pierre67-LethalEscapeThrottle icon

LethalEscapeThrottle

A performance fix for LethalEscapeUpdated. Enemies that cannot reach an exit stop re-pathing and spamming the log every frame. On tricky navmesh moons this cuts the lag and thousands of log lines.

Last updated 2 weeks ago
Total downloads 973
Total rating 0 
Categories Mods Server-side Tweaks & Quality Of Life
Dependency string pierre67-LethalEscapeThrottle-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
woah25-LethalEscapeUpdated-2.5.0 icon
woah25-LethalEscapeUpdated

A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe, a fork that is getting updated by me, xCeezyx is the king.

Preferred version: 2.5.0

README

LethalEscapeThrottle

A small performance fix for LethalEscapeUpdated.

On tricky navmesh moons, enemies that cannot reach an exit re-run their escape check every single frame. Each of those calls does a NavMesh path calculation and prints several log lines, so over a round it piles up into real frame-time cost and tens of thousands of log lines.

This mod adds a per-enemy cooldown, so a failed escape attempt is not retried until later. The wait is adaptive: an enemy that keeps failing backs off longer and longer (the wait doubles each failure, up to a cap), so a permanently boxed-out enemy stops burning frame time entirely. Enemies that can escape still succeed on the first try and are never throttled.

Config

  • Enabled: toggle the throttle.
  • CooldownSeconds: base wait (default 2.0) before an enemy that just failed retries its exit search.
  • MaxBackoffSeconds: cap on how long the adaptive back-off can grow (default 15). Higher means less lag but slower to notice a newly opened path.
  • DiagnosticLogging: log a short summary every 30 seconds (only when active) of how many exit searches were skipped versus run, so you can confirm the throttle is working. On by default; turn off for a quiet log.

Credits

Made by Pierre (Discord: samedude67). Requires LethalEscapeUpdated by woah25.