Decompiled source of Fun Scrap v0.1.0

plugins/funScrapCode.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("funScrapCode")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Scripted elements for funScrap")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("funScrapCode")]
[assembly: AssemblyTitle("funScrapCode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace funScrapGlobalCode
{
	[BepInPlugin("oskiebadoskie.funScrapGlobalCode", "funScrapGlobalCode", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string modGUID = "oskiebadoskie.funScrapGlobalCode";

		public const string modName = "funScrapGlobalCode";

		public const string modVersion = "0.1.0";

		internal static ManualLogSource nls = Logger.CreateLogSource("oskiebadoskie.funScrapGlobalCode");

		private void Awake()
		{
			MonoBehaviour.print((object)"> > > > > FUNSCRAP CODE LOADED");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "oskiebadoskie.funScrapGlobalCode");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "funScrapCode";

		public const string PLUGIN_NAME = "funScrapCode";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}
namespace funScrapGlobalCode.Patches
{
	[HarmonyPatch(typeof(TimeOfDay))]
	internal class TimeOfDayPatch
	{
		public static Transform ShipTransform => StartOfRound.Instance.elevatorTransform;

		[HarmonyPatch("OnDayChanged")]
		[HarmonyPostfix]
		private static void OnDayChanged()
		{
			if ((Object)(object)NetworkManager.Singleton == (Object)null || !NetworkManager.Singleton.IsServer)
			{
				return;
			}
			List<GrabbableObject> list = ((Component)ShipTransform).GetComponentsInChildren<GrabbableObject>().ToList();
			Dictionary<ulong, int> dictionary = new Dictionary<ulong, int>();
			foreach (GrabbableObject item in list)
			{
				if (!((Object)(object)item.itemProperties == (Object)null) && !(item.itemProperties.itemName != "Wine"))
				{
					int scrapValue = item.scrapValue;
					int num = scrapValue + Mathf.RoundToInt((float)scrapValue * 0.07f);
					item.SetScrapValue(num);
					dictionary[((NetworkBehaviour)item).NetworkObjectId] = num;
					Debug.Log((object)$"[Wine] {scrapValue} -> {item.scrapValue}");
				}
			}
			ScrapValueSync.BroadcastValues(dictionary);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal static class ScrapValueSync
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static HandleNamedMessageDelegate <0>__OnReceiveSync;
		}

		private const string SyncMessageName = "funScrapGlobalCode_WineValueSync";

		private static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		[HarmonyPostfix]
		[HarmonyPatch("ConnectClientToPlayerObject")]
		private static void RegisterHandler()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			if (!NetworkManager.Singleton.IsServer)
			{
				CustomMessagingManager messageManager = MessageManager;
				object obj = <>O.<0>__OnReceiveSync;
				if (obj == null)
				{
					HandleNamedMessageDelegate val = OnReceiveSync;
					<>O.<0>__OnReceiveSync = val;
					obj = (object)val;
				}
				messageManager.RegisterNamedMessageHandler("funScrapGlobalCode_WineValueSync", (HandleNamedMessageDelegate)obj);
			}
		}

		internal unsafe static void BroadcastValues(Dictionary<ulong, int> changedValues)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer || changedValues.Count == 0)
			{
				return;
			}
			FastBufferWriter val = default(FastBufferWriter);
			foreach (ulong connectedClientsId in NetworkManager.Singleton.ConnectedClientsIds)
			{
				if (connectedClientsId == 0)
				{
					continue;
				}
				int num = 4 + changedValues.Count * 12;
				((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
				try
				{
					int count = changedValues.Count;
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref count, default(ForPrimitives));
					foreach (KeyValuePair<ulong, int> changedValue in changedValues)
					{
						ulong key = changedValue.Key;
						((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref key, default(ForPrimitives));
						count = changedValue.Value;
						((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref count, default(ForPrimitives));
					}
					MessageManager.SendNamedMessage("funScrapGlobalCode_WineValueSync", connectedClientsId, val, (NetworkDelivery)3);
				}
				finally
				{
					((IDisposable)(*(FastBufferWriter*)(&val))/*cast due to .constrained prefix*/).Dispose();
				}
			}
		}

		private static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			ulong key = default(ulong);
			int num2 = default(int);
			for (int i = 0; i < num; i++)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe<ulong>(ref key, default(ForPrimitives));
				((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				if (NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(key, out var value))
				{
					GrabbableObject component = ((Component)value).GetComponent<GrabbableObject>();
					if ((Object)(object)component != (Object)null)
					{
						component.SetScrapValue(num2);
						Debug.Log((object)$"[Wine] synced from host: {num2}");
					}
				}
			}
		}
	}
}