planet presentation, active moon weather, regular facility doors, terminal-controlled secure doors, lock interaction state, and facility power. Other mutable non-networked vanilla or modded dungeon objects may still require object-specific serializers. Netcode-spawned objects should normally synchronize through Unity Netcode.

CHANGELOG

Changelog

[0.4.1]

Fixed

  • Updated the LobbyControl compatibility dependency to 2.5.12.
  • Fixed broken Weather Sync.

[0.3.7 - 0.4.0]

Fixed

  • Fixed the ship monitor for late-joining clients.
  • Restored the radar/player view, monitor switching, player name, radar markers, secure-door codes, and related overlays.
  • Removed the moon information video/image overlay that could remain visible over the radar after landing.
  • Restored the normal moon information display when returning to orbit.
  • Improved monitor recovery when the radar camera or target list was not initialized correctly.

[0.3.6]

Fixed

  • Fixed secure-door radar UI initializing before the ship monitor was ready.
  • Prevented repeated TerminalAccessibleObject errors that could break monitor updates for late joiners.

[0.3.5]

Fixed

  • Fixed facility lights being turned back on for late joiners after the apparatus permanently disabled power.
  • Correctly synchronized permanent apparatus power loss and blocked delayed client-side lights-on calls.

[0.3.4]

Fixed

  • Improved apparatus and facility power synchronization for late joiners.
  • Fixed stale synchronization state causing timeouts or errors when a late joiner left and rejoined the same lobby.